Stealth

"Metrocide"

"Metrocide"

Windows - Released - October 20, 2014

Metrocide is a relentless single-player stealth action game in which you play as a contract killer: the notorious T.J. Trench. You will have to negotiate a fierce and brutal city replete with gangs, vigilantes, cops and more, taking out the trash one contract at a time. While cop drones circle overhead, you’ll be sticking to the alleyways with a variety of weapons and plantable explosives finding new and unique ways to get away with murder most foul. But one single slip-up will cost you. There are no respawns here – when you’re dead, you’re dead. That’s it. You play as Trench, taking out the trash one target at a time. Play through the three zones of retro-futuristic and cyberpunk-inspired MetroCity earning cash for completing kills in this brutal stealth-action game inspired by such classics as Syndicate and Grand Theft Auto. Duck and weave through the claustrophobic streets and alleys as a living city does its best to stop you breathing - permanently. The game came out of the Cyberpunk Game Jam in early 2014, but rather than get submitted at the end of the jam, was kept under lock and key and worked on as a full Flat Earth release.

005

005

Arcade - Released - October 5, 1981

005 is a 2D arcade game, one of the first games with stealth elements. The main hero is Agent 005 - he must deliver secret attache cases to an awaiting helicopter. He makes his way through various buildings and warehouses, and avoids enemies. Opponents are using flashlights - the player can sneak around in the dark. In other locations the player must escape from opponents - he can throw special objects that immobilize them. After a successful escape, the player gets to the helicopter.

007 Legends

007 Legends

Sony Playstation 3 - Released - October 16, 2012

007 Legends features an original, overarching storyline tying together six classic Bond movies for an original James Bond experience, and equips players with state-of-the-art spy gadgets, an arsenal of weapons and more. In addition to 007 Legends' main story, the game features the return of fan-favorite single-player Mi6 Ops Missions, which debuted in GoldenEye 007: Reloaded and challenges players to complete extra missions ranging from all-out action to stealth and gadget-based gameplay and compete for the highest online leader board scores. Also for the first time ever, players will be able to participate as one of Bond's cohorts or villainous foes, reliving the missions through their eyes, as well as 007's. Meanwhile the robust James Bond multiplayer experience includes local four-player split-screen game modes and online competitive gameplay with new maps, weapons and characters derived from Bond's 50 year legacy. With more gadgets, deeper stealth and spy investigation gameplay, gamers will have every opportunity to truly feel like the world's favorite spy.

007: Blood Stone

007: Blood Stone

Nintendo DS - Released - November 2, 2010

James Bond 007: Blood Stone is a third-person shooter video game, developed by Bizarre Creations and published by Activision for the Microsoft Windows, Nintendo DS, PlayStation 3 and Xbox 360 platforms. It is the 24th game in the James Bond series although it is not a direct sequel to any game; it is the first game since James Bond 007: Everything or Nothing to have an original story. The game was confirmed by Activision on July 16, 2010. The game was released on November 2, 2010 in North America and released on November 5, 2010 in Europe. Activision's GoldenEye 007 (2010) was released on the same day respectively in each region. Blood Stone features the voices and likenesses of Daniel Craig, Judi Dench, and Joss Stone. 007: Blood Stone was the final game developed by Bizarre Creations before it closed its doors on February 18, 2011

007: Blood Stone

007: Blood Stone

Sony Playstation 3 - Released - November 2, 2010

007: Blood Stone is the second Bond title produced by Activision after acquiring the well-known license. It isn't based on any of the Bond novels or movies and thus features an original story. It is the first Bond title since 007: Everything or Nothing to do so. Gameplay-wise it is a third-person shooter with elements of hand-to-hand combat. Also, there are some driving sequences. The game features a focus aim system which allows players to lock onto targets after melee takedowns, not too dissimilar to the "Mark and Execute" feature from Tom Clancy's Splinter Cell: Conviction. There is also a multiplayer mode consisting of up to 16 players that will pit spies versus mercenaries. Alongside team deathmatch and other standard game modes there are massive objective-based battles where players have to work as a team to attack or defend various spy-themed goals. The player also pilots several vehicle types throughout the course of the game.

007: Blood Stone

007: Blood Stone

Windows - Released - November 2, 2010

An international conspiracy has placed the UK's most secretive bio-chemical project into deadly hands, and only Her Majesty's most lethal agent, James Bond, can unravel the mystery. To navigate through layers of corruption, you, as Bond, will embark on a global chase that will have you battling on land, sea and air through Athens, Istanbul, Monaco, and Bangkok. Nothing is what it seems as each adventure reveals a deeper and more sinister conspiracy. A mix of third-person gunplay, hand-to-hand combat and the driving action, James Bond 007: Blood Stone features Daniel Craig, Judi Dench and Joss Stone. The game features various modes and multiplayer mode for up to 16 people. Engage in precise cover-based gameplay and tactical firefights, and speed your way through explosive, adrenalin-fueled driving sequences. Become Bond as he engages in intense hand-to-hand combat and uses his environment to finish off enemies.

007: From Russia with Love

007: From Russia with Love

Sony PSP - Released - April 3, 2006

James Bond 007 : From Russia With Love will be the first game to put players in the universe of the classic James Bond films. Set in the original 60's Bond era, the game features movie-based missions as well as original, action-intensive sequences, a broad and deep variety of gameplay, fully-integrated vehicles, social multiplayer experiences, gorgeous women, and classic, upgradeable weapons and gadgetry with modern mechanics.

007: From Russia with Love

007: From Russia with Love

Nintendo GameCube - Released - November 15, 2005

From Russia with Love is a video game featuring Ian Fleming's secret agent, James Bond. The game is based on the 1957 novel and the 1963 film of the same name, albeit adding in new scenes to make the game more action-oriented, as well as changing the affiliation of the main villains. Additionally, it features many elements of earlier Bond films to recreate the feel of the era such as the jet pack from Thunderball (1965) and the Aston Martin DB5 that debuted in Goldfinger (1964). From Russia with Love is also notable in that it is the first video game to use Sean Connery's likeness as James Bond and the first to include all new voice work by the actor. From Russia with Love is the last James Bond video game EA Games marketed before they lost the rights to Activision in 2006.

007: Quantum of Solace

007: Quantum of Solace

Nintendo Wii - Released - November 4, 2008

James Bond is back to settle the score in the Quantum of Solace™ game. Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Seamlessly blending the heart-pounding action and excitement of the upcoming “Quantum of Solace” feature film with the “Casino Royale” movie, the title propels players into the cinematic experience of international espionage. Innovative Wii Controls – Players fully immerse themselves into the Bond universe utilizing controls designed specifically for the Wii. Players may choose to use the unique Wii Remote and Nunchuk control scheme to seamlessly target and engage their enemies or they can leverage the Wii Zapper to truly step into the shoes of James Bond. How does this game use Nintendo Wi-Fi Connection? Unparalleled Bond Multiplayer Experience – Bringing James Bond to the Wii for the first time, gamers now have the ability to battle their friends in online multiplayer battle. Players can also engage with up to four players in split screen local multiplayer games, a mode that is exclusive to the Wii platform

007: The World is Not Enough

007: The World is Not Enough

Nintendo Game Boy Color - Released - September 1, 2001

007: The World is Not Enough is based off of the 1999 James Bond film of the same name. In it, Pierce Brosnan's Bond must investigate the murder of a British oil tycoon and attacks on his new pipeline, which leads to a larger sinister plot requiring gunplay and frequent flier miles to diffuse. In contrast to the Nintendo 64 and Playstation versions, this game only has eight missions and features a 2D overhead view instead of a 3D first-person. There is no multiplayer, no difficulty levels, and no save feature. Passwords are used to skip to later levels and unlock certain cheats.

007: The World Is Not Enough

007: The World Is Not Enough

Nintendo 64 - Released - October 17, 2000

007: The World Is Not Enough was released in 2000 as a video game adaption of the same-titled movie and successor to GoldenEye 007. The storyline generally follows the movie plot, whereas James Bond has to protect Elektra King from a terrorist called Renard; but as it surprisingly turns out that King is working together with Renard to blow up Istanbul with a nuclear submarine in order to take over the World's oil market, Bond teams up with Dr. Christmas Jones to stop their plans. The N64 version features 14 Levels in the Single-Player campaign as well as Multiplayer Modes with 4-Player Support & additional AI bots.

007: The World Is Not Enough

007: The World Is Not Enough

Sony Playstation - Released - November 8, 2000

Bond's Best Missions! Battle through 10 exciting levels with a variety of objectives. - Over 20 Q-Lab Gadgets and Weapons! Bond's P2K, Infrared Glasses, Cell Phone Stunner, and many more. - All new 3D Engine! High resolution textures, fast framerate and amazing view distances make this the best-looking POV game on the PlayStation game console. - Improved AI! Enemies will react to you, communicate with each other, and even retreat! - Authentic Dialogue! Interact with other characters and experience movie-like cinematics with full speech. This version of the game has a few notable differences to its Nintendo 64 counterpart: it runs off a version of the Medal of Honor engine, and has 11 missions in contrast to the N64's 14; some of which are not shared between the two. The missions that are similar (usually those taken from the film) further tend to play out differently, and utilize completely different gadgets and weaponry.

12 is Better Than 6

12 is Better Than 6

Windows - Released - November 20, 2015

12 is Better Than 6 is a dynamic top-down shooter with stealth elements, presented in a Wild West theme. The story puts you in the shoes of escaped slave fleeing to the United States in 1873.

12 is Better Than 6

12 is Better Than 6

Nintendo Switch - Released - March 5, 2019

12 is Better Than 6 is a top-down shooter with twin stick controls set in 1873 in North America and with a western setting. The protagonist is a Mexican slave who on the run, looking to make his way from Mexico to Texas while being chased by headhunters. After the tutorial the game is divided into four large acts where many different towns are visited along with encounters with characters that further the story. The game uses a hand drawn pen-and-paper art style and everything is coloured in shades of purple, except for the red trails and blotches of blood. The gameplay has many elements similar to Hotline Miami. Aside from using the same perspective, there is brutal violence and gun play that requires fast reflexes as a single shot is usually deadly. It is possible to go in all guns blazing, but it is more effective to draw out enemies one by one. There are also many sections in the game that require or encourage stealth, using a knife or a bow for instance. There is an unlimited amount of lives, but often there is trial-and-error involved to find an approach that works, so many areas will need to be played multiple times. The Mexican carries a limited number of dynamite sticks that cause large explosions, along with a single melee and a single ranged weapon. Ranged weapons are revolvers, shotguns, rifles, but also stationary Gatling guns. Weapons have a limited amount of ammo and manual reloading is required. It is also not possible to keep shooting just until a clip is empty. There is a quick reloading mechanic that requires the player to release the mouse button used for aiming to load another bullet in the chamber, before it becomes possible to aim and shoot again. This heightens the tension in situations where multiple enemies need to be taken out in succession. Some weapons provide a wider range where it possible to slightly scroll the screen to look ahead. Additional ammo is picked up from dead bodies and it is also possible to swap weapons that way. Enemies also leave behind money used to buy perks such as homing rats carrying dynamite, a breastplate with a 50% chance for bullets to deflect, dual-wielding, twice the amount of ammo, and loading two bullets at once. The game is largely linear, but there are some optional parts or scenes that can be approached in different ways or sometimes even be ignored. Especially after the first act the game opens up and for instance offers side missions. Often it is possible to search cabinets and other locations for items. Many parts of the environment can be used to seek cover or to hide. Enemies often hear shots or screams, they investigate bodies and their guard patrol path is shown through footsteps that disappear after a while. They do not react to the Mexican's footsteps, mainly the line of sight. Next to the main game there is an endless survival arena mode where players worldwide can compete for the best score, staying alive as long as possible and defeating waves of enemies.

25 to Life

25 to Life

Windows - Released - January 17, 2006

Developed by veteran studio Avalanche Software, 25 to Life is designed to place the online tactical action of a squad-based shooter in open urban settings that are reminiscent of the latter-day Grand Theft Auto games. Through two parallel perspectives on the same ongoing conflict, 25 to Life offers play as either a law enforcement officer or a streetwise gangsta. In either case, players are equipped with the tools of their respective trades; cops can make use of their superior training with firearms or call for helicopter air support, while gang members can choose from a wider selection of weapons and use civilian hostages as human shields. The game was built with online play in mind, and several multiplayer modes are supported. Players can customize their characters with tattoos, brand-name apparel, and other accessories, then take them online to join others for team deathmatch-style competition. A full-fledged single-player campaign is also included, casting players in the role of an urban up-and-comer who finds trouble on both sides of the thin blue line. The plot of the single-player game was written by P. Frank Williams, famous for his successes as an author, magazine editor, and television producer. The game's soundtrack features selections by rap artists Mos Def, DMX, Ghostface Killah, and others.

25 To Life

25 To Life

Microsoft Xbox - Released - January 17, 2006

In 25 to Life, you can play as either a cop or a gangster. Set in the heart of today's cities, the game lets you experience the gritty lifestyles of police task forces or, as a gangster, survive the local neighborhood thugs while fighting your way up the ranks. You can even uphold the law or defend your turf with up to 16 players over the Internet. Whether you bust out of prison or infiltrate the inner sanctum of the drug lord's mansion, your knowledge of the streets will be put to the test.

25 To Life

25 To Life

Sony Playstation 2 - Released - January 17, 2006

25 To Life is set in the urban inner city jungle where you can choose to be either a law enforcer or law-breaker. In single-player mode, you follow the storyline of young Freeze who is trying to survive in the hood and protect his family, or that of Shaun Calderon, a gang leader who had to escape to Mexico. On the other side of the law, you can play the cop Lester Williams whose department is swamped by corruption. Whatever you choose, the bulk of the game has to walk through the cities, hide behind corners and then bust out and shoot people. As always, you have an arsenal of weapons and moves at your disposal.

