Nintendo 64DD

Nintendo 64DD

The 64DD, colloquially referred to as the Nintendo 64DD, is a magnetic disk drive peripheral for the Nintendo 64 game console developed by Nintendo. It was originally announced in 1995, prior to the Nintendo 64's 1996 launch, and after numerous...

Dezaemon DD

Dezaemon DD

Nintendo 64DD - 1998

Dezaemon 3D is a shoot ’em up game creator developed by Athena and released for the Nintendo 64 only in Japan in 1998. The game was one in which one could design their own shooting game levels similar to the levels shown in Star Soldier: Vanishing Earth. The game had nearly limitless options, from creating the stage boss or adding a custom soundtrack for each level. A 64DD add-on was planned but they never released it: only some messages from the editor mode revealed this unused connection.

Doshin the Giant

Doshin the Giant

Nintendo 64DD - December 1, 1999

As a god game, Doshin the Giant's gameplay revolves around typical god-like abilities and tasks, such as altering the geography, managing natural disasters or answering prayers from simulated worshipers. Its designer Kazutoshi Iida has described it as "Populous meets Mario". The player controls the Doshin as he tries to help, or hinder the islands inhabitants. Doing so causes the villagers to release love or hate, which Doshin absorbs. The two feelings cancel each other out, but if he gets enough of one type, he will grow in size. Doshin is the Love Giant, a yellow, featureless giant with a...

Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!

Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!

Nintendo 64DD - May 17, 2000

Kyojin no Doshin Kaiho Sensen Chibikko Chikko Daishugo (Doshin the Giant: Tinkling Toddler Liberation Front! Assemble!) is an expansion to the original, released on June 30, 2000 for 64DD. It requires the original 64DD version of Doshin the Giant to operate.

F-Zero X Expansion Kit

F-Zero X Expansion Kit

Nintendo 64DD - Released - April 21, 2000

F-Zero X Expansion Kit, released in Japan on April 21, 2000, is the first expansion disk for the 64DD, Nintendo's disk drive peripheral for the Nintendo 64. F-Zero X was programmed with "64DD hooks", which allow it to detect whether the 64DD is connected and compatible expansion software is loaded. This allows the cartridge-based game to be compatible with expansion disks such as track editors or course updates; however, none of these were utilized outside Japan due to the 64DD's commercial failure. Expansion Kit will only operate in conjunction with the cartridge of the original game....

Japan Pro Golf Tour 64

Japan Pro Golf Tour 64

Nintendo 64DD - May 2, 2000

Japan Pro Golf Tour is an online-enabled golf simulation game developed for the short-lived Nintendo 64 disk drive add-on. This rare disk is best-known for being the only title for the system to offer a form of online play. The game features six gameplay modes, polygonal graphics, and a player editor. One or two players can compete in Match Play mode while up to four can compete for the best score in the 18-hole Stroke Player mode. The game also sports a Grand Opening Mode (compete with the world's best Japan Pro-Golfers,), a Career Mode, Qualifying Tournament (you create your own player and...

Mario Artist: Communication Kit

Mario Artist: Communication Kit

Nintendo 64DD - June 29, 2000

Mario Artist: Communication Kit, released on June 29, 2000, allowed users to connect to the now-defunct Randnet's "Net Studio". There, it was possible to share creations made with Paint Studio, Talent Studio, or Polygon Studio, with other Randnet members. Other features included contests, and printing services available by online mail order for making custom 3D papercraft and postcards. The Randnet network service was launched and discontinued alongside the 64DD, running from December 1999 to February 28, 2001.

Mario Artist: Paint Studio

Mario Artist: Paint Studio

Nintendo 64DD - December 11, 1999

Mario Artist: Paint Studio is a suite of four inter-operable Nintendo 64 software titles, developed as flagship software for the 64DD peripheral's unique multimedia and Internet capabilities. A bundle of the 64DD unit, software plus hardware accessories, and an Internet service subscription package was released in Japan starting in December 1999. Nintendo World Report described the Mario Artist series as a "spiritual successor to Mario Paint". IGN collectively describes the Mario Artist suite as a layperson's analog to professional quality graphics development software. They state that the...

Mario Artist: Polygon Studio

Mario Artist: Polygon Studio

Nintendo 64DD - August 29, 2000

Mario Artist: Polygon Studio, released on August 29, 2000, is a 3D computer graphics editor that lets the user design and render 3D polygon images with a simple level of detail. It was originally announced as Polygon Maker at Nintendo Space World '96 and renamed to Polygon Studio at Space World '99. The game was scheduled to be the final title in the original Starter Kit's mail order delivery of 64DD games, but it didn't arrive on time, leading IGN to assume it was canceled until it was later released. The Expansion Pak and the Nintendo 64 Mouse are supported peripherals. The idea of minigames...

Mario Artist: Talent Studio

Mario Artist: Talent Studio

Nintendo 64DD - February 23, 2000

Mario Artist: Talent Studio, released on February 23, 2000, is bundled with the Nintendo 64 Capture Cartridge, and was originally titled Talent Maker. Its name is based upon the Japanese idea of "talent", an English loanword pronounced as "tarento", referring to a television personality icon with a background in J-pop and drama. The game presents the player's character design as being a self-made stage talent. It is a simple animation production studio which lets the user insert captured images such as human faces onto 3D models which had been made with Polygon Studio, dress up the models from...

Randnet Disk

Randnet Disk

Nintendo 64DD - February 23, 2000

The 64DD's web browser and connectivity disk. Features include: Battle -- play against gamers from all over Japan by using the network, observe -- play "Peeping Tom" and watch other players combat each other in game competition, beta testing -- experience pre-release games, information exchange -- send messages about how to get through games, ask for help when you're stuck and chat with friends through the Internet, community -- send your comments about a game you're currently playing, internet surfing -- surf the web on your TV, digital magazine -- get all sorts of sports info and results,...

SimCity 64

SimCity 64

Nintendo 64DD - February 23, 2000

SimCity 64 may have been intended as a sequel to Nintendo's Super Nintendo Entertainment System (SNES) release of the original 1991 SimCity, given several elements from the SNES version are found in SimCity 64, including Dr. Wright, the city advisor. Although general gameplay in SimCity 64 is much like SimCity 2000, the game's graphical textures and building tilesets are considerably different. However, the game sports several advanced features that were not seen in SimCity 2000 or even SimCity 3000: The ability to view the city at night, pedestrian level free-roaming of a city, and individual...

Super Mario 64

Super Mario 64

Nintendo 64DD - Unreleased

Super Mario 64 Disk Version is a prototype disk that was created for display at Nintendo’s Shoshinkai show in 1996, to help promote the 64DD add-on, but never received a general release – by the time the 64DD was finally launched in December 1999, it would have been a rather pointless release. The game itself is only slightly different to the cartridge version that had been released in Japan some months prior, with an altered castle theme, the omission of the famous 3D Mario head and a couple of game-breaking bugs in Tiny Huge Land.

Scroll to Top