NEC PC-8801

Featuring a 4MHz Z80A-compatible processor and a 640x200-pixel, 8-color display, the PC-8801 was twice as fast as the PC-8001, with eight times as many pixels and up to four times as much RAM. However, the biggest selling point was its backwards...

1000nen Oukoku

1000nen Oukoku

NEC PC-8801 - Released - August 1, 1986

The prophet Nostradamus has foreseen that the world as we know it shall end in the year 1999, and the thousand-year kingdom of angels and children will commence. A young boy named Shou is at first unaware of these prophecies, enjoying a normal life with his sweetheart Alisa. However, a series of events changes his life forever, as he is entrusted with the task of saving humans by discovering the ancient continent of Atlantis. 1000-nen Ōkoku is an adventure game viewed from first-person perspective. Navigation and interaction with the environment is performed by selecting verb commands from a menu and combining them with objects selected from a list. Though the game largely follows a puzzle-less Japanese format, the commands include (beside the traditional "Examine", "Talk", and "Move") options such as "Take" and "Buy", requiring interaction with items.

177

177

NEC PC-8801 - Released - 1986

177 is the number of the Japanese criminal legislation paragraph that forbids rape. The game, however, does just the opposite: it puts the player in control of a man who must pursue a fleeing young girl and rape her. The game has two gameplay modes. The first is a side-scrolling arcade sequence during which the player has to prevent the girl from reaching her house, and avoid the hazards on the protagonist's way. These include stones, barriers, animals such as dogs and turtles, etc., and can be avoided by destroying or jumping over them. The protagonist runs automatically, but the player can increase or decrease the distance between him and the running girl. In order to make the girl choose the wrong way and fail to find her house, the protagonist throws stones at her (these can also be used to kill animals and destroy obstacles). After the protagonist has caught the girl, the game switches into sex simulation. The player pushes arrow keys in a specific order to correspond with the protagonist's movements. The goal is to sexually satisfy the girl. If the player fails, the protagonist is arrested; if he succeeds, the girl marries the protagonist.

1942

NEC PC-8801 - Released - 1987

1942 is a vertically scrolling shooter for one or two players. The year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and land. After destroying certain plane formations you can collect several different power ups to increase your fire power and chances of survival. You can also make your plane roll to avoid enemy attacks 3 times per life. There are 24 levels, the first being Midway and the last The Final Area.

3D Golf Simulation

3D Golf Simulation

NEC PC-8801 - Released - 1983

7 Narabe

7 Narabe

NEC PC-8801 - Released - 1983

A Ressha de Ikou

A Ressha de Ikou

NEC PC-8801 - Released - 1986

A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed country to build a railroad that reaches its Western coast. The game is played in real time, with a day/night cycle and a game world that changes regardless of the player's actions. Compared to its more widely known sequels, A Ressha de Ikou has a rather simple gameplay that is confined to building tracks for just one train line, the titular A-train. A report is generated that shows how well the player is doing in his/her competition against other networks.

A.E.

A.E.

NEC PC-8801 - Released - 1984

A.E. is a Space Invaders inspired game with a 3D view. In A.E. the earth is under attack by swarms of aliens who drop bomb after bomb, and it's your job to defend planet Earth. You control a laser cannon that moves horizontally at the bottom of the screen. To earn point you should shoot all the alien forces before they shoot you! The game becomes more challenging when you progress in the game as the alien swarm splits up and attack you from several sides.

Abunai Josei Shinrigaku Nyuumon

Abunai Josei Shinrigaku Nyuumon

NEC PC-8801 - Released - 1987

Abunai Josei Shinrigaku Nyuumon is an Adventure game, developed and published by Fairy Tale, which was released in Japan in 1987

Abunai Tengu Densetsu

Abunai Tengu Densetsu

NEC PC-8801 - Released - December 15, 1989

Kazumi Kinoshita and Sanae Kanazawa are two high school girls who go on a school trip together with their classmates. Shortly after their arrival at the camp dormitory, various girls become targeted by unknown assailants. In order to solve the mystery the two heroines must talk to their classmates, collect clues, and eventually find the culprits. Abunai Tengu Densetsu is an adventure game with menu-based navigation and input. Most screens offer a fairly long list of verb commands, some of which must be combined with objects or persons selected from a sub-menu in order to interact with the environment. The game allows the player to visit many different rooms and other locations in any order; however, certain events must be triggered in order to advance, sometimes by repeatedly selecting commands. Certain situations require the player to find items and use them in a different location. The game contains scenes with explicit nudity and sexual situations.

Abyss

NEC PC-8801 - Released - 1984

The year is 3001. Mankind has conquered the galaxy and established an alliance to protect peace in the known space. The galactic federation of the ninth planet sends a man into deep space on a confidential operation known as "Abyss". However, the commander is captured by a criminal syndicate. His memory is erased, and he is rendered unable to communicate with his allies. His goal is to escape and find a way to return to the mother ship. Abyss is a text adventure with graphics. The player must input combinations of verb commands and objects in order to communicate with the environment and use inventory items to solve puzzles. Though the text descriptions are in Japanese, the commands themselves are in English.

Abyss II: Tears of Emperor

Abyss II: Tears of Emperor

NEC PC-8801 - Released - 1985

In the year 3006, various organizations in the galaxy are searching for a legendary weapon known as Tears of Emperor. It is said that possession of this weapon will allow its owner to dominate the entire world. A criminal syndicate called Grimp has devised its own scheme for procuring the weapon. They kidnapped a well-known space explorer and infused his body with a tiny neutron bomb. If the explorer will not obtain Tears of Emperor for them, the bomb will detonate... Abyss II: Tears of Emperor is a follow-up to Abyss. Like its predecessor, the game is a text adventure with graphics. The player inputs commands combined from verbs and objects. Some of the more frequent commands are mapped to the function keys. Unlike the previous game, the commands are in Japanese and must be typed with katakana syllables.

