Coleco

Berenstain Bears

Berenstain Bears

Atari 2600 - October 1, 1983

Berenstain Bears comes with three different cassette tapes that are designed to be used with the Kid Vid Controller (originally packaged with Smurfs Save the Day - the only other Kid Vid game). The cartridge won't do much without the tapes. At the beginning of each game, Actual Factual Bear takes off while you control Brother Bear on his unicycle. Avoid the boulders and cross the bridge to reach one of the games, chosen by the particular tape you are listening to. The games are: Big Number Hunt: Catch the correct numbers as they fall from the tree Great Letter Roundup: Catch the correct...

Cabbage Patch Kids: Adventures in the Park

Cabbage Patch Kids: Adventures in the Park

Atari 2600 - 1984

Ahh Cabbage Patch Kids. Who could forget those chubby little dolls that started fist fights between middle aged housewives in toy stores? For some reason every kid had to have one of these creepy little kewpie dolls back in the 80's, although the fad eventually faded. Since Cabbage Patch Kids just happened to be manufactured by Coleco, it was only natural that they would create a video game tie in. While the Colecovision version of Cabbage Patch Kids was released to much success, the Atari 2600 version never materialized. If you're scratching your head as to how someone could create a...

Carnival

Carnival

Mattel Intellivision - January 1, 1982

This game captures the fun, excitement, and sounds of an old-time shooting gallery. Blaze away at clay pipes, dancing bears and sitting ducks. But watch out, those aren't ordinary sitting ducks. They come to life when they reach the end of the gallery, and avenge themselves by eating from your limited supply of ammunition. How many can you shoot down?

Donkey Kong

Donkey Kong

Mattel Intellivision - August 1, 1982

In Donkey Kong, Mario must rescue a damsel in distress, Lady, from a giant ape named Donkey Kong. The hero and ape later became two of Nintendo's most popular characters. The game is divided into four different one-screen stages. Each represents 25 meters of the structure Donkey Kong has climbed, one stage being 25 meters higher than the previous. The final screen occurs at 100 m.

Donkey Kong (Coleco)

Donkey Kong (Coleco)

Nintendo Game & Watch - Released - 1983

Donkey Kong Jr. (Coleco)

Donkey Kong Jr. (Coleco)

Nintendo Game & Watch - Released - 1983

Donkey Kong Junior

Donkey Kong Junior

Mattel Intellivision - Released - September 1, 1983

Mario has kidnapped Junior's Papa! Donkey Kong Jr. was originally released in the arcades in 1982 as a sequel to Donkey Kong. In this game, Mario plays the antagonist, finally having captured Donkey Kong, and has put the ape in a locked cage. As Donkey Kong Jr., players will have to make their way through four different levels (Vines, Springboard, Chains and Mario's Hideout) in an attempt to find keys to free the little monkey's Father. Along the way, Mario will send out Snapjaws, swooping purple birds, and electric sparks in an attempt to stop Junior. Junior can defend himself by...

Illusions

Illusions

ColecoVision - January 1, 1984

Illusions is a surreal ColecoVision video game in which the player maneuvers blobs around the screen, trying to get them to merge, or, alternatively, split apart. At times, lizards may chase the blobs around. The water bucket, when spilled, can cause the lizard to turn into a fish. If the fish remains there too long, however, it turns into a bird. The game was created by Nice Ideas, a division of Mattel that was located midway between Cannes and Nice.

Ken Uston Blackjack/Poker

Ken Uston Blackjack/Poker

ColecoVision - December 1, 1982

Feeling Lucky? Pull up a chair and play a few hands of Blackjack or Poker. Minimum bet is $1 and maximum is $499 at the BlackJack table, whereas over on the 5-Card Stud Poker table the sky is the limit. Up to 4 people can play simultaneously, or if you're a little shy you can always go one-on-one with the dealer. Speaking of which, don't forget to give Max, your dealer, a nice tip, or you never know what kind of cards he'll deal out in your next hand.

Lady Bug

Lady Bug

Mattel Intellivision - November 1, 1983

Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used.

