ReadySoft

Brain Dead 13

Brain Dead 13

Atari Jaguar CD - March 1, 1996

In Brain Dead 13, the player takes on the role of a young computer expert who one day is called to fix a computer at some scary castle and in no time flat, finds himself in trouble. It is up to the player to use the complex moves of an interactive movie to escape from the castle. This animated adventure is basically based on the player's judgment on which direction you think the character might go, and if the player guesses wrong, death.

Brain Dead 13

Brain Dead 13

Sony Playstation - Released - March 6, 1996

Brain Dead 13 is an animated adventure game that uses the same style of gameplay as Dragon's Lair and Space Ace. You play as Lance, a computer repairman who has been summoned to the castle of Dr. Nero Neurosis, a talking brain that lives in a vat of goo. There you are pursued by cartoon villains -- mainly Fritz, a half-man, half-animal henchman who has a ton of weapons in his overcoat and takes a lot of physical abuse. This is a point-and-click game where you have to consistently react in order to get yourself out of danger or you will be killed in some comically violent way.

Brain Dead 13

Brain Dead 13

Sega Saturn - Released - October 10, 1996

In Brain Dead 13, the player takes on the role of a young computer expert who one day is called to fix a computer at some scary castle and in no time flat, finds himself in trouble. It is up to the player to use the complex moves of an interactive movie to escape from the castle. This animated adventure is basically based on the player's judgment on which direction you think the character might go, and if the player guesses wrong, death.

Dragon's Lair

Dragon's Lair

Philips CD-i - Released - January 1, 1994

Dragon's Lair: The fantasy adventure where you become a valiant knight, on a quest to rescue the fair princess from the clutches of an evil dragon. You control the actions of a daring adventurer, finding his way through the castle of a dark wizard, who has enchanted it with treacherous monsters and obstacles. In the mysterious caverns below the castle, your odyssey continues against the awesome forces that oppose your efforts to reach the Dragon's Lair. Lead on, adventurer. Your quest awaits!

Dragon's Lair

Dragon's Lair

Atari Jaguar CD - October 15, 1995

Dragon's Lair features the hero, Dirk the Daring, attempting to rescue Princess Daphne from the evil dragon Singe, who has locked Princess Daphne in the foul wizard Mordroc's castle. The screen shows animated cutscenes, and the player executes an action by selecting a direction or pressing the sword button with correct timing, requiring the player to memorize each scenario in order to clear each quick time event. The comedy aspects of the game stemmed not only from the bizarre looking creatures and humorous death scenes, but also the fact that while Dirk was a skilled knight, he was somewhat clumsy in his efforts, as well as being a reluctant hero, prone to shrieking and reacting in horror to the various dangers he encounters.

Dragon's Lair

Dragon's Lair

Apple Mac OS - Released - 1990

Dirk the Daring was a heroic, if clumsy knight. When Princess Daphne was kidnapped by the dragon, Singe, and taken to his castle, Dirk set out to rescue her. Due to limitations of the computers at the time, this conversion of the coin-op arcade game, Dragon's Lair only features the first half of the game, which consists of entering Singe's Castle and encountering the dragon. The adventures are continued in a second part which completes the conversion of the arcade game. Dirk the Daring is controlled by the player, who views Dirk's actions on the screen from a third-person visual. The game is reactive and players must press the right controller direction or action button at the right time to have Dirk avoid traps, defeat monsters and otherwise stay alive.

Dragon's Lair

Dragon's Lair

Sega CD - Released - December 1, 1993

Dragon's Lair features the hero, Dirk the Daring, attempting to rescue Princess Daphne from the evil dragon Singe, who has locked Daphne in a wizard's castle. The screen shows animated scenes, and the player executes an action by selecting a direction or pressing the sword button with correct timing. The comedy of the game stemmed not only from the bizarre looking creatures and death scenes, but also the fact that while Dirk was a skilled knight, he was somewhat clumsy in his efforts, as well as being a reluctant hero, prone to shrieking and reacting in horror to the various dangers he encounters.

Dragon's Lair II: Time Warp

Dragon's Lair II: Time Warp

Windows - Released - September 9, 1990

Princess Daphne has been spirited away to a wrinkle in time by the Evil Wizard Mordroc who plans to force her into marriage. Only you, Dirk the Daring, can save her. Transported by a bumbling old time machine, you begin the rescue mission. But you must hurry, for once the Casket of Doom has opened, Mordroc will place the Death Ring upon Daphne's finger in marriage and she will be lost forever in the Time Warp!

Dragon's Lair: Escape from Singe's Castle

Dragon's Lair: Escape from Singe's Castle

Atari ST - Released - 1991

Dirk the Daring is a heroic, if clumsy knight. When Princess Daphne was kidnapped by the dragon, Singe, and taken to his castle... Dirk set out to rescue her. Due to a lack of disk and memory space in the systems of the day, the port of the arcade game, Dragon's Lair was split into two parts. The first part covered the half of the game dealing with entering Singe's Castle and saving the Princess. This second part, named Dragon's Lair: Escape from Singe's Castle completes the game, continuing the adventure of Dirk the Daring after slaying Singe the Dragon. Dirk the Daring is controlled by the player, who views Dirk's actions on the screen from third-person. The game is reactive and players must press the right controller direction or action button at the right time to have Dirk avoid traps, defeat monsters and otherwise stay alive.

