Ocean Software

90 Minutes: European Prime Goal

90 Minutes: European Prime Goal

Super Nintendo Entertainment System - Released - August 4, 1995

Enter into Europe. Challenge any one of the fourteen greatest European football teams and play the game how it was meant to be played. Exciting action, feverish atmosphere and the highest level of football detail from training and single matches to full blown cup and league modes are here to satisfy the urge for the irresistible game.

The Addams Family

The Addams Family

Super Nintendo Entertainment System - Released - March 10, 1992

Morticia has been kidnapped! Uncle Fester has lost his memory and has fallen under the spell of Abigail Craven, a conniving character who is anxious to lay her greedy hands on the Addams' hidden fortune. Having recruited a misled Uncle Fester, and assisted by her cohorts Tully and The Judge, she manages to capture and imprison the other members of the Addams family within the huge Addams mansion! Only Gomez can save the day by freeing his son Pugsley, his daughter Wednesday, and Granny - and by restoring Uncle Fester's memory. Accomplishing these tasks is daunting enough, but then Gomez must...

The Addams Family

The Addams Family

Nintendo Entertainment System - Released - January 1, 1992

The Addams Family father and husband, Gomez Addams, as he attempts to save the members of his family who have been kidnapped. They have been stowed away in various locations in the mansion and are protected by a boss of some sort. The manservant Lurch and the severed hand Thing are the only characters not to be kidnapped.

The Addams Family

The Addams Family

Nintendo Game Boy - January 8, 1992

THE ADDAMS FAMILY has been evicted! To save their home from Tully Alford, the family attorney, who is after the family fortune - Morticia, Lurch, Granny, Pugsley and Wednesday have gone to the house to reason with him. But when Gomez arrives, his family is missing! As Gomez, you must save your loved ones, your home and your loads of wealth. Freeing your family will take money, bags and bags of it; but fortunately, you'll find stashes of cash hidden all over the house. You'll have to watch out for scary obstacles like falling spikes, frightening monsters and ghosts. You'll need to look for...

The Addams Family

The Addams Family

Amstrad CPC - Released - 1992

The Addams Family is a platform game based on the 1991 movie of the same name released by Ocean Software in 1992. The game was released for the Sega Mega Drive / Genesis, Super NES, Amiga and Atari ST. Ocean released several other versions of the game for other platforms, featuring different levels and gameplay. One version was released for the Sega Master System, Nintendo Entertainment System and Sega Game Gear, with the latter ported by Acclaim Entertainment. A third title was developed for the Game Boy, and a fourth was produced for the Amstrad CPC, Commodore 64 and ZX Spectrum home...

Addams Family Values

Addams Family Values

Sega Genesis - May 1, 1995

Loosely based on the plot of the film, the player takes the role of Uncle Fester as he searches for the recently kidnapped baby Pubert. On the way he receives help from The Addams Family and a host of original characters from the game.

Addams Family Values

Addams Family Values

Super Nintendo Entertainment System - Released - 1995

Evil nanny, Debbie Jellinsky, has stolen Baby Pubert and only you, Uncle Fester, can save him in an outrageous role-playing adventure - Addams Family style. Venture through maze-filled gardens and goon-infested swamps. Gather clues and use your Addams charm to con Debbie's "loyal" friends into helping you - for a price! And maybe with a little Family advice and lots of Addams cunning, you'll be able to rescue Pubert and put your evil bride Debbie... in the hot seat!

The Addams Family: Pugsley's Scavenger Hunt

The Addams Family: Pugsley's Scavenger Hunt

Super Nintendo Entertainment System - Released - February 23, 1993

As if things weren't ooky enough! Wednesday has devised a simply torturous game which will drive her darling wretched brother, Pugsley, to happiness. How absolutely delicious! She has hidden six wonderfully strange items somewhere about the Addams Family Mansion. Now, you must guide poor Pugsley on his quest to uncover them. Traps, traps, traps you say! Well, yes. What else would add so much lovely horror to this unnaturally delightful fun? Little Wednesday has made sure this adventure will be a doom-filled doozie. There are hidden switches all about, which produce the loveliest...

