Westwood Associates

Advanced Dungeons & Dragons: DragonStrike

Advanced Dungeons & Dragons: DragonStrike

Nintendo Entertainment System - July 1, 1992

Wicked dragonarmies threaten the good people of Ansalon. There's only one defense..fight dragons with dragons! Command your winged warrior to fly off and challenge enemy beasts in a tooth-and-claw battle high above Krynn. It's awesome airborne fantasy action in the AD&D game tradition! *Engage in exciting dragon-to-dragon combat *Control breathtaking on-screen airborne battles *Choose from 3 types of dragons: Bronze, Silver, and Gold *Attack with potent breath weapons like paralyzing gas, lightning and fireballs *Fly at your choice of 2 altitudes *Play alone or against an...

Advanced Dungeons & Dragons: DragonStrike

Advanced Dungeons & Dragons: DragonStrike

Commodore 64 - Released - 1990

A dragon flight simulator set in the AD&D world of Dragonlance. Fly dragons through the War of the Lance. When you successfully complete a mission, you can advance in rank, gain magical items and hit points or get a better dragon. The 20 missions include intercepting enemy dragons, destroying enemy ships and protecting the forces of good.

Advanced Dungeons & Dragons: Eye of the Beholder

Advanced Dungeons & Dragons: Eye of the Beholder

Super Nintendo Entertainment System - Released - April 1, 1994

Darkness has engulfed the town of Waterdeep and legend has it that the criminal conspiracy behind it is hiding in the sewers. The locks and the traps in the twisting labyrinth beneath Waterdeep are too good and Skeletons and Kolbolds lurk around every corner. Who could be at the heart of this evil? And can anyone survive to find out? In Eye of the Beholder, you take control of a band of four adventurers as they seek to unravel the mysteries beneath Waterdeep. Using an easy to use "Point and Click" interface and 3-D point of view, you become part of the action as you do battle with Mind...

Advanced Dungeons & Dragons: Hillsfar

Advanced Dungeons & Dragons: Hillsfar

MS-DOS - Released - 1989

Play a would-be hero in the city of Hillsfar, where action and adventure await the daring adventurer. Join the local guild and complete missions from the guild master in a quest for glory and gold! Hillsfar is a single-hero role-playing game (in comparison to other Advanced Dungeons & Dragons role-playing games, where the player usually controls a group of characters). A combination of first person perspective (when traveling in the city of Hillsfar) and third person perspective (usually in some action-style mini-quests) viewpoints. As a would-be-hero, four classes are available in a...

Advanced Dungeons & Dragons: Hillsfar

Advanced Dungeons & Dragons: Hillsfar

Commodore Amiga - Released - 1989

Players start their game by creating a character. The game provides three choices: players may select a pre-made character, create their own, or import characters from previous Strategic Simulations Dungeons & Dragons computer games, such as Pool of Radiance and Curse of the Azure Bonds. When creating a character, players may determine the character's race (dwarf, elf, human or gnome), character class (cleric, fighter, magic-user or thief), and alignment. Various characteristics of the new character, such as strength and intelligence, are assigned a random value by the computer. There...

Advanced Dungeons & Dragons: Hillsfar

Advanced Dungeons & Dragons: Hillsfar

Commodore 64 - Released - 1989

Play a would-be hero in the city of Hillsfar, where action and adventure await the daring adventurer. Join the local guild and complete missions from the guild master in a quest for glory and gold! Hillsfar is a single-hero role-playing game (in comparison to other Advanced Dungeons & Dragons role-playing games, where the player usually controls a group of characters). A combination of first person perspective (when traveling in the city of Hillsfar) and third person perspective (usually in some action-style mini-quests) viewpoints. As a would-be-hero, four classes are available in a...

Ancient Glory

Ancient Glory

Apple IIGS - Released - December 31, 1992

Ancient Glory is a side scrolling action game based on Greek mythology. It is based on the adventures of Hercules who the player controls as he travels the Greek countryside (as well as some other locations in the Mediterranean) in his quest to defeat the gorgon Medusa. To do so five magical items have to be collected which is done by completing tasks for Hermes and Athena. At the same time Hercules has to be aware of the wrath of Hera, who will try to stop him. Time is limited as the player only has seventeen days of in-game time to complete the quest. The game starts out in Thebes with an...