2Dark

2Dark

Windows - Released - March 10, 2017

From Frédérick Raynal, the creator of Alone in the Dark® and pioneer of survival-horror, 2Dark is a grim journey of stealth and courage into the heart of corruption. Use your cunning to infiltrate Gloomywood’s bastions of cruelty. Investigate to uncover the secrets of the deranged psychopaths within, seek retribution for their crimes, and bring the children to safety. Plagued by a string of child abductions, darkness hangs over the once-picturesque city of Gloomywood like a curse, smothering hope and paralyzing its citizens with fear. Having seen his own wife slain and his children taken, former detective Mr. Smith vows to find justice and bring an end to the misery. But, if only it were so simple. From dubious streets and suspicious dwellers, to the pack of smokes in your pocket and the betrayal of your own footsteps, danger infests every corner and crevice. Doubt everything in this trap of a city where death is the only certainty. A NEW STEALTH-HORROR ADVENTURE A nerve-wracking experience of ruthless consequences with only your wits to guide you. Perfect your plan to infiltrate intricately handcrafted levels and escape with the children. Stick to the shadows and step carefully. Light and sound can be your allies, and your undoing. Supplies are limited. From flashlight batteries to bullets, make every item count. Investigate every nook and cranny to expose the sinister secrets behind the abductions, uncover new areas, and find every child. Kids will be kids. Stop for too long and they'll fidget and cry, putting both of you in harm's way. Break for a smoke to save your progress, but be wary of noisy coughing fits, and remember, smoking really does kill.

A House of Thieves

A House of Thieves

Windows - Released - January 21, 2021

A House of Thieves is a level-based stealth comedy-horror game about a Thief who doesn't go shopping but instead takes his shopping list and breaks into random houses to get his things. Imagine you want to cook some Pasta but you run out of Tomato Sauce. You are also not the kind of person who goes to a supermarket and pays for their groceries. What do you do? Correct! Break into your neighbor's house and work through your shopping list!

A Plague Tale: Innocence

A Plague Tale: Innocence

Sony Playstation 4 - Released - May 14, 2019

A Plague Tale: Innocence is an action-adventure horror stealth game developed by Asobo Studio and published by Focus Home Interactive. In the game, the player assumes control of Amicia de Rune from a third-person perspective. For the majority of the game, players need to utilize stealth to avoid hostile encounters, as enemies will kill Amicia instantly if they catch her. Amicia is equipped with a sling which can throw rocks to break chains, create distractions, or stun guards long enough for the rats to ambush them; she can even kill them outright with a headshot. The game is a series of survival puzzles, mostly consisting of methods to scare away or distract the hordes of hungry rats in order to gain access to new areas, or direct them towards enemies. The main method of warding rats off is fire, as rats will seldom enter within a radius of burning torches and braziers. Amicia can also craft special ammunition and supplies, which include fire-starting sulfur stones that ignite braziers, stink bombs that attract rats, or fire suppressants to extinguish torches carried by enemies. Amicia's younger brother Hugo can be directed towards specific tasks when Amicia is busy. However, this is risky, as Hugo will start to panic if left alone and can attract unwanted attention. Later in the game, the player can assume control of Hugo, who cannot craft items but is able to control rats and sneak through small spaces. All these abilities are combined when the siblings unite in the late game.

A Plague Tale: Innocence

A Plague Tale: Innocence

Windows - Released - May 13, 2019

Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history. Hunted by Inquisition soldiers and surrounded by unstoppable swarms of rats, Amicia and Hugo will come to know and trust each other. As they struggle to survive against overwhelming odds, they will fight to find purpose in this brutal, unforgiving world. 1349. The plague ravages the Kingdom of France. Amicia and her younger brother Hugo are pursued by the Inquisition through villages devastated by the disease. On their way, they will have to join forces with other children, and evade swarms of rats using fire and light. Aided only by the link that binds their fates together, they will face untold horrors in their struggle to survive.As their adventure begins… the time of innocence ends.

A Plague Tale: Requiem

A Plague Tale: Requiem

Sony Playstation 5 - Released - October 18, 2022

After escaping their devastated homeland, Amicia and Hugo travel far south, to new regions and vibrant cities. There, they attempt to start a new life and control Hugo’s curse. But, when Hugo’s powers reawaken, death and destruction return in a flood of devouring rats. Forced to flee once more, the siblings place their hopes in a prophesized island that may hold the key to saving Hugo. Discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell, overcoming foes and challenges with a variety of weapons, tools and unearthly powers. ● Sequel to the award-winning adventure A Plague Tale: Innocence ● A spectacular grounded tale twisted by supernatural forces ● Use a variety of tools, sneak, fight, or unleash hell and rats ● Stunning visuals combine with an enthralling score

A Plague Tale: Requiem

A Plague Tale: Requiem

Microsoft Xbox One - Released - October 18, 2022

Embark on an emotional and breathtaking journey in the sequel to the award-winning A Plague Tale: Innocence. Follow Amicia and her brother Hugo, as they do whatever it takes to survive a brutal, uncaring world.

A Plague Tale: Requiem

A Plague Tale: Requiem

Windows - Released - October 18, 2022

Far across the sea, an island calls… Embark on a heartrending journey into a brutal, breathtaking world twisted by supernatural forces. After escaping their devastated homeland, Amicia and Hugo travel far south, to new regions and vibrant cities. There, they attempt to start a new life and control Hugo’s curse. But, when Hugo’s powers reawaken, death and destruction return in a flood of devouring rats. Forced to flee once more, the siblings place their hopes in a prophesized island that may hold the key to saving Hugo. Discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell, overcoming foes and challenges with a variety of weapons, tools and unearthly powers. ● Sequel to the award-winning adventure A Plague Tale: Innocence ● A spectacular grounded tale twisted by supernatural forces ● Use a variety of tools, sneak, fight, or unleash hell and rats ● Stunning visuals combine with an enthralling score

Absconding Zatwor

Absconding Zatwor

Windows - Released - July 6, 2015

Randy Crow was an ordinary guy living an ordinary life. Nice family, 2 brothers, a dog... But then one night he went to the gas station to buy cigarettes and witnessed a brutal murder of a station cashier. By the time the police got there, it was already too late - the killer was long gone and Randy was the only guy around... That's when they took him and locked him up for good. The prison they took him to was Zatwor - the most brutal prison in the country. Aware of his innocence, Randy decided to run away! In his way is only the best security system in the world. Will you be his juror and help him in proving himself not guilty?

Aerannis

Windows - September 15, 2015

Plovdiv, the year 2XXX. Men no longer exist and the population outside this city has mysteriously vanished. What remains is wholly under the control of mysterious shapeshifters who take the form of humans and monsters. Few believe the reports of their existence, and those who discover their existence don't often live long enough to tell the tale. Aerannis is a game in which an assassin, Ceyda Farhi, uncovers the truth. Her missions involve sneaking around, taking hostages, using human shields, laying down traps, and assassinating those who are a part of the conspiracy. Countless massive, intense boss battles are seamlessly blended in with the stealth action. Features: Gorgeous, vibrant pixel art and a stellar soundtrack A large interconnected world to explore Fast, intense action Emphasis on stealth and tricking enemies for quick, silent kills Intertwined missions that unravel the conspiracy of the world

Agony

Agony

Sony Playstation 4 - Released - May 29, 2018

You will begin your journey as a tormented soul within the depths of hell, without any memories about your past. The special ability to control people on your path, and even possess simple-minded demons, gives you the necessary measures to survive in the extreme conditions you are in. By exploring the hostile environment and interacting with other weary souls of the hellscape, the hero will soon understand that there is only one way to escape from Hell, and it will require meeting the mystical Red Goddess.## AGONY MODE Agony features a full-fledged story mode as well as an open challenge system that randomly generates levels for players to explore and survive to gain new Highscores. In addition to featuring in countless “Most anticipated Horror Games 2018” lists, the kickstarter financed title is set to challenge players with its brutal and malevolent environments. Agony throws you in the midst of hell where you strive to stay alive and solve the riddle behind the mysterious Red Goddess; architect of this place of sorrow and pain, and the sole entity with knowledge of how to escape… but there is more to the story than it seems. Haunted by nightmare creatures, You will gain the ability to possess demons and other souls to find a way out of hell.

Airborne Ranger

Airborne Ranger

Commodore Amiga - Released - 1989

In this action/simulation game by Microprose the player takes the role of an U.S. Army airborne ranger. These Airborne rangers are dropped behind enemy lines by parachute to perform all kinds of dangerous missions. Gameplay consists of 3 phases: Reading the mission briefing and outfitting 3 supply pods with machine gun ammo, time bombs, first-aid kits, grenades & LAW rockets depending on this briefing. Flying over the mission map in a V-22 Osprey plane to drop your 3 supply pods and parachuting out of the plane yourself. Performing the actual missions and reaching the pick-up point before time runs out. There are 12 different missions which include capturing an enemy officer, blowing up an ammunition depot, photographing an experimental aircraft and liberating P.O.W.'s Missions take place in either an arctic, desert or temperate setting. Using the mission map the player must decide the route towards the mission objective. This might require them to crawl through trenches, run around minefields or take out enemy soldiers and bunkers. Airborne Ranger was one of the first games with some missions that required a stealthy approach (staying undetected until a certain time, taking out a guard and stealing an enemy uniform etc.). Airborne Ranger can be played in practice or veteran mode. In practice mode, gameplay is limited to a single mission, while in veteran mode, a series of missions or an entire campaign is played in order to earn medals & promotions. All missions can be played on several difficulty levels.

Airborne Ranger

Airborne Ranger

Atari ST - Released - 1989

Airborne Ranger is a video game developed and released by MicroProse in 1987. The game is a relatively (for its era) realistic action game in which a sole U.S. Army Ranger is sent to infiltrate the enemy territory to complete various objectives. Note that The AMIGA and Atari ST versions were released few years later and were a wholly independent development and absolutely different from gameplay standpoint. This article and the praise is about the original PC/C64-version.

Airborne Ranger

Airborne Ranger

Commodore 64 - Released - August 1, 1987

The game consists of several missions, in which the player controls a sole Ranger whose objectives include killing an enemy officer, destroying an enemy bunker, taking out a SAM site, and rescuing a captured POW, which would possibly free a roster member that was labeled P.O.W. The game creates the maps and objective locations randomly, so the player is required to plan each mission carefully, because no mission is the same.

Airborne Ranger

Airborne Ranger

MS-DOS - Released - 1988

More Than Just A Great Game ... It's an Adventure! Call up your courage, your ingenuity and your aptitude...and all the cunning, dexterity and tactical expertise you can muster! You'll need it. The twelve desperate missions in this MicroProse classic use them all. You'd better be at your very best. Test yourself as one of America's elite fighting men. Embark on solo mission behind enemy lines - rescue hostages from a terrorist prison or infiltrate the HQ of an enemy unit. Whether starting an infiltration, search and destroy, rescue or sabotage mission, plan on plenty of heavy-hitting action!

Airborne Ranger

Airborne Ranger

Amstrad CPC - Released - 1988

The player takes the role of an U.S. Army airborne ranger, dropped behind enemy lines by parachute to perform all kinds of dangerous missions. Missions vary from liberating P.O.W's to photographing experimental aircrafts. Using the mission map the player must decide the route towards the objective, which might require them to crawl through trenches, run around minefields or take out enemy soldiers and bunkers. Airborne Ranger was one of the first games with some missions that required a stealthy approach (staying undetected until a certain time, taking out a guard and stealing an enemy uniform etc.). Airborne Ranger can be played in practice or veteran mode. In practice mode, gameplay is limited to a single mission, while in veteran mode, a series of missions or an entire campaign is played in order to earn medals & promotions. All missions can be played on several difficulty levels.

Airborne Ranger

Airborne Ranger

Sinclair ZX Spectrum - Released - 1988

In this action/simulation game by Microprose the player takes the role of an U.S. Army airborne ranger. These Airborne rangers are dropped behind enemy lines by parachute to perform all kinds of dangerous missions. Gameplay consists of 3 phases: Reading the mission briefing and outfitting 3 supply pods with machine gun ammo, time bombs, first-aid kits, grenades & LAW rockets depending on this briefing. Flying over the mission map in a V-22 Osprey plane to drop your 3 supply pods and parachuting out of the plane yourself. Performing the actual missions and reaching the pick-up point before time runs out. There are 12 different missions which include capturing an enemy officer, blowing up an ammunition depot, photographing an experimental aircraft and liberating P.O.W.'s Missions take place in either an arctic, desert or temperate setting. Using the mission map the player must decide the route towards the mission objective. This might require them to crawl through trenches, run around minefields or take out enemy soldiers and bunkers. Airborne Ranger was one of the first games with some missions that required a stealthy approach (staying undetected until a certain time, taking out a guard and stealing an enemy uniform etc.). Airborne Ranger can be played in practice or veteran mode. In practice mode, gameplay is limited to a single mission, while in veteran mode, a series of missions or an entire campaign is played in order to earn medals & promotions. All missions can be played on several difficulty levels.

Alcatraz II

Alcatraz II

Dragon 32/64 - Released - 1982

Alcatraz II is a stealth game where you need to escape the Alcatraz II prison by passing through several of the prison's wings undetected. The game contains several single-screen rooms as well as a minotaur's lair. Each level has a maze-like structure with passages blocked off by force fields. The fields open up when a guard passes. The player's character needs to remain undetected, but also needs to use the opportunity to quickly move past the force fields while they are open. A level is won by reaching the exit on the other side of the room. The game keeps track of the score, saves the high score and shows the number of wings that have been completed.

Alekhine's Gun

Alekhine's Gun

Microsoft Xbox One - Released - March 1, 2016

Alekhine's Gun (previously known as Death to Spies 3: Ghost of Moscow) is a third-person stealth action video game set during the Cold War and World War II developed and published by Maximum Games. It is the third installment in the series that took off with Death to Spies which was followed by its sequel Death to Spies: Moment of Truth, developed by Haggard Games and released in 2007 and 2009 respectively. The game features open maps with multiple methods to complete levels. It was released on March 1, 2016 for Microsoft Windows, PlayStation 4 and Xbox One.

Alekhine's Gun

Alekhine's Gun

Sony Playstation 4 - Released - March 1, 2016

Alekhine's Gun (previously known as Death to Spies 3: Ghost of Moscow) is a third-person stealth action video game set during the Cold War and World War II developed and published by Maximum Games. It is the third installment in the series that took off with Death to Spies which was followed by its sequel Death to Spies: Moment of Truth, developed by Haggard Games and released in 2007 and 2009 respectively. The game features open maps with multiple methods to complete levels.[1] It was released on March 1, 2016 for Microsoft Windows, PlayStation 4 and Xbox One.