Adidas Championship Tie Break

Adidas Championship Tie Break

Commodore 64 - Released - 1990

This tennis simulation uses a top-down scrolling perspective. You are not in control of the player's motion, but once he gets close to the ball, shot selection is down to you. Standard shots plus topspin, lobs and stop volleys are available, by pushing the joystick in the right direction as you aim the shot. The game supports up to 16 players in singles matches on a variety of court surfaces. It includes all of the major world tournaments - the four Grand Slam events at Melbourne, Roland Garros, Wimbledon and New York, plus the Davis Cup and Masters events. An early attempt at TV-style...

Adidas Championship Tie Break

Adidas Championship Tie Break

Atari ST

This tennis simulation uses a top-down scrolling perspective. You are not in control of the player's motion, but once he gets close to the ball, shot selection is down to you. Standard shots plus topspin, lobs and stop volleys are available, by pushing the joystick in the right direction as you aim the shot. The game supports up to 16 players in singles matches on a variety of court surfaces. It includes all of the major world tournaments - the four Grand Slam events at Melbourne, Roland Garros, Wimbledon and New York, plus the Davis Cup and Masters events. An early attempt at TV-style...

The Adventures of Kid Kleets

The Adventures of Kid Kleets

Super Nintendo Entertainment System - Released - April 1, 1994

Someone has stolen the World Soccer Cup and scattered the broken pieces all over the globe. Kid Kleets to the rescue... Armed with your most lethal weapon — a trusty soccer ball — it's up to you to journey around the world on a quest to recover the shattered prize. Dribble and kick your way through the frozen streets of Moscow, around the ruins of Rome, on a bullet train to Tokyo... and blast squirrely skateboarders, sluggish sumo wrestlers and renegade robots with your leather cannonball. The fate of the world's most popular sport rests on your golden toe. Save soccer by bringing home...

Barmy Builders

Commodore 64 - Released

Batman

Batman

Enterprise - 1986

Batman is an isometric action-adventure game developed by Jon Ritman with graphics by Bernie Drummond, released by Manchester-based Ocean Software for a range of home computers including the Enterprise.

Batman

Batman

Amstrad GX4000 - Released - 1990

The game consists of five stages based on events from the movie. Each stage has a time limit and a health gauge (represented by Batman's face turning into the Joker's), with Batman losing a life if he runs out of either. The levels have varying gameplay

Batman: The Movie

Batman: The Movie

Amstrad CPC - Released

Batman from DC Comics has appeared as the main character in numerous video games created for various platforms for over 20 years. This is a complete list of Batman video games for all computer, mobile phone, and console systems, including games where Batman is the protagonist or has a more minor role. Batman, Batman: The Caped Crusader and Batman: The Movie were produced by Sunsoft and Ocean Software, before the Batman Returns license was passed onto Konami and Sega, and the Batman Forever and Batman and Robin licenses were awarded to Acclaim. The video game version of Batman Begins was...

Battle Command

Battle Command

MS-DOS - Released - 1990

Battle Command is a futuristic 3D tank simulation game released by Ocean in 1990. It was written by Realtime Games and is a development of their successful title Carrier Command. The player views the battle from the forward perspective of the tank. The turret is fixed and cannot be rotated or elevated. However the playing area is flat and shells travel in long horizontal trajectories, so to aim the gun the tank is simply rotated left or right. The player may equip their tank with a variety of weapons, the choice of which will depend on the nature of the mission. The Helicarrier will then...

Beach Volley

Beach Volley

Amstrad CPC - Released - 1989

Beach Volley is a simplified computer game version of volleyball from the French developer team Ocean France for various 16-Bit and 8-Bit personal computers, released by Ocean Software Ltd in 1989.

Chase H.Q.

Chase H.Q.

Amstrad CPC - Released - 1989

Chase H.Q. (チェイスH.Q.?, "Chase Headquarters") is a 1988 arcade racing game, released by Taito. It is sometimes seen as a spiritual successor to Taito's earlier Full Throttle. The player assumes the role of a police officer named Tony Gibson, member of the "Chase Special Investigation Department." Along with his partner, Raymond Broady, he must stop fleeing criminals in high-speed pursuits. The game was well received in the gaming industry, resulting in three arcade-based sequels being released: Special Criminal Investigation (1989), Super Chase: Criminal Termination (1992) and Chase H.Q. 2...

Chinese Juggler

Chinese Juggler

Commodore 64 - 1983

Chinese Juggler is a single screen game where you are a plate spinner and the aim is to have eight plates spinning on eight poles before a timer reaches zero. There are four plate holders at the bottom of the screen and you pick a coloured plate up and place it on a pole with the colour of the plate having different points values. A white plate will give you the most points with a purple plate giving you the least but you can throw plates in the air and catch them to change colour. As you place plates on the poles the ones already spinning will start to slow down and have to be spun again to...

