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2112 AD

2112 AD

Sinclair ZX Spectrum - Released - 1985

The old city of London in the year 2112 is now one giant complex containing a computer which now runs Britain, controlling law, production, finances and other tasks required to run a country. Problem is, Hackers have messed with the programming and now the computer has become a Dictator and the people of Britain have become oppressed by the machine servants the computer has given power to. The hope is for someone to enter the complex and find nine pieces of a Switching Code and placed inside the computer in the right order to hopefully make the computer think more sensibly. You have been...

Dark Star

Dark Star

Sinclair ZX Spectrum - Released - 1984

Billed as the fastest vector graphics ever seen on the Spectrum up to that point, and with full colour to boot, Dark Star has similarities with the Star Wars arcade game. Viewed from your cockpit, you fly the LIAR spacecraft around the galaxy, with the hope of achieving liberation, by destroying all the Evil Lord's main bases. You'll have to fly accurately through hyperspace tunnels, and keep moving so as to avoid enemy fire, ideally destroying enemy spaceports as well as planetary bases. There are plenty of energy dumps along the way, which you'll need to collect in order to be able to...

Forbidden Planet

Forbidden Planet

Sinclair ZX Spectrum - Released - 1986

The Evil Lord has set up a system of defences on the Forbidden Planet, to help him return to power. It is your job to destroy them, skimming the planet's surface and blasting them out. Forbidden Planet is viewed form the cockpit of your craft, with the action displayed in vector graphics. You must shoot out Anti-Aircraft towers and guided missiles for points, while avoiding the damage they can inflict. As well as controls, options include limiting some of the sound effects, and arranging the in-game display in 3 different ways.

N.E.X.O.R.

N.E.X.O.R.

Amstrad CPC - Released - 1986

You will play the role of head of security. Your goal: find the Nemisis plans and operate the MTB and then to transport the plans to safety. You can also find the ten components of Nemisis but fast ... the enemy is also seeking them.

N.E.X.O.R.

N.E.X.O.R.

Sinclair ZX Spectrum - Released - 1986

Nemesis Experimental and Operational Research. The Andromedans are the enemy planned to defeat with the NEMESIS weapon. Each NEMESIS device is constructed from five modules, and there are ten modules to make two devices. These must not be taken by the invading Andromedan troops, nor must the blueprints, held on magnetic tape. Ge the Matter Transfer Beam working before time runs out.

On the Run

On the Run

Sinclair ZX Spectrum - Released - 1985

Your name is Rick Swift, a troubleshooter hired by the Defence Department for dangerous missions. In your latest mission you must enter a deadly area which has been affected by an unfortunate accident involving experiments in chemical warfare. Strange and weird mutations of the plant and animal life in the area have occurred, the animals becoming deadly to the touch. Contained within the mazes are still six flasks of the dangerous chemicals which will become active in one hour. Your mission is to collect all the flasks before this happens. Because of the lethal nature of the chemicals you...

Return of the Things

Return of the Things

Sinclair ZX Spectrum - Released - 1984

Your quest starts in the swamp to the east of the Tower. Here your exit has caused all the things to be killed. However if you move far enough you will find swamp things which are even more powerful than the tower things. If you move further afield other types of thing created by the evil Lords will attack you, the landscape will also change greatly as you move around the lands surrounding the Tower. Your magical powers are far greater than they were before you escaped the tower, offensive spells (fireballs and lightning bolts) no longer require any of your limited magical energy only...

Tank Busters

Tank Busters

Amstrad CPC - Released - 1985

Tank Busters is a variant of the arcade game Battlezone. Like the original game it is a first person game with wireframe graphics where the player controls a tank that has to shoot down other tanks without getting hit by their fire. The game takes places on a plain with mountains in the distance and various geometric solids (such as pyramids and cubes) acting as obstacles. Movement is limited to moving forward and reverse and rotating left and right. The game goes on until the player has lost all lives. A radar helps the player finding the location of the enemies. Some additional features...

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