Nintendo 3DS - Released - June 6, 2011
The original Excitebike game returns, re-mastered with Nintendo's 3D technology and available exclusively via Nintendo eShop! Tackle perilous obstacle courses alone or face off against rival bikers as you compete in white-knuckle motocross races that pit you against the clock. Make good time, and you might get a chance to race in a legendary Excitebike rally. Or if you feel the need for customized speed, create your own tracks to race on using the intuitive Course Editor feature that now lets you save up to 32 dream courses of your own design! Get ready for the ride of your life - with 3D Classics: Excitebike, and rediscover an old favorite enhanced to a new dimension!
Nintendo 3DS - Released - November 17, 2011
One day Kirby is surprised to discover that he cannot have any dreams during his customary after-lunch nap. Soon he discovers that King Dedede has stolen the Star Rod, which supplies the energy to the Fountain of Dreams, and broken it into several pieces, entrusting each of his allies with one. Kirby has no other choice but find these pieces and bring dreams back to the Dream Land. Kirby's Adventure is an action side-scrolling platform game. As the pink puffball Kirby the player explores numerous colorful lands with a variety of enemies to defeat. To help out on his journey, Kirby has the ability to eat enemies and spit them out as projectiles. With certain enemies Kirby can capture their abilities and e.g. gain a sword, shoot lasers, or even fly around the level. There are seven different stages, each broken up into multiple levels, and sometimes also containing a couple of bonus mini-games. The game cartridge features a battery backup allowing games to be saved without the need for passwords.
Nintendo 3DS - Released - August 18, 2011
Two rival characters meet up one day on the city streets and arrange a fight. Both characters will start in the middle with two blocks on either side of them leading to an open manhole. The first person to knock the other into the open manhole is the winner. Only punches are allowed, although obstacles such as falling flower pots can occur and give one player the advantage. Also, everyone is to look innocent should the police drive by. This is a very early and simplistic fighting game. As mentioned, each player can only punch the other, trying to knock them off the screen and towards one of the waiting manholes.
Nintendo 3DS - Released - July 21, 2011
Re-mastered exclusively for the Nintendo 3DS system. Fly Solvalou in a battle against Xevious forces. 3D Classics: Xevious revisits the popular vertical-scrolling arcade game, bringing back favorite elements of the original that can be enjoyed in 2D or 3D. In this enhanced version, view Solvalou from a mid-air perspective and gauge incoming fire from down below while the scenery and aerial enemies fly by. Pilot the advanced fighter-bomber through 16 hazardous areas and destroy as many targets as possible. Annihilate the Andor Genesis for extra points and earn a place among the high scores.
Sony Playstation - Released - 1999
Cardcaptor Sakura, also known as Cardcaptors and abbreviated as CCS, is a Japanese manga series written and illustrated by CLAMP. Cardcaptor Sakura is published in Japan by Kodansha and was serialized in Nakayoshi. The series consists of twelve volumes. The manga is well-known for its emphasis on the shojo genre of the series; nearly every page has detailed flowers, bubbles, or sparkles around the main characters. It won the noted Seiun Award for best manga in 2001. Ten-year-old fourth grader Sakura Kinomoto opens a mysterious book in her father's study and accidentally releases the magical Clow Cards. Created by the half-English half-Chinese sorcerer Clow Reed, the Clow Cards were sealed within the Clow Book upon his death and represent a combination of magic from Clow's mixed heritage. Each card has its own personality and characteristics and can assume alternate forms when activated. This is the first ever game ever made for Cardcaptor Sakura released on japan, the popular Mahou no Shoujo (Magical Girl) anime about a girl named Kinomoto Sakura who're given a power to seek and seal the Magic Card, namely Clow Card. However, this game is the first anime related games from Arika. The gameplay consist of 3 Different parts: - A. Non Interactive Scene During this part, the cutscenes, Conversation,and Anime FMV's occured you're only able to skip the conversation, by pressing Circle Button and Stop the FMV by pressing Start Button - B. Interactive Scene: On this part, you may control Sakura or other character. This one happened if the Joystick symbol Appeared on the middle of screen. During this part, Sakura able to interact with other people or environment. If the circle icon appeared when Sakura stand very close to other person or environment, means that's interactable. - C. Minigame Scene: Simple, just playing minigames by obeying the rules to complete a stage, once you beat the game, you may replay all of minigames. There are 14 episodes. The game also features the following extras: Voice Gallery, Movie Gallery & Design Gallery.
