MRM Software

3D Munchy

3D Munchy

BBC Microcomputer System - Released - 1983

3D Munchy is a PacMan style game using an isometric view. It was written by Mike Williams of MRM, and developed and published by MRM. It was released for the BBC Microcomputer in 1983.

Banana Man

Banana Man

BBC Microcomputer System - Released - 1983

Bananaman is an action game that was developed and published by MRM Software for the BBC Microcomputer in 1983. The player controls the Bananaman character, whose objective is to eat 40 banana sandwiches in under a minute. Randomly generated amounts of bonus points are awarded for eating the peeled bananas and eliminating Ethel the Cat when she appears. However, if he stands on a spider, runs out of time or gets completely surrounded by blue blocks, Bananaman will lose a life and the amount of banana sandwiches eaten on the current level will be reset.

Castle Assault

Castle Assault

BBC Microcomputer System - Released - 1984

Castle Assault is an action platformer originally published by MRM Software in 1984 and re-released on the Blue Ribbon label in 1985.

Castle of Gems

Castle of Gems

BBC Microcomputer System - Released - 1984

A Crystal Castles type game written by Paul Shave. The idea of the game is for Bertie Bear to collect as many gems as possible that are scattered around the castle. When all the gems have been collected, Bertie moves on to the next of nine different screens. However, Bertie has got company in the shape of Gem Gobblers, Trees, Witches, Ghosts and Gremlins - all of whom are fatal if Bertie collides with any one of them. The Gem Gobblers, Trees and Gremlins are also after the gems so there's a bonus score if Bertie can collect the last gem on a screen. Now and again there's a Magic Hat to...

Guy in the Hat

Guy in the Hat

BBC Microcomputer System - Released - 1984

A game in which you have to eat as many biscuits as you can while avoiding the 4 meanies that follow you around. It is played on a hexagonal grid, making moving somewhat awkward. If you eat a biscuit the hexagon it was in will change colour. The meanies cannot enter these hexagons and if you enter one you will die. Drop your hat to colour a hexagon white. You can enter these but the meanies can't. If you change a hexagon to white while a meanie is in it you will destroy him and gain 1000 points. The game was re-released in 1988 by Blue Ribbon on their Games Disc 2 compilation, and also on...

Nightmare Maze

Nightmare Maze

BBC Microcomputer System - Released - 1984

The player, as Sleepy Joe, must make his way around the maze collecting the eight keys required to open the Dark Door of Deeper Sleep and progress to the next level, whilst avoiding the Springy Thingies which bounce around the maze. Occasionally a cup of black coffee will appear; touch it and the bouncing beasties will disappear for a short time allowing Joe to collect his keys unhindered. Nightmare Maze was developed by Mike Williams of MRM. It was originally published for the BBC Micro by MRM, with a re-release for the BBC and Electron by Blue Ribbon.

Q-Man

Q-Man

BBC Microcomputer System - Released - 1984

A clone of the QBert arcade game. Originally published by MRM, It was reissued by Blue Ribbon.

Q-Man's Brother

Q-Man's Brother

BBC Microcomputer System - Released - 1983

A variant on the QBert style games. Instead of the familiar pyramid, Q-Man's Brother hops round an aerial walkway, but the goal remains the same. Turn the square a different colour, and avoid the predators. In this game you are pursued by a multi-coloured bucket and a paint roller which erases your squares. To help you keep on top of things, smart bombs are available in limited supply, with a new one after each screen

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