Sunsoft

ACME Animation Factory

ACME Animation Factory

Super Nintendo Entertainment System - Released - November 1, 1994

Get set to"draw, pard'ner"-- and design, paint and animate, too! Acme Animation Factory is more than a video game. It actually lets you create your own cartoon adventures starring your favorite Looney Tunes friends! - Create and save cartoons to watch any time! - Choose from a full menu of Looney Tunes scenes and characters, or draw your own! - Color your creation any way you want, then add titles and create music! - Use your control pad or the Nintendo mouse to make it even easier! Step into the Acme Animation Factory. You'll come out cartoon crazy!

Adian No Tsue

Adian No Tsue

Nintendo Famicom Disk System - Released - December 12, 1986

Adian No Tsue is not a traditional adventure game - It is most and foremost an educational game designed to appeal to a young audience. It is also the first installment of a series of games released in Japan by SunSoft. The player takes control of a courageous knight and the game follows a traditional overhead display which somehow bears some resemblance to Nintendo's Zelda. Each room is usually filled up with monsters and four doors lead to other surrounding rooms, different locations or just hide special items. However, the only way for our hero to pass these doors is to solve simple arithmetic equations. Numbers from 0 to 9 appear on two sides of the room and the knight must run around the room and touch them to display the right answer. Yet, these expressions are very simple and only use simple additions, subtractions, multiplications and divisions. Nonetheless, solving them while running around the rooms and hitting crazy skeletons with a sword can be a challenging task. The other side of the disk contains a simple marathon game also based on arithmetic challenges.

Aero the Acro-Bat

Aero the Acro-Bat

Super Nintendo Entertainment System - Released - October 1, 1993

Step right up to the ACRO-BATiest show on earth! The madman industrialist Edgar Ektor has seized control of the World of Amusement. He and a deranged cast of fairground freaks threaten the circus. The only hope for survival is the high-flying, death-defying AERO THE ACRO-BAT! Spine-tingling terror unfolds as AERO tackles Ektor's wicked henchmen. Bungee jump into battle with evil! Skydive in Mode 7 toward the danger below. Hang on for the ride of your life as you rise and plunge on a roaring roller coaster! Tiptoe across a terrifying tightrope! Then power drill and twist AERO right through every sinister circus enemy imaginable. And all the while, the show must go on! It could become a carnival of carnage in the World of Amusement. Because the evil Ektor isn't clowning around... and there's nothing amusing about that.

Aero the Acro-Bat

Aero the Acro-Bat

Sega Genesis - Released - September 1, 1993

Step right up to the acro-batiest show on earth! The madman industrialist Edgar Ektor has siezed control of the World of Amusement. He and a deranged cast of fairground freaks threaten the circus. The only hope for survival is the high-flying, death-defying Aero the Acro-Bat! Spine-tingling terror unfolds as Aero tackles Ektor's wicked henchmen. Bungee jump into a battle with evil! Skydive in mode 7 toward the danger below. Hang on for the ride of your life as you rise and plunge on a roaring roller coaster! Tiptoe across a terrifying tightrope! Then power drill and twist Aero right through every sinister circus enemy imaginable. And all the while, the show must go on! It could become a carnival of carnage in the World of Amusement. Because the evil Equator isn't clowning around ... and there's nothing amusing about that.

Aero the Acro-Bat 2

Aero the Acro-Bat 2

Super Nintendo Entertainment System - Released - November 1, 1994

The aerialist extreme, Aero the Acro-Bat bounds back into the spotlight once again to stop the wicked industrialist, Edgar Ektor! Aero has entered a new realm of enchantment and must now use all his acrobatic prowess to foil a criminal plot known only as "Plan B!" Join Aero as he discovers new friends (and enemies) in a world custom built for his high-flying adventures.

Aero the Acro-Bat 2

Aero the Acro-Bat 2

Sega Genesis - Released - April 1, 1994

In the sequel to Aero the Acro-Bat you have to defeat evil industrialist Edgar Ektor once again. He is back and again with bad ideas, so you - in the role of Aero - have to find and destroy him before he carries out his diabolical "Plan B". Like in the last installment, you have to jump, escape lethal obstacles and progress in time. This game features more moves for Aero, more mechanisms to use and more items to collect.

Aerostar

Aerostar

Nintendo Game Boy - Released - June 28, 1991

World War VI left the Earth desolate and inhabitable. Many years later, the Intergalactic Council discovered that Earth could once again be populated, and people returned to rebuild their lives. Unknown to them, mutant forces had gone undetected, and are now wrecking havoc on the defenseless humans. Fearing the total extermination of the Earth, the Intergalactic Council has deployed AEROSTAR, the most powerful fighter ever built. This state-of-the-art vehicle of destruction is Earth's only hope for salvation, but is useless without the right pilot... Note: This game was re-released by Sunsoft circa 1998-2000. The barcode is different and the Vic Tokai logo has been eliminated on the box/cart artwork in favor of the Sunsoft logo, but otherwise the two releases are identical.

Albert Odyssey

Albert Odyssey

Super Nintendo Entertainment System - Released - March 5, 1993

A tactical role-playing that features strategy-based combat in addition to traditional role-playing game elements in two-dimensional environments. It is the first game in the Albert Odyssey series, and was followed by two sequels, Albert Odyssey 2: Jashin no Taidou in 1994, and Albert Odyssey: Legend of Eldean in 1996. Players assume the role of Albert, the young heroic swordsman who lives in a fantasy world filled with monsters and mythical creatures. While much of the world remains in relative peace following a great war many years before, a military faction led by the dark magician Globus has emerged to conquer the newly pacified nations and expand their empire. With the help of Albert's friends as well as hired mercenaries, the player must travel the world and eventually confront Golbus and his forces to prevent another large-scale conflict.

Albert Odyssey 2: Jashin no Taidou

Albert Odyssey 2: Jashin no Taidou

Super Nintendo Entertainment System - Released - December 22, 1994

Albert Odyssey 2: Jashin no Taidou is a tactical role-playing video game developed and published by Sunsoft for the Super Famicom and released in December 1994. It is the sequel to the original Albert Odyssey and retains many of the same gameplay and story elements while featuring enhanced graphics and battle features. The game is set ten years after the previous title and follows the story of Dean, a young warrior who is enthralled by the exploits of the hero Albert who saved the world a decade earlier from an evil magician. Setting off on his own journey to investigate the conflict, Dean becomes entangled in an adventure of his own while meeting characters from the previous game. He soon learns that the world is once again in danger from an ancient evil god known as Okutoba, and must become a hero himself to stop him from throwing the world into darkness.

Albert Odyssey: Legend of Eldean

Albert Odyssey: Legend of Eldean

Sega Saturn - Released - July 24, 1997

The game follows the adventure of Pike, a young boy whose family was murdered by a horde of monsters while still an infant, and is raised by a family of winged humanoids known as Harpies. Ten years later, his adoptive sister is turned to stone by an evil mage. Together with Cirrus, a talking sword housing the spirit of one of the legendary Eldean siblings, Pike travels the world to search for a cure, and discovers a plot by a group of evil magicians to turn the world's races against each other and revive the ancient god Vlag. Together with the help of friends he meets along his journey, Pike must prevent the evil's resurrection.

Alien Syndrome

Alien Syndrome

Nintendo Entertainment System - Unlicensed - December 2, 1988

The extra-terrestrials in this game are anything but friendly. They're slimy monsters that are holding space colonists captive aboard seven alien starships. For one or two players, this super action game challenges you to free the helpless hostages. Search each ship's deadly levels, using flamethrowers and laser cannons to vaporize alien scum. Look for maps to help you find your way. After you've saved all the captives from one ship, you must destroy its powerful leader before you can move on to the next ship. Remember, to the aliens, you're slime. And they want you good... and dead!

