The Learning Company

The Amazon Trail

The Amazon Trail

Windows 3.X - Released - 1996

The protagonist of the game sees a strange dream: a black jaguar appears and introduces himself as a servant of the Inca king. He explains that the Inca people are dying of malaria and endangered by the European explorers. The jaguar is willing to transfer the hero to the past, where he/she will have to look for the cinchona plant and deliver it to the Inca king. Part of the Trail series of educational games, The Amazon Trail features a gameplay system similar to the other installments, with adventure and simulation elements. The player will have to choose travel guides, make travel plans,...

The American Girls Premiere

The American Girls Premiere

Windows 3.X - Released - 1997

The American Girls Premiere puts players in the role of a stage director, allowing them to author, edit and play back unique stage plays starring characters from American Girl's Historical roster, from colonial-era girl Felicity Merriman to Molly McIntire, daughter of a World War II army doctor. The game makes use of digitised sprites from live theatre actors and actual accessories from the Collection. It also comes with a Director's Guide with behind-the-scenes videos on the game's development, tips and tricks on theatre production, and historical facts about the characters' respective...

Batman: Toxic Chill

Batman: Toxic Chill

Windows - September 22, 2003

Designed for grade-schoolers, you help Batman and Robin save Gotham City from Mr. Freeze who is freezing everything in sight and The Riddler who is messing with chemical plants in the city. As Batman and Robin rush to stop these environmental disasters and solve this mystery, they encounter five challenges that require the players' logical reasoning. Among the puzzles to solve, to stop The Riddler from causing chemical tanks to overflow, you need to reprogram the flow of the chemicals into storage tanks using a series of switches and valves. To help Batman unfreeze buildings, you need to...

Bumble Games

Bumble Games

MS-DOS - Released - August 1, 1983

Bumble Games is an educational game designed to teach graphing skills to children age 4-10. The creature Bumble will guide you through six different games that are available: Find Your Number: Bumble will think of a secret number between 1 and 5. You need to guess it! After each incorrect guess, a clue will appear on the screen indicating whether your guess was too high or too low. Find the Bumble: Bumble is hiding somewhere in a 4x4 grid, and you need to find him! By entering in coordinates, you can guess a grid location to see if he's there. If not, a clue will be displayed indicating in...

Bumble Plot

Bumble Plot

MS-DOS - Released - 1983

Bumble Plot is an educational game meant to help develop geometry skills for children between the ages of 8 to 12 years old. The game has a children-oriented visual design, but the actual gameplay consists entirely of real geometrical problems. Players' performance is evaluated with praise or encouragement.

Carmen Sandiego's ThinkQuick Challenge

Carmen Sandiego's ThinkQuick Challenge

Windows - Released - June 1, 1999

The object of the game is to get past Carmen's KnowBots and correctly answer questions to capture Carmen's Master Thieves. At the beginning of each mission, Chase Devineaux, the ACME Detective Agency's top agent will describes the suspect and the vital stolen knowledge. There are three difficulty levels, that cater for three age groups respectively and start players with a certain number of Energy Points. KnowBots will try to stop the ACME agent from disabling them (or delay the destruction and automatic surrender of 1/2 of the code that reveals the suspect's location) by challenging them to...

The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

The ClueFinders 3rd Grade Adventures: The Mystery of Mathra

Windows - Released - January 5, 1998

Deep in the Rainforest, strange things are happening. A monster that attacked the Rainforest many years ago is believed to have returned after the mysterious disappearance of many animals and the famous naturalist Dr. Horace Pythagoras. With all these strange things happening who can save the Rainforest? The ClueFinders are called in to help save the Rainforest, and the professor. In the game your goal is to find two keys in two different parts of the Rainforest called the Goo Lagoon, and the Monkey Kingdom to open the ancient city gates where Mathra is hiding. This game for ages 7-9 teaches...

The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid

Windows - Released - July 13, 1998

The ClueFinders, Laptrap and their talking dog Socrates have found an ancient Egyptian tomb in Egypt with there professor. With the ClueFinders out of sight for the night, a member of the trip named Sir Alistair Loveless steals all the treasures in the tomb and kidnaps the professor with his goons. He now has a plan to cause eternal chaos to the world. The only ones who can save the professor now are the ClueFinders. The ClueFinders now must travel around the lands of Egypt, including the city of Cairo, the Nile Kingdom and the great pyramid. This game for ages 8-10, helps teach math,...

The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano

The ClueFinders 5th Grade Adventures: The Secret of the Living Volcano

Windows - Released - July 5, 1999

This game tests students in the 9-10 age group on a wide variety of subjects including math, language arts, science, social studies, and problem solving. Focus is on geometry, fractions, verb tenses, life science, ecology, U.S. and world history, and cultural diversity. Four skill levels are provided for each of 16 different activities, with detailed help available along with progress tracking reports accessed through an options screen. The ClueFinders are stranded on a living island by a giant wave, and must collect various types of "cryptiles" (e.g., turquoise, jade) to free captive animals...

The ClueFinders 6th Grade Adventures: The Empire of the Plant People

The ClueFinders 6th Grade Adventures: The Empire of the Plant People

Windows - Released - July 5, 1999

In this educational adventure from The Learning Company takes kids to the underground kingdom of the Plant People to solve the mystery of two missing ClueFinders detectives. Young gamers will have to use their heads to conquer challenges in math, language, science, and social studies. The game offers 15 different activities that help kids develop skills as they make their way through the story.

