Alligata Software

ABM

ABM

BBC Microcomputer System - Released - 1982

Defend your seven cities against attack from wave after wave of random nuclear missiles. To destroy a missile you must position yourself on a suicidal intercept path and then wait for it to come into your sights. The only chance left then is to press your fire button. The laser power, refreshed from your capital city, is the protection that will save your universe from certain destruction. The higher your level of skill, the more demanding your mission becomes. Missile numbers increase and then split into multi war-heads until the inevitable happens and your capital city is destroyed by the...

Addicta Ball

Addicta Ball

Microsoft MSX - Released - 1987

Addicta Ball is a Breakout clone with a twist. Players control a paddle to break down a wall of different block by bouncing a ball against them, but instead of removing them to clear a level, players need to make a path for the paddle to pass through. As time goes on, the bricks move lower down the screen so the path needs to be created as long as there is an opportunity. The game is over when the bricks hit the paddle. There are different kinds of power-ups, weapons, a thruster to move over the screen, and a barrier at the bottom of the screen that prevents the ball from disappearing, but...

Addictaball

Commodore Amiga - Released - 1988

Addictaball is a Breakout clone with a twist. Players control a paddle to break down a wall of different block by bouncing a ball against them, but instead of removing them to clear a level, players need to make a path for the paddle to pass through. As time goes on, the bricks move lower down the screen so the path needs to be created as long as there is an opportunity. The game is over when the bricks hit the paddle. There are different kinds of power-ups, weapons, a thruster to move over the screen, and a barrier at the bottom of the screen that prevents the ball from disappearing, but...

Blagger

Blagger

Microsoft MSX - Released - 1984

Blagger is a platform game created by Antony Crowther and released by Alligata for the Commodore 64 and BBC Micro computers in 1983, Acorn Electron, Amstrad CPC (through Amsoft) and MSX in 1984 and Commodore 16/Commodore Plus/4 in 1985. In some countries this game was released under the name Gangster. The gameplay is similar to that of Manic Miner, also released in 1983. A sequel, Son of Blagger, was released in 1984 with a third and final title Blagger Goes to Hollywood released in 1985.

Blagger

Blagger

Acorn Electron - Released - July 9, 1984

Follow the exploits of Roger the Dodger, master burglar, as he works his way through numerous buildings - searching for the golden keys, robbing safe after safe but always on the alert to the many obstacles and alarm systems and those spooky, cooky nightwatchmen. When one screen is cleaned out you move on to the next level in an endless pattern of banks, shops and houses. 20 screens, 4 lives

Blagger (Enhanced version)

Blagger (Enhanced version)

Microsoft MSX - Released - December 19, 2017

Blagger enhanced version with the following improvements: - Screen 2 colored graphics. - Some little graphic designs enhancements. - Multicolor sprites. - Every 5 levels a checkpoint is saved in memory. You don't need to restart every time from level 00!. - Suicide key. - Works in 8KB RAM MSX machines. - ...and all packed in a 16KB ROM.

Boy Racer

Boy Racer

Amstrad CPC - Released - 1987

Bumper Bundle

Bumper Bundle

Acorn Electron - Released - September 1, 1985

Comprises: Bug Blaster (Alligata), Crown Jewels (Alligata), Hell Hole (Alligata) and Lunar Rescue (Alligata)

Chichen Itza

Chichen Itza

BBC Microcomputer System - Unreleased - 1984

Chichen Itza was programmed by Simon Oliver for Alligata but was never actually released.

Contract Bridge

Contract Bridge

Acorn Electron - Released - July 1, 1984

Contract Bridge is a sophisticated bridge game for the single player, where all other three hands are bid and played by the computer. The ideal opportunity for uninterrupted bridge tuition or polishing up on your playing technique.

Contract Bridge

Contract Bridge

BBC Microcomputer System - Released - 1983

A computer game version of the card game Bridge. This is a single player game, where the other three hands are bid and played by the computer.

