Atari

32 in 1

Atari 7800 - Released - 1988

This is simply a relabled 2600 32-in-1 cartridge. The games are all 2600 versions.

3-D Tic-Tac-Toe

3-D Tic-Tac-Toe

Atari 2600 - Released - June 1, 1980

The game is similar to the traditional game of tic-tac-toe, but is played on four 4×4 grids stacked vertically; it is basically a computerized version of the board game Qubic using traditional tic-tac-toe notation and layout. To win, a player must place four of their symbols on four squares that line up vertically, horizontally, or diagonally, on a single grid, or spaced evenly over all four grids. This creates a total of 76 possible ways to win, in comparison to eight possible ways to win on a standard 3×3 board. The game has nine variations: it can be played by two players against each...

3-D Tic-Tac-Toe

3-D Tic-Tac-Toe

Atari 800 - Released - December 1, 1979

3-D Tic-Tac-Toe is, as the name implies, a 3D version of Tic-Tac-Toe. The object of the game is to place four X's or four O's in a horizontal, vertical, or diagonal row on the 4x4x4 board. There are nine games of which the first eight games are for one human player against the computer. The numbers 1-8 represent the skill level. Game 9 is a two player game. In the DOS version there are only two difficulty settings and no two player game.

Adventure

Adventure

Atari 2600 - Released - March 1, 1978

An evil magician has stolen the Enchanted Chalice and has hidden it somewhere in the Kingdom. The object of the game is to rescue the Enchanted Chalice and place it inside the Golden Castle where it belongs. This is no easy task, as the Evil Magician has created three Dragons to hinder you in your quest for the Golden Chalice. There is Yorgie, the Yellow Dragon, who is just plain mean; there is Grundle, the Green Dragon, who is mean and ferocious; and there is Rhindle, the Red Dragon, who is the most ferocious of all. Rhindle is also the fastest Dragon and is the most difficult to...

AiRace Speed

AiRace Speed

Nintendo 3DS - September 13, 2013

Race on 18 adrenaline-fueld tracks. Fly extreme speeds with 5 advanced jets. Take the ultimate 3D challenge. Let your Nintendo 3DS discover the true meaning of speed and adrenaline with AiRace Speed. Take the challenge and pilot the most advanced and powerful jets as you compete to beat your best time. Race on stunning high-speed tracks featuring extremlely difficult tunnels, spectacular halls and hidden shortcuts. Take speed to a whole new level and enjoy a frantic new gaming experience: Take the challenge - fly extreme speeds across 18 adrenaline-fueled tracks Stunning...

Air-Sea Battle

Air-Sea Battle

Atari 2600 - Released - September 11, 1977

Air-Sea Battle is basically a target shooting game. On most settings, you are positioned at the bottom of the screen and you shoot at targets at the top of the screen. The various settings provide different targets and weapons with different characteristics. In games 1-6, you are an anti-aircraft gun and you shoot, unsurprisingly, at aircraft. You are stationary. Your control is limited to selecting the time of firing, the angle at which your shot is fired and, on some settings, exertion of minor control over the direction of your missile. In games 7-12, you are a submarine and you shoot...

Alpha Beam With Ernie

Alpha Beam With Ernie

Atari 2600 - January 1, 1983

The object of Alpha Beam is to help Sesame Street's Ernie pilot a small shuttle, collect fuel tanks (marked by a letter of the alphabet), and return them to his space ship so that he can return to Earth. The game was marketed as a family-friendly game that could teach children pre-reading skills such as identifying and matching letters. Alpha Beam was compatible with the Atari Kid's Controller, which was sold separately, although the regular keyboard controller is also compatible

Anti-Aircraft

Anti-Aircraft

Arcade - Released - June 6, 1975

Anti-Aircraft is a two-player arcade game by Atari, Inc, originally released in 1975. The game is sometimes referred to as Anti-Aircraft II, denoting the two-player aspect of the game.

Arcade Classic 1: Asteroids / Missile Command

Arcade Classic 1: Asteroids / Missile Command

Nintendo Game Boy - July 1, 1995

Asteroids Navigate a Speeding Spacecraft through Tumbling Debris! Blast a gleaming rocket through descending rocks and crashing rubble! Asteroids is the ultimate celestial obstacle course for unnerving space travel! Missile Command Annihilate Menacing Warheads and Save Civilization! Defend the famous cities from nuclear warheads raining down from the sky! Missile Command is the supreme test of pin-point precision, accurate aim and rapid response! - Two classic arcade super-hits on one Game Boy cartridge! - Programmed to take full advantage of Super Game Boy features! -...

Arcade Classic 2: Centipede/Millipede

Arcade Classic 2: Centipede/Millipede

Nintendo Game Boy - 1995

Centipede The Forest is Crawling with Critter Chaos! The forest is swarming with tormenting fleas, lethal scorpions and the dreaded Centipedes. Exterminate this insect battalion or they'll eat you for lunch! Millipede The Garden is Infested with Insect Insanity! A poisonous mushroom garden has been invaded by an army of creepy crawlers! Zap menacing Millipedes, jumping spiders, and nasty earwigs before they multiply into an insect epidemic! - Two classic insect-zapping games on one Game Boy cartridge! - The farther these bug-infested games advance, the faster the mania...

Arcade Classic 3: Galaga/Galaxian

Arcade Classic 3: Galaga/Galaxian

Nintendo Game Boy - 1995

Galaga The Galaga Military Front has Launched a Full Attack! Accompanied by an escort of evil Zakkos and Goei guards, the Boss Galagas attempt to lock you into their tractor beams. Beat the relentless aliens at their own cruel game by uncovering the secret of the Dual Fighter and unleashing your powered-up wrath on the swooping creatures. Test your aim and build up your ship reserves in the Challenging Stages, too! Galaxian Pilot the Galakship and Conquer the Alien Forces! You are a lone Galaxian warrior chosen for a mission to repel the evil Aliens. Your only defense is your trusty...

