Infogrames

7 Colors

7 Colors

MS-DOS - Released - 1991

It might be a "battle of colours", two "enemies" engaging in a "fight" to "conquer the territory" on the "battlefield". Or, despite Infogrames' martial marketing efforts, 7 Colors might just be a puzzle game with brightly colored diamonds. In the wake of Alexey Pajitnov's block-busting Tetris, Infogrames licensed another Russian mathematician's concept for a game of logics and dexterity: Two players start from opposite ends of a board, filled with rectangles of seven different colors, and take turns in picking one of these colors. All diamonds of that color bordering on the player's territory are annexed, expanding the borders. Whoever first controls more than half of the terrain wins. Some quirks add tactical depth: The color chosen is locked for the opponent for one turn; drawing lines from one border of the field to another fills all the space in between. In addition, boards come in various diamond sizes, color textures and with obstacle stones. A (generous) time limit exerts soft pressure. 7 Colors can be played against the computer or a human opponent, even over a local network - a rare feature at the time. Ambitious players may design their own boards with the included editor.

Advantage Tennis

Advantage Tennis

MS-DOS - Released - December 1, 1991

Advantage Tennis is a tennis simulation played with 2D characters in a 3D simulated court. The camera zooms and pans in to follow the action. There are training, season and exhibition modes. The season mode allows playing against a variety of competitors and in different courts around the world.

Advantage Tennis

Advantage Tennis

Atari ST - Released - 1991

Advantage Tennis is a tennis simulation played with 2D characters in a 3D simulated court. The camera zooms and pans in to follow the action. There are training, season and exhibition modes. The season mode allows playing against a variety of competitors and in different courts around the world.

Alcatraz

Alcatraz

MS-DOS - Released - 1992

Two U.S. Navy SEALs operatives land on Alcatraz Island, former site of the famous prison, to bring down Miguel Tardiez, a notorious drugs trafficker and warlord who is now based there. Alcatraz has been taken over by him and turned it into his base of operations for his drugs cartel, gun running and money laundering operations. The two operatives, Bird and Fist, must make their way from one end of the island to the other, destroying drug caches, before finally apprehending or eliminating Tardiez, then making their escape via the awaiting helicopter, all within 2 hours upon reaching their intrusion point.

Alone in the Dark 2

Alone in the Dark 2

3DO Interactive Multiplayer - Released - September 8, 1995

Alone in the Dark 2 is an action-adventure game, similar to the original Alone in the Dark. Like its predecessor, the game uses hybrid 2D-3D graphics. Completing the game requires you to solve a lot of puzzles while fighting zombie pirates along the way. Some enemies can be killed with the numerous weapons at your disposal, while others need to be defeated via trickery.

Alone in the Dark 3

Alone in the Dark 3

MS-DOS - Released - April 16, 1995

It's 1926 and after Edward Carnby's success in his previous two investigations, a journalist has nicknamed him the 'Supernatural Private Eye'. This time, he is called to investigate the disappearance of a film crew at a two-bit ghost town known by the name of Slaughter Gulch located in the Mojave Desert in California. Among the disappeared crew is Emily Hartwood, Jeremy Hartwood's niece from the original. Edward soon discovers that a curse has gripped the town, and an evil cowboy from the Badlands named Jed Stone is the villain who is responsible for the crew's disappearance. Lurking around town are many trigger-happy sharpshooters, deranged prospectors, and bloodthirsty lost souls whom Edward must ward off with both his strength and his wit.

Alone in the Dark: One-Eyed Jack's Revenge

Alone in the Dark: One-Eyed Jack's Revenge

Sega Saturn - Released - February 23, 1996

The original game's horror theme has been significantly de-emphasized in the sequel. While there are some supernatural goings-on (Voodoo black magic), the main villains are gangsters and pirates. While the enemies are revealed to be possessed by evil spirits, and are green and zombie-like in appearance, they are far from the shambling walking corpses of the first game, and walk, talk, and behave much like ordinary people, arming themselves with Tommy Guns and shouting at the player. The game world is larger than that of the original, encompassing not only the mansion, but also the surrounding gardens as well as a pirate ship hidden in caverns beneath the house. Although much of the game is spent playing as Carnby, the player will occasionally take control of Grace Saunders. Grace, a child, cannot fight and is instantly captured if the gangsters spot her, so instead she must sneak around and defeat the gangsters by turning common household objects into booby traps.

Alone in the Dark: One-Eyed Jack's Revenge

Alone in the Dark: One-Eyed Jack's Revenge

Sony Playstation - Released - August 1, 1996

In Alone in the Dark 2, you take the role of detective Edward Carnby, one of the two main characters in the original Alone in the Dark. Carnby is now called upon to investigate a bootlegger named One Eyed Jack after an old detective colleague named Stryker attributes Jack to the kidnapping of young Grace Saunders. Stryker attempts to infiltrate Jack's dilapidated mansion of Hell's Kitchen and rescue the girl, only to disappear himself. That's where Carnby comes in. Carnby soon learns that Jack and his gangsters are really 15th century pirates who gained immortality after Jack joined forces with Elizabeth Jarret, a Voodoo witch. However the dark magic which keeps them immortal also requires Jack and his crew to regularly make human sacrifices (which explains Grace's kidnapping). Now Carnby must battle his way through Hell's Kitchen and Jack's army of tommy-gun wielding gangsters, searching for a way to break the spell and make them stay dead. Alone in the Dark 2 is an action-adventure game, similar to the original Alone in the Dark. Like its predecessor, the game uses hybrid 2D-3D graphics. Completing the game requires you to solve a lot of puzzles while fighting zombie pirates along the way. Some enemies can be killed with the numerous weapons at your disposal, while others need to be defeated via trickery. Apart from Edward Carnby, the game also includes a short section (two sections in the CD-ROM version) where you play as the little Grace Saunders. Grace obviously cannot fight, and thus the sections featuring her are all about fast reflexes and wits to evade and outsmart the enemies.

Alone in the Dark: The New Nightmare

Alone in the Dark: The New Nightmare

Sony Playstation - Released - June 18, 2001

Edward Carnby, private eye of the paranormal, is back. Carnby's best friend, Charles Fiske, has been found dead near Shadow Island, a mysterious island near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. But you're not going alone... your companion will be a redhead by the name of Aline Cedrac who has her own reasons for tagging along. Aside from being a woman and inexperienced in the world of danger, she is the only one with the knowledge for translating the ancient Abkhani tabloids which may hold the secrets behind Carnby's friend's death and the disappearance of Aline's father. Upon arriving on the island, your plane has been shot down by the things unknown, and the heroes have no other choice but to jump with a parachute, thus separating them on the island. Now you choose the character to play with, either as Edward Carnby or Aline Cedrac, as they explore the mysterious and gloomy island with all its secrets and parallel stories that contain different locations and tasks for different characters, thus adding the level of replayability in a different experience - Carnby's story is more action oriented while Cedrac has more puzzles to solve. Just like in the predecessors you move your characters through pre-rendered backgrounds while the camera perspective switches around. You collect various items and books which are used to solve puzzles. Many situations can only be solved with violence which means you'll have to use guns to get rid of your foes. Aiming is manual and especially when playing Cedrac ammo is scarce. Saving a game uses up a save medallion which can be found during the game.

Alone in the Dark: The New Nightmare

Alone in the Dark: The New Nightmare

Windows - Released - June 25, 2001

The player is given the option of choosing which of the two protagonists they play as. Carnby's side of the plot is based mainly on fighting the monsters by physical means, particularly with his trusty double barreled revolver; while Aline's is more centered on puzzles. The two occasionally meet up, and the main areas of plot intersect. The player soon comes under attack from Creatures of Darkness that appear out of nowhere and seem to be living shadows.