Alekhine's Gun

Alekhine's Gun

Windows - Released - March 11, 2016

It is the height of the Cold War, a time of global uncertainty and civil unrest. You are Agent Alekhine, a highly skilled Russian assassin, driven by a moral compass that leads you headfirst into a covert operation unsanctioned by the country you previously served. Working alongside American CIA agents, your mission is clear - though how you accomplish it is anything but - as the tension of a nuclear standoff grows with each passing minute. Enemies and allies blur; truth is as nebulous as your identity. In a world where one wrong move could be the end of you, navigating a new direction comes at a price.

Alias

Alias

Sony Playstation 2 - Released - April 7, 2004

Based on the successful television show, Alias lets players take on the role of Sydney Bristow, a stealth operative working for the CIA. The game sets the player against two of Bristow's enemies from the original series in a plot which takes her from Saudi Arabia to Rio de Janeiro as she aims to find out about a mysterious device known only as "The Machine". The game was devised in conjunction with the writers from the show and uses official costumes, character shots and voices. Players can use a stealth or action approach to get through the levels. With stealth Bristow needs to hug walls and use the correct timing to approach enemies from behind and knock them out. To accomplish this she has a few gadgets to her disposal, e.g. thermal vision or mini cameras. For the more direct method she uses guns found on neutralised enemies or melee combat. The latter knows different fighting styles depending on which weapon Bristow uses, e.g. knifes, unarmed or even a broom. There are also basic puzzles to solve, e.g. opening doors or a hacking mini game. Health regenerates automatically after a certain amount of time.

Alias

Alias

Windows - April 7, 2004

Based on the successful television show, Alias lets players take on the role of Sydney Bristow, a stealth operative working for the CIA. The game sets the player against two of Bristow's enemies from the original series in a plot which takes her from Saudi Arabia to Rio de Janeiro as she aims to find out about a mysterious device known only as "The Machine". The game was devised in conjunction with the writers from the show and uses official costumes, character shots and voices. Players can use a stealth or action approach to get through the levels. With stealth Bristow needs to hug walls and use the correct timing to approach enemies from behind and knock them out. To accomplish this she has a few gadgets to her disposal, e.g. thermal vision or mini cameras. For the more direct method she uses guns found on neutralised enemies or melee combat. The latter knows different fighting styles depending on which weapon Bristow uses, e.g. knifes, unarmed or even a broom. There are also basic puzzles to solve, e.g. opening doors or a hacking mini game. Health regenerates automatically after a certain amount of time.

Alien: Isolation

Alien: Isolation

Sony Playstation 3 - Released - October 7, 2014

Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien, Ellen Ripley's daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance. As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation

Alien: Isolation

Windows - Released - October 7, 2014

Fifteen years after the events of Ridley Scott's Alien Ellen Ripley's daughter Amanda is looking for answers. She is an engineer working for Weiland-Yutani Corporation. When she finds out that the logs from USCSS Nostromo have been located and transported to Sevastopol space station she decides to join a small crew sent by Weiland-Yutani to retrieve the data. Little does she know that the ship that has found the logs reached Sevastopol with a terrifying passenger on board, the one that murdered the majority of station's population and left the survivors cowering in fear. Alien: Isolation is a survival horror game. It is set on the Sevastopol space station where Amanda is searching for USCSS Nostromo logs. Sevastopol is split into many areas, and a certain degree of freedom is given to the player: areas may have several alternative routes to the goal, hidden rooms and ventilation shafts; also Amanda may (and later needs to) backtrack through the station. As the game goes on Amanda's tools will be upgraded and she will be able to get access to previously out of reach areas. Amanda is an engineer, so she is able to loot containers and bodies for resources and craft devices like noisemakers, smoke bombs, or Molotov cocktails, mainly used to distract the enemy. Later she acquires a flashlight, a motion detector and several types of weapons to defend herself against humanoid enemies (groups of hostile survivors or androids). However, Amanda is not a fighter, and each encounter should be carefully planned. Many actions take some time, for example to use a medpack Amanda needs to stand perfectly still. When Amanda draws attention of the alien, stealth is the only way to survive. The alien cannot be harmed, and it kills Amanda in a single hit. In most cases it doesn't follow a predetermined scripted route, but instead relies on its senses to track Amanda down. In addition to the main story mode there's Survivor mode in which the player needs to escape from a specially designed map fulfilling secondary objectives along the way, while being aggressively hunted by the alien. This mode includes online leaderboards.

Alien: Isolation

Alien: Isolation

Nintendo Switch - Released - December 5, 2019

Alien: Isolation places an emphasis on stealth and survival horror gameplay, requiring the player to avoid and outsmart a single Alien creature with tools such as a motion tracker and flamethrower. It was designed to resemble the original film rather than its more action-oriented 1986 sequel Aliens, and features a similar lo-fi, 1970s vision of what the future would look like. The game runs on an engine built from scratch to accommodate technical aspects such as atmospheric and lighting effects and the Alien's behaviour. Creative Assembly intended to make Alien: Isolation a third-person game, but used first-person to create a more intense experience.

Alpha Protocol

Alpha Protocol

Windows - Released - June 1, 2010

Alpha Protocol is a hybrid of role-playing game and shooter, bearing certain similarities to Deus Ex. The player takes control of Michael Thorton after his initiation into the world of Alpha Protocol, looking over his shoulder. At the start of the game, the player has to choose one of four classes (Soldier, Field Agent, Tech Specialist, Freelancer). The choice mostly determines his past as he can change all pre-defined skills before the final start of the game. In addition the player has to customize the basic look of Mike, although during the course of the game he is still able to change his appearance at his safe house and certain lockers scattered around the levels. He is limited to facial features (including color) and clothing, however.

American Fugitive

American Fugitive

Windows - Released - May 21, 2019

Inspired by classic GTA, American Fugitive is a modern take on sandbox action, offering a new 3D top-down open-world single-player experience. Developed by Fallen Tree Games, the two studio founders have extended AAA backgrounds; including titles such as TimeSplitters, Crysis, Black, and Goldeneye 007: Reloaded. Welcome to Redrock County, a sleepy American town with a booming criminal underbelly. You take the role of Will Riley. No angel for sure - but not a killer. Yet the cold-blooded murder of your dad is the crime they locked you up for. Fuelled by grief and a burning desire for vengeance, you’ll bust out of jail intent on finding the real culprit. Once outside, you’ll need to blend with the townsfolk to avoid recapture. Establish contact with the criminal underworld and stay one step ahead of the police dragnet. Set in the deep south of the 1980s, American Fugitive is a love-letter to the classic movies and games of old. It’s a race against time, and JUSTICE AIN'T ALWAYS LEGAL. KEY FEATURES: * A modern take on classic sandbox action – Rediscover the joy of top-down carnage with stunning 3D graphics and destructible environments, dramatic storytelling and epic car-chase mayhem. * A mature action game based on an original story – Unravel a plot of mystery, deception and corruption, full of twists and turns, inhabited by a motley cast of law-breakers and law-enforcers. * A stunning open-world environment - Explore Redrock County on foot on by car - a beautiful and vibrant slice of 80s rural USA. * Choose the life of a felon - Rob houses, steal cars, arm yourself to the teeth. Just don’t get caught! * Put the pedal to the metal – Test yourself against time trial challenges and stunt jumps dotted throughout the world, using any of the numerous vehicles. * A wealth of activities – Whether you’re undertaking jobs for the criminal underworld, uncovering hidden stashes, looting houses, sticking up stores, or fencing fine art, remain vigilant. The crooked cops will stop at nothing to see you back behind bars!

Amnesia: A Machine for Pigs

Amnesia: A Machine for Pigs

Windows - Released - September 10, 2013

It is New Years Eve, 1899. You are Oswald Mandus, a wealthy business owner in London who has awakened in his home to the voices of his children. In your attempt to find them, our protagonist comes across relics of his blurry past through journal entries and flashbacks. They all detail strange events and happening in Mr. Mandus' meat processing plant, and also make mentions of a trip to Mexico, and a mysterious machine beneath the plant. Like its predecessor, The Dark Descent, you see the world from the characters' point of view. The inventory and sanity systems from the previous game have been removed, and your light source has infinite fuel. Items and doors can be grabbed, thrown, open, and closed. And of course, this game has its own 'monsters' that the player will have to avoid, hide, or run from altogether.

Aragami

Aragami

Windows - October 4, 2016

You are Aragami, a vengeful spirit with the power to control the shadows. You’ve been summoned by Yamiko, a girl imprisoned in the city fortress of Kyuryu. Embark on a dark journey full of blood and secrets to discover the truth about aragami. Infiltrate the occupied city of Kyuryu with your supernatural powers and fight Light with Shadow. Uncover a story about twin souls bound together by destiny that surpasses time and memory.

Assassin's  Creed Double Pack

Assassin's Creed Double Pack

Sony Playstation 3 - March 30, 2012

Assassin's Creed® Double Edition includes the two first chapters of the critically acclaimed Assassin's Creed® series. Experience the art of the original master assassin’s in two historical eras: the Third Crusade and the Renaissance. - In Assassin's Creed®, you are Altair, a lethal master assassin with one single purpose: to kill the Saracens and Crusader leaders who profit from and encourage the war in the Holy Land. - In Assassin's Creed® II, play as Ezio Auditore da Firenze and take part in an epic story of family, vengeance, and conspiracy, set in the pristine yet brutal backdrop of Renaissance Italy.

Assassin's Creed

Assassin's Creed

Microsoft Xbox 360 - Released - November 13, 2007

Assassin's Creed is the next-gen game developed by Ubisoft Montreal that redefines the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin's Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change. The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict. You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history.

Assassin's Creed

Assassin's Creed

Sony Playstation 3 - Released - November 13, 2007

In the year 2012, a seemingly ordinary bartender named Desmond Miles is abducted by a mysterious organization. The captors attach Desmond to a strange device called "Animus", which allows him to access the memory of his ancestor, an assassin named Altaïr. For some reason, the reconstruction of Altaïr's memories is vital to the captors. After accessing Altaïr's memory, Desmond is able to experience the events that took place in the Holy Land in the year 1191, the time of the Third Crusade. Al Mualim, the leader of the assassins, orders Altaïr to kill nine prominent historical figures, who supposedly let war and corruption take over the Holy Land. During most of the game, the player controls Altaïr; however, it is clearly indicated that controlling him is a part of Desmond's experience. The player is also able to control Desmond between his sessions in the "Animus". The game's most innovative feature is the freedom of choice and movement. Every architectural detail like window ledges, carvings in the stone or wooden bars can be used to move on the walls. This allows the player to have intense chase scenes if by any chance you're hunted by the guard. There are several ways you can reach your goal in the game. Using eavesdropping, interrogation and pickpocketing, you can find out information about your next target. You can then use this information to choose whether you take on the targets by full frontal assault or with a properly placed throwing knife from the cover of the rooftops. Depending on your choice, you'll have to deal with the citizens and knights of the cities who will become suspicious of a cloaked person wondering on the rooftops or near the mission targets. There are several situations where you can blend in the crowd, with luck, you can take out your target without anyone looking your way. Altaïr has a small but effective arsenal of weapons, such as swords and throwing knives and he can learn new combat skills to help him on his mission.

Assassin's Creed

Assassin's Creed

Windows - Released - April 8, 2008

In the year 2012, a seemingly ordinary bartender named Desmond Miles is abducted by a mysterious organization. The captors attach Desmond to a strange device called "Animus", which allows him to access the memory of his ancestor, an assassin named Altaïr. For some reason, the reconstruction of Altaïr's memories is vital to the captors. After accessing Altaïr's memory, Desmond is able to experience the events that took place in the Holy Land in the year 1191, the time of the Third Crusade. Al Mualim, the leader of the assassins, orders Altaïr to kill nine prominent historical figures, who supposedly let war and corruption take over the Holy Land. During most of the game, the player controls Altaïr; however, it is clearly indicated that controlling him is a part of Desmond's experience. The player is also able to control Desmond between his sessions in the "Animus". The game's most innovative feature is the freedom of choice and movement. Every architectural detail like window ledges, carvings in the stone or wooden bars can be used to move on the walls. This allows the player to have intense chase scenes if by any chance you're hunted by the guard. There are several ways you can reach your goal in the game. Using eavesdropping, interrogation and pickpocketing, you can find out information about your next target. You can then use this information to choose whether you take on the targets by full frontal assault or with a properly placed throwing knife from the cover of the rooftops. Depending on your choice, you'll have to deal with the citizens and knights of the cities who will become suspicious of a cloaked person wondering on the rooftops or near the mission targets. There are several situations where you can blend in the crowd, with luck, you can take out your target without anyone looking your way. Altaïr has a small but effective arsenal of weapons, such as swords and throwing knives and he can learn new combat skills to help him on his mission.

Assassin's Creed Chronicles

Assassin's Creed Chronicles

Sony Playstation 4 - Released - February 9, 2016

Assassin's Creed Chronicles brings the thrill of being a Master Assassin to 2.5D. Players journey to three distinct civilizations and time periods throughout history, including the Ming dynasty at the start of its downfall, the Sikh Empire as it prepares for war in India, and the aftermath of the Red October Revolution. Each chronicle stands on its own with a unique setting, art style, story and Assassin, but they are all tied together narratively. Assassin's Creed Chronicles: China, the first episode, released in April 2015.