Arcade Classics

Arcade - Unreleased - 1992

Atari Arcade Classics was created to celebrate 20 years of Atari and included new versions of Centipede and Missile Command called Super Centipede and Missile Command II. Both games were co-op games but this arcade game was never released.

Arcade Classics: Super Breakout & Battlezone

Arcade Classics: Super Breakout & Battlezone

Nintendo Game Boy - Released - 1996

SUPER BREAKOUT In SUPER BREAKOUT, the addictive original game is enhanced with new levels of difficulty and faster action. Play classic, wall-smashing BreakOut, challenge the downward-scrolling intensity of Progressive, break the barriers with twice the intensity in Doubles, or try Cavity for multiple-ball mayhem! BATTLEZONE In BATTLEZONE, peer through the cockpit of your battletank into the world's first virtual landscape. Use visual and radar feedback to hunt and destroy fleets of enemy tanks, missiles and flying saucers. Plot your strategy carefully and keep moving - they're also...

Astérix

Astérix

Atari 2600 - January 1, 1983

Join your two favorite Gauls-Asterix and Obelix-on a fast-paced treasure hunt for Roman bounty. You'll need quick reflexes to grab the treasure while avoiding the deadly lyres of Cacofonix, the village bard. And watch out! The longer you play, the faster the lyres speed toward you!

Asteroids

Asteroids

Arcade - Released - 1979

Your space craft is dangerously situated among fast moving asteroids in an asteroid belt that can destroy your ship on contact. Armed with a front mounted weapon and the ability to hyperspace, you fly through the debris, destroying each rock one piece at a time. Alien saucers visit the playfield from time to time with an eye towards destroying your ship! The objective of Asteroids is to score as many points as possible by destroying asteroids and flying saucers. The player controls a triangular-shaped ship that can rotate left and right, fire shots straight forward, and thrust forward. As...

Asteroids

Asteroids

Atari 2600 - Released - July 1, 1981

The objective of Asteroids is to score as many points as possible by destroying asteroids and flying saucers. The player controls a triangular-shaped ship that can rotate left and right, fire shots straight forward, and thrust forward. As the ship moves, momentum is not conserved — the ship eventually comes to a stop again when not thrusting. The player can also send their ship into hyperspace, causing it to disappear and reappear in a random location on the screen (with the risk of self-destructing or appearing on top of an asteroid).

Asteroids

Asteroids

Atari 800 - Released - 1981

Asteroids surround you. Trapped far from home your embattled spaceship hurls towards its doom. You are caught in the center of a gigantic cloud of asteroids. You have no choice. You must pulverize all the asteroids in your path with you photon cannon if you are ever to save yourself and your ship. You have more than enough photon power to destroy all the asteroids you can see, but you can only fire four shots into the asteroid field at one time. You can be hit four times before your ship is finally destroyed. Every 10,000 points you score will earn you another ship.

Asteroids

Asteroids

Atari 5200 - May 11, 1982

Trapped in space somewhere between the planets Ortanus and Earth, your ship is suddenly surrounded by a field of massive asteroids. And, as if that weren't enough excitement for one day, a group of alien saucers stage a surprise attack. Quickly you take over the controls to save your ship from imminent doom. You must thrust away from the path of the oncoming asteroids. Put up shields to protect the ship. Hyperspace into thin air. Flip over and get the asteroids attacking from behind. It's all in your hands now. Good luck! Thought to have been planned to be a launch title for the Atari 5200...

Asteroids Deluxe

Asteroids Deluxe

Arcade - Released - 1980

Pilot a spaceship equipped with shields and auto-fire as you blast through level after level of rotating asteroids. UFOs and multi-segmented Killer Satellites take chase, searching for an opportunity to destroy your ship. Asteroids Deluxe features modified gameplay intentionally designed to challenge players who had mastered the original Asteroids. Hyperspace was replaced with a new option called "shields", which creates a protective barrier around the players' ship. This barrier is only effective when the button is depressed and held unlike hyperspace, and depletes with use also unlike...

Astro Grover

Astro Grover

Atari 5200 - August 8, 1983

Astro Grover (along with Muppet Go-Round and Big Bird’s Hide and Seek) was part of Atari’s planned children’s line of games for the Atari 5200. These titles would have utilized the 5200 Kid’s Controller, which was actually just a giant keypad that would have easy for children with small hands to use. However, while the 2600 children’s line was released (featuring completely different games), the 5200 games and controller never saw the light of day. The games were however eventually released by CBS on the Atari 8-bit computers and the Nintendo Entertainment System, although some were...

Atari Anthology

Atari Anthology

Sony Playstation 2 - November 22, 2004

Atari Anthology contains Atari 2600 games from the 1970's and 1980's. Over 85 games are reproduced, including arcade titles: Asteroids, Asteroids Deluxe, Battlezone, Black Widow, Centipede, Crystal Castles, Liberator, Lunar Lander, Gravitar, Major Havoc, Millipede, Missile Command, Pong, Red Baron, Space Duel, Super Breakout, Tempest, and Warlords. Also included are Atari 2600 titles: 3D Tic Tac Toe, Adventure, Air-Sea Battle, Asteroids, Atari Video Cube, Backgammon, Battlezone, Blackjack, Bowling, Breakout, Canyon Bomber, Casino, Centipede, Circus Atari, Combat, Crystal Castles, Demons to...

