Public Domain/Freeware


Commodore 64 - Homebrew - 2003

Care to put your virtual money where your virtual mouth is? Make a series of pass/fail wagers and find just how difficult it can be to link a string of them together towards winning a million dollars!


MS-DOS - Released - 1996

Spanish origin platformer advertising, designed to promote the brand among consumers gum Cheiw. + K - is the name of the protagonist, a teenager with no expression on his face disfigured by intellect and constantly chewing the cud most. His love for such a dubious product once in handy when the Earth invaded by aliens who have discovered the lethal intolerance to cud Cheiw. This + K has gained the ability to resist the alien aggressors, because for this he just need to inflate the bubble more.

000 White Dash

Commodore 64 - Homebrew - 2015

000 White Dash is a Boulder Dash clone developed by Thomas "Firefox" Schaub using Peter Liepa's Boulder Dash Construction Kit in 2015.

1 Block Snake

Commodore 64 - Homebrew - 2004

A public domain snake game written in BASIC in 2004 by Diego Barzon

1 Ton

MS-DOS - Homebrew - 1996

1 Ton is a freeware game where the player controls a weight of one ton. There are multiple people walking over the screen and the goal is simple: crushing as many of them as possible. This is accomplished by hitting the people with the ton.

1000 Miles

Commodore 64 - Homebrew

Based on the Mille Bornes board game where you try to get your vehicle to go 1000 miles before your opponent can. You can give crashes, flat tires, out of gas and speed limits to your opponent, and they to you to try to slow you down, you can repairs you can get to fix these to continue on, but with miles lost in the process.


Commodore 64 - Released - 2009

10k is a German language turn-based dice game created by Moritz Weissbrich for the 2nd 4k BASIC Compo in 2009. It has up to 255 players:


MS-DOS - Released - 1993

123-Talk is a shareware, single-player, package of educational games whose distinguishing feature is that it provides audio feedback and encouragement to the pupil. Note: The audio is horrifying. The package consists of the following mini games: * Keyboard Banger 123: When it starts the game paints a pattern on screen using a digit in multiple colours, When the child hits the keyboard the digit is displayed centre screen and the game says 'Try saying this number .......', then the pattern is wiped and a new one is drawn using a new digit. * 123 Song: The numbers one to twenty are...

1337 Karate: Premium Deluxe Pro

Commodore 64 - Homebrew - 2019


Commodore 64 - Released - 2004

The traditional Nim-game (aka Marienbad-game) consists of four rows of 1, 3, 5 and 7 matchsticks (or any other objects). Two players take any number of matchsticks from one row alternately. The one, who takes the last matchstick loses.


Commodore 64 - Homebrew - 2016

1917 is a public domain game made by MiniMoog using SEUCK in 2016. In this shoot 'em up game you play against Vladimir Lenin, and the name references this:


Commodore 64 - Released - 1989

1989 public domain shooter made by Rene using Chris Yates' Shoot 'Em Up Construction Kit (SEUCK)


Commodore 64 - Homebrew

A game created by a guy known only as Sovereign using Chris Yates' Shoot em Up Construction Kit that follows in the traditional 1942ish SHMUP style.


Commodore 64 - Homebrew - 2019

1nvader is very simple yet challenging space shooter developed by Darren Foulds in 2019 for the Commodore 64. It's similar to Space Invaders except you have only one alien invader to kill.

2 Worms War

Commodore 64 - Homebrew - June 6, 2001

Commodore 64 Crap Game Compo 2001 (C64CGC).


Commodore 64 - Homebrew

Basic shoot em up, looks like Xevious, but without bombs


Commodore 64 - Homebrew - 2014

A well-made version of the popular puzzle game of the same name made by Per Anders Bäckström (a member of TRIAD) This version was released for free in 2014.


Commodore 64 - Homebrew - 2001

Tonight, in New York City, you are "Reginald Halvers", carrying identification papers and a sealed white envelope. Your mission: to attend the Langley post-dinner New Year's Eve party in apartment 2604 where you will exchange the envelope for a prototype microchip. The elevator has just deposited you on the twenty-sixth floor. Go!

