Action

"300"

"300"

Pinball - Released - 1975

"300" (the exact machine name includes the quotation marks) is a pinball machine designed by Ed Krynski and produced by Gottlieb with a bowling theme. The title is a reference to a perfect game in the sport, in which a bowler scores 300 points. A two-player version of this four-player game was released as Top Score.

"History in the Making": The First Three Years

"History in the Making": The First Three Years

Sinclair ZX Spectrum - Released - 1988

History in the Making is a collection of fifteen games from U.S. Gold's catalog of American imports: - Beach-Head - Beach-Head II: The Dictator Strikes Back - Bruce Lee - Express Raider - Gauntlet - The Goonies - Impossible Mission - Infiltrator - Kung-Fu Master - Leaderboard - Raid Over Moscow - Road Runner - Spy Hunter - Super Cycle - World Games

#IDARB

#IDARB

Microsoft Xbox One - Released - February 1, 2015

#IDARB is a multiplayer arena ball game set in a 2D platform environment in which players compete on teams to try to score goals utilizing a ball. It supports up to eight players locally. In addition to the base game, players can customize their characters, and create victory songs and team logos via in-game tools. Food recipes can be unlocked by completing achievements, participate in betting on AI games in the Fantasy Gambling mode, and completing a single player mode with a comedic storyline. A distinct feature of the game, referenced through the hashtag in the title, is the hash bomb, which allows observers to influence in-game events via messages from a user-designated Twitch channel or sent to the Twitter account @idarbwire followed by a four digit unique game identifier. Hash bombs consist of a "#" followed by a word (i.e., a hashtag). The list of supported words has not been released by the developer, leading to much experimentation. After an initial prototype of a red box in a platform environment, the game's content was largely crowd sourced through Twitter messages. The game's name is short for I Drew A Red Box.

#IDARB

#IDARB

Windows - Released - January 30, 2015

Built with the input of thousands of crazed internet gamers, #IDARB is a chaotic, 8-player, eSport jumping future arena ball game, complete with wild half time competitions, unlockable recipes, and disruptive “hashbombs” which dynamically change the game itself via Twitch and Twitter! Prepare to battle everything from Moustache Cops to Breakfast, in this highly customizable, fast action game inspired by 8-bit sports and arcade classics!

#KILLALLZOMBIES

#KILLALLZOMBIES

Nintendo Switch - Released - January 24, 2019

In the distant future, #killallzombies is thrusting civilians into a sport of survival were a ravenous zombie population is unleashed in the name of sports entertainment. Features: • Hordes of zombies to fight on interactive changing arena • Three modes to play: Survival, Coop and Defend the Vault • Multiple weapons and ammo types • XP and leveling up system • Powerful perks

$wag

$wag

Acorn Electron - Released - February 1, 1985

You are out to steal £250,000 in diamonds before your rival. You accomplish this by collecting the heaps of diamonds which appear on the screen, and taking them to the cache in your house. Unfortunately the other robber is not your only problem. There are several killer droids, employed by one of the insurance companies, to try to apprehend bandits such as yourself and recover the swag. There are two types of droids, Henrys and Percys. One type will try to catch you, the other your opponent. You can "convert" one which is following you by shooting it. You can also shoot the other player's man, and if caught by a droid or shot, you will drop your swag and be returned to your house. Naturally you will soon use up all the ammunition in your gun, but you can get more by depositing gold in the bank. The other way to convert droids is to move onto a DH, which changes all Henrys to Percys, and vice versa. Moving onto a Smiley has the effect of sending your opponent back to his house. If you shoot a police car it will follow you around the screen, which gives points to the other player, though you can stop this by drinking a car of beer (the sort which refreshed the parts other beers can't) and shooting them again.

...Ready ...Aim ...Fire!

...Ready ...Aim ...Fire!

Pinball - Released - 1983

Ready...Aim...Fire! is a pinball machine from November 1983, manufactured by D. Gottlieb & Co.

.Dog

.Dog

Nintendo Switch - Released - November 6, 2021

Dog Dog Dog! This is the dog game in which you must jump onto all your foes in order to move to the next level. The game is super fun and rated for all ages.

.hack//frägment

.hack//frägment

Sony Playstation 2 - Released - November 23, 2005

.hack//frägment is a multiplayer online game based on the fictional MMORPG, The World. It was released only in Japan on November 23, 2005 and online service ended on January 18, 2007, after being extended two months because of its popularity. Famitsu Weekly gave .hack//frägment a cumulative score of 29 out of 40 over four reviews, much like its reviews of the main series. Designer Hiroshi Matsuyama described the game as a way to see how players would react to online play. The game uses the same game engine as the .hack video game series and thus, its gameplay is identical, with the exception of online mode. Players explore areas and fight monsters in real time. A major difference is that during online play, the action does not pause when the menu is opened. Players may still use the skill "Data Drain" to weaken monsters and collect rare items. The user interface and control scheme are otherwise unchanged. Players may create their characters based on a number of preset body shapes and color schemes and may choose a class (such as Wavemaster or Twin Blade) and character name. In online mode, players may enter a lobby and search for a maximum of two other players to join them on an adventure. The game includes an expanded communication interface that allows players to chat, send e-mail, post to an in-game Bulletin Board System, and receive server news updates. It is possible to establish ad-hoc chat rooms separate from the public-access ones. Guilds are permanent, exclusive chat rooms for members. In offline mode, players may level up, obtain items, and learn new skills as one of their online mode characters without the need for an Internet connection. Players may invite characters from the .hack games, .hack//Sign, and .hack//Legend of the Twilight into their party. The "story mode" of .hack//frägment is identical to that of the .hack games, with the player's created character replacing Kite. While offline, players may use a PC utility called "HackServer" to create areas and dungeons and release them online. The creators of the most popular areas are given the ability to add strong monsters for players to defeat.

.hack//G.U. Last Recode

.hack//G.U. Last Recode

Sony Playstation 4 - Released - November 3, 2017

Log back into the .hack//G.U. trilogy and return to “The World,” as Haseo tracks down Tri-Edge in .hack//G.U. Last Recode, now with enhanced graphics, improved gameplay, and brand new modes! This collection includes all 3 original .hack//G.U. titles, Rebirth, Reminisce, and Redemption, as well as an all new exclusive 4th Volume, Reconnection, all fully restored and remastered for PS4. Immerse yourself in “The World,” a MMORPG, and find out what is real and what is reality in .hack//G.U. Set in 2017, years after the events of the first .hack series, "The World" has now been rebuilt. Follow Haseo as logs into “The World” and hunts PKs (Player Killers), in order to gain strength and track down Tri-Edge, a strong PK who attacked his friend, Shino, in the game and put her into a coma in real life. Relive the drama and epic battles in 1080p and 60fps, and improved battle balance and pacing for the definitive .hack//G.U. experience.

.hack//G.U. Last Recode

.hack//G.U. Last Recode

Nintendo Switch - Released - March 11, 2022

Log back into the .hack//G.U., an exciting action RPG that is now on the Nintendo Switch™! This collection includes all 4 .hack//G.U. titles (Rebirth, Reminisce, Redemption, and Reconnection) in one single integrated experience. Immerse yourself in “The World”, a VRMMORPG filled with monsters, magic, and chaos. Follow Haseo as he hunts down a legendary Player Killer (PK) named “Tri-Edge” who PKed his friend Shino and sent her into a coma in real life. Journey to the mysterious online world of .hack and experience an RPG like never before!