Chute Pursuit

Commodore 64 - 1988

Cool World

Cool World

Nintendo Entertainment System - June 1, 1993

Cartoonist Jack Deebs (the player's character) has discovered Cool World; eliminating the fine line between fantasy and reality. Holli Would has a major crush on Jack and is using him romantically to get a human body and move to the "Real World." Jack's only goal is to escape this alternative reality and return to the real world. By doing so, he returns to his beloved hometown of Las Vegas. If Holly grabs the Golden Spike of Power, then both worlds will be destroyed.

Daley Thompson's Decathlon

Daley Thompson's Decathlon

Commodore 64 - July 1, 1984

The player takes part in the ten events of the modern decathlon: Day 1: 100 metres, Long jump, Shot putt, High jump, 400 metres Day 2: 110 hurdles, Pole vault, Discus, Javelin, 1500 metres The player starts the game with three lives; failure to reach the minimum standard in an event results in the loss of one life. Success in the 1500 Meters event results in the game returning to Day 1 to repeat the events with more difficult qualification criteria. Running is simulated by hitting two keys (representing the left and right leg) alternately and as quickly as possible. The game rapidly...

Daley Thompson's Super-Test

Daley Thompson's Super-Test

Commodore 64 - 1985

This game features a variety of sporting events in the second game licensed around the Decathlon champion. Each one has its own world record, and a target time / distance / score to reach - fail and you lose one of your three lives. After completing all events successfully they repeat with tougher targets. The Amstrad, Commodore and Spectrum 48K versions of this game feature eight sporting events, (Cycling, Giant Slalom, Penalties, Pistol Shooting, Rowing, Ski Jump, Spring Board Diving, and Tug of War), while the Spectrum 128K release has an additional four events, (100m Hurdles, Javelin,...

Darkman

Darkman

Nintendo Game Boy - 1992

Once, he had a normal life, a beautiful girlfriend and a brilliant medical career - creating synthetic skin for accident victims. Then he was the victim himself, brutally attacked by sadistic criminals - his face and body burned beyond recognition. Now DARKMAN walks the night, searching for the woman he loves. A man who looks like a monster, he hopes to salvage his scorched flesh... and have revenge on those who destroyed his life! In this side-scrolling platformer, the player controls the Darkman, a superhero who can jump, kick and punch, as well as swing from a rope during action...

Darkman

Darkman

Nintendo Entertainment System - January 1, 1991

Once, he had a normal life, a beautiful girlfriend and a brilliant medical career - creating synthetic skin for accident victims. Then he was the victim himself, brutally attacked by sadistic criminals - his face and body burned beyond recognition. Now DARKMAN walks the night, searching for the woman he loves. A man who looks like a monster, he hopes to salvage his scorched flesh... and have revenge on those who destroyed his life!

Dennis the Menace

Dennis the Menace

Super Nintendo Entertainment System - Released - December 1, 1993

Yipes! Grab your slingshot, water pistol and peashooter. Margaret and Joey, Dennis' loyal friends, are missing and so is Mr. Wilson's valuable coin collection! Can Dennis sneak into Mr. Wilson's house and find his slingshot and peashooter without being spotted? Uh oh, he's got rope ladders to climb and hidden switches to find - it's going to be tough. But he's gonna need those weapons bad as he faces off with enemies like the the crazed Coach, and the scary Switchblade Sam. On this late-night escapade, bees, bulldogs, birds, frogs and even bunnies will be a menace to Dennis. Finding...

Elf

Elf

Atari ST - Released - 1991

The Great Escape

The Great Escape

Commodore 64 - Released - 1986

The player controls an unnamed prisoner of war who has been interned in a P.O.W. camp somewhere in northern Germany in 1942. The camp itself is a small castle on a promontory surrounded on three sides by cliffs and the cold North Sea. The only "official" entry to the camp is by a narrow road through the gatehouse and anyone passing through this must be carrying the correct papers. Everywhere else the camp is surrounded by fences or walls with guard dogs used to patrol the perimeter and guards in observation towers with searchlights posted to watch for any prisoners trying to escape. Beneath...