Alone in the Dark: The New Nightmare

Alone in the Dark: The New Nightmare

Sega Dreamcast - Released - September 24, 2001

Set on October 31, 2001. Edward Carnby's best friend and partner, Charles Fiske, has been found dead off the coast of Shadow Island, a mysterious island near the coast of Massachusetts. Carnby's investigation quickly leads him to Frederick Johnson, who informs him of Fiske's search for three ancient tablets with the ability to unlock an incredible and dangerous power. Johnson pleads with Carnby to take the place of Fiske and reopen the investigation in order to recover the tablets. Carnby accepts and makes it his mission to find Fiske's killer. Johnson introduces Edward to Aline Cedrac, an intelligent, young university professor. She joins Edward to recover the missing tablets and assist Professor Obed Morton, who she believes to be her father. While flying over the coast of Shadow Island, Edward and Aline's plane comes under attack by an unknown creature. Edward and Aline both jump out of the plane and parachute to the ground, but are separated immediately. Edward lands in the dense forest just outside a manor, while Aline lands on the roof of said manor.

Alone in the Dark: The New Nightmare

Alone in the Dark: The New Nightmare

Nintendo Game Boy Color - Released - June 27, 2001

From the moment Edward Carnby and Aline Cedrac set foot on Shadow Island, they are confronted by mysterious, evil creatures intent on thwarting their progress to recover 3 ancient tablets believed to hold the secret key to some incredible menacing phenomenon. Fears threaten from every corner. The slightest shadow could be hiding deep secrets, or concealing worse nightmares...

Alone in the Dark: The New Nightmare

Alone in the Dark: The New Nightmare

Sony Playstation 2 - Released - September 28, 2001

The player is given the option of choosing which of the two protagonists they play as. Carnby's side of the plot is based mainly on fighting the monsters by physical means, particularly with his trusty double barreled revolver; while Aline's is more centered on puzzles. The two occasionally meet up, and the main areas of plot intersect. The player soon comes under attack from Creatures of Darkness that appear out of nowhere and seem to be living shadows.

Animorphs: Shattered Reality

Animorphs: Shattered Reality

Sony Playstation - Released - September 6, 2000

The Animorphs are Jake, Rachel, Marco and Cassie, a group of children with the power to morph into animals as they battle the evil Yeerks and keep the world safe, while also dealing with the trials and tribulations involved with school, friends and parents. The book series by author K.A. Applegate has more than 32 million copies in print and there is a popular TV show airing on Nickelodeon. In the PlayStation game Animorphs - Shattered Reality, the characters find themselves in a time warp. You must help them gather the shards of the Time Matrix Crystal and restore the timeline back to normal. You can play as any of the Animorphs as you battle The Yeerks and Visser 3.

Antz

Antz

Nintendo Game Boy Color - Released - September 30, 1999

Based on the hit movie from DreamWorks, ANTZ for the Game Boy Color is a wild platform adventure that spans 19 levels. Playing as both Z and Princess Bala in this single-player adventure from Infogrames, you'll advance through side-scrolling scenes taken straight from the movie. Beautifully-detailed graphics capture the essence of the jaw-dropping movie visuals in each of the levels, and varied mission goals keep the gameplay fresh throughout. Use pick-axes to dispatch your foes, but look out for common ant disasters like the dreaded magnifying glass. Even a simple shoe can prove to be a major problem when you are ant-sized! Can you defeat the evil General Mandible and save your colony? Save your progress with a handy password feature when you're finished playing for the day. ANTZ is giant-sized fun for everyone!

Arsene Lapin

Arsene Lapin

Oric Atmos - Released - 1984

A game which, by its original graphics, and by the quality of its plot and its descriptions, plunged the player into a particular atmosphere mixed with suspense, fear and excitement that made this game really enjoyable.

Astérix

Astérix

Nintendo Game Boy - Released - 1993

The year is 50 BC. Gaul is entirely occupied by the Romans. Well, almost entirely... One small Gaulish village continues to defy the occupying forces, the villagers protected by a magic potion which makes them invincible. But now Obelix has vanished! The Romans have confirmed his capture and taken him to an unknown destination. Astérix is a platform game based on the eponymous comic books, where the short and mustached Gaul has to progress through levels located all across Europe, fighting Romans and various aggressive animals along the way, to rescue his friend Obelix before Caesar throws him to the lions....

Astérix

Astérix

Sony Playstation - Released - September 1, 2000

Featuring an original mix of action and strategy as the platform addicts and the budding tacticians will have equal chances to win. Open gameplay allows you total freedom to progress throughout the game and if you do not finish a level, nothing prevents you from coming back to it later! Intelligent Romans according to your behavior, thanks to an original AI system. Finally the game atmosphere is totally in tune with the cartoon - full of fun and Latin frolix Full 3D action! Take a good swig of magic potion, prepare your strategy and embark on the action with Astérix and Obélix! Will the sky fall on your head? Let's get to it! Getafix has run out of ingredients to make his magic potion. The seven main ingredients are kept in secure locations. The others are randomly scattered around Gaul. The player must collect all of the ingredients and return with them to Getafix. A map of Gaul is divided into 82 territories, 81 of which are inhabited by a single Roman platoon. Instead of utilizing weapons of steel to fight the enemy forces the Galic troops use magic potion. The player begins with one single territory in which lies a force of 20 units. Before each turn Getafix is supplies the Gallic troops with a further 10 units of magic potion, however these reinforcements may only be added to territories under Gallic control.

Astérix

Astérix

Super Nintendo Entertainment System - Released - January 1, 1993

The year is 50 BC. Gaul is entirely occupied by the Romans. Well, almost entirely... One small Gaulish village continues to defy the occupying forces, the villagers protected by a magic potion which makes them invincible. But now Obelix has vanished! The Romans have confirmed his capture and taken him to an unknown destination. Astérix is a platform game based on the eponymous comic books, where the short and mustached Gaul has to progress through levels located all across Europe, fighting Romans and various aggressive animals along the way, to rescue his friend Obelix before Caesar throws him to the lions....

Astérix & Obélix

Astérix & Obélix

Super Nintendo Entertainment System - Released - September 28, 1995

Caesar has erected a new barricade around the village of the indomitable gauls, to keep them trapped inside. Join Asterix and Obelix and travel across the Roman Empire. Here you will enter a bullfight, participate in a rugby match, and even take part in the Olympic Games. Bring a souvenir from each country you visit, in order to prove to Caesar that the Gauls are the strongest heroes.

Astérix & Obélix

Astérix & Obélix

Nintendo Game Boy Color - Released - July 15, 1999

Caesar has erected a new barricade around the village of the indomitable gauls, to keep them trapped inside. Join Asterix and Obelix and travel across the Roman Empire. Here you will enter a bullfight, participate in a rugby match, and even take part in the Olympic Games. Bring a souvenir from each country you visit, in order to prove to Caesar that the Gauls are the strongest heroes.

Astérix & Obélix

Astérix & Obélix

Nintendo Game Boy - Released - 1995

Caesar has had a palisade constructed around the village inhabited by the Indomitable Gauls in order to keep them prisoner! Choose Obelix or Asterix and set off across the Roman Empire! Bring back a souvenir from each country crossed in order to prove to Caesar that our heroes are the strongest!

Astérix & Obélix: Bash Them All!

Astérix & Obélix: Bash Them All!

Nintendo Game Boy Advance - Released - January 25, 2002

What could be better than an Asterix game? Two Asterix games, of course! Indeed, this extraordinary cartridge designed for GameBoy Advance offers the lucky player two games for the price of one. Allow us to introduce the one on the right, inspired by Asterix and Cleopatra. Your mission, as you control our two heroes, is to help Edifis with the construction of a palace for Cleopatra. Mainly, you'll be defending him from the vile stratagems of his rival Artifis and Caesar's watchful legions. In the game on my left, "Asterix and Obelix," the idea is to bring souvenirs from every country in the Roman Empire to Julius Caesar, who deluded himself into thinking he could confine our indomitable Gauls to their village. Hang onto your helmet as your package tour, eventful as ever, takes you to see the wonders of (Great) Brittany, Helvetia, Greece, Mesopotamia, and Spain.

Astérix: Mega Madness

Astérix: Mega Madness

Windows - Released - May 30, 2001

Asterix: Mega Madness is a party game, which contains 3 modes, 14 challenges (minigames) and 4 playable characters: Asterix, Obelix, Mrs. Geriatrix and Cacofonix. The modes are: Mega Madness, Practice Mode and Team Play. All minigames have a time limit. The player with the most points in a challenge wins. In some minigames the player can look at the map, where they can see themselves, the opponents and objects. The Gauls are marked with differently colored arrows: Asterix - blue, Obelix - green, Mrs. Geriatrix - red, Cacofonix - purple.

