Commodore PET

Commodore PET

The Commodore PET (Personal Electronic Transactor) is a line of home/personal computers produced starting in 1977 by Commodore International. A top-seller in the Canadian and United States educational markets, it was Commodore's first full-featured...

3D Startrek

3D Startrek

Commodore PET - Released - 1979

A text-graphics game based on the Star Trek television show. This cassette contained two versions of the game. A version of 3D Star Trek for the original PET 2001 firmware. The battle stations have better graphics than the version for newer ROMs and the excellent 3D Star Trek by M P McDonald and M H Clements for 3000 series 40-column PETs. Does not fully work on the 4000 series, and not at all on the 8000 series.

Acrobat II

Commodore PET - Released - 1982

Acrobat II (also stylized as Acrobat ][ ) is a variant of Circus/Clowns that is very similar to the Commodore 64 and VIC 20 versions. In the game the player must position a see-saw in order to keep an acrobat in the air. The player scores points by popping balloons that are placed near the ceiling of the circus. In addition the player scores points for each jump and can score various bonus points. If the acrobat touches the floor the game is over and he's carried off in an ambulance.

Air Attack

Commodore PET - Released - 1979

Air Attack is a one-key action game; the player has to drop bombs to clear all blocks so it can land safely at the bottom of the screen. The game is very simple and was the first game to implement this type of gameplay. A plane moves from left to right across the screen, slightly descending every time it wraps back to the left side. The player has to press the spacebar to drop bombs to bombard the mountains below so the plane won't crash into them. You can only drop one bomb at a time, so they have to be dropped carefully as to clear the tallest bricks first. The level is completed when all...

Aliens!

Commodore PET - Released - 1980

Aliens! is a simple shooter in the vein of Space Invaders. Aliens will spawn infinitely at the top of the screen and move down in straight line. The player must move his tank left and right to line up his shots. When the player dies he gets to see how many aliens he killed and how much shots he fired.

Android Nim

Commodore PET - Released - July 1, 1979

Android Nim is a representation of the mathematical game Nim. Players take turns removing a desired quantity from a number of distinct heaps. The player to remove the last item wins, but a player can only remove items from a single heap per turn. In this version the heaps are represented by text-mode animated androids and removing items is done by selecting which lasers to fire. The player can only play against the computer. The original was on the TRS-80 in 1978 and created by Leo Christopherson

Andromeda Conquest

Andromeda Conquest

Commodore PET - Released - 1982

Andromeda Conquest is a strategy / conquest game in which one to four players build galactic empires by establishing and defending space colonies, managing resources, and battling other players for control of star systems. Before every turn, players receive resources from all their colonies. Those have to be used up during the turn or they are lost. Depending on the numbers of players the galaxy consists of 12 to 48 star systems. The layout is grid-based, and the package includes a pad of graph paper for keeping track of ship and colony locations.

Attack of the PETSCII Robots

Attack of the PETSCII Robots

Commodore PET - Homebrew - February 13, 2021

Attack of the Petscii Robots is a top-down action/puzzle game. It is inspired by oblique top-down projection games like Ultima, but takes much of the gameplay concepts from first-person shooters. The object is to destroy all of the robots. To do this, you have to search objects in the game for weapons and other items to help you along the way. Many scenarios require complex thinking and problem solving, rather than just action shooting.

B-1 Nuclear Bomber

B-1 Nuclear Bomber

Commodore PET - Released - 1980

In B-1 Nuclear Bomber, you have to "fly" a B-1 bomber to it's destination, and destroy the target of the mission. You input text commands to control your bomber's altitude, course, radar, weapons, and so on. And, of course, the USSR will try to stop you from bombing their targets, with an arsenal of MiGs and SAMs, and they are dealt with by the use of electronic counter-measures, evasive actions, or by shooting them down. The game ends when it reaches a logical conclusion, either by deploying your bombs and getting far enough away, returning to base, or being destroyed. After this, you...

Brick

Commodore PET - Released - July 5, 1978

Brick is a one-button game in which the player must prevent a brick from breaking a window. The brick is thrown at the window with a variable speed. Halfway its flight the brick will turn invisible. The player can stop the brick in mid-air and any given time by pressing the Y button. The closer the brick is to the window (without breaking it) the more points the player scores. Breaking the window costs the player many points. The average of all throws counts. Published in Cursor Magazine issue #1.

Combination Wars

Commodore PET - 1978

Combination Wars is an education game in which the player must solve equations under pressure. Torpedoes are moving towards the player with equations on them. They must be destroyed by typing in the answer.

