Ocean Software

The Addams Family

The Addams Family

Super Nintendo Entertainment System - Released - March 1, 1992

Uncle Fester has lost his memory and has fallen under the spell of Abigail Craven, a conniving character who is anxious to lay her greedy hands on the Addams' hidden fortune. Having recruited a misled Uncle Fester, and assisted by her cohorts Tully and The Judge, she manages to capture and imprison the other members of the Addams family within the huge Addams mansion! Only Gomez can save the day by freeing his son Pugsley, his daughter Wednesday, and Granny - and by restoring Uncle Fester's memory. Accomplishing these tasks is daunting enough, but then Gomez must seek out Morticia in the...

The Addams Family

The Addams Family

Sega Genesis - Released - October 1, 1993

Great Scott, man! The fiendish Abigail Craven has brainwashed Uncle Fester and imprisoned Pugsley, Wednesday and Granny somewhere in the Addams Family Mansion! The house is amaze of scary rooms with bizarre ghouls around every blood-curdling bend -- ah, home sweet home! It's up to the sword fighting, golf ball-hurling, Fezi-copter flying Gomez to rescue his family... or they'll face a fate worse than life! So, get ready for the kookiest, ookiest, creepiest, fun ever!

The Addams Family

The Addams Family

Arcade - Released - 1992

The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez,...

The Addams Family

The Addams Family

Amstrad CPC - Released - 1992

The Addams Family is a platform game based on the 1991 movie of the same name released by Ocean Software in 1992. The game was released for the Sega Mega Drive / Genesis, Super NES, Amiga and Atari ST. Ocean released several other versions of the game for other platforms, featuring different levels and gameplay. One version was released for the Sega Master System, Nintendo Entertainment System and Sega Game Gear, with the latter ported by Acclaim Entertainment. A third title was developed for the Game Boy, and a fourth was produced for the Amstrad CPC, Commodore 64 and ZX Spectrum home...

The Addams Family

The Addams Family

Nintendo Entertainment System - Released - 1992

The Addams Family is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the woods, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. Some of them can be dispatched of by a jump on their heads. The main difference to the other versions of this game is a unique level design. There is also a life meter which allows to get hit more often before dying.

The Addams Family

The Addams Family

Nintendo Game Boy - Released - January 1, 1992

THE ADDAMS FAMILY has been evicted! To save their home from Tully Alford, the family attorney, who is after the family fortune - Morticia, Lurch, Granny, Pugsley and Wednesday have gone to the house to reason with him. But when Gomez arrives, his family is missing! As Gomez, you must save your loved ones, your home and your loads of wealth. Freeing your family will take money, bags and bags of it; but fortunately, you'll find stashes of cash hidden all over the house. You'll have to watch out for scary obstacles like falling spikes, frightening monsters and ghosts. You'll need to look for...

Addams Family Values

Addams Family Values

Super Nintendo Entertainment System - Released - February 1, 1995

Evil nanny, Debbie Jellinsky, has stolen Baby Pubert and only you, Uncle Fester, can save him in an outrageous role-playing adventure - Addams Family style. Venture through maze-filled gardens and goon-infested swamps. Gather clues and use your Addams charm to con Debbie's "loyal" friends into helping you - for a price! And maybe with a little Family advice and lots of Addams cunning, you'll be able to rescue Pubert and put your evil bride Debbie... in the hot seat!

Addams Family Values

Addams Family Values

Sega Genesis - Released - June 1, 1995

The evil Debbie Jelinksi is harming the Addams family once again... She has kidnapped Baby Pubert, and Uncle Fester is the one who must find him and to bring him back to his loving family. The game is based on the live-action movie of the same name. Addams Family Values is an action adventure game with slight RPG elements (you gain more hit points while proceeding in the game, can upgrade your equipment and special attacks). You control Fester, by moving him around, fighting regular enemies and bosses, talking to members of Addams household, and occasionally solving puzzles. The combat is...

The Addams Family: Pugsley's Scavenger Hunt

The Addams Family: Pugsley's Scavenger Hunt

Super Nintendo Entertainment System - Released - February 23, 1993

As if things weren't ooky enough! Wednesday has devised a simply torturous game which will drive her darling wretched brother, Pugsley, to happiness. How absolutely delicious! She has hidden six wonderfully strange items somewhere about the Addams Family Mansion. Now, you must guide poor Pugsley on his quest to uncover them. Traps, traps, traps you say! Well, yes. What else would add so much lovely horror to this unnaturally delightful fun? Little Wednesday has made sure this adventure will be a doom-filled doozie. There are hidden switches all about, which produce the loveliest...

Adidas Championship Football

Adidas Championship Football

Amstrad CPC - Released - 1990

Adidas Championship Football is a soccer game with 24 national teams. The only playing mode is a championship which mimics the World Cup with randomly drawn groups. A second player can control a second team. The playing perspective is top-down with a scrolling field. The control method is an expanded dribbling method known from the Kick Off series. To make a shot, the player needs to hold down the button for a certain amount of time (this determines the power of the shot) and only then play the ball. The angle can be changed by tapping the button.

Arkanoid II: Revenge of Doh

Arkanoid II: Revenge of Doh

Commodore 64 - Released - November 11, 1988

HE'S BACK. HE'S MAD. HE WANTS REVENGE. Eons ago, you battered DOH into an intergalactic pulp and escaped. But a scrap of DOH's core energy survived... And now DOH's hurtling toward you across space and time in the Xorg, a huge spaceship that's crashed into our universe from an unknown dimension. Use your ultra-fast reflexes and intense concentration to get to the core of the Xorg without pounding your ship to interstellar scrap. Or take a break from battle. Create your own force barriers with the Arkanoid Construction Set, the latest in intergalactic dimension-building tools. If you're...