Gryzor

Gryzor

Commodore 64

In 2633, the evil Red Falcon Organization have set a base on the Galuga archipelago near New Zealand in a plot to conquer the world. Two commandos, Pfc. Bill Rizer and Pfc. Lance Bean of the Contra unit (an elite group of soldiers specializing in guerrilla warfare), are sent to the island to destroy the enemy forces and uncover the true nature of the alien entity controlling them.

Gryzor

Gryzor

Amstrad CPC - January 1, 1987

Probotector est un jeu de tir en 2D. Le héros est le plus souvent vu de côté avec un défilement horizontal des décors, parfois vu de derrière dans une pseudo 3D. Le joueur doit éliminer le maximum d'ennemis tout en évitant leurs tirs et atteindre la fin des niveaux pour battre les boss.

Head Over Heels

Head Over Heels

Commodore 64 - Released - August 1, 1987

Headus Mouthion (Head) and Footus Underium (Heels) are two spies from the planet Freedom. They are sent to Blacktooth to liberate the enslaved planets of Penitentiary, Safari, Book World and Egyptus, and then to defeat the Emperor to prevent further planets falling under his rule. Captured and separated, the spies are placed in the prison headquarters of Castle Blacktooth and must first escape, then break through the market to the orbiting Moonbase where they can teleport down to the planets to locate and reobtain the stolen crowns. Liberation of the planets and defeat of the Emperor will...

Highlander

Highlander

Commodore 64 - Released - 1986

Battle through time, develop the skills of sword play and learn from Ramirez, your first opponent, the arts of defence and attack, timing and position. When you have defeated him move in time to the present and encounter Fasil, an ancient and more skillful opponent in modern day New York. Here you must hone your skills and sharpen your reactions for upon his demise you reach the final battle with the mighty Kurgen. High above the city streets on a deserted rooftop the last act of this deadly quest is fought. A dual which can only be won by supreme exponant.

Highnoon

Highnoon

Commodore 64 - Released - October 5, 1984

A sheriff must defend his town against outlaws, who are about to abduct women from "Saucy Sue's Saloon" or rob the local bank. To defend it, the sheriff is equipped with his gun, which is used to shoot one of the outlaws. Shooting can be done in a horizontal, vertical, or diagonal direction. There are five waves to complete, and the outlaws get tougher after each level, with outlaws riding horses, blowing up sticks of dynamite, and hiding behind windows. In Wave 5, the sheriff is out of town and finds himself outside the entrance of the cave where outlaws emerge from. In Waves 1 through 4,...

Hook

Hook

Nintendo Entertainment System - March 27, 1992

PETER PAN has now grown up, far away from NEVERLAND, but his old enemy CAPTAIN HOOK has not forgotten, and schemes his revenge. Kidnapping Peter's children, he lures our hero back to the island of PIRATES and "LOST BOYS" for a final confrontation. With the help of TINKERBELL, the faithful fairy, you take on the role of PETER PAN in this magic adventure fraught with danger and excitement!

Hudson Hawk

Hudson Hawk

Nintendo Entertainment System - 1991

The player assumes the role of Hudson Hawk, a cat burglar. He is sent on a mission to steal three Da Vinci artifacts. Walking through various levels in this platform game, the player must avoid sounding alarms. In addition, security guards and dogs show up to hamper the mission. Hudson Hawk can pacify the enemies by punching them or throwing a "ball" at them.

Hunchback

Hunchback

Dragon 32/64 - Released - 1984

Hunchback was published by Ocean Software in 1984 for the Dragon 32, and it was a port from the original arcade version which was developed by Century Electronics in 1983. The game was also available on most of the other 8 bit micros available at the time. Each level of the game takes place on a Castle Wall and the player must control the hunchback across the screen from left to right whilst avoiding various obstacles in order to ring the bell at the far right of the screen. Successfully ringing the bell brings the player to the next level. Obstacles include fire pits which must be swung over...

Hunchback

Hunchback

Commodore 64 - Released - 1983

Hunchback is an arcade game developed by Century Electronics in 1983. The player controls Quasimodo from the Victor Hugo novel The Hunchback of Notre Dame. The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final...

International Match Day

International Match Day

Sinclair ZX Spectrum - Released - 1985

Jelly Boy

Jelly Boy

Nintendo Game Boy - March 1, 1995

Jelly Boy puts in the control of a jelly baby with morphing powers, sort of like if A Boy and His Blob merged together in some ungodly ritual. His quest is to find various items inside a weird factory so that the elevator doorman will allow him to go up and meet the dude in charge. Awesome music, polished graphics, a whole bunch of detailed levels and worlds and a bizarre sense of humor brighten up an otherwise generic platformer.