Atari Baseball

Atari Baseball

Arcade - June 1, 1979

A black and white 2-player baseball game.

Atari Basketball

Atari Basketball

Arcade - Released - May 1, 1979

One on one basketball between two players or one player and computer. Giant "Atari Trak Ball" (TM) and one button for control. "Sweet Georgia Brown" at tip-off. Crowd roars with every successful shot. Large cabinet with nearly a 30" x 30" footprint. Large control panel holds two trak ball controllers - players stand side by side during play.

Atari Football

Atari Football

Arcade - October 1, 1978

Atari Football is a 2-player 1978 arcade game.[2] It was developed and published by Atari, Inc.. In this game, the sport of American football is accurately emulated, with players represented by Xs and Os. The game was one of the most popular arcade games in its day. In 1979, Atari released a more challenging four-player version programmed by Dave Theurer the creator of Missile Command and Tempest.

Atari Mini Golf

Atari Mini Golf

Arcade - Unreleased - 1978

Atari Mini Golf is an unreleased prototype game from 1978. It is a miniature golf game in shades of grey and black and white.

Atari Soccer

Atari Soccer

Arcade - Released - April 1, 1980

A top-view, two- or four-player soccer game. This game was programmed by Dave Theurer, who created the classics Missile Command and Tempest as well as I, Robot and APB. In France, Atari and a jukebox brand named 'electrokicker' built a special cabinet for Atari Soccer and renamed it to "Coupe du Monde".

Atari Video Cube

Atari Video Cube

Atari 2600 - 1982

Help Hubie the Cube Master solve the magical Atari Video Cube. He picks up and drops colors at your command - and you have billions of possible combinations! Atari Video Cube is fast-paced fun for the whole family!

The A-Team

The A-Team

Atari 2600 - 1984

The A-Team video game for the Atari 2600 basically consisted of you playing as BA Baracus's head. You would shoot at different enemies either above or below you as you move right or left. When you died The A-Team theme would play.

Avalanche

Avalanche

Arcade - Released - April 1, 1978

Avalanche is a 2-D game of skill. You control a multi-storied platform with a spinner-knob. Your goal is to prevent the falling rocks from ever reaching the ground. There are six rows of rocks to deal with. You start with a 6-storied platform and you lose one platform per row of rocks cleared. You score points for those rocks you prevent from reaching the ground. Of course, the farther the row of rocks, the smaller and faster they become. Your ultimate goal is to get enough points so that you can continue your game should you lose your first one. Get your hard hat out and prepare to catch...

Backgammon

Backgammon

Atari 2600 - June 1, 1979

While the BACKGAMMON Game Program contains instructional features for the beginner, it can also provide challenging gameplay for the most advanced player. It follows the full rules of the game and also contains Acey-Deucey, a variation of Backgammon.

Backyard Baseball 2006

Backyard Baseball 2006

Nintendo Game Boy Advance - March 16, 2005

Atari's BACKYARD series is based around the idea of taking original kid characters and teaming them up with the biggest names in sports to play baseball, football, and several other sports. BACKYARD BASEBALL 2006 for the GBA teams player-created characters with Major League Baseball hard-hitters from all 30 MLB teams to compete in tournaments, exhibition games, and other challenges. As the name suggests, the games are mostly played on backyard lots, although some fields, like the Gater Flats swamp, probably don't exist in many kids' backyards. Players have the choice of creating custom...

Backyard Sports Football: Rookie Rush

Backyard Sports Football: Rookie Rush

Microsoft Xbox 360 - Released - October 26, 2010

The successful re-launch of Backyard Sports continues with the release of Backyard Sports: Rookie Rush in fall 2010. Fan favorite characters Pablo, Dmitri and Joey will play ball with new friends in this action-packed single and multiplayer Backyard Sports Football game which features 12 interactive fields and original turbo-charged power-ups. Expect non-stop fun with over 20+ hours of gameplay, 5 addicting new mini-games, family fun mode, season, tournament and an original story mode - all designed to keep you on your feet and on the field.

Barnyard Blaster

Barnyard Blaster

Atari 7800 - Released - June 5, 1988

You and Grandpa are down on the farm. There are critters, bottles, and varmints everywhere -- in the barn, in the yard, and in the cornfield. Grandpa has given you an Atari light gun to help protect the farm. The moving targets are a challenge. Can you hit them? If not, try the veggies! They're fun to shoot at. In the barnyard, bottles and cans on the fence provide great practive for warming up the old shootin' iron. But perfect aim alone isn't enough. You'll need speed, too. In the cornfield, birds swoop from the sky and rabbits scamper among the stalks, Owls and other pests appear inside a...

Barroom Baseball

Barroom Baseball

Atari 5200 - 1983

Barroom Baseball is an interesting prototype in that it was never intended for home use. As the name suggests Barroom Baseball was a special version of Realsports Baseball modified for use in 5200 arcade units. These special 5200's were modified to run off of a coin operated timer and were intended for use in bars and in Latin American countries where such machines were popular. It is unknown if any of these units were actually produced, but according to internal company memos at least one may have been field tested. To date no other specially modified games have been found.

Baseball Heroes

Baseball Heroes

Atari Lynx - Released - 1992

The crowd roars as the Mighty Champ steps up to the plate. Wild Joe, the southpaw flamethrower, stares in to his catcher for what seems like minutes. He nods slowly and steps into his windup. He throws a heater right under the Champ's chin. The big man falls to the ground to avoid getting hit. He sits there a second, glaring at Wild Joe, then slowly rises to his feet. The tension is as thick as peanut butter as he steps back into the box. Wild Joe's next two pitches, breaking balls, shave the corners of the plate, bringing the count to I and 2. The Champ steps out of the box and peers at the...