Amagi Shien

Amagi Shien

Sega Saturn - Released - February 14, 1997

Amagi Shien (天城紫苑) is an adventure game developed by Clip House for the Sega Saturn. The game partially consists of live action footage.

Ashita no Joe: Touchi Typing Namida Hashi

Ashita no Joe: Touchi Typing Namida Hashi

Sony Playstation 2 - Released - March 29, 2001

Joe Yabuki is a troubled young man who runs away from an orphanage. Wandering through the Tokyo slums, he meets former boxing trainer Danpei. Joe is later arrested and goes to a temporary jail where he fights Nishi, his future best friend and leader of a group of hooligans. He and Nishi then go to a juvenile prison miles away from Tokyo. There Joe meets Rikiishi, a former boxing prodigy, and a rivalry develops between them. They face each other in a match in which Rikiishi dominates Joe until the latter hits him with a cross-counter, resulting in both being knocked out. This inspires the other prison inmates to take up boxing. Joe and Rikiishi vow to fight again.

Astra Super Stars

Astra Super Stars

Sega Saturn - Released - August 6, 1998

A one-on-one 2D fighting game, Astra Superstars pits all the champions of the magical kingdom against each other in a series of 3-round fights to earn the right to challenge the evil Satan Volte and try to put an end to his reign of terror. Seeing as how all the fighters have magical abilities, the fights take place in mid-air, allowing you and your opponent to fly all over the arena while you try to defeat each other using your basic attacks, special moves (triggered by specific controller motions) and super attacks (which deplete your energy bar but cause tremendous damage). Graphics-wise the games uses 2D sprites, with colorful doll-ish designs. Gameplay modes include 1P arcade, 2P Vs mode, an art gallery featuring conceptual artwork and a story mode with selectable dialogue options that influence match difficulty.

Astra Super Stars

Astra Super Stars

Arcade - Released - June 6, 1998

An anime one-on-one 2D fighting game, Astra Superstars pits all the champions of the magical kingdom against each other in a series of 3-round fights to earn the right to challenge the evil Satan Volte and try to put an end to his reign of terror. Seeing as how all the fighters have magical abilities, the fights take place in mid-air, allowing you and your opponent to fly all over the arena while you try to defeat each other using your basic attacks, special moves (triggered by specific controller motions) and super attacks.

Astra Super Stars

Astra Super Stars

Sega ST-V - Released - December 6, 1998

An anime one-on-one 2D fighting game, Astra Superstars pits all the champions of the magical kingdom against each other in a series of 3-round fights to earn the right to challenge the evil Satan Volte and try to put an end to his reign of terror. Seeing as how all the fighters have magical abilities, the fights take place in mid-air, allowing you and your opponent to fly all over the arena while you try to defeat each other using your basic attacks, special moves (triggered by specific controller motions) and super attacks.

Atlantis no Nazo

Atlantis no Nazo

Nintendo Entertainment System - Released - April 17, 1986

Several years ago, a gigantic island arose from the southern Atlantic Ocean due to sudden shifts on the Earth's surface. Numerous adventurers made their way to the island to investigate, but none of them were able to return home safely. This island was named Atlantis, and nobody approached it out of fear. The game's main character is an amateur adventurer named Wynn, who decides to go to the island after learning that his master disappeared on the island over half a year ago. Armed with the special dynamite invented by the master, Wynn heads over to Atlantis all by himself to face an evil emperor who seeks to revive an ancient empire.

Ayrton Senna Kart Duel

Ayrton Senna Kart Duel

Sony Playstation - Released - December 1, 1996

Ayrton Senna Kart Duel is a series of Karting-based 3D racing video games named after famous Brazilian kart and Formula One racer Ayrton Senna. In Japan, the games were developed and published by Gaps, which were released exclusively for the PlayStation under the license of Ayrton Senna Foundation, and technical advice by Yamaha and Dunlop. It was published in the european market by Sunsoft. The game features a collection of Senna photographs and all his kart records. Game modes: - Race: Compete against computer opponents. - T.T.: Time trail - Play against the clock - Vs: Play against another human player in link mode. - Beginner: Practice with the beginners track Manufacturer's description: The true-to-life kart race game you've been waiting for is here!! Polygon graphics recreate all the speed and thrills of real kart racing! Switch between five different perspectives (including a rear view)! Features: - Third person perspective. - 3D graphics - Cartoon graphics - Kart Racing theme.

Ayrton Senna Kart Duel 2

Ayrton Senna Kart Duel 2

Sony Playstation - Released - January 15, 1997

Ayrton Senna Kart Duel 2 is a 3D karting game named after famous Brazilian kart and Formula One racer Ayrton Senna. The game features a Time Attack mode, VS Battle mode and a Grand Prix mode. The Grand Prix mode contains three classes. With good results you can promote to higher classes. There are 8 tracks that can be raced on and three different difficulty settings. You race against seven opponents and you can adjust some of the settings of your kart. There are two camera viewpoints in single player, but only one in multi player. The game also features a Senna Memorial album with pictures of the famous racer.

Barcode World

Barcode World

Nintendo Entertainment System - Released - December 18, 1992

This video game was released exclusively in Japan on December 18, 1992 for the Nintendo Family Computer. As the title suggests, it is a video game where players use a Barcode Battler II (a card-scanning handheld) together with a Nintendo-licensed Famicom-Barcode Battler interface that came packaged with the game and not sold separately. A special set of Barcode Battler cards with barcodes imprinted on them were also required to play the game including the "White Card" that enabled players to scan any barcode (especially ones found on consumer products). Barcode World includes barcode cards that feature characters from many Sunsoft series, most notably Hebereke and Gimmick!, however using the White Card included with the game, players were also given the ability to scan a wide range of consumer products. Released during a period of great interest in barcode-swiping games in Japan, the game dates itself as directly from the early 1990s, however the game still functions today exactly as it did then and modern products may also be scanned in order to generate new content for the game (RPG-style stats and attributes, etc.).

Batman

Batman

NEC TurboGrafx-16 - Released - October 12, 1990

The TurboGrafx-16 version of Batman: The Video Game is a top-down maze-like game, somewhat similar to Pac-Man or Bomberman. The game consists of five stages based on the movie: the Streets of Gotham, Flugelheim Museum, AXIS Chemical Factory, the Parade and the Cathedral, where Batman finally faces the Joker. The first four stages are divided into 12 sub-stages or mazes. Each main level has its own objective, which basically consists of finding items in the mazes: collecting "smilex" components in the streets of Gotham, cleaning paintings at the museum, planting bombs at the factory and cutting off the ropes of Joker's balloons at the parade. Before each level, a cutscene with scenes from the movie is displayed. Batman can attack his enemies with his Batarang. Through the levels, he will collect items which will upgrade his speed and give his Batarang a longer range and multiple shots.

Batman: Return of the Joker

Batman: Return of the Joker

Nintendo Entertainment System - Released - December 20, 1991

The Joker lives again in SunSoft's sequel to their NES original. The Joker has somehow managed to escape from Arkham Asylum once again, and Batman must fight him across seven stages to restore peace to Gotham City. Batman carries a gauntlet shooting basic bullets by default. This can be upgraded with weapon powerups located in boxes throughout the level, giving access to homing and energy weapons. Every upgrade weapon can be charged up for a secondary attack, different for each weapon. Batman also has a slide useful against most enemies and some bosses. Boss fights introduce a system where life is measured by points instead of tick marks or bars. In these sections, Batman has significantly more health, and can take many more hits when rumbling with these stronger foes. Levels include a snowy landscape, moving train, military base, and sewers. Two levels require you to run and dodge explosions while vehicles keep pace in the background. Some levels also have Batman activate a jetpack and play through a short side-scrolling shooter. This game is one of the few Batman games that was not based directly on a movie or television series.