Jonny and The Jimpys: Part I

Jonny and The Jimpys: Part I

Commodore 64 - 1984

Jonny and the Jimpys is a compilation of two exclusive games: Bangers and Mash and Spellbound. Part I:- titled "Spellbound", Jonny battles against witches with the help of his leprechaun. Part II:- titled "Bangers and Mash". Jonny must feed his canine colleage keeping and eye on the mischievous jimpys at all times. In Spellbound Jonny finds himself in a village under the spell of an evil witch. Four spell-room keys have been placed in a tower near the castle and the find these keys and open the castle door Jonny must turn on all the lamps at each level. At first the witch's assistants,...

Jonny and The Jimpys: Part II

Jonny and The Jimpys: Part II

Commodore 64 - 1984

Jonny and the Jimpys is a compilation of two exclusive games: Bangers and Mash and Spellbound. Part I:- titled "Spellbound", Jonny battles against witches with the help of his leprechaun. Part II:- titled "Bangers and Mash". Jonny must feed his canine colleage keeping and eye on the mischievous jimpys at all times. In Bangers and Mash, you control Jonny who needs to collect three sausages and take them to his dog, Mash, while avoiding enemies known as Jimpys. If you come in contact with one of the Jimpys, then the sausages are stolen and you lose a life. If a Jimpy follows you around,...

Jungle Strike: The Sequel to Desert Strike

Jungle Strike: The Sequel to Desert Strike

Commodore Amiga CD32 - Released - 1994

Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek...

Kid Chaos

Kid Chaos

Commodore Amiga - January 1, 1994

Kid Chaos is transported from the stone age into an unknown world by evil scientists from the future. Now he must fight his way through artificial environments such as the Secret Garden, Toxic Wasteland, Toy Factory, Techno Fortress, and the Ruined City to reach the time machine that can transport him back home. Kid does this by running through the level, destroying all wildlife and several destruction targets, then leave the level by the exit door, which remain closed until Kid has destroyed all destruction targets. He destroys by swinging his club in the air and hitting them. He can also...

The Legend of Prince Valiant

The Legend of Prince Valiant

Nintendo Entertainment System - January 1, 1992

As Valiant the player must find Camelot and go on a quest for King Arthur to become a knight. In most levels the player just has to move to the right side of the screen to reach the exit of each level. All the while enemies will spawn and attack Valiant. Aside from humans the game also offers its share of mythical creatures that have to be defeated including dragons. The player must also jump over pit traps and water or face death. The player can be hit multiple time and can regenerate health by finding power-ups. To combat the enemies the player can use Valiant's crossbow which shoots in...

Lemmings

Lemmings

Nintendo Entertainment System - Released - November 1, 1992

Lemmings was one of the most popular computer games of its time, and several gaming magazines gave it some of their highest review scores at the time. The behavior of the creatures in Lemmings is based on the supposed behavior of real lemmings, who by urban legend are believed to go on migrations en masse that eventually lead to disaster. The basic objective of the game is to guide lemmings through a number of obstacles to a designated exit. In order to save the required number of lemmings to win, one must determine how to assign a limited number of eight different skills to specific...

Match Day

Match Day

BBC Microcomputer System - Released - 1985

Match Day is a football game that allows you play a match against the computer or against a friend. The game is viewed from the side at an elevated angle with part of the pitch shown and the screen scrolls when the player with the ball moves. A joystick or keyboard is used to control your players and the main football rules apply. You can dribble with the ball, pass it or shoot, and you control the player nearest to the ball. When the ball appears near your goal you can also control the keeper. Throw-ins, goal kicks and corners are also used.

Match Day II

Match Day II

Commodore 64 - Released - August 1, 1987

The controls consist of four directions (allowing eight directions including diagonals) and a shot button. Each team has seven players including goalkeeper and there are league and cup options available. The game is highly addictive due to its difficulty level, the complete control over ball direction, power and elevation (using a Diamond Deflection System), and the importance of tactics and player positioning over the field (barging if necessary), which makes it challenging to break strong defences.