Astérix: Mega Madness

Astérix: Mega Madness

Sony Playstation - Released - June 29, 2001

The year is 50 B.C.. In the sole, well-known Gaulish village that stands against the Roman oppressors, Chief Vitalstatistix announces a contest to find out who is the bravest, boldest, and strongest Gaul. The volunteers for the contest are Astérix, Obélix, Cacofonix and Mrs. Geriatrix, who compete in a series of different mini-games, split in four days. These range from shooting various objects (and unfortunate pirates and Romans) at a marching Roman army, gathering ingredients for Getafix, eating fast at a feast table while avoiding rotten food items, hunting wild boars, racing with catapults, racing while carrying another Gaul on a shield, demolishing a Roman camp and more. Players can engage in practice mode (play each activity individually), Mega Madness mode (campaign mode with connected activities and cumulative ranking), and team play. Each mini-game can be played by one or two human players.

Astérix: The Gallic War

Astérix: The Gallic War

Windows - Released - 2000

Astérix: The Gallic War is an updated version of the 1999 PlayStation video game simply known as Astérix, for PC and re-released again on PlayStation.

Atari Anniversary Advance

Atari Anniversary Advance

Nintendo Game Boy Advance - Released - March 27, 2002

Atari presents 6 of the best arcade games ever made, mega-hits that launched the video game revolution -- Asteroids, Battlezone, Centipede, Missile Command, Super Breakout and Tempest. Each game is reproduced down to the last detail, and each one is just as easy and fun to play. Whether you're a diehard fan or a competitive newcomer, you've got to play the games that started it all!

Atari Anniversary Edition

Atari Anniversary Edition

Sega Dreamcast - Released - June 30, 2001

The Dreamcast/Windows version features the following games: • Asteroids • Asteroids Deluxe • Battlezone • Centipede • Crystal Castles • Gravitar • Millipede • Missile Command • Pong • Super Breakout • Tempest • Warlords In addition to the pure emulation modes, there is an option to display the cabinet art surrounding the display of each game, intended to give the player a sense of actually playing a stand-up machine. Each game also has a toggle for an "enhanced" graphical mode, which varies from game to game. For instance, "enhanced" asteroids merely has a static backdrop, whereas "enhanced" warlords is a complete graphical overhaul with new colors. It should be noted that the "enhanced" version of Tempest is none other than Tempest Tubes, a modification of Tempest made in 1982 by Duncan Brown. Also included is a gallery of game memorabilia, video clips of an interview with Nolan Bushnell, and desktop themes for Windows.

Atari Anniversary Edition Redux

Atari Anniversary Edition Redux

Sony Playstation - Released - June 21, 2001

This collection honors the 30th anniversary of Atari, one of the first great companies in the videogame industry by reissuing versions of 12 arcade classics for play on PlayStation systems. Included are Asteroids and Asteroids Deluxe, Battlezone, Black Widow, Centipede, Gravitar, Missile Command, Pong, Space Duel, Super Breakout, Tempest and Warlords. The bundle also includes a souvenir sticker, a video interview with Atari founder Nolan Bushnell, press releases from the original games and images of game memorabilia. Atari Anniversary Edition Redux is mouse and analog control compatible and is multi-tap adaptable for up to four players. In addition to the pure emulation modes, there is an option to display the cabinet art surrounding the display of each game, intended to give the player a sense of actually playing a stand-up machine. Each game also has a toggle for an "enhanced" graphical mode, which varies from game to game. For instance, "enhanced" asteroids merely has a static backdrop, whereas "enhanced" warlords is a complete graphical overhaul with new colors. It should be noted that the "enhanced" version of Tempest is none other than Tempest Tubes, a modification for Tempest made in 1982 by Duncan Brown.

Autoroute

Autoroute

Microsoft MSX - Released - 1985

B-17 Gunner: Air War Over Germany

B-17 Gunner: Air War Over Germany

Windows - Released - May 21, 2001

B-17 Gunner: Air War Over Germany is basically a rail shooter. The player takes the place of six machine gunners on board on a B-17 Flying Fortress bomber. On the way to the destination the bomber encounters numerous German planes and the gunners have to kill them. When the gunners take too much damage they die, and its get more difficult to protect the B-17. A simple mouse click switches between the turrets. When approaching the goal, the game switches to a overhead map and the player has to order the bombing by pointing the crosshair over the right building. The game features 25 missions.

Backyard Baseball

Backyard Baseball

Windows 3.X - Released - October 24, 1997

In this first installment in the Backyard Sports series, the player's goal is to assemble a team of backyard kids and take them all the way to the championship - in this instance, the Ultra Grand Championship of the Universe. While not carrying an official Major League Baseball license, the game does contain 30 kids to assemble a custom team, as well as 10 fields for them to play in. The team's name, colors, and mascot can be defined, as well as its batting order and field positions. Each kid has ratings in running, batting, fielding, and pitching, as well as personality quirks that can either be a help - or a nuisance - to the team. Good pitching and hitting can give a team the power-ups it needs to go all the way through the 14-game season and playoffs - as well as plenty of practice in exhibition games or batting practice. In addition, the stats throughout the season can be printed, as well as player baseball cards, photos, schedules, and the trophies the team earned.

Backyard Baseball

Backyard Baseball

Nintendo GameCube - Released - March 31, 2003

Build the championship baseball team of your dreams and play with the Pros in your own backyard. Create the lineup, take the field and direct all of the action. Earn new pitching and batting power-ups to light up the scoreboard! The Backyard Baseball’ game includes kid versions of hard-hitting, base-stealing, tough-fielding players including Barry Bonds, Randy Johnson, Mike Piazza and Ichiro.

Backyard Baseball

Backyard Baseball

Nintendo Game Boy Advance - Released - May 21, 2002

Create the baseball team of your dreams! It's great baseball action with the backyard kids and real pro players as kids. Pick your team, choose logos and playing fields. Play single games, an entire season or Home Run Derby. It's the chance of a lifetime to play with the pros right in your own backyard. Play single Games or a whole season, choose from all 30 Major League Baseball teams, create, save and trade custom players, practice your swing in the Home Run Derby, and track player and team stats in Season play. Also features a two-player multiplayer mode when linking up two Game Boy Advance units via a link cable.

Backyard Baseball 1997

Backyard Baseball 1997

Windows - October 1, 1997

Backyard Baseball was the first game created for the PC by Humongous Entertainment in 1997. It is a one player game. The game consists of 55 neighbourhood kids to pick from to join your baseball team. Each kid has different stats so pick wisely.

Backyard Baseball 2003

Backyard Baseball 2003

Windows - Released - June 30, 2002

The Backyard Sports series let you play games with a group of virtual kids, some of whom happen to be young versions of professional athletes. Backyard Baseball 2003 brings the stars of Major League Baseball to your home park. Players create a junior avatar of themselves and draft a team from 30 other backyard kids and kid versions of 30 MLB superstars then deck themselves out in their favorite uniforms and head for the diamond. Standard sports simulation game types are available including exhibition games and season play but the emphasis is on fun and accessibility for all ages.

Backyard Baseball 2003

Backyard Baseball 2003

ScummVM - Released - June 30, 2002

The Backyard Sports series let you play games with a group of virtual kids, some of whom happen to be young versions of professional athletes. Backyard Baseball 2003 brings the stars of Major League Baseball to your home park. Players create a junior avatar of themselves and draft a team from 30 other backyard kids and kid versions of 30 MLB superstars then deck themselves out in their favorite uniforms and head for the diamond. Standard sports simulation game types are available including exhibition games and season play but the emphasis is on fun and accessibility for all ages.

Backyard Basketball

Backyard Basketball

ScummVM - Released - 2001

The Backyard Sports series let you play games with a group of virtual kids, some of whom happen to be young versions of professional athletes. Backyard Basketball brings the NBA and WNBA into your house with kid versions of league stars. Players create a junior avatar of themselves, draft a team, pick their favorite pro uniforms, and hit the court in exhibition games or try to manage their team through a full season. Either way, the emphasis is on fun and accessibility for all ages.

