Sega

10 Super Jogos

10 Super Jogos

Sega Genesis - Released - April 1, 1997

10 Super Jogos is a compilation of ten Sega Mega Drive games. It has thus far only been released in Brazilian and Asian markets. In Asia the compilation is known as Mega Games 10. Games included: • California Games • Columns • Flicky • Golden Axe • Sega Soccer • Sonic the Hedgehog • Super Hang-On • Streets of Rage • Super Monaco GP • The Revenge of Shinobi

2 Games in 1: Sonic Advance + ChuChu Rocket!

2 Games in 1: Sonic Advance + ChuChu Rocket!

Nintendo Game Boy Advance - Released - November 11, 2005

Double Pack: Sonic Advance & ChuChu Rocket! is a Miscellaneous game, developed by Sega and published by THQ, which was released in Europe in 2005.

2 Games in 1: Sonic Battle + Sonic Pinball Party

2 Games in 1: Sonic Battle + Sonic Pinball Party

Nintendo Game Boy Advance - Released - November 16, 2005

Two Sonic spin-off games on one Game Boy Advance cartridge.

3×3 Eyes Seima Densetsu

3×3 Eyes Seima Densetsu

Sega CD - Released - July 23, 1993

Seima Densetsu 3x3 Eyes (聖魔伝説 サザンアイズ) is an RPG for the Sega Mega-CD based upon the 3×3 Eyes anime and manga. It was only released in Japan.

3D Altered Beast

3D Altered Beast

Nintendo 3DS - Released - December 5, 2013

Summoned from the dead by Zeus, shape shift into various beasts and fight off hordes of demons to rescue the captured Athena from the clutches of Neff. Transform into a variety of beasts and fight off throngs of demons sent forth by the evil Neff. The mighty shape-shifting god will challenge you in various, hideous forms in each level, but you are armed to the teeth with transformative tricks of your own! In addition to its all-new 3D presentation, 3D Altered Beast also supports local multiplayer, and a Random Transformation Mode.

3D Ecco the Dolphin

3D Ecco the Dolphin

Nintendo 3DS - Released - June 26, 2013

Ecco the Dolphin is an action-adventure game originally developed by Ed Annunziata and Novotrade International for the Sega Genesis and published by Sega in 1992. It is the first installment in the Ecco the Dolphin video game franchise. The player character is a bottlenose dolphin who travels through time to combat hostile extraterrestrials in Earth's oceans and on an alien spacecraft. 3D Ecco the Dolphin is a port of the game for the Nintendo 3DS as part of Sega's 3D Classics line. Along with stereoscopic 3D graphics and the option to choose between Japanese and international versions of the game, the port also adds 'Super Dolphin Mode', which decreases the difficulty by giving players invincibility and unlimited oxygen. The game was released on the Nintendo eShop in Japan on June 26, 2013, and in North America and Europe on December 12, 2013.

3D Fantasy Zone II W

3D Fantasy Zone II W

Nintendo 3DS - Released - July 16, 2014

Fantasy Zone II: The Tears of Opa-Opa is the sequel to Fantasy Zone, in which you control Opa-Opa, a pretty colored ship with wings on its side. You must destroy the large creatures in each world before moving on to the next. Your task becomes difficult by other small creatures that happen to pass by. If you destroy a large creature, they will drop a dollar bill, which you can pick up and use at the shop to buy items and powerful weapons such as laser beams, x-way shots, and big wings. Another way to get money is to shoot certain kinds of enemies all in a row. More often than not, some large creatures will reveal a warp gate rather than a dollar bill. You can go through the warp gate to get to another part of the land, and destroy more large creatures. Only one of them will have a warp gate in the form of a 'stop' sign - that is your ticket to the round boss, but you must defeat all large creatures in order to pass through it. Also like in the original can you walk on the ground to avoid approaching enemies, and spend money in the shop to get new weapons (but they only last for a limited time).

3D Galaxy Force II

3D Galaxy Force II

Nintendo 3DS - Released - December 12, 2013

Halcyon, ruler of the invading Fourth Empire, has marked Junos as his final target in a galaxy wide campaign for dominance. Sending the bulk of his forces, he attacks with a single purpose – to eliminate all life forms in the system in order to build the seat of his power on the ashes of each of its five planets. As the star pilot of the governing Space Federation, it’s up to you to strap yourself into your TRY-X and turn the tables on Halcyon. Re-mastered in 3D, Galaxy Force II 3D features drastically improved visuals and supports 16:9 wide screen and GamePad Pro. Arcade fans can now also enjoy Galaxy Force II in Arcade Cabinet mode!