Mouse Trap

Mouse Trap

Atari 2600 - January 1, 1982

It's dinnertime, and you're simply starving. What you would do for a nice hunk of cheese! A slice of old-fashioned Swiss would be nice, or, even better, a morsel of Camembert. Mmmmm. Dreaming of cheese won't get you anywhere. You're going to have to earn your lunch. As a hungry but clever mouse, you'll have to chomp your way through a maze of corridors and doors, while avoiding starving cats who want nothing better than to eat you. But those feline fanatics aren't as crafty as you are. You can outrun them. You can confuse them by opening and shutting trapdoors. And, with a stash of...

Mouse Trap

Mouse Trap

Mattel Intellivision - December 1, 1982

Mouse Trap is an arcade action game similar to Pac-Man. You control a mouse in a maze; your goal is to eat all of the bits of cheese in order to score points and move on to the next maze. Wandering throughout the maze are several cats who are trying to catch you! Your mouse has the ability to temporarily turn into a dog and be able to chase the cats. To do so, however, he will need to eat the dog bones which are located throughout the maze. The maze also contains numerous doors. The mouse can move these doors to reconfigure the maze in an attempt to outsmart the cats.

Mr. Do!

Mr. Do!

Arcade - Released - 1982

Mr. Do! was produced by Universal in 1982. You are a clown who moves around a maze. You can dig new paths to avoid monsters and collect cherries. Kill monsters with a 'powerball' or drop apples on them. Kill them all or eat all the cherries to go up a level. The object is to clear each level of cherries and/or monsters. The monsters may be killed by hitting them with your powerball which bounces through the paths, taking unpredictable directions at junctions or dropping an apple onto them. The level is also over if you complete the EXTRA box or collect the diamond which appears very...

Roc 'N Rope

Roc 'N Rope

Atari 2600 - January 1, 1984

Your player is a mountain climber who must avoid cavemen, dinosaurs and pterodactyls as he climbs up the cliff-sides. Your goal in each level is to climb up and reach a mystical bird with great plumage, while staying one step above the bonus timer which determines how long you may stay on each level. The mountain climber has only one ability; to shoot rope at 45 degree angles which he may then climb up to other platforms. His other action is a stun beam which will allow him to walk past enemies who get too close; but will only work horizontally from him. As for power-ups, on each level is...

Smurf: Rescue in Gargamel's Castle

Microsoft MSX - 2011

Smurf Rescue in Gargamel’s Castle, published in 1982 by Coleco for the ColecoVision console, is an action game that you can compare with the classical Konami’s Athetic Land and Cabbage Patch Kids. After a 1st work based on the Portuguese version of Engesoft, GDX made a better conversion for the MSX system, by basing his work on the Mission emulator, with SCC sound by default and improved support for keyboard and joystick.

Spy Hunter

Spy Hunter

ColecoVision - January 1, 1984

Spy Hunter is a 1983 arcade game developed and released by Bally Midway.[1] The game draws inspiration from the James Bond films and was originally supposed to carry the James Bond license. The object of the game is to drive down roads in the technologically advanced "Interceptor" car and destroy various enemy vehicles with a variety of onboard weapons. Spy Hunter was produced in both sit-down and standard upright versions with the latter being more common.[1] The game's controls consist of a steering wheel in the form of a futuristic aircraft-style yoke with several special-purpose...

Star Trek: Strategic Operations Simulator

Star Trek: Strategic Operations Simulator

ColecoVision - December 1, 1984

You are the Captain of the Enterprise as you pilot it through a series of combat simulations against Klingon battlecruisers, Antimatter Pods, and the Nomad Probe. The top of the screen displays a top down tactical display, while the bottom half is the "main screen" view from the Bridge of the Enterprise. Klingon Ships are after your starbases that you can use to refuel and repair at. Defeat them before your bases are destroyed and the Enterprise is destroyed as well. Most of your focus is on the tactical display, and the main screen is frequently forgotten during intense...

Super Action Baseball

Super Action Baseball

ColecoVision - 1983

Colecovision's only baseball game and first of the Super Action series, Super Action Baseball was specially designed to work with the Super Action controllers. Batting is done with an angled view wherein you see your batter in the bottom-left of the screen and the pitcher at center-right. The top part of the screen is reserved for keeping an eye on the bases. As the ball approaches, your player attempts to hit the ball with his bat to send it flying. A successful hit will result in your player having to run around the bases. Running is done with the "wheel" on the top of the Super Action...