2K Sweeper of Mines

Commodore 64 - Released - 2001

This is a build your own version of minecraft that won the Minigame Competition 2001 - 2K Category.

3-Ball Deluxe

Commodore 64 - Homebrew

This is another pinball game where you play 3 balls simultaneously, created with the Pinball Construction Set and published in PCS Club Disk #38.

3D Tanks

Acorn Archimedes - 1992

Most likely an unauthorized version of 3-D Tank Zone, this game puts you to an endless deathmatch against other tanks inside a wireframe city.

3D Trek

MS-DOS - Homebrew - 1992

3D Trek is a single-player adventure game based, unofficially, on Star Trek, the original series. The game was developed using Domark's Virtual Reality Studio and it's a timed adventure game which, given the similarity of the corridors plays like a maze exploration game. The self destruct sequence on the USS Enterprise has been triggered and the player must explore the ship and some off-ship areas to find five coloured objects plus a few tools, take them to the Engineering section, access the computer terminal there and prevent the detonation. All of this must be accomplished before the...



ColecoVision - Homebrew - 2002

Play starts with the first player rolling the dice and then making a hand. The player can roll again to better his hand but if he only rolls once, all other players following only get one roll to make a hand. The player at the end of the round with the best hand gets a point. Typically this game is played 10 rounds and the highest score at the end wins. Hands rank as follows: 4-2-1 (Scores double on first roll) Three of a kind 6-6-6 highest to 1-1-1 lowest Two of a kind plus a backer 6-6-5 highest to 1-1-2 lowest no matches 4-5-6 highest to 1-2-3 lowest


Oric Atmos - Homebrew - 2003

4KKong is an Oric port of Nintendo's Donkey Kong Dual Screen handheld game. The game is all about saving a damsel in distress captured by a giant ape. The player needs to climb up a construction site, avoid metal platforms and barrels thrown by the enemy, and finally activate a crane in order to dislodge some hooks until Donkey Kong falls down. Technically the game is trying to look exactly like the original LCD screen based game, with fixed position "sprites" instead of smoothly animated elements. The game itself plays like the original, using the arrows keys to move the character...

The 7 Doctors

Commodore 64 - Homebrew - 2019

The 7 Doctors (or The Seven Doctors) is a z-machine based text adventure based on The popular BBC Science Fiction series Doctor Who. The original was written by David Burke in 2018. The Commodore 64 version was converted by Scott Breon via a Z-Machine conversion website in 2019. In this game you play the seventh incarnation of The Doctor (Sylvester McCoy). Various enemies have kidnapped and imprisoned your other six previous incarnations, and it's up to you to save each and every one of them, for if you don't your death becomes a fix point in time. This game is available to download...

Aargh Krakout

Commodore 64 - ROM Hack

A hack of Krakout made by Met with harder levels and faster gameplay.

Abu Simbel Profanation

Commodore 64 - Homebrew - April 16, 2017

Freeware homebrew version of the 1985 Sinclair ZX Spectrum game of the same name. An extended version was also released in 2018. This was developed by Equinoxe The protagonist, Johny Jones, have been mutated by the curse of Abu Simbel, becoming a strange creature that only conserves his enormous nose of his old appearance. In order to get rid of the curse he is forced to travel to Egypt to the pyramid where is the tomb of Abu Simbel, and where it must arrive after discovered the keys that will lead him to this place. If he obtains it, he will recover his normal appearance. As logical,...

AC/DC Pinball

Commodore 64 - Released - 1985

Pinball Construction Set is considered the first construction set game that launched the concept and genre. Construct a pinball game by dropping parts onto the table (or alter the table itself). Alter world physics like gravity, bounce, kick, and speed. Paint custom backboards. Wire together targets for specials and bonus points. Finally, save creations for later, or generate a self-loading version of the table to distribute to friends (original program not needed to play). This is one of the constructions of that set. Based on the Band AC\DC and with a rock musical theme.