Acrojet

Acrojet

NEC PC-8801 - Released - 1988

Acrojet contains ten acrobatic events which can be played by up to four players and at four different levels of difficulty. In all ten events you fly a BD5J Acrojet over a series of obstacles. Some game parameters can be set. You can decide how the weather conditions are going to be. An instrument panel at the bottom of the screen contains several read-outs, like a altitude meter, a compass, an artificial horizon and a vertical velocity meter.

Adrenalin Connection

Adrenalin Connection

NEC PC-8801 - Released - 1987

Adrenalin Connection is an Adventure game, developed and published by Victor Interactive Software, which was released in Japan in 1987.

Advanced Fantasian: Quest for Lost Sanctuary

Advanced Fantasian: Quest for Lost Sanctuary

NEC PC-8801 - Released - 1988

Long ago, humans and other creatures lived peacefully in a magical paradise. However, one day a new star appeared nearby. A meteorite fell onto the Earth, turning it into a realm of perpetual darkness and misery. Humans managed to restore the land to its original state. But orcs, trolls, and other hostile races refused to give up their territory. Thus, the second age of peace quickly turned into an age of a new battle... Advanced Fantasian is a follow-up to Fantasian. Like its predecessor, it is a Western-style (despite its Japanese origins) role-playing game most closely resembling Wizardry games. Compared to the first game, it has enhanced visuals - graphical locations in the town as well as in the dungeon, as opposed to menus and vector graphics of the original. Gameplay system is more refined: the player can customize the characters' weapon proficiencies and a few skills. Turn-based combat takes place on separate screens and is more tactical than in the previous game: each character has action points that determine his or her mobility and attack range; characters can also face different directions, which influences their attacks and defense.

Adventure Land

Adventure Land

NEC PC-8801 - Released - 1984

Adventure Land was an update of the text-only Adventureland. It had many additional features including: Hi-Res graphics, Text-to-Speech hardware support, upper- and lowercase support for display (but not for input). Gameplay was very similar to the original. You still used the same one or two word commands to move about and manipulate objects. The RETURN key toggled back and forth between graphics and text. The objective of the game is to collect all the treasures. There are all sorts of places to explore above and below ground. You have to outwit and escape many creatures during your quest including a dragon, a bear, and a hive of bees.

Again

Again

NEC PC-8801 - Released - 1984

Aggress

Aggress

NEC PC-8801 - Released - 1986

Aggres is a sequel to Zodiac. The search for the space archaeologist D. Dumas, who disappeared five years ago, has led the courier-turned-detective Boy and his assistant, the robotic Amaroid Marie, to a galactic megalopolis simply known as "The City", where they hope to find answers regarding the mysterious disappearance. Gameplay-wise, the game abandons the text adventure format of its predecessor and instead presents a set menu with verb commands (Examine, Talk, Move, etc.) that are used for combinations with on-screen characters and people to interact with the environment and advance the plot. There are also pseudo-3D areas that are navigated in a first-person dungeon crawler-like fashion. The game contains minor RPG elements such as the presence of four parameters of the main character (Skill, Emotion, Physical, and Operation) that may decrease or increase depending on the actions performed by the player.

Aguni no Ishi

Aguni no Ishi

NEC PC-8801 - Released - 1988

AIR

AIR

NEC PC-8801 - Released - 1987

The Quasar Empire needed to expand in order to provide enough living space for its inhabitants. They sent a scout to the neighboring Beta Galaxy, with whom they had signed a peace treaty before. However, Beta authorities treated the scout with suspicion, fearing that Quasar Empire would break the treaty and assault them to further their goals. On the way back, the scout was killed. A member of a special team known as the Anti-Intruder Rangers is sent to space with a clear objective: find the scout's remains and retrieve the vital information he carried. AIR is primarily an action game with exploration and light role-playing elements. The player controls a tank-like space vehicle, moving from first-person perspective on planet surfaces. Several planets can be accessed and explored in any order. Contact with an enemy takes the player to a separate overhead screen where the battle takes place. The player must navigate the tank, shooting at the enemy and avoiding its attacks. Money is awarded, which can be spent to purchase more torpedoes and missiles, as well as repair the tank and buy new shields and batteries for it.

Akujo Densetsu II: Sailor Fuku Rhapsody

Akujo Densetsu II: Sailor Fuku Rhapsody

NEC PC-8801 - Released - 1987

Akujo Kamakiri

Akujo Kamakiri

NEC PC-8801 - Released - 1983

Albatross

Albatross

NEC PC-8801 - Released - 1986

Albatross is a top view golf game that consists of an 18 holes course. You can select your own clubs from 14 drivers, irons and a putter. Further you can adjust your stance, how you hit the ball and your swing. It features a split screen with two views, an overhead view of the entire hole and a more detailed zoom of your ball's current position. The screen also contains a status bar with all necessary information. The gameplay options include single player stroke play, multi player stroke play, or multi player match play.

Alfaim

Alfaim

NEC PC-8801 - Released - 1989

One day a high school academy student runs out of the class and commits suicide - as it was reported - because of sexual misconduct. His best friend Ikeuchi Ryo did not believe the story, because his friend had number 21 on his palm - and went to his friend's house for investigation. There he found a letter saying the boy would die the next day. The next day when the new transfer student arrived to the class Ikeuchi Ryo fell unconscious upon meeting him. After awakening in the infirmary he realized he gained superpowers and using them showed that the new transfer student and the home teacher and related to his friend's death...

Ali Baba

Ali Baba

NEC PC-8801 - Released - 1985

Ali Baba is an overhead dungeon crawler with strong RPG elements that sends you on a search for the Sultan's kidnapped daughter, Princess Buddir-al-Buddoor. You journey into the (often trapped) underworld to fight the nefarious thieves. Your party is chosen from a range of 17 characters, and can feature humans, dwarves, elves, and halflings. They can be controlled in a turn-based fashion by one player or in a co-operative mode. As you look for the princess, you'll come across hoards of gold ducats, with which you can buy armor and weapons. There are also runes offering hints. Vicious animals (such as tigers and scorpions) will gleefully chop you up if you're not careful.

