Action Forms

Carnivores

Carnivores

Windows - November 30, 1998

Another planet has been discovered, populated with prehistoric dinosaurs. You embark on the hunt of a lifetime, trudging through the eerie landscape that strangly resembles Earth's. Suddenly trees come crashing down around you - someone, no something immense is trampling your way. Then you see it -- your ultimate dream and deepest nightmare in the flesh - the T-Rex! Ready...aim...fire...oh no, your shot missed! There's no time to take shot again. You run but realize it's too late...the hunter has become the hunted.

Carnivores 2

Carnivores 2

Windows - October 31, 1999

Carnivores 2 is a hunting simulation in the vein of Deer Hunter. Instead of hunting cute woodland creatures however the player gets to hunt big, hungry dinosaurs. The story is set in the far future and mankind has mastered galactic travel. On a distant watery planet we discover species completely identical to Earth's ancient dinosaurs living quite happily on a series of lush islands. Being the enlightened galaxy-spanning species that we are, we decide to bring in a bunch of big-game hunters to blow their brains out and bring em' home stuffed and mounted. In the PC version there is a total of nine huntable dinosaurs, as well as several additional species which serve to populate the environment. The latter can be shot too, but they are not rewarded with kill trophies. The game is set in an open environment played from a first-person perspective. The dinosaur-hunting company has provided a gun, a map, some binoculars, a "dinosaur call whistle" and a license to kill things. The player travels through woods, climbs mountains, and even picks through the decrepit remains of deserted research outposts in the search for the next kill. The game requires a tactical approach. Dinosaurs have keen hearing, sight, and smell and will run away if they detect the presence of a hunter. Often a downwind approach is needed, and the hunter needs to hide behind a rock or tree, and uses a mating call to lure them in for the perfect shot. Of course the highlight of the game is the challenge in hunting hunters, the carnivores. Carnivores will stalk the hunter whether he is hunting them or he is just passing through their territory. The whistle's herbivore mating call or the sound of gunfire may inadvertedly alert them to the hunter's presence and location. Instead of charging head-on into the waiting maw of the shotgun, they can circle through the underbrush, dodging out of sight and ambushing from the sides. Despite their aggressiveness they are not stupid. If the hunter camps out in a clearing on top of a hill with a sniper rifle they will stay in the woods instead of charging out into the open where a clear shot is much easier. The exception to this is the huge Tyrannosaurus, who are disdainful of the puny bullets and will simply charge like an oncoming freight train. The hunter starts in the woods with a pistol stalking herbivores. Each killed dinosaur earns points which can be spent on better weapons (six in total), new areas such as marshlands and deserts, or the right to hunt a larger selection of dinosaurs including carnivores. The more expensive dinosaurs get fiercer and bigger, and eventually enough points will be earned for the privilege of challenging the T-Rex. The iOS, Android and Mini versions are enhanced ports of the original game. Next to the updated graphics it adds the Pachycephalosaurus, Amargasaurus, Oviraptor, Utahraptor, and Troodon as new dinosaurs and Ravaren's Bridge from Carnivores: Ice Age as a new map. From that game also comes the supply ship that picks up the corpses and a photo camera to take pictures of the animals in an exploration-type game mode free of blood. A relocate option allows the hunter to start at a new location during a single hunt. It can be used multiple times and also refreshes the supplies. Next to the the original Hunt mode these versions add a Survive mode where the hunter needs to stay alive as long as possible. The wind locator has been moved inside the compass to make more room on the screen. Most of the new content was not available right away, but added in gradually through updates. The hunter is controlled through a virtual d-pad on the left side of the screen and on the right side two icons can be tapped quickly to call an animal or to draw a gun and aim. For Android an iOS there is a free-to-play version with microtransactions. In the Android version two additional bundles can be purchased to expand the game and access everything, while for iOS there is a separate commercial app with everything unlocked.

