Pocket Money Software

A Tangled Tale

A Tangled Tale

Sinclair ZX Spectrum - Released - 1985

A Tangled Tale is a text adventure heavily inspired by Alice in Wonderland, it was developed and originally self-published by D. Watson in 1985, it was later re-released by Pocket Money Software in the same year.

Bandito

Bandito

Dragon 32/64 - Released - 1984

Bandito is a simulation of a one-armed bandit, with some bells and whistles. Starting out with £1, you pay 10 pence for each pull at the bandit's arm. Depending on what comes up, you may be able to ”hold” some of the cylinders in order to increase chances of a winning combination. On some occasions, or when you get three lemons, you can ”nudge” the cylinders to piece together a winning line. Finally, it is possible to ”gamble” with your bonus, or to simply collect it as it is.

Bubble Buster

Bubble Buster

Dragon 32/64 - Released - 1984

The player tries to catch bubbles falling form the top of the screen with a series of 5 buckets. The buckets move horizontally at the bottom of the screen. As bubbles fall from the top, they disappear off the screen. If the player misses a bubble, they lose a bucket. All buckets lost, and it's game over. When all bubbles drop, a new series of bubbles appear at the top of the screen.

Crazy Painter

Crazy Painter

Commodore 64 - Released - 1984

Crazy Painter is a non-violent action game where levels are won by painting the entire black game screen green. The paint brush is controlled through the joystick or keyboard keys. Once the entire screen is painted, the player needs to hit the space bar or the joystick fire button to register completion. There are also various hazards. Dogs cross the screen undoing your work with their paws and need to be painted over. A turpentine bucket needs to be painted over as well, but only when it is not flashing or you lose a brush. Snakes chase the brush and need to be lured into turpentine buckets, and crazy paint eater licks up all your paint. By removing hazards, points are earned. After each completed level a challenge screen appears with a different type of level, usually with a large amount of enemies, where additional points are earned until time runs out. The game supports two players and has ten different skill levels. The later TRS-80 CoCo version, on which the QL and Dragon versions are based, is similar in design with some small differences. Next to the addition of more colour, there are small changes to the interface. There are hazards that wipe your can of paint, forcing you to go back to the bottom left side of the screen to grab a new one. The game also speeds up with each level. There is no challenge screen after each level, but instead after every four. In those you need to prevent paint from dripping down by using a scraper. In the Dragon version you can select three screen colours: black, buff or green, and there are eight skill levels. You start the game with four pots of paint and five brushes.

Data Fall

Data Fall

Dragon 32/64 - Released

Data Fall is a 1-player arcade game for the TRS-80 CoCo. The player controls a series of horizontally moving buckets at the bottom of the screen to try to catch pieces of data as they fall from the top. Each piece missed causes 1 of the 5 buckets to disappear. Data progressively falls at a faster rate, and if the player misses 5 items, it's game over.

Dragon Slayer (Pocket Money)

Dragon Slayer (Pocket Money)

Sinclair ZX Spectrum - Released - 1984

Dragon slayer is a text adventure where you must slay the dreaded, evil Silver Dragon and its cohorts, the Red Goblins. In order to do so, you also need the protection of the pendant of the warlock Rexel. Alas, it has been stolen... The inlay simply gives your task as: "To be the hero you have to kill dragons and evil wizards for a great prize."

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