Basic Math

Basic Math

Atari 2600 - Released - September 11, 1977

Basic Math is a math game for children. Each game gives the player a set of ten basic math problems (i.e. simple addition, subtraction, multiplication, or division) to solve. The player is presented with two numbers and a function, then inputs the answer by cycling through numbers with the joystick. A timer option is available to ramp up the difficulty. The game has eight primary game settings - basically two settings for each mathematical function. Games 1-4 allow the player to select one of the numbers the player will be working with, while 5-8 give random questions.

Basketball

Basketball

Atari 2600 - December 1, 1978

Basketball is an Atari 2600 game loosely based on the sport of the same name. The game features a simple game of one-on-one basketball playable by one or two players, one of the few early Atari 2600 to have a true single player feature with an AI-controlled opponent.

Basketball

Basketball

Atari 800 - December 1, 1979

The game features a simple game of one-on-one basketball playable by one or two players, one of the few early Atari 2600 to have a true single player feature with an AI-controlled opponent. Basketball was released for the Atari 8-bit family in 1979 with improved graphics.

Basketbrawl

Basketbrawl

Atari Lynx - Released - 1992

Vinnie and Slash are bleeding from knife wounds and the ref is out cold! No wonder the gang members nicknamed this game "Basketbrawl." To them it's not a game--it's a street fight!

Basketbrawl

Basketbrawl

Atari 7800 - Released - June 3, 1990

Vinne and Slash are bleeding from knife wounds and the ref is out cold! No wonder the gang members nicknamed this game "Basketbrawl." To them, it's not a game -- it's a street fight. This premise kicks off Atari's action sports game for up to two players. The objective in Basketbrawl is to become the baddest gang in the town by winning the Basketbrawl tournament. To win, you must play three games against each of the five gangs in your city. Each time you move up to the next gang, you will play a team with more players and more dangerous weapons. Each game lasts six minutes -- out score you...

Batman Returns

Batman Returns

Atari Lynx - Released - 1992

Gotham City is in desperate trouble again. Catwoman and The Penguin have joined forces to terrorize the entire metropolis! Only you can help Batman foil their deadly scheme and save the city from their fiendish clutches.

Battlezone

Battlezone

Atari 5200 - September 15, 1983

A port of the arcade game Battlezone for Atari 5200. Like the arcade game you drive a tank around and shoot enemy tanks while trying to avoid their fire in a 3d environment. It was unfortunately never released and only exists in prototype form. The prototype seems mostly finished but the hit detection seems off at times and not perfected. It also replaces some of the vector based graphics of the arcade with raster likely due to limitations of the Atari 5200. You can also play this with two joysticks which is said to help with controlling the game versus single if you get used to it.

Battlezone

Battlezone

Arcade - Released - November 1, 1980

Commonly considered the earliest progenitor of first-person shooters (FPS), Battlezone is a 3D tank game initially released in the arcades, and later converted officially to many systems. Earth has been invaded, and you and your tank lead the defensive effort. You drive around the battlefield from a first-person view, targeting and firing at tanks, planes and UFOs. You have a radar to help you see where the enemies are in direction and distance. Objects can be used as strategic cover. Controls simulate the tracks of a tank realistically, so the direction and speed settings are varied -...

Battlezone

Battlezone

Atari 2600 - January 1, 1983

A standard enemy tank is worth 1,000 points when destroyed; a supertank is worth 3,000 points; and the flying saucer is worth 5,000 points. The guided missile is worth 2,000 points when destroyed. Each of these targets can be destroyed with a single shot from the player's tank. One bonus tank (a bonus "life" or "man") is awarded when the player's score reaches 15,000 points; an additional tank is then awarded at 100,000 points. The player can hide behind the solids or maneuver in rapid turns once fired on to buy time with which to fire himself.

Battlezone

Battlezone

Atari XEGS - November 1, 1980

Gameplay is on a plain with a mountainous horizon featuring a memorable erupting volcano, distant crescent moon, and various geometric solids (in vector outline) like pyramids and blocks. The player views the screen, which includes an overhead radar view to find and destroy the rather slow tanks, or the faster moving supertanks. Saucer-shaped UFOs and guided missiles occasionally appear for a bonus opportunity. The saucers differ from the tanks in that they do not fire upon the player, and do not appear on radar. The player can hide behind the solids or maneuver in rapid turns once fired on to...

Berzerk

Berzerk

Atari 2600 - Released - August 1, 1982

The player controls a green stick-figure, representing a "humanoid." Using a joystick (and a firing button to activate a laser-like weapon), the player navigates a simple maze filled with many robots, who fire lasers back at the player character. A player can be killed by being shot, by running into a robot or an exploding robot, coming into contact with the electrified walls of the maze itself, or by being touched by the player's nemesis, "Evil Otto."

Big Bird's Egg Catch

Big Bird's Egg Catch

Atari 2600 - October 1, 1983

Two chickens are laying eggs. You'll know one's about to drop when a chicken stands up. As they drop down the chutes, Farmer Big Bird moves back and forth to catch them. Different chute patterns make the game more difficult. This kids game is based on the classic Sesame Street character. It is intended for use with the kids controller, which is an oversized keyboard controller into which you insert the included overlay for this game. If you don't have a kids controller, the keyboard controller works fine, but you'll have to figure out what the buttons do

The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Sony Playstation Vita - November 4, 2014

The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

Black Belt

Black Belt

Atari 5200 - 1983

This unreleased, unfinished game is similar to Broderbund's famous game, Karateka. Select your black belt level (difficulty level) and fight your way through eight rooms. The keypad is used to execute a variety of karate moves, although the game has no collision detection so you can't really fight your enemies. While the game looks promising, you cannot progress beyond eight rooms because you can't defeat your enemies.

