Reston Publishing Company, Inc.

2-9 Spot Keno

2-9 Spot Keno

Commodore 64 - Released - 1984

A computerized Keno game designed by Larry Hatch and published by Reston Publishing Company, Inc. as a type-in in their book "25 Advanced Games for the Commodore 64".

3-D Tic-Tac-Toe (Reston Publishing Company)

3-D Tic-Tac-Toe (Reston Publishing Company)

Commodore 64 - Released - 1984

A version of 3-D Tic-Tac-Toe published in the book 25 Advanced Games for the Commodore 64.

3-Reel Slots

3-Reel Slots

Commodore 64 - Released - 1984

A slot machine game written in BASIC by Larry Hatch for the C64. Originally a type-in from the book "25 Advanced Games for the Commodore 64" / no definite name, called "BANDIT" in the book, and published by Reston Publishing Company, Inc.

Blackjack (Reston Publishing)

Blackjack (Reston Publishing)

Commodore 64 - Released - 1984

A type-in blackjack game for some gambling fun created by Larry Hatch and published in the book "25 Advanced Games for the Commodore 64".

Crab Races

Crab Races

Commodore 64 - Released - 1984

A different take on the horseracing simulation only with crabs instead of horses. Written by Larry Hatch and published by Reston Publishing in his book 25 Advanced Games for the Commodore 64.

Cross-Tracks

Cross-Tracks

Commodore 64 - Released - 1984

Cross-Tracks is a board game for 1 player. It was developed by Larry Hatch and published as a type-in game in the book "25 Advanced Games for the Commodore 64" in 1984.

Flying Saucer Attack

Flying Saucer Attack

Commodore 64 - Released - 1984

You are defending the Oasis Beer Garden from UFOs. Score points by shooting them with ball lightning. The saucers drop small particles of antimatter. One hit will annihilate the whole the whole place, beer and all. Move left and right by using the cursor keys at the bottom-right. Good luck! Developed by Larry Fast and published by Reston Publishing as a type-in from his book "25 Advanced Games for the Commodore 64"

Miner 2049er

Miner 2049er

Commodore 64 - Released - October 1, 1983

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a cannon). Wandering around the mine are numerous radioactive creatures which get in Bounty Bob's way. Also scattered throughout the mines are various artifacts left behind; if Bounty Bob collects one of these, the creatures will temporarily become vulnerable. If Bounty Bob runs into one of the creatures in this state the creature will be destroyed, but if he runs into a creature while it is glowing Bounty Bob will be destroyed. There is a total of ten different levels, and to complete them all you will need quick reflexes as well as to figure out a unique strategy for each level.

Miner 2049er

Miner 2049er

Commodore VIC-20 - Released - 1983

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a cannon). Wandering around the mine are numerous radioactive creatures which get in Bounty Bob's way. Also scattered throughout the mines are various artifacts left behind; if Bounty Bob collects one of these, the creatures will temporarily become vulnerable. If Bounty Bob runs into one of the creatures in this state the creature will be destroyed, but if he runs into a creature while it is glowing Bounty Bob will be destroyed. There is a total of ten different levels, and to complete them all you will need quick reflexes as well as to figure out a unique strategy for each level.

Torpedo (Reston Publishing Company)

Torpedo (Reston Publishing Company)

Commodore 64 - Released - 1984

Torpedo is a single-player keyboard controlled nautical themed shooter for the Commodore 64. It was developed by Larry Hatch and published in the book "25 Advanced Games for the Commodore 64" in 1984.

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