Flair Software Ltd.

1869

1869

Commodore Amiga - Released - 1993

1869 is a strategy and economics trading game developed by the Austrian company Max Design GesMBH and published by Flare Software for Amiga OCS/ECS/AGA series of computers in 1993. You cannot beat the feeling of power money brings, and there is plenty of money to be made in the A1200 version of 1869. It is the late 19th Century and the world is wracked with civil wars and international conflicts. In many ways, there has never been a more exciting time to launch a business venture. You play the owner of a fledgling shipping company and you have to use your skills as a tactician and businessman to exploit the various trading situations around the world. If you succeed then your business expands, but if you fail, you could end up losing more than just your livelihood. The A1200 version of this game does not actually seem to be that much different from the original version – you get the same brief animation sequences and humorous interludes. You even listen to the same irritatingly nautical chip music. However, 1869 can be best appreciated in multi-player mode with you and up to three other pals battling it out for the ultimate control of the high seas. If you're heavily into 19th century nautical history, or play on an Amiga with other enlightened beings, and the idea of pretending to be a hard-nosed, back-stabbing, scrupulous capitalist appeals to you, then go buy this game. Just be prepared to play like a real Thatcherite.

Dangerous Streets

Dangerous Streets

Commodore Amiga - Released - 1993

Dangerous Streets is a colorful sprite-based fighting game in the vein of Street Fighter II. Its eight characters are diverse, ranging from fashion models to a bizarre monster "custodian". In addition to a two-player mode, the game also features single matches against the CPU and a tournament mode. The control scheme consists of the standard weak, medium and strong punches/kicks, and both keyboard and joystick controls are supported.

Double Agent

Double Agent

Commodore Amiga - Released - 1996

Double Agent is an enhanced clone of well known 8-bit computers hit Spy vs. Spy. The game features numerous missions where players compete with each other in the execution of the assignment. The tasks require carrying out specific actions before you can escape from the building. In each location various items (heavy ball, electrical device, lit cigar) can be found that can be used for setting creative booby traps inside plants, desks, file cabinets and other furniture. All traps can be disarmed with objects found in the rooms. Contact with a trap takes some of the energy. Another difficulty is the third agent that appears after some time pledging traps and attacking the other two. Each agent has a shotgun, which can be used against the enemy. Death means the loss of all items and moves the agent to the initial position.

Elvira: The Arcade Game

Elvira: The Arcade Game

Commodore 64 - Released - 1991

A platform game starring the well-known Mistress of the dark popularised by Horror Soft's RPGs, Elvira: The Arcade Game consists of two worlds: fire and ice. The two huge levels have much in common. There are many weapons and power-ups that Elvira can pick up. Elvira will have to kill many different enemies.

Oscar

Oscar

Commodore Amiga CD32 - Released - 1993

Oscar is a platform game that was released on Amiga, Amiga CD32, and MS-DOS in 1993, and on SNES in 1996. It was developed and published by Flair Software. The first CD32 version was bundled with the CD32 console on the same disc as the puzzle game Diggers. The player controls a character named Oscar through seven Hollywood-themed levels collecting Oscars. This version is the NTSC stand-alone version.

Plazma Ball

Commodore 64 - Released - 1990

Plazma Ball is a tactical, turn-based American Football game. Each team has 16 athletes (eleven on the field) and in each round, the player may move between zero and all of them. Other options are blocking another athlete or setting up a ball throw (if it is in possession). Before the match starts, both players also have the opportunity to set up their teams within an 50 yards radius. The outcomes of throwing attempts and fights between athletes are calculated from their statistics. The game is played within a league of four divisions (four teams each) and up to two players can take control over one team each.

Race Mania

Race Mania

MS-DOS - Released - 1996

Race Mania brings you fast and furious 3D action racing. In this racing game there is no such thing as fair play. Bump and smash your opponent racers off the track. Up to 8 human players can join the racing action. Split-screen mode for 2 players is possible. It includes 20 exciting tracks and 10 different cars. Racing management: You can buy and sell cars and repair them. Create your own tracks with an included track editor. Create own racing leagues or choose one from the ten existing ones. Choose your style of play: Peaceful, Normal or Brutal.

Rally Championships

Rally Championships

MS-DOS - Released - 1994

In the game you buy one of the best rally cars, like Lancia Delta of Toyota Celica, drive it on different locations in time race. Driving on the track using accelerator, you collect money and other items. After the qualification you drive on a track to win a race and to get a prize. After that you can repair, improve, or even change your car using your money. The main goal is to win all championships.

Trolls

Trolls

Commodore 64 - Released - 1993

This platform game features the small blue-haired cutesy creatures that were popular around the time (although surely not with most computer game buyers?). You play a Troll roaming the levels in the hope of rescuing as many baby trolls as possible - each level gives you a set minimum to retrieve before you can leave via the Pigstop. Initially you have no weapons, and contact with the nasties costs you energy, but a Yo-Yo can be collected, which can be used not only to kill enemies, but also to smash blocks away and open up paths, and even (with practice) tied to a ledge to allow you to swing across a gap. Throughout the levels you will find the letters B,O,N,U,S and G released from bonus balloons or on killing an enemy - if at the end of a level your letters spell out Bonus or Bogus you go to the appropriate extra level. The former has a chance to gain extra lives, the latter must be escaped quickly to avoid losing a life.

Turn n Burn

Turn n Burn

Commodore 64 - Released - 1991

Turn n Burn is a simple space shooter. The player moves over the one-screen levels and shoots everything which moves. After all enemy formations (either a snake formation out of smiley faces or alien ships moving downwards) are killed, the next level is reached. Collecting power ups which are left behind by dead hostiles reward certain advantages, e.g. a shield. If the screen is left from one side, the ship appears at the opposite side of the screen.

Whizz

Whizz

Commodore Amiga - Released - 1994

Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.

Winter Supersports 92

Winter Supersports 92

Commodore 64 - Released - 1992

Winter Supersports 92 is a sports game with eight events from the Winter Olympiad. The basic goal is to participate in all events in a row (events can be deselected, though) and the player with the most points is the winner. If multiple players participate, two of them are playing at the same time on a split-screen. Then the next batch of two starts. Downhill Skiing, Giant Slalom, Pro Ski Challenge are downhill courses in which the player has to circuit obstacles. The Bale Jumping and Speed Skating events require the player to alternate pressing left and right while keeping a rhythm. Bobsled and Luge are also similar to each other: the athletes are shown from behind and the player has to steer the bob/luge. The bob additionally has a brake. Skidoo Racing consists of a top-down course which needs to be completed as fast as possible. Only a part of the course is shown at a time; the screen scrolls.

Winter Supersports 92

Winter Supersports 92

Commodore Amiga - Released - 1992

Winter Supersports 92 is a sports game with eight events from the Winter Olympiad. The basic goal is to participate in all events in a row (events can be deselected, though) and the player with the most points is the winner. If multiple players participate, two of them are playing at the same time on a split-screen. Then the next batch of two starts. Downhill Skiing, Giant Slalom, Pro Ski Challenge are downhill courses in which the player has to circuit obstacles. The Bale Jumping and Speed Skating events require the player to alternate pressing left and right while keeping a rhythm. Bobsled and Luge are also similar to each other: the athletes are shown from behind and the player has to steer the bob/luge. The bob additionally has a brake. Skidoo Racing consists of a top-down course which needs to be completed as fast as possible. Only a part of the course is shown at a time; the screen scrolls.

Scroll to Top