Nintendo 3DS - Released - March 27, 2011
Bust-A-Move Universe is an arcade-style puzzle game in which the player aims and fires bubbles at an onslaught of slowly falling bubbles to clear a group of three or more of the same colour as the one fired and prevent the bubbles from reaching the bottom of the screen. The gameplay modes include: Puzzle mode, which consists of eight worlds comprising of ten stages and a boss fight each, with keys in each level unlocking a dragon which provides the player with a rapid fire ability, and Challenge mode, where players can set their own time limit, if they so please, and play solely to achieve a high score.
Nintendo Switch - Released - March 10, 2022
Join Chocobo and friends as they hit the track in a variety of wacky vehicles! Learn the basics in story mode, then take on all-comers in the game mode of your choice! Use classic magic spells like fire and aero to blast the competition, or even turn the tables in a miracle comeback with each character’s unique abilities! Numerous ways to play, including time attack challenges and tournament-style survival races. Enjoy intense racing action with players from all around the world.
Nintendo Wii U - Released - December 31, 2013
Dr. Luigi is the sixth installment in the Dr. Mario series. The game was released exclusively for Nintendo eShop on Wii U as part of the Year of Luigi. As the title suggests, the game stars Luigi in a game very similar to Dr. Mario. Unlike his brother, Dr. Luigi still wears his hat rather than a head mirror, although later in Dr. Mario: Miracle Cure, Luigi wears the head mirror. The gameplay is very similar to the original Dr. Mario game. Players must eliminate viruses by stacking Megavitamins on them by ultimately creating a row of four or more of the same color. In this game, however, there is a new game mode named Operation L, which involves stacking multicolored L-shaped pills in reference to Luigi. Combos are altered in this game. In Dr. Mario, when a player gains a combo, the opponent will receive two half-Megavitamins to stall progress. In Operation L, when a player gains a combo, the opposing player's upcoming Megavitamin will have its colors switched. Like Dr. Mario Online Rx, if the player completes the 20th level with the high speed in every mode (except multiplayer) the credits will roll.
Nintendo DS - Released - April 20, 2009
Battle the forces of illness with Mario on the go! • The classic puzzle game starring Mario returns • Puzzle game & Mario fans won't be able to put it down • Downloadable directly to your Nintendo DSi system Mario once again dons his stethoscope to battle the forces of illness in this downloadable version of the classic puzzle game. Use vitamins to eliminate viruses in Classic mode, or play against a computer opponent in Vs. CPU mode. Make an appointment with Dr. Mario today!
Nintendo Wii - Released - March 25, 2008
The doctor is in! Mario takes a break from his adventuring ways and once again dons his stethoscope for a new generation of germ-battling mayhem. In addition to the classic mode of using vitamins to exterminate viruses, you'll find two battle modes and an online multiplayer mode where you can hone your skills against players from around the world. Dr. Mario Online Rx is a prescription for fun that everyone can enjoy.
Nintendo Wii - Released - January 21, 2008
Endless Ocean is the third installment in the Everblue series, games focused on exploring an underwater world. The main focus of the game is exploration of the game world and cataloguing the various species of animals found there. Endless Ocean slightly differs from its predecessors in that the traditional "game elements" have been mostly removed - where Everblue 2 set a goal for the player by having them search for treasure underwater, Endless Ocean is more freeform and just lets the player explore at their own pace. There are still treasures to find, but as Endless Ocean is mostly freeform exploration and has no overarching plot, the player is in no obligation to look for these items to progress through the game.
Nintendo Wii - Released - February 22, 2010
Endless Ocean: Blue World (Endless Ocean 2: Adventures of the Deep in Europe and Australia) builds on the ocean experience first introduced with Endless Ocean. While the last game emphasized relaxation, this one is designed with more adventure in mind. Divers might find themselves escaping from or calming down attacking sharks, exploring shipwrecks or finding treasure. Endless Ocean: Blue World also has more creatures and improved graphics designed to fully immerse players in an ocean environment that they can freely explore at their own pace.