Contract Bridge

Contract Bridge

Microsoft MSX - Released - 1984

Contract Bridge is a Miscellaneous game, developed and published by Alligata Software, which was released in Europe in 1984

Cosmic Asteroids

Cosmic Asteroids

BBC Microcomputer System - Released - 1983

An Asteroids clone in which you must blast the asteroids and also fight the alien spaceships.

Cyrus II

Cyrus II

Microsoft MSX - Released - March 2, 1986

Cyrus II Chess is a chess program, it is the sequel to the acclaimed Cyrus which was released in 1982. This game has most of the features of the earlier game. The board can be viewed in top-down mode or in a 3D isometric mode with the player being able to switch between the two by pressing the ESC key. There are twelve skill levels, level 1 - 9 affect the time the player has to make their move from just 2 seconds per move at level 1 through to a maximum of 3 minutes at level 8. The other three skill levels are Adaptive where Cyrus plays at the same rate as its opponent, Infinite where Cyrus...

Cyrus II: The Grand Master

Cyrus II: The Grand Master

Commodore 64 - Released - 1987

Cyrus II Chess is a chess program, it is the sequel to the acclaimed Cyrus which was released in 1982. This game has most of the features of the earlier game. The board can be viewed in top-down mode or in a 3D isometric mode with the player being able to switch between the two by pressing the ESC key. There are twelve skill levels, level 1 - 9 affect the time the player has to make their move from just 2 seconds per move at level 1 through to a maximum of 3 minutes at level 8. The other three skill levels are Adaptive where Cyrus plays at the same rate as its opponent, Infinite where Cyrus...

Damsel in Distress

Damsel in Distress

Commodore 64 - Released - 1983

A Damsel in Distress needs rescuing by yourself, and so in this single screen platform game, you must get around the screen to reach her over various levels. As you move around the screen, you must collect all the objects on the screen before you can get to the Damsel. You are unable to fall or move off a platform from any height so you must follow a route that allows you to jump from platform to platform to collect all the items. There are various creatures that are on screen and when you land on their platform, they start moving and need avoiding. Umbrellas can be used to move down to lower...

Deep Trouble

Commodore 64 - Released - 1984

Don your SCUBA gear and avoid the dangerous underwater denizens of the deep while you gather up the chests before your oxygen runs out.

Defend or Die

Defend or Die

Amstrad CPC - Released - 1985

A spectacular battle in which your ability and reflexes are subject to the limits of your possibilities and your nerves will withstand the maximum tension. Their mission is to save humanoid beings from their extermination from the face of the earth by the evil invaders who will transport them to outer space, where, eventually, they will mutate and be driven to their spaceships. In this terrible battle, you must be careful with Sas flying squads, alien bombers, deadly baits that are certainly not in your favor.

Diamond Pete

Acorn Electron - Released - April 1, 1986

10 Lives * 10 Levels * 10 Screens Per Level A frantic race against time as fortune hunting Diamond Pete searches the mine for the hidden diamonds. A massive haul of treasure lies at the end of his quest with 16 diamonds somewhere embedded in each of the screens, but time is not on Pete's side, he must act fast to clear each screen otherwise he'll find a life can be quickly lost.

Disc Warrior

Disc Warrior

Microsoft MSX - Released - February 2, 1984

Double Adventure: Xanadu Cottage and Ebony Tower

Double Adventure: Xanadu Cottage and Ebony Tower

BBC Microcomputer System - Released - 1984

This game consists of two separate text adventures. Xanadu Cottage: This adventure has no stated objective. You begin in a deserted cottage from which you start exploring. As with most adventures, there's an underground maze to be mapped. Beware, this labyrinth is unusual in that dropping an object to serve as a room marker will fail; the object falls into an underground river and is swept away. Ebony Tower: The objective is to search for and exterminate a dragon, releasing a ransomed pixie king on the way.

