21st Century Entertainment

Absolute Pinball

Absolute Pinball

MS-DOS - September 1, 1996

Absolute Pinball is a pinball game which features four tables with different themes: Desert Run (car tour from Paris to Dakar), Aquatic Adventure (treasure hunt at a beach), The Dream Factory (Hollywood) and Balls 'n Bats (Baseball). All tables feature three flippers and several mini games on the scoreboard, e.g. swimming away from sharks. Also worth mentioning are the five graphics mode which range from a classic scrolling table to a transverse view which shows the whole table at one. The controls follow the genre standard.

Marvin's Marvellous Adventure

Marvin's Marvellous Adventure

Commodore Amiga - January 1, 1994

One of the most console-style platformers ever seen on the Amiga, Marvin has approximately 60 levels to battle through. There are stars to collect, extra lives on offer, slides, tubes, ladders, caterpillars to move across, and bonus fruit to collect. The levels are inhabited by typical enemies, some of which are killed by jumping on their heads, while others must be kicked or shot (once you collect a weapon). Many of the annoyances which plague platform games, such as blind jumps and spikes appearing at random, are deliberately absent from this. The graphics are intentionally cute, using...

Marvin's Marvellous Adventure

Marvin's Marvellous Adventure

Commodore Amiga CD32 - 1995

One of the most console-style platformers ever seen on the Amiga, Marvin has approximately 60 levels to battle through. There are stars to collect, extra lives on offer, slides, tubes, ladders, caterpillars to move across, and bonus fruit to collect. The levels are inhabited by typical enemies, some of which are killed by jumping on their heads, while others must be kicked or shot (once you collect a weapon). Many of the annoyances which plague platform games, such as blind jumps and spikes appearing at random, are deliberately absent from this. The graphics are intentionally cute, using...

Moonfall

Moonfall

Commodore Amiga - Released - 1991

Moonfall is set on the moon Frontier Alfa which was once colonized by human settlers. Unfortunately they were enslaved by an alien race later. After even more time passes, the player arrives on this moon. He does not become a slave, however, but receives a trading license. The big goal of the game is to earn enough money to buy every base, factory, station and plant in order to free humanity. Similar to Elite, this is a mix between a trading and an action game. The player travels over the moon, visits the settlements and buys/sells one of the 18 different goods. Of course it is important to...

Moonfall

Moonfall

Commodore 64 - 1991

Moonfall is set on the moon Frontier Alfa which was once colonized by human settlers. Unfortunately they were enslaved by an alien race later. After even more time passes, the player arrives on this moon. He does not become a slave, however, but receives a trading license. The big goal of the game is to earn enough money to buy every base, factory, station and plant in order to free humanity. Similar to Elite, this is a mix between a trading and an action game. The player travels over the moon, visits the settlements and buys/sells one of the 18 different goods. Of course it is important to...

Nebulus 2: Pogo a gogo

Nebulus 2: Pogo a gogo

Commodore Amiga - 1991

This is a sequel to highly rated Nebulus (known as "Tower Toppler" in the US). The gameplay is much the same except this time Pogo must topple the towers and then repair them aswell! Why? Well the storyline this time around is that the evil crime boss known as "The Uncle" has taken the seven Towers of Life (which produce oxygen for their respective planets) ransom! Because the Galactic Government does not deal with terrorists, they've sent construction worker, Pogo, to deal with the problem. This is where you come in. Pogo must (as before) make it to the top of the seven towers whilst...

Pinball Dreams

Pinball Dreams

Commodore Amiga - 1992

The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box.

Pinball Fantasies

Pinball Fantasies

Commodore Amiga CD32 - 1992

Like Pinball Dreams, Pinball Fantasies contains four themed tables with various difficulty levels. "Party Land", the table included in the shareware release, is oriented around an amusement park, where the letters of either PARTY or CRAZY must be lit to start a high-scoring event. "Speed Devils" is focused on car racing, and the player must overtake cars to take the lead. "Billion Dollar Gameshow" is a game show-style table where the player attempts to win prizes by achieving certain combinations of ramps. "Stones 'N Bones" is based on a haunted house, where the player must light eight...

Pinball Fantasies

Pinball Fantasies

Atari Jaguar - June 1, 1995

Turn your Jaguar into the ultimate amusement arcade with Pinball Fantasies - the greatest pinball simulator ever. This classic game offers four scorchingly addictive tables with the most realistic ball movement you'll ever seen in a video game. If you're looking for instant playability, speed and excitement, Pinball Fantasies is the game for you.

Pinball Fantasies

Pinball Fantasies

Commodore Amiga - Released - 1992

After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams.

Pinball Illusions

Pinball Illusions

Commodore Amiga - Released - 1995

Pinball Illusions is the successor to the Pinball Fantasies, using an upgraded game engine. The tables are Babewatch, Law & Justice, Extreme Sports and (on PC CD versions) The Vikings. These contain ramps, bonus areas and combo sequences to set up. All the artwork were produced in true 256 colors from the ground up for AGA Amigas and the PC, rather than originating in 32 colors on older Amigas. New to this version is multiball: Pinball Illusions supports up to six balls simultaneously, in which case it switches to high resolution mode. CD versions use CD audio for music.

Pinball Illusions

Pinball Illusions

Commodore Amiga CD32 - 1995

Pinball Illusions is the successor to the Pinball Fantasies, using an upgraded game engine. The tables are Babewatch, Law & Justice, Extreme Sports and (on PC CD versions) The Vikings. These contain ramps, bonus areas and combo sequences to set up. All the artwork were produced in true 256 colors from the ground up for AGA Amigas and the PC, rather than originating in 32 colors on older Amigas. New to this version is multi-ball: Pinball Illusions supports up to six balls simultaneously, in which case it switches to high resolution mode. CD versions use CD audio for music.

Pinball Mania

Pinball Mania

Nintendo Game Boy - Released - January 1, 1995

After the success of Pinball Dreams, Pinball Fantasies and Pinball Illusions, publisher 21st Century Entertainment decided to let Spidersoft Limited develop a fourth game--Pinball Mania. Where the previous games excelled in ball simulation, a lot of people felt that Pinball Mania had very lacking ball physics, making controlled shots difficult to accomplish. A Game Boy port was also released which was only released in the UK.

Rubicon

Rubicon

Commodore Amiga - 1992

Gameplay is a Gryzor style flip-screen run'n'gun shooter (with occasional jetpack flights), with fairly unrelenting action. Power-ups are issued by a canister which the player will have to control in order to gain the weapon they want. The difficulty level is pitched high, as with Project X which was released at a similar time.

Slam Tilt

Slam Tilt

Commodore Amiga - Released - 1996

Liquid Dezign featured many of the Digital Illusions team who developed 21st Century's hit pinball games, and after the generally-disliked Pinball Mania from another team, they produced one last Amiga pinball game. The game features four different tables, each with different layouts and features. A large number of sub-games are included, as well as a variety of animations on the LCD panel at the top. Each table has multi-ball features, with the view automatically switching to full-screen when this is activated. in total there are six different viewpoints, and no less than 47 different game...

Zarathrusta

Zarathrusta

Commodore Amiga - 1991

Zarathrusta is a cave-flying game influenced by Thrust. Apparently, the resistance forces have captured a number of space ships, which could aid in the struggle against the empire. However, these ships need fuel, and that fuel is find in the form of "klystron pods", which must be recovered from a range of hostile environments. Your task is to fly your small spaceship above and below ground, capturing the pods. Your spaceship can rotate in 360 degrees, allowing for easy movements through the cave systems, if it wasn't for gravity pulling you down, and inertia, which means you could crash...

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