A&F Software

180 Darts

180 Darts

BBC Microcomputer System - Released - 1983

A darts simulation in which you can play standard games such as 301, 501 and so on. You can also play Round the Clock, Shanghai, or Noughts and Crosses.

Agent Orange

Agent Orange

Sinclair ZX Spectrum - Released - 1987

Agent Orange is a horizontally scrolling top down view shoot-em-up. Eight planets have been infected by a strange weed planted by an alien life form. The weed is sucking the life out of the planet and needs to be destroyed. You control a ship with Agent Orange on board which when planted will kill the weed. When you land on a planet you can see the killer weed growing. Alien fighters try and stop you sowing Agent Orange. Any fighter destroyed leave behind a seed. Collect the seeds but be careful as carrying too many seeds cause your ship to crash. You can move the screen left and right....

Chuckie Egg

Chuckie Egg

BBC Microcomputer System - Released - 1983

In the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game Donkey Kong. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however. There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and...

Chuckie Egg

Chuckie Egg

Acorn Electron - Released - 1984

This game was released on the Electron originally by AnF Software in 1984 and re-released in 1988 on the PnC (Pick and Choose) label. In the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game Donkey Kong. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings...

Chuckie Egg

Chuckie Egg

Atari 800 - Released - 1984

In the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game Donkey Kong. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however. There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2,...

Chuckie Egg

Chuckie Egg

Dragon 32/64 - Released - 1983

In the game you play Hen House Harry who has to collect 12 eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however. There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and so on. However, on the second time around the ducklings that can use the platforms and...

Chuckie Egg

Chuckie Egg

Microsoft MSX - Released - 1985

In the game you play Hen House Harry who has to collect 12 (a dozen) eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts (or elevators), and are thus similar to those in classic platform game Donkey Kong. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however. There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and...

Copter Capers

Copter Capers

BBC Microcomputer System - Released - 1984

While on a routine rescue mission you encounter abnormal turbulence which transports you back in time to the wartime Atlantic Ocean. Not only do you have to pick up the survivors but you must also avoid being hit by enemy craft of an earlier generation.

Cylon Attack

Cylon Attack

BBC Microcomputer System - Released - 1983

The object of the game was to blow up all the attacking Cylon Ships and then return to your mothership. You had a limited amount of Fuel, and in most of the later 'Attack Waves', you would have to return to refuel. Some of the more interesting aspects to the game were the fact that larger 'saucer' type ships would spawn drone ships, and collectively they would all attack your mothership when you refueled. Should your mothership lose all her shields, that's game over. Should you lose all your shields, then that's Game Over too.

Cylon Attack

Cylon Attack

Acorn Atom - Released - 1982

Cylon Attack is a pseudo 3D space shooter played from a first-person perspective and clearly based on the American TV series Battlestar Galactica where the Cylon race is featured, but not carrying an official license. The player is the only interceptor pilot on an Earth supply mothership. He has to survive the different attack waves of the enemies while defending the ship. At the start of each wave he is launched in a fighter ship and needs to destroy all enemies to survive the wave, while flying around freely. There is only a limited amount of fuel available, but the player can return to...

Cylon Attack

Cylon Attack

Acorn Electron - Released - September 1, 1984

A 3D space battle. You are an interceptor pilot on board an earth supply ship, taking vital reinforcements to a beleagured planet. The Cylons have found out all about the mission and are determined to stop your ship at all costs. Aboard the mother ship is earth's latest weapon - if you succeed, it will drive the Cylons back to their planet. Features Launch and landing sequences Long range radar Climb and turn instruments Fuel Screens and laser weapons Hall of fame, and Top score save/load routines

Kamakazi

Kamakazi

3DO Interactive Multiplayer - Released - May 1, 1984

Fast or slow, skill and speed are needed to beat the enemy aircraft attack determined to destroy your base. Skill and speed are needed to avoid being hit by enemy aircraft.

Orpheus

Orpheus

BBC Microcomputer System - Released - 1985

In Orpheus (aka Orpheus and the Underworld) you control a canoe, and have to manoeuvre through a river, against its current, around rocks, and all the time you have to evade the river monsters which get in the way. You win each level by collecting the five shields.

Screaming Abdabs

Screaming Abdabs

Dragon 32/64 - Released - 1985

This is a Miner clone, consisting of 35 screens. You get five lives plus a bonus life at 5,000 points. Features include moving and collapsing platforms, electric walls, transporters, moving beams, switches, and everyday objects turned mutant such as screws, televisions and scissors.

Xeno

Xeno

Amstrad CPC - Released - 1986

Xeno is a futuristic sport resembling Air Hockey. Each of the two players (the second being either human or computer controlled) controls a ground skimmer, which is aiming to hit a puck so as to knock it into their opponent's goal. This is done in a turn-based manner, in which each player controls a movement line which sets up their intended move before it is enacted. The arena is surrounded by walls, so rebounds (of both the puck and the skimmers) have to be factored into your shot selection. You are not required to hit the puck with a shot, so some shots can be defensive-minded. You can...

Xeno

Xeno

Sinclair ZX Spectrum - Released - 1986

Xeno is a 1986 video game for the ZX Spectrum, Amstrad CPC and Commodore 64 in which players take turns attempting to knock a ball between two goal posts.

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