Eagle Empire

Eagle Empire

BBC Microcomputer System - Released - 1983

Eagle Empire is a side view whole screen shooter based on the Arcade game Phoenix where you have to blast your way through various waves of aliens before facing the heavily defended Eagle Empire. The aliens start at the top of the screen and various aliens will swoop down trying to kill you. You must avoid being shot or touch any alien as this will lose you one of three lives. Once you have destroyed four waves of aliens you can then move on to a huge ship and try to destroy the alien inside by blasting his shield away. Once you have killed the alien then you start the game again but the...

Eagle Empire

Eagle Empire

Commodore 64 - Released - 1984

Eagle Empire is a side view whole screen shooter based on the Arcade game Phoenix where you have to blast your way through various waves of aliens before facing the heavily defended Eagle Empire. The aliens start at the top of the screen and various aliens will swoop down trying to kill you. You must avoid being shot or touch any alien as this will lose you one of three lives. You can use a shield to defend yourself. Once you have destroyed four waves of aliens you can then move on to a huge ship and try to destroy the alien inside by blasting his shield away. Once you have killed the alien...

Fruit Machine

Fruit Machine

Acorn Electron - Released - 1983

Keeping your money in your pocket, enjoy all the excitement of beating the one-armed bandit! 10p a go. Choose how much you start with and see how much you win in this addictive and exciting game with full machine code tumble. Addictive and exciting gamble or collect routine plus high resolution graphics and realistic sound effects.

Guardian

Guardian

BBC Microcomputer System - Released - 1984

The BBC Microcomputer version was called Guardian on the game box, but was referred to as Defender in the game. In this Defender clone, you are a spaceship that must protect humanoids on the mountainous terrain from approaching aliens. To help you, you are equipped with two weapons. The rapid fire laser is used to destroy any aliens in sight, while the limited supply of smart bombs vaporize alien life on screen. Extra smart bombs are awarded every 10,000 points. Hyperspace can also be used to warp from one part of the planet to another, in the hope of rescuing the humanoids faster. When...

Guardian

Guardian

Acorn Electron - Released - April 1, 1985

Test your skill and reflexes to breaking point in an endless battle to halt the progress of the landers in their mission to capture humanoids from your planet surface. Stop them returning to outer space where they will eventually mutate and take up a deadly pursuit of your space fighter. And in between, look out for the flying pods, swarmers, alien bombers and deadly baiters; they're just as dangerous. It's embarrasing to be beaten by an overblown jellyfish, but we're sure you'll eventually go under. You initially have three lives and three smart bombs (indicated after your score), but gain...

Here Comes the Sun

Here Comes the Sun

Sinclair ZX Spectrum - Released - 1983

Play the last great hero - the only man left on earth with the space experience and nerve to stop the massive space station from having a catastrophic collision with the sun. If your mission is unsuccessful then the resulting colossal solar explosion will turn the earth's vital energy source into a doomsday black hole, swallowing the whole of the universe. Starting in the airlock of the great ship you must quickly seek out and activate the retro-rockets and skillfully pilot your craft to safety, saving the human race from ultimate destruction. A very complex adventure with sound and high...

Kettle

Kettle

Amstrad CPC - Released - 1986

You play the role of a flying Kettle as you attempt to escape from 30 levels in an underground system viewed from the side which scrolls when you move. Each level has an exit but this can only be opened when you find a tin opener which is hidden in a Bowel. There are various Bowels scattered over a level but only one will leave behind a tin opener when destroyed, with the other Bowels leaving behind an alien, bonus or a jug to replenish energy. Each bowel though emits bubbles and when touched decreases your energy, which is also lost if a discovered alien touches you. If you run out of energy...

Livingstone, I Presume?

Livingstone, I Presume?

Sinclair ZX Spectrum - Released - 1987

Livingstone, I Presume? is a video adventure technologically almost identical to Goody, however this game has a more complex map and an obligation to alternate among three weapons and a pole that the player has from the beginning of the game. The name of the game indicates a tour around each of the searches of David Livingstone that carry out the journalist Henry Morton Stanley in Africa in the 19th century. There the resemblance to reality ends and turns into a platform game.

