Digital Integration

Airstrike USA

Airstrike USA

Atari ST - Released - 1990

Airstrike USA is an arcade action flight game, where you fly the ATF (Advanced Tactical Fighter) on various missions around the world. Missions include destroying enemy submarines, radars, aircraft, bases etc. In the game you watch your ATF from behind with an very simplified instrument panel at the bottom of the screen.

ATF: Advanced Tactical Fighter

ATF: Advanced Tactical Fighter

Commodore 64 - Released - July 15, 1988

The display is a third-person view showing the player's ATF, which remains stationary on screen as the scenery scrolls past it, which takes up most of the screen. A head-up display is superimposed on the main screen; this shows engine thrust, the ATF's speed, ground height and altitude, along with the missile system available, direction of flight and a target's range and bearing. The right-hand side is devoted to the "on-board flight computer" which shows enemy positions on a world map, the status of weapon systems and the ATF itself. Above the flight computer display is a panel which shows...

ATF: Advanced Tactical Fighter

ATF: Advanced Tactical Fighter

Sinclair ZX Spectrum - Released - 1988

ATF (Advanced Tactical Fighter) is a computer game released in 1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration. The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game.[1] The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of...

Bobsleigh

Bobsleigh

Commodore 64 - 1987

Ever wanted to go to the Winter Olympics? If you've always wanted to operate a bobsleigh team and even participate in the races, then this is the game for you. The game starts off with the management side of things including training the team, buying equipment, and keeping those finances from the red. If you go bankrupt then it's game over. Going bankrupt can happen from spending too much money, crashing, or poor finishes. When you start the race or season then it's time to start racing. The game is viewed from inside the bob behind the driver and brakeman. You steer the bob left and right...

Extreme

Extreme

Sinclair ZX Spectrum - Released - 1991

Your task in Extreme essentially involves wiping out alien pirates, across 3 distinct sections. This was essentially a spare-time pet project, so you would expect some of the most advanced graphics and special effects you'll ever see on a Spectrum. The first level involves flying around in a ship shooting out aliens, with contact depleting your energy (and causing the screen border to flash). The second section involves travelling underwater, running into landmines to set off explosions to kill surrounding enemies. The final part sees you travelling through a building in a huge droid,...

F-16 Combat Pilot

F-16 Combat Pilot

Sinclair ZX Spectrum - Released - 1991

True to the aircraft’s flexibility, you pilot the F-16 in assignments as diverse as dogfights, bombing raids or reconnaissance missions. It is up to you to plan your flight route by setting waypoints on the tactical map prior to take-off; you can also (but need not) select the armament of your plane. When you have accumulated enough flight experience, you may command entire squadrons in the fictional Operation Conquest campaign, a simple simulation of an entire war theater that already hinted at what would later become DI’s Virtual Battlefield.

F-16 Combat Pilot

F-16 Combat Pilot

Commodore 64 - 1990

True to the aircraft’s flexibility, you pilot the F-16 in assignments as diverse as dogfights, bombing raids or reconnaissance missions. It is up to you to plan your flight route by setting way-points on the tactical map prior to take-off; you can also (but need not) select the armament of your plane. When you have accumulated enough flight experience, you may command entire squadrons in the fictional Operation Conquest campaign, a simple simulation of an entire war theater that already hinted at what would later become DI’s Virtual Battlefield. It is considered as one of the first combat...

F-16 Combat Pilot

F-16 Combat Pilot

Amstrad CPC - Released - 1991

True to the aircraft’s flexibility, you pilot the F-16 in assignments as diverse as dogfights, bombing raids or reconnaissance missions. It is up to you to plan your flight route by setting waypoints on the tactical map prior to take-off; you can also (but need not) select the armament of your plane. When you have accumulated enough flight experience, you may command entire squadrons in the fictional Operation Conquest campaign, a simple simulation of an entire war theater that already hinted at what would later become DI’s Virtual Battlefield. F-16 Combat Pilot allows multiplayer duels via...

Fighter Pilot

Fighter Pilot

Sinclair ZX Spectrum - Released - 1983

If you have ever hesitated over buying a flight simulation program on the grounds that it will be too slow to make an interesting game, Fighter Pilot will probably change your attitude (or should that be altitude)? This simulation moves at 802 knots (at sea level, full reheat) and can create total panic at a moment's notice! The game allows one player to control a jet fighter plane in several modes, which include landing, taking-off and air-to-air combat. Your machine is a McDonnell Douglas F15 Eagle with 2 Pratt & Whitney F 100-PW-100 turbofan power plants, and the program writers claim...

Fighter Pilot

Fighter Pilot

Commodore 64 - Released - 1984

An area of 15000 square miles is incorporated into this combat flight simulation from specialists Digital Integration. A full cockpit view is recreated, including gauges for airspeed and vertical speed. You can take off, land and shoot it out, with full practice modes on offer. Blind flying, cross winds and air turbulence are modeled accurately and can be used for a more advanced flying experience. A map is built in, as is full recreation of the targeting facilities of a F15.

Speed King

Speed King

Commodore 64 - Released - 1985

Speed King is a motorbike racing game that allows you to race or practise on one of ten famous tracks like Silverstone, Monza and Daytona. Before you race you can choose the amount of laps (two, four or six) and your skill level (Novice, Champion or Pro). The race has a 3rd person perspective as you watch from behind your rider and try to beat 19 other riders. The joystick is used to control your bike. Besides controlling your speed you also have six gears which need to be changed manually. Once you have finished a race the lap-times are saved and it's time to choose another track..

Tornado

Tornado

Commodore Amiga - Released - 1994

A detailed flight sim of the Tornado strike fighter. Features high-speed, low-altitude precision bombing runs over a battlefield full of active friendly and enemy air and ground units. Allows you to utilize all the complex avionics in both positions of the two-man cockpit. Campaign mode contains a full-featured mission editor. The editor contains a dynamic battlefield map, which reflects the results of your latest missions. If you plan and execute a mission against a SAM site, it will be gone in the next planning session. The editor allows you to plot and synchronize attacks consisting of...

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