Bad Dudes

Bad Dudes

Commodore 64 - Released - 1988

Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.

Batman

Batman

Amstrad GX4000 - Released - 1990

The game consists of five stages based on events from the movie. Each stage has a time limit and a health gauge (represented by Batman's face turning into the Joker's), with Batman losing a life if he runs out of either. The levels have varying gameplay

Batman: The Movie

Batman: The Movie

Amstrad CPC - Released - 1989

Batman from DC Comics has appeared as the main character in numerous video games created for various platforms for over 20 years. This is a complete list of Batman video games for all computer, mobile phone, and console systems, including games where Batman is the protagonist or has a more minor role. Batman, Batman: The Caped Crusader and Batman: The Movie were produced by Sunsoft and Ocean Software, before the Batman Returns license was passed onto Konami and Sega, and the Batman Forever and Batman and Robin licenses were awarded to Acclaim. The video game version of Batman Begins was...

Batman: The Movie

Batman: The Movie

Sinclair ZX Spectrum - Released - June 5, 1989

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Batman: The Movie

Batman: The Movie

Microsoft MSX - Released - 1989

Based on the 1989-Batman movie. The game consists of five different parts, each resembling well known game types. Part one, the chemical plant: Hunt down Jack Napier who has raided the plant (typical platform action, climb ladders or use "Bat"-rope and shoot at some enemies...). Part two, "Batmobile" (...the car): Joker is chasing you and have to escape to "Bat"-cave. Avoid obstacles like police blocking the road and others. Part three, "Bat"-cave: A puzzle game where you have to find a certain item (belonging to Joker) amongst other items. Part four, "Batjet": Cut the ropes of the balloons...

Beach-Head

Beach-Head

Sinclair ZX Spectrum - Released - 1984

A dictator took the control of a fortress on the island of Kuhn-Lin. The player's mission is to storm the island and recapture it. This takes place over the course of six different sequences. The first sequence is Aerial Reconnaissance, where the fleet must be moved directly past the enemy or into a hidden passage to trigger another, optional stage. In this Hidden Passage sequence, the player will have to maneuver around mines and torpedoes. Successfully completing it gives a surprise advantage in the following General Quarters sequence, where the player controls anti-aircraft guns shooting...

Beach-Head

Beach-Head

Amstrad CPC - Released - 1985

A dictator took the control of a fortress on the island of Kuhn-Lin. The player's mission is to storm the island and recapture it. This takes place over the course of six different sequences. The first sequence is Aerial Reconnaissance, where the fleet must be moved directly past the enemy or into a hidden passage to trigger another, optional stage. In this Hidden Passage sequence, the player will have to maneuver around mines and torpedoes. Successfully completing it gives a surprise advantage in the following General Quarters sequence, where the player controls anti-aircraft guns shooting...

Boot Camp

Boot Camp

Commodore 64 - Released - April 2, 1987

The game is composed of seven training events whom the player must complete. Upon failure to complete an event, the player must do a set number of chin ups as punishment in order to continue into the succeeding events, or it's game over. The events are as followed: 1.Obstacle Course – Set in a side-scrolling segment, the player must reach the end of the stage under the alloted time before his opponent while climbing walls and clearing bars. 2.Shooting Range No. 1 – The player must shoot as many targets as possible under the allotted time. If played against a second player, then the one who...

Burnin' Rubber

Burnin' Rubber

Amstrad GX4000 - Released - 1990

Burnin' Rubber is the game that was included with every Plus and GX4000 on a cartridge, in a bid to showcase the Plus machine's new hardware abilities. Therefore it was quite popular, although it did not really show off the Plus capabilities, being an early title and all. Despite that, it wasn't a bad game on its own and is considered one of the good racing games on the Amstrad.

Cavelon

Cavelon

Sinclair ZX Spectrum - Released - 1983

The princess is being held captive inside the castle, and it's up to you (the knight) to rescue her. In order to do this, though, you need to collect the door pieces that are scattered in the six dungeons that await you, and defeat the black wizard in the end. Time is against you, so you need to hurry up. Once you have collected all pieces, the exit door will open, and you can proceed to the next dungeons. Collect other items for bonus points and avoid other knights that will shoot at you, even when their backs are turned. To make it fair, you can shoot them. Some knights only take one hit to...

Chase H.Q.

Chase H.Q.

Microsoft MSX - Released - 1989

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. However, once you've caught...

Chase H.Q.

Chase H.Q.

Commodore 64 - Released - 1989

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. However, once you've caught up...

Chase H.Q.

Chase H.Q.

Amstrad CPC - Released - 1989

Chase H.Q. (チェイスH.Q.?, "Chase Headquarters") is a 1988 arcade racing game, released by Taito. It is sometimes seen as a spiritual successor to Taito's earlier Full Throttle. The player assumes the role of a police officer named Tony Gibson, member of the "Chase Special Investigation Department." Along with his partner, Raymond Broady, he must stop fleeing criminals in high-speed pursuits. The game was well received in the gaming industry, resulting in three arcade-based sequels being released: Special Criminal Investigation (1989), Super Chase: Criminal Termination (1992) and Chase H.Q. 2...