Lunar Rescue

Lunar Rescue

Acorn Electron - Released - June 1, 1984

Your mission is to rescue your six fellow earthmen stranded below on the lunar surface. On your command, the hatch of the mothership opens and you begin the hazardous journey through a storm of moving asteroids. As you land your craft, a survivor will race to his rescue and once boarded the ship will take off automatically. But the danger has not yet ended. As the asteroids change to hostile alien ships, you need to be even more alert and use your blaster to clear your path. Finally, guide your craft to the mothership and successfully complete the delicate docking manoeuvre and your first...

Lunar Rescue

Lunar Rescue

BBC Microcomputer System - Released - 1983

Lunar Rescue (aka Space Rescue - not to be confused with Space Rescue by DACC). Your mission is to rescue your six fellow earthmen stranded below on the lunar surface. On your command, the hatch of the mothership opens and you begin the hazardous journey through a storm of moving asteroids. As you land your craft, a survivor will race to his rescue and once boarded the ship will take off automatically. But the danger has not yet ended. As the asteroids change to hostile alien ships, you need to be even more alert and use your blaster to clear your path. Finally, guide your craft to the...

Meltdown

Meltdown

Amstrad CPC - 1986

Monaco

Monaco

BBC Microcomputer System - Released - 1983

A vertically scrolling racing game in which you steer your car along the track and try to avoid the other grand-prix drivers. The race track features a chicane, slippery oil patches and gets narrower as the race progresses. There are ambulances, with sirens wailing, hurtling past you. You can steer left and right and accelerate. Braking is achieved by not accelerating. The score for the previous 100 races are kept, though only the four nearest you are shown, together with the highest score and your ranking in the top 100.

Neanderthal Man

Neanderthal Man

BBC Microcomputer System - Released - 1984

You play a caveman who must knock food down to his family while fending off various creatures. As well as the standalone release, Neanderthal Man was also released as part of Alligata's Chartbuster compilation which included Blagger, Eagle Empire, Monaco and Web Runner.

Nightworld

Nightworld

Acorn Electron - Released - 1986

You are Lee Lance the explorer. Find your way through the many vaults of this cavernous underworld collecting the objects that will lead to the final escape route and the magical golden fence. Beware the flying harpies as they drain your energy level. It can be replenished. How? That's for you to work out. As the day passes to night your body transforms from human to creature and you take on the mysterious powers of a mutant gargoyle.

Primary Art

Primary Art

Acorn Electron - Released - 1984

The perfect program for all the family. A really neat creative program allows anyone to produce an image on the screen to be proud of. Preprogrammed shapes are available for you to place on screen in any position, any size or any colour. Doodle mode for free-hand drawing. Animation effects can be achieved using the flashing colours. Features: 16 Colours, Triangles, Rectangles, Ball of String, Star, Sun, Text mode, Dot to Dot. All shapes either single colour of filled with the colour of your choice.

Pub Games

Pub Games

Commodore 64 - Released - 1988

Pub games is a themed compilation of seven games - Darts, Bar Billiards, Dominoes, Table Football, Pontoon, Poker and Skittles - that have been popular in pubs for decades. This package is aimed at young teens with the inlay card containing words like 'Here's your chance to find out what it's like in those smoke-filled haunts of adulthood'.

Pub Games

Pub Games

Sinclair ZX Spectrum - Released - 1986

Pub games is a themed compilation of seven games that have been popular in public houses (drinking establishments) in the United Kingdom for decades. This package is aimed at young teens with the inlay card containing words like 'Here's your chance to find out what it's like in those smoke-filled haunts of adulthood'. All the games are two player games of the 'hot seat' variety - with the exception of Table Football where both players have their own action keys The games can be played either as a 'Full Pub Games Run' - which takes the player(s) through all the games and will take around two...