Super Action Football

Super Action Football

ColecoVision - 1984

Another game in the Super Action series that makes use of Coleco's Super Action Controllers. Play against the computer or go head-to-head with a friend over 4 quarters of football action. Step back and throw the long bomb to your wide receiver dancing in the end zone, kick the field goal, or lay down a bone-crunching tackle as you control one of 3 offensive or 3 defensive players. What victory dance will you do as you dive across the goal line in the final seconds of the game?

Tarzan

Tarzan

ColecoVision - Released - May 9, 1984

Both CV buttons are used, one to punch, one to jump. Using the control knob, you can run around the jungle floor, climb up trees, swim in the river, swing from vines, and by hitting one of the numeric buttons, you can let out Tarzan's famous yell. As you cross the jungle, you'll come across captured apes that can be released by punching their cages. As previously mentioned, at the end of each round, you'll come to the temple screen. There are several levels to the temple with a caged ape each. Travel down, free each ape, then head back to the top, there the idol resides. Dodge the idol's fire,...

Time Pilot

Time Pilot

Atari 2600 - 1983

Prepare for fierce aerial combat with aircraft that span the years since the dawn of aviation. Your timeship's first encounter is with ancient 1910 biplanes; you're outnumbered, but your weapons are superior. Eliminate the entire air fleet; then knock out a mighty zeppelin and you'll progress to the next stage: 1940 monoplanes. These World War II fighters present a tougher challenge, and if you can defeat them, you'll move on to 1970 helicopters. Down the choppers and warp ahead to meet 1983 super jets. If you find a way to beat them, you'll cross the final barrier and head into the future for...

Turbo

Turbo

Mattel Intellivision - Released - January 1, 1983

It's you and several other cars racing through a variety of landscapes in Turbo. From the starting line onward, you need to maneuver around and pass various cars in your way while racing towards the finish line. Some of the landscapes you'll travel through include city streets, long roads in the country, seaside highways and dark tunnels.

Venture

Venture

Atari 2600 - Released - 1982

Venture is an action game in which you control Winky, the heroic adventurer. Your goal is to collect as many treasures as you can which are scattered throughout numerous dungeons. In each dungeon, there are several chambers which each contain a treasure. Armed only with your crossbow, you need to get past the varied creatures which guard the chamber, snag the treasure, and make it out again. When you collect the treasure from each of the chambers in a dungeon, you can then move on to the next, more difficult dungeon.

Venture

Venture

Mattel Intellivision - November 1, 1983

Venture is an action game in which you control Winky, the heroic adventurer. Your goal is to collect as many treasures as you can which are scattered throughout numerous dungeons. In each dungeon, there are several chambers which each contain a treasure. Armed only with your crossbow, you need to get past the varied creatures which guard the chamber, snag the treasure, and make it out again. When you collect the treasure from each of the chambers in a dungeon, you can then move on to the next, more difficult dungeon.

WarGames

WarGames

Commodore 64 - July 15, 1984

Greetings, Professor Falken. Shall we play a game? This strategic game is based on the popular 1983 movie of the same name, starring Matthew Broderick. It might remind people of Missile Command but the action is slower and spread over six screens which represent different areas of the U.S.A. Enemy missiles, planes, and subs will attack and you must direct your own forces, which include missiles, planes, subs, and satellites, to intercept them. Each type of defense has strengths and weaknesses (missiles are fast but limited in range, planes are slower but have unlimited range). Satellites...

WarGames

WarGames

ColecoVision - Released - 1984

Greetings, Professor Falken. Shall we play a game? This strategic game is based on the popular 1983 movie of the same name, starring Matthew Broderick. It might remind people of Missile Command but the action is slower and spread over six screens which represent different areas of the U.S.A. Enemy missiles, planes, and subs will attack and you must direct your own forces, which include missiles, planes, subs, and satellites, to intercept them. Each type of defense has strengths and weaknesses (missiles are fast but limited in range, planes are slower but have unlimited range). Satellites...

Zaxxon

Zaxxon

Mattel Intellivision - Released - October 1, 1983

The Zaxxon defence system must be destroyed in this isometric-viewed shoot 'em up which originated in the arcades. The game has three stages, first taking you through Asteroid City, which is heavily protected by aircraft, guns and missiles. Many barriers are alarmed, leaving you with limited space to progress through, and fire must constantly be dodged. Stage two is a space shoot out against hordes of enemy aircraft - those you failed to destroy in the first part of the task. Complete this and you reach the final battle with Zaxxon, the game looping with increased difficulty if you can...

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