Chase HQ II: Special Criminal Investigation

Chase HQ II: Special Criminal Investigation

Amstrad GX4000 - Released - 1992

Special Criminal Investigation, also known simply as S.C.I. and Chase HQ II: Special Criminal Investigation in some versions of the home ports, is a 1989 arcade game published by Taito and is the sequel to the 1988 original Chase H.Q.

Comic Bakery

Comic Bakery

Commodore 64 - Released - 1986

A baker tries to bake and deliver bread while fighting raccoons. Pieces of bread are moving along a factory line. The raccoons try to eat your bread and also try to switch off your machines. You have to keep your machinery running and also scaring away the raccoons. If you do that your delivery truck will be loaded with bread and drive off.

Cool World

Cool World

Nintendo Game Boy - Released - 1993

The Golden Spike of Power, hidden atop the Ocean Hotel in Las Vegas, is the powerful wedge between Cool World and this world. And Holli's trying to steal it. If she removes it, she may destroy both her world and Jack's. As Jack, you're got to stop her from doing it -- because you know she will if she can!

Cool World

Cool World

Nintendo Entertainment System - Released - June 1, 1993

Cartoonist Jack Deebs (the player's character) has discovered Cool World; eliminating the fine line between fantasy and reality. Holli Would has a major crush on Jack and is using him romantically to get a human body and move to the "Real World." Jack's only goal is to escape this alternative reality and return to the real world. By doing so, he returns to his beloved hometown of Las Vegas. If Holly grabs the Golden Spike of Power, then both worlds will be destroyed.

Daley Thompson's Decathlon

Daley Thompson's Decathlon

Amstrad CPC - Released - 1985

The player takes part in the ten events of the modern decathlon: Day 1: 100 metres, Long jump, Shot putt, High jump, 400 metres Day 2: 110 hurdles, Pole vault, Discus, Javelin, 1500 metres The player starts the game with three lives; failure to reach the minimum standard in an event results in the loss of one life. Success in the 1500 Meters event results in the game returning to Day 1 to repeat the events with more difficult qualification criteria. Running is simulated by hitting two keys (representing the left and right leg) alternately and as quickly as possible. The game rapidly gained a...

Daley Thompson's Super-Test

Daley Thompson's Super-Test

Amstrad CPC - Released - 1985

This game features a variety of sporting events in the second game licensed around the Decathlon champion. Each one has its own world record and a target time/distance/score to reach. Fail and the player loses one of three lives. After completing all events successfully they repeat with tougher targets. The Amstrad, Commodore, and ZX Spectrum 48K versions of this game feature eight sporting events: cycling, giant slalom, penalties, pistol shooting, rowing, ski jumping, spring board diving, and tug of war), while the ZX Spectrum 128K release has four additional events: 100 metres hurdles,...

Daley Thompson's Super-Test

Daley Thompson's Super-Test

BBC Microcomputer System - Released - 1985

This game features a variety of sporting events in the second game licensed around the Decathlon champion. Each one has its own world record and a target time/distance/score to reach. Fail and the player loses one of three lives. After completing all events successfully they repeat with tougher targets. Eight sporting events are featured: cycling, giant slalom, penalties, pistol shooting, rowing, ski jumping, spring board diving, and tug of war.

Darkman

Darkman

Nintendo Game Boy - Released - December 1, 1992

Once, he had a normal life, a beautiful girlfriend and a brilliant medical career - creating synthetic skin for accident victims. Then he was the victim himself, brutally attacked by sadistic criminals - his face and body burned beyond recognition. Now DARKMAN walks the night, searching for the woman he loves. A man who looks like a monster, he hopes to salvage his scorched flesh... and have revenge on those who destroyed his life! In this side-scrolling platformer, the player controls the Darkman, a superhero who can jump, kick and punch, as well as swing from a rope during action...

Darkman

Darkman

Atari ST - Released - 1991

Darkman was developed by Ocean Software and published by Ocean Software in 1991. In this side-scrolling platformer, the player controls Darkman, a superhero who can jump, kick and punch, as well as swing from a rope during action sequences between levels. In each level, Darkman disguises himself as the boss of the level, whom he must defeat before the time limit elapses. Tying into the plot of the film, Darkman wears masks of various gangsters who are responsible for his disfigurement, but his disguise dissolves after being exposed to sunlight for too long. The character changes into a...

Dennis the Menace

Dennis the Menace

Super Nintendo Entertainment System - Released - December 1, 1993

Yipes! Grab your slingshot, water pistol and peashooter. Margaret and Joey, Dennis' loyal friends, are missing and so is Mr. Wilson's valuable coin collection! Can Dennis sneak into Mr. Wilson's house and find his slingshot and peashooter without being spotted? Uh oh, he's got rope ladders to climb and hidden switches to find - it's going to be tough. But he's gonna need those weapons bad as he faces off with enemies like the the crazed Coach, and the scary Switchblade Sam. On this late-night escapade, bees, bulldogs, birds, frogs and even bunnies will be a menace to Dennis. Finding...

Galivan

Galivan

Commodore 64 - Released - 1985

In Galivan (released by Imagine in the US as Hero 2020) the player takes the role of the last remaining member of the Cosmo Police. His comrades died while trying to free the planet Cynep from the evil roaming on it. Now the player is the last hope. This game is a mix between a shooter and a platformer: the player walks through the caves, jumps over obstacles and shoots everything in sight. Well, at least if he has a weapon: at the beginning he is unarmed and can only kick or punch. He has to find pyramids which were dropped by his dead colleagues (also sometimes from killed aliens): those...

