Philips

4 in 1 Row

4 in 1 Row

Philips Videopac+ - January 1, 1982

4 in 1 Row is a translation of the Connect Four board game. Two players (Pussycat and Hounddog) take turns dropping colored (red or green) discs in an eight-column six-row grid. The object is to place 4 discs in a row, either vertically, horizontally or diagonally. An strategic indicator number on the right side of the screen, besides each name, will show the chances of each player to get four discs in a row. The higher the number, the higher the chances. If the number reads 125 it means the player is just one move away from winning. The strategic indicator can be turned off by pressing...

Attack of the Timelord!

Attack of the Timelord!

Magnavox Odyssey 2 - January 1, 1982

The player has just attracted the attention of Spyrus the Deathless, the Timelord of Chaos, and his only defense is his Time Machine's laser cannon. The Timelord will now send his fleet of Time Ships to destroy the player. In this space shooter the player controls the Time Machine horizontally with the directional stick and shoots its laser with the action button. The Timelord's Time Ships have four kinds of weapons to assault the player, and they will be introduced in the game's first four levels. In the first level, the Time Ships will shoot missiles, which travel in straight lines...

Backgammon

Backgammon

Philips Videopac+ - January 1, 1982

Backgammon is a translation of the board game to the Odyssey². The object of the game is to move all checkers off the board. The first player to do so wins. For technical reasons the board is drawn with parallel lines instead of triangles. Points are scored in the following way: a straight win is awarded with 1 point. A "gammon" is awarded with 2 points and a "backgammon" with 2 points. Players can challenge the opponent for doubling and redoubling the amount of points won. The game can be played using the electronic dice in game or using hand dice.

Blobbers

Blobbers

Philips Videopac+ - 1983

In Blobbers the player controls a mobile laser unit trying to defend itself from the Blobbers, fearsome, giant, amoeba-like creatures that will devour anything they encounter. The mobile laser unit moves grounded to the sides of the screen area. The Blobbers will also move along the same sides, and as the laser gun can only shoot straight forward, the mobile laser unit has to be in the opposite side of the screen to hit the Blobbers. A Blobber borns as a harmless small yellow spot, growing to a bigger and purple mass, to a bigger and white one until it reaches its red adult form. Only when...

Catch the Ball / Noughts and Crosses

Catch the Ball / Noughts and Crosses

Philips Videopac+ - January 1, 1978

Two titles are available in this cart: Catch the Ball puts one or two players in the role of a circus clown who has to catch a while ball which comes rolling down a maze of obstacles. The clown has to try to follow the ball as it falls its unpredictable path. A time limit of three "game minutes" is counted down and the player with more balls caught by the end of the time wins. The joystick is used to move the clown left or right and the "action" button accelerates his movements. There are 6 possible variations, with the players taking turns after each ball caught, taking turns after each miss...

Chinese Logic

Chinese Logic

Philips Videopac+ - January 1, 1980

In Chinese Logic the player has to move a sequence of numbers (9 to 0) from the point A of a pattern of lines to point D (or B in the variations). The numbers must be placed in point D in the same descending order. There are two other points to which the numbers can be moved, B and C. If one or more numbers are parked in one of the points, the player can only additionally move to that point numbers which are lower than the last one already parked. The numbers can be moved one by one only and to do so the player has to type the letter of origin and then type the destiny letter. Moves can be...

Clay Pigeon

Clay Pigeon

Magnavox Odyssey 2 - January 1, 1982

As the name implies, Clay Pigeon! is a clay pigeon shooting game. At the left corner, a trap launches targets toward the shooter. The player controls the shooter which stands in the right corner of the screen. In order to proceed to the next level, the player has to hit at least eight of the ten plates thrown. While he's shooting, some ducks will appear flying over his head. They'll drop "bombs" over him, and if he doesn't avoid them, he'll be stunned for some time. If he fails to shoot the minimum plates necessary, an eagle will appear and attack him. He needs to shoot the eagle twice to...

