P.Z.Karen Co. Development Group

Block Out

Block Out

Atari Lynx - Released - 1991

Easy to play, difficult to master, impossible to quit! Welcome to the world of Blockout! One of the most absorbing games ever devised. Drop as many 3-D blocks as you can into a pit without reaching the top. The better you do, the faster the blocks will fall. It takes skill to rotate each block into its best position without leaving any unfilled holes. This is 3-D puzzle action at its best!

Block Out

Block Out

Commodore Amiga - Released - 1990

Blockout is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

Block Out

Block Out

Arcade - Released - October 4, 1989

A 3-D puzzle game where different shaped blocks are rotated and arranged while they fall down inside a grid-mapped well. Completing a solid grid level eliminates those blocks, while others stack up towards you. The game has New Age-type background music and an ominous, talking Max Headroom-like character. Block Out is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and...

Block Out

Block Out

Commodore 64 - Released - 1989

Block Out is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

Block Out

Block Out

NEC PC-9801 - Released - January 18, 1991

Block Out is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

Blockout

Blockout

Apple IIGS - Released - 1989

Blockout is a puzzle video game, published in 1989 by California Dreams, developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In regular Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less...

Blockout

Blockout

Apple Mac OS - Released - 1989

Blockout is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

Blockout

Apple Mac OS - Released - 1989

Blockout is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

Blockout

Blockout

Atari ST - Released - 1990

Blockout is a Tetris variant with an added twist: it's in 3D. The player can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.

Club Backgammon

Club Backgammon

Apple IIGS - Released - 1988

Club Backgammon is a computer adaptation of the board game that can be played by two human players or by one human against three levels of AI. It's also possible to watch a game between two AI controlled players. The game follows the rules of the original board game and is played with a cursor that is used to click on the board to move around pieces and to throw the dices. Some additional options exist to customize the game such as editing the colors of board, pieces and dices as well as lowering the speed. It is also possible to turn on manual roll which means the player is allowed to...

Club Backgammon

Club Backgammon

Commodore 64 - Released - 1988

Club Backgammon is a computer adaptation of the board game that can be played by two human players or by one human against three levels of AI. It's also possible to watch a game between two AI controlled players. The game follows the rules of the original board game and is played with a cursor that is used to click on the board to move around pieces and to throw the dices. Some additional options exist to customize the game such as editing the colors of board, pieces and dices as well as lowering the speed. It is also possible to turn on manual roll which means the player is allowed to enter...

Mancala

Mancala

Apple IIGS - Released - 1988

Mancala is a family of boards games where the aim is to capture seeds that are placed in a number of bowls. This particular game is based on Oware (or Wari as it is called in the manual) a variant that originates from western Africa. The game can be played by one player against an AI or against another human player. Both players have six bowls and when starting out there are four seeds in each bowl. The two players then has to sow their seeds and they take turns doing so. Sowing means that the player takes all the seeds from one bowl and places them in each bowl counter-clockwise from the...

Solidarność

MS-DOS - Released - 1991

Solidarność is a political simulation of the Polish underground freedom movement that culminated in the Solidarity trade union in 1980. The action begins when the communist government enforces the martial law on December 13th, 1981. Player's goal is to win support of the citizens and thus weaken the oppressive government. At your disposal are political activists, whose propaganda actions may sway the regional populace (Poland is divided into 7 regions here). They may drop leaflets, place posters, call worker strikes or anti-Soviet demonstrations, set up illegal radio and TV stations, buy...

Street Rod

Street Rod

MS-DOS - Released - 1989

Year is 1963 and you're one of the hotshots aspiring to be king of the county. You're given a small sum of money to buy your first car. Tune it for maximum performance and off you go. In the diner where other hotshots are waiting to take your prized possession, you race for money and pink slips and if you win, you get to take home their cars! The game's interface is relatively easy and fun to use. You have your own garage as the interface itself. Options are in the form of the garage's elements such as the clock for the game's main menu and the newspaper as your source for buying cars and...

TrianGO

TrianGO

Commodore 64 - Released - 1989

TrianGO is a variation of the board game Go that is played on a hexagon shaped board. The board is composed of 21 lines which cross to form triangles. The lines intersect to create 55 points where players can place their stones. The game is available for up to four players who take turns placing stones on the board. The aim is to capture the stones of the opponents by creating triangles. A triangle is created when three stones are positioned so that they can be connected with straight lines. All of the stones that are located within the triangle can then be captured if the player chooses to....

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