Public Domain/Freeware

$1,000,000

Commodore 64 - Homebrew - 2003

Care to put your virtual money where your virtual mouth is? Make a series of pass/fail wagers and find just how difficult it can be to link a string of them together towards winning a million dollars!

+K

MS-DOS - Released - 1996

Spanish origin platformer advertising, designed to promote the brand among consumers gum Cheiw. + K - is the name of the protagonist, a teenager with no expression on his face disfigured by intellect and constantly chewing the cud most. His love for such a dubious product once in handy when the Earth invaded by aliens who have discovered the lethal intolerance to cud Cheiw. This + K has gained the ability to resist the alien aggressors, because for this he just need to inflate the bubble more.

000 White Dash

Commodore 64 - Homebrew - 2015

000 White Dash is a Boulder Dash clone developed by Thomas "Firefox" Schaub using Peter Liepa's Boulder Dash Construction Kit in 2015.

007 Ja Tohtori Ei

Commodore 64 - Homebrew - 1983

007 Ja Tohtori Ei (which translates into 007 and Dr No) is a James Bond themed text adventure in the Finnish language. Written and released by Jari Saarhelo in 1983

1 Block Snake

Commodore 64 - Homebrew - 2004

A public domain snake game written in BASIC in 2004 by Diego Barzon

1 Ton

MS-DOS - Homebrew - 1996

1 Ton is a freeware game where the player controls a weight of one ton. There are multiple people walking over the screen and the goal is simple: crushing as many of them as possible. This is accomplished by hitting the people with the ton.

1000 Miles

Commodore 64 - Homebrew

Based on the Mille Bornes board game where you try to get your vehicle to go 1000 miles before your opponent can. You can give crashes, flat tires, out of gas and speed limits to your opponent, and they to you to try to slow you down, you can repairs you can get to fix these to continue on, but with miles lost in the process.

10k

Commodore 64 - Released - 2009

10k is a German language turn-based dice game created by Moritz Weissbrich for the 2nd 4k BASIC Compo in 2009. It has up to 255 players.

123-Talk

MS-DOS - Released - 1993

123-Talk is a shareware, single-player, package of educational games whose distinguishing feature is that it provides audio feedback and encouragement to the pupil. Note: The audio is horrifying. The package consists of the following mini games: * Keyboard Banger 123: When it starts the game paints a pattern on screen using a digit in multiple colours, When the child hits the keyboard the digit is displayed centre screen and the game says 'Try saying this number .......', then the pattern is wiped and a new one is drawn using a new digit. * 123 Song: The numbers one to twenty are...

1337 Karate: Premium Deluxe Pro

Commodore 64 - Homebrew - April 21, 2019

5th in the Revision 2019 Game competition. A Karate fighting game for head to head competition. Super 1337! Y0u r34lly 5h0uld 7ry 17!

1-3-5-7 (Remake)

Commodore 64 - Homebrew - 2004

The traditional Nim-game (aka Marienbad-game) consists of four rows of 1, 3, 5 and 7 matchsticks (or any other objects). Two players take any number of matchsticks from one row alternately. The one, who takes the last matchstick loses.

1917

Commodore 64 - Homebrew - 2016

1917 is a public domain game made by MiniMoog using SEUCK in 2016. In this shoot 'em up game you play against Vladimir Lenin, and the name references this: https://en.wikipedia.org/wiki/Vladimir_Lenin#February_Revolution_and_the_July_Days:_1917

1941: The Secret Conflict

Commodore 64 - Homebrew - 2014

This SHMUP is a well-made 1942ish SEUCK game made in 2014 by Gibranx, and the music is by Richard Bayliss of TND. You have the option of playing 2 player co-op with a friend

1943

Atari 2600 - Homebrew - 2008

A homebrewed version of the popular 1987 Capcom arcade game 1943: The Battle of Midway for the Atari 2600. The game was developed by donnerkuh starting in 2008, with the final full version completed in 2010.

1944

Commodore 64 - Released - 1989

1989 public domain shooter made by Rene using Chris Yates' Shoot 'Em Up Construction Kit (SEUCK)

1948

Commodore 64 - Homebrew

A game created by a guy known only as Sovereign using Chris Yates' Shoot em Up Construction Kit that follows in the traditional 1942ish SHMUP style.