Guy Spy and the Crystals of Armageddon

Guy Spy and the Crystals of Armageddon

Atari ST - Released - 1993

In this interactive cartoon you are a brave English soldier, who must stop Fascist Von Max, who wants to build a Doomsday Machine with the special crystals. On every level you have to do something different such as shooting the foes, different fights, several chases, etc. Progressing in game allows you to watch the colorful animation of perilous adventure.

Robinson's Requiem

Robinson's Requiem

3DO Interactive Multiplayer - Released - January 1, 1996

You play one of these Robinsons who gets stranded on a mysterious alien planet on which a telepathic woman is also stranded. As it turns out she knows a way to get off the planet, but she needs your help to escape. Gameplay consists of first person roleplaying with the emphasis placed on character modeling and survival. Take a dip when it's cold and you'll sure catch the flu, don't treat an infected injury and amputation is on the way, etc. You must fashion your own tools from whatever you can find on the planet and the game uses pre-rendered sprites over voxel technology terrain for graphics.

Rock Challenge

Rock Challenge

Commodore Amiga - Released - 1988

Play alone or challenge up to 3 of your friends in this Rock Trivia game. The game screen is laid out much like a Jeopardy board and players take turns at clicking on a square to reveal a multiple choice question. Get it right and you gain points, get it wrong and it's the next players turn. The game ends when at least 3 of the 4 questions in each category have been answered correctly. The questions revolve around Rock music and cover the 1950's-1980's. He who finishes with the most points wins.

Scary Mutant Space Aliens from Mars

Scary Mutant Space Aliens from Mars

Commodore Amiga - Released - 1989

The Scary Mutant Space Aliens from Mars are coming, and nobody is ready. Are you? Can you travel across the Solar System and collect the necessary passwords that will enable you to penetrate the SMSA's secret fortress? Can you find your way through the Maze of Neptune? Can you operate a Dryfon 3 Zapometer? Can you collect the right tools to dismantle the Ion Beam Doomsday device? If so, then you may be the only one that has what it takes to save the Earth from the Scary Mutant Space Aliens from Mars.

Space Ace

Space Ace

Sega CD - Released - January 1, 1994

You're playing Dexter, a guy fighting the evil madman Borf who has kidnapped your girlfriend Kimberly and is now threatening the world with his dreaded weapon, the "Infanto Ray" which turns adults into small children.

Space Ace

Space Ace

Apple IIGS - Released - 1990

Space Ace is a laserdisc video game produced by Don Bluth Studios, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1983, just four months after the Dragon's Lair game, then released in Spring 1984, and like its predecessor featured film-quality animation played back from a laserdisc.

Space Ace

Space Ace

Commodore Amiga - Released - 1990

Intergalactic hero Space Ace faces off against the evil Commander Borf, who hits him with an Infanto-Ray, turning Ace into an adolescent version of himself called Dexter. Now Ace/Dexter must not only rescue his girlfriend Kimberly but also prevent the destruction of the Earth at the hands of Borf. Readysoft's version of the laserdisc arcade game Space Ace for 16-bit computers follows the mold of their earlier Dragon's Lair adaptation: only selected scenes from the original game are used, with all the graphics redrawn from the original cel animation to fit the capabilities of the target machines. As in Dragon's Lair, the game consists of the cartoon movie running by itself, with the player being required to press the right button at the right time (either moving or firing Ace's gun) or see one of many death animations. The original arcade game offered some alternate paths through the game by letting the player choose between playing as Dexter or turning him back into Ace - the computer version is missing this option, and one always plays as Dexter or Ace depending on the scene.

Space Ace

Space Ace

Apple Mac OS - Released - 1990

Intergalactic hero Space Ace faces off against the evil Commander Borf, who hits him with an Infanto-Ray, turning Ace into an adolescent version of himself called Dexter. Now Ace/Dexter must not only rescue his girlfriend Kimberly but also prevent the destruction of the Earth at the hands of Borf. Readysoft's version of the laserdisc arcade game Space Ace for 16-bit computers follows the mold of their earlier Dragon's Lair adaptation: only selected scenes from the original game are used, with all the graphics redrawn from the original cel animation to fit the capabilities of the target machines. As in Dragon's Lair, the game consists of the cartoon movie running by itself, with the player being required to press the right button at the right time (either moving or firing Ace's gun) or see one of many death animations. The original arcade game offered some alternate paths through the game by letting the player choose between playing as Dexter or turning him back into Ace - the computer version is missing this option, and one always plays as Dexter or Ace depending on the scene.

Space Ace

Space Ace

3DO Interactive Multiplayer - Released - January 1, 1995

Following the successful gameplay of Dragon's Lair, Don Bluth released this second conversion of his Laserdisc games series. You're playing Dexter, a guy fighting the evil madman Borf who has kidnapped your girlfriend Kimberly and is now threatening the world with his dreaded weapon, the "Infanto Ray" which turns adults into small children. The game plays like a comic strip - visuals are similar to many cartoon movies. In each scene you only have to decide which direction of the keyboard has to be hit in order to avoid one of the countless death screens and to advance to the next screen...