The ClueFinders Reading Adventures

The ClueFinders Reading Adventures

Windows - Released - September 27, 2018

The ClueFinders are transported across the galaxy to rescue a dying planet from the grasp of the sorceress Malicia. You'll have to uncover the planet's secrets and collect useful clues to unlock a great mystery! To save their friends and the planet, two halves of a broken amulet with healing powers must be joined. Joni and Owen must travel to the shrines where the halves of the amulet are kept. Along the way, players must solve grammatical problems and learn reading comprehension, spelling, synonyms, antonyms and more. As they do, the inhabitants of the planet, each imprisoned by the evil...

The ClueFinders Search and Solve Adventures

The ClueFinders Search and Solve Adventures

Windows - Released - September 1, 2000

In this Cluefinders title, you are being challenged to exercise your critical thinking skills in the context of solving a mystery that takes place in a deserted theme park ( "late at night where peculiar things are going on" ). The learning value of this program is focused on developing the types of thinking skills that underlie much of the problem solving required in school related work, especially in the math areas. As with the other Cluefinders programs, you are presented with a story, in this case starting with a mysterious flashing light in the deserted theme park , and you have to assist...

The ClueFinders: Math Adventures

The ClueFinders: Math Adventures

Windows - Released - 1998

In a village high in the Himalayas, twenty-four priceless treasures have been stolen. An elder of the village calls the ClueFinders to help uncover the treasures and the thief's identity. Many, including the elder's pessimistic apprentice, believe the Yeti is behind the theft. However, the clues all point in different directions and it appears a different person is responsible for the theft of each item. The game is set up similar to Clue in that the central goal of each round is to identify three variables - who stole the treasure, which treasure they stole and where they hid it - based on...

Compton's Interactive Encyclopedia

Compton's Interactive Encyclopedia

Sega CD - Released - January 1, 1994

Compton's Interactive Encyclopedia is a 1994 software program developed by The Learning Company for the Mega-CD; it was only released in North America, both as a stand-alone product and as a pack-in with the X'eye. CIE is, of course, an multimedia encyclopedia licensed from the Compton's series of print encyclopedias, sporting a comparatively impressive 34,000 subjects, 5,000 pictures, and 30 video articles from the American Library Accociation.

Gertrude's Puzzles

Gertrude's Puzzles

Commodore 64 - 1984

Gertrude's Puzzles, like its companion game Gertrude's Secrets, is an educational title featuring Gertrude the Goose, although it's intended for a (very slightly) older audience. Here, too, the player roams around an interconnected series of chambers, and (with Gertrude's aid) solves puzzles which exercise logic, pattern recognition and visual interpretation skills. The tour of Gertrude's residence begins with a tutorial, which introduces the concept of interacting with objects by using the cursor. The three types of puzzles are based on manipulating and sorting objects according to their...

Gertrude's Puzzles

Gertrude's Puzzles

Apple II

Gertrude's Puzzles is a 1984 edutainment video game for the Apple II, Commodore 64 and DOS by The Learning Company. It is considered a sequel to the game Gertrude's Secrets. Gertrude's Puzzles was designed by Teri Perl. Gertrude's Puzzles, like Gertrude's Secrets, consists of a series of rooms, each of which contains a logic or categorization puzzle to solve using shapes and colors.

Gertrude's Secrets

MS-DOS - Released - 1984

Gertrude's Secrets is, in brief, what you get when you take Warren Robinett's Adventure for the VCS (right down to the quacking dragon-duck!) and turn it into an educational object-sorting game for a younger audience than the earlier Robot Odyssey and Rocky's Boots. Gertrude is a benevolent goose who maintains what might be considered a dungeon: a complex of chambers containing puzzles which yield secrets -- treasures -- upon completion. But instead of monsters, the rooms contain something much scarier to a child: education in the fields of logic, pattern-matching (of colours, shapes and...

Interactive Math Journey

Interactive Math Journey

Windows 3.X - Released - 1996

Interactive Math Journey is an educational computer game for ages five to nine. The player sets off on a journey to visit the math magician while playing 25 games and activities which reinforce patterns and shapes, addition and subtraction, measurement, fractions and multiplication. Two levels of difficulty offer different challenges to the player. The first section features a rhyming math story, followed by an exploration activity and a short song. The Program Options Pad offers a progress report to keep track of what the player is doing throughout the game.

Juggles' Butterfly

Juggles' Butterfly

MS-DOS - Released - 1983

Juggles' Butterfly is an educational game for children ages 3-6. The game includes a keyboard template with two blue lines which will divide the keyboard into four sections. During the game you will be asked to press keys which are located above, below, to the left, or to the right of the blue lines that are placed on the keyboard. With a correct answer colored shapes will appear on the screen. Afterwards there is a free form mode where you can 'create' an animated picture; pressing a key on the corresponding section of the keyboard will draw a section of either a rainbow, butterfly, or...

Liberty's Kids

Liberty's Kids

Windows - Released - 2002

Approaching the last quarter of the 18th century, a tidal wave of change is poised to engulf the American colonies. Sarah Phillips and James Hiller, two young reporters working for Benjamin Franklin, adventure in search of the ultimate scoop for the front page of the Pennsylvania Gazette. Kids encounter soldiers, spies, Indians, Loyalists, statesmen, and townsfolk in a series of adventures that place them right in the middle of one of the most important eras of America's history, the American Revolution. The primary goal of Liberty's Kids is to provide kids, ages 7 to 12, with a fresh and...

Math Rabbit

Math Rabbit

MS-DOS - Released - 1986

Math Rabbit is an educational game for ages 5-7. Included are four games which are designed to help build math skills. The games are: Clowns' Counting Games - a number counting game; there are three variations of increasing difficulty included. In these games the player needs to count the numbers from 1 to 8 which are presented by Math Rabbit. After successfully counting all of the numbers presented, a tune will be played. Tightrope Game - the player needs to help Math Rabbit practice walking the tightrope by matching numbers and objects. Four levels of difficulty are included. The...