.hack//G.U. Last Recode

.hack//G.U. Last Recode

Windows - Released - November 3, 2017

.hack//G.U. Last Recode is a Microsoft Windows and PlayStation 4 remaster of .hack//G.U., a single-player action role-playing game series from the PlayStation 2, developed by CyberConnect2 and published by Bandai Namco Games. The remaster compiles elements from all three .hack//G.U. games: .hack//G.U. Vol. 1//Rebirth (再誕 Saitan, lit. "Resurrection"), .hack//G.U. Vol. 2//Reminisce (君思う声 Kimi Omou Koe, lit. "The Voice that Thinks of You") and .hack//G.U. Vol. 3//Redemption (歩くような速さで Aruku you na Hayasa de, lit. "At a Walking Pace"). .hack//G.U. Last Recode will include a brand new volume .hack//G.U. Vol. 4//Reconnection (あるいは世界を紡ぐ蛇たちの見る夢 Aruiwa sekai o tsumugu hebi tachi no miru yume, lit. "Perhaps a Dream of the World-Weaving Snakes") that happens after the events of Vol 3//Redemption.[1] As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. It has Dual Audio option with English and Japanese voice-overs along with English, French, and German subtitles. The story focuses on a player named Haseo who hunts a player nicknamed Tri-Edge who defeated his friend Shino and left her in a coma in real life. Haseo comes into contact with other players who know of Tri-Edge and wish to stop him. The reason for Shino and several other players falling into a coma is connected with AIDA, a mysterious computer anomaly that infects the characters.

.hack//Infection: Part 1

.hack//Infection: Part 1

Sony Playstation 2 - Released - June 20, 2002

You're in their WORLD now! Who is Aura? What is the Book of Twilight? Why did your friend, Orca, fall into a mysterious coma? As the outlaw player, Kite, you're on a mission of truth. Take a journey into a virtual world where anything is possible, and nothing is as it appears. Fight your way through contaminated levels of cyberspace as you take on and eliminate enemies, and unlock codes that will allow you to gate travel to even more environments - all in a desperate attempt to discover who or what's behind The World. Embark on an epic journey to unlock the truth lurking behind The World. .hack ranks among the top 9 RPGs for 2003! "... .hack is light-years ahead of most cliché-riddled RPGs." -- Official PlayStation Magazine "You thought EverQuest was adictive?" -- GamePro Magazine "... .hack reeks of mystery and conspiracy." -- Extended Play Simulated MMORPG: no Internet connection required! Dual Voiceover: choose either English or Japanese for a totally immersive experience Multiple Quests with detailed environments that transform in real time Combine Keywords to generate customized fields From the creators of GHOST IN THE SHELL and EVANGELION! Includes a separate DVD containing an exclusive 45 minute original Anime movie! Watch it and uncover clues to solve the mystery of .hack.

.hack//Link

.hack//Link

Sony PSP - Released - March 4, 2010

The first game in the .hack series for PSP (and the planned final game for the franchise), .hack//LINK logs player into a new version of its virtual landscape called The World R:X (the "R" stands for "Revision"). Set 10 years after the last .Hack, players take control of Tokio Kuryu, a second year junior-high student. Presented through manga-style visuals, the game's story promises to clear up the mysteries from past entries. Over 100 characters from past .hack games, anime, manga, and books will make an appearance. Gameplay promises to retain the basics of past titles, with players facing off in battle against enemies as they explore dungeons. The difference here is that you move around in a party of two, with the CPU-controlling the other character. The game will include 33 such CPU-controlled characters. For the PSP game, the battle system has been changed to a more action-heavy combat system.

@-Man

BBC Microcomputer System - Homebrew - 2020

@-Man is a Pac-Man clone that uses symbols from the keyboard rather than actual graphics. It was developed by 0xC0DE and written in ten lines of BASIC for the 2020 BASIC 10 Liner Contest.

[ R.U.M.A ]

Windows - Released - November 5, 2016

Welcome to Random Unstable Matter Acquisition, [R.U.M.A], where YOU have been selected to pioneer our latest technology in deep space resource collection. Of course, you won't be alone, our trusty little invention, the [R.U.M.A.D], will be on hand to help see you through thick and thin! However, you must bare in mind, this is no easy task. Once inside the Random Unstable Matter Acquisition Chamber, [R.U.M.A.C], you'll be put through a rigorous test of dexterity, spatial awareness, and multitasking in your efforts to combine and deposit as many Random Unstable Matter Particles, [R.U.M.P](s), as you can! Oh, and one last tip, don't forget to not breath!

¡Genial!

¡Genial!

Sinclair ZX Spectrum - Released - 1990

Genial is a Spanish compilation of four games for the ZX Spectrum: • Out Run • ThunderBlade • Vigilante • Jones and the Temple of Doom

¡Mucha Lucha! Mascaritas of the Lost Code

¡Mucha Lucha! Mascaritas of the Lost Code

Nintendo Game Boy Advance - Released - November 18, 2003

Mucha Lucha, the over-the-top comedy TV adventure series that revolves around Lucha Libre (Mexican professional wrestling) on the Kids WB, comes to the Game Boy Advance. Wrestle your was a Rikochet, Buena Girl and the Flea through this wacky adventure in the quest to recover the all-important Code of Masked Wrestling!

+K

MS-DOS - Homebrew - 1996

Spanish origin platformer advertising, designed to promote the brand among consumers gum Cheiw. + K - is the name of the protagonist, a teenager with no expression on his face disfigured by intellect and constantly chewing the cud most. His love for such a dubious product once in handy when the Earth invaded by aliens who have discovered the lethal intolerance to cud Cheiw. This + K has gained the ability to resist the alien aggressors, because for this he just need to inflate the bubble more.

000 White Dash

Commodore 64 - Homebrew - 2015

000 White Dash is a Boulder Dash clone developed by Thomas "Firefox" Schaub using Peter Liepa's Boulder Dash Construction Kit in 2015.

007: Agente Especial

007: Agente Especial

Microsoft MSX - Released - 1985

007: Agente Especial is a James Bond game for the original MSX. It was released exclusively in Spain in 1985.

007: Everything or Nothing

007: Everything or Nothing

Nintendo Game Boy Advance - Released - November 17, 2003

Think like Bond, act like Bond, and experience an entirely new Bond adventure. James Bond, the world's greatest secret agent, returns in Everything or Nothing with new guns and gadgets, combat skills, and clever tricks--and it's up to you to put them to good use. Travel through four exciting continents including the Valley of the Kings in Egypt and the French Quarter in New Orleans. The game also features two-player co-op missions and four-player multiplayer arena modes.

007: From Russia with Love

007: From Russia with Love

Microsoft Xbox - Released - November 1, 2005

Building on 007: Everything or Nothing's range of strengths, 007: From Russia with Love is based on the 1963 film starring Sean Connery as James Bond. He is sent to Istanbul to acquire the Russian decoder machine known as the Lektor from a (supposedly) defecting Russian agent by the name of Tatiana Romanova. However, the Russians have no knowledge of this plan because it is a trap for James Bond created by the criminal organization known as Octopus. It is up to James Bond to seize the device and confront the dangerous assassin Red Grant and the ruthless Rosa Klebb. In most of the 18 missions the player progresses through linear levels while shooting everything in sight. The player can lock onto an enemy at range and cycle between visible enemies, or focus in closer on a single enemy to make opportunistic targets appear, such as uncovered grenades or gaps in armor. Sometimes Bond can also use stealth or hand-to-hand combat, which are basically quick-time events where the player needs to press a displayed button in a limited time to dispatch a foe. Special tasks can be preformed with gadgets, e.g. the laser watch or a small remote controlled helicopter. This procedure gets spiced up with occasional driving or new jet pack sequences. The player gets rewarded for certain actions with bonus points, e.g. succeeding in melee combat or searching containers. There are three different kind of points which unlock different things: bonus content like making of videos, bonus levels, and weapon upgrades. Every weapon and gadget can be upgraded in different areas, but only once.