Sony Playstation 2 - Released - June 17, 2004
Espgaluda (エスプガルーダ Esupugarūda) is a manic shooter by Cave, released in 2003. It is the spiritual prequel to the company's renowned ESP Ra.De. (also known as Esprade) and is followed by Espgaluda II. You are given the option of controlling one of two siblings, Ageha (faster but with narrower shooting capabilities) or Tateha (slower but with a wider attack). As you fly through the various stages various mechanical enemies attack with a very significant number of bullets, often nearly filling the screen. Aside from the regular shots, Ageha and Tateha also have additional abilities which help the player navigate through the numerous bullets. The first is a guard barrier; when activated the player is immune to collisions and as a bonus when the barrier button is released a more powerful laser shot is fired. A meter at the bottom of the screen indicates how much power is left in the barrier. The second ability is called the Kakusei mode; when this mode is activated your character switches sex and is able to fire a more powerful shot. More importantly, when this mode is activated all of the enemies and their bullets slow down considerably while the players speed remains the same making it easier to navigate through a tricky pattern of bullets. Activating Kakusei mode will rapidly deplete the players supply of green gems; since the number of gems isn't limitless the player may not be able to remain in Kakusei mode for long. When not in Kakusei mode additional gems can be collected by destroying the various enemies. If the player completely runs out of gems, enemy bullets begin travelling faster than usual. Another bonus in the game is gold inguts which greatly increase the players score. These are found when in Kakusei mode; when an enemy is destroyed, all of its bullets will turn into ingots which can be collected by the player.
Sony Playstation 2 - Released - August 9, 2001
Everblue is an adventure game based on scuba diving. It is the first of the Everblue series and was followed by Everblue 2. It was released in Japan and Europe, but not in North America. It predates developer Arika's 2007 game Endless Ocean (Forever Blue in Japan). Both games share similar a theme of underwater scuba diving and photography, though Endless Ocean presented a third person perspective and significantly less focus on salvaging or ship. In 2002 it received a sequel, Everblue 2.
Taito Type X - Released - November 29, 2018
Fighting EX Layer is a fighting video game played in a 2.5D environment. Battles take place in closed arenas, which vary in size and width. The gameplay retains many of the mechanics from Arika's previous fighting games, such as Super Cancels and juggling, while adding a new running mechanic. Additionally, the game features ground chain combos, an auto-combo system, and an optional Progressive mode which simplifies command inputs. Fighting EX Layer also introduces Gougi Boost, which grants players additional bonuses and enhancements during a match. These boosts can be customized by selecting different Gougi decks before the match begins.
Windows - Released - November 29, 2018
At long last, the EX Series loved by Fighting Game fans around the world has finally returned! Kairi, Skullomania, Blaire, Pullum and the rest; in total 15 classic characters have been recreated with beautiful new models. Watch as the EX series is reborn and the battle unfolds with the latest graphics! By fulfilling certain requirement mid-battle, your character is given amazing new abilities- that's "Gougi"! Five Gougi make up one Set known as a "Gougi Deck". There are 15 different Gougi Decks ready for you to try. Experiment with the different characters and Gougi Decks, and find the combination that matches your own style! The game features two different input styles; "Progressive" which is a simple style that doesn't require any complicated command inputs, and "Classic" which keeps the inputs that same as classic Fighting Games. Online and Offline Versus modes are included in addition to Arcade Mode and Training Mode for you to enjoy single player content. The legendary Expert Mode from the EX Series makes its return; try to clear it with every character!
Arcade - April 1, 1998
The gameplay system is similar to that of the Street Fighter EX series (also developed by Arika), such as canceling supers into other supers, and universal guard-break attack
Nintendo Game Boy Advance - Released - April 15, 2004
Once again, Kirby must save the kingdom from evil. But this time he'll need some backup. As Kirby, you can call up one of four alter egos for help during your quest. Each character features new copy abilities that range from arrow-shooting to melee moves. Practice your skills in new side games, such as Crackity Hack and Speed Eaters. In addition to new abilities and subgames, Kirby & the Amazing Mirror also introduces new multiplayer modes.
Nintendo GameCube - Released - June 17, 2003
Based between the events of the Game Boy Advance titles, Mega Man Battle Network 1 and 2, Lan and the virtual friend Mega Man are out to stop an evil virus, code names 'Zero' from destroying Cyberspace. Guide Mega Man through each side-scrolling level, hacking into Cyberspace and killing off the elements of the virus. Choose from a range of weapons loaded on battle chips, which can be selected and downloaded once found. Each chip provides a new weapons or defense option for Mega Man. Boss battles at the end of certain levels, and puzzle elements through-out, add to the adventure, while Mega Man's strengths can be improved upon RPG style during play.