Backyard Basketball

Backyard Basketball

Windows - November 1, 2001

Do you have what it takes to pound the boards and charge the net? here's your chance to find out build a championship basketball team of your dreams. Direct all the action, set the positions and call the plays. Earn offensive and defensive power-ups, play head-to-head it's easy to learn and fun to play! it's the chance of a lifetime to play with the pros in your own backyard.

Backyard Football

Backyard Football

Windows - Released - January 1, 1999

Backyard Football is a football video game released by Humongous Entertainment in 1999. The game was the third Backyard game released by Humongous Entertainment, preceded by Backyard Soccer and Backyard Baseball. It is the first of all of the Backyard Sports series to consist of the Backyard kids and professional players as kids.

Backyard Football

Backyard Football

ScummVM - Released - 1999

The original American football entry in the Backyard Sports series, Backyard Football lays the groundwork for kid-friendly football simulation. Not only can kids create players of their own, but they can add child versions of certain NFL stars to their teams using the "Create-A-Player" feature. Kids play a simplified, 5-on-5 reduction of the sport, with no penalties and power-ups for good plays. Speed is of the essence, as quarters are over in a minute. Features season, Hall of Fame, and exhibition modes. Backyard Football is the first game in the Backyard Sports series to be licensed by its respective national league.

Backyard Football

Backyard Football

Nintendo Game Boy Advance - September 24, 2002

It's great football action with the Backyard Kids and real pro players as kids. Little football fans will enjoy choosing from all 32 NFL teams or create their own with custom team names and uniforms. Call the plays and direct all the action in single games or an entire season's worth of hard-hitting action. It's the chance of a lifetime to play with the pros right in your own backyard!

Backyard Football

Backyard Football

Nintendo GameCube - Released - October 10, 2002

The roar of the crowd, the grass stains on your pants, running home for dinner...? Yep, it's Backyard Football - football with kids. Backyard Football brings you all the action and excitement of American Football, with all the charm and nostalgia of neighborhood sports. Use the Backyard kids as players and/or play with the pros, as kids. In Backyard Football for GameCube, you get all 32 NFL teams to choose from as well as traditional Backyard Sports teams. You also get kid versions of top players in 2002 - Brett Favre, Rich Gannon, Jerry Rice, Michael Vick, Peyton Manning, Donnovan McNabb, Jeff Garcia, Ricky Wililams, Jevon Kearse and Terrell Davis. Kicking, passing, audibles, juking, stiff-arming, tackling and hurdling - it's all there. And it may be "backyard" sports, but it still has instant replay, with VCR-like controls that allow you to move the camera around.

Backyard Football 2002

Backyard Football 2002

ScummVM - Released - 2001

The Backyard Sports series let you play games with a group of virtual kids, some of whom happen to be young versions of professional athletes. Backyard Football 2002 lets you run, pass, and kick with young versions of the National Football League's superstars. Players create a junior avatar of themselves and draft a team from a group of backyard kids and kid versions of 10 NFL players then deck themselves out in their favorite uniforms and hit the gridiron. Standard sports simulation game types are available including exhibition games and season play but the emphasis is on fun and accessibility for all ages.

Backyard Hockey

Backyard Hockey

Windows - Released - June 1, 2002

The Backyard sports series lets the player play games with a group of virtual kids, some of whom happen to be young versions of professional athletes. Backyard Hockey is (obviously) a hockey game complete with a National Hockey League Player's Association license. Players can create a junior avatar and draft a team from 30 other backyard kids and kid versions of 10 NHL superstars then deck themselves out in their favorite uniforms and hit the ice. Standard sports simulation game types are available including exhibition games and season play, however emphasis is on fun and accessibility for all ages in a fight free, pond hockey environment.

Backyard Soccer

Backyard Soccer

Sony Playstation - Released - September 28, 2001

Backyard Soccer is the first game in the Backyard Sports Soccer Series. Gameplay is simple. There are 30 kids to pick on a team, and many custom color teams to create. You also get to be in two game types: Single in which you play one small game and Season play, in which you play for a whole a lot of time and features you playing against some unusable custom teams.. This game also includes a practice mode to help you get used to the kicking in the game, and also shows what it is like during a penalty. All rules to soccer including fouls and hat tricks, are included in the game. When picking the kids on your team you will want to read about how good they are - don't just pick a kid cause they look cool.

Backyard Soccer 2004

Backyard Soccer 2004

ScummVM - Released - March 12, 2003

Another entry in the Backyard Sports series, Backyard Soccer 2004 brings thirteen kid-versions of real life professionals and the Backyard Kids together for another game of soccer. Players can construct a team of eight players and choose from any of the ten MLS teams. As usual, the player can either choose to play a standard exhibition match or battle for the top in a season game. New to this edition are four new fields, four new powerups, and an entirely new voice cast.

Backyard Soccer 2004

Backyard Soccer 2004

Windows - Released - March 1, 2003

Another entry in the Backyard Sports series, Backyard Soccer 2004 brings thirteen kid-versions of real life professionals and the Backyard Kids together for another game of soccer. Players can construct a team of eight players and choose from any of the ten MLS teams. As usual, the player can either choose to play a standard exhibition match or battle for the top in a season game. New to this edition are four new fields, four new powerups, and an entirely new voice cast.

Backyard Soccer MLS Edition

Backyard Soccer MLS Edition

Windows - Released - 2001

Backyard Soccer MLS Edition gives you the chance to kick the ball around with America's professional soccer stars from the MLS and star women players from the US Olympic team. Player's create a junior avatar of themselves and draft a team from other backyard kids and kid versions of 15 famous American soccer players then deck themselves out in their favorite uniforms and hit the field. Standard sports simulation game types are available including exhibition games and season play but the emphasis is on fun and accessibility for all ages. The game also offers a two-player mode on a single computer where one player uses the mouse to control their team and the other uses the keyboard.

Backyard Soccer MLS Edition

Backyard Soccer MLS Edition

ScummVM - Released - 2001

Backyard Soccer MLS Edition gives you the chance to kick the ball around with America's professional soccer stars from the MLS and star women players from the US Olympic team. Player's create a junior avatar of themselves and draft a team from other backyard kids and kid versions of 15 famous American soccer players then deck themselves out in their favorite uniforms and hit the field. Standard sports simulation game types are available including exhibition games and season play but the emphasis is on fun and accessibility for all ages. The game also offers a two-player mode on a single computer where one player uses the mouse to control their team and the other uses the keyboard.

Ballistic

Ballistic

Nintendo Game Boy Color - Released - November 1, 1999

Puzzle Players Unite! Ballistic (better known in Japan as Puzz Loop) is the exciting new action puzzle game everyone's been talking about! It's simple to play and offers endless hours of fun. Your goal is to keep the balls from reaching the center gate. rotate the launcher and shoot the balls into a constantly growing sting of balls. Matching three-of-a-kind creates a "chain reaction" and makes them disappear. Combine multiple chains for even more points!

Ballistic

Ballistic

Sony Playstation - Released - November 1, 1999

Ballistic is a puzzle game in which the player must place 3 patterned balls next to each other in order to clear them. It is somewhat similar to Puyo Puyo in this respect. However Ballistic places the player in the center of the screen shooting the balls outward. In Panic! mode, a constant string of balls appear and the player must keep destroying similar balls to keep the string short and prevent it from snaking around and reaching the middle of the screen. In Checkmate mode, a limited amount of balls are given to the player which they must use to destroy all the balls on the screen. Strategy is used here since the amount of balls destroyed must be maximized.

Beetle Crazy Cup

Beetle Crazy Cup

Windows - Released - February 29, 2000

An officially licensed VW Beetle racing game is here! Participate in five distinct events: speed, jump, buggy, monster, and cross. There are 17 different Beetle models to try, over 20 tracks, and realistic physics, with gameplay conducted in a two-player split screen mode or with up to six players via LAN. Features include weather conditions, day and night racing, and more! Game also known as Beetle Buggin', Radical Drive and Käfer Total

Big Air Freestyle

Big Air Freestyle

Nintendo GameCube - Released - September 13, 2002

Floss and fly your bike through 20 different supercross or motocross tracks with 10 riders on the track fighting for first. Big Air means sick tricks in six freestyle arenas. Nine other bikes will catch your vapors as you fly by. Multiplayer mode for head-to-head action.