Blackjack

Blackjack

Atari 2600 - Released - September 11, 1977

Blackjack is based on the casino card game of the same name. You can play alone or with up to 2 other players against the computer that takes the role of the dealer. The game follows the same basic rules as its casino counterpart. Each player starts the game with 200 chips and each can bet from 1 to 25 chips to get a hand. A player breaks the bank when he reaches 1000 chips and loses when he has no more chips to bet. In both cases, he is removed from the game. At any time, a player may quit or resume the game by using the game select switch. A player who went broke or who reached 1000 chips...

Blasteroids

Blasteroids

Arcade - Released - 1987

As the name suggests, this arcade conversion updates the basic Asteroids gameplay. That means to say that the main gameplay consists of flying through single-screen wrap-around levels shooting at rocks, which split into smaller rocks when hit, eventually becoming small enough to disappear. In this case the Asteroids are protecting Mukor, an evil being who is poisoning planets under the Colonising Corp’s control. Each level is split into either 9 or 16 sub-levels, which are chosen through a square in which any remaining level which is adjacent to the last level completed can be selected....

Boogie

Boogie

Atari 5200 - Unreleased - 2018

As the name implies, Boogie is not a game but a music demo. This prototype displays the 5200 splash screen while continuously playing a "boogie" tune. The music is somewhat interesting, and shows off the 5200's music abilities fairly well. It's unknown whether this prototype was made simply as a learning tool, or if some kind of music game was being planned. Additional info: Boogie Demo, Atari, Music, 1982. Boogie demo was coded by Atari for internal use as a demonstration of the audio capabilities of the Atari 5200. The cartridge plays an impressive little boogie, then repeats. There is...

Bowling

Bowling

Atari 2600 - Released - October 1, 1979

Your objective is to roll as high a score as possible, whether you're playing a one-player or a two-player game. There are ten "pins" to knock down. You have two tries (or rolls) to knock down the pins each time you're up. Each game consists of ten "frames" (or turns). If you succeed in knocking down all the pins on your first roll, it's called a "strike". A strike is marked with an "x" on the TV screen. If you leave pins standing, but "pick them up" on your second try, it's called a "spare". Spares are marked with a "/" on the screen. An "open frame" occurs when you fail to...

Bradley Trainer

Bradley Trainer

Arcade - Released - 1980

This is the military version of Battlezone. You do not control the tank, just the turret. Enemy tanks do not fire at you. The only way to lose is to run out of ammo or shoot a friendly tank. This was designed to be more of a training tool for the US Armed forces than an actual game.

Brain Games

Brain Games

Atari 2600 - August 1, 1978

In Brain Games one or two players attempt to earn as many points as possible by solving various puzzles presented by the computer. There are six different puzzles included, which are: •Touch Me: The computer will play a sequence of tones. Each button on the controller represents a different tone, and by pressing the correct button you need to recreate the same sequence. •Count Me: The computer will display a sequence of numbers. Using the controller, you need to press the numbered buttons in the same order the computer displayed them. •Picture Me: The computer will display a series of...

Breakout

Breakout

Atari 2600 - Released - November 1, 1978

In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward, keeping it in play.

Breakout

Breakout

Arcade - Released - May 13, 1976

Breakout is an arcade game developed and published by Atari, Inc. It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the 1972 Atari arcade game Pong, and built by Steve Wozniak aided by Steve Jobs. The game was ported to multiple platforms and upgraded to video games such as Super Breakout. In addition, Breakout was the basis and inspiration for certain aspects of the Apple II personal computer. In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the...

California Speed

California Speed

Arcade - January 1, 1998

California Speed features racing through California, with a range of different and unique tracks based on the real life maps of the US state, with short-cuts and branching elements adding elements of strategy when racing to the finish line.The car pool includes the usual collection of fast cars, as well as F1 racers and golf-carts.

Cannonball

Arcade - Unreleased - 1976

Owen Rubin (first Atari coin-op game programmer) - Cannonball game story: I have been asked about the very first game I worked on at Atari and how my first creation took place. That would be the coin-op version of Cannon Ball. The game was one of the very early microprocessor games created at Atari in early 1976. I liked playing the game Stunt Cycle, a hardware only game where you jumped a motorcycle over an ever increasing array of buses, and wanted something that easy with increasing difficulty. At that time, video games were almost completely created by four people: The hardware engineer,...

Canyon Bomber

Canyon Bomber

Arcade - Released - November 1, 1977

Two aircraft (yours and your opponent's) fly over a canyon filled with layers of colorful bricks, a la Breakout. Using the fire button on your paddle controller, you earn points by dropping bombs into the canyon and destroying as many blocks as possible. The player with the highest score at the end of the game wins. This game is extremely limited in that it is played using only the paddle controller's fire button. You do not control the movement of the planes and helicopters, but rather you must time your shots to do the most damage. The cartridge includes a secondary variation titled...

Canyon Bomber

Canyon Bomber

Atari 2600 - Released - October 1, 1979

CANYON BOMBER GAMES GAME 1: Canyon Bomber (One-Player) Test your skill against the computer. It's not an easy task. You've got six misses in which to match wits with the computer for a higher score. Each time the bricks in the canyon are hit, the remaining bricks "fall" to a lower level (rather than remaining stationary in their original position). Bricks that fall to a lower level are worth the points designated for that level. Keep an eye on the solid bar beneath your score on the upper right side of the screen. It is a "miss indicator" and gradually decreases in length each time...