Alice

Alice

NEC PC-8801 - Released - 1984

Alice: Adventures in Wonderland is a rather frivolous adaptation of Lewis Carroll's classic tale. It is a text adventure with graphics; the player can interact with the environment by typing combinations of verbs and objects (e.g. "open door"). Some basic commands are bound to the function keys. Content-wise, the game features a few familiar characters and situations from the book, but many of them are completely new and involve not only story segments (such as a fight with a dragon) but also explicit erotic images such as naked pixies etc.

Alice-tachi no Gogo Vol. 1

Alice-tachi no Gogo Vol. 1

NEC PC-8801 - Released - December 1, 1989

The plot of this game is very simple: there is a big Expo in Japan, and the protagonist - working as a journalist for a company called "Oh!" (suspiciously similar to the company that designed this game) - must enter each pavilion and take pictures of the female models there. The trick is that the company is interested in erotic pictures of semi- or completely nude models, so the hero must use all his charm in order to convince the models to do so...

All Cast Star Trek

All Cast Star Trek

NEC PC-8801 - Released - 1982

Alley Cat

Alley Cat

NEC PC-8801 - Released - 1984

Alley Cat is an action game consisting of several mini games tied together. You're a little black cat who wants to make love to a pretty lady cat that lives in an apartment complex. Play all kinds of cat-themed mini games in order to reach her and score as many points as you can while doing so. You start out in an alley and need to get inside the apartment by climbing on garbage cans and a fence. Next, jump on a clothesline and through several open windows while big dogs try to eat you and people throw garbage at you. Outside of the apartment complex you can score points by eating the mice that run across the clotheslines. Once you've jumped through a window you enter a room where you play a randomly assigned mini game. These mini games include: eating all the fish in a fish bowl, stealing milk from a bunch of bulldogs, pushing a birdcage from a table and eating the bird, catching mice inside a big cheese, pushing vases from a cabinet. To make things harder there's always a broom inside every room that tries to knock you around. You score points by completing the mini games within a certain time (the faster the better). After you've completed a mini game you're back in the alley. Make your way back inside the apartment complex and you get a chance to play the love-cat game: try to reach the lady cat on the top row of hearts while rival male cats and cupid's arrows knock you down. After you've mated, the difficulty gets cranked up a notch.

Alpha

Alpha

NEC PC-8801 - Released - July 8, 1986

Alpha is an early game by Square, that had started its existence as a developer of Japanese-only text adventures before it became famous for its Final Fantasy series. Alpha describes the adventures of a female pilot whose space ship, the Daedalos, has crash-landed on an unknown planet. The interface is entirely text-based. Both the text messages displayed and the text input are in katakana (Japanese syllabic writing system). Several special commands can be accessed by pressing shortcut keys (Latin letters on the keyboard). The locations are displayed as still pictures above the text, same way as in Western interactive fiction games with graphics.

Alphos

Alphos

NEC PC-8801 - Released - 1983

Alphos is a basic vertically-scrolling shooter patterned after the 1982 Namco coin-op Xevious. Piloting the fighter craft Mnemonic, the player must fight back against the invading alien Alphos. Much like Namco's game, the player can shoot both air and ground targets separately, and there are many types of enemies and stationary targets in both planes. The game gives the player three lives and no continues, and can save high scores to disk.

Amanxas

Amanxas

NEC PC-8801 - Released - 1988

Amazon Gakujutsu Tanken

Amazon Gakujutsu Tanken

NEC PC-8801 - Released - 1984

Amazon Gakujutsu Tanken (Expedition Amazon) puts you in control of a team of 4 explorers on an expedition to map and study (i.e.: plunder) the ruins of the Incan civilization. Your team consists of a Medic, a Field Assistant, a Radio Operator, and a Guard. After equipping your team with all the necessary supplies (don't forget the mosquito netting!) you travel to your base camp at the edge of the jungle where you will begin your journey. You will quickly meet up with many of the hazards of the jungle as you explore, including hostile natives (hope your Guard is a good shot!), mosquitoes, disease, covered pits, wildlife, and more. Each of your team members has an "EL" rating which indicates how close he is to dying. Death comes quickly for new team members, but as your team gains experience by mapping more and more of the Amazon and Incan ruins, your EL rating goes up and your team members become quite a bit more effective at avoiding hazards. You also get an Efficiency Rating "ER" which is an overall score of your exploration completed and loot collected minus your money spent and the number of team members killed. Once you have mapped a few sectors of jungle you will find some ruins with passages leading underground. Underground is a lot more hazardous than the jungle, as many of the pitfalls you encounter mean instant death if you don't have the proper equipment or your team was not alert. The natives are also a lot more numerous underground as well. But don't worry, you can always replace members of your expedition. Besides, what does it matter if you lost your Field Assistant if the rest of your team is carrying out a bagful of gold and silver?

Amazones no Hihou

NEC PC-8801 - Released - 1987

Those who find the secret treasure of amazons will get immortality. The hero takes up this challenge and now he needs to deal with a lot of amazons that dwell in this forest.

American Truck

American Truck

NEC PC-8801 - Released - 1985

American Truck is a top view race and driving game. In each stage you 'll have to reach the finish line before you run out of gasoline or time. Additional gasoline can be acquired by picking up the gasoline items that do appear randomly on the road, but be careful, bombs appear randomly too. Further, you have to avoid crashes with other traffic like cars and trucks and don't get off the road or crash into walls.

Angel Hearts

Angel Hearts

NEC PC-8801 - Released - June 16, 1989

In a certain girls' high school, students have begun to mysteriously disappear. Authorities suggest that a secret society is at work. A spy needs to be sent in order to solve the mystery, and this mission falls into the hands of this game's hero. His boss explains to him that the quest is dangerous, indeed: many students associated with the mysterious cult have gone rampant and will attack any trespasser on sight!.. This simple story is the background for an (equally) simple RPG. The gameplay resembles that of "dungeon crawlers", meaning that there are no friendly areas; though the view for exploration is top-down rather than first-person (which is reserved for the turn-based battles). The gameplay mechanics are mostly confined to fighting random enemies and earning enough experience points to go up a level and standing a chance against the next "boss" enemy. There is no equipment system, and battle commands are restricted to "Attack", "Escape", and "Item". The enemies are all pretty high school girls, and they undress upon defeat or even perform acts of sexual nature on the protagonist.

