Tonkin House

Blodia

Blodia

Nintendo Game Boy - Released - April 20, 1990

Blodia is a puzzle game with similarities to sliding block puzzles. Each level is composed of a number of tiles and every one has a part of a pipe (straight or angular) on it - except one which is just a black hole. In one tile a red ball starts rolling and all tiles it rolls through become blank. The goal of each level is to let the ball roll through all pipe parts without meeting the hole or a blank tile. To ensure this, the player can move the parts while using the hole as buffer. So, as example, if the player clicks on a tile which is a few tiles away from the hole, all tiles between the clicked tile and the hole are moved by one towards the hole. Then the hole is at the place where the player clicked on. At the start of a puzzle, rolling out of the level boundaries is also deadly, but after a certain amount of tiles are cleared the ball comes out at the opposite side of the playfield.

Blodia Land: Puzzle Quest

Blodia Land: Puzzle Quest

Nintendo Entertainment System - August 11, 1990

Blodia Land: Puzzle Quest is a Puzzle game, developed by TOSE and published by Tonkin House, which was released in Japan in 1990.

Cat the Ripper: 13-ninme no Tanteishi

Cat the Ripper: 13-ninme no Tanteishi

Sega Saturn - Released - July 18, 1997

A game based on a Choose-Your-Own-Adventure book by Yamaguchi Masaya. You wake up dizzy and confused in a private detective's office and discover the corpse of the detective next to you. After searching the office for clues, you are confronted by two police officers. In hiding, you decide to discover the truth and catch the mysterious murderer called Cat the Ripper.

Cyber Dodge

Cyber Dodge

NEC TurboGrafx-16 - Released - January 31, 1992

Futuristic dodgeball game with a choice of fantastical teams and a varied collection of themed courts. The game that has 3 play modes. The one player tournament, and a one and two player Free Battle modes. The one player tournament consists of 6 stages each harder than the last which take your team to the championship. The object of this game is to strike opponent players until all of their armor is gone, and strike them once more to eliminate them from the game.

Cyber Knight

Cyber Knight

NEC TurboGrafx-16 - Released - October 12, 1990

In the 24th century, mankind has gone into space. The crew of the starship Swordfish are in an engagement with space pirates when the battle takes a turn for the worse. In desperation, the crew activate their jump drive without a destination... and end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties including the captain. Only 26 of the crew survive, and of them only six are qualified for combat: The commander, two soldiers, a mechanic and a doctor and six giant "Module" mechanized suits available for them. These survivors locate planet Farworld, apparently colonized by humans. There they discover the colony is under attack by a relentless mechanical aliens dubbed "Berserkers". The crew of the Swordfish must fight back against the Berserkers and explore the galaxy for some means to return home. Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills.

Cyber Knight

Cyber Knight

Super Nintendo Entertainment System - Released - October 30, 1992

In the 24th century, mankind has gone into space. The crew of the starship Swordfish are in an engagement with space pirates when the battle takes a turn for the worse. In desperation, the crew activate their jump drive without a destination... and end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties including the captain. Only 26 of the crew survive, and of them only 6 are qualified for combat: The commander, two soldiers, a mechanic and a doctor and six giant "Module" mechanized suits available for them. These survivors locate planet Farworld, apparently colonized by humans. There they discover the colony is under attack by a relentless mechanical aliens dubbed "Berserkers". The crew of the swordfish must fight back against the Berserkers and explore the galaxy for some means to return home. Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills. Combat takes place in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Swordfish.

D A: Black

D A: Black

Sony Playstation 2 - Released - December 25, 2003

D - A: Black is an Adventure game, developed and published by Tonkin House, which was released in Japan in 2003.

D-A: White

D-A: White

Sony Playstation 2 - December 2, 2004

Dodge Boy

Dodge Boy

Nintendo Game Boy - Released - December 6, 1991

Dodge Boy is a Sports game, developed by TOSE and published by Tonkin House, which was released in Japan in 1991.