Gryzor

Gryzor

Sinclair ZX Spectrum - Released - 1987

Infiltrate the Alien Rebel's headquaters in Konami's smash coin-op game for your home computer. Negotiate the electric force field and then overcome wave upon wave of fanatical guerillas as you make your way inexorably towards their base. Split second timing and nerves of steel are a must for this exciting fun packed program with all the features of the arcade original. The Durrs from the Planet Suna have infiltrated Earth's defensive forces, have set up a strong hold in an uncharted region of our planet and have assembled an atmosphere processing plant (APP) which gives them the facility...

Gryzor

Gryzor

Amstrad CPC - January 1, 1987

Infiltrate the Alien Rebel's headquaters in Konami's smash coin-op game for your home computer. Negotiate the electric force field and then overcome wave upon wave of fanatical guerillas as you make your way inexorably towards their base. Split second timing and nerves of steel are a must for this exciting fun packed program with all the features of the arcade original. The Durrs from the Planet Suna have infiltrated Earth's defensive forces, have set up a strong hold in an uncharted region of our planet and have assembled an atmosphere processing plant (APP) which gives them the facility to...

Head Over Heels

Head Over Heels

Amstrad CPC - Released - 1987

Two distinct characters called Mr Head and Mr Heels are played in this arcade adventure. They are separated at the shoulders but capable of joining together to maximize their abilities in some situations (but reduce them in others, so they can be split again). The game is presented from an isometric perspective, and presents the characters with a number of puzzles involving switches, jumps and climbs. The levels are 3 dimensional, and the characters must collect crowns as they progress. Objects can be picked up and manipulated as necessary.

Head over Heels

Head over Heels

Microsoft MSX - Released - 1987

Two distinct characters called Mr Head and Mr Heels are played in this arcade adventure. They are separated at the shoulders but capable of joining together to maximize their abilities in some situations (but reduce them in others, so they can be split again). The game is presented from an isometric perspective, and presents the characters with a number of puzzles involving switches, jumps and climbs. The levels are 3 dimensional, and the characters must collect crowns as they progress. Objects can be picked up and manipulated as necessary.

Head Over Heels

Head Over Heels

Atari Jaguar - Released - April 15, 2019

Two distinct characters called Mr Head and Mr Heels are played in this arcade adventure. They are separated at the shoulders but capable of joining together to maximize their abilities in some situations (but reduce them in others, so they can be split again). The game is presented from an isometric perspective, and presents the characters with a number of puzzles involving switches, jumps and climbs. The levels are 3 dimensional, and the characters must collect crowns as they progress. Objects can be picked up and manipulated as necessary.

Hook

Hook

Nintendo Game Boy - Released - April 1, 1992

PETER PAN has now grown up, and is far away from NEVERLAND, but his old enemy CAPTAIN HOOK has not forgotten and schemes his revenge. Kidnapping Peter's children, he lures our hero back to the island of PIRATES and "LOST BOYS" for a final confrontation. With the help of TINKERBELL, the faithful fairy, you take on the role of PETER in this magic adventure fraught with danger and excitement.

Hook

Hook

Sega CD - Released - April 1, 1992

PETER PAN has now grown up, far away from NEVERLAND, but his old enemy CAPTAIN HOOK has not forgotten, and schemes his revenge. Kidnapping Peter's children, he lures our hero back to the island of PIRATES and "LOST BOYS" for a final confrontation. With the help of TINKERBELL, the faithful fairy, you take on the role of PETER PAN in this magic adventure fraught with danger and excitement!

Hook

Hook

Nintendo Entertainment System - Released - March 27, 1992

PETER PAN has now grown up, far away from NEVERLAND, but his old enemy CAPTAIN HOOK has not forgotten, and schemes his revenge. Kidnapping Peter's children, he lures our hero back to the island of PIRATES and "LOST BOYS" for a final confrontation. With the help of TINKERBELL, the faithful fairy, you take on the role of PETER PAN in this magic adventure fraught with danger and excitement!

Hudson Hawk

Hudson Hawk

Nintendo Entertainment System - Released - December 27, 1991

Eddie Hawkins, a.k.a. The Hudson Hawk, is called the world's greatest cat burglar, but he's called it quits. Some others, though, aren't ready for the Hawk to retire. They blackmail him into stealing priceless works by Leonardo da Vinci from a heavily guarded auction house and from the Vatican itself! The job has Hawk dodging bullets and guard dogs, thwarting sophisticated security systems, dangling from rooftops and crawling through booby-trapped ventilation shafts. And if Hawk makes it out alive? Well maybe he can turn the tables on his blackmailers. Because they aren't just art collectors,...

Hunchback

Hunchback

Amstrad CPC - Released - January 1, 1985

Hunchback is an arcade game developed by Century Electronics in 1983. The player controls Quasimodo from the Victor Hugo novel The Hunchback of Notre Dame. The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final...

Hunchback

Hunchback

Microsoft MSX - Released - 1984

Victor Hugo never could have expected that his creation Quasimodo, the Hunchback of Notre Dame, would run such an obstacle course as is dished up in this game, dodging fireballs and arrows while leaping over pits and pikemen, sometimes with the help of a swinging bell-pull rope, in hopes of rescuing his beloved Esmeralda from the top tower -- all while being slow-but-steady chased across the castle parapets by an invincible knight in full armour. Once you get the hang of any individual obstacle, the game starts throwing them at you in tandem, until toward the end you're tracking the swing of...