Casino

Casino

Atari 2600 - Released - October 1, 1979

There are 3 card games available: Black Jack, Stud Poker and Poker Solitaire

Catch

Arcade - Unreleased - 1977

Catch was a prototype produced by Atari in 1977. Move a stack of paddles left and right to catch falling rocks. This was an early prototype version if 1978's Avalanche.

Caverns of Mars

Atari 5200

An excellent arcade-style shooter, Caverns of Mars is a downward-scrolling game where players must pilot their craft through a series of five underground levels filled with alien ships, narrow passageways and a variety of obstacles, including blue diamonds, force field barriers and floating space mines. Fuel must be collected along the way, and at the bottom of the last level a Martian base must be destroyed. Horizontal sections provide variety, scrolling is smooth, and the fast paced, though methodical shooting action is intensely enjoyable, making this a truly addictive game.

Caverns of Mars

Atari 2600 - 2017

Caverns of Mars is a computer game for the Atari 8-bit computers, programmed by Greg Christensen and published by Atari Program Exchange (APX) in 1981. It became the best selling APX title of all time, eventually being released by Atari in game cartridge format.

Centipede

Centipede

BBC Microcomputer System - Released - 1982

Superior Software's conversion of the Atari game. The BBC Micro conversion was by Richard Hanson. You have to shoot the sections of the centipede as it moves through the mushrooms, before it gets to the bottom of the screen and touches your ship.

Centipede

Centipede

Atari 5200 - Released - 1982

The player moves the character about the bottom area of the screen and fires laser shots at a centipede advancing from the top of the screen down through a field of mushrooms. Shooting any section of the centipede creates a mushroom; shooting one of the middle segments splits the centipede into two pieces at that point. Each piece then continues independently on its way down the board, with the first section of the rear piece becoming a new head. If the head is destroyed, the section behind it becomes the next head.

Centipede

Centipede

Atari 2600 - January 1, 1982

The player moves the character about the bottom area of the screen and fires laser shots at a centipede advancing from the top of the screen down through a field of mushrooms. Shooting any section of the centipede creates a mushroom; shooting one of the middle segments splits the centipede into two pieces at that point. Each piece then continues independently on its way down the board, with the first section of the rear piece becoming a new head. If the head is destroyed, the section behind it becomes the next head.

Centipede

Centipede

Atari 7800 - Released - June 1, 1987

A good port of the coin-op classic. The 7800 version also features competitive and cooperative 2-player modes.

Centipede

Centipede

Nintendo Game Boy - December 1, 1992

The arcade smash with a hundred legs and a thousand thrills They make your skin crawl. And the hair go up on the back of your neck. Centipedes, spiders, fleas, scorpions swarming at you from behind eerie black toadstools. You've got to stop them with your bug blaster. Hurry. They're fast. They attack in waves. And they're coming for you. - Enjoy all the excitement of the coin-op version at home or on the go. - Challenge your skills with 4 different levels of difficulty from novice to expert. - Single player, two players alternating, or use Game Link to connect two Game Boys for...

Championship Soccer

Championship Soccer

Atari 2600 - Released - September 1, 1980

Soccer is a game of skill and strategy. It takes a lot of practice to play a winning game. And what's true on the field is true on your Atari Video Computer System. Championship Soccer challenges you every inch of the way. Passing. Dribbling. Kicking. Blocking. Attacking. Defending. You choose the level of difficulty you want to play. And with 54 separate games to choose from, even Pele finds plenty of challenge. It's more than a video game. It's a game of skill and strategy for the whole family.

Chase

Chase

Atari 2600 - September 11, 1977

A rebranded version of Surround, published and sold under the Tele-Games name by Sears.

Checkered Flag

Checkered Flag

Atari Lynx - Released - 1991

Checkered Flag puts you in the driver's seat of a Formula 1 race car! Choose from 18 high-speed tracks, three different transmissions, and single-heat or tournament racing. For really tough wheeling, challenge up to five of your friends and get into big-time competition!

Circus Atari

Circus Atari

Atari 2600 - Released - June 1, 1980

Pop the balloons and score points. A wall of red, blue and white balloons will appear at the top of the screen. You must pop balloons by catching a clown on the teeter-totter and bouncing him up to the balloons. Use the controller to move the teeter-totter across the screen to catch the clowns. Each time a clown pops a balloon, the balloon will disappear and you score points. Each player receives five clowns or turns. If you fail to catch a clown on the teeter-totter he will crash and disappear from the playfield. Press the controller button and another clown will bounce off the trampoline...

Cloak & Dagger

Cloak & Dagger

Arcade - Released - 1983

Cloak & Dagger is an arcade game released by Atari in 1983 The game is based on the film of the same name where it is critical to the plot. The game saw limited arcade release as a conversion kit for Robotron 2084 cabinets. The Cloak & Dagger game screens from the movie are mostly from the arcade version, and not the Atari 5200 game console as it would appear in the film. Although a 5200 version of the game was planned, it was never released due to the video game crash of 1983 and eventual sale of Atari. Because the Atari 5200 version of Cloak & Dagger wasn't complete during filming, the...

Cloud 9

Cloud 9

Arcade - Unreleased - 1983

Cloud 9 was an arcade prototype produced by Atari in 1983. A gallery shoot 'em up game where a shoot clouds in the sky. Avoid rain drops and other enemies. Try to destroy all clouds before your chamber is flooded.