Math Rabbit

Math Rabbit

Apple II - 2019

Math Rabbit is a 1986 video game that serves as a spin-off to the Reader Rabbit edutainment series. It was made by The Learning Company for DOS and Apple II. A Deluxe version was released in 1993 for DOS, Macintosh, and Windows 3.x. Then in 1997, the game was remade for Windows and Macintosh under the title "Reader Rabbit's Math 1". The final remake for Windows and Macintosh in 1999 was titled "Reader Rabbit's Math Ages 4-6".

Math Rabbit Deluxe

Math Rabbit Deluxe

Windows 3.X - Released - 1993

Math Rabbit uses a circus setting for four games that involve counting, number matching, and problem solving. Within each game, there are four math difficulty levels for the user (or parent or teacher) to choose from. If the user correctly answers all of the problems in a game set, he gets a ticket that he can apply toward the purchase of a toy at the prize center. “The set up of this title is excellent. The prize tickets are great incentive for kids to finish a game,” commented a parent reviewer. The games are fun for young children, and exercise a variety of beginning math skills. In the...

MetroGnomes' Music

Windows - 1992

Join the Metrognomes in a charming medley of musical activities that help children get in tune with music basics. Come play in the land of the Metrognomes. A chiming mushroom house, a tuneful flower garden, a melody festival, the Gnome Town parade, and a musical picnic blanket give children the exposure to music that experts believe will enhance their development and mastery of language. Share your children's excitement as they sing and play with the Metrognomes in their wonderful world of music. Five delightful activities teach children music basics, including: Recognizing high and low pitch;...

MetroGnomes' Music

Windows 3.X - 1992

Join the Metrognomes in a charming medley of musical activities that help children get in tune with music basics. Come play in the land of the Metrognomes. A chiming mushroom house, a tuneful flower garden, a melody festival, the Gnome Town parade, and a musical picnic blanket give children the exposure to music that experts believe will enhance their development and mastery of language. Share your children's excitement as they sing and play with the Metrognomes in their wonderful world of music. Five delightful activities teach children music basics, including: Recognizing high and low pitch;...

Mind Power Math Middle School

Windows - 2001

Based on Riverdeep's online content, this program slowly doles out tutorials on fractions, decimals, geometry, statistics, pre-algebra and algebra. As the content was originally delivered online, the CD version runs through your browser, making it somewhat awkward and clunky. The interactive lessons are informative, however, showing kids how to manipulate the numbers, but these seem to start at a level too high for most struggling math students. When learning to calculate percents, for example, basic elementary concepts are not reviewed. Rather, students are thrown right into tough content...

Mind Power Math: High School

Windows - 2001

This set of six CDs offers high school students basic and useful practice in algebra 1, algebra 2, statistics, geometry, trigonometry and calculus. In the Algebra 1 CD, for example, students choose from 12 chapters and pick a sub topic. After a written (and pictorial) demonstration of the concept (e.g. ratio and proportion), students answer 10 questions to show comprehension. Hint and Solution icons lead to useful and straightforward help, and general progress is described after each section. All things considered, although dry in format and somewhat lacking in depth, this handy set of CDs...

Moptown Parade

MS-DOS - Released - 1984

One of the oldest releases by The Learning Company, Moptown Parade is an edutainment game aimed at teaching basic pattern recognition and logic skills to kids aged 4-7. The goal is simple: choose the traits of Moppet creatures to line up in a queue, obeying the given number of rules. For instance, if the rule says "2," you must choose the traits of the next Moppet so that it differs from the previous Moppet by 2 traits, e.g. a fat, blue Moppet can stand next to a thin, red Moppet. The number of rules, i.e. traits, can be changed from 1 to 4, thus either making the game more or less challenging...

Operation Neptune

Operation Neptune

MS-DOS - Released - 1991

Operation Neptune is a math edutainment title similar to Treasure Mountain, but aimed at older kids. As with other Super Solvers games, Operation Neptune combines platform action with educational puzzles. The game helps build a solid math and problem solving foundation with whole numbers, fractions, decimals, ratios, and percentages. Problem solving hints, calculator, and customization options are all only a keystroke away. Real-life problems such as using area, distance and volume to make measurements help kids see how math can be used in the real world.

Pinball Warriors

Pinball Warriors

MS-DOS - Released - 1997

The Powerpuff Girls: Mojo Jojo's Clone Zone

The Powerpuff Girls: Mojo Jojo's Clone Zone

Windows

The Powerpuff Girls: Mojo Jojo's Clone Zone is a PC learning game published by The Learning Company, for ages 6+. The Powerpuff Girls are supposed to defeat a bunch of Mojo Jojo clones and get their motherboards to earn various prizes and more.

The Powerpuff Girls: Princess Snorebucks

The Powerpuff Girls: Princess Snorebucks

Windows - Released - November 10, 2004

PC game made by The Learning Company. In it, the Powerpuff Girls are asleep and you must fight through their nightmares to get through the stages.

Reader Rabbit

Reader Rabbit

MS-DOS - Released - 1987

Reader Rabbit is an educational game for children 3 through 7 designed to help reading and spelling skills. There are four different word games to play of increasing difficulty: a word sorter, a picture labeler, the word train, and a variation of the game memory.