Hunchback: The Adventure!

Hunchback: The Adventure!

Commodore 64 - Released - 1986

As they went on to demonstrate with Nightbreed, Ocean wasn't afraid to try a few different approaches to licensed material once they'd gotten their mitts on it, which is how you explain following up not one but two run-and-jump platform games with a text adventure game -- the change in approach a breath of fresh air and, perhaps, a response to critics suggesting that rehashing the same old thing is getting tired and stale. Many arcade games of the period would have a hard time with the transition, lacking enough of a skeleton of plot to flesh out with characters and events, but the...

Hyper Sports

Hyper Sports

Commodore 64 - Released - July 15, 1985

Six tough events await in this joystick-waggling action game. The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one. Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves...

Ivanhoe

Ivanhoe

Commodore Amiga - Released - July 1, 1990

A scrolling beat 'em up along the lines of the Streets of Rage series. Our hero is armed with a sword. He must progress through lots of tough levels in order to save the princess. He has various ways of slashing at opponents with his sword. The game features large characters with animation indicating clumsy lumbering movement.

Jurassic Park

Jurassic Park

Nintendo Game Boy - Released - August 1, 1993

Extinct for eons, the most awesome creatures to ever walk the earth have been brought back to life by astonishing biotech advances, and unleased to roam the most incredible animal preserve of all time... JURASSIC PARK. Now, you've been cast in the starring role in this sensational saga. As D. Alan Grant, world-renowned palaeontologist, your adventure begins on an island off Central America, where visitors are invited to experience the terrifying wonders of this untamed primitive world in complete safety... until something goes terribly wrong. A computer malfunction has caused the release...

Jurassic Park

Jurassic Park

Commodore Amiga - Released - 1994

A game based on the hit movie Jurassic Park. The game starts just after the T-Rex pushes the visitor's van into it's pit. You play the role of Dr. Alan Grant, so you have to find Tim and Lex, take them to the Visitor's center and get everybody out of the island. But this time it won't be half as easy as it was on the movie. The game is split in two missions, played in two different ways. The first mission is to take Tim and Lex back to their grandfather and is (almost exclusively) played from a top-down perspective. The second mission involves getting the power back on line and returning...

Jurassic Park

Jurassic Park

Super Nintendo Entertainment System - Released - November 1, 1993

HUNT AND BE HUNTED! If the movie shook you, Ocean's REAL 3-D graphics will blow you away! This is in-your-face, eyeball-to-eyeball, full-motion 3-D. We're going to put you closer to the main attractions than ever before possible. So close, that when you find yourself staring into the flared nostrils of a famished raptor, you can almost smell his breath. Play the greatest game of all time: Jurassic Park in 3-D Enjoy your stay!

Jurassic Park Part 2: The Chaos Continues

Jurassic Park Part 2: The Chaos Continues

Super Nintendo Entertainment System - Released - November 1, 1994

Get ready for the war. A year has passed. No one has set foot in Jurassic Park... until now. As Dr. Grant, you'll venture back to the island, where more dinosaurs than you could ever imagine await your return - including all-new species. It's a totally different game this time. You'll realize it once the nerve-snapping sounds & graphics get a hold of you. Go it alone or team up for terrifying 2-player action. Only you have the power to send these prehistoric monsters back where they came from. Only you can close the doors on Jurassic Park... for another 65 million years!

Knight Rider

Knight Rider

Amstrad CPC - Released - 1986

Michael Knight and his amazing talking car KITT have received news of a nationwide terrorist plot to bring about the destruction of America, so they must save the day. Based on the hit 1980s TV show, the game has several quests to choose from, such as foiling the assassination of the President or locating the terrorists' hidden bomb supply, and two different styles of gameplay; a basic driving game where you can control either the handling of the car or the shooting down of enemy helicopters (the computer controls the other), and an overhead-viewed stealth-type game for when you are inside...

Kong Strikes Back

Kong Strikes Back

Amstrad CPC - Released - 1985

Kong Strikes Back! is a single screen platformer inspired by the arcade game Mr. Do's Wild Ride and uses the characters from the game Donkey Kong as you control your hero to rescue a girl in the top right of the screen from a giant ape over various levels. Each level is played on a rollercoaster and you must run along the track until you reach the girl while avoiding bumper cars and other obstacles. You are armed with a limited supply of bombs (unlimited on the ZX Spectrum) and these can be used to destroy the cars. Ladders are also spread over the tracks and these can be climbed to avoid...

The Legend of Prince Valiant

The Legend of Prince Valiant

Nintendo Entertainment System - Released - 1992

The Legend of Prince Valiant is a side-scrolling action game in which the player takes on the role of Prince Valiant. The game is licensed from the television cartoon series of the same name which in turn is based on an older comic series. As Valiant the player must find Camelot and go on a quest for King Arthur to become a knight. In most levels the player just has to move to the right side of the screen to reach the exit of each level. All the while enemies will spawn and attack Valiant. Aside from humans the game also offers its share of mythical creatures that have to be defeated...

Lemmings

Lemmings

Nintendo Game Boy - Released - August 1, 1994

A unique mind-boggling game of multiple skill levels. Take command of the wackiest collection of misdirected rodents ever seen on your screen. Featuring fantastically animated graphics and simple yet addictive gameplay.

