Atari 800
Community Rating: 4.50 Total Votes: 5
Adventure at Vandenberg A.F.B. is a text adventure written by Tom Hudson and published in issue 27 of ANALOG...
Community Rating: 4.33 Total Votes: 6
Mostly written in Atari BASIC (with a hint of 6502 assembly), this game was Brian Moriarty's first text adventure....
Community Rating: 5.00 Total Votes: 4
Air Attack is a clone of Missile Command. It was coded entirely in BASIC and first released as part of ANALOG...
Community Rating: 5.00 Total Votes: 3
From A.N.A.L.O.G. magazine January 1986. Once your options are set (or left alone, if you like the default...
Community Rating: 4.00 Total Votes: 4
Published in ANALOG Magazine Issue 62 - 07/88 Analog Man is similar to BurgerTime, the player has to go over...
Androton is a collect'em game, in which you have to collect various treasures, while avoiding hostile androids,...
A computerized version of Yahtzee developed by Clayton Walnum and published as a type-in listing in the 05/86 issue...
Community Rating: 3.75 Total Votes: 4
An action game created by Sam Teague and released in ANALOG Computing magazine.
ANALOG Computing July 1984: The year is 2284. The "Robotron Incident" of 2084 has long been forgotten, and the...
Community Rating: 5.00 Total Votes: 2
Basic Burger is a clone of BurgerTime. It was coded entirely in BASIC by David H. Butler and published as a type-in...
Community Rating: None Total Votes: 0
Published in In the Analog Computing Magazine Issue 19, Jun 1984. In the B-Ring of Saturn, a huge extraterrestrial...
An action game created by Dan Devos and published in the From The ANALOG Compendium in 1983, the best Atari home...
Community Rating: 4.50 Total Votes: 2
From A.N.A.L.O.G. magazine issue 44 from July 1986. The control room of the Space Defense Center was chaotic....
Community Rating: 4.25 Total Votes: 2
Collect diamonds, while avoiding robots. Green walls can be opened by simply walking through them and blue walls...
Community Rating: 4.00 Total Votes: 1
Drop bombs into a canyon and blow up boulders to score points. If playing in two-player mode the player with...
Community Rating: 2.50 Total Votes: 1
From A.N.A.L.O.G. magazine issue 2. CANNON DUEL is a simulated artillery battle game for two players. Each players'...
For all of you out there who have al- ways wanted to own it all, here is your chance. Get your checkbook, grab your...
A desert island survival themed text adventure from Rick Graves, published in A.N.A.L.O.G. Computing Magazine...
A puzzle game created by Joel Gluck and published in A.N.A.L.O.G. Computing Magazine 07/84.
From A.N.A.L.O.G. magazine issue 32 from July 1985. For thousands of years, the evil Lyrean race has ruled the...
A one or two player shooter, published in A.N.A.L.O.G. Computing Magazine issue 48, November 1986, page 96. In the...
Community Rating: 5.00 Total Votes: 1
The player controls a crewman on the USS Sea Moss, a nuclear submarine patrolling the icy waters of the North...
A simple platformer by Brad Timmins, published in A.N.A.L.O.G. Computing Magazine issue 72.
A game by Dan Bullock, published in A.N.A.L.O.G. magazine issue 28 from March 1985. You are the last Wizard of...
Community Rating: 4.75 Total Votes: 2
A one or two player dinosaur fighting game written in BASIC by Art Cestaro III and released in A.N.A.L.O.G....
A game from Clayton Walnum and published in A.N.A.L.O.G. Computing Magazine issue 29 in April 1985. It was bound to...
An educational game created by Larry W. Linson and published in A.N.A.L.O.G. Computing Magazine in issue 34 from...
An action game created by Frank Martone and published in the A.N.A.L.O.G. Computing Magazine 03/89. Electra-Ball is...
The objective of Elevator Repairman is to climb the building to access the engineering room. Unfortunately the only...
A Qix inspired type-in game created by Tom Hudson and published in A.N.A.L.O.G. magazine issue 10 in 03/1983. You...
Community Rating: None Total Votes: 1
Fill'Er Up! II is a slightly updated version of the previous Fill'Er Up! published by Analog magazine (this version...
Community Rating: 3.00 Total Votes: 2
A shooter created by Kyle Peacock and Tom Hudson and published in A.N.A.L.O.G. issue 23 10/1984. Fire Bug is a...
Community Rating: 1.50 Total Votes: 1
The year is 2048, and gladiatorial combat has made a come-back. Floyd the Droid has been chosen as the champion,...