Comando Noturno

Comando Noturno

Magnavox Odyssey 2 - January 1, 1982

Comando Noturno! (Night Commando!) is a combat flight simulator. The player controls a fighter plane on a night mission, and his task is to take off, destroy the target, avoid enemy attack and return to base. The plane is controlled both with the joystick and the keyboard. With the joystick, the player controls the plane's direction (up, down, left or right) and weapon (with the action button). With the keyboard, he controls the several plane's instruments. The game is seen from the plane's cockpit in a first person perspective. There's a main display, which will show (by player's...

Conquest of the World

Conquest of the World

Philips Videopac+ - January 1, 1981

CONQUEST OF THE WORLD represents a significant departure from traditional game design. The components have been designed to provide you with a very realistic model of the real world to both electronically and graphically simulate strategic and tactical confrontation between world powers. Electronic land, sea and air forces can be deployed against each other in any combination and are totally dependent on supplies which are represented by energy units. The game board is a true-to-life model of the relationships between countries of the real world in the early 1980's. Forty-three...

Depth Charge / Marksman

Depth Charge / Marksman

Philips Videopac+ - January 1, 1979

Two titles are available in this cart: Depth Charge is a single-player BattleShip variant. The player controls a cannon in a top-down view trying to destroy 7 submarines hidden in the area of water shown on screen. The area is a 8x8 grid, and the player controls a white cross-hair over it with the joystick. Pressing the action button will shoot the cannon. If a submarine is hidden in that particular area, a blue square will appear, marking it. If there are no submarines, the game will warn the player with a sound and that area will continue unmarked. There are submarines of 4 different sizes,...

Dynasty!

Dynasty!

Magnavox Odyssey 2 - Released - January 1, 1979

DYNASTY! The origins of Dynasty predates chess by more than a thousand years. This venerable ancestor is the ancient Chinese strategy game of Go, which was first played by the nobility. Dynasty is a computerized descendant of this legendary war game which was actually a required course in the Japanese military academy as late as 1600. Dynasty is deceptively easy to learn, but its infinite variations make it profoundly addictive. Play against the computer or another player. A digital timing handicapping system gives a newcomer a good chance to upset an experienced player.

Freedom Fighters

Freedom Fighters

Magnavox Odyssey 2 - Released - January 1, 1982

FREEDOM FIGHTERS! You command a starship of the Earth Federation Rescue Fleet. Your mission is to free your captured comrades from the Pulsar Empire's deep space confinement crystals. They are guarded by Pulsar warships which attack you with constellations of hunter-killer drone mines. Unique space conflict simulation! One hand control activates conventional space drive - the other warps your craft through hyperspace! Advanced digital scoring with memory displays high player's name and score as well as current player's score. Full sync-sound action! Any number can play!

Great Wall Street Fortune Hunt

Great Wall Street Fortune Hunt

Magnavox Odyssey 2 - January 1, 1982

THE GREAT WALL STREET FORTUNE HUNT is an authentic computerized model of the real investment world. The opportunities for investment in the game represent the thousands of alternatives available on the various exchanges. You'll find conservative blue chips like IBM (International Business Machines Corporation) and high risk high flyers like WOW (Wildcat Oil Western). You'll find the fast food industry represented by McDonald's Corporation and high technology manufacturers represented by Texas Instruments. Each of the companies available for investment not only represents itself but other...

Helicopter Rescue

Helicopter Rescue

Philips Videopac+ - January 1, 1983

Games back in the early 1980s often had descriptive titles. Helicopter Rescue is one of them: you have to use an helicopter to rescue stranded pilots in the desert and in the sea. The player controls the helicopter with the joystick, moving up to fly up and down to land. Once the helicopter is in the air, the player can choose to go left or right. Going left takes the player to a desert scenario, where the game field is in 2.5D. Moving the joystick up flies the helicopter ahead, moving it down lands the helicopter to pick up pilots. In the desert, tanks will try to shoot the helicopter down...