Computer Acquire

Computer Acquire

Commodore PET - Released - 1980

Computer Acquire is adapted from the board game Acquire by Avalon Hill. As in most games of high finance it is about making profits by buying low and selling high. Instead of the normal commodity or utility markets the simulation is based on hotel property stocks with mergers and hotel chaining. The goal is spotting the bargains early when the price is right along with adding more hotel chains to which you have controlling interest. Sprinkle in a little market luck along the way and win by becoming the wealthiest player. The game is turn based and allows you to play against the computer with...

Computer Spacegames

Computer Spacegames

Commodore PET - Released - 1982

Computer Spacegames is a book containing the following type-in games: Starship Takeoff: the player is trying to take off from a strange planet in an alien ship. The game tells the planet's gravity and the player has to guess the force necessary to take off successfully in 10 tries; Intergalactic Games: working for New Century TV, the player has to launch a satellite choosing the right angle and speed to transmit the Intergalactic Games; Evil Alien: Elron, the Evil Alien, is invisible and the player has to defeat him with one of last 4 bombs. To do so, the player has to enter...

Computer Stocks & Bonds

Computer Stocks & Bonds

Commodore PET - Released - 1982

PC conversion of the board game. Try to make money at the stock market. Invest in stocks when their exchange price is low and when the price rises sell them to make profit. You have $5000 in cash at the beginning of the game and 10 different securities to choose from.

Conflict 2500

Conflict 2500

Commodore PET - Released - 1981

It is the year 2500 and the galaxy has been at peace for many years. Until now! A fleet of planet pulverizers has invaded the sector of the galaxy under your command. Reports are telling you of a massive wave of destruction. It is up to you to rid the universe of this threat of utter destruction. Conflict 2500 is a strategic simulation of conflict in the 26th century. The game can be played solitary or with up to 10 other players by giving command of ships to individuals. The computer controls a fleet of planet pulverizers and adapts its strategy to your actions. The game can be stopped during...

Cosmic Jailbreak

Cosmic Jailbreak

Commodore PET - Released - 1982

Cosmic Jailbreak is a shoot 'em up game, with a twist. Like Space Invaders the player controls a tank at the bottom of the screen, has some bunkers to hide behind and must shoot aliens from the playing field. The primary difference is that this time the aliens are not so much invading, as trying to rescue their criminal friends who are locked up in a prison at the center of the screen. The aliens will move from the side of the screen towards the prison. Each alien that reaches this prison will remove one brick. Once enough bricks are removed the prisoners will escape and it's game over.

Dnieper River Line

Dnieper River Line

Commodore PET - Released - 1982

The Dnieper River Line is a fictionalized engagement between German and Russian forces in the Southern Ukraine in late 1943. As the Germans you are challenged to repel Russian efforts to breach your critical defensive position. The Soviet units controlled by the computer seek to over run your thin German defensive line and capture sufficient objectives to assure victory. Dnieper River Line is a computer game which is played out board game style with a 8" x 11" mapboard and 240 5/8" illustrated counters.

Down!

Commodore PET - Homebrew - 2013

Your village is under attack! To escape the burning village, you flee into the caves beneath the village. The only way out is to go down, by falling from platform to platform while picking up bonus items to gain points. Game Features: • Runs on all Commodore PET models (except 2001) • Available on Cassette Tape and as Free Digital Download • Flickerfree gameplay • Sound support

Dungeon

Commodore PET - Released - December 1, 1979

Dungeon is a Roguelike game. Like other games in this genre the player explores a dungeon in a top-down view and must collect loot and kill enemies to progress. Each dungeon is generated randomly and only becomes visible during exploration. The player can only see one tile far. When encountering a monster the game automatically determines whether the player wins the fight or not, and (if the player survives) how much hitpoints he or she loses. Published in Cursor Magazine #15.

Dungeon of Death

Dungeon of Death

Commodore PET - Released - 1979

Search for the holy grail guarded by the great dragon Smaug (where have I heard that name before...) This particular game is one of the earliest implementations on a home computer of the mainframe game DND, developed for PLATO in the early 70s. This is one of the earliest Dungeons & Dragons type games available for home computers, and may even predate Temple of Apshai.

Dunjonquest: The Datestones of Ryn

Dunjonquest: The Datestones of Ryn

Commodore PET - Released - 1979

You, Brian Hammerhand, mercenary at large, presently least senior officer of the cavalry troop, and drawer of the shortest straw, have the singular honor of undertaking this hazardous but glorious mission. Will you emerge victorious, carrying the sacred stones and the head of Rex the Reaver, or will you meet ignominious defeat, pierced through by a cold steel blade thrust from the shadows? The honor of the duchy is in your hands. A 2D text based RPG written in BASIC.