Space Ace

Space Ace

Atari Jaguar CD - January 1, 1996

Space Ace is something like an interactive cartoon. You don't control each and every action of your character, but you control his reactions to the events taking place around him. As you watch each of the more than 40 animated sequences play out, you must decide in which direction Ace should go and when. You must choose at what points he should wield his laser staff and fire his laser gun, and when he should jump, duck, or run.

Space Ace

Space Ace

Atari ST - Released - 1989

Intergalactic hero Space Ace faces off against the evil Commander Borf, who hits him with an Infanto-Ray, turning Ace into an adolescent version of himself called Dexter. Now Ace/Dexter must not only rescue his girlfriend Kimberly but also prevent the destruction of the Earth at the hands of Borf. Readysoft's version of the laserdisc arcade game Space Ace for 16-bit computers follows the mold of their earlier Dragon's Lair adaptation: only selected scenes from the original game are used, with all the graphics redrawn from the original cel animation to fit the capabilities of the target machines. As in Dragon's Lair, the game consists of the cartoon movie running by itself, with the player being required to press the right button at the right time (either moving or firing Ace's gun) or see one of many death animations. The original arcade game offered some alternate paths through the game by letting the player choose between playing as Dexter or turning him back into Ace - the computer version is missing this option, and one always plays as Dexter or Ace depending on the scene.

Space Ace II: Borf's Revenge

Space Ace II: Borf's Revenge

Atari ST - Released - 1991

Another Laserdisc conversion of one of Don Bluth’s cartoons: Space Ace II: Borf’s Revenge continues the saga of young cadet Dexter, who tries to free his love Kimberly from the clutches of the evil nemesis Borf. In critical situations, the meek Dexter can transform into his mighty alter ego Space Ace. Thus empowered, he has to defeat Borf’s minions. Space Ace II is a essentially a cartoon strip in which our hero will encounter numerous hazards. You have to avoid traps and enemies by pressing the right key at the right time: cursor keys for movements, Insert key to shoot. You never control Dexter directly, you just choose an appropriate direction. Each of the 27 seconds-long scenes requires one to three keystrokes. If your decision is wrong, the cartoon will end with a death animation, and Dexter will lose one of his three lives. So you’re basically trying to keep the strip running. Timing is crucial; you will need to press keys in the exact second. Luckily, you’re allowed to save your progress at four fixed points. Space Ace II: Borf's Revenge is not a real sequel of the first one, it's a kind of re-packaging with scenes from the original arcade laser disc game that were left out of the home versions due to large file sizes.

Space Ace II: Borf's Revenge

Space Ace II: Borf's Revenge

Apple Mac OS - Released - 1991

Another Laserdisc conversion of one of Don Bluth’s cartoons: Space Ace II: Borf’s Revenge continues the saga of young cadet Dexter, who tries to free his love Kimberly from the clutches of the evil nemesis Borf. In critical situations, the meek Dexter can transform into his mighty alter ego Space Ace. Thus empowered, he has to defeat Borf’s minions. Space Ace II is a essentially a cartoon strip in which our hero will encounter numerous hazards. You have to avoid traps and enemies by pressing the right key at the right time: cursor keys for movements, Insert key to shoot. You never control Dexter directly, you just choose an appropriate direction. Each of the 27 seconds-long scenes requires one to three keystrokes. If your decision is wrong, the cartoon will end with a death animation, and Dexter will lose one of his three lives. So you’re basically trying to keep the strip running. Timing is crucial; you will need to press keys in the exact second. Luckily, you’re allowed to save your progress at four fixed points.

Wrath of the Demon

Wrath of the Demon

Commodore Amiga - Released - 1990

The mighty wizard Anthrax, in an attempt to usurp authority over the kingdom, has summoned a horrifying Demon. The Demon makes good on his chartered task by summoning a horde of monsters to lay waste to the kingdom at large. Fortuitously, a random stranger is strolling nearby the kingdom and realizes that only he can beat back the foul creatures. After some encouragement from the king, the adventurer begins the game on horseback, jumping over obstacles, beating flying creatures, and collecting potions on the ground. Afterward, the hero must proceed on foot through side-scrolling platforming levels, destroying creatures with his blade as well as collecting potions and additional weapons he will find on his deadly quest.

Wrath of the Demon

Wrath of the Demon

Commodore CDTV - Released - 1991

The mighty wizard Anthrax, in an attempt to usurp authority over the kingdom, has summoned a horrifying Demon. The Demon makes good on his chartered task by summoning a horde of monsters to lay waste to the kingdom at large. Fortuitously, a random stranger is strolling nearby the kingdom and realizes that only he can beat back the foul creatures. After some encouragement from the king, the adventurer begins the game on horseback, jumping over obstacles, beating flying creatures, and collecting potions on the ground. Afterward, the hero must proceed on foot through side-scrolling platforming levels, destroying creatures with his blade as well as collecting potions and additional weapons he will find on his deadly quest.

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