Lemmings

Lemmings

Nintendo Entertainment System - Released - November 1, 1992

Lemmings was one of the most popular computer games of its time, and several gaming magazines gave it some of their highest review scores at the time. The behavior of the creatures in Lemmings is based on the supposed behavior of real lemmings, who by urban legend are believed to go on migrations en masse that eventually lead to disaster. The basic objective of the game is to guide lemmings through a number of obstacles to a designated exit. In order to save the required number of lemmings to win, one must determine how to assign a limited number of eight different skills to specific...

Lethal Weapon

Lethal Weapon

Commodore Amiga - Released - 1992

In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the...

Lethal Weapon

Lethal Weapon

Super Nintendo Entertainment System - Released - December 1, 1992

You know what it's all about. That's right. The crazy cop and his almost crazy partner are back to do the city a world of good. As Martin Riggs or Rogar Murtaugh, you've got a lot to decide - like how you're gonna outwit and outdo the major outlaws of L.A. It doesn't get rougher or tougher than the streets of Los Angeles, where you'll take on drug smugglers, terrorists, The Organization and a hostage situation at a shopping mall. Which of these four mission will you tackle first? One thing's for sure, they'll all be tricky ...and deadly. How much of your life and your future are you willing to...

Lethal Weapon

Arcade - Released - 1992

A platform action game that's loosely based on the first three movies, Lethal Weapon is adapted from the SNES version of the franchise. Playing as either Riggs (who has a faster rate of fire) or Murtaugh (who can jump higher), the player selects a mission from police headquarters. The first four missions can be tackled in any order before the final mission opens up. Each mission consists of a large number of interconnected levels consisting of ladders and platforms, which must be navigated to the mission goal, all within a tight time limit. Featured locations are the docks, the sewers and...

Lethal Weapon

Lethal Weapon

Atari ST - Released - 1992

In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the...

Lobo

Super Nintendo Entertainment System - Unreleased

GOT YER FRAGGIN' GAME RIGHT HERE! Galaxies breathe a sign of relief as Lobo passes through. The merciless interstellar bounty hunter roars his way through the cold darkness of space, seeking out the universe's most dangerous and highest paying bounties, including Dox, Kringle, Loo, Nitro, Shaola and the menacing Lobo clone. Lobo is on the hunt! No enemy is too mean, no battle too brutal, interstellar scum have nowhere to hide!

Mag Max

Mag Max

Commodore 64 - Released - 1987

An alien menace has attacked the worlds of civilization and laid waste to their planets. However before the being conquered, a group of scientists has managed to create one last weapon and hidden it underground. The name of the weapon is Mag Max and only it might be able to defeat the alien invaders. Mag Max however is incomplete and for security reasons, his component parts are scattered across the land. Through their collection, Mag Max's strength increases. Mag Max is a side-scrolling shooter game. At the beginning, Mag Max is only a tiny little fighter craft that can fire low-powered...

Mario Bros (Ocean)

Mario Bros (Ocean)

Commodore 64 - Released - 1987

This is the Ocean version of Mario Bros. It must keep this name "Mario Bros (Ocean)" to stay separate from the Atari version in LaunchBox. Mario and Luigi are doing some underground plumbing when all sorts of weird creatures come flying out of the pipes. Turtles, crabs - even fighterflies - attack the helpless Mario Bros. It's up to you to kick, punch, and knock out these sewer pests before time runs out! But beware. Just when you think you got rid of them, they come back for more! Play against the computer, or with a friend - either way, this is one underground classic you'll want to play...

Match Day

Match Day

Sinclair ZX Spectrum - Released - 1984

Match Day is a football computer game, published by Ocean Software in 1984, originally on the ZX Spectrum and then later released on the Amstrad CPC, BBC Micro, & Commodore 64 systems. It is the first game in the Match Day series, and the title and opening music are references to Match of the Day. It was the creation of programmer Jon Ritman.

Mr. Nutz

Mr. Nutz

Nintendo Game Boy - Released - 1994

You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus... Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.

Mr. Nutz

Mr. Nutz

Super Nintendo Entertainment System - Released - August 1, 1994

Get Nutz! This is no time to hibernate, Mr. Nutz! Yeti the abominable snowbeast is about to put a chill on the entire planet - It's up to you to put the freeze on this cold-hearted creature. Grab your acorn stash and embark on a puzzling adventure through the freaky forest, a maze-filled volcano, a zany street carnival... and use your mighty tail to stomp purple plum-heads, squirrel-eating slugs and bumbling bees... Only you, Mr. Nutz, can save the planet from becoming a giant ice cube. Happy tails to you!

Mr. Nutz

Mr. Nutz

Sega Genesis - Released - November 1, 1994

You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus... Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.

Mr. Wimpy: The Hamburger Game

Mr. Wimpy: The Hamburger Game

Oric Atmos - Released - 1984

Mr. Wimpy is a one-player game, where the character controls Mr. Wimpy whose favorite hobby is making tasty hamburgers. In level one, you are required to bring back each ingredient (cheese, beef patty, and sausage) separately on each of the three trays provided. The player must avoid the 'moving manholes' which will take away the tray or ingredient that they are carrying. Once you have done this, you'll advance a level where the gameplay changes a la Burger Time. The object is to make four burgers, and you do this by running over ingredients including either cheese or lettuce, beef patties,...

