Ricardo Fernandes Lopes

3D Maze

3D Maze

Jupiter Ace - Homebrew - 2007

3D Maze is a 1st person perspective maze game where you must move around a maze trying to find the exit. At the start of the game you can adjust the size from 3x3 to 20x20 rooms, before looking at a plan of the maze to memorise. When you are moving around the maze in four directions, you can bring up a map of the maze to help find your way around. As well as finding the exit, the aim is to also escape in the fewest number of steps and looking at the map for help.

Ace Mines

Ace Mines

Jupiter Ace - Homebrew - 2004

DIVN

DIVN

Jupiter Ace - Homebrew - 2007

Sokoace

Sokoace

Jupiter Ace - Released - 2006

SokoACE is a single screen top view puzzle game where the aim is to get all the boxes on to target dots over 30 maps. Each map is made up of walls and passageways and located in the passageways are a number of boxes and the same amount of target dots. You can only push the boxes, you can't pull them or push more than one box together. Once all the boxes are on the dots you move to the next map but you can move to any map at any time.

Sokoace Map Editor

Sokoace Map Editor

Jupiter Ace - Released - 2006

Sudoku

Sudoku

Jupiter Ace - Released - 2007

Tetris

Tetris

Jupiter Ace - Released - 2006

Tetris (Russian: Те́трис, pronounced [ˈtɛtrʲɪs]) is a tile-matching puzzle video game, originally designed and programmed by Russian game designer Alexey Pajitnov. It was released on June 6, 1984, while he was working for the Dorodnitsyn Computing Centre of the Academy of Science of the USSR in Moscow. He derived its name from the Greek numerical prefix tetra- (all of the game's pieces contain four segments) and tennis, Pajitnov's favorite sport.

WRD

WRD

Jupiter Ace - Released - 2006

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