1 Block Snake

Commodore 64 - Homebrew - 2004

1 Block Sanke public domain snake game written in BASIC using only 1 block of memory iin 2004 by Diego Barzon.

1 Line 3D Mazes

Sinclair ZX Spectrum - Homebrew - 2008

1 Line 3D Mazes is an old school pseudo 3D maze game using pseudo vector graphics for the Sinclair ZX Spectrum coded in a single line of BASIC code. It was developed by Einar Saukas, Digital Prawn, and Johnan "Dr . BEEP" Koelman and released into the public domain in 2008. The game consists of three different mazes/modes.

1 Screen Platformer

1 Screen Platformer

Windows - Released - March 6, 2019

This is a SHORT, 2D PLATFORMER with TIGHT CONTROLS about exploring a single level to get past a bunch of TRAPS. There is an EASY mode and a HARD mode depending on your skill level. You command a rag-tag team of interstellar bounty hunters as they race for elusive golden skull of an elder god. It is buried deep within the temple of the lava-worshiping cult known as the Guthra-dun. The self-defense systems pulsates and snaps to life as soon as Nadia, Vez, and Subject X95c step foot on the planet. Are you cunning enough to navigate this tough-as-hell platformer and reach the end. WHAT IS 1 SCREEN PLATFORMER? - A game where you can jump, run, and climb ladders. - A game where you jump over stuff and onto platforms. - A game where you have to get to the end as fast as you can. - A game where you die a lot. - A game with 3 playable characters. - A game with 90 achievements. - A game with about 1 hour of total game play (unless you want to keep retrying to get a better run time then it is infinite).

1 Ton

MS-DOS - Homebrew - 1996

1 Ton is a freeware game where the player controls a weight of one ton. There are multiple people walking over the screen and the goal is simple: crushing as many of them as possible. This is accomplished by hitting the people with the ton.

1,000 Kung-Fu Maniacs

1,000 Kung-Fu Maniacs

Commodore 64 - Homebrew - 2011

1,000 Kung-Fu Maniacs is a sideways scrolling action game featuring multiple levels of kick-ass Ninja ACTION! Take control of the Master of Awesome on his quest to find a stolen toy robot in the Ninja riddled city of Blapsville. Fight your way through various locations including the Blapsville Ninja Country Club, Lawyer Street in downtown Blapsville, Clown Street - where you will find the dreaded Mime University ('sworn to evil'), McTerror Restaurant (do you want fries with that?), Miller Street (watch out for Ninjas hiding in the shadows) and TV Street (where Pox Studios is located) - and prepare yourself for an epic Boss showdown at the end of the game!

1... 2... 3... KICK IT! Drop That Beat Like an Ugly Baby

1... 2... 3... KICK IT! Drop That Beat Like an Ugly Baby

Windows - Released - April 2, 2011

Battle your favorite drum 'n' bass track, or relax as you fly through that trance album. "Ugly Baby" takes your MP3 music library and creates floating cities for you to explore. Ten years after the events in Dejobaan's award-winning AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity, technology has advanced to the point where individuals can create architecture with colossal 3D printers. You've taken to building giant, kilometers-long aerial sculptures inspired by your own music, and are now BASE jumping from them for sport. These jumps are all about style and timing. Buzz those girders, groove along that building, and finish with a twist for extra points, all the while listening to your own soundtrack. Ugly Baby is currently available as a playable pre-release on Steam. Key features: Play different floating worlds built from your MP3 library Execute stunts such as buzzes and grooves. Tweak a city's DNA to warp them and create your own experiences.

1·2·3

1·2·3

Pinball - Released - 1973

The name of this pinball game and its artwork are from a TV show called "Un, Dos, Tres ... Responda Otra Vez" which ran on Television Española from 1972 to 1994.

10 Computer Hits

10 Computer Hits

Amstrad CPC - Released - 1985

10 Computer Hits is the first in what would prove to be a lucrative series of compilations for Beau Jolly. Although published on all of the main 8-bit formats of the time, the content of the compilations varied from machine to machine by virtue of Beau Jolly's policy of picking up cheap licences from publishers who generally didn't have enough material (or funds) of their own to publish a compilation of their own. The compilation was also notable for being one of the first to be advertised on British televison. Games included were: * Chuckie Egg (A 'n' F) * Pinball Wizard (CP Software) * Killer Gorilla (Micropower) * Heroes of Karn (Interceptor) * Special Operations (Lothlorien) * Flight Path 737 (Anirog) * Ghouls (Micropower) * Defend or Die (Alligata) * The Covenant (PSS) * Jack and the Beanstalk (Thor) While most of these were older titles when the compilation was released, The Covenant was still viewed as fairly new (having been released only two months earlier).

10 Computer Hits 3

10 Computer Hits 3

Amstrad CPC - Released - 1987

10 Computer Hits 3 is the third installment in the popular line of Computer Hits compilations. Settling into a familiar pattern, Beau Jolly have published a range of games from different software houses across different genres. Games included were: * Herbert's Dummy Run (Mikro-Gen) * Hi-Rise (Bubble Bus) * On the Run (Design Design) * The Devil's Crown (Probe) * Wriggler (Romantic Robot) * Dynamite Dan (Mirrorsoft) * Elidon (Orpheus) * Juggernaut (CRL) * Geoff Capes Strongman (Martech) * Cauldron (Palace)

10 Computer Hits 4

10 Computer Hits 4

Amstrad CPC - Released - 1988

The 10 Computer Hits series rolls on with this, its penultimate release. By this point a number of software houses were releasing their own back catalogue collections making it harder for Beau Jolly to scoop up cheap licences to repackage the games in these packs. With the market becoming more crowded, Beau Jolly felt the need to increase the number of games available on the packs but rather than dilute their brand, they offered two 'free' games, increasing the overall number of titles to 12 for this edition. Games included were: * Bride of Frankenstein (39 Steps) * Spindizzy (Electric Dreams) * Pulsator (Martech) * Sacred Armour of Antiriad (Palace) * Revolution (Vortex) * Triaxos (39 Steps) * Deactivators (Reaktor) * Uchi Mata (Martech) * City Slicker (Hewson) * Starquake (Bubble Bus) * Elektra Glide (English Software) * Dandy (Electric Dreams)

10 Computer Hits: Volume Five

10 Computer Hits: Volume Five

Amstrad CPC - Released - 1989

The final installment in the 10 Computer Hits series of compilations saw Beau Jolly attempt a rebrand with a completely different set of packaging but the same philosophy of repackaging games from other software houses in a single collection - the variety of publishers, however, was much less than it had been in previous editions. Games included were: * Dark Sceptre (Firebird) * Tarzan (Martech) * Catch 23 (Martech) * Mystery of the Nile (Firebird) * Endurance (CRL) * Mega-Apocalypse (Martech) * Ninja Hamster (CRL) * Activator (Cascade) * The Boggit (CRL) * Enlightenment: Druid II (Firebird)

10 Flights of Ballooning

Windows - Released - April 19, 2017

10 Flights of Ballooning is a cornucopia of games based on the Balloon Trip mode in the original Balloon Fight. Relish in discovering the different flavors of games. What ingredients can be added, subtracted, substituted, etc. to the original recipe? What are the resulting dishes? I don't know about you, but I'm hungry. Enjoy! Serious stuff: This was made in a graduate class based on Pippin Barr's 2016 IndieCade East talk, "36 Reasons to Make the Same Game 36 Times." 10 Flights works on PC and Mac OSX. You can use a keyboard, a DualShock 4 controller, or whatever Xbox controller you have (tested with Xbox One and Xbox 360). There's a readme in there with more info, but I strongly suggest you just boot up the game and play and have a good time. The credits are in the secret game. Try to unlock them and see all the people I thanked!