Batman: Return of the Joker

Batman: Return of the Joker

Nintendo Game Boy - Released - March 28, 1992

THE JOKER IS BACK. AND HE'S THE ONLY ONE SMILING. The seedy underworld is crawling with criminals. Even worse - THE JOKER is back on top of 'en all! Law and order means nothing... Until now. Because BATMAN is here - and the action is hotter than ever! Extra-flexible dual scrolling. Pulse quickening music. And supersharp graphics! And this time, BATMAN hits fast and hard. Running, swinging and leaping to attack! And striking at the heart of THE JOKER. The CAPED CRUSADER has a totally new arsenal at his command: Batarang and Grappling Hooks. He can climb walls. Or beat his enemies bare-handed with a powerful punch! BATMAN has got to use all of his power. Because this world is a very dark place, and you never know where THE JOKER is hiding!

Batman: Revenge of the Joker

Batman: Revenge of the Joker

Sega Genesis - Released - November 1, 1992

Precious metals are mysteriously missing from Gotham City mines. One of these metals has a highly toxic composition which is used to build explosives for missiles. Gotham City police have exhausted their resources and frantically call to Batman for help. He knows this scheme can only be the insane working of one criminal mastermind... The Joker seeks revenge! Batman must follow the trail leading to the location of the Joker's secret hideaway before it's too late. It won't be easy though. The Caped Crusader must use his new arsenal of weapons to foil The Joker's evil henchmen and rely on his acrobatic strength to overcome the obstacles that block his way. Gotham City is relying on you to stop the revenge of The Joker!

Batman: The Video Game

Batman: The Video Game

Nintendo Game Boy - Released - June 13, 1990

He's totally new. Totally tough. And he'll stop at nothing to make sure justice prevails! From the dark streets of GOTHAM CITY to the deepest corners of the criminal underground comes the CAPED CRUSADER as you've never seen him before. Incredibly strong. Armed to the teeth. And ready to put his life on the line for the sake of all, on a search-and-destroy mission to end THE JOKER'S reign of terror. He leaps, he flies, he dodges enemy fire and delivers it right back ... with a vengeance. This is no kid stuff. This is as real as video gaming gets. If you liked what you saw in the movie, you're gonna love what you see here. Because this time around, BATMAN is all business, and he won't let anything ... anything ... stand in his way.

Batman: The Video Game

Batman: The Video Game

Sega Genesis - Released - July 27, 1990

Let The Battle Begin. This is your chance to battle the diabolical Joker for the freedom of Gotham City. Incredibly strong and armed to the teeth with a vengeance, Batman is prepared to put his life on the line to seek out The Joker and put an end to his evil reign of terror. But it will not be easy. With the help of the Batmobile, Batwing, and you, Batman will face an army of deadly enemies as he leaps, flies, and dodges their fire on his way to The Joker's hideaway. Prepare yourself for thrilling excitement, action packed adventure, and awesome power. The Joker awaits you!

Batman: The Video Game

Batman: The Video Game

Nintendo Entertainment System - Released - December 22, 1989

He's totally new. Totally tough. And he'll stop at nothing to make sure justice prevails! From the dark streets of GOTHAM CITY to the deepest corners of the criminal underworld comes the CAPED CRUSADER as you've never seen him before. Incredibly strong. Armed to the teeth. And ready to put his life on the line for the sake of all, on a search-and-destroy mission to end the Joker's reign of terror. He leaps, he flies, he dodges enemy fire and delivers it right back... with a vengeance. This is no kid stuff. This is as real as video gaming gets. If you liked what you saw in the movie, you're gonna love what you see here. Because this time around, BATMAN is all business, and he won't let anything stand in his way!

Benkei Gaiden

Benkei Gaiden

NEC TurboGrafx-16 - Released - December 22, 1989

For many years, monsters have been terrorizing the peaceful lands, until finally, the Buddhist priests known as the Dharma Eyes found a safe heaven in a secluded temple, where they raised young martial artists who would eventually liberate the people from the monsters. One day, one of these disciples was kidnapped by monsters and taken into their tower. The current Dharma Eye instructs another disciple, named Oniwaka, to venture towards the tower to the south and find a way to rescue his friend... and perhaps finally put an end to the monster invasion. Benkei Gaiden is a traditional Japanese-style RPG, set in an environment reminiscent of Japan of the feudal epoch, with supernatural elements such as monsters etc. The player navigates Oniwaka on the top-down map, visiting towns, buying equipment (weapons and armor), and fighting randomly appearing enemies in turn-based combat viewed from first-person perspective. Obviously, the game has been heavily influenced by the early Dragon Quest games; the interaction menu is nearly identical (the player has to bring up a menu and choose verb commands such as "Talk" or "Search", rather than perform different actions simply by pressing a button), and the general gameplay system does not deviate from the classic formula.

Benkei Gaiden: Suna no Shou

Benkei Gaiden: Suna no Shou

Super Nintendo Entertainment System - Released - December 11, 1992

Benkei Gaiden: Suna no Shou is a Japanese RPG set in a version of Ancient Japan filled with monsters and youkai. The game is either a sequel or an enhanced port of the PC Engine game Benkei Gaiden. The game is a traditional top-down turn-based RPG in the vein of Dragon Quest. The player is able to choose between a male or a female avatar and name them, recruiting other characters as the game progresses.

Blaster Master

Blaster Master

Nintendo Entertainment System - Released - June 17, 1988

You've fallen down a hidden manhole into a world of creatures so terrifying they'd scare the rats away. You can panic and perish, or blast your way through an endless maze of tunnels, searching for the secret passages to your escape. And that's the easy part. Because the Masters of the Caverns lay waiting - prehistoric creatures so powerful, so gigantic, they literally fill your screen! So load your arsenal and get ready for BlasterMaster.

Blaster Master 2

Blaster Master 2

Sega Genesis - Released - June 1, 1993

Some time has passed since the boy Jason and his tank Sophia defeated the evil Plutonium Boss and his radioactive underground mutant henchmen. However, not all is well. It appears that one of Plutonium Boss' underlings has survived. He has destroyed Sophia and is now using its parts in order to rise to the surface of the Earth and to conquer it. Jason builds a new Sophia tank and is prepared to defend his planet! This is an action platform game. You control Sophia that can roll, jump, and fire two different kinds of attacks at enemies. Being a tank, Sophia cannot perform some actions (such as climbing ladders), so often Jason will have to leave the tank and to fight his way through the level alone.

Blaster Master Boy

Blaster Master Boy

Nintendo Game Boy - Released - August 23, 1991

You thought the world would be free of radioactive threats from the underground world after the events of the original Blaster Master yet for reasons unknown several radioactive hotspots sprout from the ground all over the world. Once again you must get into your armour and journey to the underground caves in order to discover the truth behind the new menace. Blaster Master Boy is a "somewhat" direct sequel of Blaster Master, your mission is to control your character through a series of underground dungeons from a top-down perspective and defeat the enemies you encounter there. You no longer have your trusty tank to take with you in side scrolling areas, nor your grenades, but to aid you in the dungeons you now have the ability to carry special bombs which can be used to kill enemies as well as clear paths through the dungeons à la Bomber King.

Blaster Master: Blasting Again

Blaster Master: Blasting Again

Sony Playstation - Released - February 7, 2001

Years ago, the Earth was threatened by an evil being known as the Plutonium Boss. The Plutonium Boss and his minions were devouring the Earth from within, and if they had succeeded, Earth would've been destroyed. He didn't count on a young man named Jason, a beautiful alien woman named Eve, and their battle tank, the Sofia MA-01...because of his underestimation, the Plutonium Boss was defeated. Since then, Jason had been defending the Earth from any threat that arises, with Eve by his side. She even bore him two children, Roddy and Elfie. Jason trained Elfie in engineering, and Roddy in battling in Sofia. But now Jason and Eve have died, and Roddy must take his father's place as defender of the Earth. And an old threat seems to be arising to challenge this new generation of heroes...