Angelus: Akuma no Fukuin

Angelus: Akuma no Fukuin

NEC PC-8801 - Released - 1988

Two horrifying incidents that happened in two unrelated places. A man in Peru, one of the constructors of a new dam. An American female exchange student in Japan. Both were suddenly struck by a horrible disease that deformed their faces... Two young special agents, Alice and Brian, are sent to investigate the mystery, that will lead them into a dark world of occult and demonic forces... Akuma no Fukuin (Japanese for Devil's Gospel) is a Japanese-style adventure game. The player chooses menu commands ("Look", "Talk", etc.) that are displayed under a still picture that represents the location. Most of these command have their own context-dependent sub-menus, i.e. it is possible (and sometimes necessary) to look at different things and talk about different topics. There are no puzzles, and the story usually advances when the player has triggered a necessary conversation or event.

Aoi Uchuu no Bouken

Aoi Uchuu no Bouken

NEC PC-8801 - Released - 1985

Aoki Ookami to Shiroki Mejika

Aoki Ookami to Shiroki Mejika

NEC PC-8801 - Released - 1985

Aoki Ookami to Shiroki Mejika is a turn-based strategy video game series developed and published by Japanese video game company Koei. The series is set in Yuan Dynasty of China (12th - 14th century), and based on the first Emperor of Yuan Dynasty - Genghis Khan. The gameplay is similar as Koei's Romance of the Three Kingdoms and Nobunaga's Ambition series. The second and the third title were released in Western. Players become Temujin, who has just become 20, and fight to unify the Mongolian plains. After uniting the plains, you are renamed Genghis Khan and proceed to conquer Eurasia. Grow rich and conquer all you come across.

Aoki Ookami to Shiroki Mejika: Genchou Hishi

Aoki Ookami to Shiroki Mejika: Genchou Hishi

NEC PC-8801 - Released - July 30, 1992

Aoki Ookami to Shiroki Mejika: Genchou Hishi (Genghis Khan II: Clan of the Gray Wolf) is a 2D turn-based grand strategy game, based on the life of the historical Mongol leader Temujin, better known as Genghis Khan. The gameplay is similar to other grand strategy games from Koei, like Romance of the Three Kingdoms or Nobunaga's Ambition. The game has various scenarios from the Conquest of Mongolia (the unification of Mongol tribes) to World Conquest (with up to six playable factions). On the world/country map (divided into smaller provinces) the player develops his own provinces, gives orders to his subordinates, establishes alliances and recruits armies. The battles are presented in a separate mode, where the player directs troops using commands.

Aoki Ookami to Shiroki Mejika: Genghis Khan

Aoki Ookami to Shiroki Mejika: Genghis Khan

NEC PC-8801 - Released - 1988

Aoki Ookami to Shiroki Mejika: Genghis Khan is a top-down 2D turn-based grand strategy game, based on the real mongol leader Genghis Khan's life. The game's main objective is to become the supreme ruler. The player can select from two campaigns: Mongol conquest or World conquest. In the Mongol conquest, players take on the role as Temujin (later known as Genghis Khan), with the goal being to unite all the tribes of Mongolia. In the World conquest, Players can be one of four characters. Similar to the Mongol conquest, players must unite all the countries together. Players can use military force (players must gather an army and lead them into war) or use diplomacy (including things such as strategic marriages). The main focus of the game involves management of territory, as the player manages various activities that improve their provinces. Battlefields are hex tiled based, with players giving commands to units groups with the objective of trying to defeat the forces of the enemy combatants.

Apple Club 1

Apple Club 1

NEC PC-8801 - Released - June 8, 1988

Apple Club 2

Apple Club 2

NEC PC-8801 - Released - September 8, 1988

Apploon

Apploon

NEC PC-8801 - 1984

Apploon (a portmanteau of "apple" and "balloon") is a simple arcade action game where the player controls a man at the bottom of the screen armed with a bow. A man at the top of the screen holds a supply of apples -- he tosses them onto the playing field, and they bounce and roll towards the bottom of the screen. At the same time, men at the sides of the screen release balloons, which slowly float towards the top. The player must use his arrows to shoot these objects so that apples do not reach the bottom of the screen -- apples are apparently deadly to this fellow -- and balloons do not reach the top -- three helium balloons are apparently enough to dislodge a girder and send it tumbling downwards. If the player can survive until the men at the sides run out of balloons, then destroy all remaining objects on the screen, the stage is cleared. If the player is hit by an apple, he will lose a life. There is both a single-player mode and a 2-player alternating mode.

Archon: The Light and the Dark

Archon: The Light and the Dark

NEC PC-8801 - Released - 1986

Archon is a strategic board game with some similarities to chess. Two sides, a light one and a dark one, consisting of 18 pieces each compete on a board divided into (9 by 9) squares. You win the game by having one of your units on each of the five powerpoint squares, by removing all opposing pieces from the board or by imprisoning the last remaining creature of the opposing side. However, you can't just remove a piece from the board by landing on it. When two pieces clash, the outcome is decided in the battle arena during one-on-one real-time combat. If the real-time combat takes place on a dark square, the dark monster gets a health bonus (longer life bar). On a light square the light side gains an advantage. There are also some squares whose color changes over time (from afternoon, to dusk, to night, to dawn etc.), which adds an extra layer of strategy to the game. Unlike chess the two sides are not identical. Both sides consist of mythological creatures. For example the light side has among others unicorns, valkyries and a djinni while the dark side features basilisks, banshees and manticores. The differences are not just cosmetic. Two special pieces are the light wizard & the dark sorceress, they can both cast magical spells like: imprison a unit on the board, shift the flow of time (change day/night cycle to your advantage), bring one unit back from the dead etc. The different pieces have their own movement restrictions regarding the number of squares they're allowed to travel on the board and whether or not they can jump over other units (like the knight in chess). Units also behave different in combat; some units are faster than others, some use melee attacks while others fire projectiles.