Dusty Diamond's All-Star Softball

Dusty Diamond's All-Star Softball

Nintendo Entertainment System - Released - October 27, 1989

Dusty Diamond's All-Star Softball (released in Japan as Softball Tengoku) is a one- or two-player NES video game where players can pick and choose various fictional softball players and customize their own team to take to the championship.

Ginga Tetsudou no Tabi

Ginga Tetsudou no Tabi

NEC PC-9801 - Released - July 8, 1994

Based on novel by Kenji Miyazawa.

Kattobi! Takuhai-Kun

Kattobi! Takuhai-Kun

NEC TurboGrafx-16 - Released - November 9, 1990

Kattobi! Takuhai-kun ("Fury! Delivery Boy") is a top-down action/driving game. The player is a delivery boy who must make a series of increasingly surreal deliveries across town, occasionally leaving the country and getting into trouble with drug trafficking. As the player complete jobs, they can use their earnings to buy better two-wheeled delivery vehicles, upgrading from a pedal bike to a moped to a state-of-the-art motorcycle. Destroying their vehicle (by losing a life) drops them back down to the regular pedal bike.

Kuro no Jyusan

Kuro no Jyusan

Sony Playstation - Released - September 27, 1996

Kuro no Jyusan is a sound novel / visual novel adventure game supervised by horror novel japanese writer Tsuji Aya and divided into 13 different chapters, in which the player will have different game endings depending of his choices during the game. The game stories are mostly ghost stories.

Light Fantasy

Light Fantasy

Super Nintendo Entertainment System - Released - July 3, 1992

Light Fantasy is an RPG with strategy elements. Rather than an action RPG in a Ys vein, Light Fantasy's combat consists of random encounters against groups of enemies in grid-based strategic battles in which player characters need to be moved into place before they can attack effectively. These battles occur on the overworld map, rather than a separate battle screen. The game was followed up with a sequel: Light Fantasy II.

Light Fantasy II

Light Fantasy II

Super Nintendo Entertainment System - Released - November 17, 1995

Light Fantasy II is a turn-based RPG set in the same world of its predecessor Light Fantasy, only several centuries later. In the lore of the world, the ally Goddess of the previous game has become the antagonist, and a new party forms to remove her from power. Players can put together parties made of fellow humans and friendly monsters that can be convinced to join the group.

Masakari Densetsu: Kintarou Action Hen

Nintendo Game Boy - Released - August 7, 1992

Masakari Densetsu: Kintarou Action-Hen is an Action game, developed by TOSE and published by Tonkin House, which was released in Japan in 1992.

Masakari Densetsu: Kintarou RPG Hen

Masakari Densetsu: Kintarou RPG Hen

Nintendo Game Boy - Released - October 28, 1994

Masakari Densetsu: Kintarou Role-Playing-Hen is a Role-Playing game, developed by Tomcat System and published by Tonkin House, which was released in Japan in 1994.

Matsukata Hiroki no Super Trawling

Matsukata Hiroki no Super Trawling

Super Nintendo Entertainment System - Released - August 25, 1995

Matsukata Hiroki no Super Trawling ("Hiroki Matsukata's Super Trawling") is a fishing game for the Super Famicom featuring actor and enthusiastic angler Hiroki Matsukata, best known for his tough guy roles in yakuza movies. The player travels to exotic fishing locations across the globe, looking for especially large fish such as blue marlin. The game also requires that the player fights the fish, wearing it out before they can drag it into their boat. The game's competitions require that the player throw back any fish below a certain weight, and there's a time limit to find a winning fish.

Omega

Omega

NEC PC-9801 - Released - April 24, 1992

Omega casts the player into the role of a cyber-tank designer and programmer. The goal is to design a powerful tank capable of defeating opponents within the frames of a limited budget. A successful completion of this task grants the player character a higher security clearance and a large budget. Combat plays little to no role in the game; the gameplay is dedicated to designing the tanks themselves. The player programs tanks by using a built-in text editor. It is possible to assign different artificial intelligence script commands that control various aspects of the tank, as well as enable communication between several tanks in a group. The player must take into account the equipment of a tank and its attributes in order to design a vehicle that would prove successful in combat.