Blaster Master: Enemy Below

Blaster Master: Enemy Below

Nintendo Game Boy Color - Released - September 24, 2000

Jason, brave hero of yesteryear, is roused from retirement by the news that mutant lifeeorms, thought to have been long since destroyed, are once again on the move, hollowing out subterranean niches in the image of their old haunts. The decision to reactivate Sophia seems to Jason nothing more than an inevitability. Back into the cold once more... - Eight areas to explore, to find the keys and kill the sub human bosses - Use the tank’s suction system to drive up walls and along ceilings - Drive Sophia or go it alone with Jason.

Bubble and Squeak

Bubble and Squeak

Sega Genesis - Released - March 1, 1994

The evil Kat of Nine Tails has imprisoned the friendly blue creatures on planet Grool - even chopped off their tails! Only Squeak escaped the horrifying, tail whacking rampage. Though now the blue being has landed in a strange new world with an even stranger kid named Bubble! Bubble and Squeak must return to Glool and collect enough gems and coins to make the sinister Kat turn tail and run. But they have to work together! Kick Squeak into a spinning frenzy to help Bubble overcome obstacles! Help Squeak give Bubble a lift by tossing him high above danger! Then feed Squeak the magic gumballs and ride piggyback to victory! Bubble and Squeak are poised to pounce on the evil Kat. But alien caverns, snake-infested swamplands and fire-spewing dragons await! And the fur is about to fly!

Bugs Bunny: Rabbit Rampage

Bugs Bunny: Rabbit Rampage

Super Nintendo Entertainment System - Released - February 5, 1994

"What's up, Doc?" The rip-roaringest, cartoon adventure you've ever seen! It stars Bug Bunny and the rest of your favorite Looney Tunes characters. And you're in control every uproarious minute! The BIGGEST Looney Tunes characters ever in SNES! 12 Megs of awesome animated action! Genuine character voices, orchestrated music and cartoon sound effects! 10 levels of excitement, each a different side-splitting cartoon escapade! Animated exploits abound when a demented cartoonist "paints" Bugs Bunny into every perilous predicament imaginable! Be on the risky end of Elmer Fudd "wabbit" hunt. Then "Draw pardner!" in a showdown with Yosemite Sam. But don't flinch. Because the entire ACME arsenal is at your command. Exploding dog bones, pies in your face, loaded paint brushes and more! Finally coem nose to "beak" with the mystery cartoonist. You're certain to agree: Saturday mornings were never like this!

Buichi Terasawa's Takeru: Letter of the Law

Buichi Terasawa's Takeru: Letter of the Law

Windows 3.X - Released - 1996

-Original artwork & story from Japan’s foremost digital Manga artist Buichi Terasawa - A one of a kind role playing adventure - 50,000 cells of digital animation - Incorporates hours of 3D gameplay - An original soundtrack - Challenging story driven interaction - Featuring Eagle Peak’s ASF (Animated Screen Format) techniques - Unmatched graphic quality - Dozens of mind challenging puzzles to explore - The first truly Interactive Manga

Chameleon Twist

Chameleon Twist

Nintendo 64 - Released - December 6, 1997

Chameleon Twist is a 3D action platformer, developed by Japan System Supply and released by Sunsoft in 1997. After following a rabbit into a magical hole in the ground, the blue chameleon named Davy realises that he has taken on a humanoid form. In an attempt to find a way back home, Davy is traveling throughout six lands with his friends, Jack, Fred, and Linda; together they discover Jungle Land, Ant Land, Bomb Land, Desert Castle, Kids Land, and Ghost Castle to find the certain magic portal.

Chameleon Twist 2

Chameleon Twist 2

Nintendo 64 - Released - December 25, 1998

Chameleon Twist 2 is presented as the direct sequel to Chameleon Twist and was published in 1999 by Sunsoft. After the events in Chameleon Twist, Davy and his friends are playing in the forest, still carrying the backpacks from their last adventure, when suddenly the rabbit returns and knocks one of the chameleons high up into the sky. The chameleon transforms into an enhanced-looking humanoid chameleon and goes on a search for six carrots in six different worlds, like Ice Land, Carnival Land or Sky Land.

Chitei Tairiku Ordola

Chitei Tairiku Ordola

Nintendo Famicom Disk System - Released - March 27, 1987

Chitei Tairiku Ordola ("Underground Continent Ordola") is a Famicom Disk System action platformer from SunSoft and the third part of their Chinou Game Series, each borrowing an existing NES game's model (in Ordola's case, Atlantis no Nazo) and adding arithmetic problems to it. In Ordola, the actual math puzzles are relegated to an ancillary mini-game found on the disk. The goal of the game is to help a young explorer pass through the underground world of Ordola, taking out enemies along the way with his bombs. The bombs fly in a specific arc, so the player needs to be the right distance from the enemy in order to hit it. The player character can also crouch, jump, climb ladders and use other abilities common to platformers.

City Hunter

City Hunter

NEC TurboGrafx-16 - Released - March 2, 1990

Ryo Saeba - a "Sweeper", bodyguard for hire, handsome, talented and the finest shot in Shinjuku. He's also a monumental lecher who only accepts beautiful female clients and will do anything to get a peek at their bodies. But keeping watch on him is his partner Kaori, sister to his ex-partner who was killed on one fateful night. Kaori has talents herself, being able to produce enormous mallets seemingly from thin air whenever Ryo is acting up around the ladies - and she isn't afraid to use them. City Hunter is based on the very popular manga/anime by Tsukasa Hojo. The game itself is a kind of action/adventure split into several different 'stories', of which you can choose in any order (with the exception of the final chapter). Gameplay mostly involves running around buildings, shooting the bad guys that constantly appear ahead of you and trying out the doorways scattered around. These doors often lead to separate rooms, sometimes with that essential character in that you need to talk to to progress the story. Aside from armed mobsters, you'll also have to navigate around laser beams, crushing machines and spikes that shoot from the ground. Around each level you will also find a nurse to heal you - although stumbling into a room with a semi-naked gal inside has pretty much the same effect. As you progress through the levels, you also gain extra weaponry - the bazooka being particularly useful in a crowded room.

Clock Tower: The First Fear

Clock Tower: The First Fear

Sony Playstation - Released - July 17, 1997

The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. With the introduction of Scissorman, the game's antagonist, one of the other children is killed. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman.

Daffy Duck

Daffy Duck

Nintendo Game Boy - Released - September 30, 1994

YOU MUST BE DAFFY TO PLAY THIS! Daffy Duck becomes legendary space hero Duck Dodgers in the 24th and a 1/2 Century once again to match wits and lasers with his old nemesis Marvin the Martian! It seems Marvin the Martian is out to conquer the galaxy and only a stubborn space cadet like Duck Dodgers can thwart his evil plans. Armed with an Acme Jet-pack and ray gun the heroic duck leaps into this crazy adventure! Blast bizarre alien creatures to atoms, evade treacherous boody traps and duck out of danger in the nick of time! Action and excitement are here in this thrilling space saga for Daffy fans of all ages! Shrinking rays and crushing platforms are commonly seen as the player tries to kill Martians that are standing in the way along with rock monsters and dragons. Lava won't instantly kill the player's character but falling into a bottomless pit will. In the end, Marvin the Martian must be destroyed in the final stage of the game. The Game Boy version includes a secret "hard" difficulty level. Losing in this difficulty level will simply reset the game instead of bringing up the game over screen.