A collect'em-up style game created by Tom Hudson and Charles Bachland and published in A.N.A.L.O.G. magazine issue...
In Incoming! you must protect your city from wave after wave of incoming helicopters and space shuttles. The...
Published in A.N.A.L.O.G. Computing Magazine Issue 64 in 09/1988 page 12. Scale the tower, run the gauntlet of...
From A.N.A.L.O.G. magazine issue 71 published in April 1989. Krazy Mazes features two different kinds of...
3D maze game created by Steven Lashower and published in A.N.A.L.O.G. magazine issue 59 in 88/04. "You have been...
A single player typing game created by dave Miller and Matthew J. W. Ratcliff for A.N.A.L.O.G. Computing Magazine...
Livewire was published in Analog Magazine issue #12. Despite being an early type-in program of only 5 kilobytes,...
Livewire 2 is a modified version of the original Livewire from ANALOG Magazine issue 12. This version focuses on...
A lunar lander clone created by Michael J. Coulson and released in A.N.A.L.O.G. Computing Magazine issue #31 in...
A BERZERK clone from Rick Messner published in A.N.A.L.O.G. Computing Magazine issue 6 and later re-released in The...
Community Rating: 4.00 Total Votes: 2
From ANALOG Magazine issue 36. Maze War is a game for one to four players. If played on an XL computer with more...
An overhead maze game for one or two players created by Matt Fruinn and published in A.N.A.L.O.G. Computing...
A collect-em up game created by Ken MIller and published in A.N.A.L.O.G. Computing Magazine issue 52 in March of...
A collect'em-up game from Donald Murphy published in A.N.A.L.O.G. magazine issue 22 from September 1984. In Money...
Community Rating: 3.00 Total Votes: 1
An arcade\maze game created by Charles Bachand and released in the very first issue of A.N.A.L.O.G. Computing...
A text adventure created by Clayton Walnum and published in issue 41 of ANALOG Computing dated April 1986. "Things...
Innovative for a magazine type in game, Planetary Defense is a shooter in which you control a satellite quickly...
Created by Cathy and Mark Sloatman and published in A.N.A.L.O.G. magazine issue 26 in January 1985. The story. ....
R.O.T.O. is an Analog take on the commercial game H.E.R.O. The game was originally provided in Action! language...
Rafferty Run is a 2 player only game developed by Chuck Rosko and published in the November 1985 issue of ANALOG...
A shooter created by Dave Miller and Matthew J. W. Ratcliff and published in A.N.A.L.O.G. magazine issue 52 dated...
Community Rating: 2.75 Total Votes: 2
Retrofire! is a Lunar Lander style game with many enhancements but the same basic premise. You are landing your...
A Rip Off clone game purporting as being from the A.N.A.L.O.G. Computing Magazine staff and by The Fender. The...
A game from Douglas Engel and published in A.N.A.L.O.G. magazine issue 54 in May of 1987. The crew was...
A single player cowboy themed game from Richard Loken published in the 09/83 issue of A.N.A.L.O.G. Computing issue...
Published in issue 76 of A.N.A.L.O.G. Computing Magazine dated September 1989, this light gun shooter from Matthew...
A single player, action avoid-it game created by Dennis Fox and published in A.N.A.L.O.G. Computing Magazine issue...
A game by S. Pearson and P. Kohut and published in A.N.A.L.O.G. Computing Magazine issue 51 of February 1987,...
Created by David N. Plotkin and published in A.N.A.L.O.G. Computing Magazine issue 36 in November 1985. You knew if...
An arcade-quality game by Barry Kolbe & Bryan Schappel, published in A.N.A.L.O.G. Computing Magazine issue 64 from...
A shooter first released as part of issue 69 of ANALOG Computing dated February 1989.
The Clash of Kings is a two-player only board/strategy game in the style of Archon for the Atari 8-.bit computers....
A single-screen platform game by James Hague and published in A.N.A.L.O.G. Computing Magazine issue 43 in June...
A catch-it style game by Greg Knauss of Magnum Opus and published in A.N.A.L.O.G. Computing Magazine - Issue 69 -...
A game by Scott Langston and published in A.N.A.L.O.G. Computing Magazine issue 45 from August of 1986. Your king...
A type-in game so vast it had to be released in two issues of A.N.A.L.O.G. Computing Magazine issues 57 and 58, of...
A two player game game created by Conrad Tatge and published in A.N.A.L.O.G. Computing Magazine issue 28 in March...
In this game by Greg Knauss and published in A.N.A.L.O.G. magazine issue 59, from April of 1988, you start the game...