Nintendo DS - Released - May 24, 2010
Prepare for a high level of intensity as you pilot a solo ship deep into enemy space in this vertically scrolling shooter. Battle wave after wave of relentless attackers aiming to do one thing - destroy you! Your goal, beyond mere survival, is simple: get the highest score possible and earn bragging rights in online leaderboards. Two powerful fighters are at your disposal: the Accipiter and Bateleur, tailored for beginner or expert players. Progress through eight phases of action and take out enemies by tactically using your weapons: an unlimited-fire blaster weapon available to both ships and an energy-consuming special weapon unique to each craft. Absorb energy cubes from destroyed enemies to replenish your energy gauge and increase your score. Collect a series of consecutive cubes to create a chain and boost your score even higher! Choose from pattern or random modes to vary the level of challenge. Do you have what it takes to be the best?
Nintendo Switch - Released - April 7, 2021
Pac-Man 99 is a battle royale version of the classic arcade game Pac-Man. Players go up against 98 other players to see who can go the longest.
Arcade - Released - November 30, 1996
The Street Fighter EX fighting system uses fighting systems of the Street Fighter II and Street Fighter Alpha series. In many ways, EX still plays like a 2D fighting game, but the linear plane in which characters fight often changes along a 3D battleground. The game uses special moves and super combos familiar or similar to previous games in the series. Like in Alpha and Darkstalkers, the super combo gauge, used to do Super Combos and other moves, was divided into three levels. The game introduces various new features to enhance the player's combat choices.
Arcade - Released - March 31, 1997
An updated version of the 3-D spinoff, this version allows you to also play as a previously hidden character and a number of bosses. There are new hidden characters such as Bloody Hokuto and Evil Ryu. Street Fighter EX Plus has all the hidden time-released characters are available by default. This version also adds four new hidden characters, Evil Ryu from Street Fighter Alpha 2, an alternate version of Hokuto named "Bloody Hokuto" and two cyborgs named Cycloid β and Cycloid γ.
Arcade - Released - May 26, 1998
The original version of Street Fighter EX2 retains all the features from the previous game, Street Fighter EX Plus, including original features such as "Guard Breaks" (unique moves which cannot be blocked by an opponent) and "Super Canceling" (the ability to cancel a Super Combo into another Super Combo). The primary new feature in the game are "Excel Combos", ("excel" being abbreviation for "extra cancel"). Much like the "Custom Combos" featured in the Street Fighter Alpha series, Excel Combos allows player to connect a series of basic and special moves for a limited time. During an Excel Combo, the player begins with a basic move and can follow up with a different basic move or follow-up a basic move with a special move, which can be followed by a different special move. However, the player cannot connect any move with the same move, nor can they cancel special moves into basic moves during an Excel Combo.
Arcade - Released - June 11, 1999
A 3-D one-on-one fighting game on based upon Capcom's ZT-1/ZT-2 System. Street Fighter EX2 Plus retains all the characters from the original game, with the exception of Hayate, who was removed from the game. Nanase now serves as a regular character in his place. Bison, along with Pullum Purna and Darun Mister, who were all excluded from the original Street Fighter EX2, return in EX2 Plus. Sagat makes his debut in the EX series along with new characters Vulcano Rosso (an Italian martial artist) and Area (a young girl equipped with a large mechanical arm). A non-selectable version of Bison named "Bison II" appears in the game as an opponent in single-player mode. In addition to the Super Combos and Excel Combos in the original EX2, EX2 Plus also features "Meteor Combos", more powerful Super Combos which can only be performed filling up all three stocks of the Super Combo gauge. While the previous EX games feature characters who had Lv.3-only Super Combos, in EX2 Plus it became a standard feature for all of the characters, with each character having at least one Meteor Combo. The Excel Combo system from the original EX2 was also revised slightly. The player can now connect a basic move or special move into the same move instead of being limited to a different move.