Reader Rabbit 1 Deluxe

Reader Rabbit 1 Deluxe

Windows 3.X - Released - 1996

Reader Rabbit 2

Reader Rabbit 2

MS-DOS - Released - 1991

Reader Rabbit 2 is a game in the award winning Reader Rabbit series by The Learning Company. When the town of Word-Ville is running out of words Reader Rabbit and his mouse friend Matt try to collect words from four different activities: Vowel Pond, Word Mine, Word Patch and Alphabet Dance. Children ages 6-8 learn about Phonics, Letter Recognition and Alphabetizing skills.

Reader Rabbit 2

Reader Rabbit 2

Windows 3.X - Released - October 28, 1993

Reader Rabbit 2 is a game in the award winning Reader Rabbit series by The Learning Company. When the town of Word-Ville is running out of words Reader Rabbit and his mouse friend Matt try to collect words from four different activities: Vowel Pond, Word Mine, Word Patch and Alphabet Dance. Children ages 6-8 learn about Phonics, Letter Recognition and Alphabetizing skills.

Reader Rabbit 3

Reader Rabbit 3

Windows 3.X - Released - 1996

Reader Rabbit 3 is part of Reader Rabbit series, that is aimed at older children. When the Daily Skywriter News Company of World-ville needs some help, Reader Rabbit goes their to volunteer. In four different activities you try to match a word, or a sentence with seven word types who, where, what, why, how, did what and does what. In the activity Sneak peak you try to find a sentence that goes in a word type order and after finishing an entire story you get to see a cartoon based on it. After completing a story in all four activities you can make a newspaper based on them. There are 4...

Reader Rabbit 3

Reader Rabbit 3

MS-DOS - Released - 1993

Reader Rabbit 3 is part of Reader Rabbit series, that is aimed at older children. When the Daily Skywriter News Company of World-ville needs some help, Reader Rabbit goes their to volunteer. In four different activities you try to match a word, or a sentence with seven word types who, where, what, why, how, did what and does what. In the activity Sneak peak you try to find a sentence that goes in a word type order and after finishing an entire story you get to see a cartoon based on it. After completing a story in all four activities you can make a newspaper based on them. There are 4...

Reader Rabbit and Friends: Let's Start Learning!

Reader Rabbit and Friends: Let's Start Learning!

Windows - Released - 1995

Reader Rabbit and his friends lead preschool children through a wondrous, interactive playworld. They'll build confidence as they discover and develop learning essentials. Plus, they'll sing and dance, wiggle and giggle, and more. ABC Diner: Reader Rabbit serves up a progression of skills - from matching letters to recognizing letters and their sounds. Shape Shack: children learn to classify by color, shape, category, and even sound as they sort Mit the Monkey's toys. Pattern Parade: Ben the Ant leads a parade of patterns, encouraging children to identify and create patterns based on color,...

Reader Rabbit and Friends: Let's Start Learning!

Reader Rabbit and Friends: Let's Start Learning!

Windows 3.X - 1995

Reader Rabbit and his friends lead preschool children through a wondrous, interactive playworld. They'll build confidence as they discover and develop learning essentials. Plus, they'll sing and dance, wiggle and giggle, and more. ABC Diner: Reader Rabbit serves up a progression of skills - from matching letters to recognizing letters and their sounds. Shape Shack: children learn to classify by color, shape, category, and even sound as they sort Mit the Monkey's toys. Pattern Parade: Ben the Ant leads a parade of patterns, encouraging children to identify and create patterns based on color,...

Reader Rabbit Personalized 1st Grade

Reader Rabbit Personalized 1st Grade

Windows - Released - January 14, 1998

In the little town of Wordville, Reader Rabbit and his friends are preparing a variety show at the local theater. Unfortunately, during the night someone stole everything they prepared, including the props, the costumes and the scripts. Reader Rabbit must now work with the town inhabitants and create them anew. This is an educational game for kids between 5 and 7 years old. It teaches elements of language, math, natural sciences, music and art. There is a total of twelve educational activities divided equally among four places that the rabbit protagonist must visit. Four of them are actually...

Reader Rabbit Personalized 2nd Grade

Reader Rabbit Personalized 2nd Grade

Windows - Released - 1997

Castles capture kids' imaginations. This software learning fortress is designed to do that and more. Combining the fun of arcade-style play with a compelling adventure and basic academic skills, the latest title in the Reader Rabbit grade-based series complements second-grade curriculum by exercising grade-appropriate skills in reading and reading comprehension, math, grammar and writing skills, science and thinking. Players embark on a quest with Sam the Lion to save Reader Rabbit by unraveling the mysteries of Dragon's Castle. But obstacles abound in the 10 main "passages" and 60 challenging...

Reader Rabbit Personalized Kindergarten

Reader Rabbit Personalized Kindergarten

Windows - Released - 1997

Develops a full year of reading, math, and early thinking skills. Join Reader Rabbit at camp and help save the party! Reader Rabbit and Mat the Mouse are planning a big campfire party, but all the supplies are missing! Can you help find them? Come along and explore Camp Happy Tails, where interactive puzzles, games, and activities create a fun-filled and suspenseful story. There are plenty of things to learn and places to explore, so let's go! Skills list: Early Reading, Noticing Differences, Simple Arithmetic, Ordering and Sequencing, Problem Solving, Measurement, Critical Thinking, Memory...

Reader Rabbit Personalized Math Ages 4-6

Reader Rabbit Personalized Math Ages 4-6

Windows - Released - November 22, 1999

Join Reader Rabbit at the amusement park, where you can play arcade games, or ride roller-coasters and the log ride to earn points that will let you buy prizes in the gift shop! Eight fun games are included in all, including a racer game where you match groups of objects with numbers, a roller coaster game where you combine numbers to arrive at a desired sum, a counting game where you associate number symbols and recognize names by hearing the numbers in song, and much more. With 50 printable activities besides the 8 interactive games, kids will benefit from the multiple games and rides, 4...