1nvader

Commodore 64 - Homebrew - 2019

1nvader is very simple yet challenging space shooter developed by Darren Foulds in 2019 for the Commodore 64. It's similar to Space Invaders except you have only one alien invader to kill.

2 Worms War

Commodore 64 - Homebrew - June 6, 2001

Commodore 64 Crap Game Compo 2001 (C64CGC).

2010

Commodore 64 - Homebrew

Basic shoot em up, looks like Xevious, but without bombs

2048

Commodore 64 - Homebrew - 2014

A well-made version of the popular puzzle game of the same name made by Per Anders Bäckström (a member of TRIAD) This version was released for free in 2014.

2604

Commodore 64 - Homebrew - 2001

Tonight, in New York City, you are "Reginald Halvers", carrying identification papers and a sealed white envelope. Your mission: to attend the Langley post-dinner New Year's Eve party in apartment 2604 where you will exchange the envelope for a prototype microchip. The elevator has just deposited you on the twenty-sixth floor. Go!

3-Ball Deluxe

Commodore 64 - Homebrew

This is another pinball game where you play 3 balls simultaneously, created with the Pinball Construction Set and published in PCS Club Disk #38.

3D Doolhof

Commodore VIC-20 - February 19, 1995

A Dutch 3D maze game written in BASIC and requiring a 3-kilobyte memory expansion, like the Superexpander.

3D Irrgarten

Sinclair ZX Spectrum - Homebrew - 1984

Early German first-person maze game. Player gets to choose the grid size before entering the maze.

3D Labyrinth

Sinclair ZX-81 - 1983

The goal is to get out of the first-person perspective "3D" maze, generated in the beginning of each gaming session.

3-D Master Mind

Atari 800 - Homebrew - 1985

3-D Master Mind is a codebreaking game where the player becomes the codemaker and computer the codebreaker. The codemaker chooses a pattern of four code pegs while the codebreaker tries to guess the said pattern. Instead of colors, 3-D Master Mind uses numbers as the code.

3D Paddle Bash!

Apple Mac OS - 1993

3D Paddle Bash! is pong in 3D, where you pass the ball back and forth - hoping you can score more than your opponent.

3D Pool

Commodore Plus 4 - Unlicensed - 1991

3D pool for C64. ported to C16/Plus 4 by Pigmy.

3D Tanks

Acorn Archimedes - Homebrew - 1992

Most likely an unauthorized version of 3-D Tank Zone, this game puts you to an endless deathmatch against other tanks inside a wireframe city.

3D Trek

MS-DOS - Homebrew - 1992

3D Trek is a single-player adventure game based, unofficially, on Star Trek, the original series. The game was developed using Domark's Virtual Reality Studio and it's a timed adventure game which, given the similarity of the corridors plays like a maze exploration game. The self destruct sequence on the USS Enterprise has been triggered and the player must explore the ship and some off-ship areas to find five coloured objects plus a few tools, take them to the Engineering section, access the computer terminal there and prevent the detonation. All of this must be accomplished before the...

3D-Roost

Sinclair ZX Spectrum - Homebrew - 1998

As much of a puzzle game than a graphical demonstration, 3D-Roost features isometric 3D graphics.

4 Aces Pinball

Commodore 64 - Homebrew - 1984

Known as both 4 Aces Pinball and Poker of Aces, this pinball table, created with the Pinball Construction Set features a playing card motif.

421

421

ColecoVision - Homebrew - 2002

Play starts with the first player rolling the dice and then making a hand. The player can roll again to better his hand but if he only rolls once, all other players following only get one roll to make a hand. The player at the end of the round with the best hand gets a point. Typically this game is played 10 rounds and the highest score at the end wins. Hands rank as follows: 4-2-1 (Scores double on first roll) Three of a kind 6-6-6 highest to 1-1-1 lowest Two of a kind plus a backer 6-6-5 highest to 1-1-2 lowest no matches 4-5-6 highest to 1-2-3 lowest

4KKong

Oric Atmos - Homebrew - 2003

4KKong is an Oric port of Nintendo's Donkey Kong Dual Screen handheld game. The game is all about saving a damsel in distress captured by a giant ape. The player needs to climb up a construction site, avoid metal platforms and barrels thrown by the enemy, and finally activate a crane in order to dislodge some hooks until Donkey Kong falls down. Technically the game is trying to look exactly like the original LCD screen based game, with fixed position "sprites" instead of smoothly animated elements. The game itself plays like the original, using the arrows keys to move the character...