Sony Playstation 2 - Released - March 4, 2000
Capcom's legendary fighting series launches a new generation in Street Fighter EX3 Awe-inspiring realism and unbelievable graphics bring the world of Street Fighter to life in this amazing tag-team free-for-all - The legendary fighting series meets the power of the PlayStation 2 computer entertainment system - Unbelievable tag-team battles with 16 playable characters - 4 Modes of play - Original, Arena, Character Edit and Training Choose from 16 characters to play 1-on-1, 2-on-1 and even 1-on-3 battles! Loaded with 4 modes of play and new enhancements like the Critical Parade and Emotional Flow Super Moves, Street Fighter EX3 is the champion of tag-team fighting
Arcade - Released - 2005
Super Dragon Ball Z (超 スーパードラゴンボールZ) is a cel-shaded 3D fighting video game, based on the Japanese manga series Dragon Ball created by Akira Toriyama. Shifting away from the gameplay of recent series such as the Dragon Ball Z / Budokai and Sparking! / Budokai Tenkaichi games, Super Dragon Ball Z brings its style back to a more traditional formula made famous with the Capcom & SNK. games of the 1990s.
Sony Playstation 2 - Released - June 29, 2006
Based on the arcade game developed by Crafts & Meister (whose team members include former Street Fighter producer Noritaka Funamizu) Super Dragon Ball Z is a cel-shaded fighter featuring your favorite Dragon Ball characters. Each character has their own special abilities, such as Frieza making use of warps and Trunks using his sword. The game uses a four button setup: two buttons are reserved for strong and weak attacks, one button is used for guarding, and the last is used for jumping. The guard and jump button can be pressed together to execute a dash move. Super DBZ features both ground-based and air-based fighting. Stages are multi-layered, and you can move between different areas, taking the fight to an area that's more advantageous to your character.
Nintendo Switch - Released - October 1, 2020
Super Mario Bros. 35 is a 2D platformer and battle royale game for the Nintendo Switch created to celebrate the Super Mario Bros. series' 35th anniversary. It is exclusively available to Nintendo Switch Online members and released on 1st October 2020. This game is a limited time release and will only be available until 31st March 2021.
Sony Playstation 2 - Released - November 7, 2002
Most of Technicbeat’s gameplay takes place on a square-shaped area called a “stage”. During gameplay, circle-shaped “markers” appear on the stage. When these markers first appear, a small circle appears in the center of each marker and then expands like a ripple toward the marker’s outer edge. The player’s goal is to “activate” all the markers that appear by placing their on screen character on top of the marker and pressing a button when the marker’s inner circle overlaps its outer edge. Each marker that appears on the stage corresponds to a note or set of notes in the player’s selected song. If the player successfully activates a marker, it will play its corresponding note(s) and then disappear. If the player does not activate a marker before the marker’s inner circle has expanded past its outer edge, the player is considered to have "missed" the marker, and the marker will disappear. Every time a player activates a marker, they receive a ranking depending on how well they timed their activation. The ranks in order from best to worst are: perfect, great, good, and bad. A bad ranking is also given when a player misses a marker. Similar to the groove gauge in Beatmania, Technicbeat has a “tension indicator” to notify a player of how well he or she is performing. This indicator fills when a player activates a marker and empties when the player misses a marker. In order to “pass” a song, the player must fill their tension indicator past a certain point, known as the “clear line”. If the player’s tension indicator is not filled past the clear line at the end of the song, the player will get a game over. In addition to normal activation, markers can also be activated by using “chains”. If two markers overlap, and one of them is successfully activated, the second marker will become “reserved”. Reserved markers play automatically, without any player action. A reserved marker will also reserve any markers touching it. Thus, by activating one of several overlapped markers, players can form a chain of reserved markers. A player can also create a “chord” by activating two or more non-touching markers at the same time. At the end of each song, players are rewarded with points based on their accuracy, their timing, and the number of chains and chords formed.
Sony Playstation 2 - Released - January 25, 2001
Technictix is an Action game, developed and published by Arika, which was released in Japan in 2001.