10 Great Games 3

10 Great Games 3

Amstrad CPC - Released - 1989

10 Great Games 3 is the final part of a series of three compilation packs from Gremlin for the Amstrad CPC, this time published under their Star Games label. Games included were: * 10th Frame * Firelord * Ranarama * Fighter Pilot * Leaderboard * Rocco * Survivor * Impossaball * City Slicker * Dragontorc

10 Great Games II

10 Great Games II

Commodore 64 - Released - 1988

10 Great Games II is a compilation containing the following ten games: • Auf Wiedersehen Monty • Basil the Great Mouse Detective • Bulldog • ConvoyRaider • Death Wish 3 • Jack the Nipper in Coconut Capers • MASK • Re-Bounder • Samurai Trilogy • Thing Bounces Back

10 Juegos I

10 Juegos I

Sinclair ZX Spectrum - Released - 1984

Compilation of 10 Spanish games: • Guerra Galactica • Ataque a la Ciudad • Rana, La [Spectrum Cross] • Escudo • Invasion Galactica [Galactic Invasion] • Huevos Alienigenas • Yeni Tragona • Conductor Nocturno • Carrera Mortal • Conductor Novato

10 Mega Games: Volume One

10 Mega Games: Volume One

Amstrad CPC - Released - 1989

Compilation of games made up of: * Hercules: Slayer of the Damned * Blood Brothers * North Star * Blood Valley * Cybernoid * Mask Two * Deflektor * Triaxos * Masters of the Universe * Tour de Force

10 Minute Game

BBC Microcomputer System - Released - 1987

10 Minute Game is a simple "avoid all obstacles" game for the BBC Micro. You are in a car going down the screen, and you must avoid all the rectangular shaped blocks for as long as you can. This game was developed by Huw Woolley and published in Micro User magazine, volume 5, issue 5, in July 1987.

10 Minute Solution

10 Minute Solution

Nintendo Wii - Released - June 29, 2010

10 Minute Solution is a workout game based on the already established exercise DVDs of the same name. This arcade-style workout game allows you to construct your own workout regimens based on 10 minute exercise blocks. Exercises are organized into 3 major categories: Cardio Boxing, Mixed Games, and Aerobics, each featuring several different Workout Games to choose from. There are 16 exercise mini-games to choose from as well as 2 difficulty levels. The player will also be able to select the gender and personality of his or her trainer.

10 Pack

10 Pack

Amstrad CPC - Released - 1990

Compilation of ten games made up of: * Street Fighter * H.A.T.E. * Super Scramble Simulator * Gary Lineker's Hot-Shot! * Butcher Hill * Skate Crazy * Footballer of the Year 2 * Side Arms * Road Runner * Dark Fusion

10 Run10: An Endless Runner Game

Commodore 64 - Homebrew - 2016

This is an endless running game in which you keep running and have to jump over obstacles in order to stay "alive" Was written in BASIC by jim_64 in 2016 as part of a BASIC game competition.

10 Second Ninja X

10 Second Ninja X

Sony Playstation Vita - Released - July 16, 2016

10 Second Ninja X is the sequel to 10 Second Ninja with the same concept. In several small levels the player controls a ninja who has ten seconds to kill all robots. The background story is different. There is no Robot Hitler like in the original game, but now a pirate captain called Greatbeard who has captured all the animals the ninja protects and has turned them into robots. This, along with some other references, is a nod to Doctor Robotnik from the Sonic the Hedgehog series. While ten seconds is the minimum amount of time, players are encouraged to complete levels much quicker. This is to compete against other players on worldwide leaderboards, but also to earn up to three stars needed to unlock new sets of levels. The basic controls remain identical. The ninja can move left or right, (double) jump, attack with a sword and throw up to three shuriken per level. Greatbeard's zeppelin acts as a hub where different sets of levels can be accessed. The game has about 100 levels including the 40 levels of the original 10 Second Ninja remastered for this edition. Levels often have obstacles such as spikes and are meant to be played many times in succession to try different strategies and get faster times.

10 Second Ninja X

10 Second Ninja X

Sony Playstation 4 - Released - July 19, 2016

10 SECOND NINJA X is a hardcore sidescroller. You're a ninja, there are robots, you've got ten seconds to destroy them all. Get three star ratings, climb leaderboards, discover secrets and stop Captain Greatbeard. 10 SECOND NINJA X is a blisteringly fast, overwhelmingly intense action game. The nefarious Captain Greatbeard has kidnapped you and trapped your forest friends inside of his army of robots like some kind of psychopath. Greatbeard doesn't think you're the fastest ninja who ever lived - he is WRONG. Destroy all of Greatbeard's robots in each level in ten seconds or less. Be fast enough to get the coveted three star rating in each. Fight through 100 levels, explore Greatbeard's airship, discover secrets, climb the leaderboards and show everyone what it means to be THE FASTEST, COOLEST, MOST FOCUS TEST APPROVED HERO EVER.

10 Second Ninja X

10 Second Ninja X

Windows - Released - July 16, 2016

10 Second Ninja X is the sequel to 10 Second Ninja with the same concept. In several small levels the player controls a ninja who has ten seconds to kill all robots. The background story is different. There is no Robot Hitler like in the original game, but now a pirate captain called Greatbeard who has captured all the animals the ninja protects and has turned them into robots. This, along with some other references, is a nod to Doctor Robotnik from the Sonic the Hedgehog series. While ten seconds is the minimum amount of time, players are encouraged to complete levels much quicker. This is to compete against other players on worldwide leaderboards, but also to earn up to three stars needed to unlock new sets of levels. The basic controls remain identical. The ninja can move left or right, (double) jump, attack with a sword and throw up to three shuriken per level. Greatbeard's zeppelin acts as a hub where different sets of levels can be accessed. The game has about 100 levels including the 40 levels of the original 10 Second Ninja remastered for this edition. Levels often have obstacles such as spikes and are meant to be played many times in succession to try different strategies and get faster times.

10 Second Run RETURNS

10 Second Run RETURNS

Nintendo Switch - Released - January 25, 2018

Reach the finish line in 10 seconds! The legendary action game, "10 Second Run" is back! The rules (and controls) are simple: "Move Sideways" and "Jump & Dash" to get to the finish line in under 10 seconds! Unlock different types of stick figures as you clear the stages! Run solo or race against others in multiplayer mode! Any time, any where, with anyone, simply run, run, run! You'll be surprised how much excitement is packed in 10 seconds- and how long 10 seconds can be!

10 Super Jogos

10 Super Jogos

Sega Genesis - Released - April 1, 1997

10 Super Jogos is a compilation of ten Sega Mega Drive games. It has thus far only been released in Brazilian and Asian markets. In Asia the compilation is known as Mega Games 10. Games included: • California Games • Columns • Flicky • Golden Axe • Sega Soccer • Sonic the Hedgehog • Super Hang-On • Streets of Rage • Super Monaco GP • The Revenge of Shinobi

10,000 Games

10,000 Games

Windows - Released - 2006

The package contains three earlier SelectSoft Publishing and Viva Media releases in one box: - 3333 Games - Best Games Hits Compilation - Puzzle Bonanza XP Championship 10,000 Games contains thousands of different games of many different genres, including puzzles, shooters, action, sports and gambling. This collection contains no freeware or shareware games.