The 7 Doctors

Commodore 64 - Homebrew - 2019

The 7 Doctors (or The Seven Doctors) is a z-machine based text adventure based on The popular BBC Science Fiction series Doctor Who. The original was written by David Burke in 2018. The Commodore 64 version was converted by Scott Breon via a Z-Machine conversion website in 2019. In this game you play the seventh incarnation of The Doctor (Sylvester McCoy). Various enemies have kidnapped and imprisoned your other six previous incarnations, and it's up to you to save each and every one of them, for if you don't your death becomes a fix point in time. This game is available to download...

Aargh Krakout

Commodore 64 - ROM Hack

A hack of Krakout made by Met with harder levels and faster gameplay.

Abu Simbel Profanation

Commodore 64 - Homebrew - April 16, 2017

Freeware homebrew version of the 1985 Sinclair ZX Spectrum game of the same name. An extended version was also released in 2018. This was developed by Equinoxe The protagonist, Johny Jones, have been mutated by the curse of Abu Simbel, becoming a strange creature that only conserves his enormous nose of his old appearance. In order to get rid of the curse he is forced to travel to Egypt to the pyramid where is the tomb of Abu Simbel, and where it must arrive after discovered the keys that will lead him to this place. If he obtains it, he will recover his normal appearance. As logical,...

AC/DC Pinball

Commodore 64 - Released - 1985

Pinball Construction Set is considered the first construction set game that launched the concept and genre. Construct a pinball game by dropping parts onto the table (or alter the table itself). Alter world physics like gravity, bounce, kick, and speed. Paint custom backboards. Wire together targets for specials and bonus points. Finally, save creations for later, or generate a self-loading version of the table to distribute to friends (original program not needed to play). This is one of the constructions of that set. Based on the Band AC\DC and with a rock musical theme.

Accumulator

Commodore 64 - Homebrew - 1989

Accumulator is a vertically scrolling SHMUP created in 1989 by Maurice Jackson suing SEUCK.

Action Biker '99

Commodore 64 - ROM Hack - 1999

ROM Hack of the original Mastertronic budget classic with a a better status panel and explosion sprite. Sped up slightly as well, which makes it run a tad bit smoother.

ADSKOK

Vector-06C - Homebrew - 1990

A public domain/freeware platform game made on the old Soviet Vector-06C computer

The Advanced Milkfloat Simulator

Sinclair ZX Spectrum - Homebrew - 1998

The Advanced Milkfloat Simulator is a text adventure that was originally written for the CSSCGC 1998. However, The organizer of the event's hard drive crashed, and the game's creator Stuart Brady failed to resubmit the game to the entry in time, so he had to release it outside of the compo.

Adventure (Homebrew)

Commodore 64 - Homebrew

Adventure is a clone of the Atari 2600 classic Adventure/RPG of the same name. This was developed by Donnie Russell II and released into the public domain. The year of release is not known.

Adventure in Atlantis

Commodore 64 - Homebrew - 1982

Voyage to Atlantis is a treasure hunting text adventure in which the player explores the lost city of Atlantis. In conventional fashion the player starts in a location with a sign that all treasures should be dropped there and the player can move from there to explore his surroundings, pick up items and solve simple puzzles. There are some hostile marine animals that have to be defeated as well as a maze. The game can also be saved into a single save-slot.

The Adventures of Alain

Commodore 64 - Released - December 25, 2014

Created with the SEUCK, this game is not a shooter. Instead the goal is to avoid the very many hazards coming at you including some cameos from other games like the metal fist from Turrican. Start at the Hotel head towards Town, and return to the Hotel completing a loop.