Nintendo 3DS - Released - February 14, 2012
Play the game, watch the movie! Tekken 3D Prime Edition contains the complete entertainment world of TEKKEN onto a single Nintendo 3DS card! Battle with more than 40 fighters from the TEKKEN universe and with Young Heihachi for the first time ever! In addition, watch TEKKEN: Blood Vengeance, a full 3D theatrical experience produced by Digital Frontier in conjunction with the Tekken Project development team. With the satisfying combination of a movie and fully featured portable Tekken gaming experience, players can take TEKKEN wherever they go. Tekken Experience - Contains the complete TEKKEN: Blood Vengeance 3D movie and the intense fighting action of the TEKKEN series in one package: Card Collector - Amass your collection of original Tekken Cards in-game or obtain using StreetPass to find them all Time to Fight - Play in multiple single player modes or take the battle to the streets through Local Play and Internet Play Bloody Vengeance - Watch the full length theatrical feature TEKKEN: Blood Vengeance in full 3D through the Nintendo 3DS system
Arcade - Released - 2000
Tetris: The Grand Master 2: The Absolute is the second game in Arika's Tetris: The Grand Master series of Arcade-only Tetris games intended for advanced players, released exclusively in Japan in 2000. It tests the player's "Tetris Grand Master" capability, pitting them against extremely high-speed scenarios where they have to place pieces at the speed of thought. At later levels, pieces appear instantaneously at the bottom of the grid, forcing the player to shuffle them into the desired location in the small grace period before they "lock" into place. The Grand Master 2 exacerbates the difficulty even further, making it near-impossible to reach Grand Master status - in fact, only a handful of people have ever managed to achieve this feat while being recorded. Among the new requirements to reach the vaunted GM (or Grand Master) rank, the player needs to complete a sequence that occurs during the credits where the pieces are invisible after they are placed.
Arcade - Released - 2000
Tetris The Absolute The Grand Master 2 (also known as T.A., and TGM2) is Arika's second title in the TGM series. It is an arcade game published by Psikyo in October 2000. The Grand Master 2 introduced the less-intimidating Normal mode to attract more casual gamers, as well as an all-new grading system in Master mode, the continuation of TGM's original gameplay. Two months later in the same year, a free upgrade of the game, titled Tetris The Absolute The Grand Master 2 PLUS (also known as TAP, and TGM2) was released, which added TGM+, T.A. Death, and increased the GM requirements for Master mode. It is very rare to find a The Grand Master 2 arcade PCB that has not been updated to the PLUS version.
Microsoft Xbox 360 - Released - December 10, 2005
Tetris The Grand Master ACE was the fourth game in the Tetris The Grand Master series, the game was developed by ARIKA and published by AQ Interactive released in December 10th 2005.
Arcade - Released - 1998
The first entry in the Tetris: The Grand Master sub-series, this game plays similarly to other Tetris games, but rather than merely expecting the player to survive indefinitely, it challenges the player to attain the highest level and score they can in the shortest amount of time. The level, and therefore difficulty, increases every time a new piece falls onto the playing field and every time a line is cleared, for a maximum of 999. On levels whose lower two digits are 99 and on level 998, the level will only increase when a line is cleared. As the level increases, so too does the speed at which blocks fall, until eventually they reach the bottom of the playing field instantaneously, a state referred to as 20G. Once the pieces have hit 20G, the player has only a fraction of a second to maneuver them into the desired position before they are locked into place. The ultimate goal of the game is to receive a high ranking, which is based entirely on score. The highest ranking of the game is Grand Master, which only occurs when a specified rank is reached within a determined time threshold. In the case that two players have achieved the exact same score, the high score table will award a higher place to the one who attained that score faster.
Taito Type X - March 11, 2005
Tetris: The Grand Master 3 Terror Instinct introduced several play mechanics to Tetris game play which can be seen today in its sequels and many other Tetris implementations. The basic game play of TGM is similar to that of other Tetris games. The player must move and rotate Tetromino-shaped pieces falling into a well to form horizontal lines, which will then be cleared. During game play, the game automatically gives ranks to the player according to his/her score, starting from 9 all the way up to GM (Grand Master).
Arcade - Released - March 1, 2005
This game is the 3rd in the "Grand Master" saga and was released only in Japan for the Taito Type X board.
Sony Playstation 2 - ROM Hack - March 1, 2008
A compilation by UsagiRu. Featuring Vertical shooters (both scrolling and fixed-screen) Espgaluda Gunbird 1 & 2 Homura Ibara Mushihimesama Psyvariar 2 ~ Ultimate Final Raiden III Shienryu Shooting Love Trizeal Sonic Wings Triggerheart Excelica ~ Enhanced Twinkle Star Sprites Xii Stag Yokushin ~ Gigawings Generations Extra Game: -space Invaders Anniversary