Epoch Super Cassette Vision

Epoch Super Cassette Vision

The Super Cassette Vision was released in 1984 as the successor to Epoch's Cassette Vision. The system was also manufactured and distributed for Europe (particularly France) by a company called ITMC. In Europe it was called the Yeno Super Cassette...

Astro Wars

Astro Wars

Epoch Super Cassette Vision - Released - July 1, 1984

Astro Wars II: Battle in Galaxy

Astro Wars II: Battle in Galaxy

Epoch Super Cassette Vision - Released - July 1, 1984

Boulder Dash

Boulder Dash

Epoch Super Cassette Vision - Released - April 1, 1984

You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits. There are 16 levels to be completed and five different skill levels available, which affect the number of jewels which must be collected and the time limit.

Comic Circus

Comic Circus

Epoch Super Cassette Vision - Released - June 1, 1985

Comic Circus is a variant of the earlier Exidy arcade game Circus which involves clowns trampolining around the screen popping balloons. In this game, while there are balloons to be caught, the main aim is to catch some doves that have escaped from their cages. There are three levels of play. The first involves a teeter-board and two clowns. You control the position of the teeter-board to catch each clown as they fall. Missing a clown will lose a life, but a successful catch will cause the other clown to rocket into the air. While in the air, the clown can pop balloons for points (if they are high enough) or catch a dove in flight. Sometimes, a dove will drop a bonus which lies on the floor for a short period of time and can be collected by the ground clown. In two player mode, the players alternate positioning the teeter-board. The second level is similar to the first, but two clowns are holding a trampoline while the third is in flight. The third level has some added trapeze artists swinging across the top of the screen. Catching the doves in the corners of the screen requires the clown to be carried across the screen from one acrobat to the next. Cut-scenes of the clowns chasing the doves are shown between levels. After all three levels are complete, the game loops.

Doraemon

Doraemon

Epoch Super Cassette Vision - Released - 1985

Dragon Ball: Dragon Daihikyou

Dragon Ball: Dragon Daihikyou

Epoch Super Cassette Vision - Released - 1986

The first Dragon Ball video game ever produced. It was released by Epoch, making it the only game not to feature any kind of involvement with Bandai or the subsequent Namco Bandai. The game is an overhead shoot'em up that allows players to take on the role of Goku who rides on the Nimbus while firing Ki blasts and swatting at enemies with his Power Pole.

Dragon Slayer

Dragon Slayer

Epoch Super Cassette Vision - Released - 1986

Dragon Slayer is an early example of the action role-playing game genre, which it laid the foundations for. Building on the prototypical action role-playing elements of Panorama Toh (1983), created by Yoshio Kiya and Nihon Falcom, as well as Namco's The Tower of Druaga (1984), Dragon Slayer is often considered the first true action role-playing game. In contrast to earlier turn-based roguelikes, Dragon Slayer was a dungeon crawl role-playing game that was entirely real-time with action-oriented combat, combining arcade style action mechanics with traditional role-playing mechanics. Dragon Slayer featured an in-game map to help with the dungeon-crawling, required item management due to the inventory being limited to one item at a time, and featured item-based puzzles similar to The Legend of Zelda. Dragon Slayer's overhead action-RPG formula was used in many later games.

Elevator Fight

Elevator Fight

Epoch Super Cassette Vision - Released - September 1, 1984

Elevator Fight is an original arcade platform game in a style similar, but not identical, to Elevator Action. Arin, your space suit-clad hero, must travel downwards in shaft of 31 floors populated by dangerous robots, space mice and aliens and filled with traps, in order to destroy the central computer of the Gashim empire on the bottom floor. The shaft is divided in a multitude of floors, connected by lifts. Both you and your enemies may use the lifts, using them both to advance, to escape and to ambush. The enemies have different behaviours, with some rushing toward you and some shooting. Traps include grappling claws and lasers in the ceilings and electrical floors. For defence, you have a gun. While your character can jump across gaps in the floor, he is not an invincible platform hero and will die from falling through the floor. One way to cross a wider gap in the floor is to use a transport rail in the ceiling, something which requires precision. In order to complete a section of the shaft, you must collect the necessary keys, so you cannot rush through a section, thereby avoiding enemy contact.

Giants Hara Tatsunori no Super Baseball

Giants Hara Tatsunori no Super Baseball

Epoch Super Cassette Vision - 1984

Lupin III

Lupin III

Epoch Super Cassette Vision - Released - December 1, 1984

Lupin III is an Action game, developed and published by Epoch, which was released in Japan in 1984.

Mappy

Mappy

Epoch Super Cassette Vision - Released - 1986

You control Mappy, a police-mouse whose job is to collect valuables (consumer electronics) from a cat's house. You are being pursued by a gang of five pink cats. Doors are your only defense against the cats. You get from floor to floor by jumping on one of the trampolines. Points are earned by recovering stolen goods. Other ways of earning points are bouncing on a trampoline, putting cats in the microwave, striking a cat with a door, striking cats with a bell, retrieving a treasure from the Boss cat Goro or dropping cats through a hole in the floor.

Milky Princess

Milky Princess

Epoch Super Cassette Vision - Released - July 1, 1985

Miner 2049er

Miner 2049er

Epoch Super Cassette Vision - Released - May 1, 1985

You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there.

Nebula

Nebula

Epoch Super Cassette Vision - Released - December 1, 1984

Nekketsu Kung-Fu Road

Nekketsu Kung-Fu Road

Epoch Super Cassette Vision - Released - November 1, 1985

Pole Position II

Pole Position II

Epoch Super Cassette Vision - Released - 1986

In the sequel to Pole Position, you are again driving an F-1 racer in a timed qualifying run, trying to achieve the pole position. Then it is off to the race, in hopes of taking that top spot. The difference in Pole Position II and it's predecessor is that now you have four tracks to select from.

Pop & Chips

Pop & Chips

Epoch Super Cassette Vision - October 1, 1985

Pro Wrestling

Pro Wrestling

Epoch Super Cassette Vision - Released - 1986

Punch Boy

Punch Boy

Epoch Super Cassette Vision - September 1, 1984

Real Graphic Mahjongg

Epoch Super Cassette Vision

Sansupyuta

Sansupyuta

Epoch Super Cassette Vision - Released - 1985

Shougi Nyuumon

Shougi Nyuumon

Epoch Super Cassette Vision - Released - 1985

Sky Kid

Sky Kid

Epoch Super Cassette Vision - Released - 1986

You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set during World War I. To complete a mission, you simply need to get to the landing spot on the other side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel and crash. You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There is a co-op mode with the character Max as well.

Star Speeder

Star Speeder

Epoch Super Cassette Vision - Released - December 1, 1985

Super Baseball

Super Baseball

Epoch Super Cassette Vision - September 1, 1984

Super Golf

Super Golf

Epoch Super Cassette Vision - July 1, 1984

Super Mahjong

Super Mahjong

Epoch Super Cassette Vision - Released - July 1, 1984

Super Professor

Super Professor

Epoch Super Cassette Vision - 1985

Super Soccer

Super Soccer

Epoch Super Cassette Vision - March 1, 1985

Ton Ton Ball

Ton Ton Ball

Epoch Super Cassette Vision - September 1, 1985

Wheelie Racer

Wheelie Racer

Epoch Super Cassette Vision - April 1, 1984

Y2 Monster-Land

Y2 Monster-Land

Epoch Super Cassette Vision - Released - 1986

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