AFL Boulder Dash

Commodore 64 - Homebrew - 1987

Agency

Commodore 64 - Homebrew - 2003

Agency is a public domain text adventure for the Commodore 64. It was developed and released by Ricardo Signes in 2003 as part of IntroComp 2003.

Agent Hawk

Commodore 64 - Homebrew - 1992

Agent Hawk is a public domain shoot 'em up for the Commodore 64, developed in 1992 by Ron Marshall using Shoot 'em Up Construction Kit.

Akalabeth: World of Doom

Commodore 64 - Homebrew - 2016

Akalabeth: World of Doom is a an unofficial homebrew conversion of the Apple II classic of the same name for the Commodore 64. This game was developed in 2016 by Dungeoneer Games & Simulations (DGS), which was a trio consisting of Antonello Morella, Andrea Schincaglia, and Dávid Vigh (Grass). Game Description: Once, the land of Akalabeth was peaceful and quiet. But then came Mondain, an evil and ambitious man who created dungeons and populated them with foul creatures. The noble warrior British was able to drive Mondain from Akalabeth, but the monsters he brought with him...

Alien 8

Commodore 64 - Homebrew - November 8, 2019

An well-made unofficial conversion of the ZX Spectrum Ultimate Play the Game classic of the same name by Rod & Emu. Game description: This is a puzzle solving game. You are on board a space ship that is heading towards a remote planet. The Cryonaughts, the name of the planets inhabitants have been frozen during the journey. You have to find 24 valves and the cryogenic chambers that they are to be plugged into before the ship reaches its destination. The ship contains many rooms filled with obstacles that you have to negotiate. There are several types of enemies such as Dalek-like...

Alien Bash

Commodore 64 - Homebrew - 1999

The aliens are attempting to take over the world with UFOs. Your aim is to bash UFOs with a tank before they land to earth. If a UFO is able to land the world has been invaded.

Alien Commando: The Ship

Commodore 64 - Homebrew - November 26, 1988

Shooter created by Dr. ICE of IRS using the Shoot'em Up Construction Kit, and featuring 2 player cooperative play.

Alien Kill

Alien Kill

Commodore 64 - Released - 1988

Alien Kill is a vertically scrolling shooter in which the player's objective is to kill as many aliens as he/she can. The game has the option for two-player co-op play. It was developed by David Farrar using Chris Yates' SEUCK engine in 1988. Published in ECP's "Gold Ribbon Game Pak".

Alien Kill II: The Final Encounter

Alien Kill II: The Final Encounter

Commodore 64 - Released - 1988

Alien II: The Final Encounter is the sequel to the original game. This game like it's predecessor, is a vertically scrolling shooter developed by Dave Farrar using Chris Yates' SEUCK engine. Also like it's predecessor, it too has the option for two-plyaer co-op play. This was was released the same year as the original game, 1988. Published in ECP's "Gold Ribbon Game Pak".

Alien Tank Attack

Amstrad CPC - Homebrew - 1991

Two players fight against each other. You try to find a tank and you need gas and some ammunition for your tank. You should also find all pots with the chars from the password. With all chars you have to decode the password and destroy the headquarter of your enemy. You'll also find beepers to open gates, smart bombs (to kill the other player), mines and rockets. You'll also need something to eat or drink and watch out for the gas of your tank!

All Good Things

All Good Things

GCE Vectrex - Homebrew - 1996

All Good Things was the fourth release from Classic Game Creations. It is a compilation cartridge, comprised of clones of four earlier games and a bonus hidden fifth game. Contains: Space Invaders Part 2 Rockaroids Spike's Water Balloons Vectris (aka Vectrex Blocks) 23 Matches At the time of its release, All Good Things was the very first 16K cartridge for the Vectrex.

Altered State

Commodore 64 - Unreleased - 1988

Shooter, released as a working preview, this game would eventually be modified significantly and published as The Perfect Weapon.

American Basketball Heroes

Commodore 64 - Homebrew - 1996

American Basketball Heroes is a 1996 public domain turn-based menu driven basketball game strategy for two players. It was developed by Chris R. Bickford III for the Commodore 64.

Amity Island

Commodore 64 - Homebrew

An action game made with "The Games Creator". You play the role of the shark around Amity Island. Control the shark to eat the swimmers, but watch out for the people with harpoons!

