Shibuya Interactive

Blue Angelo: Angels from the Shrine

Blue Angelo: Angels from the Shrine

GamePark GP32 - December 16, 2004

Blue Angelo is an action / adventure title in which the hero is given evolutive capabilities. You live on the planet Lyria on which a mysterious glow encouraging the appearance of demons appears every thirty years. It's up to you to fight against this invasion. A second character is unlocked once you have completed the game a first time.

Blue Angelo: Angels from the Shrine

Nintendo Game Boy Advance - Unreleased

Created by Adriano Baglio (Virtual Spaghetti) and published by Shibuya Interactive, Blue Angelo was originally developed in 2004 for the Korean GamePark 32 console and well received by the public. Little information is available on Shibuya Interactive but the company appears to be no longer in existence. Unfortunately the GP32 sold poorly and prevented the game from gaining any real attention. While a Game Boy Advance version of Blue Angelo was planned for release after the European launch of the GP32, the Korean handheld was never released there and thus the Game Boy Advanced port was canceled. Firmly embedded in sci-fi and fantasy, Blue Angelo’s storyline involves the idea that Earth is a planet created by a group of unknown creatures. While Earth is instinctively violent, humans have progressed to the point where a large number of the population has left the planet in order to pursue colonization in other parts of the galaxy. One of these planets, Lyra, has been afflicted by a variety of monsters and demons. The scientists on Lyra create a fighter of their own (controlled by the player) in an effort to eliminate any existing threats on the planet. Mysterious in nature, the fighter does not eat or drink and has a lifespan limited to the course of only one year. This creature is called “creature 331” or Blue Angelo. The subtitle of the game appears to have been “Angels from the Shrine,” but it remains uncertain exactly how this subtitle factors into the Blue Angelo storyline.

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