100 Classic Games

100 Classic Games

Nintendo DS - Released - March 25, 2011

Filled with a variety of puzzle, card, action, and board games, 100 Classic games provides hours of gameplay right at your fingertips. There's something for everyone in 100 Classic Games.

100 Kilometri

Sinclair ZX Spectrum - Released - 1986

A weird idea around bike racing, using 'Trashman' graphics on the first and last part. The keys are: Q-speed up A-speed down P-change leader If you keep the speed around 30 and keep the P key pressed all the way thru the game, you reach the end with no problems. I advise you to use the emulators full speed option. Or be prepared to fall asleep at the wheel... I mean handlebar! I mean keyboard!

1000 Tiny Claws

1000 Tiny Claws

Sony PSP Minis - Released - October 4, 2011

Your legendary sky-pirate crew may have been responsible for unleashing an apocalyptic curse of giant insects upon the world — and now there’s only 24 hours to save their necks from the hangman’s noose… Despite protestations that ‘dangerously cursed islands’ should REALLY be more clearly sign-posted, First Mate Rana sets out to smash her way through the relentless scuttling horde in a sword-swinging arcade battler set against an epic backdrop of sky-islands and piracy! Can YOU survive against overwhelming odds? Deploy combo attacks and running swipes, blocks and dodges, then use DEVASTATING special moves to turn the tables on the SWARM and send the bugs spiraling into the clouds. Just make sure you keep solid ground beneath your own feet at the same time… Join Rana, Captain Bluebell and Mr Yoho as they deal outsky-pirate justice! Make barely coherent plans! Enjoy celebratory fruit cocktails … and BREAK the curse of 1000 TINY CLAWS!

10000000

10000000

Windows - Released - January 15, 2013

10,000,000 is an award-winning hybrid RPG/Action/Puzzle game. Matching tiles controls your character, enabling you to explore, fight and loot. When you are not facing monsters, you will be back in your prison, constructing buildings and getting stronger for your next run. Can you score the 10000000 and earn your freedom?

1001 Blockbusters

1001 Blockbusters

Nintendo DS - Released - October 13, 2011

Think you've seen the ultimate brick-breaking game? Think again! Enjoy classic gameplay, amazing 3D graphics and surprising bonuses as you smash through 1001 levels of blockbusting excitement! Use the stylus to catch, bounce and bust balls through complex 3D constructions in 4 eye-popping worlds: Stone Age, Ancient Greece, Candy World and Fantasy Forest. Beat your best score by collecting wild power-ups, including weapons, magnetic paddles, shields and more. But watch out for hidden hazards and booby traps - unless you like extra-small paddles and crazy camera angles! With over a dozen bonuses, 300 kinds of blocks and 1001 incredible 3D levels, 1001 BlockBusters is non-stop, no-holds-barred, action-packed fun!

1001 Spikes

1001 Spikes

Sony Playstation 4 - Released

1001 Spikes is a platform game developed and published by Nicalis. Originally named Aban Hawkins & the 1001 Spikes, the game's objective is to escape a vast terrain and struggle to reach for victory without getting plummeted by spikes and many other disasters. Throughout the multiple travels, the game gets increasingly challenging, especially having to dodge falling stones and much more.

1001 Spikes

1001 Spikes

Nintendo 3DS - Released

1001 Spikes is a platform game developed and published by Nicalis. Originally named Aban Hawkins & the 1001 Spikes, the game's objective is to escape a vast terrain and struggle to reach for victory without getting plummeted by spikes and many other disasters. Throughout the multiple travels, the game gets increasingly challenging, especially having to dodge falling stones and much more.

1001 Spikes

1001 Spikes

Microsoft Xbox One - Released

1001 Spikes is a platform game developed and published by Nicalis. Originally named Aban Hawkins & the 1001 Spikes, the game's objective is to escape a vast terrain and struggle to reach for victory without getting plummeted by spikes and many other disasters. Throughout the multiple travels, the game gets increasingly challenging, especially having to dodge falling stones and much more.

1001 Spikes

1001 Spikes

Windows - Released - June 3, 2014

1001 Spikes is a difficult platformer designed with the retro aesthetics of an 8-bit game. It is an enhanced version of Aban Hawkins & 1000 Spikes. It was remade entirely with an improved visual style, more than twice the levels, redesigned levels, additional modes and additional characters. The protagonist is Aban Hawkins who explores different environment in search for his father, the archeaologist Jim Hawkins, and the treasure of Poko-Mum rumoured to be behind a golden door. He travels through Antarctica and South America with locations such as jungle, caverns and lava temples. The title references the amount of lives the player has to complete the game. These are needed to complete the hard levels filled with enemies and traps such as spikes, boulders, falling platforms, crushing blocks, etc. – requiring a lot of trial and error. Basic controls consist of movement, a regular and a high jump, and an attack move (both melee and ranged). It is also possible to talk to characters at certain moments. A large amount of characters and additional costumes can be unlocked throughout the game, usually by discovering gold skulls in levels. Certain characters have specific abilities. The character Ninja Aban for instance is able to brief hold on to walls and perform a wall jump, Tina Hawkins (his sister) can cling to walls, and President Thompson has a double jump. Other characters are variants of Aban such as Soldier Aban and Slayer Aban (a nod to Castlevania), or characters from indie games such as Meat Boy (Super Meat Boy), Nyx (NyxQuest: Kindred Spirits), Curly Brace (Cave Story), Commander Video (Bit.Trip) and a large amount from Super Time Force. There are also references to classic games such as Ghost 'N Goblins' Sir Arthur's white armour, Nathan Drake (Uncharted) for the PlayStation version and Mr. Video Game (Mario) for the Wii U and 3DS version. Each character has its own story elements, but cannot be swapped on the fly or between levels; they each have their full campaign. Spikes are the common hazard to avoid and most levels have a key required to open the door that leads to the next level. For the first part of the game players have the ability to skip certain levels, but this locks off the second part of the campaign where this is disabled. That means that to complete the entire game, eventually all levels need to be completed, but it is possible to access a world map and return to any of them. The story mode contains 61 levels and the entire games has more than 100 levels. The game can locally be played cooperatively with up to four players and also in a versus mode. Next to the main story mode there are three arcade modes called The Golden Vase, Tower of Nannar, and The Lost Levels. The first is the versus mode where players fight each other to beat coins out of vase. These coins, also found in the story mode, can be spent in a shop for unlockables. The other two are additional campaigns for solo or cooperative play. The Vita and 3DS versions lack the arcade modes and multiplayer.

1007 Bolts

1007 Bolts

Nintendo Entertainment System - Homebrew - September 1, 2015

So you've pissed off the Gods... Now what? Your options are limited. You can beg for mercy or try bargaining with the devil. Maybe standing around in a puddle of your own making is more your style. However, while you're mulling over your choices, you may want to watch your step because today, lightning will strike the same place more than once! Your goal is to simply live until the next day. To avoid being smited, move left or right. Nothing else will work. You do happen to have the power to stop time with the Start button. Survive long enough and the gods will become even more furious!