Araignee: Spider Thief

Commodore 64 - Released - 2019

Released as part of the SEUCK Compo 2019. As a spider thief runner, grab treasure from the lair of the mad spider queen and escape with your lode. Make your way through an insane labyrinth of terrors including such dastardly denizens as spiders (of course), giant deadly dragonflies, woeful webs of bondage and flesh-eating flies!

Arcade Attack 64

Commodore 64 - Homebrew - 1990

Swedish public domain Arcade style space shooter released in public domain collections in 1990 and 1991. Translated Swedish introduction: Old BASIC game, which is pretty fun. You need to take care, keep the ship refueled and watch out for rocket overheating.

Archeomania

Sinclair ZX Spectrum - Homebrew - 2014

Archeomania is a puzzle game developed by Polish coder Rafal Miazga in 2014 for the Sinclair ZX Spectrum. It is heavily inspired by the Jaleco Coin-Op game, Tetris Plus.

Archon III: Exciter

Commodore 64 - Homebrew - 1985

Archon III: Exciter was a fan-made, unofficial sequel of the highly acclaimed computer game Archon and Archon II, created in 1985 for the Commodore 64 computer. Archon III was never published by Electronic Arts or any other company, nor was it ever formally reviewed by a video game magazine. It was, however, freely copied amongst Commodore 64 users. The creators of Archon III borrowed heavily from the original Archon title and credit screens, crediting Electronic Arts as publisher, and Anne Westfall, Jon Freeman, and Paul Reiche IV (Paul Reiche III developed Archon and Archon II) as the...

Arkadenoid

Commodore 64 - Homebrew - October 3, 2019

A break out style game totally written in (compiled) basic by Arturo Dente. It features some interesting ideas like sub-games in the game play and a nice little animated story before the playing stages.

Arkanoid 003

Commodore 64 - ROM Hack - 1987

Arkanoid is one of the most well-known Breakout variants, which can demand everything even from good players. The levels consist of many rectangular blocks, that need to be destroyed by an energy ball. The Vaus capsule forms a barrier with which you hurl the ball onto the blocks. If you lose a ball, also the Vaus capsule will lose one of its 5 lives. Behind some blocks hides one of seven different extras. If the block is destroyed, an extra capsule sinks to the ground. If you catch it with the Vaus capsule, you will receive - next to points - an additional fitting, such as a wider bat or a...

Arkanoid II

Commodore 64 - ROM Hack - 1987

A full year before the official sequel to Arkanoid came out, Gollum of Fairlight, the brilliant Swede put out his spin on this Breakout variant where your paddle, known as a Vaus, forms a barrier with which you hurl the ball onto the blocks. If you lose a ball, the Vaus capsule will lose one of its 5 lives. Behind some blocks hide one of seven different extras. If the block is destroyed, an extra capsule sinks to the ground. If you catch it with the Vaus capsule, you will receive - next to points - an additional fitting, such as a wider bat, laser or slowing the ball down. Not to be...

Arkanoid III

Commodore 64 - ROM Hack - July 28, 1987

ARKANOID III is an updated version of the original arcade blockbuster with a new Intro and lots of fresh fun. Players must destroy colored blocks by guiding an Energy Ball around the screen using a spaceship called a VAUS. The game features a host of new screens and it’s clear you’re in for hours and hours of blockbusting fun!

Arkanoid IV

Commodore 64 - ROM Hack - 1987

More levels, more twists, more Arkanoid Fun! The era and time of this story is unknown. After the mothership Arkanoid was destroyed a spacecraft Vaus scrambled away from it, but only to be trapped in space by someone!

Arkanoid V

Commodore 64 - ROM Hack - 1987

One last giant set of levels, though level editors and creators exist. Perhaps you should be the one to make Arkanoid VI! In the meantime, enjoy these cunningly crafted and fun to play levels. Use your Vaus paddle to keep the ball in play until all the blocks are gone. Use the powerups wisely and avoid the powerdowns.

Arno Dash 21

Commodore 64 - Homebrew - 2020

After 7 years Arno is back with a new BD release. As usual this game ha 16 caves and 4 intermissions in varying difficulty, all classic style, and with open borders in several caves.