3D Gunner

Sega Master System - Unreleased

Unreleased game, probably an early version of what later became Missile Defense 3-D. The prototype requires both 3-D glasses and light phaser, though a fan patch has been made to disable the 3D effect of the game, making it playable without the glasses.

3D Gunstar Heroes

3D Gunstar Heroes

Nintendo 3DS - Released - August 20, 2015

Treasure's visually stunning side scrolling shooter, Gunstar Heroes is now re-mastered in 3D! Take advantage of Gunslinger Mode by choosing between FREE and FIXED shot modes on the fly and cycling through all your weapons. However, firepower can only take you so far! Go the distance and make it to the long-awaited boss battles with double life with the new Mega Life Mode. Take on the enemies alone or with a friend using two-player co-op via Local Play and prevent the world from destruction.

3D Streets of Rage

3D Streets of Rage

Nintendo 3DS - Released - December 19, 2013

Take the fight to the streets! In the grips of a vicious crime syndicate, this once peaceful city has become a center of violence and mayhem. Amidst this chaos, three young police officers are determined to tackle the problem head-on. Taking control of one of three ex-officers, use their special hand-to-hand combat abilities to take down the syndicate and save the city. In addition to its all-new 3D presentation, 3D Streets of Rage also features Local Multiplayer and a Single Hit KO mode to help you power through the city’s crime.

3D Super Hang-On

3D Super Hang-On

Nintendo 3DS - Released - November 28, 2013

Gear up for ultimate speed in Super Hang-On! Tour through 48 challenging tracks on four continents and discover the rush of true arcade game play as you blaze through checkpoints in a race to beat the clock and your competitors. Experience the thrill of street bike racing and earn your place at the top of the scoreboards in this must-have classic. In addition to its all-new 3D presentation, 3D Super Hang-On also features Tilt Controls and a Moving Cabinet mode!

6000-nin no Sensei-tachi ga Tsukutta Tanoshii Shougakkou Tanken 2

6000-nin no Sensei-tachi ga Tsukutta Tanoshii Shougakkou Tanken 2

Sega Pico - Released - 1999

6000-nin no Sensei-tachi ga Tsukutta Tanoshii Shougakkou Tanken 2 is an Educational game, developed and published by Sega, which was released in 1999.

7th Dragon III: Code: VFD

7th Dragon III: Code: VFD

Nintendo 3DS - Released - July 12, 2016

The apocalypse is heralded by the appearance of seven dragons. One after another, they have invaded earth and are beginning to ravage the human race. Once the seventh appears, there's no hope for mankind… unless you turn back time in 7th Dragon Code: VFD. Fight dragons and experience the long-awaited series making its way out of Japan for the first time! Travel through three different eras with your team of dragon hunters and get ready for some turn-based, dungeon-crawling RPG action! Build your team and fight for your life! With eight classes, many voice options, and numerous appearance variations, customizing your team has never been easier. When your team needs a break between dungeons, make time for side quests, base building, dating, and a cat café. Do you have what it takes to take down the True Dragons?

Action Fighter

Action Fighter

Sega System 16 - Released - November 1, 1986

A vertical-scrolling shoot-em-up. You begin the game controlling a motorcycle shooting at enemy cars and motorcycles. After picking up a number of power-up letters, you transform into a red sports car with upgraded weapons and continue shooting at enemy cars and motorcycles. After some more power-up letters, you transform again, this time into a flying car. The game then becomes a flying shooter. As a flying car you are able to bomb targets on the ground as well as shoot down enemy airships. There are boss fights both on the ground and in the air.

After Burner

After Burner

Arcade - Released - July 1, 1987

A flight simulator where groups of planes fly at you in each level. Players must destroy the oncoming planes to advance. The game allows the player to control an F-14 Tomcat jet, which must destroy a series of enemy jets throughout 18 stages. At the start of the game, the player takes off from an aircraft carrier called the Sega Enterprise, which shares a similar name to the one used in the 1986 film Top Gun.

Ai to Yume no Kuni Sanrio Puroland: Asobinagara Oboeyou! Hiragana Katakana

Ai to Yume no Kuni Sanrio Puroland: Asobinagara Oboeyou! Hiragana Katakana

Sega Pico - Released - 1997

Ai to Yume no Kuni Sanrio Puroland: Asobinagara Oboeyou! Hiragana Katakana is an Educational: Language game, developed and published by Sega, which was released in 1997.