Paradise Rescue

Paradise Rescue

Apple Mac OS - Released - 1995

An obscure adventure game with art direction by Kiri Matsuura, co-founder of NanaOn-Sha. In this game, you try to save your sick girlfriend by shrinking yourself down to microscopic size and entering her body. Once inside, you discover a colorful island populated by strange creatures who you play mini-games with to progress.

Perfect Bowling

Perfect Bowling

Nintendo Entertainment System - Released - July 25, 1989

Perfect Bowling is a Japan-only Famicom bowling game, in which the player competes with other computer opponents. Each of the opponents has their own name, appearance and style of play. The game seems to take place in the future, with lanes restocking pins with lasers and certain characters dressed in strange, futuristic (or at least an 80s interpretation of futuristic) fashions. This is a complete departure from its box art, which seems more reminiscent of the 1950s and 60s. The game allows for a lot of precision-based options in order to bowl effectively. This includes rotating the ball to put spin on it, selecting the power and hitting the power gauge just right. The player can also select which hand they favor and the weight of the ball during the character creation process.

Princess Blue: Hime Kishi Monogatari

Princess Blue: Hime Kishi Monogatari

Nintendo Game Boy Advance - Released - August 29, 2002

Fortress city Silt is the capital city of the Lucitamia kingdom. Main character is a knight who lives there and dreams about becoming a true holy knight. As soon as he reaches this position, he is sent to fight demons in the party of holy knights that includes another newcomer Karen. But a series of strange incidents happen at Silt left with weakened defenders. Protagonist will need to unveil this conspiracy and learn the secret of the "sorrow princess".

Roadster

Roadster

Nintendo Game Boy - Released - October 19, 1990

Roadster lets the player race a sports car over tracks on various terrain. The game offers two different racing modes. In the training mode players can practice by driving solo on any of the sixteen tracks available, with the tracks consisting of five city courses, four country courses, four mountain courses, a dirt course, and two gymkhana courses. The main mode available is the race mode. In this mode players select the amount of races they want to compete in (5, 10, 15, or 20). After that is decided, players choose from one of six different drivers. Each driver comes with their own weight and guts percentage, and have different starting body and tire ratings for their roadster. During a race players have to compete against five other drivers trying to get the best placed finish. While in the race, players can make pit stops to repair any tire wear or body damage they sustained while out on the track. Points are earned depending on where the player finished the race. More points are awarded for the better finish. The ultimate champion is the driver who totals the most points after a series of races. There is occasionally a power-up that can be picked up during a race. After the race this is collected in, this power-up can be spent on either increasing the statistics of the body or tire rating.

Sekigahara

Sekigahara

NEC TurboGrafx-16 - Released - September 14, 1990

Sekigahara is a hex-based strategy war-sim published by Tonkin House. The game is named for and depicts the Battle of Sekigahara, which would later establish the Tokagawa shogunate and ended the Sengoku era of Japan. Players move their various samurai units in alternating turns as they set up their armies for a climactic battle.

Sports Collection

Sports Collection

Nintendo Game Boy - Released - September 27, 1996

This title is a compilation of five sports games released between 1989 and 1991. 1989 - Seaside Volley (known in North America as Malibu Beach Volleyball) 1990 - Boxing (known in North America as Heavyweight Championship Boxing) 1990 - Roadster 1991 - Soccer (known in Europe as Football International) 1991 - Dodge Boy

Super Rugby

Super Rugby

Super Nintendo Entertainment System - Released - October 21, 1994

Based on the real-life eponymous Rugby Union league that features teams from South Africa, Australia and New Zealand. The game depicts the action via a horizontal perspective, and zooms in when the ball is held by a player. When the ball is kicked, the camera zooms out to let the player see the entire pitch. The game includes scrums and all the other rules and features of Rugby Union.