Asteroids

Commodore 64 - Homebrew - 2003

Play the role of a spaceship pilot trapped in a gigantic asteroid cloud and pulverize incoming asteroids with the ship's photon cannon. When all asteroids are destroyed, the player can then move on to the next round. In addition to the asteroids, the player will also face an Alien Robot Saucer which shoots randomly across the screen. The player using the controller may rotate the ship (left or right) to any direction or move the ship forward. Shots will be fired according to the ship direction. The player has three reserved ships available to replace a destroyed spaceship. The spaceship is...

Asteroids Emulator

Commodore 64 - ROM Hack - February 23, 2013

A single-game emulator for the C64 (not of, but FOR) emulating the 1979 Atari arcade version of Asteroids. Homebrew magnificence from Norbert Kehrer. It is the objective of the well-known game to destroy all Asteroid pieces with your space ship. The ship can be rotated left and right with the joystick and shots can be fired with the fire button. Moving the joystick up generates a thrust, moving it down performs a hyperspace jump. In two-player mode each player controls the game with the joystick in his respective port. Now have fun with the classic Asteroids on your classic...

Astex 64

Commodore 64 - Released - 1985

Pac-Man clone with some twists. You're a space bear Astex and you try to collect points while avoiding multiple type of enemies: some of them follow you Pac-Man style while others are territorial. Extra walls appear from time to time. The game is over when you either lose all the bears all the timer runs out. Published in MikroBitti Magazine 1986.

Astro Cube

Texas Instruments TI 99/4A - Homebrew - 2018

Astro Cube is a free fixed screen shooter for the Texas Instruments TI-99/4A. It was developed by Nanochess in 2018. Shoot the alien shapes falling from the sky.

Astro-Crest!

Commodore 64 - Released - 1988

Atic Atac

Commodore 64 - Homebrew - March 14, 2020

Atic Atac is a 2020 homebrew C64 conversion of the ZX Spectrum classic of the same name. This game was developed by Tomaz "Tom-Cat" Kac with music by Saul Cross. Game description: As the game begins, the player character falls through a trapdoor and ends up inside an evil castle with only one way to get out of it - find all the pieces of the great ACG key that unlocks the main door. Atic Atac is an action game with adventure elements, mixing arcade gameplay with exploration of a large castle and light puzzle-solving. The player can choose to control either a Wizard, a Knight, or a...

Atlantis (PD 2009)

Commodore 64 - Released - December 23, 2009

Made as a Christmas present to the Commodore Community this is a clone of the original Imagic Atlantis (originally for the Atari 2600) but for the Commodore 64, the description of that original game was as such: The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first...

Atlantis Lode Runner

Commodore 64 - Unreleased

An unpublished work from the makers of Load Runner. More load runner levels for you to enjoy.

Atomic

Atomic

Atari Jaguar CD - Homebrew - February 18, 2006

Similar to the famous ST Atomic which is both a mind game and also a tool to learn some basic knowledge of chemistry.

Atomic Isle

Commodore 64 - Homebrew - 1986

You have been volunteered to save the city of Pawtucket from certain attack by the evil inhabitants of the Isle of Sportta Sappa and their only ICBM with a nuclear warhead. Destroy the missile without sacrificing yourself. You've been dropped off on an island about a mile west of Sportta Sappa. you've been given some petty cash in the amount of $150. Peering to the north and west you see nothing but trees. To the east is some seaweed, the shore line and beyond that, the island of Sportta Sappa. To the south is a steep trail leading up a cliff about a hundred feet high. The next move is...

Auto Dash 01

Commodore 64 - Homebrew - February 2, 2002

A popular home-brew Boulder Dash variant released by SCS, there were at least 30 in this series of variants distributed.

Auto Dash 30

Commodore 64 - Homebrew - February 15, 2002

A popular home-brew Boulder Dash variant released by SCS, there were at least 30 in this series of variants distributed. This was the last of the series.

Aviator Arcade

Commodore 64 - Homebrew - 2014

Stop the evil X-Force terrorists with your powerful attack chopper. Seek and destroy.