BattleTech: The Crescent Hawk's Inception

BattleTech: The Crescent Hawk's Inception

Commodore Amiga - Released - 1988

BattleTech: The Crescent Hawk's Inception is a turn-based adventure/role-playing video game released in 1988 by Westwood Associates and based on the BattleTech franchise. In the 3lst century five states are continually fighting for supremacy. As 18-year-old Jason Youngblood, you're still at school but instead of learning quadratic equation you're being trained how to be a Mech warrior, defending the Lyran Commonwealth. Mechs are massive military robots, armed to the teeth with lasers and machine guns, and piloted by humans Hours of play need to be put in to get anywhere in Battletech,...

BattleTech: The Crescent Hawk's Inception

BattleTech: The Crescent Hawk's Inception

Commodore 64 - Released - 1988

Jason Youngblood is a young cadet MechWarrior stationed on the Citadel of Pacifica in the Lyran Commonwealth. Jason is training hard to become a battle mech pilot, following his renowned father Jeremiah. One day, the Citadel is attacked by the forces of the Draconis Combine from a neighboring star system. Barely escaping, Jason teams up with a member of Crescent Hawks, a special unit established by Jeremiah. Together, they must find the other members, ready to face the new threat. This will be harder for Jason than for anyone else, for he is sure that his father was among the...

BlackJack Academy

BlackJack Academy

MS-DOS - Released - 1987

This Blackjack game allows from 1 to 5 players and uses pre-defined rules from Las Vegas, Downtown Vegas, Reno and Atlantic City. There is also a custom mode where you can define your own rules. Minimum and maximum bets are customizable as are the number of decks to be used. The game includes a hint mode for the novice player that will tell you the optimal play at any given moment and also includes an optimal play chart you can take with you when you're ready to hit the real casinos.

BlackJack Academy

BlackJack Academy

Commodore Amiga - 1987

This Blackjack game allows from 1 to 5 players and uses pre-defined rules from Las Vegas, Downtown Vegas, Reno and Atlantic City. There is also a custom mode where you can define your own rules. Minimum and maximum bets are customizable as are the number of decks to be used. The game includes a hint mode for the novice player that will tell you the optimal play at any given moment and also includes an optimal play chart you can take with you when you're ready to hit the real casinos.

BlackJack Academy

BlackJack Academy

Commodore 64 - 1987

This Blackjack game allows from 1 to 5 players and uses pre-defined rules from Las Vegas, Downtown Vegas, Reno and Atlantic City. There is also a custom mode where you can define your own rules. Minimum and maximum bets are customizable as are the number of decks to be used. The game includes a hint mode for the novice player that will tell you the optimal play at any given moment and also includes an optimal play chart you can take with you when you're ready to hit the real casinos.

California Games

California Games

Commodore Amiga - Released - February 1, 1989

California Games was the original "Extreme Games" – what today's generation might call "X-Games in the sun". Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX. The surfing event is ranked by judges, which give a score to help the players improve their routine.

Donald's Alphabet Chase

Donald's Alphabet Chase

MS-DOS - Released - 1988

Donald's Alphabet Chase is an educational game for children ages 2-5 featuring Donald Duck. Donald's alphabet letters have escaped and are now hiding throughout the house! You need to help Donald locate all 26 of the letters and put them back in place. By pressing a letter on the keyboard, an animation is displayed where Donald finds and catches that letter. There are six different screens a letter may be hiding on, and each letter features a different animation. When all of the letters have been collected, the game is over and a bonus screen is displayed.

Donald's Alphabet Chase

Donald's Alphabet Chase

Commodore Amiga - Released - 1988

Donald's Alphabet Chase is an educational game for children ages 2-5 featuring Donald Duck. Donald's alphabet letters have escaped and are now hiding throughout the house! You need to help Donald locate all 26 of the letters and put them back in place. By pressing a letter on the keyboard, an animation is displayed where Donald finds and catches that letter. There are six different screens a letter may be hiding on, and each letter features a different animation. When all of the letters have been collected, the game is over and a bonus screen is displayed.

DragonStrike

DragonStrike

MS-DOS - Released - 1990

A dragon flight simulator set in the AD&D world of Dragonlance. Fly dragons through the War of the Lance. When you successfully complete a mission, you can advance in rank, gain magical items and hit points or get a better dragon. The 20 missions include intercepting enemy dragons, destroying enemy ships and protecting the forces of good.

Dragonstrike

Dragonstrike

Commodore Amiga - Released - 1990

A dragon flight simulator set in the AD&D world of Dragonlance. Fly dragons through the War of the Lance. When you successfully complete a mission, you can advance in rank, gain magical items and hit points or get a better dragon. The 20 missions include intercepting enemy dragons, destroying enemy ships and protecting the forces of good.