Reader Rabbit Personalized Math Ages 6-9

Reader Rabbit Personalized Math Ages 6-9

Windows - Released - November 29, 1999

Reader Rabbit's friend Sam the Lion has crashed his boat onto wacky Pirate Island while participating in a boat race. He must find parts to fix his ship from around the island so Reader Rabbit can fix it up. Kids will play arcade-style games to explore the island, find various parts, outsmart and avoid some funny pirates, and compete in a race. One example of an activity is using fractions by combining yummy ingredients into the perfect pizza to win a part for the boat. There are 29 interactive games on the CD in all, with over 100,000 math problems. With an additional 50 printable activities...

Reader Rabbit Personalized Preschool

Reader Rabbit Personalized Preschool

Windows - Released - 1997

This is an updated version of Let’s Start Learning which is targeted to preschool children ages 3 to 5. This educational game’s content features number recognition, counting skills, shapes, sorting, letter sounds, letter recognition, and patterns. Games include the Counting Club, the Shape Shack, the ABC Diner, and the Pattern Parade. There are also some mini-activities included in some of the game sections, such as the Hide and Seek Gallery. The Story follows Reader Rabbit, Sam the Lion, and Matilda the Mouse at an old abandoned carnival. By finding the four keys hidden throughout the game,...

Reader Rabbit Personalized Reading Ages 4-6

Reader Rabbit Personalized Reading Ages 4-6

Windows - Released - 1999

40+ interactive storybooks and activities, over 100 reading lessons. Phonics, listening and thinking, vocabulary, identifying letters, rhyming words, comprehension, reading aloud, letter sounds, blending sounds, word recognition, sounding-out words, reading sentences, making predictions.

Reader Rabbit Personalized Reading Ages 6-9

Reader Rabbit Personalized Reading Ages 6-9

Windows - Released - November 22, 2019

20 interactive storybooks, over 100 reading lessons. Vocabulary, advanced phonics, writing and creativity, predicting, rhyming words, combining syllables, compound words, consonant blends, long and short vowels, superlatives, reading aloud, antonyms and synonyms, visual and auditory word recognition.

Reader Rabbit: Kindergarten

Reader Rabbit: Kindergarten

Nintendo DS - July 29, 2011

Reader Rabbit Kindergarten is a video game within the edutainment series Reader Rabbit, published by The Learning Company in June 1997. A new version of the game was developed in-house by Graffiti Entertainment, and was released in 2009.

Reader Rabbit: Thinking Adventures Ages 4-6

Reader Rabbit: Thinking Adventures Ages 4-6

Windows - Released - October 1, 1999

Help Reader Rabbit and friends throw a birthday party for Sam the Lion. There are so many fun things to do, from making cookies to practicing party games. But don't let Sam figure out what is going on--it's a surprise party. This adventure is chock full of mind-enriching activities that provide a solid foundation for success in learning.

Reader Rabbit's Interactive Reading Journey

Reader Rabbit's Interactive Reading Journey

Windows 3.X - Released - 1993

Reader Rabbit's Interactive Reading Journey 2

Reader Rabbit's Interactive Reading Journey 2

Windows - Released - 1996

Reader Rabbit's Kindergarten

Reader Rabbit's Kindergarten

Windows 3.X - Released - 1997

Reader Rabbit's Kindergarten is part of the Learning Company's multi-subject educational game series for children, aimed at the 4 - 6 year old. The educational focus of this animated game is on pre-reading and social skills, developing the ability to predict outcomes, order items and understand consequences, as well as practicing letters, sounds, and numbers. Reader Rabbit and Mat the Mouse are called to Camp Happy Tails to recover party items hidden by a renegade porcupine, Spike. From the main page, the player can set off down one of four trails: Canoe Match, Diner Lineup, Number Lumber...

Reader Rabbit's Learn to Read with Phonics: Preschool & Kindergarten

Reader Rabbit's Learn to Read with Phonics: Preschool & Kindergarten

Windows - Released - 1999

Join Reader Rabbit on a joyful journey to build reading confidence and success! Develop essential reading skills while exploring 26 Letter Lands filled with fun phonics activities and engaging storybooks. Practice language arts skills while playing with four fabulous word-making machines at the Word Factory. From letters and sounds, to words, and spelling, and on to reading comprehension.

Reader Rabbit's Reading 1

Reader Rabbit's Reading 1

Windows - Released - 1997

Reader Rabbit's Reading 1 is an updated version of the original Reader Rabbit educational game for DOS. In this edition, The Learning Company's trademark Rabbit is dismayed to learn that all the words in Wordville have been lost from the books, newspapers and letters; the player's goal is to load new words from the Word Factory onto Ernest the word train and deliver them to Wordville as replacements.

Reader Rabbit's Reading 1

Reader Rabbit's Reading 1

Windows 3.X - Released - 1997

Reader Rabbit's Reading 1 is an updated version of the original Reader Rabbit educational game for DOS. In this edition, The Learning Company's trademark Rabbit is dismayed to learn that all the words in Wordville have been lost from the books, newspapers and letters; the player's goal is to load new words from the Word Factory onto Ernest the word train and deliver them to Wordville as replacements.