Assassin's Creed Chronicles: China

Assassin's Creed Chronicles: China

Windows - Released - April 21, 2015

Assassin's Creed Chronicles: China is the first game of three in the Chronicles spin-off series based on the main Assassin's Creed franchise. It is a 2.5D platform game similar to the earlier Assassin's Creed II: Discovery. The game is set in China in 1526 with Shao Jun as the protagonist, a character that was earlier introduced in the short film Assassin's Creed: Embers. Set two years after the events of the film, Shao Jun is one of the few remaining Assassins of the Chinese Brotherhood. Her brotherhood was wiped out by Zhang Yong, the leader of a group of eunuchs known as the Tigers, which are in fact Templars controlling the emperor as a puppet. Her new leader Wang Yangming calls her back to China to push back the Templar influence. She brings along the Precursor artifact given to her by Ezio Auditore. At the start of the game she lets herself be captured to infiltrate a former Assassins stronghold now controlled by the Tigers. The game has a linear side-scrolling design, but with a lot of vertical movement. At times it is possible to move to a plane in the background and Jun can hide in alcoves or pass unnoticed by hanging from ledges. The game brings over the parkour movement of the main series with jumping, crouching, vaulting, sliding, sprinting, platform sections and more. Although a combat approach is possible, the game encourages the use of stealth. Each level is split up into multiple sections and based on the stealth performance (times seen, times alerted, assassinations and combat kills) one of three Shadow Style ratings is awarded along with a number of points that act as experience to access upgrades such as increased health. Enemies have a visible awareness cone based on line of sight. Next to white that shows the reach of their sight, there is a yellow state where guards investigate and a red state where they alert others and attack. Jun has a large amount of abilities to wield stealth. She can take cover in alcoves and assassinate from there and assassinate from ledges. Guards spot bodies so these need to be hidden in alcoves or green chests. Enemies can be distracted with a dog whistle, triggering a yellow awareness state and the player can determine the position, reach and strength. There are sometimes dogs that need to be avoided as the barking will draw guards. The game has minor puzzle elements to progress with levers and objects that can be interacted with. In complex situations with multiple guards their patrol paths need to be taken into account. The game brings over the eagle vision feature from the main series where paths become visible through bright colours. Jun can assassinate with a hidden shoe blade, but she can also engage in regular combat with a sword using mechanics to perform two types of attacks, block and roll over. It is also possible to block backwards and dodge bullets. Various gadgets are unlocked gradually, such as daggers to trigger wind chimes or attack from a distance, noise darts, firecrackers that stun, a grappling hook etc. Additional abilities such as dashing between hiding places become available gradually. After each level a number of upgrades can be unlocked. There are also secondary objectives and optional hidden collectibles. Just like the main games it is presented as an Animus simulation so Jun cannot die, but desynchronizes. Also carried over from the main games is the Animus database where descriptions about people and locations are stored as they are encountered. Next to the normal mode a plus and plus hard mode can be unlocked. Existing abilities and upgrades are carried over, but in plus hard for instance Jun has only a single health bar and enemies react faster.

Assassin's Creed Chronicles: China

Assassin's Creed Chronicles: China

Sony Playstation 4 - Released - April 21, 2015

Exact Shao Jun's vengeance on the Chinese Emperor in stunning 16th century China with fresh 2.5D stealth gameplay. Witness an empire crumble as you meet iconic historical figures and discover the great Empire of China during the Ming Dynasty. Immerse yourself in a unique art direction in a beautiful Chinese setting with traditional brush paintings. Experience the thrill of being a master Assassin in 2.5D. Sneak and hide to avoid detection and fool enemies using whistles and disguises. Whether you’re running from danger, negotiating obstacles, or stealthily climbing you will truly feel the freedom of moving as an Assassin. Use Shao Jun’s stylish and empowering combat arsenal: close-combat martial arts, a powerful Kian Sword, and her hidden Shoe Blade. Switch between environmental layers and choose the right path according to your needs.

Assassin's Creed Chronicles: India

Assassin's Creed Chronicles: India

Microsoft Xbox One - Released - January 12, 2016

Assassin's Creed Chronicles: India is the second game in the Assassin's Creed Chronicles trilogy, a spin-off of based on the main Assassin's Creed franchise. After China as a new setting in the first game, this title takes place in India in 1841 during the time the Sikh Empire was at war with the East India Company. The protagonist is the Assassin Arbaaz Mir who is in love with the princess Pyara Kaur. He has stolen the Koh-I-Noor diamond from the Maharajah's palace and his mentor Hamid believes it is a powerful item. The British troops strengthen their influence in the region, steered by infiltrated Templar agents and they also want the diamond back. Mir not only has to fight the Templars, but also needs to protect his master, the diamond and his lover. Just like the first game it is a 2.5D side-scrolling platform title that heavily encourages stealth, but does not force it as combat is also often an option. There are sections where small 3D moments come into play, for instance by hanging from windows where guards pass in hallways, paths and ziplines that lead to other layers in the background, and walls and hiding places that can be climbed or used in multiple directions. Combat is done with a sword with various moves to dash, slide, block, dodge bullets, roll and strike with a light or heavy attack. There is only a small amount of health and Mir is quickly overwhelmed. While sneaking enemies can be distracted using noise bombs, smoke bombs, chakrams as a throwing weapon, for instance to slice ropes from a distance, or by whistling. Sneaking is usually done based on line of sight, shown as a cone, but certain sections also have noisy floors where only slow movement is allowed. It is possible to hide in alcoves and steal from enemies if they are not watching. Loot provides additional ammo, keys or documents. Enemies can be choked with a non-lethal takedown and the bodies can be dragged to a different location. Mir can also use a grappling hook to hoist himself up. Tigers and birds play an important role as they can alert many guards at once. Once detected a timer counts down before every guard involved returns from a 'panicked/alerted' to an 'investigative' state, providing a small amount of time for Mir to find a safe spot. Just like the first game the player is rated based on how well stealth is applied. The level score combined with style bonuses unlocks perks and new abilities. Optionally chests with items can be opened and Animus shards can be collected. Next to the main game, divided into multiple levels with checkpoints and story sequences in between, there are separate missions in the Challenge Room section, based on three types: Assassinations, Collect and Contracts.

Assassin's Creed Chronicles: India

Assassin's Creed Chronicles: India

Sony Playstation 4 - Released - January 13, 2016

Assassin's Creed Chronicles: India is the second game in the Assassin's Creed Chronicles trilogy, a spin-off of based on the main Assassin's Creed franchise. After China as a new setting in the first game, this title takes place in India in 1841 during the time the Sikh Empire was at war with the East India Company. The protagonist is the Assassin Arbaaz Mir who is in love with the princess Pyara Kaur. He has stolen the Koh-I-Noor diamond from the Maharajah's palace and his mentor Hamid believes it is a powerful item. The British troops strengthen their influence in the region, steered by infiltrated Templar agents and they also want the diamond back. Mir not only has to fight the Templars, but also needs to protect his master, the diamond and his lover. Just like the first game it is a 2.5D side-scrolling platform title that heavily encourages stealth, but does not force it as combat is also often an option. There are sections where small 3D moments come into play, for instance by hanging from windows where guards pass in hallways, paths and ziplines that lead to other layers in the background, and walls and hiding places that can be climbed or used in multiple directions. Combat is done with a sword with various moves to dash, slide, block, dodge bullets, roll and strike with a light or heavy attack. There is only a small amount of health and Mir is quickly overwhelmed. While sneaking enemies can be distracted using noise bombs, smoke bombs, chakrams as a throwing weapon, for instance to slice ropes from a distance, or by whistling. Sneaking is usually done based on line of sight, shown as a cone, but certain sections also have noisy floors where only slow movement is allowed. It is possible to hide in alcoves and steal from enemies if they are not watching. Loot provides additional ammo, keys or documents. Enemies can be choked with a non-lethal takedown and the bodies can be dragged to a different location. Mir can also use a grappling hook to hoist himself up. Tigers and birds play an important role as they can alert many guards at once. Once detected a timer counts down before every guard involved returns from a 'panicked/alerted' to an 'investigative' state, providing a small amount of time for Mir to find a safe spot. Just like the first game the player is rated based on how well stealth is applied. The level score combined with style bonuses unlocks perks and new abilities. Optionally chests with items can be opened and Animus shards can be collected. Next to the main game, divided into multiple levels with checkpoints and story sequences in between, there are separate missions in the Challenge Room section, based on three types: Assassinations, Collect and Contracts.

Assassin's Creed Chronicles: India

Assassin's Creed Chronicles: India

Windows - Released - January 12, 2016

Assassin's Creed Chronicles: India is the second game in the Assassin's Creed Chronicles trilogy, a spin-off of based on the main Assassin's Creed franchise. After China as a new setting in the first game, this title takes place in India in 1841 during the time the Sikh Empire was at war with the East India Company. The protagonist is the Assassin Arbaaz Mir who is in love with the princess Pyara Kaur. He has stolen the Koh-I-Noor diamond from the Maharajah's palace and his mentor Hamid believes it is a powerful item. The British troops strengthen their influence in the region, steered by infiltrated Templar agents and they also want the diamond back. Mir not only has to fight the Templars, but also needs to protect his master, the diamond and his lover. Just like the first game it is a 2.5D side-scrolling platform title that heavily encourages stealth, but does not force it as combat is also often an option. There are sections where small 3D moments come into play, for instance by hanging from windows where guards pass in hallways, paths and ziplines that lead to other layers in the background, and walls and hiding places that can be climbed or used in multiple directions. Combat is done with a sword with various moves to dash, slide, block, dodge bullets, roll and strike with a light or heavy attack. There is only a small amount of health and Mir is quickly overwhelmed. While sneaking enemies can be distracted using noise bombs, smoke bombs, chakrams as a throwing weapon, for instance to slice ropes from a distance, or by whistling. Sneaking is usually done based on line of sight, shown as a cone, but certain sections also have noisy floors where only slow movement is allowed. It is possible to hide in alcoves and steal from enemies if they are not watching. Loot provides additional ammo, keys or documents. Enemies can be choked with a non-lethal takedown and the bodies can be dragged to a different location. Mir can also use a grappling hook to hoist himself up. Tigers and birds play an important role as they can alert many guards at once. Once detected a timer counts down before every guard involved returns from a 'panicked/alerted' to an 'investigative' state, providing a small amount of time for Mir to find a safe spot. Just like the first game the player is rated based on how well stealth is applied. The level score combined with style bonuses unlocks perks and new abilities. Optionally chests with items can be opened and Animus shards can be collected. Next to the main game, divided into multiple levels with checkpoints and story sequences in between, there are separate missions in the Challenge Room section, based on three types: Assassinations, Collect and Contracts.

Assassin's Creed Chronicles: Russia

Assassin's Creed Chronicles: Russia

Sony Playstation 4 - Released - February 9, 2016

Assassin's Creed Chronicles: Russia is the third game in the Assassin's Creed Chronicles trilogy, a spin-off of based on the main Assassin's Creed franchise. After China and India as settings in the previous games, this one is set in Russia in 1918. Nikolaï Orelov is tasked by the Brotherhood to retrieve a mysterious box from the family of the Tsar, who are held captive by the Bolsheviks. During his mission, he saves the young Duchess Anastasia, who reveals surprising and mysterious powers. Nikolaï realizes that the Duchesses life will be sacrificed if delivered to his own order. He must choose between protecting the innocent life of a surrogate daughter, becoming the marked man by both the Templars and the Assassins, or getting his hands dirty for the greater good. Just like the previous titles it is a 2.5D side-scrolling game that mixes a stealth approach with combat, solving small environmental puzzles along the way and using a variety of gadgets and weapons. Unlike in the previous two games, Orelov relies on his rifle with a mounted bayonet instead of a sword, but the effect is the same as he can perform a stealth kill, strike with it, jump kill, and additionally he can fire at the enemy which doesn't require of him to carry throwing knives or chakram as assassins from earlier ear. Bullets, as well as other gadgets and ammo that needs to be resupplied can be found in containers or by looting an enemy guard. New equipment for Orelov includes a winch which lets him pry open various locks and gates by firing a grappling hook at it and pulling it quickly a few times. Additionally, the winch can send an electrical discharge to deactivate electrical traps. Hiding behind covers or in alcoves, using smoke bombs for distraction, performing map synchronization in places from which a leap of faith can be performed in order to display the location of secret items on the map, and general movement in all six directions is done in almost the same way as in previous two games. And just as before, as the story progresses, different, more elite types of soldiers will enter the scene. They will be able to perform different kinds of attacks as well as defend against certain types of Orelov's moves, for example soldiers wearing gas masks cannot be affected by smoke bombs, or soldiers wearing armor cannot be harmed by bullets. Weapons and warfare are shaped to fit the timeline and as such there may be new obstacles to encounter, such as land mines which are deactivated when a guard is crossing them, leaving you a close window to sneak past unnoticed, or kill the guard and just carry him on your back while crossing over the mine. The sniping which was briefly introduced near the end of the previous game, is heavily emphasized here and you can perform it using your own rifle at specified sniper nests. During sniping the game shifts to a 1st-person perspective and allows you to zoom in on your target. Sniping sequences doesn't cost the player any bullets despite the use of the same rifle. Certain guards may be out of sight or in a group which makes it impossible to pass the level without distracting them first. This can be done by shooting anywhere near them in order to get them to investigate the place of the bullet ricochet. After Orelov saves Anastasia, the game takes a turn unlike to that of its predecessors, giving the players two characters to control. Due to an unknown phenomenon which occurs when the mysterious box comes in touch with Orelov's necklace, Anastasia occasionally gets possessed by Shao Jun, the protagonist from Assassin's Creed Chronicles: China which turns her into a deadly assassin and slowly starts to affect the real Anastasia by turning her from prey into a huntress. While the player cannot control the characters simultaneously or switch at will, both characters are interchangeably controllable throughout the story, often providing assistance and covering fire to one another.

Assassin's Creed Chronicles: Russia

Assassin's Creed Chronicles: Russia

Microsoft Xbox One - February 9, 2016

Russia, 1918. Nikolaï Orelov is tasked by the Brotherhood to retrieve a mysterious box from the family of the Tsar, who are held captive by the Bolsheviks. During his mission, he saves the young Duchess Anastasia, who reveals surprising and mysterious powers. Nikolaï realizes that the Duchesses life will be sacrificed if delivered to his own order. He must choose between protecting the innocent life of a surrogate daughter, becoming the marked man by both the Templars and the Assassins, or getting his hands dirty for the greater good.