Tasogare no Ode: Ode to the Sunset Era

Tasogare no Ode: Ode to the Sunset Era

Sony Playstation - Released - December 26, 1996

Tasogare no Ode - Ode to the Sunset Era (Koukon no Ode): Ruckert (the game's main character) is a troubadour and is on a ship, the ship was caught in a storm and shipwrecked. He wakes up on a beach of an island. He realise that he lost his instruments and decide to go to the village near the beach. As soon as he arrives he got caught in a barroom fight and after that he will start his journey and will meet some people that will join him in his adventure. To advance in the game the player will have to use different objects that he will obtain talking to some characters. The game features music institutes in the towns where Ruckert can go. As he is a musician he makes music attacks in the battle parts. The game uses 2d graphics engine and orchestral music.

Tatsu no Ko Fighter

Tatsu no Ko Fighter

NEC TurboGrafx-16 - Released - October 20, 1989

Tatsu no Ko Fighter (or Tatsunoko Fighter) is a side-scrolling platformer exclusively for the PC Engine. The player is a farmer with a staff weapon who makes his way across a land filled with odd creatures and goofy-looking warriors. He is encouraged by a facsimile of the game's artistic lead, manga artist Akira Miyashita, and can learn new spells as the game continues. These spells can greatly help in defeating tougher enemies and preserving the player character's health. When the player reaches the boss, the character switches from a farmer boy in a straw hat to a burly shirtless dude, and the game at this point becomes closer to a brawler. All boss fights are fought in this form, after which the player moves onto the next world as the straw hat boy again.

The Manhole

The Manhole

NEC PC-9801 - Released - December 1, 1990

Like Alice in Wonderland, you are a child jumping into a magical world filled with fantastical places and peculiar characters. The world can be navigated screen by screen, by clicking the mouse where you want to go. Many objects on each screen can be clicked to find hidden animations and sounds. Exploring the completely open world, you can listen to and have educational conversations with Mr. Rabbit, Mr. Dragon, and others. The Manhole is aimed at children, and focuses on exploration and experimentation. There is no progress to be made, no goal to be reached, and the player can not fail. The entire world is accessible from the start.

Ugetsu Kitan

Ugetsu Kitan

NEC PC-9801 - Released - November 6, 1992

Ugetsu Kitan is an adventure game in Japanese. It is a collection of loosely connected mystery/horror stories, based on the old book of supernatural tales Ugetsu Monogatari. In the PC-98 version, a young girl guides the player from a busy street to a tent containing a labyrinth occupied by Japanese mythical creatures, in which the player experiences several stories based on the Ugetsu Monogatari, with vignettes from the original scenario in-between.

V-Tennis 2

V-Tennis 2

Sony Playstation - Released - November 29, 1996

The sequel to V-Tennis features new characters and different camera angles and this game modes: - Edit: You can create your own player and has a number of points to assign to the differents strokes and created a player with the style of play that you want and you can save and use it in world circuit mode - World Circuit , you can choose between 20 differnt chartacters ; 11 male and 9 female and then start playing tournaments - Build up: You choose bettween a male or female tennis player , with a number of points at the start to improve the diferent strokes and then start playing agains other players to gain more points - Normal: You can play a match in singles or doubles modes with up to four players, you can also choose the court from eight differnt places, the surface and the number of sets.

Zeta

Zeta

NEC PC-9801 - Released - 1991

Zeta is an adventure game with light dungeon crawling elements. The star ship Pilgrims is sent to investigate an accident on the planet Z (or Zeta-3) in the Zeta star system, and find out what happened to the first investigation team sent earlier, and to search for the lost transport ship Sanctuary. A development base on Z was destroyed under mysterious circumstances 100 years ago, which is suspected to be related to the more recent disappearances. Players take control of crew member Kou Asamiya aboard the Pilgrims, as it encounters an emergency in an asteroid belt, and some crew members appear to suffer from memory loss.

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