Arctic

Arctic

NEC PC-8801 - Released - 1988

Arctic is an action puzzle game that describes itself as "active rail playing". Each of more than two-dozen stages consists of a set of rails in various arrangements, often looping around each other and splitting in various directions. Each stage contains a number of colored balls which begin in corresponding slots, and after launching them the goal is to return the balls to the matching-colored slots. The only interaction the player has with the board is switching two sets of splits; there are yellow and blue splits, which will redirect any balls moving through them, and the player can only turn all of one color as a group. Many stages also contain bumpers and gates which will affect the speed and direction of the balls. Completing a puzzle often requires strategic use of the stage's features to bounce balls onto the correct paths.

Arcus

Arcus

NEC PC-8801 - Released - 1988

The people of the kingdom Arkases have mastered the ways of magic, thanks to their connection to the world of spirits. However, the humans used their magical powers to wage war on each other and to disrupt the harmony. Finally, the Golden Dragon told the king of Arkases that his country will be punished for the deeds of the humans. Enter Jedah Chaf, a young man who has left his home village to fulfill his dream of becoming a knight. Will Jedah be able to save his country and to restore peace in the world? Arcus is a RPG that is played entirely from first-person perspective. You navigate your hero by choosing a location from a menu. Once in dungeons, you have a separate menu whenever you encounter enemies. You fight them in turn-based combat, attacking physically or casting magic. The game is more close to Western RPG style than to Japanese one, and utilizes AD&D terminology for character stats.

Arcus II: Silent Symphony

Arcus II: Silent Symphony

NEC PC-8801 - Released - 1989

Ten years have passed since the knight Jedah Chaf and his companions gained an audience with the Golden Dragon and made the choice that determined the destiny of the Arcusas land. The half-elf Picto was one of the five heroes who accompanied Jedah. A new adventure lies in front of him. Rumors of the legendary Rune Blade draw him out on a new quest, but his true mission will be to find his legendary companions and to rid Arcusas of a new terrible evil. Visually, Arcus II is more similar to a traditional Japanese RPG than its predecessor. The navigation is done in top-down perspective in all the locations. The turn-based battles are still viewed from first person perspective. The enemies are visible on screen and the battle initiates once the player into contact with one of them. Despite its typical RPG structure and gameplay focus (party management, turn-based battles, large world to explore, etc.), Arcus II lacks several basic RPG features. The party receives only gold and no experience points from battles. There are no weapons and/or armor that the characters are able to equip; money can only be spent on healing items. Enemies can be therefore avoided altogether, and the game's challenge lies in the boss battles.

Arcush: Kagerou no Jidai o Koe te

Arcush: Kagerou no Jidai o Koe te

NEC PC-8801 - Released - December 16, 1989

Arcush: Kagerou no Jidai o Koe te is loosely related to the greater Arcus series. It is a visual novel created in the parody style, and in the process hits many common pop culture items of the day (movies, novels, comics, animation, etc.). The story follows the main character, Jeda, through a series of still images and standard adventure-game puzzles and menu-based navigation as the player works through an overlying mystery. As the story progresses, Jeda finds that there is a hole in his dimension, and the only way to repair this hole is to travel through other dimensions (and time) to seek out a mystical holy sword and a group of CDs that will restore things to their proper nature. Throughout this journey, there are numerous cameos and other appearances by other Wolf Team and Nippon Telenet characters from various other media (The Valis Series, Midgarts, Final Zone, etc.). Musically, there are also numerous tracks that have been pulled from these same properties (and in some cases comically rearranged) and are used to good effect here.

Arfgaldt

Arfgaldt

NEC PC-8801 - Released - 1983

Argo

Argo

NEC PC-8801 - Released - 1986

Loosely based on the Greek myth of the Argonauts, Argo focuses on its central protagonist Iason (Jason), narrating a simple story that does not quite correspond to the known myth: Iason's father has been poisoned, and his native city Iolkos overrun by monsters known as Pontos. Iason must single-handedly eliminate them and save his homeland. Argo is a role-playing game set in a pseudo-3D continuous world. The player explores the environments from a first-person view. It is possible to try to talk to any encountered character, as well as attack anyone. Most battles take place within the exploration area and involve a fairly simple turn-based exchange of attacks. However, occasional fights against larger monsters take place on a separate screen, have an over-the-shoulder third-person perspective, and require the player to move and attack in real time. Experience points and gold are awarded for defeating enemies. It is necessary to feed the protagonist; when his condition is "hungry" food also restores a portion of his hit points.

Arguice no Tsubasa: Youka Ankoku Hen

Arguice no Tsubasa: Youka Ankoku Hen

NEC PC-8801 - Released - 1988

Arion

Arion

NEC PC-8801 - Released - 1986

The game follows the story of anime with the same title. In Thrace, Arion is taken from his mother Demeter by the god Hades. In the Underworld, Arion is trained to be a warrior. His training is driven by revenge: Arion was told that his mother's blindness was caused by Zeus and Zeus' death will remove the curse. Finally, Arion and Geedo (a huge ape-like creature who had become Arion's friend and companion) left the Underworld to find Zeus. Seneca, a small thief, makes off with Arion's sword and this leads Arion to his first encounter with the forces of Zeus, commanded by his daughter Athena. Arion is captured but is later set free by Lesfeena, Athena's mute serving girl. As Arion rejoins Geedo and Seneca (and worries about Lesfeena), the forces of Zeus and Poseidon face each other in battle. In the background sits the scheming Hades, and the calm Apollon who seems to have plans of his own.

Arkanoid

Arkanoid

NEC PC-8801 - Released - 1986

The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety. By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.

Arks Road

Arks Road

NEC PC-8801 - Released - 1985

Arrange Ball

Arrange Ball

NEC PC-8801 - Released - 1984

Ashe

Ashe

NEC PC-8801 - Released - May 1, 1985

Ashe is a side-view shooter with some platforming elements. The player can explore several interconnected areas, though certain locations can only be accessed in a specific order, after having fulfilled other objectives or acquired the necessary items. The player character uses his psionic ability to shoot energy balls at enemies, which causes his ESP level to be gradually depleted. Certain areas require jumping or climbing on structures to bypass.