Daffy Duck: Fowl Play

Daffy Duck: Fowl Play

Nintendo Game Boy Color - Released - December 1, 1999

DAFFY DUCK: Fowl Play brings more Looney Tunes fun and action to your Game Boy Color. In this one-player, side-scrolling action game, you'll play as Daffy Duck, who's been told by Bugs Bunny about a secret hidden treasure. Your job is to find it! Too bad Bugs and the rest of the Looney Tunes crew have decided to stop your treasure-hunting journey cold. Play through nine stages of platforming action as you look to get rich quick. There are a few puzzle elements as well that require you to push crates and use dynamite sticks to clear a path. DAFFY DUCK: Fowl Play features large, well-animated characters set on detailed backgrounds, and although it has been enhanced for Game Boy Color, this game is compatible with both Game Boy and Game Boy Color systems.

Daffy Duck: The Marvin Missions

Daffy Duck: The Marvin Missions

Super Nintendo Entertainment System - Released - October 1, 1993

Get ready to duck and cover. Because the fate of the planets rests squarely on Duck Dodgers--alias Daffy Duck--the fearless space crusader from the cartoon adventure series. Marvin Martian, the extra-fiendish extraterrestrial, is poised to obliterate the galaxy! So choose your weapon. Then help Daffy race from planet to planet in hot pursuit of the outrageous alien. Search secret chambers and caverns for mystery bonuses! Help Daffy shield himself from needles fired by crazed cactus! Block an onslaught of enemy space mines! Battle an undersea army of Instant Martians (just add water). Finally, look down the barrel of Marvin Martian's P-38 Space Modulator--with its destructive sights set on Earth!

Daze Before Christmas

Daze Before Christmas

Super Nintendo Entertainment System - Released - 1994

Christmas is a time where people get together and give others presents and spend all day eating food. But there's only one problem this year. You see, while Santa was sleeping in his bed, the cold and evil snowman spooked all the elves away, and the Timekeeper has stolen Santa's plans from his house. There won't be any Christmas if Santa doesn't stop them.

Daze Before Christmas

Daze Before Christmas

Sega Genesis - Released - 1994

Daze Before Christmas is a Christmas-themed platformer developed by Funcom and published by Sunsoft for the Sega Mega Drive in 1994 and later for the SNES. You play as Santa Claus, tasked with saving all of his elves and retrieving his plans from the evil Timekeeper. Daze Before Christmas is notable for being the only Mega Drive game on record to be released exclusively in Australia. According to interviews with with Funcom programmer Carl-Henrik Skarstedt and Sunsoft developer David Siller, manufacturing was actually cancelled shortly after the first run had shipped due to quality issues.

Dead Zone

Dead Zone

Nintendo Famicom Disk System - Released - November 20, 1986

Dead Zone is a futuristic digital comic and text adventure game by Sunsoft. In the space calendar 0385, the Earth suffers from overpopulation and humans started to build space colonies. Kirk, Dead Zone's protagonist, works for the Earth federation's space development office. He is a brilliant engineer in space physics and he works for Sirius' third planet colony. He also got engaged with his beloved girlfriend Marry but had to postpone their wedding because of work obligations. Five months later, Kirk accompanied by his robot Carry , decides to meet Marry at last and to prepare the ceremony. But when he finally gets to the space station, everything is strangely quiet. Suddenly, a beam of light hits him. He wakes up sometimes later inside a sort of underground graveyard, pieces of dismantled robots surrounding him. In a traditional digital comic/text adventure game fashion, the screen shows a large view of the surroundings. and the bottom displays simple action commands such as see, take or push. However all these commands and in-game text are in Japanese. One of the original feature of the game is to use real sampled sounds in places which is very unusual for the time.

Deae Tonosama: Appare Ichiban

Deae Tonosama: Appare Ichiban

Super Nintendo Entertainment System - Released - March 31, 1995

The Earth is in danger, the Tokugawa shogunate has been overrun by an extra-terrestrial evil force, and only two morons have the power to save the day. Play as either a daft French nobleman or an idiot Japanese lord and crush your foes with style. East meets west in this quirky but entertaining action game that unfolds across the world — and beyond!

Disney's Beauty and the Beast: Belle's Quest

Disney's Beauty and the Beast: Belle's Quest

Sega Genesis - Released - 1993

There's still a chance to break the evil spell! But only if you have the smarts to do it. First, use all of Belle's charm and wit to outsmart the stubborn Gaston. Gather clues from townspeople who can help you in your journey. Then ride your trusty steed, Philippe, to the edge of a thick, black forest. Wander its maze of thorny paths - but watch out! Packs of hungry wolves and hidden traps abound. Once in the Beast's castle, you must free your father from the Beast's clutches, and search for the dark secrets hidden within the castle walls. But be prepared for daring bonus rounds - these mini tests of skill wait at most every turn! Rise to every challenge and break the beastly spell! But hurry - your handsome prince is waiting.

Disney's Beauty and the Beast: Roar of the Beast

Disney's Beauty and the Beast: Roar of the Beast

Sega Genesis - Released - 1993

Unleash the Beast. Now you command all his power and fury - and you'll need every ounce of it. Because unless each battle is won, you'll remain a hideous Beast forever. First, protect your castle from hordes of vile beings - sinister creatures, vicious rats, blood-thirsty spiders! The battle rages through the dark, dusty castle. Then it spills out into the icy forest, as you leap from tree to tree, branch to branch. But watch out! Packs of hungry wolves are on the prowl. Now face the wrath of angry villagers who've pillaged your castle. Regain your stolen valuables with the help of Lumiere, Cogsworth and Mrs. Potts. Then escape to the castle rooftop - only to confront Gaston in hand-to-hand combat! Summon all the brute strength you can, because you're in for the fight of your life...and it's going to get ugly.

Double Eagle

Double Eagle

Sony Playstation - Released - November 5, 1998

Nippon Golf Kyoukai Kanshuu - Double Eagle is a 3d golf game that has 8 selectables characters four males and four females and four caddies. There are also 3 play modes : -PGA mode: The player play a tournament -Free mode: The player play alone -Vs mode: The player play against other player.

Fantasy Zone (Sunsoft)

Fantasy Zone (Sunsoft)

Nintendo Entertainment System - Released - July 20, 1987

Two different versions were released for the Famicom/NES. The Japanese version was released in 1987, developed and published by Sunsoft. The American unlicensed version was released in 1989, developed and published by Tengen. In the space year 1422, the Fantasy Zone was cast in panic at the collapse of the interplanetary monetary system. The Space Guild brings to light the plans of the planet Menon, whose forces are stealing the other planets' currencies to fund a huge fortress in the Fantasy Zone. Opa-Opa is sent to stop the invading army and discover who is behind it. In the end, it turns out that the leader was none other than Opa-Opa's long lost father, a revelation that leaves Opa-Opa with mixed emotions.

Fantasy Zone II: The Tears of Opa-Opa

Fantasy Zone II: The Tears of Opa-Opa

Nintendo Entertainment System - December 20, 1988

Opa-Opa is at it again in this zany return to his original homeland some ten years later. Welcome to Fantasy Zone II where perils are great and rewards even greater. During your visit you'll discover that peace is at stake once again and those who threaten it are more cunning and wicked than before. So beware, the evil Blackhearts are near and they're not alone. Scores of unusual and seemingly innocent creatures will enthusiastically approach you. But don't be fooled. They're not here to help. They're henchmen for the dark powers of the Blackhearts. And they'll sabotage every chance you've got to protect the warp gates from total ruin. So fight valiantly, because just when you think you've made it, the Blackhearts will be waiting. This game is a port of the original Arcade game of the same name, made by Sega.