Big Thinkers! 1st Grade

Big Thinkers! 1st Grade

Windows - January 1, 1999

Big Thinkers was a short lived educational series developed by Humongous Entertainment. Big Thinkers 1st Grade is directed of course toward first grade learning but is entertaining for everyone. Follow Ben and Becky Brightly to collect smart stars for being smart!

Big Thinkers! Kindergarten

Big Thinkers! Kindergarten

Windows - Released - January 1, 1997

Big Thinkers was a short educational series of point and click video games developed by Humongous Entertainment. Big Thinkers Kindergarten is designed to be used as an educational tool for kindergarten aged children but is still a fun game for everyone. Follow Becky and Ben to get your smart stars!

Billiards II Simulator

Billiards II Simulator

Atari ST - Released - 1991

With a table in the majority of good pubs pool is a very popular game. It's quick and doesn't keep you tied lo the table for over an hour like snooker can, and a lot easier due to the size of the balls and table. But this is Billiards II I hear you say! Well, in this game as well as getting two billiards games to try your hand at, there's also two pool games (numbered and normal league pool) and two Q-ball variations. Each game puts you on the end of the cue, and it's your choice to whether you play from an overhead or solid 3-D view of the table. Ball control is also available by selecting where you cue the white. Rest assured either way will prove a challenge with only the most skillful players potting the balls.

Blender Bros.

Blender Bros.

Nintendo Game Boy Advance - Released - April 15, 2002

Leap into the future as Blender, leader of the Cosmo Keepers, and use his super long ears to grab items, fight and fly. Clear multiple levels on different worlds, collect Mini Bros., use their power-ups and defeat the Zooligans! 20 Mini Bros. to find, collect and trade, 7 different planets with unique environments and surprises, 3 mini games allow up to 4 players to compete using the Game Link Cable.

Blue's Reading Time Activities

Blue's Reading Time Activities

Windows - January 1, 2000

Blue's Reading Time Activities will help young children learn to read. With this CD-ROM, kids help Blue write The Big News Gazette. Purple Kangaroo, Mailbox, Baby Bear, and new friends such as Periwinkle, are all waiting at the library. Find the missing words for Fan's story, match up the words to the pictures in Dot's dictionary, and more. Play all five learning activities and collect stories for the newspaper. This product strengthens word recognition, listening comprehension, and early reading skills in children ages 3 to 6.

Boarder Zone

Boarder Zone

Nintendo Game Boy Color - Released - January 1, 1999

BOARDER ZONE is a wild snowboarding action game for the Game Boy Color, and it packs in a ton of variety for boarding aficionados. Choose from four different boarders, each with their own unique skills and abilities, and then choose from four boards which all have different characteristics. Further adding to the customizability is the ability to pick your boarder's outfit. The variety doesn't stop there, however six different gameplay modes are available. In Race Attack mode, you must beat your fellow boarders in a race to the finish; Trick mode has you scoring points by performing tricks before the time runs out; Time Attack has you racing the clock; Challenge mode has you trying to either beat the clock or perform tricks on different courses; Slalom mode will have you beating a time limit on one of a number of unique courses; and Practice mode helps you brush up your skills for the real game. You can also use a password to save your progress through the various gameplay modes.

Bob et Bobette: Les Dompteurs du Temps

Bob et Bobette: Les Dompteurs du Temps

Nintendo Game Boy Color - Released - 2001

Bob Morane: Jungle 1

Bob Morane: Jungle 1

Amstrad CPC - Released - 1987

Bob Morane, hero of the Francophone series of adventure novels and comic books, parachutes into the South American jungle near the ruins of an Inca sanctuary at the foot of the Andes. Guide Bob through the hostile rainforest and labyrinthine ruins, help him stop his mortal enemy - the Yellow Shadow - from laying his dirty hands on the ancient treasure buried within, and free his friend Bill Ballantine who's being held prisoner on the premises. Much like Iznogoud, Sidewalk and Bob Morane: Chevalerie 1, the action is confined to a small viewport and your hero can traverse the static screens in two dimensions, right to left or front to back. You'll have to overcome gigantic jungle beasts, enemy agents, and strange mechanical devices that resemble nothing in particular; fortunately, you can keep track of their locations using your "magneto-thermal detector", and fend them off with your trusty knife or with a bundle of dynamite (also useful for clearing away stubborn walls and blockages).

Bob Morane: Océans 1

Bob Morane: Océans 1

Amstrad CPC - Released - 1988

Taking on the role of special agent Robert "Rip" Steel, it is up to you to destroy the evil Yellow Shadow's network of undersea mining bases. At the same time, you must protect your own bases from attack. You are in command of a small but powerful submarine, and must work quickly and strategically, if you are to succeed.

BoBo

BoBo

Amstrad CPC - Released - 1988

BoBo is a cartoon style arcade game. The main character is Bobo, an inmate who has been sentenced for seventeen years. He must do many chores, such as peeling potatoes, ladling soup to his fellow prisoners, helping his fellow prisoners to escape, jumping electric wires and singing lullabies to his snoring cell mates. It is possible to play through the events in a sequence or one at a time. Up to six players (alternating, not simultaneously) can play this game. Each event can be played with joystick or keyboard. The specific moves you have to make vary from event to event but it come basically down to moving the joystick or keyboard keys fast from left to right. It is also possible to pick things up and toss them. The game includes the following events: Bobo has a job in the prisons canteen. He must serve soup to the other inmates and keep their soup plates full. To do this Bobo must move around the tables. When his supply of soup is empty he must refill it at the top of the screen where a new supply of soup is available. If his fellow inmates demand more soup they start banging and hammering on the tables. The score of this event is based on how many plates of soup he hands out. Peeling potatoes is not Bobo's favorite chore but he has to do it. He has to pick up a potato, then peeling it and when that's done tossing it away. Bobo scores points based on the number of potatoes he has peeled. If a potato is not fully peeled it will be tossed back. In the next event Bobo must help his inmates to escape prison. The inmates are jumping out of their cell windows and it is Bobo's task to get them over the prison wall by moving a trampoline around. The score is based on how many inmates actually can escape. Bobo must be sure to catch the inmates under the right angle with his trampoline because if he fails the inmates will crash into the prison wall. Finally, Bobo found an way to escape prison. He must jump from wire to wire and as the wires are electrified he must take care not to be electrocuted. The score in this event based on how long Bobo can prevent being electrocuted. Bonus points can be earned by picking up the green objects that appear occasionally on the wires. In the last event Bobo has been captured by the police and returned to his cell. He can't sleep because his cell mates are snoring and to stop it he has to sing lullabies to them. He has to climb the beds and not wake his cell mates by stumbling around his cell. When all cell mates fall asleep Bobo himself must go to bed to get some rest himself. The score in this event is based on the time Bobo is actually able to sleep himself.

Bomb Jack

Bomb Jack

Nintendo Game Boy - Released - January 1, 1992

Jack is a tiny but explosive character whose dynamism will take your breath away! From platform to platform he is trying hard to light the bombs which will bring him lots of points, super bonuses, and lives. But this won't be easy as his enemies are numerous and they may transform astoundingly in order to be better able to catch him. A captivating challenge for young and old!

Bridge (Infogrames)

Bridge (Infogrames)

Amstrad CPC - Released - 1986

A complicated game for beginners to learn (with a seemingly endless stream of books dedicated to the subject, bridge is a four-player partnership trick-taking game with thirteen tricks per deal. Each player is dealt thirteen cards from a standard 52-card deck. A trick starts when a player leads, i.e. plays the first card. The leader to the first trick is determined by the auction; the leader to each subsequent trick is the player who won the preceding trick. Each player, in clockwise order, plays one card on the trick. Players must play a card of the same suit as the original card led, unless they have none (said to be "void"), in which case they may play any card. Infogrames version requires some basic knowledge of the game to get anywhere and is playable in both English and French.