101 in 1 Megamix

Sony PSP - Released - September 21, 2010

101-in-1 Megamix is a collection of 101 games offering a healthy serving of adventure, action and puzzle gameplay galore that is fun for all family. Featuring 101 games that take you from the depth of the ocean to the Wild West... From the Stone Age to space racing... 101-in-1 Megamix boasts a unique visual style, a wide variety of unlockable games and prizes, and superb multiplayer action. Come channel surfin’ through 8 different TV stations and play through a series of zany TV shows tailored to all sorts of themes, each packed to the brim with insane adventures and delightful challenges! -Huge gameplay variety with 101 addictive games for the whole family. -Wacky TV show hosts add style to the collection with a unique brand of humor. -Original games that can be enjoyed by all ages. -Multiplayer fun for 2 players.

101 Pinball World

101 Pinball World

Nintendo DS - Released - January 12, 2012

Get ready for fast-paced pinball action with a twist! Complete special objectives to earn fun bonuses as you shoot your ball through pipes, up ramps and around mind-blowing obstacles. Choose from two game modes: Quick Play and Random, and blast through over 100 fun tables in four exciting worlds filled with eye-popping detail. Be a pinball whizz in “Wizard World”, go on a galactic adventure in “Alien Spaceship”, enjoy a spooky trip through “Halloween” and become a buccaneer in “Pirate's Bay”. Rack up enough points to top the High Scores and you'll be the pinball champ!

101-in-1 Explosive Megamix

101-in-1 Explosive Megamix

Nintendo Wii - Released - September 22, 2011

Welcome to the home of 101 mind-blowing games for all tastes! Whether you like puzzle games, sport games or fast-paced arcade action, you'll definitely find something to suit you here! Jump in - tens of hours of games await you!

101-in-1 Party Megamix

101-in-1 Party Megamix

Nintendo Wii - Released - January 11, 2011

The game features three different modes: TV Guide, Zapping, and Marathon. Featuring eight differently-themed channels, TV Guide mode challenges players to beat high scores to unlock more games and earn bonus prizes to decorate their player profiles with. Zapping mode provides instant access to any currently unlocked game. Up to four players can join the party in Marathon mode where everyone plays five randomly selected games in a row and competes for the highest score. Players can take on the one hundred and one challenges alone to access every last game, or make it a family competition, and see who can unlock the most games. Up to four profiles can be saved per console so each player's individual progress is maintained.

101-in-1 Sports Party Megamix

101-in-1 Sports Party Megamix

Nintendo Wii - Released - January 13, 2011

Players move the Wii Remote in games such as bowling, motorcross, and racing. Two to four players can compete against each other in a sack race, tennis, and skateboarding. Gamers who set high scores can unlock other games to play.

1040 Terminator

1040 Terminator

Atari 800 - Released - 1988

1040 Terminator is a collect 'em up game developed by Stephen Stout and published by Antic as a type-in program volume 6, issue 12 of Antic dated April 1988.

11 Eyes: CrossOver

11 Eyes: CrossOver

Microsoft Xbox 360 - Released - April 2, 2009

11eyes CrossOver (イレブンアイズ クロスオーバー Irebunaizu Kurosuouba) is the Xbox360 expansion of the original 11eyes, released on April 2, 2009 and published by 5pb. The game contains the old story with some minor changes such as the new screen resolution and the removal of adult content, as well as a new story that features new characters exclusive for this version. A PSP port of the game was released on January 28, 2010. 11eyes CrossOver was also ported in Traditional Chinese by T-Time for PC.

12 HOURS

12 HOURS

Windows - Released - June 7, 2019

Indie horor from the first person. The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him. Find a way to wake up, each time the level is generated randomly. What is available in the early version: - large game level; - enemies; - the level is generated each time in a new way; - creepy atmosphere; - story mini-quest.

12 HOURS 2

12 HOURS 2

Windows - Released - August 20, 2019

12 HOURS 2 is a horror game in which the main character finds himself in an unusual dream. The main goal of the game will be to wake up, but this will require going through difficulties and not falling into the hands of a vigilant museum guard. The artificial intelligence of the enemy has many functions and abilities, thanks to which the gameplay will be much brighter and more interesting! How far will you go to unravel the secrets of Douglas? What does he hide from prying eyes? What is already available in the early version of the game: - large randomly generated level; - very developed intelligence of the enemy; - a small storyline; - a terrible, but sometimes funny atmosphere; - a set of randomly generated museum rooms with exhibits; - system of achievements; - the ability to complete the game in stealth mode.

12 orbits

12 orbits

Nintendo Switch - Released - April 27, 2018

12 orbits doesn’t require any prior knowledge, preparation time or additional controllers. Your left and right Joy-Con, or even the touch screen alone, are all you need for any number of players. The only limit is how close you’d like to be together. 12 orbits is colorful, friendly, fun, and sometimes a little chaotic. You will score goals, color spheres, defend your territory and try to grow as long as possible in 4 varied game modes. It’s you against all comers, or grouped as teams. With simple rules and only one button per player, 12 orbits can be taught to anyone in no time. You can set up a new game in a matter of seconds, even for 12 players. And since each round only lasts about 5 minutes, there’s always time for another quick match!

128Crush

Commodore 128 - Homebrew

An Arkanoid\Breakout clone, compiled with Abacus Software's BASIC 128 v1.00 and presented in 40 columns. In this version the paddle is on the left side of the screen.

13 Wood St

Windows - Released - October 1, 2021

13 WOOD ST is a story-based horror game with both psychological and jumpscare elements. Features: After the death of your parents, you return to their house. Can you unveil the mysterious story of 13 WOOD ST? Every item you collect will tell a part of the story ... Walk through the house! 13 rooms await you ... Use a torch! The darkness awaits you, too ... Search for keys! Some doors will be locked ... Listen to records! You can use the gramophone in the hallway ... Collect various items! Some will be useful, some will be useless and some will tell a part of the story ... Unveil the mysterious story of 13 WOOD ST! You should pay attention to every detail ...

150,000 B.C.

Windows - Released - May 30, 2018

150,000 years BC. You are an unshaven native with a club. A small piece of cloth serves you as clothing. There is still an unknown world around you and no modern technologies. That means that if you are in danger, you can not make a call to a friend - You always have to rely on your own strength. Your task is simple: survive at any cost.

1500 DS Spirits Vol. 3: Block Kuzushi

1500 DS Spirits Vol. 3: Block Kuzushi

Nintendo DS - Released - August 9, 2007

A breakout clone with two playmodes: free play and challenge. In free play, you pick one of the eight characters and set special items to play at your own pace whereas in the challenge mode, different levels of missions are given - clear them to advance in the game.

16 Bit XMAS 2012

16 Bit XMAS 2012

Super Nintendo Entertainment System - Homebrew - 2012

There's nothing more emblematic of the Holiday seasons than the cozy feeling you get waking to a fire and conifer brimming under with presents. That feeling of togetherness and warmth and holiday spirit shared while singing songs of the season with friends and family. That feeling you get taking a snowball square in the jaw from your freckle-faced neighbor, Scud Frackus. Payback time! Gather up three of your best friends for the newest Super Nintendo game by RetroZone, Snowball Fight, a four-player blizzard blast!