Fester's Quest

Fester's Quest

Nintendo Entertainment System - Released - September 13, 1989

It's just a kidnapping. Of an entire day. By an alien UFO! Will Fester sit still for this? The quest begins. For starters, take on slime replicators, skeeters, globules and giant scorpions. Your health is at stake, not to mention your life! Will you whip the Alien Bosses or will they whip you? Lucky for you, this is a family affair. And what a family! Find your way to Thing and help is right at hand. In trouble? Just ring for Lurch. He'll give those aliens trouble with a capital "L". The fate of the whole city is in your hands, and we've saved the worst for last!

Final Fantasy Adventure

Final Fantasy Adventure

Nintendo Game Boy - Released - November 1, 1991

In the Empire of Glaive, a gladiator-slave is forced to fight evil monsters controlled by the Dark Lord. But when his best friend is mortally wounded, he learns of a secret pendant which will give him great power. As the hero, you must battle your way out of the Dark Knight's castle and search through a dangerous world for the girl who has the pendant. But you discover she has been captured by the Dark Knight's men. To free her, you must find the legendary sword and fight off the Dark Knight's beasts and overlords through deserts, snowfields, lakes, forests, and caves. Are you ready for the adventure of your life? Also known as Seiken Densetsu: Final Fantasy Gaiden and Mystic Quest.

Final Fantasy Legend II

Final Fantasy Legend II

Nintendo Game Boy - Released - December 14, 1990

Long ago, the ancient gods possessed a powerful force called The Magi. But they later split it into 77 different pieces and scattered them throughout nine different worlds. You've been given one of those pieces. And now, along with your band of chosen warriors, you journey through each world searching for the rest of the pieces and your long-lost father. You face danger at every turn. But if you make the right decisions, you can conquer each world and recover all the pieces of The Magi. Get ready for a daunting adventure, filled with unexpected surprises and perils.

Final Fantasy Legend III

Final Fantasy Legend III

Nintendo Game Boy - Released - December 13, 1991

Millennia ago, a fierce battle was waged for control of an idyllic world known as Pureland. After much fighting, the brave warriors of Pureland were protectively sealed in their own dimension, away from the rest of the universe. This was done by means of Talon, a powerful space craft capable of traveling through both time and space. Centuries have passed and the would-be master of Pureland have managed to create a rift in the galaxy, sending the Pureland Water Entity to devour all that stands in its path. You must journey through past, present, and future to find the 13 pieces of the now-divided Talon. Only then can you save the universe from total destruction.

Firepower 2000

Firepower 2000

Super Nintendo Entertainment System - Released - November 13, 1992

Imagine if all the mega weapons in the world fell into the wrong hands. And then were turned against you. That's the time for major firepower. You've got to take the wheel of a jumping, whirling, gun-heavy jeep that fires in any direction. Or master the controls of a deadly fast, missile-loaded helicopter. Both war machines have special capabilities. Both change into different vehicles on certain levels. It's up to you to pick the right weapon. So get ready to collect your flamethrowers, plasma cannons, lasers, guided missiles, nuclear weapons and more. There's no time to assemble forces -- it's just you or you and a partner going straight into the blazing, blasting heart of enemy territory. Make sure you buckle up. And put your finger on firepower.

Forbidden City

Forbidden City

Sega Genesis - Released - April 27, 1991

Shikinjoh ("Forbidden City") is a puzzle game similar to Sokoban in which the player must reach a goal by pushing over-sized mahjong tiles which block the path. When two matching tiles are pushed next to each other, they disappear. Other types of tiles will lock any movable tiles that come in contact with them. The Genesis/Megadrive version includes five different sound & graphics sets, dozens of puzzles to solve, and a "special puzzle" mode where the rules of the game are changed dramatically. There is also a puzzle construction mode where custom puzzles can be created. Game progress is saved using passwords.

Freedom Force

Freedom Force

Nintendo Entertainment System - Released - April 1, 1988

Players assume the role of an anti-terrorist gunman who must kill terrorists without shooting any of their hostages. The game has different levels, including an airport that has been taken over by the terrorists and a city street. The game does have some blood, but it lacks gore; a small red splotch will appear on the chest of the targets that are hit. The screen scrolls from left to right, with terrorists or hostages popping out of windows and doors. Unlike other shooters, the powerups (being either energy, ammo or weapons) are obtained by shooting the lower-right box when an item appears there.

Galaxy Fight

Galaxy Fight

Sega Saturn - Released - November 22, 1995

As the millennium nears in the far future, a being of ultimate power named Felden will make his appearance in the galaxy. It is unknown whether he comes to destroy all living beings or use his powers for good, but whatever the reason a group of skilled fighters from all corners of the universe have decided to beat each other up in order to face off against him and claim his power. Enter Galaxy Fight, a one-on-one 2D fighter set in the far future and featuring sci-fi characters and settings. In the game itself, you have to select from 8 fighters, each with his unique moveset and stats, and then attempt to defeat the other character in 2 out of 3 matches using your special moves and attacks while avoiding your opponent's strikes. Features single player and 2-player Vs. game modes, secret bosses and bonus rounds.

Galaxy Fight: Universal Warriors

Galaxy Fight: Universal Warriors

Sony Playstation - Released - May 3, 1996

People have prayed to the gods, but the devil descends from the sky. Your mission is to defeat Felden Kryse, ruler of the underworld. The fantastic challenge ferociously unfolds on eight different planets. Screen image changes on-the-fly to zoom in and out based on how the battle unfolds. Use Dash to your utmost advantage, and speed through the field of infinity.

Galaxy Fight: Universal Warriors

Galaxy Fight: Universal Warriors

SNK Neo Geo CD - April 21, 1995

People have prayed to the gods, but the devil descends from the sky. Your mission is to defeat Felden Kryse, ruler of the underworld. The fantastic challenge ferociously unfolds on eight different planets. Screen image changes on-the-fly to zoom in and out based on how the battle unfolds. Use Dash to your utmost advantage, and speed through the field of infinity.

Game no Tatsujin

Game no Tatsujin

3DO Interactive Multiplayer - Released - June 9, 1995

Game no Tatsujin - a collection of board games, common in Asia. This Mahjong Shogi, Reversi, and 5-in-a-row.

Game no Tatsujin

Game no Tatsujin

Super Nintendo Entertainment System - Released - August 11, 1995

Game no Tatsujin ("Game Master") is a board game simulation game that offers four different types of board game. In addition, there are two modes: one that lets the player compete against an invisible CPU opponent that can be customized, and another where the player has to defeat five increasingly stronger CPU players, this time with anime portraits, at their chosen game. The games include: Shogi, a variant of chess that is popular in eastern Asia. Reversi, a game played with Go stones where the player "conquers" any enemy stones that sit between two of their own, flipping them over. The player who covers the board with the most stones at the end wins. Gomoku, a game also played with Go stones where the goal is to place five stones in a row before the opponent can. Mahjong, which in this game is a one-on-one variant rather than the standard four player format. Build a winning hand of tiles and declare victory before the opponent does.

Game no Tatsujin

Game no Tatsujin

Sega Saturn - Released - June 9, 1995

Within Game no Tatsujin are four different classic Japanese board games made by different developers, which are Mahjong, Shogi, Go and Reversi. The board games can be played in three different modes including the Training Mode with five opponents, the Free Battle Mode with progressive levels of difficulty and World Mode with a total of 21 game masters to challenge with the ultimate goal beating them all and earning the award title "Master of the Game".

Game no Tatsujin

Game no Tatsujin

Sony Playstation - Released - June 9, 1995

Game no Tatsujin was also released for the SNES and Saturn consoles. Sunsoft makes a compilation of different board games like mahjong, reversi, igo & shogi. The game modes are free mode, in which the player can play single matches of the 4 board games, a vs mode in which he can choose an opponent and play againts him (or her), and the game also features a World Mode in which the player can play against opponents around the world. Each game mode features different kind of board and pieces.