Bridge (Nice Ideas)

Bridge (Nice Ideas)

Microsoft MSX - Released - 1986

Bubble Ghost

Bubble Ghost

Atari ST - Released - 1987

Bubble Ghost needs to blow a bubble out of his creator's castle. Your task is to guide him so as to direct the bubble through the gaps in each room. The bubble's direction is affected by which part of the ghost hits it. Candles, fans, and other obstacles serve to make little Bubble Ghost's task harder. Bubble Ghost is invincible, but the bubble is prone to bursting if it hits anything at pace. You have five bubbles before the game is over.

Bugs Bunny & Taz: Time Busters

Bugs Bunny & Taz: Time Busters

Windows - Released - September 30, 2000

n Bugs Bunny & Taz: Time Busters Daffy Duck has ruined the Time Machine, and Granny asks Bugs and the Tazmanian Devil to collect all the parts of the machine. The game is an action adventure using a dual-control system. Players control both Bugs and the Taz, switching between the two characters to solve various tasks and beat cartoon villains that stand in their way. The stages have various themes representing different times and eras, such as Viking, Arabia and Transylvania, and contain various mini games.

Bugs Bunny & Taz: Time Busters

Bugs Bunny & Taz: Time Busters

Sony Playstation - Released - December 20, 2000

Daffy Duck has somehow managing to break Granny's time regulator, causing himself and the Time Gem that acts as the heart of the regulator to be pitched back into the shrouded annals of history. Well, if there are two people you know to call when it comes to times of crisis they would be Bugs Bunny and ... Taz? Well, regardless of the intelligence of the decision, Bugs and Taz will have to work together on this mission, traveling through four different eras in a quest to find Daffy, recover the Time Gem and set things back to the way they ought to be. Take control of the two famous Warner Bros. characters in Bugs Bunny & Taz: Time Busters for the PlayStation. You will alternate between the wise-cracking rabbit and the Tasmanian eating machine in an attempt to rescue the Time Crystal and Daffy. To do so, they'll have to use the Time Regulator themselves, blasting back through four different eras to complete their quest. These time periods are The Aztec Era, The Viking Era, The Arabian Era and Transylvanian Era. Each character has his own set of moves, from Bugs' quickness to Taz's spinning fury. You can play each of the characters at any point, calling your friend to your location and switching between them, occasionally using them at nearly the same time to get past a given obstacle. If you don't want to play the game alone, you can even bring in a second friend to play the other character.

Bugs Bunny Lost in Time

Bugs Bunny Lost in Time

Windows - Released - September 30, 1999

On his way to the beach, Bugs Bunny accidentally finds and activates a time machine. Bugs Bunny is immediately propelled through five different areas in time and must find his way back to the present. It won't be an easy task, because blocking his way back to the present are some of the wildest troublemakers (Stupid Villians) he has ever known like Elmer Fudd, Witch Haxel, Yosemite Sam, Rocky and Marvin. Bugs Bunny: Lost in Time is a 3D platformer. Stages do not succeed each other linearly, but can be accessed in different order by collecting clocks and golden carrots. Bugs Bunny must dispose of regular enemies and bosses along his way. There are also a few racing and chase segments.

Bugs Bunny: Lost in Time

Bugs Bunny: Lost in Time

Sony Playstation - Released - May 31, 1999

The game stars popular cartoon character Bugs Bunny who finds and activates a time machine after taking a wrong turn at Albuquerque. He ends up in Nowhere, home of a sorcerer named Merlin Munroe ("Moyle" to Bugs, or "Merl" but in Bugs accent). Merlin then informs Bugs that he is lost in time and that he must travel through five different eras of time (spanning 21 levels in total) in order to collect clock symbols and golden carrots that will allow him to return to the present.

Captain Blood

Captain Blood

Atari ST - Released - 1988

The titular character of the game is a 1980s video game designer, Bob Morlock, who had picked "Captain Blood" as a nickname in tribute to the film starring Errol Flynn of the same name. Morlock develops a new video game about aliens and space travel. While testing for the first time his new project, he becomes warped inside the spaceship of the very game he had designed. Soon after, Blood is forced to go into hyperspace mode and, due to an incident, gets accidentally cloned 30 times. For 800 years, Blood tracks down every clone, as each one took a portion of his vital fluid. When the game begins, Blood successfully disintegrated 25 clones but he needs to kill the last five clones who turned out to be the most difficult to track down or he will lose his last connections with the human species.

Captain Blood

Captain Blood

Commodore 64 - Released - January 1, 1988

The objective of the game is to track down and disintegrate five clones (referred to as Duplicates or Numbers depending on the version of the game) of Captain Blood. To find them, the player must speak to various aliens and gain their trust. Communication with aliens occurs via an icon-based interface known as UPCOM. This consists of around 150 icons, each representing a different concept. As each alien race discovered speaks its own language and reacts differently, the player must learn to negotiate using these UPCOM concepts in a style that suits the races. Other unique facets of the game play of Captain Blood included changes in the player interface as the game progressed; as time wore on, the character's health deteriorated. This was represented in-game via an increasing amount of shaking of the mouse cursor, making the game more and more difficult to control. Disintegrating a clone would temporarily relieve the symptoms. The player starts the game at the bridge of a biological ship, the Ark. The ship begins in the vicinity of one of four predetermined planets, each inhabited by a single alien. To make contact with an alien, the player launches an OORXX - a biological probe - to the planet's surface. The player must successfully navigate the probe over a fractal landscape, eventually reaching the alien at the end of a valley. The UPCOM interface then appears so that the player may talk to the alien and find out more information—most importantly, the coordinates of other inhabited planets. The Ark also has the capability to hyperspace to other planets, scan planets for defences, destroy planets and teleport aliens to an area known as the Fridgitorium, for disintegration or transportation to another planet. An alien can only be teleported to the Ark after it has consented to do so.

Captain Blood

Captain Blood

Apple Mac OS - Released - 1988

Bob Morlock is a game designer who has just developed a new sci-fi video game set in outer space and alien worlds. While testing the product Morlock inexplicably finds himself in the spaceship within the game. A hyperspace accident clones him thirty times. Each of the clones departs, taking with him a portion of a vital fluid that sustains Morlock's life. Assuming the persona of the brave Captain Blood, the programmer tracks down and disintegrated twenty-five clones, spending 800 years to achieve that goal. However, five clones still remain, hidden somewhere in the depths of the galaxy. Captain Blood must find these clones and destroy them before he loses his own life. Captain Blood is an open-ended first-person adventure game. Much of the game consists of traveling to various planets and communicating with the aliens there to gather clues concerning the clones' whereabouts. The player commands a biological ship called Ark, and must launch probes onto planet surfaces, successfully navigating them through the landscape to locate an alien. The Ark can also scan planets and sometimes teleport aliens to different locations. Conversations with the aliens are conducted via the so-called UPCOM interface. Over 150 icons are available to represent different concepts. Since each alien speaks his own language, the player must input various combinations of the icons to be able to understand the alien and communicate with him. Successfully concluding conversations may offer clues or unlock other planets. The protagonist's health deteriorates over the time, which affects the game's interface by making it more difficult to control. These symptoms may be reverted by disintegrating a clone.

Carnivores Cityscape

Carnivores Cityscape

Windows - March 25, 2002

A giant spacecraft carrying cryogenically frozen dinosaurs crashes near a city on a distant planet. This planet is owned by a corporation which runs dinosaur hunting tours, but they never expected to have the dinosaurs running loose in their corporate headquarters city. Players take the role of a hired agent, attempting to destroy the dinosaur menace, or the role of one of the dinosaurs, hunting down the human threat. Environments include the canyon where the ship has crashed, the ship itself, the city, the sewers, the subway system, and the industrial area. In a departure from the rest of the Carnivores series, this game is a first person shooter, and not a hunting simulation. The levels are played sequentially and are mission-based, each mission unlocking the one following it. The game allows you to play as either a human Agent, or as one of the dinosaurs. As a human, players can choose to equip a machine gun, sniper rifle, shotgun, grenade launcher, or x-rifle before each mission. Additional equipment includes binoculars, night vision, and thermal vision. Dinosaurs have their claw attack and leap attack, as well as the aid of a sort of low-light vision mode. When playing as a dinosaur, your species changes from mission to mission, so that by the end of the game you have played as each species at least once. Mission objectives include things like turning off the ship's reactor, rescuing civilians, protecting hazardous materials from destruction, defending a workman who is repairing a train, and also plenty of "get from point A to point B in one piece" type of missions. Additionally there are several Deathmatch modes available, and the single player missions can be played cooperatively. Once missions have been beaten, they are all available for replay from a menu.