Asteka

Asteka

NEC PC-8801 - Released - 1985

Asteka might be a misspelling of Azteca, but it deals with the legacy of the Maya culture rather than the Aztecs. The player takes control of a nameless adventurer who travels to the town of Palenque in South Mexico. There, he has to visit various locations and talk to the local inhabitants in order to gain entrance to the ruins of an ancient Mayan temple, which supposedly harbors the deepest secrets of their civilization. The game is a text adventure with graphics. The player switches between locations by typing words for "North", "South", etc., or simply by using the numeric arrow keys. The interaction with the environment is performed entirely by typing verb-object (or, rather, as the rules of Japanese grammar dictate, object-verb) command combinations. Text input and output are both in katakana only.

Asteka II: Taiyou no Shinden

Asteka II: Taiyou no Shinden

NEC PC-8801 - Released - 1986

Despite its name (a misspelling of Azteca), the story of Taiyō no Shinden: Asteka II is dedicated to the Maya people, indigenous inhabitants of Southern Mexico and Central America, rather than the Aztecs. The player controls a nameless adventurer who searches for the Sun Key, a mysterious ancient artifact which can unlock the secrets of the Mayan civilization. Taiyō no Shinden: Asteka II is an adventure game which takes place in the ruins of the ancient city Chichen Itza on the Yucatan peninsula in Mexico. There is a top-down overworld on which the player can physically navigate the protagonist, entering temples and other locations. In such locations, the view switches to first-person perspective. The player interacts with the environment by selecting various verb commands ("Look", "Take", "Use", etc.), represented by icons, from a menu, and combining them with objects on the screen. In spite of its Japanese origins, the game features inventory item usage and puzzle-solving, which are more typical of Western-style adventures.

Asteroid Belt

Asteroid Belt

NEC PC-8801 - Released - 1981

Attack!! Hiroko-chan

Attack!! Hiroko-chan

NEC PC-8801 - Released - 1983

Attack!! Hiroko-chan is one of the first adult-oriented japanese-style adventure games. The plot is about your quest to meet your pen pal Hiroko at the girls' dormitory.

Axiom

Axiom

NEC PC-8801 - Released - 1985

AY-1: Fortress Solomon

AY-1: Fortress Solomon

NEC PC-8801 - Released - 1983

AY-2: Orion 80

AY-2: Orion 80

NEC PC-8801 - Released - 1982

Ayumi

Ayumi

NEC PC-8801 - Released - 1990

Ayumi had been an ordinary Japanese teenage girl - until one day, when summer vacation was just about to begin, a strange creature appeared and told her that a parallel world is in danger. Only Ayumi can stop the evil warlock Baram and his monster minions, since the inhabitants of the other world consider her a goddess incarnate. Ayumi is an adventure game with comical and slight erotic undertones. Interaction with the environment is performed by selecting commands (such as Examine, Ask, Take etc.) from a menu. However, unlike most Japanese adventures, navigation is done in a RPG-like fashion on a top-down world map, with individual locations represented as icons. The game allows a considerable degree of exploration, though some areas are inaccessible until certain conditions are met. As opposed to most Japanese adventures, the story progresses by solving problems (which usually involves procuring items and using them in another context) rather then simply by triggering events. There are also a few puzzles in the game.

AZ-1: Flight Simulator

AZ-1: Flight Simulator

NEC PC-8801 - Released - May 25, 1983

Aztec

Aztec

NEC PC-8801 - Released - 1984

Aztec is an Indiana Jones-type action game with adventure elements, featuring our hero's quest to recover a valuable Jade Idol from a maze. Armed with only three sticks of dynamite and a pistol, the hero must get by traps, animals (lots of snakes and panthers), and natives, and find a way to make it out alive. The value of the Idol is set on the level of difficulty and declines as the game progresses. Thus, the player is awarded with the speed of which a successful recovery can be made. Multiple commands allow for freedom of movement, and expand the adventuring side of the game. The animation used several frames for each creature. Although the game is somewhat easy on the lower levels of difficulty, the game appears impossible on the highest of the 8 skill levels. The creatures in the maze increase in number and speed, and tend to want to follow you around more. This is difficult however if you want to go to the lower level and there's a hungry jaguar waiting for you. You walk around exploring boxes and "trash piles". Sometimes a box contains something useful such as a machete, pistol, bullets, dynamite, a health potion, or the idol. Sometimes it contains skulls or bones, or even nothing at all. The game features some unusual traps. You can walk into a room and the walls start moving in on you, or the ceiling starts dropping on your head. When you die, you have the option of restarting using the maze you just died in. That way, all of your exploring is not wasted.

Babylon

Babylon

NEC PC-8801 - Released - 1986

The country of Babylon was once a thriving community, enjoying peace and prosperity. However, all that changed when monsters invaded the land. Eventually, the entire population was wiped out and Babylon became an enclosed area no one dared to enter. Only one brave adventurer traveled to Babylon in an attempt to destroy the evil that dominated it. Babylon is a side-view action game with light platforming and role-playing elements. The game takes place across interconnected screens, often arranged in maze-like patterns, with vertical shafts that required climbing, dropping down, or jumping over chasms. The jump key is also used for attacking, which requires gaining momentum and repeatedly "bumping" into the enemy. There are no experience points or any type of currency, but defeating enemies may yield healing potions or better weapons and armor. These items can also be found in the numerous treasure rooms found in the game. The player is given considerable freedom as to which area to explore first, but many areas are initially blocked, requiring the player to procure a key or return with better equipment in order to defeat a stronger enemy guarding the location.

Back to the Future Adventure

Back to the Future Adventure

NEC PC-8801 - Released - 1986

This video game incarnation of the movie Back to the Future (1985) is a Japanese-style adventure game with visual novel elements. The story follows that of the movie, putting the player in control of its protagonist Marty McFly as he accidentally travels to the past and must make his parents fall in love with each other. The game's visuals are composed out of digitized photos of original scenes from the movie, though the plot is more concise and many scenes are missing. Many screens offer a list of verbs (such as Look, Say, Show, Go, etc.) for the player to choose from, but usually only one action should be selected to move on to the next scenes. Other instances require the player to reply "Yes" or "No" to a suggested action by Marty, or offer several choices the player must choose from. Wrong choice may lead to Game Over in these cases.