Commodore 64 - Homebrew - 1989

Accumulator is a vertically scrolling SHMUP created in 1989 by Maurice Jackson suing SEUCK.

Action Biker '99

Commodore 64 - ROM Hack - 1999

ROM Hack of the original Mastertronic budget classic with a a better status panel and explosion sprite. Sped up slightly as well, which makes it run a tad bit smoother.


Vector-06C - Homebrew - 1990

A public domain/freeware platform game made on the old Soviet Vector-06C computer

Adventure in Atlantis

Commodore 64 - Homebrew - 1982

Voyage to Atlantis is a treasure hunting text adventure in which the player explores the lost city of Atlantis. In conventional fashion the player starts in a location with a sign that all treasures should be dropped there and the player can move from there to explore his surroundings, pick up items and solve simple puzzles. There are some hostile marine animals that have to be defeated as well as a maze. The game can also be saved into a single save-slot.

The Adventures of Alain

Commodore 64 - Released - December 25, 2014

Created with the SEUCK, this game is not a shooter. Instead the goal is to avoid the very many hazards coming at you including some cameos from other games like the metal fist from Turrican. Start at the Hotel head towards Town, and return to the Hotel completing a loop.

AFL Boulder Dash

Commodore 64 - Homebrew - 1987


Commodore 64 - Homebrew - 2003

Agency is a public domain text adventure for the Commodore 64. It was developed and released by Ricardo Signes in 2003 as part of IntroComp 2003.

Agent Hawk

Commodore 64 - Homebrew - 1992

Agent Hawk is a public domain shoot 'em up for the Commodore 64, developed in 1992 by Ron Marshall using Shoot 'em Up Construction Kit.

Alien 8

Commodore 64 - Homebrew - November 8, 2019

An well-made unofficial conversion of the ZX Spectrum Ultimate Play the Game classic of the same name by Rod & Emu. Game description: This is a puzzle solving game. You are on board a space ship that is heading towards a remote planet. The Cryonaughts, the name of the planets inhabitants have been frozen during the journey. You have to find 24 valves and the cryogenic chambers that they are to be plugged into before the ship reaches its destination. The ship contains many rooms filled with obstacles that you have to negotiate. There are several types of enemies such as Dalek-like...

Alien Bash

Commodore 64 - Homebrew - 1999

The aliens are attempting to take over the world with UFOs. Your aim is to bash UFOs with a tank before they land to earth. If a UFO is able to land the world has been invaded.

All Good Things

All Good Things

GCE Vectrex - Homebrew - 1996

Altered State

Commodore 64 - Unreleased - 1988

Shooter, released as a working preview, this game would eventually be modified significantly and published as The Perfect Weapon.

American Basketball Heroes

Commodore 64 - Homebrew - 1996

American Basketball Heroes is a 1996 public domain turn-based menu driven basketball game strategy for two players. It was developed by Chris R. Bickford III for the Commodore 64.

Amity Island

Commodore 64 - Homebrew

An action game made with "The Games Creator". You play the role of the shark around Amity Island. Control the shark to eat the swimmers, but watch out for the people with harpoons!

Arcade Attack 64

Commodore 64 - Unlicensed - 1990

Swedish public domain Arcade style space shooter released in public domain collections in 1990 and 1991. Translated Swedish introduction: Old BASIC game, which is pretty fun. You need to take care, keep the ship refueled and watch out for rocket overheating.

Arkanoid 003

Commodore 64 - ROM Hack - 1987

Arkanoid is one of the most well-known Breakout variants, which can demand everything even from good players. The levels consist of many rectangular blocks, that need to be destroyed by an energy ball. The Vaus capsule forms a barrier with which you hurl the ball onto the blocks. If you lose a ball, also the Vaus capsule will lose one of its 5 lives. Behind some blocks hides one of seven different extras. If the block is destroyed, an extra capsule sinks to the ground. If you catch it with the Vaus capsule, you will receive - next to points - an additional fitting, such as a wider bat or a...