Reader Rabbit's Reading 2

Reader Rabbit's Reading 2

Windows - Released - 1997

Reader Rabbit's Reading Development Library 1

Reader Rabbit's Reading Development Library 1

Windows - Released - June 23, 1997

Reader Rabbit's Reading Development Library 1

Windows 3.X - Released - July 10, 1994

Reader Rabbit's Reading Development Library 2

Reader Rabbit's Reading Development Library 2

Windows - 1997

Reader Rabbit's Reading Development Library 2

Reader Rabbit's Reading Development Library 2

Windows 3.X - 1994

Reader Rabbit's Reading Development Library 3

Windows 3.X - Released - July 26, 1995

Reader Rabbit presents Reading Development Library, the only multilevel series of interactive books designed to develop a child's reading skills and confidence. Interactive books and activities develop comprehension, vocabulary, and word recognition at each stage of a child's reading development. At the same time, the stories delight with animated illustrations, lifelike speech, and clickable surprises. No other interactive books do more to prepare your child for a lifelong love of reading! This third edition features the stories of The Goose That Laid the Golden Egg & The Princess and the...

Reader Rabbit's Reading Development Library 4

Reader Rabbit's Reading Development Library 4

Windows - Released - June 19, 1997

Reader Rabbit's Reading Development Library 4

Reader Rabbit's Reading Development Library 4

Windows 3.X - Released - November 22, 1995

Reader Rabbit's Ready for Letters

Reader Rabbit's Ready for Letters

MS-DOS - Released - 1992

Reader Rabbit's Ready for Letters is part of the Reader Rabbit's series of educational software series by The Learning Company. This game includes 6 activities to learn and improve early language skills for kids. The Music Pond Find the hidden animals Isolate musical sounds Conduct the critter concert Sing along with the concert Grandma's Kitchen Explore storage places that open and close Find ingredients for Grandma Try to remember where you saw an ingredient Guess which ingredients go into each treat The Mix-and-Match Bedroom Discover what to decorate Change patterns Look for...

Robot Odyssey

MS-DOS - Released - 1985

Robot Odyssey is a logic adventure game. You have been taken into Robotropolis, an underground city of robots. To escape, you must program your robot helpers Sparky, Checkers, and Scanner to solve the puzzles and escape.

Rocky's Boots

Rocky's Boots

MS-DOS - Released - 1984

Rocky's Boots is a simple educational puzzle game where you can learn about logic circuits. You control a nondescript square, moving it about several rooms. Each room contains basic electronic parts like AND, OR and NOT gates, flip-flops, delays and clocks. You can pick these up and combine them to build simple or complex circuits. After a helpful tutorial, the task in the game is to build "kicking" machines: Objects of different colors move through an area and turn sensor outputs on and off. You now have to build a circuit that activates a kicking device which kicks the right objects...

Scooby Doo! Case File #3: Frights, Camera, Mystery!

Scooby Doo! Case File #3: Frights, Camera, Mystery!

Windows - Released - September 7, 2006

Scooby-Doo and the Gang visit Hollywood, but it seems where ever they go, there's a spooky mistery to solve. This time, a headless stuntman has been scaring off the actors and crew of a movie studio, named Grizzly Studios. It's up to you to solve the mystery!

Scooby-Doo Case File #2: The Scary Stone Dragon

Scooby-Doo Case File #2: The Scary Stone Dragon

Windows - September 22, 2003

In the second part of the Case File Series Scooby, Shaggy, Daphne, Velma and Fred went to China. The Scary Stone Dragon, welcome committee begins a new mystery adventure. The action is performed with a mouse and keyboard in the case of some selected mini games. At the bottom of the screen is the Mystery Machine menu with the action icons: Scooby Snacks for bribing Scooby and Shaggy when they're acting cowardly, a headphones icon for sound options, a door icon for exiting the game, a map showing all locations, a clues collection and a case book with all founded data inside. The task requires...

Starflyers Alien Space Chase

Starflyers Alien Space Chase

Windows - Released - July 1, 2002

Katie Cadet and the StarFlyers are invited to see Colonel Cracker for the big vote of the space ambassadors. When All of a sudden, a convex anti-gravity bubble explodes and Vexar steals the vote and some of the ambassadors are missing! The Player must help Katie Cadet and the StarFlyers by solving 8 brain-tickling games and activities and save the vote once and for all! The game features critical thinking and creativity, suitable for ages 5-8, but younger players may be familiar with the keyboard. It also features Immersion TouchSense Technology, which provides force feedback mouse...

StarFlyers Royal Jewel Rescue

StarFlyers Royal Jewel Rescue

Windows - Released - June 1, 2002

Katherine Diane Cadell is no ordinary girl with an extraordinary imagination. When Mom’s Jewelry was lost, She becomes Katie Cadet, the greatest Star Pilot in the galaxy. She is part of her best friend AJ The Super Spinner, Klanker, a loveable energized robot made of steel, and IO, her loyal fire breathing flying dragon dog. The player must solve 8 brain-tickling games to help Katie and the StarFlyers rescue the Royal Jewels.

Super Solvers Mission: T.H.I.N.K.

Super Solvers Mission: T.H.I.N.K.

Windows - 1999

Super Solvers Mission: T.H.I.N.K is a game in the Super Solvers series that involves logic and puzzle solving. Morty Maxwell is up too his old tricks and is trying to take over the Shady Glen Game Factory and change it to his own Morty Maxwell Game Factory with the help of his Metal Minnions. As the Super Solver, players must battle Morty Maxwell at five different strategy games. In order to win back the Game Factory, the Super Solver will recruit help from Rusty, a metal dog who originally was with Morty Maxwell. Players must travel through a warehouse and collect different items in order...

Super Solvers: Challenge of the Ancient Empires

Super Solvers: Challenge of the Ancient Empires

MS-DOS - Released - 1990

As a Super Solver, your job is to recover the hidden treasures of the ancient world in 4 caverns (Greece & Rome, Egypt, India & China and Near East) to reach the fifth and final cavern where the ultimate challenge awaits you. Challenge of the Ancient Empires is a platform game, divided into 5 levels (called "caverns"), each of which includes 4 sub-levels ("chambers"). In each chamber you have to collect 6 pieces of an ancient artifact and assemble them like a jigsaw puzzle. The chambers are full of dangerous animals which you have to avoid. There's some food you can collect to regain...