Assassin's Creed Chronicles: Russia

Assassin's Creed Chronicles: Russia

Windows - Released - January 12, 2016

Assassin's Creed Chronicles: Russia is the third game in the Assassin's Creed Chronicles trilogy, a spin-off of based on the main Assassin's Creed franchise. After China and India as settings in the previous games, this one is set in Russia in 1918. Nikolaï Orelov is tasked by the Brotherhood to retrieve a mysterious box from the family of the Tsar, who are held captive by the Bolsheviks. During his mission, he saves the young Duchess Anastasia, who reveals surprising and mysterious powers. Nikolaï realizes that the Duchesses life will be sacrificed if delivered to his own order. He must choose between protecting the innocent life of a surrogate daughter, becoming the marked man by both the Templars and the Assassins, or getting his hands dirty for the greater good. Just like the previous titles it is a 2.5D side-scrolling game that mixes a stealth approach with combat, solving small environmental puzzles along the way and using a variety of gadgets and weapons. Unlike in the previous two games, Orelov relies on his rifle with a mounted bayonet instead of a sword, but the effect is the same as he can perform a stealth kill, strike with it, jump kill, and additionally he can fire at the enemy which doesn't require of him to carry throwing knives or chakram as assassins from earlier ear. Bullets, as well as other gadgets and ammo that needs to be resupplied can be found in containers or by looting an enemy guard. New equipment for Orelov includes a winch which lets him pry open various locks and gates by firing a grappling hook at it and pulling it quickly a few times. Additionally, the winch can send an electrical discharge to deactivate electrical traps. Hiding behind covers or in alcoves, using smoke bombs for distraction, performing map synchronization in places from which a leap of faith can be performed in order to display the location of secret items on the map, and general movement in all six directions is done in almost the same way as in previous two games. And just as before, as the story progresses, different, more elite types of soldiers will enter the scene. They will be able to perform different kinds of attacks as well as defend against certain types of Orelov's moves, for example soldiers wearing gas masks cannot be affected by smoke bombs, or soldiers wearing armor cannot be harmed by bullets. Weapons and warfare are shaped to fit the timeline and as such there may be new obstacles to encounter, such as land mines which are deactivated when a guard is crossing them, leaving you a close window to sneak past unnoticed, or kill the guard and just carry him on your back while crossing over the mine. The sniping which was briefly introduced near the end of the previous game, is heavily emphasized here and you can perform it using your own rifle at specified sniper nests. During sniping the game shifts to a 1st-person perspective and allows you to zoom in on your target. Sniping sequences doesn't cost the player any bullets despite the use of the same rifle. Certain guards may be out of sight or in a group which makes it impossible to pass the level without distracting them first. This can be done by shooting anywhere near them in order to get them to investigate the place of the bullet ricochet. After Orelov saves Anastasia, the game takes a turn unlike to that of its predecessors, giving the players two characters to control. Due to an unknown phenomenon which occurs when the mysterious box comes in touch with Orelov's necklace, Anastasia occasionally gets possessed by Shao Jun, the protagonist from Assassin's Creed Chronicles: China which turns her into a deadly assassin and slowly starts to affect the real Anastasia by turning her from prey into a huntress. While the player cannot control the characters simultaneously or switch at will, both characters are interchangeably controllable throughout the story, often providing assistance and covering fire to one another.

Assassin's Creed II

Assassin's Creed II

Sony Playstation 3 - Released - November 13, 2009

Desmond Miles, the last in the line of the ancient order of Assassins, has been captured by the modern-day descendants of the Templars, forced to experience past events through a device called Animus in order to obtain crucial information. However, one of the scientists unexpectedly switches sides, asking Desmond to put his trust in her hands and follow her out of the complex. Soon afterwards they escape the holding place and team up with some new allies that intend to use Desmond's knowledge against the Templars. Their new device is called Animus 2.0, an upgraded version of the original. This time, Desmond relives the life of Ezio Auditore di Firenze, a man who lived in Italy in the 15th century. Ezio is a boisterous, seemingly carefree young man who likes to pick fights and chase skirts. But all that changes when his father and little brother are publicly executed by a man he trusted. Driven by vengeance, Ezio begins to discover more about his father's life, and realizes that he, too, belonged to the organization of the Assassins. Ezio becomes a skillful assassin himself, and is ready to go all the way to avenge the death of the people he loved. Assassin's Creed II is a free-roaming action game very similar in concept and gameplay mechanics to its predecessor. The events of the game take place in Florence, Venice, Rome, and other locations in Italy. Besides fictional characters, the game has famous historical figures from the time period, such as Leonardo da Vinci, Niccolò Machiavelli, Cesare Borgia and others, who play an active role in the game's story. Authentic cultural and political environment of the Italian Renaissance is represented in the game along with fictitious accounts of the events, alternate history, and metaphysical theories. The core gameplay resembles that of the previous game. The protagonist can freely explore several large cities and rural locations on foot or on horseback. It is also possible to swim and navigate boats in the game. Nearly every building can be climbed on, and the protagonist can access the tallest rooftops, observing the panorama with his Eagle Vision. Free-form jumping and running occupies a considerable portion of the gameplay. One of the sequel's most notable additions is the financial system, which was not present in the first game. Items, weapons and armor can be bought in shops and repaired for money. There are many more weapon types and individual weapons and armor in the game. Ezio can carry swords, daggers, throwing knives, smoke bombs, a pistol, and a variety of upgradeable armor types. Weapons can also be picked up from fallen enemies and used in the same battle. Abundant treasure can be collected from various spots in the game world. There are new ways of being stealthy in this sequel. Ezio can pay courtesans to distract guards, hire mercenaries to fight them, or commission thieves to create a distraction. Mission objectives and particularly the steps needed to accomplish them are noticeably more varied than in the previous game. The protagonist often receives new equipment and new challenges to experiment with. A few of these are built like mini-games: for example, at one point Ezio will pilot a flying device. The main character has his own headquarters in the game, a mansion and a small town adjacent to it. It is possible to invest money into the town's reconstruction, as well as customize the mansion. The game features a significantly larger amount of side quests than its predecessor. A series of sub-quests involves locating, collecting and deciphering ancient words of wisdom that supposedly hold the secret of the universe. These quests often involve traversing complex indoor platform environments in order to reach the goal. These sequences require precise jumping and contain light puzzle-solving elements, similarly to contemporary Prince of Persia games.

Assassin's Creed II

Assassin's Creed II

Microsoft Xbox 360 - Released - November 17, 2009

Get ready to plunge into the lush and deadly world of the Italian Renaissance, an era of arts, riches, and murderous conspiracy. Assassin's Creed II introduces you to Ezio, a new assassin carrying on the deadly lineage of his forebears. Confront an epic tale of power and corruption as you hone your assassin's art, wielding weapons and instruments designed by the legendary Leonardo Da Vinci himself in this gripping and deadly sequel. In Assassin's Creed II, you "relive" the life of an assassin during the Italian Renaissance in this open-world action adventure game. The goal is to exact revenge upon conspirators who have framed and executed loved ones; the goal is to be accomplished through assassination. As players roam the crowded streets of Florence, Italy, they can creep through catacombs and corridors, undertake diverse side-missions, and tail-and-assassinate all manner of human targets - politicians, Templar soldiers, and conspirators. Players can also brawl with family rivals or engage in sword fights with Templar soldiers, but in most cases, they use stealth techniques to complete the mission; for example, players can sneak up on enemies from behind and kill them with hidden daggers, poisoned daggers, spring-activated blades, and swords.

Assassin's Creed II

Assassin's Creed II

Windows - Released - March 4, 2010

Desmond Miles, the last in the line of the ancient order of Assassins, has been captured by the modern-day descendants of the Templars, forced to experience past events through a device called Animus in order to obtain crucial information. However, one of the scientists unexpectedly switches sides, asking Desmond to put his trust in her hands and follow her out of the complex. Soon afterwards they escape the holding place and team up with some new allies that intend to use Desmond's knowledge against the Templars. Their new device is called Animus 2.0, an upgraded version of the original. This time, Desmond relives the life of Ezio Auditore di Firenze, a man who lived in Italy in the 15th century. Ezio is a boisterous, seemingly carefree young man who likes to pick fights and chase skirts. But all that changes when his father and little brother are publicly executed by a man he trusted. Driven by vengeance, Ezio begins to discover more about his father's life, and realizes that he, too, belonged to the organization of the Assassins. Ezio becomes a skillful assassin himself, and is ready to go all the way to avenge the death of the people he loved. Assassin's Creed II is a free-roaming action game very similar in concept and gameplay mechanics to its predecessor. The events of the game take place in Florence, Venice, Rome, and other locations in Italy. Besides fictional characters, the game has famous historical figures from the time period, such as Leonardo da Vinci, Niccolò Machiavelli, Cesare Borgia and others, who play an active role in the game's story. Authentic cultural and political environment of the Italian Renaissance is represented in the game along with fictitious accounts of the events, alternate history, and metaphysical theories.

Assassin's Creed II: Discovery

Assassin's Creed II: Discovery

Nintendo DS - Released - November 17, 2009

Assassin's Creed II: Discovery, in contrast to Altaïr's Chronicles, the previous title in the Assassin's Creed series to be on the DS, is a 2.5D side-scroller. The game's story takes place 14 years after the beginning of its console counterpart, Assassin's Creed II. It follows that game's protagonist, Ezio Auditore da Firenze, as he travels to 15th century Spain to free his fellow assassins, who have been imprisoned under the guise of the Spanish Inquisition.

Assassin's Creed III

Assassin's Creed III

Sony Playstation 3 - Released - October 30, 2012

Set against the backdrop of the American Revolution in the late 18th century, Assassin's Creed III introduces a new hero, Ratohnhaké:ton, of Native American and English heritage. Adopting the name Connor, he becomes the new voice for justice in the ancient war between the Assassins and Templars. Players become an Assassin in the war for liberty against ruthless tyranny in the most stylized and fluid combat experiences in the franchise to date. Assassin's Creed III spans the Revolutionary War, taking gamers from the vibrant, untamed frontier to bustling colonial towns and the intense, chaotic battlefields where George Washington's Continental Army clashed with the imposing British Army.

Assassin's Creed III

Assassin's Creed III

Microsoft Xbox 360 - Released - October 30, 2012

Ignite the revolution as a master assassin born of the beauty and the brutality of 18th century America. The year is 1775. The American colonies are about to revolt. You are Connor, an assassin who has sworn to secure liberty for his people and his nation. To do so, you will hunt your enemies across a staggeringly large, open, and realistic world. You will unleash your lethal skills in a violent quest that will take you from chaotic city streets to blood-soaked battlefields in the hostile American wilderness and beyond. You will meet legendary heroes of American history, and together you will conspire to annihilate those who threaten Liberty itself. In Assassin’s Creed III you are the warrior son of a Native American mother and British father. As a bloody revolution draws ever nearer, your clan is threatened by a powerful group seeking to crush the American Revolution and control the thirteen colonies. Shocked into action by the devastation of your village, you pledge your life to the cause of freedom, and embark on a decades-long quest to achieve it.

Assassin's Creed III

Assassin's Creed III

Windows - Released - November 20, 2012

Assassin's Creed III is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Wii U, and Microsoft Windows. It is the fifth major installment in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations. The game was released worldwide for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012, with a Wii U and Microsoft Windows release in November 2012. The plot is set in a fictional history of real-world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and features series protagonist Desmond Miles who, with the aid of a machine known as the Animus, relives the memories of his ancestors to find a way to avert the 2012 apocalypse. The story is set in the 18th century, before, during and after the American Revolution from 1754 to 1783, and follows Desmond's half-English, half-Mohawk ancestor, Ratonhnhaké:ton, also known as Connor, as he fights the Templars' attempts to gain control in the colonies. Assassin's Creed III is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Connor's combat and stealth abilities to eliminate targets and explore the environment. Connor is able to freely explore 18th-century Boston, New York City, and the American frontier to complete side missions away from the primary storyline. The game also features a multiplayer component, allowing players to compete online to complete solo and team-based objectives including assassinations and evading pursuers. Ubisoft developed a new game engine, Anvil Next, for the game.

Assassin's Creed III

Assassin's Creed III

Nintendo Wii U - Released - November 13, 2012

The American Colonies, 1775. A brave young warrior fights to save his homeland. But what begins as a struggle over territory turns into an extraordinary journey that will transform him into a Master Assassin-and will forever change the destiny of a nation. You are Connor, warrior son of a Native American mother and British father. As the colonies draw closer to revolution, you will dedicate your life to the freedom of your clan - becoming the spark that ignites the revolution into full blaze. Your crusade will take you through blood-soaked battlefields to crowded city streets, to perilous wilderness and beyond. You will not only witness history - you will make it. Set against the backdrop of one of the bloodiest Revolutions in world history, prepare to be drawn back into the centuries old battle between the Assassin's Order and their sworn enemy, the Templars. Unleash lethal new skills and experience a stunningly realistic world created by Anvil Next, a new engine that redefines gaming. Welcome to an entirely new chapter in the Assassin's Creed saga.

Assassin's Creed III: Liberation

Assassin's Creed III: Liberation

Sony Playstation Vita - Released - October 30, 2012

The year is 1765. While the seeds of the American Revolution are being sewn in Boston and New York, Spanish forces in the South plot to seize control of Louisiana for the Templars, threatening to forever shift the balance of power in the New World. As Templars secretly take hold of the slave trade in New Orleans, Aveline de Grandpré, an assassin of mixed French and African heritage, stands ready to defend her people. She soon finds herself on an unforgettable journey that will take her from the crowded streets of New Orleans to voodoo-haunted swamps and ancient Mayan ruins. Whether eliminating her enemies with new assassination skills or luring them into cunning traps, Aveline strikes mortal fear into the hearts of those who would stand against freedom.

Assassin's Creed III: Remastered

Assassin's Creed III: Remastered

Sony Playstation 4 - Released - March 29, 2019

Assassin's Creed III: Remastered is a remastered release of the 2012 game Assassin's Creed III. Released for the first time on the Nintendo Switch, PlayStation 4 and Xbox One platforms, this version includes the main game, all three parts of The Tyranny of King Washington (The Infamy, The Betrayal and The Redemption) and the game Assassin's Creed: Liberation HD. Aside from the removal of all multiplayer content, several improvements added in later installments of the Assassin's Creed series have been implemented. Players can now whistle from inside bushes, instead of only from behind cover. It has become easier to double assassinate people, and Connor is now able to free-aim his long ranged weapons. The UI has been optimized for color blind people, several weapons have been added and and the game features a new in-game economy. Several legacy outfits were added to the game. It is now possible to dress up Connor as Edward Kenway, Arno Dorian, Bayek of Siwa, Alexios of Sparta, amongst others. The game was available standalone, but was also part of the Assassin's Creed: Odyssey Season Pass.