Keyboard Creations

Keyboard Creations

Magnavox Odyssey 2 - Released - January 1, 1981

KEYBOARD CREATIONS! It turns your words into a light show that travels across your TV screen. There's a myriad of applications! You can make professional looking titles for your videotape recordings. (a special "date line" even includes a computerized digital clock that displays the actual time the recording was made.) It turns your TV set into a message center that can't be missed! KEYBOARD CREATIONS televises birthday, anniversary and holiday greetings at parties - and telecasts your own commercial messages for business! This immensely versatile cartridge even plays word games to make...

Killer Bees

Killer Bees

Magnavox Odyssey 2 - Released - January 1, 1983

The Beebots from the insect civilization of BEM are invading the Earth, protected by swarms of Killer Bees, and it's up to a swarm of white bees to stop them. The player control the white bees swarm, trying to kill the Beebots by flying over them and stinging them. The longer the swarm flies over a Beebot, the slower it moves, until it finally stops and dies. When a Beebot dies, a grave marker will be raised in its place, making the movement of the remaining Beebots more difficult. The red Beebots move clockwise, the blue ones move counterclockwise. The Beebots are protected by swarms of...

Killer Bees!

Killer Bees!

Philips Videopac+ - 1983

The Beebots from the insect civilization of BEM are invading the Earth, protected by swarms of Killer Bees, and it's up to a swarm of white bees to stop them. The player control the white bees swarm, trying to kill the Beebots by flying over them and stinging them. The longer the swarm flies over a Beebot, the slower it moves, until it finally stops and dies. When a Beebot dies, a grave marker will be raised in its place, making the movement of the remaining Beebots more difficult. The red Beebots move clockwise, the blue ones move counterclockwise. The Beebots are protected by swarms of...

Kinder im Verkehr 1

Kinder im Verkehr 1

Philips Videopac+ - 1981

Control a kid and help him cross the street by looking left then right then left again.

Labyrinth Game / Supermind

Labyrinth Game / Supermind

Magnavox Odyssey 2 - January 1, 1982

Two titles are available in this cart: A Labyrinth Game is exactly what the title defines. The player has to move a pawn from the left side of a labyrinth to the exit on the right side. Each match consists in a series of 10 and the labyrinth always changes when starting a new game. The pawn is controlled with the joystick and the "action" makes it move faster. There are 16 possible variations, including stationary and moving patterns and exits, for one player, two players or one player against the computer (a "Cat and Mouse" game where the computer plays a pawn which tries to catch the...

Loony Balloon

Loony Balloon

Philips Videopac+ - January 1, 1982

In Loony Balloon, the player controls a kid carrying a swaying balloon crossing a playground. To get out of the playground, he must reduce the balloon's sway, or it will burst when he crosses the exit. To do so, he must earn 50 points by playing in the various amusements of the playground. There are four kinds of amusements: a rocking horse, a slide, a roundabout and trees. The boy will also find threats to his balloon along the way, like birds that will cross the screen from left to right, trying to burst it, and sudden gusts of wind, which will take the balloon out from the boy's grasp if...

Mathematician / Echo

Mathematician / Echo

Philips Videopac+ - January 1, 1978

Math-A-Magic! is an "electronic arithmetic teacher". The player can chose up to three variations of mathematical games. In the first variation, the player will have to solve regular math problems. He first chooses the kind of operation (addition, subtraction, multiplication or division), next the skill level (1-3) and then is presented with the problems. He must type in the answers, and the computer will register the time elapsed and the number of current problems solved. If the player fails twice to solve a problem, the game is over. The second variation displays algebraic problems. The...

Morse

Morse

Philips Videopac+ - January 1, 1982

Morse teaches the code to players. There are 4 types of games which can be selected in a menu screen: The first type is a Morse code learning game. The player selects the game speed (4 to 30 words per minute) and level (1 to all 36 characters available). The computer will play the Morse signal for the first symbol (Q) and the player has to type in the symbol. After learning two signals, the game starts properly by introducing a row of trees in the top of the screen. An arrow is also displayed near the 4th tree from the left and a man on the right side. For each 10 correctly responded symbols...