Arkanoid II

Commodore 64 - Released - 1987

A full year before the official sequel to Arkanoid came out, Gollum of Fairlight, the brilliant Swede put out his spin on this Breakout variant where your paddle, known as a Vaus, forms a barrier with which you hurl the ball onto the blocks. If you lose a ball, the Vaus capsule will lose one of its 5 lives. Behind some blocks hide one of seven different extras. If the block is destroyed, an extra capsule sinks to the ground. If you catch it with the Vaus capsule, you will receive - next to points - an additional fitting, such as a wider bat, laser or slowing the ball down. Not to be...

Arkanoid III

Commodore 64 - Homebrew - July 28, 1987

ARKANOID III is an updated version of the original arcade blockbuster with a new Intro and lots of fresh fun. Players must destroy colored blocks by guiding an Energy Ball around the screen using a spaceship called a VAUS. The game features a host of new screens and it’s clear you’re in for hours and hours of blockbusting fun!

Arkanoid IV

Commodore 64 - Unreleased - 1987

More levels, more twists, more Arkanoid Fun! The era and time of this story is unknown. After the mothership Arkanoid was destroyed a spacecraft Vaus scrambled away from it, but only to be trapped in space by someone!

Arkanoid V

Commodore 64 - Homebrew - 1987

One last giant set of levels, though level editors and creators exist. Perhaps you should be the one to make Arkanoid VI! In the meantime, enjoy these cunningly crafted and fun to play levels. Use your Vaus paddle to keep the ball in play until all the blocks are gone. Use the powerups wisely and avoid the powerdowns.


Commodore 64 - Homebrew - 2003

Play the role of a spaceship pilot trapped in a gigantic asteroid cloud and pulverize incoming asteroids with the ship's photon cannon. When all asteroids are destroyed, the player can then move on to the next round. In addition to the asteroids, the player will also face an Alien Robot Saucer which shoots randomly across the screen. The player using the controller may rotate the ship (left or right) to any direction or move the ship forward. Shots will be fired according to the ship direction. The player has three reserved ships available to replace a destroyed spaceship. The spaceship is...

Astro Cube

Texas Instruments TI 99/4A - Homebrew - 2018

Astro Cube is a free fixed screen shooter for the Texas Instruments TI-99/4A. It was developed by Nanochess in 2018. Shoot the alien shapes falling from the sky.


Commodore 64 - Released - 1988

Atic Atac

Commodore 64 - Released - March 14, 2020

Atic Atac is a 2020 homebrew C64 conversion of the ZX Spectrum classic of the same name. This game was developed by Tomaz "Tom-Cat" Kac with music by Saul Cross. Game description: As the game begins, the player character falls through a trapdoor and ends up inside an evil castle with only one way to get out of it - find all the pieces of the great ACG key that unlocks the main door. Atic Atac is an action game with adventure elements, mixing arcade gameplay with exploration of a large castle and light puzzle-solving. The player can choose to control either a Wizard, a Knight, or a...


Commodore 64 - Released - December 23, 2009

Made as a Christmas present to the Commodore Community this is a clone of the original Imagic Atlantis (originally for the Atari 2600) but for the Commodore 64, the description of that original game was as such: The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first...

Atlantis Lode Runner

Commodore 64 - Unreleased

An unpublished work from the makers of Load Runner. More load runner levels for you to enjoy.



Atari Jaguar CD - Homebrew - February 18, 2006

Similar to the famous ST Atomic which is both a mind game and also a tool to learn some basic knowledge of chemistry.

Auto Dash 01

Commodore 64 - Homebrew - February 2, 2002

A popular home-brew Boulder Dash variant released by SCS, there were at least 30 in this series of variants distributed.

Auto Dash 30

Commodore 64 - Homebrew - February 15, 2002

A popular home-brew Boulder Dash variant released by SCS, there were at least 30 in this series of variants distributed. This was the last of the series.

Aviator Arcade

Commodore 64 - Homebrew - 2014

Stop the evil X-Force terrorists with your powerful attack chopper. Seek and destroy.