Super Solvers: Gizmos & Gadgets

Super Solvers: Gizmos & Gadgets

MS-DOS - Released - 1993

The challenging racing game that makes physical science fun! Morty Maxwell the Master of Mischief has taken over the Shady Glen Technology Center and claims he can build the best auto air and alternative energy vehicles. Now he’s challenging all Super Solvers to outrace him. To win you’ll need to build the fastest vehicle. But first you’ll have to collect all the parts you need for your racing gizmo. Solve science puzzles featuring everyday gadgets such as wheelbarrows and wrenches skateboards and scissors. Then it’s off to the races where you’ll meet Morty and prove that you’re the real...

Super Solvers: Midnight Rescue!

Super Solvers: Midnight Rescue!

MS-DOS - Released - 1989

The Master of Mischief is planning on making Shady Glen School disappear! He has invented disappearing paint, and turned five paint brushes into robots to paint the school at midnight. The Master of Mischief himself is disguised as a robot, and it is your job to find him. Hidden throughout the school are clues which reveal his whereabouts. Robots are placed in the school to slow your progress, some of which may even contain clues themselves. You carry a camera with you to take a picture and examine dangerous robots closer.

Super Solvers: OutNumbered!

Super Solvers: OutNumbered!

MS-DOS - Released - 1990

One of the education games aimed for older elementary students, from The Learning Company's classic Super Solver's series. The Master of Mischief is up to his old tricks and now is trying to take over the Shady Glen TV Station, with the help from his robot Tele. Now the Super Solver must move around the TV Station catching Tele and avoiding the discs Tele tosses at you and hot wire, with a remote control and use your Math skills to get clues of where The Master of Mischief is hiding.

Super Solvers: Spellbound!

Super Solvers: Spellbound!

MS-DOS - Released - 1991

The Master of Mischief is at it again. This time he has devised a great spelling bee in which he will submit robots to win the spelling bee for him! When you first log in, you will be asked to chose a category of words (Holiday, homophones, etc.). You are then brought to a screen with three options: Crisscross, Flash Cards, and Word Search. Crisscross is a sort of crossword puzzle, but instead of clues you just need to figure out where the words go. Flash cards are flash cards… You hear or see a word and then spell it out. Word finder is a grid filled with letters wherein several words are...

Super Solvers: Spellbound!

Super Solvers: Spellbound!

Windows - 1999

The Master of Mischief is at it again. This time he has devised a great spelling bee in which he will submit robots to win the spelling bee for him! When you first log in, you will be asked to chose a category of words (Holiday, homophones, etc.). You are then brought to a screen with three options: Crisscross, Flash Cards, and Word Search. Crisscross is a sort of crossword puzzle, but instead of clues you just need to figure out where the words go. Flash cards are flash cards… You hear or see a word and then spell it out. Word finder is a grid filled with letters wherein several words are...

Super Solvers: Spellbound!

Super Solvers: Spellbound!

Windows 3.X - 1999

The Master of Mischief is at it again. This time he has devised a great spelling bee in which he will submit robots to win the spelling bee for him! When you first log in, you will be asked to chose a category of words (Holiday, homophones, etc.). You are then brought to a screen with three options: Crisscross, Flash Cards, and Word Search. Crisscross is a sort of crossword puzzle, but instead of clues you just need to figure out where the words go. Flash cards are flash cards… You hear or see a word and then spell it out. Word finder is a grid filled with letters wherein several words are...

Super Solvers: Treasure Mountain!

Super Solvers: Treasure Mountain!

Windows 3.X - 1990

Treasure Mountain is an educational game designed for children ages 5-9. The Master of Mischief has stolen the magic crown as well as other treasures and hidden them on Treasure Mountain! Your goal is to locate the magic crown and as many of the treasures as possible while climbing your way to the top. To make your way up the mountain, you will need to find keys which unlock a path. The keys are hidden somewhere behind an object on each level of the mountain. To find out what is behind an object you need to use one of your magic coins. However, the number of coins you have is limited and there...

Super Solvers: Treasure Mountain!

Super Solvers: Treasure Mountain!

MS-DOS - Released - 1990

Treasure Mountain is an educational game designed for children ages 5-9. The Master of Mischief has stolen the magic crown as well as other treasures and hidden them on Treasure Mountain! Your goal is to locate the magic crown and as many of the treasures as possible while climbing your way to the top. To make your way up the mountain, you will need to find keys which unlock a path. The keys are hidden somewhere behind an object on each level of the mountain. To find out what is behind an object you need to use one of your magic coins. However, the number of coins you have is limited and there...

Think Quick!

Think Quick!

MS-DOS - Released - 1987

A dragon has taken over the Castle of Mystikar. To defeat the dragon, you must find the parts to build an enchanted knight which are spread throughout the castle. Numerous locked doors, many of which need to be opened in the proper order, block passageways. Roaming the halls are numerous slime worms, who will swallow you whole or fall asleep if you can feed them some flowers first. From any of the castle rooms you can access your hideout, which allows you to store useful items and clues you may find, and also pause the game. Each section of the castle has a time limit, and gets progressively...