1602 A.D.

1602 A.D.

Windows - Released - September 24, 1998

A Whole New World! It is the year 1602 and you find yourself in command of a sailing vessel, navigating the waters of the uncharted island world of Anker. You have aboard your ship no more than an handful of trusty followers and a limited supply of food and building materials. You are here to begin a new life. As you select which island to settle, your future is already sealed, for each one has its own special characteristics. Your goal is to create a whole new world. Explore, construct, settle, trade and defend - that is the challenge that lies before you! ANNO 1602 A.D. takes you into the world of construction strategy games. Build a realistic, living world for yourself according to your own ideas; your chosen strategy will decide the development and destiny of your towns and villages. Prove your diplomatic skills in your dealings with natives, your comrades and pirates too. Start by building up farms, plantations and small workshops to produce, then use your business acumen and begin to generate trade with your fellow players. But beware, for with riches and prosperity also comes envy and anger! Train soldiers and build defensive structures to protect your property and wealth, or perhaps it may be wise to put your negotiation skills to use outside of business? So as you can see, there's plenty to do in the world of ANNO 1602 A.D. - exactly what is for you to decide. ANNO 1602 A.D. includes Anno 1602: Creation of a New World and its expansion Anno 1602: New Islands, New Adventures. - A unique blend of two exciting genres: part empire builder, part real time strategy - Demanding scenarios each with differing difficulty levels - More than 30 different occupation types - More than 90 building types - More than 700 islands with unqiue, differing landscapes

16t

Sega Genesis - Released - 1991

16t is a 1991 action game for the Sega Mega Drive by Sega released exclusively on the Sega Game Toshokan service (and on the various compilations that package such games). You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights. Levels are a series of platforms that wrap around both horizontally and vertically. A and C jump and B throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.

177

177

NEC PC-8801 - Released - 1986

177 is the number of the Japanese criminal legislation paragraph that forbids rape. The game, however, does just the opposite: it puts the player in control of a man who must pursue a fleeing young girl and rape her. The game has two gameplay modes. The first is a side-scrolling arcade sequence during which the player has to prevent the girl from reaching her house, and avoid the hazards on the protagonist's way. These include stones, barriers, animals such as dogs and turtles, etc., and can be avoided by destroying or jumping over them. The protagonist runs automatically, but the player can increase or decrease the distance between him and the running girl. In order to make the girl choose the wrong way and fail to find her house, the protagonist throws stones at her (these can also be used to kill animals and destroy obstacles). After the protagonist has caught the girl, the game switches into sex simulation. The player pushes arrow keys in a specific order to correspond with the protagonist's movements. The goal is to sexually satisfy the girl. If the player fails, the protagonist is arrested; if he succeeds, the girl marries the protagonist.

177

177

NEC PC-9801 - Released - 1986

177 is the number of the Japanese criminal legislation paragraph that forbids rape. The game, however, does just the opposite: it puts the player in control of a man who must pursue a fleeing young girl and rape her. The game has two gameplay modes. The first is a side-scrolling arcade sequence during which the player has to prevent the girl from reaching her house, and avoid the hazards on the protagonist's way. These include stones, barriers, animals such as dogs and turtles, etc., and can be avoided by destroying or jumping over them. The protagonist runs automatically, but the player can increase or decrease the distance between him and the running girl. In order to make the girl choose the wrong way and fail to find her house, the protagonist throws stones at her (these can also be used to kill animals and destroy obstacles). After the protagonist has caught the girl, the game switches into sex simulation. The player pushes arrow keys in a specific order to correspond with the protagonist's movements. The goal is to sexually satisfy the girl. If the player fails, the protagonist is arrested; if he succeeds, the girl marries the protagonist.

177

177

Sharp X1 - Released - 1986

177 is the number of the Japanese criminal legislation paragraph that forbids rape. The game, however, does just the opposite: it puts the player in control of a man who must pursue a fleeing young girl and rape her. The game has two gameplay modes. The first is a side-scrolling arcade sequence during which the player has to prevent the girl from reaching her house, and avoid the hazards on the protagonist's way. These include stones, barriers, animals such as dogs and turtles, etc., and can be avoided by destroying or jumping over them. The protagonist runs automatically, but the player can increase or decrease the distance between him and the running girl. In order to make the girl choose the wrong way and fail to find her house, the protagonist throws stones at her (these can also be used to kill animals and destroy obstacles). After the protagonist has caught the girl, the game switches into sex simulation. The player pushes arrow keys in a specific order to correspond with the protagonist's movements. The goal is to sexually satisfy the girl. If the player fails, the protagonist is arrested; if he succeeds, the girl marries the protagonist.

18 Wheeler: American Pro Trucker

18 Wheeler: American Pro Trucker

Sega Dreamcast - Released - May 25, 2001

The main purpose of the game is to make it to the finish line with the truck's cargo. Players are given a set amount of time, but can ram into special vans that will add three seconds to the timer. There are several characters to choose from, each with a unique truck and attributes. The game starts out in Key West and players travel across the United States, ending in San Francisco. After Stage 1, the game gives the player a choice of trailer. One trailer is harder to haul, but provides a bigger payoff while the other choice is easier to haul but provides a smaller payoff. Money is deducted from the total when the trailer is hit. Players can sound the truck's horn to make other cars on the road yield and slipstream behind large vehicles to gain a momentary speed boost. In addition to the time limit, players also compete with the "Lizard Tail", a rival trucker. Crossing the finish line before the Lizard Tail yields additional money. In between levels, players can park the truck in a mini game to earn more cash.

18 Wheeler: American Pro Trucker

18 Wheeler: American Pro Trucker

Arcade - Released - July 26, 2000

A truck driving game from Sega. Race another trucker across the country, carrying cargo and trying to beat the clock. The main purpose is to make it to the finish line with your cargo within a given time. Players choose one of several trucks, each rated in speed, handling, etc. They then race from point to point across the country, hauling cargo (more difficult cargo will increase your pay for that leg of the journey) while avoiding innocent traffic (blare the horn to get drivers out of your way) and trying to outrun a reckless computer opponent (or player two in linked matches). Good performances are rewarded with bonus stages that require players to maneuver the truck in tight alleyways and park the truck in a limited amount of time.

19 Part One: Boot Camp

19 Part One: Boot Camp

Commodore 64 - Released - September 7, 1988

IN 1965 VIETNAM SEEMED LIKE JUST ANOTHER FOREIGN WAR ... BUT IT WASN'T ... Imagine it's 1965 and you're 19... an American kid in an American town. Your family and friends. College. Girl friends. The people and things you know. Comfortable... And then one morning your world is shattered. You're young... You're content... You're comfortable... but you're drafted. At the start of 1965 there were 23,000 United States service personnel in Vietnam. By December there were 184,000 and the figure was still rising. To each and every one, Vietnam was a turning point in their life and each would deal with it in a different way. In 19 Part 1 - Boot Camp we take you through the rigours of basic training. The preparation for war. Never allowed to rest, your drill sergeant will take you through a series of exercises each assessing different characteristics. Coordination, Stamina, Morale. And if you survive...

19 Part One: Boot Camp

19 Part One: Boot Camp

Sinclair ZX Spectrum - Released - July 4, 1988

Imagine it's 1965 and you're 19... an American kid in an American town. Your family and friends. College. Girl friends. The people and things you know. Comfortable... And then one morning your world is shattered. You're young... You're content... You're comfortable... but you're drafted. At the start of 1965 there were 23,000 United States service personnel in Vietnam. By December there were 184,000 and the figure was still rising. To each and every one, Vietnam was a turning point in their life and each would deal with it in a different way. In 19 Part 1 - Boot Camp we take you through the rigours of basic training. The preparation for war. Never allowed to rest, your drill sergeant will take you through a series of exercises each assessing different characteristics. Coordination, Stamina, Morale. And if you survive...

1950s Lawn Mower Kids

1950s Lawn Mower Kids

Nintendo DS - Released - August 31, 2011

Your mission is to mow lawns while avoiding dogs, ducks, cats and people like grumpy old Joe in a beautiful suburban 1950s American setting. Control time and speed with Mr. Mowman's mysterious contraptions and lead the kids Tom, Nancy and Tim out of danger. Avoid mowing down intricate flowerbeds, crashing into well-laid tables and angry animals. The key to success is keeping all three kids moving and to use the abilities of each kid to your advantage. Remember, ill-tempered old Joe will keep an eye out for sloppy children that mow down his flowers!