Assassin's Creed III: Remastered

Assassin's Creed III: Remastered

Windows - Released - March 29, 2019

Assassin's Creed III: Remastered is a remastered release of the 2012 game Assassin's Creed III. Released for the first time on the Nintendo Switch, PlayStation 4 and Xbox One platforms, this version includes the main game, all three parts of The Tyranny of King Washington (The Infamy, The Betrayal and The Redemption) and the game Assassin's Creed: Liberation HD. Aside from the removal of all multiplayer content, several improvements added in later installments of the Assassin's Creed series have been implemented. Players can now whistle from inside bushes, instead of only from behind cover. It has become easier to double assassinate people, and Connor is now able to free-aim his long ranged weapons. The UI has been optimized for color blind people, several weapons have been added and and the game features a new in-game economy. Several legacy outfits were added to the game. It is now possible to dress up Connor as Edward Kenway, Arno Dorian, Bayek of Siwa, Alexios of Sparta, amongst others. The game was available standalone, but was also part of the Assassin's Creed: Odyssey Season Pass.

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

Sony Playstation 3 - Released - October 29, 2013

Abstergo Industries - modern-day front for the organization of the Templars - has opened an entertainment subsidiary in Montreal, Quebec, using advanced technology that allows reliving fragments from the lives of people from the past. The unnamed protagonist is hired by the company to connect to the life of Edward Kenway, a Welsh privateer living in the eighteenth century. Through a series of events Edward assumes the identity of a rogue member of the Assassins reporting to Laureano Torres, the Governor of Cuba and also the Grand Master of the Templars. Initially motivated by greed, Edward finds himself at odds with both the Templars and the Assassins, who are both pursuing a mysterious man known as the Sage in order to gain access to the secret technology of the First Civilization. Assassin's Creed IV: Black Flag is the sixth major installment in the series. While it introduces a new historical protagonist, its modern-day story continues the overarching plot, particularly the arc that started in Assassin's Creed III. Most of the familiar elements from the previous installments return, including free-form movement, the possibility to climb on buildings, a mission-based system with main and secondary quests, weapon management, collecting, etc. Besides a few tweaks, combat system largely remains unchanged as well. The game's world is larger than in any of the previous games, and is available for exploration in a seamless fashion, without transitions or loading between ship navigation, swimming, and exploring the land. Much of the Caribbean Sea can be physically explored, including three full-fledged cities (Havana, Kingston, and Nassau) as well as smaller settlements and uninhabited islands. The protagonist can now hunt animals, fish, and uncover treasure maps. Early in the game Edward gains access to the Jackdaw, a ship that can be outfitted, upgraded, and used in naval battles. It is also possible to recruit crew members for the ship.

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

Microsoft Xbox 360 - Released - October 29, 2013

It is 1715. Pirates rule the Caribbean and have established a lawless pirate republic. Among these outlaws is a fearsome young captain named Edward Kenway. His exploits earn the respect of pirate legends like Blackbeard, but draw him into an ancient war that may destroy everything the pirates have built. A Brash Rebel Assassin Become Edward Kenway, a charismatic yet brutal pirate captain trained by the Assassins. Edward can effortlessly switch between all new weaponry including four flintlock pistols and dual cutlass swords. Explore an Open World Filled With Opportunity Discover the most diverse Assassin's Creed® world ever created. Explore 50 unique locations where you can live the life of a pirate, including: Loot underwater shipwrecks. Assassinate Templars in blossoming cities. Hunt for rare animals in untamed jungles. Search for treasure in lost ruins. Escape to hidden coves. You can also play with friends in the critically acclaimed multiplayer. Become the Most Feared Pirate in the Caribbean Command your ship, the Jackdaw, and strike fear in all who see her. Plunder and pillage to upgrade the Jackdaw with ammunition, equipment, and disguises needed to fight off enemy ships. The ship's improvements are critical to Edward's progression in the game. Attack and board massive galleons, recruit sailors to join your crew, and embark on an epic adventure. Experience the Gritty Reality Behind the Pirate Fantasy Stand amongst legendary pirates such as Blackbeard, Calico Jack, and Benjamin Hornigold as you establish a lawless pirate republic in the Bahamas and relive the truly explosive events that defined the Golden Age of Pirates.

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

Sony Playstation 4 - Released - November 15, 2013

It is 1715. Pirates rule the Caribbean and have established a lawless pirate republic. Among these outlaws is a fearsome young captain named Edward Kenway. His exploits earn the respect of pirate legends like Blackbeard, but draw him into an ancient war that may destroy everything the pirates have built. Become Edward Kenway, a charismatic yet brutal pirate captain, trained by Assassins. Edward can effortlessly switch between the Hidden Blade of the Assassin's Order and all new weaponry including four flintlock pistols and dual cutlass swords.

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

Windows - Released - November 19, 2013

Abstergo Industries - modern-day front for the organization of the Templars - has opened an entertainment subsidiary in Montreal, Quebec, using advanced technology that allows reliving fragments from the lives of people from the past. The unnamed protagonist is hired by the company to connect to the life of Edward Kenway, a Welsh privateer living in the eighteenth century. Through a series of events Edward assumes the identity of a rogue member of the Assassins reporting to Laureano Torres, the Governor of Cuba and also the Grand Master of the Templars. Initially motivated by greed, Edward finds himself at odds with both the Templars and the Assassins, who are both pursuing a mysterious man known as the Sage in order to gain access to the secret technology of the First Civilization. Assassin's Creed IV: Black Flag is the sixth major installment in the series. While it introduces a new historical protagonist, its modern-day story continues the overarching plot, particularly the arc that started in Assassin's Creed III. Most of the familiar elements from the previous installments return, including free-form movement, the possibility to climb on buildings, a mission-based system with main and secondary quests, weapon management, collecting, etc. Besides a few tweaks, combat system largely remains unchanged as well. The game's world is larger than in any of the previous games, and is available for exploration in a seamless fashion, without transitions or loading between ship navigation, swimming, and exploring the land. Much of the Caribbean Sea can be physically explored, including three full-fledged cities (Havana, Kingston, and Nassau) as well as smaller settlements and uninhabited islands. The protagonist can now hunt animals, fish, and uncover treasure maps. Early in the game Edward gains access to the Jackdaw, a ship that can be outfitted, upgraded, and used in naval battles. It is also possible to recruit crew members for the ship.

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

Nintendo Wii U - Released - October 29, 2013

It is 1715. Pirates rule the Caribbean and have established a lawless pirate republic. Among these outlaws is a fearsome young captain named Edward Kenway. His exploits earn the respect of pirate legends like Blackbeard, but draw him into an ancient war that may destroy everything the pirates have built.

Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

Microsoft Xbox One - Released - November 19, 2013

The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace. Among these outlaws is a brash young captain named Edward Kenway. His fight for glory has earned him the respect of legends like Blackbeard, but also drawn him into the ancient war between Assassins and Templars, a war that may destroy everything the pirates have built. Welcome to the Golden Age of Piracy.

Assassin's Creed IV: Black Flag: Skull Edition

Assassin's Creed IV: Black Flag: Skull Edition

Sony Playstation 3 - Released - October 29, 2013

Aveline, the first leading female Assassin who headlined Assassin’s Creed III Liberation on the Sony PlayStation Vita system, returns in Assassin’s Creed IV: Black Flag with three missions exclusively on PS3 systems. The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace. Among these outlaws is a brash young captain named Edward Kenway. His fight for glory has earned him the respect of legends like Blackbeard, but also drawn him into the ancient war between Assassins and Templars, a war that may destroy everything the pirates have built. Welcome to the Golden Age of Piracy. This edition contains: PlayStation 3 Assassin's Creed IV: Black Flag game Jumbo steel case Artbook Two lithographs Official soundtrack Single player missions: Hidden Mystery and Sacrificed Secrets In-game content: Captain Kenway's Legacy

Assassin's Creed Origins

Assassin's Creed Origins

Sony Playstation 4 - Released - October 27, 2017

Assassin's Creed Origins is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the successor to 2015's Assassin's Creed Syndicate. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on October 27, 2017. The game is set in Egypt during the near end of the Ptolemaic period (49-47 BC) and recounts the secret fictional history of real-world events. The story explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order.

Assassin's Creed Rogue

Assassin's Creed Rogue

Sony Playstation 3 - Released - November 11, 2014

Assassin's Creed: Rogue is the eighth main game in the historical series. It is the sequel to Assassin's Creed IV: Black Flag from the year before. It also acts as a prequel to Assassin's Creed III and the game's final mission is a prologue to Assassin's Creed: Unity, which was released simultaneously. Most of the gameplay and design is similar to the sandbox environment of Black Flag as the game combines exploration on land with ship-based naval exploration and battles. The protagonist is Shay Patrick Cormac, an Assassin recruit with a rebellious streak. He eventually becomes disgruntled with the order's tactics and becomes involved with the Templars as a feared Assassin Hunter, making it the first title in the series to control a Templar throughout the larger portion of the game. Many characters from the aforementioned games return, including Adéwalé from Freedom Cry. The familiar modern day sequences also return, this time playing as a new employee at Abstergo Entertainment who needs to explore Cormac's memories during a server crash. The game is set in the 18th century during the French and Indian War. The game's main locations are New York, the River Valley and the North Atlantic Ocean. The ice in the latter environment introduces new game mechanics, such as frozen cargo, icebergs used as cover and an ice-breaker ram to open up passages. Swimming in icy water damages Cormac's health and there are no underwater missions like in Black Flag. His ship Morrigan is smaller and can be used to travel through rivers. There are also new weapons such as oil barrels that can be ignited. Puckle guns are introduced, ships can be rammed, and the Morrigan can be boarded by enemies during ship-to-ship combat. Sea shanties return, with a mix of old and new ones. On land typical missions return. New weapons are air rifles and grenade launchers. The fighting mechanics have been altered to allow countering based on timing, rather than keeping a button pressed. As many opponents are Assassins, they use familiar techniques against Cormac such as air attacks, hiding in bushes and blending in with crowds. Gas is a new type of weapon and Cormac can avoid this by pulling a mask over his face. New animals to hunt include narwhals and polar bears. Passive income can be earned by restoring buildings in the main three locales. Certain regions need to be freed by taking on gangs that control them. As with previous games there are many collectibles and side quests. There is no multiplayer mode.

Assassin's Creed: Altaïr's Chronicles

Assassin's Creed: Altaïr's Chronicles

Nintendo DS - Released - February 5, 2008

Assassin's Creed: Altaïr's Chronicles is a prequel to the 2007 video game Assassin's Creed. It takes advantage of the Nintendo DS features. The game's main gameplay featured a 3D platform-puzzle game format with third person hack-and-slash combat and more limited stealth maneuvering. The touchscreen is utilized for mini-games, like interrogation and pickpocketing, as well as displaying a map during standard gameplay. The game's combat system consists primarily of weak attacks, strong attacks, blocks, and combos of the three with the sword, while bombs and projectiles are made available in later gameplay. Seven different weapons are available, including the hidden retractable blade, a sword, crossbow, explosive bombs, smoke bombs, and throwing knives. The game also features three different levels of difficulty, allowing for more experienced players to take on a bigger challenge. It features five cities, Tyre and Aleppo, Jerusalem, Acre and Damascus. Unlike the original Assassin's Creed, the game is not told through the perspective of Desmond Miles, but rather the perspective of Altaïr Ibn La-Ahad, although the menu screens do take place in the Animus.

Assassin's Creed: Altair's Chronicles HD

Assassin's Creed: Altair's Chronicles HD

Apple iOS - Released - April 23, 2009

Set in 1190, Altaïr's Chronicles is conceived as a prequel to the original console version of Assassin's Creed. This time, we learn how Altaïr becomes an assassin while looking for an artifact through different cities. It is said that this artifact, known as "the chalice", can give its owner the power to stop the Crusades. The game is presented as a side-scroller with guided 3D paths. That is, the player has freedom to move in 3 dimensions, as the use of rooftops will be very extensive, but limited to a given path. As in the previous game, Altaïr shows the usual abilities of combat, stealth and parkour-like displacement, that will help him to find alternative routes or fight the enemies if there is no other way. Other abilities such as interrogation and pickpocketing is performed this time through mini-games, that make use of the touch screen of the DS. In addition, Altaïr can gain new abilities through gathering of blue orbs scattered through the maps (short of gaining "experience").

Assassin's Creed: Bloodlines

Assassin's Creed: Bloodlines

Sony PSP - Released - November 17, 2009

Assassin's Creed: Bloodlines is a PSP-exclusive game that continues the story of the first Assassin's Creed game and also builds up to its sequel Assassin's Creed II. Unlike the Assassin's Creed: Altaïr's Chronicles spin-off for mobile and portable devices, it offers the open world and nonlinear gameplay of the original game. The game is set one month after the events of the first game and takes place in the two cities Limassol and Kyrenia on the island of Cyprus. The Templars have moved there and Altaïr has followed them to find out what their plans are and to take all of them out if there is an opportunity. The main villain is Armand Bouchart, grand master of the Templars, who is hunting the apple of Eden, which will allow him to control the minds of anyone he chooses. Gameplay runs on similar vein to the original Assasin's Creed. Altaïr has the ability move freely through each of the cities in the familiar parkour style based on stealth and sneaking up on targets. Players can also opt to have Altaïr simply fight his way in at street level and go in through the front door. Altaïr's arsenal consists of his fists for melee (usually non-lethal) combat, his signature sleeve sword and a longsword. Bloodlines also features PS3 connectivity via USB, which allows you to unlock six new weapons in Assasin's Creed II when your PSP is hooked up to your PS3. These can also be used in the PSP version. In addition to this, any Templar coins you find in Bloodlines are carried over to Assassin's Creed II, and codex pages will give you a health boost.

Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood

Windows - Released - November 16, 2010

The modern-day Assassins, including Desmond Miles, make their escape and go into hiding from the Templars. They take refuge into modern-day Monteriggioni, which has been preserved as an historical site. There, they setup the Animus for Desmond to explore deeper into Ezio's past and discover more about the missing Pieces of Eden. Ezio's story takes place immediately after the end of Assassin's Creed II, and has him leaving Rome to head back to Monteriggioni. There, he is ambushed and the Piece of Eden he has found is stolen. He must head back to Rome, which has since been seized by the Borgia, rescue its people, and recover what has been lost. Assassin's Creed: Brotherhood continues the story from Assassin's Creed II. Players take on the role of Ezio as they use their assassin skills to liberate Rome and fight against the Templars. Players take on missions to progress the story, earn money and gradually free the city from the influence of the Borgia. Specifically, by burning down the thirteen Borgia towers that are being used to enforce their rule, Ezio can reclaim areas of Rome back for the people, and use his money to restore shops, shortcut tunnels, and even Roman landmarks. By doing this, players also earn a regular income from Rome, which they can claim from any of Rome's banks. New to the Assassin's Creed series is a multiplayer component. The backstory behind the multiplayer mode is that that Abstergo, the Templar organization, is using Animus devices to train their recruits to become Assassins. You take on the role of an Abstergo recruit, and must find and assassinate your target while being tracked for assassination yourself. You must make sure that you do not arouse suspicion, otherwise it will become obvious that you are an assassin rather than a citizen, making it easier for you to be spotted and taken down. As you play, you earn points which allow you to level up and upgrade your character's skills and abilities. The Windows version, both on Steam and the boxed retail package, includes two bonus maps: The Trajan Market and The Aquaduct.

Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood

Sony Playstation 3 - Released - November 16, 2010

The modern-day Assassins, including Desmond Miles, make their escape and go into hiding from the Templars. They take refuge into modern-day Monteriggioni, which has been preserved as an historical site. There, they setup the Animus for Desmond to explore deeper into Ezio's past and discover more about the missing Pieces of Eden. Ezio's story takes place immediately after the end of Assassin's Creed II, and has him leaving Rome to head back to Monteriggioni. There, he is ambushed and the Piece of Eden he has found is stolen. He must head back to Rome, which has since been seized by the Borgia, rescue its people, and recover what has been lost. Assassin's Creed: Brotherhood continues the story from Assassin's Creed II. Players take on the role of Ezio as they use their assassin skills to liberate Rome and fight against the Templars. Players take on missions to progress the story, earn money and gradually free the city from the influence of the Borgia. Specifically, by burning down the thirteen Borgia towers that are being used to enforce their rule, Ezio can reclaim areas of Rome back for the people, and use his money to restore shops, shortcut tunnels, and even Roman landmarks. By doing this, players also earn a regular income from Rome, which they can claim from any of Rome's banks. New to the Assassin's Creed series is a multiplayer component. The backstory behind the multiplayer mode is that that Abstergo, the Templar organization, is using Animus devices to train their recruits to become Assassins. You take on the role of an Abstergo recruit, and must find and assassinate your target while being tracked for assassination yourself. You must make sure that you do not arouse suspicion, otherwise it will become obvious that you are an assassin rather than a citizen, making it easier for you to be spotted and taken down. As you play, you earn points which allow you to level up and upgrade your character's skills and abilities.

Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood

Microsoft Xbox 360 - Released - November 16, 2010

Live and breathe as Ezio, a legendary Master Assassin, in his enduring struggle against the powerful Templar Order. He must journey into Italy’s greatest city, Rome, center of power, greed, and corruption to strike at the heart of the enemy. Defeating the corrupt tyrants entrenched there will require not only strength, but leadership, as Ezio commands an entire Brotherhood who will rally to his side. Only by working together can the Assassins defeat their mortal enemies. And for the first time, introducing an award-winning multiplayer layer that allows you to choose from a wide range of unique characters, each with their own signature weapons and assassination techniques, and match your skills against other players from around the world. It’s time to join the Brotherhood.

Assassin's Creed: Brotherhood

Assassin's Creed: Brotherhood

Apple Mac OS - March 22, 2011

Assassin's Creed: Brotherhood is a 2010 historical action-adventure open world stealth video game developed by Ubisoft Montreal and published by Ubisoft. It is the third major installment in the Assassin's Creed series, a direct sequel to 2009's Assassin's Creed II, and the second chapter in the 'Ezio trilogy'. The game was first released on the PlayStation 3 and Xbox 360 in November and December 2010, and was later made available on Microsoft Windows in March and June 2011. The story is set in a fictional history of real world events set in two time periods, the 16th and 21st centuries. The main portion of Assassin's Creed: Brotherhood takes place immediately after the plot of Assassin's Creed II, featuring 16th-century Assassin Ezio Auditore da Firenze in Italy and his quest to restore the Assassin order, and destroy his enemies: the Borgia family. Intersecting with these historical events are the modern day activities of series protagonist Desmond Miles, who relives his ancestor Ezio's memories to find a way to fight against the Assassins' enemies, the Templars, and to prevent the 2012 apocalypse. Assassin's Creed: Brotherhood is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Ezio's combat and stealth abilities to eliminate targets and explore the environment. Ezio is able to freely explore 16th-century Rome to complete side missions away from the primary storyline. The game introduced a multiplayer component to the series, portrayed as a Templar training program. The game received critical acclaim along with multiple awards including a BAFTA award for Best Action Game. It was followed in November 2011 by Assassin's Creed: Revelations, a direct sequel that served as a conclusion to Ezio's story and continued the story of Desmond Miles.

Assassin's Creed: Ezio Trilogy

Assassin's Creed: Ezio Trilogy

Sony Playstation 3 - Released - November 13, 2012

This compilation of the Assassin's Creed games contains all three games where Ezio Auditore is the main character. The games included in this compilation are: Assassin's Creed II Assassin's Creed: Brotherhood Assassin's Creed: Revelations

Assassin's Creed: Liberation HD

Assassin's Creed: Liberation HD

Windows - Released - January 15, 2014

The year is 1765. While the seeds of the American Revolution are being sewn in Boston and New York, Spanish forces in the South plot to seize control of Louisiana for the Templars, threatening to forever shift the balance of power in the New World. As Templars secretly take hold of the slave trade in New Orleans, Aveline de Grandpré, an assassin of mixed French and African heritage, stands ready to defend her people. She soon finds herself on an unforgettable journey that will take her from the crowded streets of New Orleans to voodoo-haunted swamps and ancient Mayan ruins. Whether eliminating her enemies with new assassination skills or luring them into cunning traps, Aveline strikes mortal fear into the hearts of those who would stand against freedom. Taking full advantage of its new hardware, Liberation HD introduces a complete graphical overhaul, re-mastered music and sound effects, a revamped gameplay experience, and new missions that dive deeper ---- Multiplayer was only available on the Sony Vita version.

Assassin's Creed: Odyssey

Assassin's Creed: Odyssey

Microsoft Xbox One - Released - October 5, 2018

Story: The battle of Thermopylai, 480 BC. King Leonidas I of Sparta and his army of 300 stop the advance of an invading Persian army that counts tens of thousands soldiers. In the end, he falls, but not before costing the Persians so dearly that their conquest for Greece fails on the very shore they landed. Two generations later, Alexios and Kassandra were born. Depending on player's selection, one of them plays the protagonist while the other becomes an antagonist. But before they were shaped into mighty warriors, they were children, they were Spartan, and one of them was to be sacrificed to the gods at the behest of the Cult of Kosmos who works in the shadows yet controls the world through chaos. Many years later, the remaining sibling lives on the island of Kephallonia, while the other is presumed dead by being thrown from the mountain in the sacrificial process. The protagonist living in Kephallonia was rescued and raised by Markos, a shady character with a knack of making drachmae and getting himself into trouble, but with a good heart. Being raised by such a person made the protagonist took a path of becoming a mercenary. Feeling ready, it was time to venture into the world and find the answer to many questions that troubled the protagonist from the childhood. Why did their father allow the sacrifice? Is the mother still alive? Who or what is the Cult of Kosmos and what are their plans? Thus, Alexios' or Kassandra's odyssey begins. Gameplay: This is the the first time in the series where the player gets to choose the protagonist. In Syndicate player could switch between sibling protagonists, but here the entire story is shaped around the single selectable protagonist, Alexios or Kassandra. The game also has two main gameplay modes... one which helps the player by showing where to go next for main quests, and the exploration mode which forces the players to explore Ancient Greece on their own and find out where the next goal is on their own. Similar to previous games in the series, the player can move on foot, ride a horse, or commandeer a ship (or a smaller fishing boats that will break on open sea on big waves). Many RPG elements were taken directly from Origins so the player has various weapons and armor which can be replaced or upgraded by the blacksmith. Weapons and armors can also be engraved with special abilities. As with other RPGs, there is a leveling up system in this game, but the enemy levels up together with the player so while the player's attack, defense and overall strength increases, the same happens to the enemies so player never becomes strong enough to more easily or more quickly take out some fortress or a pack of wolves head on. Weapons and armor too have a level number assigned, but each piece of equipment can be upgraded to player's current level with enough money and resources. Money is earned by doing mercenary jobs, weather story quests or various tasks which constantly appear on the bulletin boards in towns and ports. Experience points are earned by defeating enemies, solving quests and opening new regions and areas on the map. Experience points are used to level up which in turn lets the player exchange skill points to upgrade existing or unlock new skills. After a while, additional upgrade system opens which lets the player use skill points to upgrade warrior, ranger, or assassin type of attacks. Spent skill points can be reset at any time and re-used for entirely new selection. While the player is a mercenary and he gets paid for various jobs and bounties, doing bad things in the open may create a bounty on player's head which will make other mercenaries hunt the player. Bounty can be lifted by remaining out of sight for a while, by paying money for your crimes, or by killing those that put bounty on your head. The quests are split into odyssey quests which are quests tied to the main story, add-on quests which are related to DLCs, world & characters which are quests given by characters you met on your travel, and bounties & contracts which are acquired from various bulletin boards. By completing the main story quests, the game doesn't pause or asks the player if they wish to continue exploring, it simply continues as if they were regular quests. End credits roll doesn't kick in, though credits can be accessed via main menu. A photo mode is available and lets the player post a photo online which appears on the part of the map where it was taken. The same way, player can look at other cool photos taken and posted by other players. Entirely new in this game and further step toward role-playing game are selectable dialogues and topics to talk about. Even choices which can be used in dialogues without having to unlock such ability like in other RPGs, for example choosing the approach to get some answer... through intimidation or seduction. There are also many romances (although none really deeper than one-night stand) which can be followed through based on dialogue selection and actions done in a specific quest. But even though sex element is introduced, nothing more than flirting dialogues that lead to a kiss which then fades into black screen is shown. Land Combat & Controls: While Ancient Greece has many island and is surrounded by sea, most of exploration will still be done on land. While on foot, the player can walk, run or sneak while crouching. Sneaking reduces the chance to be spotted, and if the player is in the bushes then unless the enemy soldier bumps into you, the player is invisible which is indicated by slightly highlighting the player character. There are many different weapons the player can wield, from swords and hammers to spears and tridents, each weapon has its own pros and cons, power and speed. Only two weapon types can be selected at the same time for a quick switch during combat. Close combat weapons are warrior weapons. For long ranged attacks the player uses bow and arrow. There are different types of arrows and different skill moves and powers can be assigned for both warrior and ranger style attacks. Assassin skills and assassin attacks are used only when the enemy is unaware of the player, meaning when you sneak up to or run to the enemy looking in the opposite direction. There is literally no limit to where the player can climb and after reaching certain level, jumping from skies won't harm you either. World map is initially covered and it shows various locations, towns, fortresses, bandit camps, and other points of interest by entering new region. Synchronization points are still there and once reached they can be used for fast-travel, otherwise the horse really speeds up the travel as opposed to running, although in vicinity of towns even the horse won't be fully galloping. To upgrade equipment or craft arrows and other things, resources are needed. They vary from tree branches to metal ore and are scattered around the land, re-spawning upon entering the same area, and same happens to cleared forts and soldier camps. Sea Combat & Controls: There are small fishing boats which are fast and useful for reaching close islands or navigating across the shallow water with no big waves, and then there is the main ship, the Adrestia, that players can upgrade and uses to battle enemy ships and travel the open sea. The ship can be upgraded in appearance (both ship itself and the crew) as well as in strength. When fighting other vessels, archers fire at longer distance while javelins fire at closer. Additionally, ramming an enemy ship from the side causes massive damage and can sometime break the enemy ship in half. When damaged enough, the enemy ship can also be boarded and plundered. Most of weapons and armor can be sold and disassembled for parts, but epic equipment cannot. If it clutters the menu with many old epic pieces of armor or weapons, those can be stored in a chest on the player's ship. Bulletin board with contracts and bounties can also be accessed on the ship. But sea combat and exploration isn't limited to surface alone... the player can dive the entire sea and explore the underwater life just as well. While underwater, holding your breath leaves a short amount of time to dive leisurely, but there is a trident weapon which when equipped gives the player the ability to breathe underwater so exploring underwater ruins and fighting sharks can be done without having to worry about the remaining air in your lungs. Air Combat & Controls: There isn't really any type of combat that takes place in the air, but there is a controllable character that is non-stop in the air, namely Ikaros, the player's faithful eagle. While in the open, the player can switch to Ikaros at any time and check the surrounding from high up in the air. Ikaros can tag enemy for the player which is the main purpose of this bird, although it can soar on its own and explore more distant areas. Synchronizing map points also adds a brief cutscene showing Ikaros circling around the checkpoint and giving the open view of the area. By level up the player character, as well as synchronizing more checkpoints, Ikaros too gains new abilities such as being able to see and mark targets further, come down and swoop nearby animals or even be called on to distract enemies.

Assassin's Creed: Odyssey

Assassin's Creed: Odyssey

Windows - Released - October 5, 2018

Choose your fate in Assassin's Creed Odyssey. From outcast to living legend, embark on an odyssey to uncover the secrets of your past and change the fate of Ancient Greece. TRAVEL TO ANCIENT GREECE From lush vibrant forests to volcanic islands and bustling cities, start a journey of exploration and encounters in a war torn world shaped by gods and men. FORGE YOUR LEGEND Your decisions will impact how your odyssey unfolds. Play through multiple endings thanks to the new dialogue system and the choices you make. Customize your gear, ship, and special abilities to become a legend. FIGHT ON A NEW SCALE Demonstrate your warrior's abilities in large scale epic battles between Athens and Sparta featuring hundreds of soldiers, or ram and cleave your way through entire fleets in naval battles across the Aegean Sea. GAZE IN WONDER Experience the action in a whole new light with Tobii Eye Tracking. The Extended View feature gives you a broader perspective of the environment, and the Dynamic Light and Sun Effects immerse you in the sandy dunes according to where you set your sights. Tagging, aiming and locking on your targets becomes a lot more natural when you can do it by looking at them. Let your vision lead the way and enhance your gameplay.