The Awakening

Commodore 64 - 1998

Backgammon 128

Commodore 128 - Homebrew - 1989

Backgammon 128 is a game for the Commodore 128 in 80 column mode

Barbarian Invaders

SNK Neo Geo Pocket Color - Released - 2002

Barbarian Invaders is a Space Invaders clone.


Commodore 64 - Unreleased - 1992

A German platformer/shooter where you are a space marine, jumping through various obstacles while blasting tank-like enemies. It was nearly released by CP Verlag at one point but never quite got picked up by them.

Battle in Space

Commodore 64 - Homebrew - 1988

A single screen space shooter. Avoid the asteroids and shoot the alien before they shoot you, some alien ships require multiple hits. You start with 3 lives.


Commodore 64 - 1983

BBC Tetris

BBC Microcomputer System - Homebrew - 2017

A well made Tetris clone written in 1991 by Charles Reilly. However, he had forgotten about it and released it as public domain (with some tweeking to the code) in 2017



Commodore 64 - Homebrew - 2003

Bellringer II

Bellringer II

Commodore 64 - Homebrew - 2005

You are the Bellringer, and your mission this time is to collect as many bags of gold as possible from four castle towers. You will be awarded 750 pts for each bag collected. You move up through the towers by climbing ladders. At the top of each tower is a final ladder which needs to be fully raised by ringing five (out of eight) bells in the correct order. Every time you ring a correct bell, the ladder is raised a little. If you ring an incorrect bell, the ladder is lowered and you must ring the previous correct bell again. You need to be positioned just below a bell and then jump...

Bellringer III

Commodore 64 - Homebrew - 2013


Sinclair ZX Spectrum - Homebrew - 2012

BerksMan is a freeware homebrew Pac-Man clone developed by Paul Fisher for the Sinclair ZX Spectrum in 2012. For more information visit

Bertie the Ball

Bertie the Ball

Commodore VIC-20 - Homebrew - 2014

In this side-scrolling platform game, you are a constantly bouncing ball called Bertie, and you have the urge to collect magic items, for some reason. The game is comparable to Cauldron II. Your health is monitored with the magic meter, and drops when encountering hazards.


Commodore 64 - Homebrew

Berzerk MMX

Commodore VIC-20 - Homebrew - 2010

Berzerk MMX is a 2010 homebrew port of the old classic Stern arcade game, Berzerk. it was developed by Robert Hurst and requires a an 8K memory expansion to run. An updated version even contains voice samples, which is a rarity for a VIC-20 game.

Best of Knibble

Commodore 64 - Homebrew - 1988

Best of Prof. Knibble's Boulder Dash levels put out by BDC (Boulder Dash Construction Group). The group was only active in the scene in 1988 and using the No One Packer v3.1, which dates from that time period.

Birds of Prey

Birds of Prey

GCE Vectrex - Homebrew - 1999

Birds of Prey is a Vectrex game similar to the Galaga series, some might call it a homebrew port of Phoenix. The gameplay is similar to Galaga and consists of five waves that simply loop with increasing difficulty. Instead of using the analog stick you press buttons 1-2 to move left and right, while button 4 fires. It takes a few minutes to adjust but once you do you'll find the control scheme works fine. By pressing button 3 you can activate a shield once per wave (or re-use it if you lose a life) and this protects you from incoming fire and enemies. It's very handy and you'll want to use it...


Commodore 64

Blast Ball IV

Commodore 64 - Homebrew - 1994

An Arkanoid style breakout game with the tagline: The Final Battle created based on the original game, with all new levels created by MTE.


Commodore 64 - Homebrew - 2015

Blocks is a simple Tetris clone developed and released by Dennis Tomas in 2015

Blood 2: Back to Brutality

Commodore 64 - 2003

Blood Hand

Commodore 64 - 1997


Acorn Archimedes - 1992

Bloxed is a Tetris variant that most closely resembles the arcade game Bloxeed. The basic gameplay is the same but it adds various power ups to the game. These are called power blocks and appear randomly as part of tetrominoes and are activated when a row consisting of one is cleared. There are four different power blocks: four lines, filler, shooter, bomb and 16 ton weight. Four lines removes up to four incomplete lines from the playfield. Filler replaces the next tetromino with a little alien that the player controls and drops single blocks. It can be used to fill in holes in partially...