Game no Tatsujin 2

Game no Tatsujin 2

Sony Playstation - Released - January 10, 1997

Game no Tatsujin 2 was also released for the SNES and Saturn consoles. Sunsoft makes a compilation of different board games like chess, reversi, igo, shogi & backgammon. The game features a Master Mode in which the player can play against the 7 masters of the seven different games. Each game features different kind of board and pieces.

Game no Tatsujin 2

Game no Tatsujin 2

Sega Saturn - Released - March 15, 1996

Game no Tatsujin 2 (ゲームの達人2) is a set of video game interpretations of popular Japanese board games for the Sega Saturn and a sequel to Game no Tatsujin.

Game no Tetsujin: The Shanghai

Game no Tetsujin: The Shanghai

Sega Saturn - Released - October 13, 1995

Game no Tetsujin: The Shanghai ("Iron Man Game: The Shanghai") is a puzzle/board game for the Super Famicom, Saturn, and PlayStation (later released on PlayStation Network), and is based on Shanghai, or mahjong solitaire. It was released exclusively in Japan. The game features three different modes: Classic "Shanghai" Mahjong Solitaire, where the player can remove any two tiles as long as they match and both have a free horizontal side and aren't trapped with a piece on top. "Chinhai" or "Sichuan" Mahjong Solitaire, where the player can only remove paired tiles if they can be connected with an invisible line that bends at a 90 degree angle two times or fewer. This mode features stacked tiles, unusual for games with this variant, but has the benefit of instantly removing any paired tiles that are touching. Shikinjoh, A unique block-pushing mode where the player has an avatar and must make their way to the exit of the board by pushing certain mahjong tiles. When a mahjong tile connects to another like it, both tiles vanish. If it connects to a different tile, it'll change to that tile. Some tiles cannot be pushed, and if a pushable tile connects to one, it too will be immovable and the player may end up trapped. They do not have to remove all the tiles on the board - the only goal is to reach the end. The game's story mode alternates through these three modes, and the player can also play any of the three modes directly from the main menu.

Game no Tetsujin: The Shanghai

Game no Tetsujin: The Shanghai

Sony Playstation - Released - October 13, 1995

Game no Tatsujin was also released for the SNES and Saturn consoles. Sunsoft makes a compilation of different board games like mahjong, reversi, igo & shogi. The game modes are free mode, in which the player can play single matches of the 4 board games, a vs mode in which he can choose an opponent and play againts him (or her), and the game also features a World Mode in which the player can play against opponents around the world. Each game mode features different kind of board and pieces.

Game no Tetsujin: The Shanghai

Game no Tetsujin: The Shanghai

Super Nintendo Entertainment System - Released - October 13, 1995

Game no Tetsujin: The Shanghai ("Iron Man Game: The Shanghai") is a puzzle/board game for the Super Famicom and is based on Shanghai, or mahjong solitaire. It was released on the Super Famicom exclusively in Japan. The game features three different modes: Classic "Shanghai" Mahjong Solitaire, where the player can remove any two tiles as long as they match and both have a free horizontal side and aren't trapped with a piece on top. "Chinhai" or "Sichuan" Mahjong Solitaire, where the player can only remove paired tiles if they can be connected with an invisible line that bends at a 90 degree angle two times or fewer. This mode features stacked tiles, unusual for games with this variant, but has the benefit of instantly removing any paired tiles that are touching. A unique block-pushing mode where the player has an avatar and must make their way to the exit of the board by pushing certain mahjong tiles. When a mahjong tile connects to another like it, both tiles vanish. If it connects to a different tile, it'll change to that tile. Some tiles cannot be pushed, and if a pushable tile connects to one, it too will be immovable and the player may end up trapped. They do not have to remove all the tiles on the board - the only goal is to reach the end. The game's story mode alternates through these three modes, and the player can also play any of the three modes directly from the main menu.

Gremlins 2: The New Batch

Gremlins 2: The New Batch

Nintendo Game Boy - Released - December 21, 1990

CAN YOU STOP THE TERRIFYING MENACE OF THE GREMLINS? Gizmo is trapped inside Clamp Centre by the evil Gremlins!. Your mission, Help him battle his way to the Control Center and rid the city forever of the Gremlin menace. It's not going to be easy. You'll have to use cunning and wits to survive with only the weapons you find inside Clamp Centre... matches, tomatoes, and a homemade bow and arrow. But, if you are skilled with the punching bag, you can earn an extra Gizmo in the bonus round. Use your weapons wisely, however, since you'll need all the help you can get to defeat the Gremlins. This game has all the traps, mazes, and lightning quick moves to push your skills to the limits. And it has graphics that seem to come alive on the screen. Gremlins. Stopping them is not going to be easy! Don't say we didn't warn you.

Gremlins 2: The New Batch

Gremlins 2: The New Batch

Nintendo Entertainment System - Released - October 1, 1990

Gizmo is trapped inside Clamp Centre by the evil Gremlins. Your mission? Help him battle his way to the control center and rid the city forever of the Gremlin menace! It's not going to be easy. You'll have to use cunning and wits to survive with only the weapons you find inside Clamp Centre... matches, a flashlight, tomatoes, and a homemade bow and arrow. But, if you're lucky, the door to Mr. Wing's Magic Shop may mystically appear... and let you buy some very special - and powerful - items to help you. This game has all the traps, mazes, and lightning quick moves to push your skill to the limits. And it has graphics that seem to come alive on the screen. Gremlins. Stopping them is not going to be easy. Don't say we didn't warn you!

Hashire Hebereke

Hashire Hebereke

Super Nintendo Entertainment System - Released - December 22, 1994

Hashire Hebereke ("Run Hebereke") is an isometric racing game from SunSoft that features Hebereke, Sukezaemon, O-Chan and the rest of Hebereke's friends. The player must race across a course hitting three checkpoints before returning to the starting line to move onto the next lap. The courses all have different layouts and the player must use the D-pad to turn their character mid-sprint, often causing them to veer strongly from one side to the other. In the single-player the player, as Hebereke, has to challenge every other character on their respective courses. Characters have distinctive strengths and weaknesses that the player needs to ascertain in order to defeat them. Players can also acquire items that can help them out by running over certain spots on the course, similar to Super Mario Kart, and can collect multiple items and switch between them. The game also includes a tag mode and bonus rounds that involve getting chased in a circle by a giant boulder.

Hebereke No Oishii Puzzle Wa Irimasenka

Hebereke No Oishii Puzzle Wa Irimasenka

Super Nintendo Entertainment System - Released - August 31, 1994

A multiplayer party game in which players have to make it to the end of the board completing mini-games as they go. These mini-games include: completing crosswords; identifying a specific variation of a character (e.g. spiky ears, different coloration) within a sea of clones; identifying differences between two similar pictures; completing jigsaw puzzles; and others. In the single-player mode, the player has to successfully complete these puzzles before the time limit expires, otherwise they'll lose a life. The game features SunSoft's menagerie of Hebereke mascot characters first introduced in the NES game Ufouria: The Saga. The four characters of that game - Hebereke (Bop Louie), O-Chan (Freeon-Leon), Sukezaemon (Shades) and Jennifer (Gil) - are joined by a human friend for the multiplayer mode. Other Hebereke characters cameo in the mini-games.

Hebereke's Popoitto

Hebereke's Popoitto

Super Nintendo Entertainment System - Released - September 30, 1995

Wowwww! Wheeee! The ultimate puzzle game, starring the eight unique Hebereke characters! Play against the computer or take on a friend for non-stop Hebereke fun! Line up four or more Popoons and Poroporo characters of the same color to make them disappear. Use the special color combo attacks to make Popoons and Poroporos pour into your opponent's area! Be the first to get rid of all your Poroporos to win!