Q-Bix

Acorn Electron - Released - 1986

Kolly Kevin is trapped in a strange world of cubes - a myriad of shapes, a host of sizes. Can you help Kevin escape by changing the colour of all the tops of the cubes? Can you held Kevin avoid the bouncing balls, snake and roaming robot in his dash for freedom. You have four lives.

Roboman

Roboman

BBC Microcomputer System - Released - 1984

Roboman (aka Robomania) is a clone of Roboton:2084 for the BBC Microcomputer and Acorn Electron.

Son of Blagger

Son of Blagger

BBC Microcomputer System - Released - 1984

Son of Blagger is a sequel to the original Blagger. The player controls Slippery Sid, who is an espionage agent and son of Blagger. Like the first game, the task is to collect a series of keys scattered around the level. Sid must navigate a series of platforms while jumping over robots that guard the keys. Once Sid collects all the keys, he can make his way to the next level by going through a doorway. Like his father, Sid has a limited time to perform this task, and he loses one of his lives if he fails to collect all of them, or if he falls long distances.

Spitfire Flight Simulator

Spitfire Flight Simulator

BBC Microcomputer System - Released - 1983

A flight simulator for the Supermarine Spitfire.

Squash a Frog

Squash a Frog

Commodore 64 - Released - 1983

Getting home for poor frog is nothing but a tale of catastrophe and in the superb version of the classic game you can experience every heart-stopping moment, every danger-filled second. Cross four lanes of fast-moving traffic, only to be eaten by a snake; traverse the rapids, leaping from submerging turtles to swirling logs, avoiding the snapping alligators and foreboding river banks on the way, only to find that once you're home you have to do it four more times. Make five frogs happy and you'll progress to the next level of difficulty.

Starship Discovery

Starship Discovery

BBC Microcomputer System - Released - 1984

A space flight simulator in which you command a pod which must carry out external in-flight repairs to the main vessel, the Starship Discovery.

Tarzan Boy

Tarzan Boy

Acorn Electron - Released - February 1, 1985

Four inviting screens invite you to: run the jungle path, jump the torrential rivers, cross the moving lifts, and follow the signposted arrows that escort you to Jane Then cross the great divide. How? Only you can work it out.

Uncle Claude

Uncle Claude

BBC Microcomputer System - Released - 1984

This game was also released by Softspot as Electro Freddy. You have to load products onto the conveyor - twelve are needed to move up a level. Avoid Uncle Claude who will throw objects at you or boot you out the door to the waiting ambulance. He's hired the evil corporation to protect his stock and so you must dodge the prickly acorns before they poison you. You can fight back and knock Claude down with one of his products, hitting him from above or below, and finally once all twelve are loaded he'll give up the key to the next level. There are 11 Levels with each one featuring a...

Web Runner

Web Runner

BBC Microcomputer System - Released - 1983

Web Runner is an action game set in a web style maze. It was released for the BBC Microcomputer by Alligata in 1983.

Who Dares Wins II

Who Dares Wins II

Microsoft MSX - Released - 1986

Eight invaded townships must be brought back under your control in this Commando-style shoot 'em up, which progresses vertically using a flick-screen system. You are armed with a rifle (activated by a short tap of the fire button) and five grenades (used via a longer press), and must not only kill off the enemy forces, but also rescue your comrades who have been tied to trees along the way. You begin at the bottom of the first screen and slowly make your way upwards; enemies pop up from all sides, walking around and shooting, and you have to dodge their shots while trying to shoot them...

Who Dares Wins II

Who Dares Wins II

BBC Microcomputer System - Released - 1986

Eight invaded townships must be brought back under your control in this Commando-style shoot 'em up, which progresses vertically using a flick-screen system. You are armed with a rifle and five grenades, and must not only kill off the enemy forces, but also rescue your comrades who have been tied to trees along the way. You begin at the bottom of the first screen and slowly make your way upwards; enemies pop up from all sides, walking around and shooting, and you have to dodge their shots while trying to shoot them yourself. The foes make good use of the decoy opportunities of the terrain, and...

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