Time Riders in American History

Time Riders in American History

MS-DOS - Released - 1992

The notorious Dr. Thanatopsis Dread, to lend credibility to his bid for world domination, has employed devious means to convince the world that grand American accomplishments (1492-1905) are actually the work of his distinguished ancestors. The mysterious Benefactor has invited YOU! to join a crack team of whiz kids in his subterranean lab at Sea Cliff Manor to help restore the historical record to the (more-or-less) legitimacy we know today. Playing much like an enhanced remake of Where in Time is Carmen Sandiego?, this game will see you wearing a rut in the virtual floor of Sea Cliff...

Treasure Cove!

Treasure Cove!

Windows - Released - 1997

The Master of Mischief destroys the Rainbow Bridge, dropping its shining jewels to the bottom of the sea, and evil Goobies are seeping out of the sea floor! With out this bridge The Master of Mischeif, and his lab on Invention Isle, cannot be reached from Treasure Mountain! This means he can continue to release Goobies without interference from those troublesome elves. As the Super Seeker you must rebuild the bridge with the gems you find on the seafloor and use your bubble pump to capture Goobies, and playful Sea Stars that will help you, by giving you clues on to where you can find the gems,...

Treasure Cove!

Treasure Cove!

MS-DOS - Released - 1992

The Master of Mischief destroys the Rainbow Bridge, dropping its shining jewels to the bottom of the sea, and evil Goobies are seeping out of the sea floor! Without this bridge The Master of Mischief, and his lab on Invention Isle, cannot be reached from Treasure Mountain! This means he can continue to release Goobies without interference from those troublesome elves. As the Super Seeker you must rebuild the bridge with the gems you find on the seafloor and use your bubble pump to capture Goobies, and playful Sea Stars that will help you, by giving you clues on to where you can find the...

Treasure Galaxy!

Treasure Galaxy!

MS-DOS - Released - 1994

This is the last of four Treasure games in this subgroup of the Super Solver series of educational adventures. The Master of Mischief was removed from Treasure Cove, and goes to Crystal City in deep space. He turns some asteroids into destructive Disasteroids, attacks Crystal City and shatters its crystals. The Super Solvers are called to recover the crystal shards and save the city. The goal is to recover all crystals and bring them back to the queen in her palace. This is done by first capturing animated fireballs called "sunbeams". If you answer their riddles correctly, they will help you...

Treasure Galaxy!

Treasure Galaxy!

Windows 3.X - Released - 1994

This is the last of four Treasure games in this subgroup of the Super Solver series of educational adventures. The Master of Mischief was removed from Treasure Cove, and goes to Crystal City in deep space. He turns some asteroids into destructive Disasteroids, attacks Crystal City and shatters its crystals. The Super Solvers are called to recover the crystal shards and save the city. The goal is to recover all crystals and bring them back to the queen in her palace. This is done by first capturing animated fireballs called "sunbeams". If you answer their riddles correctly, they will help you...

Treasure MathStorm!

Treasure MathStorm!

MS-DOS - Released - 1992

Treasure MathStorm! is an educational game designed for kids ages 6 to 8. The Master of Mischief has invented a machine that changes the weather and froze Treasure Mountain! Your goal is to restore the mountain by locating different treasures on the mountain and returning them to the castle at the top. When all the treasures have been restored, the king will have his power back and all of the ice will melt. In order to find treasures and make your way up the mountain, you will need to help the elves solve a variety of math problems. When problems are successfully solved, the elves will then...

Ultimate Writing and Creativity Center

Ultimate Writing and Creativity Center

Windows

Ultimate Writing & Creativity Center combines easy-to-use writing and creativity tools with special educational features that help children learn to write. Inspires and motivates with an exciting world filled with interesting facts, imaginative ideas, and interactive characters! Coaches young writers through the five stages of the writing process: prewriting, drafting, revising, editing, and presenting. Transforms documents into multimedia presentations—complete with music and animation!

Where in the World Is Carmen Sandiego? Treasures of Knowledge

Where in the World Is Carmen Sandiego? Treasures of Knowledge

Windows - Released - November 12, 2001

The game is divided into seven missions. The goal of each missions is to recover one item of the stolen artefacts, which Carmen has hidden in a puzzle somewhere in the world. The user can only unlock this puzzle by collecting items or clues from other countries, often having to solve other puzzles first. A database can be used to find out where a place is and where an item can be found. At the end of each case, the item is found and it is announced that Carmen has stolen something else.

Writer Rabbit

Writer Rabbit

Apple II - Released - 1986

Writer Rabbit is a 1986 video game in the educational video game, part of the Reader Rabbit franchise. It was remade as Reader Rabbit 3 for MS-DOS in 1993, which was then re-released for Windows and Macintosh in 1996 under the title "Reader Rabbit 3 Deluxe!".

Zoombinis Mountain Rescue

Zoombinis Mountain Rescue

Windows - Released - 2001

The Zoombinis get into trouble again when they seek shelter in a mountain cave from a storm. They find some strange creatures called Boolies who live in the city of Booliewood. The storm has scattered them across the land, and their leader, the Grand Boolie Boolie, has disappeared. You have to find 400 Boolies in order to restore their master. There's nine puzzles and three levels of difficulty. Each challenge tests mathematical thinking skills like organizing information, reasoning with evidence, and systematic testing. It uses information-age logic skills used for writing computer programs,...

Zoombinis: Island Odyssey

Zoombinis: Island Odyssey

Windows - October 30, 2002

Zoombinis: Island Odyssey is the third game in the Zoombinis series of educational games. In this game the zoombinis return home after finding out that the Bloats have left the island after doing much ecological damage to it. Now they try to restore the balance and save the zerbles, an endangered species, by re-establishing their food chain and do zerbles genetics research. The player starts out with creating an party of twelve volunteer zoombinis. The zoombinis can be customized with different feet, eyes, nose color and hairstyle. Once a party has been created it's time to set sail to...

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