Carnivores: Ice Age

Carnivores: Ice Age

Windows - Released - January 15, 2001

Carnivores: Ice Age is a first-person shooter video game developed by Action Forms and published by WizardWorks for Microsoft Windows. The game was released in the United States on January 15, 2001.[2] It is the third game in the Carnivores series. Unlike the previous games, in which the player must hunt dinosaurs, Carnivores: Ice Age allows the player to stalk large Cenozoic animals such as mammoths and saber-toothed cats.

Chamonix Challenge

Chamonix Challenge

Amstrad CPC - Released - 1987

Chamonix Challenge is a mountain climbing action/simulation game. The object of the game is to climb to the peak of a mountain via several different trails of varying difficulty. Progress is made in a fashion similar to that used in Epyx 'games' series, with alternating joystick movements. To help out, you carry a backpack which you may stock with assorted items. Since there is a weight limit, you must choose which items you most likely will need for a given trail. For example, an exceptionally long trail may require camping gear and some additional food, where as a short trail will allow for some more luxuries such as extra rope.

Championship Water-Skiing

Championship Water-Skiing

Atari ST - Released - 1987

This water skiing game was known at the time for its realistic simulation. There are only three events, but fortunately they are pleasant to play. They are slalom, free figures and, to finish, jump with ski. If at the beginning it is tricky to find a good technique, once you find it the game becomes much more tedious. The Gods Of The Sea also featured the sponsorship of a celebrity at that time: Patrice Martin.

Chaos;Head Noah

Chaos;Head Noah

Microsoft Xbox 360 - January 26, 2009

Adventure game of psycho suspense touch that makes 'Delusion' key word. - Story advanced by two or more aspects centering on continuous bizarre murder event (The new generation's frenzy) that occurs in Shibuya. - Six heroines appear. In heroine's peculiar route, various ends and the mysteries

Chess Simulator

Chess Simulator

Atari ST - 1990

Chess Simulator is a chess game which offers the standard features: playing chess against the AI which can be set in a number of different levels suited for beginners and advanced players (the maximum ELO rating is 2150); optionally with an advice option which tries to teach chess to the player. Graphical features include a number of different pieces and the option to change the angle and zoom of the 3D playfield. Of course it is also possible to use a top-down perspective. The game also provides a way to calculate the user's ELO score: the program presents 24 situations and the player must provide likely moves within two minutes.

Combat

Combat

Windows - Released - 2001

Loosely based on the tank portion of the Atari 2600 cart that originally came packed with the console, Combat brings tank warfare into 3D. There is both a single player mode, in which the player must advance through 30 levels, and multi-player mode, which allows deathmatch style play. Just as in the Atari 2600 game, the tanks' turrets do not turn. However, the tanks turn quicker and hover, rather than relying on treads. This allows them to slide left and right, as well as forward and back. In single player mode, the player must find the exit in each level to advance. The levels range from the simple "shoot and destroy until the exit appears" to the complicated "journey back and forth destroying the enemies required to open gates." There are also levels in which a "boss" must be defeated to advance. Multiplayer mode supports play over a LAN or the Internet. The CD-ROM also includes the GameSpy Arcade software if you wish to use it for Internet play. The CD-ROM also includes a map editor, although it is officially unsupported.

Combat Course

Combat Course

Commodore 64 - Released - 1989

Lace up those boots soldier, and get ready for five levels of challenging action in this boot camp simulator. As make your way through various levels you'll be given points for doing the right thing and deducted points for any missteps. You can record your attempts and review them, to spot your mistakes and learn from them. Level one is the Physical course, which requires you to jump over walls, jump trenches and crawl under barbwire. Level two is the Risk course. This one will have you planting dynamite and throwing grenades. Level three has the player going hand-to-hand in the Combat course. The fourth level combines the previous three levels into one, and finally, the fifth level is a custom "Cobra" course that throws random elements from all the courses at the player. To give the game replay value, there is a course construction set so that you can make your own levels. The Atari ST and Amiga versions contain digitized sound.

Dames Simulator

Dames Simulator

Atari ST - Released - 1990

Dames Simulator is a computerized version of the famous board game called Checkers. The objective, as in all checkers games, is eat all the enemy pieces, before than the opponent. In Dames Simulator the player has the opportunity to select the color of his pieces (Black or white), the enemy level (between nine levels), the strategy (Defensive or offensive). The player can also save the game in any moment. During the game, the player has the possibility to use the hint option, for advice on the best move to make.

Demolition Racer

Demolition Racer

Windows - Released - October 20, 1999

Demolition Racer is a vehicular combat racing video game for the PlayStation and PC that combines destruction and driving tactics in a fast paced racing environment. It is very similar to the Destruction Derby series. The PC version contained slightly better in-game graphics than the PlayStation version, and included varied weather and times of day. Drivers are given (optional) wacky portraits which displayed on the side of the screen in a race, showing who's ahead of who. The aim of the game is to win the race whilst destroying other racers' cars. Players receive points based on the amount of damage they do to other cars, then receive a score multiplier at the end of the game based on their standing in the race. In addition to the normal amounts of points, landing on another car (known in the game as a 'Death From Above') not only merit a large number of points but destroy the victim's car. In No Exit, drivers can smash straight into another car's side at high speed, known as a T-Bone, also wrecking it instantly.

Demolition Racer

Demolition Racer

Sony Playstation - Released - August 31, 1999

Demolition Racer is a racing game with a twist. Rather than a game that just requires you to try and win the race, this game gives you points to destroy the other racers' cars. The game has many styles of game play so you don't have to play the same style each game. There are 5 game styles in the Single Race section of the game. This section does not count towards unlocking cars or tracks. It is for practice and just plain fun. The main style is Demolition. In Demolition, you race against other cars around the track and get points for hitting them, spinning them in circles and knocking them into the wall. You also get a big bonus for landing on top of a car which will immediately destroy the car. When you finish the race, your final position is found by multiplying the points you got from hitting the other cars with the points that you got for the position you finished in. So if you finish first, but never hit anyone, you won't win the race.

Demolition Racer: No Exit

Demolition Racer: No Exit

Sega Dreamcast - Released - October 23, 2000

The sequel to Demolition Racer. Race 14 tortuous tracks with mines and crates all over the place slowing you down, racing over 16 savage cars to a sports car to a hearse with its own characteristics to win the race. New game mode "last man standing" where you face all cars in race not for position, but to wreck each other going down a track to see who's last, and "demolition derby" where you fight cars in a arena to see who's last by hitting each other with state-of-the-art graphics where you can see tires, doors, hoods, bumpers, etc. go everywhere.

Desperados: Wanted Dead or Alive

Desperados: Wanted Dead or Alive

Windows - July 23, 2001

In this top-down/isometric western strategy/adventure game you acquire a role of John Cooper, a lone rider. Skilful with your gun and knife, shaved not, you'll wander towns of an old west, passing the Mexican gringos, fight the army, and rescue your future to be partners. All in the cause of justice. Hired as a bounty hunter to end these railroad raids and train robberies, but whoever walks the path of justice on the wild wild west, has to be framed for something, even if it's a murder. Now that you barely managed to escape, your name must be cleared. As you go along the game, you'll meet certain characters that will join your team, Sam Williams, your team expert for dynamites, charming and seductive red haired Kate O'Hara, Mexican outlaws Sanchez, and a few more. You'll travel together as a team throughout 25 levels of 3D pre-rendered wicked wild west.

Die Maus

Die Maus

Nintendo Game Boy Color - Released - 1999

Die Maus is an action / puzzle game based on the German children's television show Die Sendung mit der Maus (The show with the mouse). You control both main characters of the show, the mouse and the elephant, in a search for the duck who has disappeared. The levels of the game are isometric puzzles. Both characters must reach the exit using and combining their different abilities. The mouse, for instance, is larger than the elephant, but the elephant is able to push heavy objects around. The game contains more than 150 puzzles in 5 different game worlds.

