A World, At Peace

Release Date calendar
December 21, 2016
Platform joystick
Windows
Game Type type
Released
Max Players players

No information available

Overview

Explore a relaxing low-poly 3D world with a short narrative. A World, At Peace began as an exercise in game development using Unreal Engine 4, and 3D modeling in Cinema 4D, for my second-year design studio course at New Jersey Institute of Technology. 3-4 weeks production time, with no prior knowledge of the programs. Additionally, I applied my current experience in music composition for original music and sound. It was exhibited and critiqued on December 21, 2016. The itch.io version of A World, At Peace has been slightly enhanced to include random spawning between two set collectible patterns, added and edited dialogue, and other minor fixes.

Alternate Names

No information available

Wikipedia

No information available

Cooperative

No

ESRB

No information available

Genres
Adventure
Developers
Joshua Weinberg
Publishers

No information available

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