1985: The Day After

1985: The Day After

Commodore 64 - Released - 1985

The control of Big Brother (referring to George Orwell's novel 1984, hence the game's title) has been overthrown, and mankind is self-reliant again. The first task in achieving this is to find the required quantity of energy pods. Big Brother stored them on caverns under the surface of four planets, and it's your job to go and find them. You will have to negotiate through tight sections, using rotational controls where left and right changes the ship's direction and up and down change its speed. When you find a pod you must engage the ship's tractor beam to claim it.

1985: The Day After

1985: The Day After

Sinclair ZX Spectrum - Released - December 1, 1985

It is the day after, big brother has been destroyed and the earth has to learn how to survive on its own. You have been assigned to find the energy your planet needs to survive. The old republic stored nuclear plasma on four neighbouring planets. It is your mission to visit the twelve alien landscapes to retrieve it. Utilising the intricate controls of your small spacecraft you leave the space station base to collect all the nuclear pods from each planet. If you are successful, you qualify to finally collect the fusion core from the last most difficult cavern.

1992 Gaishi 190-in-1 Hua Mian Xuan Guan

Nintendo Entertainment System - Unlicensed - 1992

1993

MS-DOS - 1993

1993 apparently created for New Year holidays, what the title says and surroundings. We are given 50 attempts, then we can run the key as many times as points scored, and so on, until all attempts are not using. And if the key is caught under an alien, that one point is given if the top - then two. The rate of movement increases with time, and the game becomes more complicated. At the end, we offer the results appear in the table of records.

1994 (Ten Years After)

1994 (Ten Years After)

Commodore 64 - Released - 1983

You are Smiffy, a person locked in the world of George Orwell's "1984." The book's totalitarian-spying concept is updated for the early-eighties, when the game was produced. Instead of humans monitoring other humans through the television screen, everything is controlled by a Central Computer. Smiffy decides to turn the computer off, and your adventure begins. The game is a platform game. In Orwell's book, gigantic buildings dominated the landscape, and whole worlds could be hidden inside them. One of these buildings holds the Central Computer, and the game platforms are the corridors inside the building. You jump over monsters, duck flying objects, and work your way ever upward. Moving through the levels, you work toward the computer. This game came out in 1983-84, when people were looking at Orwell's book, and seeing that his predictions were not perfect. Some felt that he had got his date wrong. This game plays on that idea, by moving the date back another ten years.

1bit Game Collection

Nintendo Game Boy - Homebrew - December 16, 2021

Created by Filipe Bianchin as a test for GBStudio 3's capability's and released on itch.io

1K Atascii Blaster/ Floppy Bird

1K Atascii Blaster/ Floppy Bird

Atari 800 - Released - 2016

1K Atascii Blaster is so named because it a) is less than 1K of code and b) uses the Atascii ("ATari ASCII") character set. It is a side scrolling shooter where you control a ship with the joystick, and can fire to destroy atascii letters in your way, or dodge them as they scroll to the left. Floppy Bird is similar to the famous Flappy Bird phone game; you control a bird who flies on screens scrolling right to left, and most both keep yourself aloft and dodge the barriers that appear at the top/bottom of the screen.

1k-Mini-Bdash

Commodore 64 - Homebrew - 2008

1k-mini-bdash is a clone of Boulder Dash, crammed into 1024 bytes. Like in the original, you have to collect diamonds while avoiding falling boulders and deadly fireflies; to exit a level, you have to collect at least a specific amount of diamonds. According to the author, there are 1024 different levels in the game. It was created by Simon Stelling in 2008 for the Minigame Competition 2008 - 1K Category / 1024 Bytes Game Compo 2nd Edition.

1st Person Pinball

1st Person Pinball

Atari ST - Released - 1989

Tynesoft were almost certainly the first people to try a first person pinball game with this ambitious program. Up to four players could join in, including 2 computer players to show you how it's done. The game can be played from a more traditional overhead-view mode, which makes it easier to tell where the bumpers are in relation to the flippers, and is recommended for learning the game. Most of those bumpers are single-colour and arranged in a straightforward pattern. There are three different gameplay speeds and 2 possible levels of ball bounce.

1st Person Pinball

1st Person Pinball

Commodore Amiga - Released - 1989

First Person Pinball is a solid but little-known early pinball game from Tynesoft. Although there is only one table, the game's highlight lies in the ability for up to four players to compete for the high score table, good graphics, and reasonable ball mechanics. Overall, a nice little early pinball title that looks great and plays well, although not in the same league as Macadam Bumper in terms of table design: the First Person Pinball table is quite generic. Great for the sake of completing pinball fans' collection, but doesn't really offer a lot of play value compared to other games.

1st Person Pinball

1st Person Pinball

MS-DOS - Released - 1989

Tynesoft were almost certainly the first people to try a first person pinball game with this ambitious program. Up to four players could join in, including 2 computer players to show you how it's done. The game can be played from a more traditional overhead-view mode, which makes it easier to tell where the bumpers are in relation to the flippers, and is recommended for learning the game. Most of those bumpers are single-colour and arranged in a straightforward pattern. There are three different gameplay speeds and 2 possible levels of ball bounce.

2 Disney Games: Lilo & Stitch 2 + Peter Pan: Return to Neverland

2 Disney Games: Lilo & Stitch 2 + Peter Pan: Return to Neverland

Nintendo Game Boy Advance - Released - November 11, 2005

This compilation contains two Disney GBA games combined on one cartridge: Disney's Lilo & Stitch 2 Disney's Peter Pan: Return to Never Land

2 Fast 4 Gnomz

2 Fast 4 Gnomz

Nintendo Wii - Released - April 26, 2012

Four brave gnomes venture on a journey so epic, they don't even know where they're going! Join Bumb, Berzerk, Speedster and Uncle Time as they run, fly, bounce, glide and break their way through the magical lands of Gnomia to reach their mysterious destiny. You can help them save the kingdom, find a princess and collect hundreds of precious lost socks. Run faster than a speeding rabbit! Leap large holes in a single bound! Become more powerful than a raging elephant! Features: * Simple sit-and-play gameplay * Challenging try-and-die difficulty * Dozens of levels in magical land of Gnomia * 4 switchable characters

2 Fast 4 Gnomz

2 Fast 4 Gnomz

Nintendo 3DS - Released - November 1, 2012

In 2 Fast 4 Gnomz, join Bumb, Berzerk, Speedster and Uncle Time as they run, fly, bounce, glide and break their way through the magical lands of Gnomia to reach their mysterious destiny. You can help them save the kingdom, find a princess and collect hundreds of precious lost socks. Run faster than a speeding rabbit! Leap large holes in a single bound! Become more powerful than a raging elephant!

2 Games in 1 Double Pack: Scooby-Doo / Scooby-Doo 2: Monsters Unleashed

2 Games in 1 Double Pack: Scooby-Doo / Scooby-Doo 2: Monsters Unleashed

Nintendo Game Boy Advance - Released - August 21, 2006

This double pack has two GBA games combined on one cartridge: Scooby-Doo Scooby-Doo 2: Monsters Unleashed

2 Games in 1: Brother Bear + The Lion King

2 Games in 1: Brother Bear + The Lion King

Nintendo Game Boy Advance - Released - June 29, 2005

Scroll to Top