Die Maus

Die Maus

Nintendo Game Boy - Released - 1997

Die Maus is an action / puzzle game based on the German children's television show Die Sendung mit der Maus (The show with the mouse). You control both main characters of the show, the mouse and the elephant, in a search for the duck who has disappeared. The levels of the game are isometric puzzles. Both characters must reach the exit using and combining their different abilities. The mouse, for instance, is larger than the elephant, but the elephant is able to push heavy objects around. The game contains more than 150 puzzles in 5 different game worlds.

Die Maus: Verrückte Olympiade

Die Maus: Verrückte Olympiade

Nintendo Game Boy Color - Released - 2001

Die Maus: Verrueckte Olympiade is a Sports game, developed by Neon Studios and published by Infogrames, which was released in Europe in 2001. Quickly slip into the role of the mouse to take part in very unique tests: throw pancakes at the blue elephant, prove your cunning in the mouse house, fly high in a balloon, search for unexplored treasures in an old factory building... 2 game modes with 6 original disciplines Competition with 1-4 players 100% "The Mouse": extraordinary and peaceful Child-friendly: built-in help and funny review.

Dig Dug Deeper

Dig Dug Deeper

Windows - Released - October 31, 2001

Dig Dug Deeper is a 3D remake video game of the original Dig Dug game which was first released in 1982. As well as the classic underground world, it has an outside world, much like Dig Dug II. The original concepts from the original are still there, but new ideas have been added. In this version, you must dig tunnels in order to look for treasures hidden beneath the ground. But of course monsters will hinder your progress in your search for riches, but you can just plow them down with your drill. There are dozens of levels, both 2D and 3D, as well as a few bonus levels along the way that you can play as both new and old characters alike.

Disney Presents: The Animation Studio

Disney Presents: The Animation Studio

MS-DOS - Released - 1990

The Animation Studio is an easy-to-use animation program for anyone who is interested in learning about animation and creating animations on a computer. The Animation Studio's powerful capabilities allow you to create and enhance animations with unlimited artistic possibilities. Now you can create and view your animations with the speed of the computer and make changes just as fast. With The Animation Studio you can view and study Disney reference animations from such classics as Lady and the Tramp, Alice in Wonderland, and many others. These demonstrations will help you to learn some of the magic that is characteristic of Disney-style animation. The Animation Studio provides a variety of powerful functions to help you to create animation.

Disney's Mickey Saves the Day: 3D Adventure

Disney's Mickey Saves the Day: 3D Adventure

Windows - 2001

The town's mayor has gone missing (Mickey, when playing as Minnie and vice versa) and Mickey's arch-nemesis Pete appoints himself as the new mayor. Soon his influence changes the town: a giant factory is built and all the money is stolen from the bank. The player needs to find out what has happened and return the peace. Mickey Saves the Day is an adventure game, with 3D characters against 2D-rendered backgrounds, for children, designed by David Grossman and Casey Donahue Ackley of LucasArts adventure fame. Players can choose to be Mickey or Minnie Mouse and many Disney characters make an appearance, such as Goofy, Donald and Daisy Duck, Pluto and Ludwig von Drake. The game is entirely mouse-controlled and the cursor changes when an object can be interacted with. It can either be used or picked up to be stored in an inventory, shown as Mickey's hat at the bottom of the screen. Puzzles are solved by talking to other characters or through items. All visited locations are added to map to move around town. Next to the main quest there are 5 mini-games, shown with a different perspective, with logical puzzles. The characters need to escape from a maze in a factory, cross a busy street, play a musical composition with birds (which can be saved in a songbook), create a sandwich with different ingredients, and help Goofy clean up trash with Mahjongg-style gameplay. Some of these are required to advance in the game. There are also empty cans littering the different locations. When all of them are collected, a bonus cut-scene is shown at the end of the game. There are two difficulty levels, influencing the puzzles. These also differ based on the character the players chooses in the beginning of the game.

Dora the Explorer: Backpack Adventure

Dora the Explorer: Backpack Adventure

Windows - Released - August 15, 2002

When you first enter this game you are taken to a series of pages for signing in and decorating the sticker book that you can access after you earn some stickers. You are given the option to play the game fully (Backpack Adventure Mode), or to enter the Map Mode and play the mini-games in whatever order you like. The mini-games are designed to exercise some early-childhood skills; color recognition, problem solving, shape recognition, pattern completion, number recognition, classification, mousing skills. Dora the Explorer, the little heroine of the animated TV series, has a brand new backpack from her parents. You'll help her fill it with books to return to the library and it's your job to help her get there. As you make your way through Dora's world, you'll meet some of her friends - Swiper the fox, who is notorious for swiping things and must be told firmly three times not to; Boots, Dora's monkey sidekick; Isa the iguana, who needs help finding a tool; Benny the bull and his fabulous balloon - you'll guide him to pick up some more friends; and others. As you complete each task along the way, the Fiesta Trio - a musical bug, frog, and snail - dances onto the screen bringing you a virtual sticker for your book. Gameplay is through the mouse - point and click. At any time you can click on the Map character to find out where you are, and the level icon to adjust the difficulty. You also have a back arrow, to take you back a screen or to the sign-in page. When you do go back to your sign-in page, you can click on your sticker book, choose a background, and decorate it with the stickers you've earned. When you've arranged your picture to your liking, print it!

Dragon Ball Z: Budokai

Dragon Ball Z: Budokai

Sony Playstation 2 - Released - December 4, 2002

Join us on a wild ride through the best action cartoon series on TV, Dragonball Z. The story begins after Goku defeats Piccolo at the World Marital Arts Tournament and he comes to visit Master Roshi, when all of a sudden, his brother Raditz appears and kidnaps his son, Gohan, after he saves him he is sent to Other World to train with King Kai for for two more powerful Saiyan arriving one year later. This wild ride story takes you from the Saiyan to the Cell Games Saga.

Dragon Ball Z: Collectible Card Game

Dragon Ball Z: Collectible Card Game

Nintendo Game Boy Advance - May 29, 2002

Deal! Draw! Conquer! Based on the Collectible Card Game from Score Entertainment. The Dragon Ball Z Collectible Card Game allows players to utilize a ladder fighting system to defeat opponents and finally -- Cell himself! Players "unlock" new characters as they use strategies and power to save the Universe from complete and utter destruction!

Dragon Ball Z: The Legacy of Goku

Dragon Ball Z: The Legacy of Goku

Nintendo Game Boy Advance - Released - May 14, 2002

Dragon Ball Z: The Legacy of Goku takes you on an incredible journey to protect the universe from the evil Frieza once and for all. Goku's son has been kidnapped and it's up to you to save him. Vegeta, Krillin, Piccolo, and King Kai are some of the characters you'll encounter along your quest. You'll need your melee and ki combat strategies to defeat your enemies. The future depends on your ability to use your ki blasts, solar flare, and kamehameha attacks.

Dragon Ball Z: The Legacy of Goku II

Dragon Ball Z: The Legacy of Goku II

Nintendo Game Boy Advance - Released - June 17, 2003

Just when the Z Fighters thought the struggle against evil was over, a new evil approaches. In the next episode in the Z Fighters' quest to rid the universe of evil, you'll take on the role of Trunks, Goku, Gohan, Piccolo, or Vegeta as they journey through the Cell Saga and prepare to battle with the mighty Cell himself. With five playable characters, hours of gameplay, and massive game maps to explore, it's a DBZ adventure of epic proportions.

Dragon Ball Z: Ultimate Battle 22

Dragon Ball Z: Ultimate Battle 22

Sony Playstation - Released - March 25, 2003

The Japanese blockbuster is here! An international smash hit, this vintage Dragon Ball Z fighter features 22 famed DBZ warriors for you to recreate epic, one-on-one Dragon Ball Z battles. Easy to play but tough to master, this long-awaited classic offers matchups from the Buu, Frieza and Android Sagas. Experience the DBZ game that has thrilled fans all over the world!

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