Peter Gerrard

Alpine Slopes

Alpine Slopes

Commodore 64 - Released - 1984

Alpine Slopes (released in Italy under the name Antica Arte dello Sci) is your typical 80s downhill skiiing game. There are no flags in this game, but you do have to avoid hitting the sides of the screen. This was developed by Peter Gerrard and published by Duckworth Home Computing as a type-in program in the book "Sprites & Sound on the Commodore 64" and by Jacopo Castelfranchi Editore (JCE) in the Italian translated version of the same book titled "Sprites & Suono del Commodore 64" The italian version does have one minor difference, but that only difference being that it's played on a light grey background as opposed to the white background that is used in the English version.

Castlemaze Adventure

Castlemaze Adventure

Commodore 64 - Released - 1983

From the book "Exploring Adventures on the C64", a slightly different version of the Castlemaze adventure. In the game to start in a forest. Your mission is to explore your surroundings and collect any valuables you find. Your journey will take you to an old castle, full of twisting and turning corridors, horrible sorcerers, and mysterious spiders. Will you unravel all the secrets of the castle, collect all the treasure, and escape alive?

Colossal Cave Adventure

Colossal Cave Adventure

Commodore 64 - Released - 1985

Colossal Cave Adventure is a faithful adaptation written in BASIC of the original Colossal Cave classic text adventure by Crowther and Woods. The objective is to explore the titular cave and gather as much treasure as possible in order to get the highest score possible.

Fool's Gold

Fool's Gold

Commodore 64 - Released - 1983

Fool's Gold is a text adventure. The game starts with the player lost and alone in the desert. Quite by chance they stumble stumble on an old mine shaft which is just waiting to be explored. This game boasts over one hundred and fifty rooms to explore, treasure to be found, and wild beasts to avoid and/or battle against. There are 150 points to be scored in this game, points are scored by taking objects back to the mine entrance.

Scapeghost

Scapeghost

Atari 800 - Released - 1989

You were successful police officer Alan Chance, until you were killed during a raid on drug dealers, who managed to take a hostage in the process. People have assumed that you died as a result of your own mistakes. Now you have returned as a ghost, with psychic powers in place of your physical ones. Starting out at your own funeral, you must follow conversations to find clues. One early task is to find items which boost your physical abilities. You have help from other deceased beings, starting with pub owner Joe Danby. Scapeghost was Level 9's final adventure game, and it is in the same format as the existing ones, which makes for a text parser with additional graphics. Puzzles require instructions to be given to other characters. The game is split into 3 days, each of which can be played independently of each other - November Graveyard, Haunted House and Poltergeist.

The Odyssey (Duckworth Home Computing)

The Odyssey (Duckworth Home Computing)

Commodore 64 - Released - 1986

The city of Troy has finally been defeated after a long ten years of being under siege and you, the victorious King Odysseus are now ready to go home to see your wife Penelope and son Telemachus. There are bad rumours about your homeland, Ithacus on the west coast of Greece, that the throne is in danger and your people you left for this war. The Odyssey is a two part text adventure where you must survive and make the journey home before reclaiming the throne back and save your family and the people. On the screen, text describes your location and with the keyboard you type in commands to control your hero and interact with each location.

Tombs of Xeiops

Tombs of Xeiops

Commodore 64 - Released - 1983

Tombs of Xeiops is a single player text adventure. The game is set in Egypt and the player takes the role of an adventurer who is wandering in the desert looking for the ancient lost city of Xeiops. The object of the game is to explore the tomb's rooms, the game claims there are over 100, locate the treasures within, and take them outside. Progress through the game is measured by a scoring system, the maximum possible score being 100. The text parser accepts two word commands and the game is entirely keyboard driven and can be saved but only when exiting the game.

Tunnel Adventure

Tunnel Adventure

Commodore 64 - Released - 1983

From the book "Exploring Adventures on the C64" and the Finnish book, "Commodore 64 Ohjelmoinnin opas - Seikkailupelit" . Explore magical caves deep underground. Watch out for poisonous snakes and fierce animals in your quest to find all the treasure and escape alive.

Underground Adventure

Underground Adventure

Commodore 64 - Released - 1983

From the book "Exploring Adventures on the C64". You are trapped deep underground inside a vast cavern. Your only chance of escape is to find the key which will let you out, but beware! Knife throwing gargoyles, thieves, poisonous insects, and magic all present obstacles that must be overcome.

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