McDonaldland

McDonaldland

Nintendo Game Boy - Released - 1992

M.C. Kids is a 1992 platform game developed and published by Virgin Interactive. It was initially released for the Nintendo Entertainment System in February 1992 in North America, and by Ocean Software in May 1993 in Europe. As a licensed product for the McDonald's fast food franchise, the game occasionally features the various logos and characters from McDonald's restaurant signage and television advertisements, for the purposes of plot advancement and power-ups. It stars two children who venture into the fantasy world of McDonaldland in order to return Ronald McDonald's magical bag, which...

Mr. Wimpy

Mr. Wimpy

Commodore 64 - Released - 1984

At the start of the game, Mr. Wimpy has to cross his kitchen while avoiding moving manholes to get to the larder so that he can collect ingredients and make his burgers. As an added hazard, a character called Waldo tries to steal these ingredients from him. After the opening level, the game becomes a BurgerTime clone where the player must guide Mr. Wimpy across the platforms while walking over four various burger ingredients, which in turn causes them to crash to the platform below and finally to the four plates at the bottom. Mr. Wimpy must also avoid various enemies. The player can spray...

NARC

NARC

Commodore 64 - Released - December 31, 1990

Narc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge of the underworld. To do this, you must get through the game's eight stages, with over ten sectors like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where Mr. Big resides. In order to get through the stages, you are required to collect a number of safe cards, and insert them in the slot next to the stage exit. Each sector includes a map, and should be easy to read. For example, the blue or red dots represent you, and the white dots are the missile...

Navy Seals

Navy Seals

Atari ST

Like many of Ocean's games this was licensed from a film,in this case one by Orion, the company best known for Robocop. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must destroy the missiles by placing bombs next to them and then fleeing the scene. You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on (neither of which fit with the film, or real-life logic, but make for Generic Ocean Film License #718). The gameplay is primarily side-scrolling, but the levels are...

Navy Seals

Navy Seals

Amstrad GX4000 - Released - 1990

Navy SEALS is a shoot 'em up platform video game developed and published by Ocean Software. The game is a side-scrolling shoot 'em up and revolves around the protagonist, Lieutenant Dale Hawkins, recovering caches of hidden Stinger missiles from Arab terrorists in Oman. The game features a total of five levels with varying locations and begins with allocating five lives to the player. The main objective of the game is to locate and place time bombs on boxes containing Stinger missiles, in which the player is required to escape before the time runs out. The enemies featured in the game are Arab...

The NeverEnding Story

The NeverEnding Story

Sinclair ZX Spectrum - Released - 1985

The Neverending Story is a text adventure based on the movie by Wolfgang Petersen (rather than the novel by Michael Ende). The world of Fantasia is about to be destroyed by the "All-consuming Nothing", it needs someone from the "Real World" to believe in it again in order to be saved from falling into oblivion. The player takes control of the young hero Atreyu who is the only one who can find the savior of Fantasia. The game uses different pictures to show the player's current location as well as the items he is holding, which companions are with him and any events that might be taking...

Puzznic

Puzznic

Apple IIGS - Unreleased - 1990

Puzznic (パズニック, Pazunikku) is a tile-matching puzzle arcade game developed and produced by Taito in 1989 and was ported for the Nintendo Entertainment System, Game Boy, PC Engine, Sharp X68000, Commodore Amiga, Atari ST, Amstrad CPC, Commodore 64, MS-DOS and ZX Spectrum between 1990 and 1991. Home computer ports were handled by Ocean Software; the 2003 PlayStation port was handled by Altron. An Apple IIGS port was completed in 1990, however was never commercially released (a leaked copy was however circulated). A clone for the PC, Brix, was released by Epic MegaGames in 1992. The Japanese...

Rambo III

Rambo III

Atari ST - 1988

Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film. In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you...

Renegade

Renegade

Amstrad CPC - Released - 1987

The game is set on the mean streets of Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way.

RoboCop

RoboCop

Enterprise - 1989

RoboCop is a side-scrolling shooter. It was licensed by Ocean Software at the script stage. This is why the arcade game developed and published by Data East and Nihon Bussan bears a licence credit for Ocean. Several reworked versions appeared for home computers and video game consoles; most of them, including the Enterprise version, published by Ocean.

Sleepwalker

Sleepwalker

Commodore 64 - 1993

The game centres on a boy called Lee and his faithful dog Ralph. We're introduced to Lee from the dog's perspective after waking up to find his owner sleepwalking through his bedroom window. Ralph leaps after him and the player then takes control of what happens next. Throughout the game Lee will relentlessly walk in the direction he is facing, the problem is there are objects and pitfalls in his path that can ultimately wake him up or even kill him. The player can monitor Lee's sleep level with a bar at the top of the screen. If the bar reaches zero, Lee wakes up and the player loses a...