Ai to Yume no Kuni Sanrio Puroland: Chanto Dekiru Kana Minna to Tanoshii Oyuugikai

Ai to Yume no Kuni Sanrio Puroland: Chanto Dekiru Kana Minna to Tanoshii Oyuugikai

Sega Pico - Released - 1998

Ai to Yume no Kuni Sanrio Puroland: Chanto Dekiru Kana Minna to Tanoshii Oyuugikai is an Ethics game, developed and published by Sega, which was released in 1998.

Ai to Yume to Bouken Sanrio Puroland

Ai to Yume to Bouken Sanrio Puroland

Sega Pico - Released - 1994

Ai to Yume to Bouken Sanrio Puroland is an Ethics game, developed and published by Sega, which was released in 1994.

Airline Pilots

Airline Pilots

Sega Naomi - Released

Airline Pilots is a flight simulator released for Sega NAOMI arcade hardware in 1999. The game simulates flying a Boeing 777 aircraft, and was developed with the input of engineers and pilots from Japan Airlines. Two different cabinet models were manufactured. The default type is a typical sit down cabinet with one monitor, while the "DX type" cabinet features three side-by-side 29" monitors, which surround the player to create a "cockpit". The extreme difficulty of "Airline Pilots", combined with a lack of interest in realistic flight simulators, led Sega to manufacture a conversion kit which allowed owners to convert the units into the more popular Sega Strike Fighter. As a result, Airline Pilots cabinets are relatively rare.

Alex Kidd: The Lost Stars

Alex Kidd: The Lost Stars

Sega System 16 - Released - December 10, 1986

Alex Kidd: The Lost Stars (アレックスキッド ザ・ロストスターズ, Arekkusu Kiddo Ze Rosuto Sutāzu) is a platform arcade game released by Sega in 1986. It was ported to the Sega Master System in 1987. It was also released on the Wii Virtual Console in North America on March 9, 2009, and in the PAL regions on April 17, 2009.

Ali Baba

Ali Baba

Pinball - Released - 1973

Ali Baba and 40 Thieves

Ali Baba and 40 Thieves

Arcade - Released - 1982

Ali Baba and 40 Thieves is a maze arcade game released by Sega in 1982. Players take the role of the famous Arabian hero who must fend off and kill the forty thieves who are trying to steal his money. The game is based on the folk tale of the same name. It was ported to the MSX platform, and then a Vector-06c port was made based on the MSX version.

Alien 3: The Gun

Alien 3: The Gun

Arcade - Released - 1993

Use your machine guns to blast away at the aliens. Using cabinet mounted guns you and another player blast away the Aliens in an attempt to save the prison planet. You are also given a limited number of grenades to use when the going gets tough. The gameplay is very close to Sega’s other lightgun games from the period such as Gunblade and Jurassic Park. This game was based on the movie of the same name.

Alien Front

Alien Front

Nokia N-Gage - Unreleased

Alien Front is an Action game, developed by Sega and published by Nokia, which was cancelled before it was released. Humankind believed in its own strength, its own resources, and its ability to be the master and not the slave. It was wrong. Three-eyed alien forces known as the Triclops descended upon Earth without warning and preyed on man, woman, and child – showing no more remorse than a snake swallowing a rat. When Earth fought back, the alien motherships picked our air forces out of the sky effortlessly. On the ground, the world’s armies scored puny – but inspiring – victories. Now it’s time for an all-out offensive. Are you the one to lead the emancipation of all humanity, or do you just taste good with a side salad?

Alien Front

Alien Front

Arcade - Released - 2001

Alien Front is an video game released for Sega NAOMI arcade hardware in 2001. It is a team-based vehicluar combat game where you shoot aliens.

Alien Storm (Mega-Tech)

Alien Storm (Mega-Tech)

Arcade - Released - 1990

The Mega-Tech System is an arcade cabinet released by Sega in 1989, and Western counterpart to the Mega 6. It was based on the Sega Mega Drive home console, and was designed similarly to Nintendo's PlayChoice-10: players chose games from a menu of eight titles, with credits buying more play time (usually 1 minute per credit) rather than extra lives or continues; reaching a game over screen does not end the play session, and players can start over or choose a different game as long as there was some play time remaining. The Mega-Tech was not released in North America, though did see use in Asia and the PAL regions. Alien Storm is a 1990 beat 'em up shooter arcade game by Sega. It was later ported to the Sega Mega Drive/Genesis and Master System.

Alien Syndrome

Alien Syndrome

Sega System 16

Alien Syndrome (エイリアンシンドローム, Eirian Shindorōmu) is a run & gun shooter arcade game developed by Sega and released in 1987.