Assassin's Creed: Origins

Assassin's Creed: Origins

Windows - Released - October 27, 2017

ASSASSIN’S CREED® ORIGINS IS A NEW BEGINNING *The Discovery Tour by Assassin’s Creed®: Ancient Egypt is available now as a free update!* Ancient Egypt, a land of majesty and intrigue, is disappearing in a ruthless fight for power. Unveil dark secrets and forgotten myths as you go back to the one founding moment: The Origins of the Assassin’s Brotherhood. A COUNTRY TO DISCOVER Sail down the Nile, uncover the mysteries of the pyramids or fight your way against dangerous ancient factions and wild beasts as you explore this gigantic and unpredictable land. A NEW STORY EVERY TIME YOU PLAY Engage into multiple quests and gripping stories as you cross paths with strong and memorable characters, from the wealthiest high-born to the most desperate outcasts. EMBRACE ACTION-RPG Experience a completely new way to fight. Loot and use dozens of weapons with different characteristics and rarities. Explore deep progression mechanics and challenge your skills against unique and powerful bosses.

Assassin's Creed: Revelations

Assassin's Creed: Revelations

Sony Playstation 3 - Released - November 15, 2011

Assassin's Creed: Revelations is an entry in the historical series with an open world environment and a focus on stealthy gameplay. Once Desmond Miles is forced to stab his ally, he falls into a coma. He then returns to the Animus to retain his consciousness. Once in the Animus, he falls into a back door known as the Black Room. There he hopes to reassemble his fragmented mind, to awake from his coma. He can do this by connecting his mind by locating a key memory. Along the road to doing that, he starts to relive the later memories of Ezio. The new Grand Master of the Assassin Order, after freeing Italy from the Templar threat, questions his life as an Assassin, wondering how it would've been had he never been one. Ezio thus sets out on a pilgrimage to his predecessor's homeland of Masyaf, which he discovers has been overrun by the Templars. There he finds an ancient artifact, which is locked away, and can only be opened with five keys. The search for these seals takes him to Constantinople, where he finds out that there is an army of Templars forming in the city, threatening to destabilize the region. Ezio must follow in the footsteps of his spiritual mentor, Altaïr, to lead him to discovery and revelation. The game follows the series' open world gameplay. Though in this game there's a new addition, an item called the hookblade, which is used to zip-line across the city or grab enemies to yank them in for a combo attack. The hookblade speeds up navigation around the city by around 30%. As well as the hookblade, Enzio has hundreds of different bomb variations that he can use, which are crafted. The game also added and expanded upon the seizing districts of the city from the Templars. While capturing a district is really similar to Assassin's Creed: Brotherhood, the Templars will try to capture it back. Enzio must defend the districts captured by using a tower defense minigame, where he controls assassins from rooftops against waves and waves of Templar soldiers and siege equipment. The game is playable in 3D across all platforms, PC, PS3, and Xbox 360, with the console versions being able to support both stereoscopic 3D mode for 3D TVs and 2D for HDTVs. All Revelations gameplay and cinematics also have S3D support. Multiplayer is also present. The mode expands upon the basics of online modes from Brotherhood with new characters and locations. Players can customize their appearance and weapons, additionally they can start a guild and create a unique coat of arms. Matchmaking and user interface also have been improved. As well, players level up in the multiplayer game, and when they do, they move up in their Abstergo Templar rank and gain access to more information about the company. New multiplayer modes are added to the already existing ones, including "story oriented quests", as well as Capture the Flag. Some multiplayer maps are based on the island of Rhodes. Among the new additions is Deathmatch, which is different in the way that there is no compass pointing towards an assigned target, instead, there is a box on the top right of your screen where the current target is displayed. It glows blue when the character is in line of sight of the target.

Assassin's Creed: Revelations

Assassin's Creed: Revelations

Microsoft Xbox 360 - Released - November 15, 2011

When a man has won all his battles and defeated his enemies; what is left for him to achieve? Ezio Auditore must leave his life behind in search of answers, In search of the truth. In Assassin’s Creed Revelations, master assassin Ezio Auditore walks in the footsteps of the legendary mentor Altair, on a journey of discovery and revelation. It is a perilous path - one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region. In addition to Ezio’s award-winning story, a refined and expanded online multiplayer experience returns with more modes, more maps and more characters, allowing you to test your assassin skills against others from around the world.

Assassin's Creed: Revelations

Assassin's Creed: Revelations

Windows - Released - November 15, 2011

Assassin's Creed: Revelations is an entry in the historical series with an open world environment and a focus on stealthy gameplay. Once Desmond Miles is forced to stab his ally, he falls into a coma. He then returns to the Animus to retain his consciousness. Once in the Animus, he falls into a back door known as the Black Room. There he hopes to reassemble his fragmented mind, to awake from his coma. He can do this by connecting his mind by locating a key memory. Along the road to doing that, he starts to relive the later memories of Ezio. The new Grand Master of the Assassin Order, after freeing Italy from the Templar threat, questions his life as an Assassin, wondering how it would've been had he never been one. Ezio thus sets out on a pilgrimage to his predecessor's homeland of Masyaf, which he discovers has been overrun by the Templars. There he finds an ancient artifact, which is locked away, and can only be opened with five keys. The search for these seals takes him to Constantinople, where he finds out that there is an army of Templars forming in the city, threatening to destabilize the region. Ezio must follow in the footsteps of his spiritual mentor, Altaïr, to lead him to discovery and revelation. The game follows the series' open world gameplay. Though in this game there's a new addition, an item called the hookblade, which is used to zip-line across the city or grab enemies to yank them in for a combo attack. The hookblade speeds up navigation around the city by around 30%. As well as the hookblade, Enzio has hundreds of different bomb variations that he can use, which are crafted. The game also added and expanded upon the seizing districts of the city from the Templars. While capturing a district is really similar to Assassin's Creed: Brotherhood, the Templars will try to capture it back. Enzio must defend the districts captured by using a tower defense minigame, where he controls assassins from rooftops against waves and waves of Templar soldiers and siege equipment. The game is playable in 3D across all platforms, PC, PS3, and Xbox 360, with the console versions being able to support both stereoscopic 3D mode for 3D TVs and 2D for HDTVs. All Revelations gameplay and cinematics also have S3D support. Multiplayer is also present. The mode expands upon the basics of online modes from Brotherhood with new characters and locations. Players can customize their appearance and weapons, additionally they can start a guild and create a unique coat of arms. Matchmaking and user interface also have been improved. As well, players level up in the multiplayer game, and when they do, they move up in their Abstergo Templar rank and gain access to more information about the company. New multiplayer modes are added to the already existing ones, including "story oriented quests", as well as Capture the Flag. Some multiplayer maps are based on the island of Rhodes. Among the new additions is Deathmatch, which is different in the way that there is no compass pointing towards an assigned target, instead, there is a box on the top right of your screen where the current target is displayed. It glows blue when the character is in line of sight of the target.

Assassin's Creed: Rogue

Assassin's Creed: Rogue

Microsoft Xbox 360 - Released - November 11, 2014

18th century, North America. Amidst the chaos and violence of the French and Indian War, Shay Patrick Cormac, a fearless young member of the Brotherhood of Assassin’s, undergoes a dark transformation that will forever shape the future of the American colonies. After a dangerous mission gone tragically wrong, Shay turns his back on the Assassins who, in response, attempt to end his life. Cast aside by those he once called brothers, Shay sets out on a mission to wipe out all who turned against him and ultimately become the most feared Assassin hunter in history. Introducing Assassin’s Creed Rogue, the darkest chapter in the Assassin’s Creed franchise yet. As Shay, you will experience the slow transformation from Assassin to Assassin Hunter. Follow your own creed and set off on an extraordinary journey through New York City, the wild river valley, and far away to the icy cold waters of the North Atlantic in pursuit of your ultimate goal - bringing down the Assassins for good.

Assassin's Creed: Rogue

Assassin's Creed: Rogue

Windows - Released - March 10, 2015

Assassin's Creed: Rogue is the eighth main game in the historical series. It is the sequel to Assassin's Creed IV: Black Flag from the year before. It also acts as a prequel to Assassin's Creed III and the game's final mission is a prologue to Assassin's Creed: Unity, which was released simultaneously. Most of the gameplay and design is similar to the sandbox environment of Black Flag as the game combines exploration on land with ship-based naval exploration and battles. The protagonist is Shay Patrick Cormac, an Assassin recruit with a rebellious streak. He eventually becomes disgruntled with the order's tactics and becomes involved with the Templars as a feared Assassin Hunter, making it the first title in the series to control a Templar throughout the larger portion of the game. Many characters from the aforementioned games return, including Adéwalé from Freedom Cry. The familiar modern day sequences also return, this time playing as a new employee at Abstergo Entertainment who needs to explore Cormac's memories during a server crash. The game is set in the 18th century during the French and Indian War. The game's main locations are New York, the River Valley and the North Atlantic Ocean. The ice in the latter environment introduces new game mechanics, such as frozen cargo, icebergs used as cover and an ice-breaker ram to open up passages. Swimming in icy water damages Cormac's health and there are no underwater missions like in Black Flag. His ship Morrigan is smaller and can be used to travel through rivers. There are also new weapons such as oil barrels that can be ignited. Puckle guns are introduced, ships can be rammed, and the Morrigan can be boarded by enemies during ship-to-ship combat. Sea shanties return, with a mix of old and new ones. On land typical missions return. New weapons are air rifles and grenade launchers. The fighting mechanics have been altered to allow countering based on timing, rather than keeping a button pressed. As many opponents are Assassins, they use familiar techniques against Cormac such as air attacks, hiding in bushes and blending in with crowds. Gas is a new type of weapon and Cormac can avoid this by pulling a mask over his face. New animals to hunt include narwhals and polar bears. Passive income can be earned by restoring buildings in the main three locales. Certain regions need to be freed by taking on gangs that control them. As with previous games there are many collectibles and side quests. There is no multiplayer mode.

Assassin's Creed: Rogue Remastered

Assassin's Creed: Rogue Remastered

Sony Playstation 4 - Released - March 20, 2018

Assassin's Creed: Syndicate

Assassin's Creed: Syndicate

Windows - Released - October 23, 2015

Assassin's Creed Syndicate is an action-adventure video game developed by Ubisoft Quebec and published by Ubisoft. It was released on October 23, 2015, for PlayStation 4 and Xbox One, and on November 19, 2015, for Microsoft Windows. It is the ninth major instalment in the Assassin's Creed series, and the successor to 2014's Assassin's Creed Unity. The plot is set in a fictional history of real-world events and follows the centuries-old struggle between the Assassins, who fight for peace with liberty, and the Templars, who desire peace through order. The story is set in Victorian era London and follows twin assassins Jacob and Evie Frye as they navigate the corridors of organised crime, and take back the city from Templar control. Its open world design lets players freely roam London. The game is played from a third-person perspective and its world is navigated on foot or by carriage. The game introduces new travelling systems and refined combat and stealth mechanics. Players control the two lead protagonists—twins Jacob and Evie Frye—throughout the game's story, switching between them both during and outside of missions. ---- London, 1868. In the heart of the Industrial Revolution, lead your underworld organization and grow your influence to fight those who exploit the less privileged in the name of progress: - Champion justice As Jacob Frye, a young and reckless Assassin, use your skills to help those trampled by the march of progress. From freeing exploited children used as slave labour in factories, to stealing precious assets from enemy boats, you will stop at nothing to bring justice back to London’s streets. - Command London’s underworld To reclaim London for the people, you will need an army. As a gang leader, strengthen your stronghold and rally rival gang members to your cause, in order to take back the capital from the Templars’ hold. - A new dynamic fighting system In Assassin’s Creed Syndicate, action is fast-paced and brutal. As a master of combat, combine powerful multi-kills and countermoves to strike your enemies down. - A whole new arsenal Choose your own way to fight enemies. Take advantage of the Rope Launcher technology to be as stealthy as ever and strike with your Hidden Blade. Or choose the kukri knife and the brass knuckles to get the drop on your enemies. - A new age of transportation In London, the systemic vehicles offer an ever-changing environment. Drive carriages to chase your target, use your parkour skills to engage in epic fights atop high-speed trains, or make your own way amongst the boats of the River Thames. - A vast open world Travel the city at the height of the Industrial Revolution and meet iconic historical figures. From Westminster to Whitechapel, you will come across Darwin, Dickens, Queen Victoria… and many more. - A sharper focus Take aim, engage in combat or launch a grappling hook by keeping your target in sight with Tobii Eye Tracking. The Clean UI lets you focus on the matter at hand while the Extended View and Dynamic Light features increase your immersion, making you dive even deeper into the thrilling adventure in the streets of London. ---- Additional notes: Eye tracking features available with Tobii Eye Tracking.

Assassin's Creed: Syndicate

Assassin's Creed: Syndicate

Sony Playstation 4 - Released - October 23, 2015

London, 1868. The Industrial Revolution unleashes an incredible age of invention, transforming the lives of millions with technology once thought impossible. Opportunities created during this period have people rushing to London to engage in this new world, a world no longer controlled by kings, emperors, politicians, or religion, but by a new common denominator: money. Not everyone is able to enjoy the benefits of this boom, however. Introducing Jacob Frye, who with the help of his twin sister Evie, will change the fate of millions in Assassin’s Creed Syndicate. Rise to rally and lead the underworld to break the corrupt stranglehold on London in a visceral adventure filled with action, intrigue, and brutal combat. Fighting to liberate London, Jacob and Evie will take over London one borough at a time.

Assassin's Creed: The Ezio Collection

Assassin's Creed: The Ezio Collection

Nintendo Switch - Released - February 17, 2022

Assassin’s Creed: The Ezio Collection is a compilation of three remastered games in the Assassin’s Creed series : - Assassin's Creed II - Assassin's Creed: Brotherhood - Assassin's Creed: Revelations This edition is named after Ezio Auditore da Firenze, the protagonist for each of the three games. Next to the remastered content it includes all DLC for the game. The multiplayer segments of Brotherhood and Revelations are not maintained, so it also does not include any multiplayer DLC.

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