Backgammon

Backgammon

NEC PC-8801 - Released - 1985

Balance of Power

Balance of Power

NEC PC-8801 - Released - 1989

The year is 1986. You take on the role of the US President or the Russian General Secretary. You have the full industrial capacity, covert forces, and military might of your country at your command. Your job? To make your country the world's most powerful and prestigious over the course of your eight years in office. Sounds easy, doesn't it? It would be if the other guy didn't have his finger poised over a red button that could wipe out the world! You must use diplomacy, make treaties, issue risky, covert CIA or KGB actions, or riskier, direct military intervention to prop up third world countries or help their insurgents and win them to your governmental philosophy: Capitalism or Communism. The world is a big place... and the other guy could start a nuclear war over a country as tiny as Tunisia. This game is the ultimate Cold War simulation. Every action requires careful analysis and the ability to judge your opponent (computer or human) and his reaction. The game features 62 countries, each carefully researched with up to date (as of 1985) information regarding their government, demographics, resources, etc.

Ball Panicker

Ball Panicker

NEC PC-8801 - Released - 1984

Balloon Fight

Balloon Fight

NEC PC-8801 - Released - October 1, 1985

In Balloon Fight you need to fly around with the aid of two balloons and try to pop your opponent's balloons before they pop yours. Landing on top of your opponents will cause their balloons to pop and they will use a parachute to fall to safety. You then have to destroy the fallen opponents by running into them before they can blow a new balloon and rejoin the battle. Should both of your balloons get popped, you will fall into the water below and lose a life. There is also a second game variation called "balloon trip" where you need to collect as many balloons as possible while avoiding the ocean floor and lightnings that form maze-like walls.

Baltic Kantai wo Oe

Baltic Kantai wo Oe

NEC PC-8801 - Released - 1982

Bastard Special

Bastard Special

NEC PC-8801 - Released - 1988

Bastard Special is an action RPG, somewhat similar to The Legend of Zelda (even though that one is an action adventure), based on the manga and anime "Bastard". You fight monsters and humanoid beings in a very huge dungeon, eventually getting gold and experience points. Gold can be used to spend outside the dungeons in shops where you can buy better weapons, armor and shields, items for healing or other purposes, spells or in a temple to heal your status.

Batten Tanuki no Daibouken

Batten Tanuki no Daibouken

NEC PC-8801 - Released - 1986

An action platformer starring a fighting raccoon dog.

Battle Entry

NEC PC-8801 - Homebrew

Battle Entry is a doujin action game in which you control a tank (the player is on the right side) and you have to destroy the other tank. You have a movable turret at the top that you can move in 8 directions. There are two difficulty settings and the option to watch the computer play against itself.

Battle Mecha Xabungle: Blue Gale: Part 1

Battle Mecha Xabungle: Blue Gale: Part 1

NEC PC-8801 - Released - 1983

Battle Skin Panic

Battle Skin Panic

NEC PC-8801 - Released - December 15, 1990

Arigawa is just an ordinary Japanese teenager, who attends an ordinary Japanese high school. At least he was ordinary until he met Mimi, the charming new exchange student. One day, being a perfect gentleman, Arigawa walked her home after the school, but was attacked by angry female martial artists. Mimi reveals to him that she has studied esoteric martial skills by a man known simply as "The Teacher". Unfortunately, not every one who knows these secret techniques uses them for the good. The young hero gets involved in a conflict from which there is no escape...

Battle-Bunnygirl

Battle-Bunnygirl

NEC PC-8801 - Released - 1990

Battle-Bunnygirl is a JRPG where you lead a group of three female protagonists (all "bunnygirls", which means they look like Playboy bunny girls), and you wander around an overworld, going into towns where you buy stuff in shops and rest in inns and outside towns you fight monsters and humanoid beings ... which are always female.

Belloncho Series 1: Body Inspection in Belloncho: Girl's High-School Version

Belloncho Series 1: Body Inspection in Belloncho: Girl's High-School Version

NEC PC-8801 - Released - March 29, 1990

You are Nanako Hongou, a new transfer student to the all-girls school, St. Belloncho Academy. Hearing rumors of a sketchy body inspection taking place at the school infirmary, you decide to take it upon yourself to unearth the culprit, and expose the secrets of St. Belloncho Academy. Fight an eclectic cast of delinquents while going about your school life and solving mysteries.

Bishoujo Baseball Gakuen

NEC PC-8801 - Released - 1989

Bishoujo Noriko

Bishoujo Noriko

NEC PC-8801 - Released - 1988

Bishoujo Shashinkan Bangai-Hen: Outside Story

Bishoujo Shashinkan Bangai-Hen: Outside Story

NEC PC-8801 - Released - September 10, 1990

This is a story of everyday life in female-dominant police department. Yuko conducts investigations, arrests and enjoys her work as police officer.

Bishoujo Shashinkan Series Part III: Photo Club Kyoufu no Yakatahen

Bishoujo Shashinkan Series Part III: Photo Club Kyoufu no Yakatahen

NEC PC-8801 - Released - 1988

Bishoujo Shashinkan: Studio Cut

Bishoujo Shashinkan: Studio Cut

NEC PC-8801 - Released - 1987

Bishoujo Shasinkan: Moving School

Bishoujo Shasinkan: Moving School

NEC PC-8801 - Released - 1987

In Bishōjo shashinkan (Pretty girls photo exhibition or something like that), your task is to photograph pretty girls in various situations. You are given a choice of point-and-shoot, single lens reflex and a pro camera. In order to get a real photograph, you must evaluate the lighting situation and subject and choose the correct shutter speed, film speed, aperture and whether to use flash or not. The choice of camera is also a choice of difficulty level. With a point-and-shoot, you need only get one variable right, whereas the pro camera requires you to set both aperture, shutter and film speed correctly. You are only given a few chances per shoot to get the right exposure, or you will just see a miscoloured picture flash briefly. Judging the exposure correctly grants you a picture of the girl, often in a surprising state of undressing, whereafter you progress to even more erotic poses. Later stages raise the difficulty level, forcing you to use the SLR, and later the meter-less pro camera. Together with Bishōjo shashinkan: Studio Cut, Moving School was released for the MSX and X68000 as the double feature Double Vision: Bishōjo shashinkan Special.