Club Drive

Club Drive

Atari Jaguar - Released - 1994

Sure, you've always wanted to blaze down the streets of San Francisco in a souped-up hot rod, just like in those action movies. But have you ever wanted to scramble across the living room floor playing tag in a minature racing car with a buddy? Or plow through an Old West town in a futuristic speed machine picking up randomly placed energy Powerballs? Strap in and join the 64-bit club!

Cluedo Chronicles: Fatal Illusion

Cluedo Chronicles: Fatal Illusion

Windows - Released

Welcome to Fatal Illusion, Episode 1 of the Clue Chronicles Mystery Series; an expansive, richly detailed world where YOU actually solve the mystery! It's New Year's Eve 1938. On board the private yacht of the wealthy and eccentric Ian Masque, you find yourself part of a "select" group of guests invited to an "unusual" New Year's Eve party. Each guest has a story to tell, but their connection to you and to each other remains hidden. Something strange is bound to happen, and everyone is a suspect. Get ready to put your best deductive reasoning to work and unravel the true story behind this...

Codebreaker

Codebreaker

Atari 2600 - Released - June 1, 1978

This one's not for stupid people. The goal of codebreaker is to guess a 3 or 4 digit number in 12 tries. The computer lets you know when your on the right track with some vague clues. In the second game, NIM, you and your opponent strategically remove blocks in an attempt to be the one to remove the last block.

Coke Wins

Coke Wins

Atari 2600 - January 1, 1983

Pepsi Invaders (also known as Coke Wins) is a video game for the Atari 2600 platform, based on the popular Space Invaders. It was commissioned by Coca-Cola for their 1983 sales convention, and developed by Atari as a modification of the original Space Invaders cartridge. The game is a modification of Space Invaders, with each row consisting of the letters P E P S I followed by an alien, instead of the original six aliens.[

Combat

Combat

Atari 2600 - Released - September 11, 1977

Combat is an early video game by Atari for the Atari 2600. It was released as one of the nine launch titles for the system in October 1977, and was included in the box with the system from its introduction until 1982. Combat boasted having 27 games in one, which were all variations on the tank, biplane, and jet gameplay.

Combat Two

Combat Two

Atari 2600 - January 1, 1982

Combat 2 is video game for the Atari 2600. Originally announced in 1982, it was subsequently cancelled. Developed by Atari, the game was supposed to be the sequel to the classic Atari VCS game Combat, which was bundled with the system. In 2005 it finally saw release on the Atari Flashback 2 dedicated console, and has seen two subsequent releases, the first in the 2011 Nintendo DS compilation Atari's Greatest Hits Volume II and the second in the iPhone and Android app Atari Greatest Hits, initially released in 2012. Environments were an arena with a river in the middle with two bridges,...

Concentration

Concentration

Atari 2600 - Released - 1978

A Game of Concentration (also known simply as Concentration and Hunt & Score) is a video game produced by Atari, Inc. and released in 1978 for its Atari 2600 video game system. The game was programmed by Jim Huether, and is a video version of the classic memory game.

Cops n' Robbers

Cops n' Robbers

Arcade - Released - June 1, 1976

In Cops n' Robbers, 1 to 4 players play the parts of the police and criminals. The game always has either 2 or 4 players, and if there is an odd number of players, the computer controls the remaining players. Half the players control the cops, and the other half controls the robbers. The two sides are each on one side of the street in their car, shooting each other. Each side can move up and down their own lane. A beer truck moves up and down the center lane, which gets in the way of the shooters.

Crash 'n Score

Crash 'n Score

Arcade - Released - October 15, 1975

A 1 or 2 player driving game where players steer their cars between barriers and oil slicks while getting the flashing flags to score points. This seems to be a european version of Crash 'n Score.

Crossbow

Crossbow

Atari 2600 - October 1, 1988

This game is basically a target shooting game, with a twist. Armed with a crossbow you protect your "friends",who walk dumbly across the screen, from getting hit by the various things being hurled at them. Obstacles include animals, coconuts, volcanic fireballs, stalagtites, and a fire-breathing dragon. If all goes well, they will reach the dragon's treasure.

Crossfire

Arcade - 1975

The game required two players, each with a “gun”, at opposite sides of the playfield. Each player had a vertical position knob (a potentiometer like Pong) and a fire button. Each gun could have one shot in the air at a time. There was a big ball, which started at the center, and there were small bumpers in the playfield that made the ball bounce. You tried to “push” the ball into your opponent’s goal line by shooting it. Each hit added a little energy and it took multiple hits to get the speed of the ball up, but then you had to watch out for rebounds off the bumpers.

Crystal Castles

Crystal Castles

Atari 2600 - 1984

Bentley Bear is trapped in the Crystal Castles! To get out, he will need to collect all of the gems located throughout the castle. The game is played with an isometric view of the multi platformed castle. When Bentley collects all of the gems on the current castle, he will move on to the next, more difficult castle. Wandering throughout the castles are a wide variety of dangerous creatures, which Bentley should avoid. From time to time, a magic hat will appear. If Bentley collects the hat, he will temporarily be invincible to the castles inhabitants.

Crystal Castles: Diamond Plateaus in Space

Crystal Castles: Diamond Plateaus in Space

BBC Microcomputer System - Released - 1986

Crystal Castles is an arcade game developed by Atari. It was converted for the BBC Microcomputer by Peter Johnson and published by U.S. Gold. The game is played with an isometric view of the multi platformed castle. When Bentley Bear collects all of the gems on the current castle, he will move on to the next, more difficult castle. Wandering throughout the castles are a wide variety of dangerous creatures, which Bentley should avoid. From time to time, a magic hat will appear. If Bentley collects the hat, he will temporarily be invincible to the castles inhabitants.