Hebereke's Popoon

Hebereke's Popoon

Super Nintendo Entertainment System - Released - December 22, 1993

Match your wits against the characters in this fascinating puzzle! Attack your enemies with a Special Attack! In this puzzle game, you eliminate falling Popoons by skillfully combining them. Eliminate them just right and the Special Attack will explode onto your enemy!

Hissatsu Pachinko Boy CR Monster House

Hissatsu Pachinko Boy CR Monster House

Nintendo Game Boy Color - Released - March 31, 2000

Hissatsu Pachinko Boy CR Monster House is a Miscellaneous game, published by SunSoft, which was released in Japan in 2000.

Hissatsu Pachinko Collection

Hissatsu Pachinko Collection

Sega Saturn - Released - January 19, 1996

Hissatsu Pachinko Collection (必殺パチンココレクション) is a set of pachinko games for the Sega Saturn.

Hissatsu Pachinko Collection

Hissatsu Pachinko Collection

Super Nintendo Entertainment System - Released - October 21, 1994

Hissatsu Pachinko Collection (translates as "Certain Death Pachinko Collection"; however, Hissatsu is most commonly seen in the idiom "Ikken Hissatsu", or "one-shot, one-kill", meaning "take the opportunity when it presents itself") is the first of four Super Famicom games based on playing virtual recreations of real-life pachinko games in various parlors. The game was originally released in late 1994 for the Super Famicom, and was joined by three sequels across the next two years (two in 1995, one in 1996). In early 1996, this game was released on the Sega Saturn with various CD enhancements.

Hissatsu Pachinko Collection 2

Hissatsu Pachinko Collection 2

Super Nintendo Entertainment System - Released - March 24, 1995

Hissatsu Pachinko Collection 2 ("Sure-Fire Pachinko Collection 2") is a pachinko simulation game from SunSoft and part of their Hissatsu Pachinko Collection series on the Super Famicom, of which this is the second game of four. The game adopts a familiar format of having the player start in their apartment and move around the city's pachinko parlors to make a fortune on the machines. Each machine has different tricks associated to payouts, and it's down to the player to find and exploit them.

Hissatsu Pachinko Collection 3

Hissatsu Pachinko Collection 3

Super Nintendo Entertainment System - Released - November 2, 1995

Hissatsu Pachinko Collection 3 ("Sure-Fire Pachinko Collection 3") is a pachinko simulation game from SunSoft and part of their Hissatsu Pachinko Collection series on the Super Famicom, of which this is the third game of four. Hissatsu Pachinko Collection 3 features a credit on its title screen for Nifty Serve, a telecommunications company in Japan, as well as Daiichi, a pachinko machine manufacturer. As with previous games, there is a story mode that has the player moving from their apartment to various pachinko parlors in order to make a fortune.

Hissatsu Pachinko Collection 4

Hissatsu Pachinko Collection 4

Super Nintendo Entertainment System - Released - August 30, 1996

Hissatsu Pachinko Collection 4 ("Sure-Fire Pachinko Collection 4") is the fourth and final game in SunSoft's Hissatsu Pachinko Collection. As with the previous three games in the series, it features a life sim element and a number of virtual approximations of real-life pachinko machines that were in operation at the time. The previous game used machines from Daiichi, but this one uses Kyouraku's output instead. Kyouraku is best known from Telenet Japan's own "virtual pachinko" series Parlor! Parlor!. Nifty Serve, a Japanese internet service provider, also appears in the game.

Hissatsu Pachinko Station

Hissatsu Pachinko Station

Sony Playstation - Released - September 13, 1996

Pachinko machines are Japanese slot gambling machines used for amusement and prizes. Although pachinko machines were originally strictly mechanical, modern pachinko machines are a cross between a pinball machine and a video slot machine. Hissatsu Pachinko Station features 7 different pachinko machines. The game also features a story mode in which the player takes the role of a gambler that goes around town playing the different pachinko machines in the 3 pachinko places to win new prizes. "Dance Dance 2" and "CR Big Solotter" are two models from the first company. From Fuji Shoji, there are 6 models of "Allen", "Arrangeman", "Excite", "Sunrise", "Ebisu III" and "Vanguard", and 8 models of old-fashioned popular models that are hard to beat now. The mode is "Necessary pachinko mode" which increases the possession money by capturing the base, "Sudara's ambition mode" to advance the game in the adventure format,

Hissatsu Pachinko Station 10: EX Jack 2000 & Super Dragon

Hissatsu Pachinko Station 10: EX Jack 2000 & Super Dragon

Sony Playstation - Released - October 19, 2000

Hissatsu Pachinko Station 2

Hissatsu Pachinko Station 2

Sony Playstation - Released - December 25, 1997

Hissatsu Pachinko Station 3: Genshijin ga Ippai

Hissatsu Pachinko Station 3: Genshijin ga Ippai

Sony Playstation - Released - March 11, 1999

Hissatsu Pachinko Station 4: Hero Tachi no Chousen

Hissatsu Pachinko Station 4: Hero Tachi no Chousen

Sony Playstation - Released - July 27, 2000

Hissatsu Pachi-Slot Station 4 is a pachinko slot machine simulator that features 2 pachinko slot machines (New Pulsar & Hot Rod) made by Yamasa.

Hissatsu Pachinko Station 5: Deramaitta & Irete Nanbo

Hissatsu Pachinko Station 5: Deramaitta & Irete Nanbo

Sony Playstation - Released - June 10, 1999

Hissatsu Pachinko Station 5 - Deramaitta & Irete Nanbo features 5 different pachinko machines (Deramaitta & Irete Nanbo models) with different levels of zooms. The game also features a story mode in which the player takes the role of a gambler that got to rescue his girl becoming the best pachinko gambler in town and earning enough credits to rescue her paying the kidnappers.

Hissatsu Pachinko Station 6: Gakideka & Jamaica

Hissatsu Pachinko Station 6: Gakideka & Jamaica

Sony Playstation - Released - July 1, 1999

Hissatsu Pachinko Station 7: CR Chumy House XL & CR Battle Hero V & Fine Play

Hissatsu Pachinko Station 7: CR Chumy House XL & CR Battle Hero V & Fine Play

Sony Playstation - Released - November 25, 1999

Hissatsu Pachinko Station 8: Kamashi no Kin-chan & Soreyuke Hama-chan

Hissatsu Pachinko Station 8: Kamashi no Kin-chan & Soreyuke Hama-chan

Sony Playstation - Released - March 30, 2000

Hissatsu Pachinko Station 9: Ushiwaka to Lemi

Hissatsu Pachinko Station 9: Ushiwaka to Lemi

Sony Playstation - Released - June 8, 2000

Hissatsu Pachinko Station Classic: Fukkatsu! Natsukashi no Meiki-tachi

Hissatsu Pachinko Station Classic: Fukkatsu! Natsukashi no Meiki-tachi

Sony Playstation - Released - March 25, 1999

Hissatsu Pachinko Station Now 2: Yattaze Ippatsu Tsumo Tsumo Tengoku

Hissatsu Pachinko Station Now 2: Yattaze Ippatsu Tsumo Tsumo Tengoku

Sony Playstation - Released - December 22, 1999

Hissatsu Pachinko Station Now 3: Youkai Engei

Hissatsu Pachinko Station Now 3: Youkai Engei

Sony Playstation - Released - February 3, 2002

Hissatsu Pachinko Station Now 4: Ore wa Nekketsu Bouken Ou da!!

Hissatsu Pachinko Station Now 4: Ore wa Nekketsu Bouken Ou da!!

Sony Playstation - Released - July 6, 2000

Hissatsu Pachinko Station Now 5: GeGeGe no Kitarou

Hissatsu Pachinko Station Now 5: GeGeGe no Kitarou

Sony Playstation - Released - July 19, 2000

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