Sly Spy: Secret Agent

Sly Spy: Secret Agent

Atari ST - Released - 1990

With a clear James Bond influence, Sly Spy must stop terrorists destroying parts of the city in this collection of sub-games. Roughly half of these (starting with level 2, and alternating from there on) are side-scrolling Green Beret-influenced offerings, not entirely dissimilar to a great many Ocean movie licenses. There are bad guys to shoot and bullets to avoid, with boxes to climb up on and strategic positions to shoot from behind cover. The first level involves skydiving down the screen and shooting at the agents as they themselves fall - complete this and you'll safely parachute to...

Smash T.V.

Smash T.V.

Commodore 64 - Released - 1991

Moving from one room to the next within the studio/arena, players have to shoot down hordes of enemies as they advance from all sides, while at the same time collecting weapons, power-up items, and assorted bonus prizes until a final show down with the show's host where you are finally granted your prizes, your life and freedom. One of the enemies is fat and is named Mr. Shrapnel who roams aside of the walls of some rooms and after a short period of time he explodes. In the NES version, he is replaced by a giant rolling bomb.

Super James Pond 2

Super James Pond 2

Super Nintendo Entertainment System - Released - 1991

James Pond 2, also known as Super James Pond, is a platform video game and sequel to James Pond. The game was developed by the same British video game developers as the original game. The title music by Richard Joseph is an upbeat rendition of the RoboCop film theme. James Pond 2 was originally released on the Amiga, Atari ST and Sega Genesis in 1991 by three different publishers. The game also appeared on Amiga AGA, Amiga CD32, Atari ST, Game Gear, Commodore 64, Master System, PC, Acorn Archimedes, Game Boy and SNES. The SNES version was called Super James Pond in North America, whereas in...

The Transformers

The Transformers

Sinclair ZX Spectrum - Released - 1985

Earth has been invaded by extraterrestrial shapechanging robots which have made our planet their battleground. The struggle between the good Autobots and the evil Decepticons centers around energy as the objective is to collect four pieces of the Energon Cube and getting them back to the Autobot base. The Decepticons will do their best to get in the way and use the cubes to their own nefarious means. You as the player control five Autobots that can either be in robot or vehicle form. You move around the platforms searching for the cubes. While in robot form you can either walk or fly, but...

V-Rally: Championship Edition

V-Rally: Championship Edition

Nintendo Game Boy Color - June 1, 1999

Waterworld

Waterworld

Nintendo Virtual Boy - Released - December 21, 1995

THE DEACON AWAITS! The Deacon will stop at nothing to control the world's most precious resource... And he's turned his blood-thirsty Smokers loose on the Atoller civilization in a frantic search for Enola - the tattooed girl who holds the secret to Dryland. Only you can smoke the Smokers and deck the Deacon! Waterworld brings your Virtual Boy screaming to life with incredibly smooth and realistic 3D animations, particle effects and texture mapped rendered graphics. So step into this action packed arcade experience today and learn what 3D gaming is all about.

Waterworld

Waterworld

Nintendo Game Boy - Released - 1995

Waterworld is an action game based on the movie of the same name. It takes place in a world where the whole Earth is covered by water. The player takes the role of an unnamed drifter who has to fight against pirates, called Smokers, who are after a girl the drifter picked up before. From a gameplay standpoint, this game is similar to the SNES Waterworld, but with different levels (eight divided into six stages each). There are three types of levels: sailing on a raft while shooting everything that moves, diving underwater and platforming. In each stage, the goal is to reach the exit within...

Wizball

Wizball

Amstrad CPC - Released - January 1, 1987

Le but du jeu est de collecter des gouttes de peinture pour colorer le niveau. Chaque niveau commence en monochrome, illustré en trois teintes de gris, et nécessite que trois couleurs soient collectées pour finir le niveau. Le joueur, un magicien qui a pris la forme d’une balle verte, peut accéder à trois niveaux en même temps, et peut naviguer entre ces niveaux à l’aide de portails. Chaque niveau contient des gouttes de différentes couleurs primaires qui peuvent être collectées. Finalement, chaque niveau nécessite une couleur différente, qui peut être composée en collectant les quantités...

Worms

Worms

MS-DOS - Released - November 29, 1995

Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around. Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each...

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