Commodore 64
Community Rating: 4.67 Total Votes: 6
Blast your way through an alien world in this SEUCK game made by Ryan Chenery in 1993. It was published by Binary...
Community Rating: 5.00 Total Votes: 1
Released in Commodore Zone Issue #03 (January/February 1996) this Worm\Snake style game was created by the team of...
Community Rating: 1.00 Total Votes: 1
A platformer created by Dave Korn and Paul Docherty (who did the graphics) as well as Gwynfor Davies & Alessandro...
Community Rating: None Total Votes: 0
An airplane flies across the screen above a city with skyscrapers. When the plane reaches the far end of the...
Community Rating: 2.50 Total Votes: 2
In the game, a flying saucer flies across the screen above a city with skyscrapers. When it reaches the far end of...
Community Rating: 4.67 Total Votes: 3
Defeat the alien onslaught and save the earth from a fate worse than death. A horizontally scrolling shooter...
Community Rating: 3.50 Total Votes: 1
A shooter created with the SEUCK engine and published in Commodore Zone Issue #01 (September 1995). This is the...
Community Rating: 4.00 Total Votes: 1
Guide Smilin' Stan the exterminator, against an endless swarm of giant insects. Shoot insects without touching them...
Community Rating: 3.47 Total Votes: 14
On many levels there are enemies to be shot, by holding the joystick forward. At the end of certain levels are...
Community Rating: 0.50 Total Votes: 1
This sequel by Alf Yngve that went a long time unpublished, finally dusted off and hyper enhanced by Jason Kelk and...
Community Rating: 4.75 Total Votes: 4
Tetris in the style of the Gameboy with good music. Published in Commodore Zone Issue #06 (July/August 1996)
You are the pilot of a spacecraft flying over the surface of an alien planet when you realise your fuel is low and...
Community Rating: 4.00 Total Votes: 3
A space shooter with a twist: instead of the usual fare of invading aliens or hostile ships, you face off against...
Community Rating: 3.98 Total Votes: 9
It is the sequel to Crazy Comets. The game involves repetitively shooting planets and moons as they grow in size...
A Space Invaders style shooter created by Ashley Routledge, David Saunders & Simon Nicol with music by Rob Hubbard...
Shooter described as a "lick 'em up game" using the Shoot Em Up Construction Kit to create a shooter where the...
Q-Billion is a clone of the classic Nintendo Gameboy puzzle game of the same name. It was developed by Cyber...
You are the Shaolin Master's young apprentice Bruise Lei who must prove his worth and defend the Shaolin Temple....
Community Rating: 3.00 Total Votes: 1
A SEUCK based Shoot'em Up created by Sean Pearson (as Wile Coyote) and published in Zzap!64 Megatape #18 and in...
A SEUCK shooter created by Frank Gasking and published in Commodore Zone Issue #16.
Community Rating: 2.50 Total Votes: 1
In the early 1990s, an energetic young UNICEF worker travelled to the remotest parts of South America’s rain...
Community Rating: 3.17 Total Votes: 3
The physics-based gameplay of the original Thrust is back and the controls of your craft are basically the same -...
A horizontally scrolling space shoot'em up published in Commodore Zone Issue #04 (March/April 1996). It was...