Mr. Wimpy: The Hamburger Game

Mr. Wimpy: The Hamburger Game

BBC Microcomputer System - Released - 1984

You control Mr. Wimpy whose favorite hobby is making tasty hamburgers. In level one, you are required to bring back each ingredient (cheese, beef patty, and sausage) separately on each of the three trays provided. The player must avoid the 'moving manholes' which will take away the tray or ingredient that they are carrying. Once you have done this, you'll advance a level where the gameplay changes a la Burger Time. The object is to make four burgers, and you do this by running over ingredients including either cheese or lettuce, beef patties, and the two hamburger buns, to make them fall...

Navy Seals

Navy Seals

Nintendo Game Boy - Released - September 1, 1991

A non-stop, action-packed arcade-style thriller based on the heroic missions of the world's most elite, superbly trained commando unit... the U.S. NAVY SEALS. You have a number of perilous missions to complete. Outmaneuver the enemy, destroy hostile missile sites, and rescue the hostages. You begin with the briefing. You may end with a victory... It's the middle ground that hurts!

Navy Seals

Navy Seals

Commodore Amiga - Released - 1991

Like many of Ocean's games this was licensed from a film,in this case one by Orion, the company best known for Robocop. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must destroy the missiles by placing bombs next to them and then fleeing the scene. You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on (neither of which fit with the film, or real-life logic, but make for Generic Ocean Film License #718). The gameplay is primarily side-scrolling, but the levels are...

Navy Seals

Navy Seals

Amstrad GX4000 - Released - 1990

Navy SEALS is a shoot 'em up platform video game developed and published by Ocean Software. The game is a side-scrolling shoot 'em up and revolves around the protagonist, Lieutenant Dale Hawkins, recovering caches of hidden Stinger missiles from Arab terrorists in Oman. The game features a total of five levels with varying locations and begins with allocating five lives to the player. The main objective of the game is to locate and place time bombs on boxes containing Stinger missiles, in which the player is required to escape before the time runs out. The enemies featured in the game are Arab...

The Neverending Story

The Neverending Story

Sinclair ZX Spectrum - Released - 1985

The Neverending Story is a text adventure based on the movie by Wolfgang Petersen (rather than the novel by Michael Ende). The world of Fantasia is about to be destroyed by the "All-consuming Nothing", it needs someone from the "Real World" to believe in it again in order to be saved from falling into oblivion. The player takes control of the young hero Atreyu who is the only one who can find the savior of Fantasia. The game uses different pictures to show the player's current location as well as the items he is holding, which companions are with him and any events that might be taking...

The Newzealand Story

The Newzealand Story

Commodore 64 - Released - 1989

The goal of each level is to safely get Tiki through the level, avoiding enemy fire and spikes, and rescue one of his kiwi friends at the end. The weaponry starts out as arrows, but pickups can change these into bombs, lasers, or bouncing fireballs. These act a little differently, and what is useful depends upon the player's location. A distinctive feature of this game is the ability to ride a variety of flying vehicles, including balloons, blimps, and UFOs. Vehicles can be found ready for use or can be stolen from an enemy.

Nightmare Rally

Nightmare Rally

Sinclair ZX Spectrum - Released - 1986

Nightmare Rally is a driving game simulating a pseudo 3D environment for a car. The player is a rally driver and must drive through stages as soon as possible, avoid bumping into objects such as trees, rocks, rivers etc. The right route is signaled through red and blue flags. The player must pay attention to the level of damage, high engine temperature and fuel. When destroyed the car is lost and the player has several cars (lives) to use.

Operation Thunderbolt

Operation Thunderbolt

Commodore Amiga - Released - 1989

Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride. There are eight missions to complete in Operation Thunderbolt, and each one has you shooting...

Operation Thunderbolt

Operation Thunderbolt

Commodore 64 - Released - 1990

Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride.

Operation Wolf

Operation Wolf

Commodore 64 - Released - July 15, 1989

The object of the game is to rescue the five hostages in the concentration camp. The game is divided into six stages: Communication Setup, Jungle, Village, Powder Magazine, Concentration Camp, and Airport. Completion of each stage advances the story. For example, upon completing the Jungle stage, an enemy leader is interrogated and the location of the enemy's concentration camp is found. This was one of the first shooter games to feature a storyline, and it had some similarities to real special operations missions.

Operation Wolf

Operation Wolf

Microsoft MSX - Released - 1988

You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. Can you carry the day? Operation Wolf is an arcade game by Taito. It is essentially a bitmapped "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Shoot ammo/grenades and healing items on the screen to "pick them up". Your primary machine gun can kill everything if you hit it enough...

Operation Wolf

Operation Wolf

Amstrad CPC - Released - 1988

The game utilized an optical controller housed inside a gun assembly scaled after and which bore a strong resemblance to the Uzi submachine gun. This, in turn, was mounted on top of a square base covering the pivot shaft which allowed players to swivel and elevate the "gun". A geared motor inside the casing simulated the recoil felt by the player when they "fired" the weapon at in-game targets.[2] In order to complete each stage, the player must shoot as many soldiers, tanks, jeeps, choppers, and boats as the game requires. Soldiers can throw hand grenades and knives, and vehicles can shoot...

Pang

Pang

Amstrad GX4000 - Released - 1990

In the game, the Buster brothers must finish a round-the-world quest to destroy bouncing balloons that are terrorizing several of Earth's landmarks and cities. The fight to save the Earth begins on Mt. Fuji, Japan, where the brothers must pass all three stages before moving on to the next location. The basic gameplay is identical to a much earlier 1983 Japanese computer game called Cannon Ball (also released in 1983 on the ZX Spectrum as Bubble Buster). Cannon Ball was made by Japanese publishers Hudson Soft, and possibly inspired Mitchell Corp. to make Buster Bros. six years later.