Eye of the Beholder

Eye of the Beholder

Commodore Amiga - Released - July 1, 1991

Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles. Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time, similarly to Dungeon...

Eye of the Beholder II: The Legend of Darkmoon

Eye of the Beholder II: The Legend of Darkmoon

Commodore Amiga - Released - June 1, 1992

The Archmage Khelben summons the Heroes of Waterdeep, slayers of the Beholder Xanathar, for another mission. Strange things are happening in the forests near Waterdeep, centered around the Temple Darkmoon. People have been disappearing and shallow graves containing human remains have been found. Khelben teleports the party to the forests near Darkmoon so they may find out what kind of evil is working in the towers of the temple. Eye of the Beholder II: The Legend of Darkmoon is, like its predecessor, a first-person dungeon-crawling role-playing game based on the second edition of AD&D...

Goofy's Railway Express

Goofy's Railway Express

Commodore Amiga - Released - 1990

In Goofy's Railway Express, Goofy and Mickey are railroad conductors helping children with colors and shapes. This is done by a series of screens for young children to start visually identifying shapes and color matching while the train crosses colorful landscapes. When the train smoke stack produces colored shapes, such as a square, circle, or triangle, the child must press the spacebar key. If the shape and color matches the shape and color above a Disney character waiting on the train platform, then the train will stop and pick up that passenger. Otherwise an unique animation appears...

Goofy's Railway Express

Goofy's Railway Express

MS-DOS - Released - 1991

In Goofy's Railway Express, Goofy and Mickey are railroad conductors helping children with colors and shapes. This is done by a series of screens for young children to start visually identifying shapes and color matching while the train crosses colorful landscapes. When the train smoke stack produces colored shapes, such as a square, circle, or triangle, the child must press the spacebar key. If the shape and color matches the shape and color above a Disney character waiting on the train platform, then the train will stop and pick up that passenger. Otherwise an unique animation appears...

Goofy's Railway Express

Goofy's Railway Express

Commodore 64 - 1990

In Goofy's Railway Express, Goofy and Mickey are railroad conductors helping children with colors and shapes. This is done by a series of screens for young children to start visually identifying shapes and color matching while the train crosses colorful landscapes. When the train smoke stack produces colored shapes, such as a square, circle, or triangle, the child must press the spacebar key. If the shape and color matches the shape and color above a Disney character waiting on the train platform, then the train will stop and pick up that passenger. Otherwise an unique animation appears...

Mars Saga

Mars Saga

Commodore 64 - Released - 1988

You're a stranded space jockey in a rugged frontier settlement on Saturn's moon, Titan. Your one chance to get off this ice cube is to assemble a team and find... a lost city!

Mickey's Runaway Zoo

Mickey's Runaway Zoo

MS-DOS - Released - 1991

In Mickey’s Runaway Zoo both Mickey and Goofy team up to return all of the animals back to the zoo. This is done by a series of screens for young children to start visually identifying numbers incorporated into vivid color landscapes. When the child finds a number and presses the matching number on the keyboard, they are rewarded by a quick set of animations. Each animation shows that numeric amount of animals entering the wagon for return to the zoo.

Mines of Titan

Mines of Titan

Apple II - August 24, 1989

Mines of Titan is a single-player role-playing video game, developed by Westwood Associates (later Westwood Studios), and released by Infocom in 1989 for MS-DOS and Apple II. Mines of Titan is a remake, or update, of the Commodore 64 game Mars Saga. Mines of Titan is lengthier, with some new storylines, a few more creatures and a few details like colors are different. The game's location is moved from Mars to Titan. The cities and maps look the same.

Mines of Titan

Mines of Titan

MS-DOS - Released - 1989

You're a stranded space jockey in a rugged frontier settlement on Saturn's moon, Titan. Your one chance to get off this ice cube is to assemble a team and find... a lost city! This early Westwood title is a turn-based RPG set on the surface of Mars. Your characters have attributes and 21 skills that can be raised during the course of the game. You gather your party throughout the game. Much of the game is viewed from a first-person perspective with a small top down map and status line, but combat is all top-down. Combat can be handled directly by the player or left to the AI.