Crystal Castles: Diamond Plateaus in Space

Crystal Castles: Diamond Plateaus in Space

Acorn Electron - Released - 1986

Bentley Bear is trapped in the Crystal Castles. To get out, he will need to collect all of the gems located throughout the castle. The game is played with an isometric view of the multi platformed castle. When Bentley collects all of the gems on the current castle, he will move on to the next, more difficult castle. Wandering throughout the castles are a wide variety of dangerous creatures, which Bentley should avoid. From time to time, a magic hat will appear. If Bentley collects the hat, he will temporarily be invincible to the castles inhabitants.

Dark Chambers

Dark Chambers

Atari 2600

Dark Chambers is an arcade action game similar to Gauntlet. You are an explorer in an underground maze; your goal is to survive the 26 different levels and collect as many of the hidden treasures as you can. Hidden somewhere in each of the levels is an exit which will take you on to the next level. Trying to stop you from completing your quest are a wide variety of creatures, including zombies, wraiths, skeletons, wizards, and the grim reaper. Each of the creatures in the game has a different strength; when you shoot a creature, it will transform into the next weaker creature. Eventually a...

Defender 2000

Defender 2000

Atari Jaguar - Released - February 1, 1996

You whomped the aliens from the Alpha Proximian Empire in classic Defender and sent them home to cry. Now they want the planets that Earth is mining for desperately needed, life-sustaining minerals. Your job is to protect the space miners as they perform their vital work. The aliens will try to capture them and use their life-energy to turn their ships into hyper-fast mutants. Rescure the captives and destroy the aliens or Earth is history!

Desert Falcon

Desert Falcon

Atari 2600

Desert Falcon is an arcade style shooter. Many of the Pharaoh's great treasures are lost throughout the desert, and your goal is to steal as many as you can to earn points. The game features a scrolling, isometric point of view as you control your falcon through the various desert landscapes. The treasures you are after are guarded of course. Many desert creatures including vultures, warriors, flying fish, sphinxes and more will all attempt to stop you from succeeding in your task. Also, at the end of each level you will need to face a large, howling sphinx before you can continue on. Your...

Desert Falcon

Desert Falcon

Atari 7800 - Released - 1987

You are the royal Desert Falcon questing for precious gems and Egyptian heiroglyphs hidden in the endless desert. Invincibility, warp speed, and quick shots are only some of the many magical powers you'll gain on your search. Use them to capture a trove of treasures. But watch out for the evil ones! Mythical flying beasts, blazing firepots, and howling sphinxes guard the jewels you seek.

Destroyer

Destroyer

Arcade - Released - October 1, 1977

A sea battle game where the player moves a destroyer back and forth along the surface of the water. The ship drops depth charges to destroy the submarines that are moving back and forth below. Atari Destroyer was a unique 1 player experience. With a combination of realistic controls, sound effects and the use of 3D cardboard graphics overlaying the monitor the game gave the player a feel of playing a realistic sea battle game. With sonar and explosion sounds from the left and right speakers the game had a fully immersed experience for 1977.

Dodge 'Em

Dodge 'Em

Atari 2600 - Released - September 1, 1980

You control a race car on a four lane track, and your goal is to collect all of the dots in order to earn points and advance to the next level! The race track is broken up into four quadrants; your racecar must remain in the lane it is in except where there is a break in the lanes between quadrants. Trying to stop you is a second car which travels in the opposite direction. This car will always be trying to get into the same lane as you, causing a crash, so you need to make sure you switch to any lane it isn't in! To help out, your racecar has the ability to travel at a fast or slow speed. You...

Doki-Doki Universe

Doki-Doki Universe

Sony Playstation 3 - December 10, 2013

Doki-Doki Universe is a video game published and developed by HumaNature Studios for the PlayStation 4, PlayStation 3, and PlayStation Vita. The game is unique because it is essentially a large interactive personality test. The game starts with a robot named QT3 and a talking red balloon accidentally getting left on an asteroid by a human family traveling through space. Roughly forty years later Alien Jeff locates QT3 and informs him that his model is being discontinued for lacking humanity. Alien Jeff has been tasked with determining if QT3, an emotionless and obedient robot, is capable of...

Dominos

Dominos

Arcade - Released - January 1, 1977

Atari's Dominos is a one, two or four-player video action game packaged in its own distinctively styled upright cabinet that rest directly on the floor. A 23-inch TV monitor is monted in the top front of the cabinet, with the monitor viewing screen tilted back from vertical. The TV monitor viewing screen is covered with plexiglas panel. Dominos came in an upright two-player cabinet as well as a four-player cocktail cabinet. All cabinets were produced in 1976 and originally released in 1977. Gameplay is a variation of the snake genre, in which players compete by surrounding each other with...

Donald Duck's Speedboat

Donald Duck's Speedboat

Atari 2600 - January 1, 1983

Donald has entered the Duckburg boat race and has taken to the sea with his speedboat. The objective is to steer the boat away from the obstacles along the way to the finish line and do so as fast as possible without losing pressure on the throttle. The game takes place across multiple screens which each presents its own obstacle patterns and challenges.

Double Dunk

Double Dunk

Atari 2600 - August 15, 1989

Double Dunk is a simulation of two-on-two, half-court basketball. Teams have two on-screen characters, a shorter "outside" man and a taller "inside" man. In a single-player game, the player controls the on-screen character closest to the ball, either the one holding the ball (on offense) or the one guarding the opponent with the ball (on defense). In two-player games, each player may control one of the two teams as in a one-player game, or both players may play on the same team against a computer-controlled opponent.

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