Bomb Catch

Commodore 64 - 2006

Boulder Dash 6

Boulder Dash 6

Commodore 64 - Homebrew - 1986

This version has Pac-Man ghosts as replacement for the square enemies! You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.

Break-Out RSC

Commodore 64 - Homebrew

A very nicely done breakout clone possibly put out by Resource (RSC), a fusion between the well known Hungarian demo groups Chaos (artists) and Exile (coders) starting in 1995.

Brick Buster

Commodore 64 - 2014

Brilliant Maze

Commodore 64 - 2014

Brothers in Arms

Commodore 64 - Homebrew - 1988

Created with the Shoot'em Up Construction Kit this game was designed for two-player cooperative play.


Commodore 128 - Homebrew - 1988

BurgerWhop! was one of the few games ever written for the Commodore-128 in 80-column mode. The game play closely mimics the look and feel of the Intellivision version of Burger Time copyright 1982 by Data East, where the player controls a chef who attempts to build giant hamburgers by navigating around a maze of planks and ladders. The chef is being chased by other members of the food world that are trying to stop him. The chef can temporarily freeze those nasties by throwing pepper at them to make them sneeze, or he can squish them under a falling burger part. Bonus items appear at times to...



Commodore 64 - Released - 2014

2048 is played on a gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys. Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided. The resulting tile cannot merge with another tile again in the same move. A scoreboard on the...

Card Land

Commodore 64 - 1995

Commodore Scene #12 (10/1996).


Commodore 64 - 1985

Cavelon 64

Commodore 64 - 2008


Commodore 64 - 1991

Chopper Command

Commodore 64 - Homebrew - August 21, 2019

The first of several conversions of Activision classice for the Commodore 64 developed by Antonio Savona. Chopper Command is a side scrolling shooter. As the pilot of a helicopter gunship, your mission is to protect the convoy of trucks which is travelling at the bottom of the screen. Each wave consists of numerous enemy choppers and jets which are trying to destroy you and the convoy. When all enemies in the current wave are destroyed, you can move on to the next, more difficult wave. To help out, a long range scanner is located at the bottom of the screen which can locate trucks in the...


Commodore 64 - 1998

GO64! 2004/12.

COC: Construction of Confusion

Commodore 64 - 1992

Combination Deluxe

Combination Deluxe

Commodore 64 - 2008

Digital Talk #98.

Combination Wars

Commodore 64 - Released - 1978

Combination Wars is an education game in which the player must solve equations under pressure. Torpedoes are moving towards the player with equations on them. They must be destroyed by typing in the answer.

Combination Wars

Commodore PET - 1978

Combination Wars is an education game in which the player must solve equations under pressure. Torpedoes are moving towards the player with equations on them. They must be destroyed by typing in the answer.


Commodore 64 - Homebrew - 2017

An unofficial homebrew clone of the 1983 Ultimate - Play the Game (Now better known as RARE) Sinclair ZX Spectrum game Cookie. Developed by Andy Noble in 2017. Description from the original: In the game Charlie the Chef has to bake a cake, but the ingredients (Mixed Peel, Chunky Chocolate, Crafty Cheese, Sneaky Sugar and Colonel Custard) are reluctant. To bake the cake Charile have to mix ten ingredients in the cake but a whole lot of other things (nuts, bolts, screws) flies around and end up in the mix as well and spoil the cake. So Charlie have to watch out what and what not to but in...


Acorn Archimedes

This is a RISC OS version of the classic 'computer virus' game/simulation, popular in the 1980's. Originally inspired by an article telling about the game called Core War, where hostile programs engage in a battle of bits. It is a programming game in which two programs run in a simulated computer with the goal of terminating opponent. Once the game is started the player watch the code overwriting all the memory.

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