Parasol Stars: Rainbow Islands 2

Parasol Stars: Rainbow Islands 2

Commodore Amiga - Released - 1992

This sequel to Rainbow Islands sees a return to the gameplay of Bubble Bobble, but with Bub and Bob in their now-human forms. The boys must clear a series of screens of bad guys - who take slightly more esoteric forms than the angry caterpillars from Rainbow Islands - and again pick up a whole bunch of power-ups. But this time they're armed with umbrellas! Oh, okay then, parasols!

Parasol Stars: Rainbow Islands 2

Parasol Stars: Rainbow Islands 2

Atari ST - Released - 1992

This sequel to Rainbow Islands sees a return to the gameplay of Bubble Bobble, but with Bub and Bob in their now-human forms. The boys must clear a series of screens of bad guys - who take slightly more esoteric forms than the angry caterpillars from Rainbow Islands - and again pick up a whole bunch of power-ups. But this time they're armed with umbrellas! Oh, okay then, parasols...

Parasol Stars: Rainbow Islands II

Parasol Stars: Rainbow Islands II

Nintendo Game Boy - Released - January 1, 1991

Get ready for some finger-searing action as Bub and Bob blast their way onto your computer screen. Use four kinds of elements - Fire, Water, Lightning and Star - to overcome wave upon wave of nasties bent on ending your quest to rid the universe of the evil mastermind Chaostikahn! Whether you play alone or with a friend, stay alert! Your only hope of reaching the final showdown is to unlock the secret of Parasol Stars!

Parasol Stars: Rainbow Islands II

Parasol Stars: Rainbow Islands II

Nintendo Entertainment System - Released - 1991

Get ready for some finger-searing action as Bub and Bob blast their way onto your computer screen. Use four kinds of elements - Fire, Water, Lightning and Star - to overcome wave upon wave of nasties bent on ending your quest to rid the universe of the evil mastermind Chaostikahn! Whether you play alone or with a friend, stay alert! Your only hope of reaching the final showdown is to unlock the secret of Parasol Stars!

Platoon

Platoon

Commodore 64 - Released - 1988

The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them. The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door....

Pogo

Pogo

Sinclair ZX Spectrum - Released - 1984

To escape the Planet of Steps, Pogo must paint each of the 28 steps set colour on each of the 16 levels of what boils down to a Q*Bert-style game. On the first four levels he must only step on each square once to change its colour, after that this must be done twice. Trying to stop Pogo are a range of enemies including glass balls (which comes down from the top), scorpions (which move from side-to-side) and snakes (which pursue Pogo). There are flying saucers at the side of the screen - jump onto these to return to the top of the screen. After completing each level a bonus is awarded

Puzznic

Puzznic

Amstrad CPC - Released - 1990

The challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.

Rambo III

Rambo III

Atari ST - Released - 1988

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you...

Rambo III

Rambo III

Commodore 64 - Released - July 15, 1988

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you...

Rambo III

Rambo III

Microsoft MSX - Released - 1988

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleash the enemies. The locations of the beams are only apparent if you...

RoboCop

RoboCop

Nintendo Game Boy - Released - December 7, 1990

Step into the shoes of the half-man, half-human hybrid known as Robocop. Your mission is to uncover a sinister plot involving OCP, local gangsters dealing a deadly new synthetic drug and a powerful cyborg known only as MIND. As the police force's last hope, you must capture, destroy, or arrest hostile characters in a desperate search for clues and evidence. Protect the innocent using six different weapons, various power-ups, and Robocop's multitarget locking system.

RoboCop

RoboCop

Commodore Amiga - Released - 1989

Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town... Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The...

Robocop

Robocop

Microsoft MSX - Released - 1988

Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town... Ocean's version of RoboCop for 8-bit machines loosely...

RoboCop

RoboCop

Commodore 64 - Released - July 1, 1988

Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can move left, right and duck but can not jump. Different weapons can be picked up from enemies, and power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's face to the proper mugshot and engage in a first-person shooting bonus round.

Robocop 2

Robocop 2

Amstrad GX4000 - Released - 1990

Robocop 2 is a sequel to Robocop on CPC, both being adaptations of the famous Robocop Franchise.

RoboCop 3

RoboCop 3

Super Nintendo Entertainment System - Released - September 1, 1992

OCP is sending in Rehab Officers to clear the streets of Old Detroit, making way for the construction of Delta City. When ROBOCOP sees helpless families forced out of their homes as the bulldozers move in, he joins the resistance movement to battle the Rehabs! Armed with a new multi-weapon arm attachment containing a large-bore cannon and a smart bomb, plus a gyropack for airborne assault capability, ROBOCOP faces a battalion of ED-209s, tanks, heavy artillery and a new adversary, OTOMO. The odds seem impossible, but remember - you're ROBOCOP!

RoboCop 3

RoboCop 3

Arcade - Released - 1992

RoboCop 3 is a platform shoot em up by Ocean Software in 1992 Cadillac Heights is on the brink of destruction thanks to Omni Consumer Products' idea to turn the rundown neighborhood into Delta City which means that many innocent people must be kicked out of their homes. However Robocop feels sorry for the innocent families and realizes that it's up to him to take back the city and give it back to the people.

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