The Mousing Cat

The Mousing Cat

Philips Videopac+ - January 1, 1982

The Mousing Cat is another game about the eternal conflict between felines and rodents. The game consists in a series of six encounters in which the players alternate the roles of cat and mouse (three times each). The winner is the player with most points at the end of the series. The only player to score is the mouse. He does so by eating the cheese pieces scattered through the room. To eat, the player controlling the mouse has to press and hold the "action" button. The longer the button stay pressed, the more it eats. If the mouse eats for a certain amount of time, it will grow bigger...

Musician

Musician

Philips Videopac+ - January 1, 1981

Neutron Star

Neutron Star

Philips Videopac+ - January 1, 1983

In Neutron Star the player controls a spaceship trying to defend a system of satellites from being hit by planet fragments cast by an explosion. The boulders must be collected by placing them in transport platform in front of the ship. Once the boulder is coupled, the player must move the ship toward a neutron star in the left edge of the screen. The neutron star exerts a magnetic force which will draw the ship into it. The ship must be moved carefully as it displays momentum. If the ship is drawn by the neutron star, it will be destroyed. Once close enough, the boulder can be released (by...

Nightmare

Nightmare

Philips Videopac+ - January 1, 1983

In Nightmare the player controls a visitor to a haunted mansion. The goal is to escape from it through a constantly moving hatch in the attic. His job will be made harder by the ghosts who are still lingering around the house. The player has to climb three floors to reach the attic, and there is one ghost for each floor. The ghosts become invisible as they cross the house's walls. While invisible they are harmless, so they have to make themselves visible to catch the visitor. They'll become invisible again if they cross the house walls again. If they catch the visitor, he'll lose one of his...

Norseman

Norseman

Philips Videopac+ - January 1, 1983

In Norseman the player controls a Viking warrior trying to defend the magic Golden Viking Helmet. The screen shows a courtyard divided in hexagons. The player has to protect the Golden Viking Helmet, which is at the bottom of the screen, from the attack of five different kinds of enemies. Each wave of enemies is composed of 5 of them. The enemies will appear in the top of the screen and will move toward the bottom of the screen; they can only move down (or diagonally down), and once they reach the bottom or the side of the screen they will reappear on the top or the opposite side. The...

P.T. Barnum's Acrobats

P.T. Barnum's Acrobats

Magnavox Odyssey 2 - January 1, 1982

P.T. BARNUM'S ACROBATS! (1 or 2 players at a time) SINGLE PLAYER VERSIONS Press 0 on the numeric section of the keyboard. You are under the Big Top at the Ringling Bros. Barnum and Bailey Circus! One of the acrobats is standing on the platform at the left side of the screen. His partner is on the teeter board at the center of the screen. Three rows of balloons are dancing back and forth high above their heads. Use the joystick of the right hand control to move the teeter board from side to side. Use the action button to make the acrobat jump from the platform. If he lands...

Pick Axe Pete!

Pick Axe Pete!

Magnavox Odyssey 2 - Released - January 1, 1982

Pick Axe Pete is in the Misty Mountain Mine, trying to strike it rich. The player controls Pick Axe Pete in a platformed mine. Three doors leading to deeper parts of the mine are displayed, and from them, gold bearing rocks will burst in random intervals. Pete must strike the rocks with his pick, which will break every once in a while. When it happens, Pete must avoid the falling rocks, by jumping over or crawling under them. If two rocks collide, they will uncover a new pick for Pete, which will remain onscreen for a limited amount of time. Also, keys to the other levels of the mine will...