Bishoujo wa Check ga Osuki

NEC PC-8801 - Released - 1988

Blackpoole no Tsurugi

Blackpoole no Tsurugi

NEC PC-8801 - Released - 1984

The Blade of Blackpoole is an illustrated text adventure with a medieval fantasy setting. Starting with only a pocket full of gold coins, the player's task is to recover the magical sword Myraglym, last seen near the lake at Blackpoole. On the way to the goal, there will be large forests, tricky swamps, a dangerous maze and high cliffs. Deadly creatures also abound, including a talking carnivorous plant, an aggressive lizardman and a hungry water beast. Some helpful characters may also be in the area. The game consists of around 60 locations, each with its own picture. Many of the characters in the game will pose riddles whose answer gives the clue on what they require so they help the player. The parser understands complex commands (i.e. not just verb+noun). There is an inventory limit, forcing the player to consider which items to take and which to leave or to drop once they are no longer needed. The game tracks the score up to a maximum of 500 points. A HELP command is available, which gives more or less obtuse hints on the current situation. Ten different games can be saved to disk.

Blue Moon Story: Part I

Blue Moon Story: Part I

NEC PC-8801 - Released - 1989

Bokosuka Wars

Bokosuka Wars

NEC PC-8801 - Released - 1984

King Ogreth of the Basam Empire has invaded your country and either captured or turned into rocks and trees all your soldiers. You, king Suren, are left completely alone. In a desperate attempt, you decide to walk to king Ogreth's castle and to defeat him. You hope you'll be able to find some way to bring your soldiers back to you... In this strategy game, your goal sounds simple – just walk a distance of 600 meters and defeat king Ogreth. But to do that is not simple at all. Bumping into trees and rocks, king Suren can bring his soldiers to life. Once there are some knights in his small army, he will also be able to free imprisoned soldiers. King Ogreth's units will constantly attack you on the way. The results of the battles are calculated automatically, according to the strength of your units. So before you engage in a battle, you have to be sure you have the upper hand (you have gathered enough soldiers, they have trained in easier battles, etc.). If king Suren dies in a battle, the game is over - you'll have to start from the beginning no matter how near you were to your goal.

Bomb Jack

Bomb Jack

NEC PC-8801 - Released - 1985

In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.

Bomber Man

Bomber Man

NEC PC-8801 - Released - 1983

Bomber Man is a video game developed by Hudson Soft. It was the first Bomberman game to be created. The player controls Bomber Man with the arrow keys. Bomber Man moves half of a tile space with every step. The map is comprised of a grid of hard blocks with soft blocks scattered throughout. Bombs can be placed with the Space key. The goal of the game is to destroy all the enemies with explosions to progress to the next stage. The game is ostensibly endless. In each stage, a bonus item is contained within a random soft block. Collecting the bonus item will increase the game score. Bonuses include a Coke can, cocktail, penny-farthing bicycle, sack of gold, treasure chest, and other various affects. Another soft block in each stage contains an exit. Touching the exit will restart the current stage. If either an exit or a bonus is hit with an explosion, it will be destroyed and will release four more enemy characters, which also must be defeated to progress. The player begins with three lives; extra lives cannot be gained through gameplay.

Bon Bon

Bon Bon

NEC PC-8801 - Released - 1983

Bouken Roman

Bouken Roman

NEC PC-8801 - Released - 1986

Boukenshatachi: Kenja no Yuigon

Boukenshatachi: Kenja no Yuigon

NEC PC-8801 - Released - May 23, 1986

Chinese style gag-comedy. You train in the mountains with your master. One day a mysterious stranger hands over a golden a key. And so the adventure starts...

Boulder Dash

Boulder Dash

NEC PC-8801 - Released - 1984

You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits. There are 16 levels to be completed and five different skill levels available, which affect the number of jewels which must be collected and the time limit.

Bra Bra

Bra Bra

NEC PC-8801 - Released - 1984

Bruce Lee

Bruce Lee

NEC PC-8801 - Released - 1984

The late martial arts hero features in this platform game, with the aim of reaching a wizard in an underground lair, defeat of whom can offer him untold wealth. In each area you must collect the many strategically-placed lanterns before exiting through the newly-revealed passageway. Some rooms also have escalator-type sections to run along, and the standard (although slightly illogical in this context) ladders. There are 20 areas to be completed. On the way, you'll fight two enemies - a ninja and a green sumo warrior named Yamo. You can defeat them by punching, kicking, dropping on their heads or luring them into hazardous terrain, or even by making them accidentally hit each other. Even after they are killed, however, they keep coming back for more after a few seconds. The game also allows a second player to take control of Yamo. There are lots of hazards to avoid by either walking round or jumping - walls of electrical charge and exploding bushes for example.

Bu U Ma

Bu U Ma

NEC PC-8801 - Released - 1986

Bubblegum Crisis: Crime Wave

Bubblegum Crisis: Crime Wave

NEC PC-8801 - Released - 1989

Bubblegum Crisis: Crime Wave is a Simulation game, developed and published by Victor Interactive Software, which was released in Japan in 1989 Based on the characters rather than directly on the OAV series. The opening sequence explains that an unexpected Boomer attack is taking place in Downtown Megatokyo. A mysterious imposter from the AD Police seems to be involved and shortly after Nene goes missing. The game begins in Sylia's apartment where you choose which Knight Saber will uncover Nene's mysterious disappearance. Controlling the game is simple; arrow keys move your character and you speak to others with the Space Bar. The only other key you need is Escape which sends you back to Sylia's apartment. This comes in very handy as, not only can you change character here, but also the locations are large and just roaming around will cause you to get very lost.

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