Carnivores 2

Carnivores 2

Apple iOS - Released - June 11, 2010

Carnivores 2 is a hunting simulation in the vein of Deer Hunter. Instead of hunting cute woodland creatures however the player gets to hunt big, hungry dinosaurs. The story is set in the far future and mankind has mastered galactic travel. On a distant watery planet we discover species completely identical to Earth's ancient dinosaurs living quite happily on a series of lush islands. Being the enlightened galaxy-spanning species that we are, we decide to bring in a bunch of big-game hunters to blow their brains out and bring em' home stuffed and mounted. In the PC version there is a total of nine huntable dinosaurs, as well as several additional species which serve to populate the environment. The latter can be shot too, but they are not rewarded with kill trophies. The game is set in an open environment played from a first-person perspective. The dinosaur-hunting company has provided a gun, a map, some binoculars, a "dinosaur call whistle" and a license to kill things. The player travels through woods, climbs mountains, and even picks through the decrepit remains of deserted research outposts in the search for the next kill. The game requires a tactical approach. Dinosaurs have keen hearing, sight, and smell and will run away if they detect the presence of a hunter. Often a downwind approach is needed, and the hunter needs to hide behind a rock or tree, and uses a mating call to lure them in for the perfect shot. Of course the highlight of the game is the challenge in hunting hunters, the carnivores. Carnivores will stalk the hunter whether he is hunting them or he is just passing through their territory. The whistle's herbivore mating call or the sound of gunfire may inadvertedly alert them to the hunter's presence and location. Instead of charging head-on into the waiting maw of the shotgun, they can circle through the underbrush, dodging out of sight and ambushing from the sides. Despite their aggressiveness they are not stupid. If the hunter camps out in a clearing on top of a hill with a sniper rifle they will stay in the woods instead of charging out into the open where a clear shot is much easier. The exception to this is the huge Tyrannosaurus, who are disdainful of the puny bullets and will simply charge like an oncoming freight train. The hunter starts in the woods with a pistol stalking herbivores. Each killed dinosaur earns points which can be spent on better weapons (six in total), new areas such as marshlands and deserts, or the right to hunt a larger selection of dinosaurs including carnivores. The more expensive dinosaurs get fiercer and bigger, and eventually enough points will be earned for the privilege of challenging the T-Rex. The iOS, Android and Mini versions are enhanced ports of the original game. Next to the updated graphics it adds the Pachycephalosaurus, Amargasaurus, Oviraptor, Utahraptor, and Troodon as new dinosaurs and Ravaren's Bridge from Carnivores: Ice Age as a new map. From that game also comes the supply ship that picks up the corpses and a photo camera to take pictures of the animals in an exploration-type game mode free of blood. A relocate option allows the hunter to start at a new location during a single hunt. It can be used multiple times and also refreshes the supplies. Next to the the original Hunt mode these versions add a Survive mode where the hunter needs to stay alive as long as possible. The wind locator has been moved inside the compass to make more room on the screen. Most of the new content was not available right away, but added in gradually through updates. The hunter is controlled through a virtual d-pad on the left side of the screen and on the right side two icons can be tapped quickly to call an animal or to draw a gun and aim. For Android an iOS there is a free-to-play version with microtransactions. In the Android version two additional bundles can be purchased to expand the game and access everything, while for iOS there is a separate commercial app with everything unlocked.

Carnivores: Ice Age

Carnivores: Ice Age

Windows - Released - January 15, 2001

Carnivores: Ice Age is a first-person shooter video game developed by Action Forms and published by WizardWorks for Microsoft Windows. The game was released in the United States on January 15, 2001.[2] It is the third game in the Carnivores series. Unlike the previous games, in which the player must hunt dinosaurs, Carnivores: Ice Age allows the player to stalk large Cenozoic animals such as mammoths and saber-toothed cats.

Carnivores: Ice Age

Carnivores: Ice Age

Sony PSP Minis - August 30, 2011

Carnivores: Ice Age is third game in the hunting series. This version is set on the Arctic regions of planet FMM UV-32. Scientists of DinoHunt Corp. discovered that animals from the Ice Age still live there and they establish a hunting program. There are no missions in the game. The player selects what to hunt and then roams the planet using a mini-map, a compass and an assortment of guns to hunt down the animals. In the PS3/PSP mini version the killing animations are toned down and corpses disappear instead of being picked up by a dropship.

Chasm: The Rift

Chasm: The Rift

MS-DOS - Released - September 30, 1997

Chasm: The Rift is a 3D first-person shooter. As a Marine, the player has been sent inside a power plant to investigate the loss of power at the plant. They later discover that a group of monsters known as the Timestrikers are using the power to create ruptures in time that allow them to invade the Earth in three different time periods: present day, ancient Egypt, and medieval times. Timestrikers that have invaded the present day are also taking control of a nuclear plant in order to detonate a nuke that will destroy nearly all life on Earth. The game starts in the present day, as the player goes inside the power plant and nuclear plant, battling strange-looking security guards and security systems that have gone haywire. They will then find the rifts that the Timestrikers are using to invade other time periods, eventually winding up at the Timestrikers' military base in the distant future.

Cryostasis

Cryostasis

Windows - Released - December 5, 2008

The North Pole, 1981... Alexander Nesterov is sent to investigate the 'North Wind', a nuclear ice-breaker now trapped in the Arctic Circle with its crew frozen to death. Alexander must fight the horrors contained within the frozen vessel and use his mysterious 'Mental Echo' ability to reveal the final moments of the dead crew.

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