Everest

Commodore PET - Released - December 1, 1979

Everest is a mountain climbing game in which the player must try to climb Mount Everest. The mountain is shown from the side and filled with numbers. Each number corresponds with the amount of strength it costs to climb to that spot. The player can move in eight directions with the numeric pad. Judging from the numbers the player must find the less intensive route to the top. Additional dangers include blizzards that roam the mountainsides and avalanches. The player can also fall a certain distance from time to time. Getting caught in a blizzard, like moving itself costs energy. When all...

Galaxy

Galaxy

Commodore PET - Released - 1981

As Fleet Admiral of a newly commissioned starship armada you send your ships from the home planet to explore the unknown resources of the stars. The planets circling those stars may be barren or they may have industrial capacity and will resist your colonization attempts. It is up to you whether to conquer and colonize those worlds, and convert them to producing new ships for continued expansion, and to bring the entire galaxy under your control. Galaxy can be played by as many as 20 players who compete against each other for control of up to 40 star systems. If you are playing multiplayer,...

Gammon

Commodore PET - Released - 1979

Gammon allows the player to play the classic board game Backgammon against the Commodore PET computer. All basic rules apply in this strategic game where players have to try to move their pieces off the board and prevent the opponent from doing so. The game uses a text parsing system to determine moves the player wants to make.

Gomoku

Commodore PET - Released - December 1, 1979

In this adaptation of the traditional board game Gomoku, the player can play against the AI. Normal rules apply. Each turn players place their pieces on the 14x14 board in an attempt to reach five in a row. Rows may be attained horizontally, vertically and diagonally. There are three different AIs to play against a cautious, aggressive and balanced version. The player may also choose to go first or not and which color to play.

Guns of Fort Defiance

Guns of Fort Defiance

Commodore PET - Released - 1981

Fort Defiance is a half completed stockade blocking the path of an invading army that heavily outnumbers you during the War of 1812. You command a lone Napoleonic era artillery piece and its crew and are guarding the weakest point in the forts defenses. Your performance will determine whether the fort will stand or fall. The game is played under a handicap system (from 1-63). The lower the handicap you choose at the beginning the faster the enemy will break and run. The handicapping system insures that each attack which is repelled is followed by a more determined effort. As commander of the...

Hamurabi

Commodore PET - Released - 1978

The great grand-daddy of all god games, Hamurabi puts the player in the shoes (well, sandals) of Hammurabi the Wise, ruler of ancient Sumeria. Though this king is best known historically for his codification of laws and edicts, composed and engraved in cuneiform tablets ~1780 BC, the game veers away from lawmaking and the pursuit of justice in favour of guiding your population of subjects to stable, contented growth. The game puts it, somewhat blandly, in other words: YOUR TASK IS TO DEVELOP A STABLE ECONOMY BY THE WISE MANAGEMENT OF YOUR RESOURCES. YOU WILL BE BESET FROM TIME TO TIME...

Hawaii!

Commodore PET - Released - December 1, 1979

From CURSOR Magazine, issue #15 (November/December, 1979): Visit this island paradise, an early visual story/novel.

Microchess 2.0

Microchess 2.0

Commodore PET - Released - 1978

Microchess, a chess-playing program for microcomputers, has been described as the first commercially successful game for home computers, initially programmed in 1976 on MOS Technology's KIM-1. Designed for homebrew kit hobbyists to plug into less than 1k of memory, what the play algorithms lack in grandmaster talent they make up for in speed. Marginally upgraded (the TRS-80 version expanded to 4k: 2k for game logic and 2k for a picture of a chess board) for the burgeoning microcomputer market (why restrict input and output to a hex keyboard and 6 LED digit displays if you don't have to?) it...

Midway Campaign

Midway Campaign

Commodore PET - Released - 1980

Midway Campaign is a computer simulation of the Battle of Midway Island in June 1942, arguably one of the most decisive battles in the history of warfare. The computer controls a huge force of Japanese ships whose objective is to invade and capture Midway Island. You command the badly outnumbered and outranged American forces with your only advantage being the element of surprise. The game ends if either all of one side's Aircraft Carriers are sunk, or any part of Japanese TF exits map to west or US TF exits map to east with no airstrikes in the air. At the end of the game a summary of all...

Miner!

Commodore PET - Released - 1980

MINER! In this game you are a gold miner, facing the normal hazards of a deep mine: there are cave-ins, (which sometimes cause you to lose all your gold!), as well as underground springs that will flood your carefully dug tunnels. You move by using the numeric pad [2] is down, [4] is left, [6] right, [8] is up and [5] means "stop". Naturally, the first thing to do is get in the elevator and move down. When you get to the level where you want to work, press [4] and start digging with your pick. Gold (or hazards, such as springs or hard rock) will occur at the dots. When you find gold, get in...