Secret of the Pharaohs

Secret of the Pharaohs

Philips Videopac+ - January 1, 1981

Secret of the Pharaohs is a puzzle game for two players. Each player has to find the correct position of stones in the Pharaoh's pyramids. The screen is horizontally divided in the half, and the pyramids have four blocks in the lower layer (or higher for the top player), three in the middle and one at the top (or bottom for the top player). Each block has two possible positions for placing the stones, and after the players place them, a number will appear above (for the up player) or below (for the down player), showing how many of them are correctly placed. Players must then relocate the...

SID the Spellbinder

SID the Spellbinder

Magnavox Odyssey 2 - Released - December 1, 1982

Press 0 on the numeric section of the keyboard. The Voice will ask you to "SELECT SKILL." Choose 1 or 2. Press 1 for the first skill level. Press 2 for the second skill level. (If you don't press either, the computer will automatically deliver skill level 2 after about 15 seconds.) The Voice will immediately announce: "MONSTER ATTACK! OPEN FIRE!" Sure enough! Giant Sid the Spellbinder snakes across the screen. Your only defense is a missile launcher at the bottom of the screen. Use the joystick of either hand control to move your missile launcher to the right or left. Press the...

Speedway / Spin-Out / Cryptogram

Speedway / Spin-Out / Cryptogram

Philips Videopac+ - January 1, 1978

Three games are available in this compilation: Speedway! (selected by pressing "1") is a vertical scrolling racing game against the clock. The player controls the car with the joystick, pushing up to accelerate it (the longer, the faster), left and right to control direction and down to break. The faster the car goes, the higher the score. Collisions halt the score, but not the clock. The player has two minutes to run, until the race ends. There are two possible variations: (1) qualifying time trials and (2) the main event (opponent cars are twice faster). Spin-Out! (selected by...

Super Bee

Super Bee

Philips Videopac+ - January 1, 1983

In Super Bee the player controls a bee flying in a magic garden, where fruits keep popping everywhere. The fruits must be eaten (by flying over them), while avoiding to crash in the garden's fences (the edges of the screen). Additionally, when a fruit is eaten a magic barrier will appear, in the same direction in which the bee is flying, and it also must avoid crashing on them. The player earns points by gathering fruits as follows: Lemon (yellow): 5 points Apple (red): 10 points Pear (green): 15 points Plum (grey): 20 points Strawberry (red): 25 points When the player reaches 105...

Trans American Rally

Trans American Rally

Philips Videopac+ - January 1, 1983

In Trans American Rally the object is to cover as large a distance as possible with the available fuel. As the name implies, the rally crosses the U.S.A., from the west coast to the east coast. The game has three stages: From Los Angeles to Denver, in straight highways through desert country. From Denver to Chicago, driving during the night, with lots of bends. From Chicago to New York, driving in daytime over ice covered roads. On the road, green cars are oncoming ones and blue cars are going ones. Any collision makes the player lose fuel. The car gets refueled in the stops at Denver,...

Turtles

Turtles

Magnavox Odyssey 2 - Released - January 1, 1983

TURTLES! All the action and excitement of the superhit arcade game! The turtles need your help to find their baby turtles and carry them safely home. But you never know when your turtle is going to be bugged by a beetle. And the longer the beetles are on the screen the smarter and more dangerous they get! There are lots of reasons why TURTLES has been one of the most popular arcade games of all - and they're all here! Full sync-sound action with authentic arcade music when played through The Voice of Odyssey2 module. Advanced digital memory for high score in a series of games. For one or more...

Type & Tell

Type & Tell

Magnavox Odyssey 2 - January 1, 1982

Type & Tell! lets the player type in a word or a message and then have the words spoken back to them by utilizing the Odyssey 2's voice module. The instruction manual suggests the following games that can be played: Garble! - Players take turns typing in one letter at a time, The idea is to form sentences by just using the sounds the individual letters make. Sound Waves! - Players type in random letters trying to create sounds that sound like something that could be heard in real life. Super Star! - Players can use the sounds or dialogue the game makes in their own home movie or...

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