A Nightmare on Elm Street

A Nightmare on Elm Street

Commodore 64 - July 1, 1989

A Nightmare of Elm Street is an action game based on the movie of the same name, where the player attempts to free friends from the grasp of the evil Freddy Krueger. Find a way into Freddy's house on Elm Street, enter the Nightmare World, and fight him with unique powers or die trying! Before the game begins, the player must first choose one of available five characters in an attempt to free Joey who, as informed by this selection screen, has been already been captured by Freddy. Spending too much time during this section will allow Freddy to capture random character, until all but one...

A Nightmare on Elm Street

A Nightmare on Elm Street

MS-DOS - Released - 1989

A Nightmare of Elm Street is an action game based on the movie of the same name, where the player attempts to free friends from the grasp of the evil Freddy Krueger. Find a way into Freddy's house on Elm Street, enter the Nightmare World, and fight him with unique powers or die trying! Selectable Characters Before the game begins, the player must first choose one of available five characters in an attempt to free Joey who, as informed by this selection screen, has been already been captured by Freddy. Spending too much time during this section will allow Freddy to capture random character,...

Pac-Mania

Pac-Mania

Nintendo Entertainment System - Unlicensed - 1990

You know Pac-Man, that world famous yella-fella who's trying to gobble all the dots in the maze without getting nabbed by ghosts. Well, now you can play Pac-Man like never before - in spectacular 3-D! That's right, everything comes alive in Pac-Mania! The lovable ghosts glide through the air. Dots and energizer pellets hang in mid-air. And Pac-Man gets a new power: He can now jump up and over ghosts! You'll love the new challenging mazes. They come in so many mind-boggling shapes and colors, they'll turn you into a certified Pac-Maniac - going wild and crazy with more fun than ever!

Phantasie III: The Wrath of Nikademus

Phantasie III: The Wrath of Nikademus

Commodore 64 - Released - 1987

Phantasie III: The Wrath of Nikademus is the third chapter of the Phantasie trilogy. This time, the Dark Lord Nikademus has set his evil sights on conquering - not only an island - but the entire world. He must be stopped, and you've chosen to undertake this difficult and dangerous quest. The basic gameplay in this game is quite similar to the system implemented in part one and part two, with several additions and enhancements. Some weapons and spells have been added. During combat, you can move each character to the front, middle, or back of the party. It's also possible to aim your spells...

Questron II

Questron II

Commodore 64 - Released - 1988

As the second title in the Questron series, this game follows the same basic formula as the original. You start out as a lowly peasant with only a few gold coins in your pocket and a bad attitude to defend yourself. By stumbling around the countryside and fighting hordes of creatures, you gain wealth, experience, and title.

Questron II

Questron II

Commodore Amiga - Released - 1988

As the second title in the Questron series, this game follows the same basic formula as the original. You start out as a lowly peasant with only a few gold coins in your pocket and a bad attitude to defend yourself. By stumbling around the countryside and fighting hordes of creatures, you gain wealth, experience, and title.

Questron II

Questron II

MS-DOS - Released - 1988

As the second title in the Questron series, this game follows the same basic formula as the original. You start out as a lowly peasant with only a few gold coins in your pocket and a bad attitude to defend yourself. By stumbling around the countryside and fighting hordes of creatures, you gain wealth, experience, and title. Questron II spans two continents, Landor and the Realm of Sorcerers. Additionally, there are the requisite tombs, castles, and dungeons. In the first Questron, your goal was to defeat the evil Wizard Mantor. Now, in Questron II, the good Wizard Mesron has sent you back...

Questron II

Questron II

Apple II - Released - 1988

The premise of this game is that the player's character has been sent back in time to defeat six "Mad Sorcerers" before they can create the "Book of Magic" featured in the original game. As the second title in the Questron series, this game follows the same basic formula as the original. You start out as a lowly peasant with only a few gold coins in your pocket and a bad attitude to defend yourself. By stumbling around the countryside and fighting hordes of creatures, you gain wealth, experience, and title. Questron II spans two continents, Landor and the Realm of Sorcerers....

Roadwar 2000

Roadwar 2000

Apple II - August 27, 1986

Roadwar 2000, sometimes referred to as Roadwar 2K, is a 1986 computer game published by Strategic Simulations, Inc.. It is a turn-based strategy game set in a post-apocalyptic future which resembles the world portrayed in the Mad Max movie series. In 1999, a terrorist group unleashes a deadly virus on the United States, leading to its collapse. Various vigilante and survivalist groups appear and cars become the primary form of transportation and combat. The player starts off as sort of a scavenger and attempts to build up an army capable of making crossings between cities on highways,...

Scroll to Top