The Awakening

Commodore 64 - Homebrew - 1998

You awake in the rain and mud with nothing to help you. You must gather tools to survive, find a way inside the church so that the vicious guard dog doesn't get you and leave it with your soul your own. The hardest part will be to leave your sins behind....literally.

Awale

Commodore 64 - Homebrew

Awalé, though little known in Europe, is one of the world's most widely played games. It is played throughout Africa and can be found under a variety of names and with different formats. This version comes from a region of the Ivory Coast, called Baoule, and is a game for two players. The equipment is very simple: a board, generally made of wood, which has had hollows carved in it, (most usually there are 12 for the game itself and often another 2 to hold the players' gains), and 48 grains, so-called because in the original these would have been whatever was to hand - perhaps coffee beans...

Aw-Somi: The Inner Sanctum

Commodore 64 - Homebrew - 1991

Released on PCS Club Disk #22. Created with The Pinball Construction Set.

Backgammon 128

Commodore 128 - Homebrew - 1989

Backgammon 128 is a game for the Commodore 128 in 80 column mode

Barbarian Invaders

SNK Neo Geo Pocket Color - Released - 2002

Barbarian Invaders is a Space Invaders clone.

Bart Simpson

Commodore 64 - Homebrew

Move Bart and jump to your trusted skateboard.

Barthels Dash

Amstrad CPC - Homebrew - 1990

This is a Boulder Dash Clone for one or two players. The game uses a split screen and scrolls in all directions. There are 64 levels for two players and 16 levels for one player. The game was mainly designed for two players. In the game you'll also find a level editor to create your own levels. The levels are not so easy, but you can change the levels if you are not tough!

Battle

Commodore 64 - Unreleased - 1992

A German platformer/shooter where you are a space marine, jumping through various obstacles while blasting tank-like enemies. It was nearly released by CP Verlag at one point but never quite got picked up by them.

Battle in Space

Commodore 64 - Homebrew - 1988

A single screen space shooter. Avoid the asteroids and shoot the alien before they shoot you, some alien ships require multiple hits. You start with 3 lives.

Battleship (PD)

Commodore 64 - Homebrew - 1983

Battleship is a strategy type guessing game for two players. It is played on ruled grids on which each player's fleet of ships (including battleships) are marked. The locations of the fleets are concealed from the other player. Players alternate turns calling "shots" at the other player's ships, and the objective of the game is to destroy the opposing player's fleet.

BBC Tetris

BBC Microcomputer System - Homebrew - 2017

A well made Tetris clone written in 1991 by Charles Reilly. However, he had forgotten about it and released it as public domain (with some tweeking to the code) in 2017

Beats of Rage

Sony Playstation 2 - Homebrew - 2004

Beats of Rage is a fan-made tribute game to Sega's Streets of Rage series. Typical of the beat 'em up genre, Beats of Rage supports two-player cooperation and a pseudo-3D field. In-game characters always face left or right but are capable of three-axis movement. Player characters are mechanically similar, sharing the same techniques and fighting abilities. Other than visual appearance, only slight differences in movement speed and starting hit points distinguish them.

BeeTris

Windows 3.X - Homebrew - 1996

BeeTris is a single-player, Tetris clone in which all the blocks and shapes are composed of hexagons. The game is keyboard controlled and, apart from being that bit harder because the shapes are harder to fit together, plays just like any other Tetris-style game.

Bellringer

Bellringer

Commodore 64 - Homebrew - 2003

Bellringer II

Bellringer II

Commodore 64 - Homebrew - 2005

You are the Bellringer, and your mission this time is to collect as many bags of gold as possible from four castle towers. You will be awarded 750 pts for each bag collected. You move up through the towers by climbing ladders. At the top of each tower is a final ladder which needs to be fully raised by ringing five (out of eight) bells in the correct order. Every time you ring a correct bell, the ladder is raised a little. If you ring an incorrect bell, the ladder is lowered and you must ring the previous correct bell again. You need to be positioned just below a bell and then jump...

Bellringer III

Commodore 64 - Homebrew - 2013

BerksMan

Sinclair ZX Spectrum - Homebrew - 2012

BerksMan is a freeware homebrew Pac-Man clone developed by Paul Fisher for the Sinclair ZX Spectrum in 2012.

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