North Atlantic Convoy Raider

North Atlantic Convoy Raider

Commodore PET - Released - 1980

It is May 8, 1941 and you are Captain of the mighty German battleship Bismarck the single most powerful ship in the Atlantic. Hitler has given you the nearly impossible task of fighting through the British Home Fleet and sinking enough convoys to force Britain to surrender. Your level of victory will be determined by how many merchant ships and battleships you can sink. Your decisions will determine the fate of the Bismarck.

Nukewar

Nukewar

Commodore PET - Released - 1980

The time is the late 20th century. You and a neighboring country have developed a nuclear capability. Your neighbor's sole objective is to utterly annihilate you. As the tension mounts while you are conducting espionage, building bombers, missiles, submarines and anti ballistic missiles either you or your neighbor launch a pre-emptive first strike.The nuclear destruction continues until either all weapons are expended or a truce is negotiated. Victory is determined by population remaining and world political opinion which is usually against the side that started the war. If both sides lose...

Planet Miners

Planet Miners

Commodore PET - Released - 1981

It's January 1, 2050, and after many decades of research and development of space travel, mankind is ready to reach out to the planets of the solar system to establish mining bases. Up to four players compete with each other and the computer to stake valuable mining claims throughout the solar system, while the mining council has stationed patrol ships throughout the system to make sure everyone follows the rules. Thus begins several weeks of intensive exploration, political maneuvering, sabotage, and claim jumping which will decide the course of the economic exploitation of outer space for...

Shark

Commodore PET - Released - July 5, 1978

In Shark the player takes on the role of a killer shark at a public swimming beach. The goal is to kill as many swimmers before they escape to the beach or divers catch the shark. The player must also look out for traps. At the start of the game the player can decide how many swimmers, traps and divers will be present. Published in Cursor Magazine #1

Space

Commodore PET - Released - March 1, 1979

Space! is an arcade first person shooter. The player sits inside a spacecraft and can rotate the view in any direction. The aim is to shoot as many enemy spacecraft as possible. Each shot costs energy. When the energy level gets to low the game ends. In addition to firing the laser, the ship also drains energy automatically, creating a time limit within which the player can operate. Enemies don't fire back.

Tank Arkade

Tank Arkade

Commodore PET - Released - 1982

As the name suggests, this game brings to the personal computer one of the earliest concepts to appear on arcade and dedicated console game screens: a tank duel. Players look down on a battlefield of two-dimensional obstacles and maneuver their tanks to shoot and destroy each other. Each tank has nine points of armor, allowing eight hits before the final shot destroys the tank and hands victory to the opposing player. The tanks start each game in heavy bunkers, so the first challenge is to move out safely away from the enemy line-of-fire. Plentiful obstacles and the tanks' moderate speed...

Tanktics

Tanktics

Commodore PET - Released - December 3, 1978

It is September 6, 1943 following the debacle at Kursk the German Army reels back to the protection of the Dneiper River. The Red Army pursues hard trying to turn a retreat into a rout. You are in charge of a tiny Panzer Group (tank platoon) and you are the only unit capable of stopping them. You are outnumbered 2 to 1 but your orders are firm stop the Soviet tanks. You command a force up to 8 tanks or anti-tank guns in 5 different scenarios. The computer is your Soviet opponent. Tanktics is played out on a two piece full color 22" x 16" mapboard with 240 1/2" counters while the computer takes...

Tic-Tac-PET

Commodore PET - Homebrew - 1978

Tic-Tac-PET is an educational Tic-Tac-Toe game where the player must solve equations to place his Xs and Os. The game features various difficulty levels. The game is 2 player only. It was created by Jo Ann Comito and released to the public domain in 1978.

Tut-Tut

Tut-Tut

Commodore PET - Homebrew - 2021

Game Description: It is coming to the end of 1921's digging season in Egypt. Your excavations have not gone so well this year, failing to find any trace of the legendary and as yet undiscovered Pharaoh's tomb. Then in your final weeks, wild stories recounting the wrath of vengeful mummies strangling would-be tomb local raiders filter back to base camp. At last some concrete leads worth looking into, and opportunities too good to pass up. Occultist tales of curses be dammed, you're an Egyptologist and grand adventurer, such nonsense can't possibly hurt you. Or can it? Playing the...

Voyager I: Sabotage of the Robot Ship

Voyager I: Sabotage of the Robot Ship

Commodore PET - Released - 1982

Voyager is a first-person action game that challenges the player to explore the levels of an alien spacecraft's maze. The environments consist of corridors and rooms done with 3D vector graphics. The protagonist has to evade robots programmed to blast any intruders. To win, the player must destroy all power generators and escape (or hunt down and annihilate) the killer robots.

Wander

Commodore PET - Released - July 5, 1978

Wander is an interactive toy that lets the player play with a wandering worm on the screen. The player can make the worm pause and continue, determine its size and the character used to define the body. There are no specified goals. Published in Cursor Magazine #1.

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