Alien Syndrome

Alien Syndrome

Sony PSP - Released - July 24, 2007

Alien Syndrome is a top down shooter inspired by Sega's original Alien Syndrome action game. The games story takes place thousands of years in the future; by this point in time mankind has explored many parts of the galaxy and established numerous colonies. One such colony, Seti-Alpha 5 (SAT5), has ceased communications for some reason and it is your job to head to SAT5 and investigate what went wrong. Upon arrival, you encounter the alien syndrome, a force which can mutate man and machine into deadly aliens. These events take place roughly 100 years after those in the original Alien Syndrome. When you begin the game you can select one of several characters as well as choose a character specialty (such as demolitions expert, firebug, seal, tank, and sharpshooter). The specialty you select will determine your initial character stats; as you play through the game you earn levels which provide you points to allocate towards improving your stats. The character stats help determine your characters accuracy in ranged or close attacks, speed, healing power, resistance to fire/radiation, armor strength, and so on. Similar to the original game, the action is viewed top down. You'll need to explore the numerous corridors and rooms found on SAT5 and eliminate the numerous alien invaders found there. Mission objectives are often provided to you which need to be completed. Additional weapons, ammo, and other useful items can be found throughout the levels. Your character has a limited amount of energy, and if all energy is lost then you will need to begin again at the last checkpoint crossed.

Alien Syndrome (Mega-Tech)

Alien Syndrome (Mega-Tech)

Arcade - Released - 1987

The Mega-Tech System is an arcade cabinet released by Sega in 1989, and Western counterpart to the Mega 6. It was based on the Sega Mega Drive home console, and was designed similarly to Nintendo's PlayChoice-10: players chose games from a menu of eight titles, with credits buying more play time (usually 1 minute per credit) rather than extra lives or continues; reaching a game over screen does not end the play session, and players can start over or choose a different game as long as there was some play time remaining. The Mega-Tech was not released in North America, though did see use in Asia and the PAL regions. Travel to several alien-infested space stations to rescue children. Defeat the end boss before returning to your ship. Pick up a variety of weapons to help you eliminate your foes. Two players control two soldiers named Ricky and Mary, who must fight their way through large eight-way scrolling levels rescuing their comrades who are being held by aliens. After they have rescued a certain number of hostages the exit opens and they can pass through it in order to fight the end-of-level guardian. If this monstrosity is defeated, they move onto the next stage. As well as two player simultaneous gameplay, Alien Syndrome features pick-ups which assist the player including better weapons and maps of the current level.

Altered Beast

Altered Beast

Sony Playstation 3 - Released - September 20, 2011

Destroy all enemies to rescue the fair maiden. Your powers increase when you destroy certain enemies and take their energy; once you achieve a certain energy level, you can alter your shape into that of a beast!

Altered Beast

Altered Beast

Sony Playstation 2 - Released - January 27, 2005

The story follows a man called Luke Custer who is a "Genome-Cyborg", which in the game is a human that has had his DNA and other genetic make-up altered so that he can (after acquiring the chip containing the right genes for each creature) transform into a mythical beast. The main creatures he transforms into are a Werewolf, a Merman, a Garuda, a Wendigo, a Fire Minotaur, and a Thunder Dragon. Its storyline differs from the original Altered Beast games where during the game, you gain a serum that allows you to change at will. There are a number of difficult boss challenges and puzzles within the game, plus some extra characters to transform into including a White Tiger Man, a Grizzly Bear, and the alien-cloned U.W.H. (Unidentified Weightless Human) for those who finish the game.

Altered Beast

Altered Beast

Sega System 16 - Released - August 1, 1988

Altered Beast is a 1988 beat 'em up arcade game developed and manufactured by Sega. The game is set in Ancient Greece, and follows a centurion who is resurrected by Zeus to rescue his daughter Athena. In order to save his daughter, Zeus transforms the centurion into beasts with the use of power-ups. After its initial arcade release, it was ported to several home video game consoles and home computers, including the Mega Drive/Genesis, for which it was a pack-in game.

Altered Beast (Mega-Tech)

Altered Beast (Mega-Tech)

Arcade - Released

The Mega-Tech System is an arcade cabinet released by Sega in 1989, and Western counterpart to the Mega 6. It was based on the Sega Mega Drive home console, and was designed similarly to Nintendo's PlayChoice-10: players chose games from a menu of eight titles, with credits buying more play time (usually 1 minute per credit) rather than extra lives or continues; reaching a game over screen does not end the play session, and players can start over or choose a different game as long as there was some play time remaining. The Mega-Tech was not released in North America, though did see use in Asia and the PAL regions. Altered Beast is a side scrolling, platform, beat 'em up game that puts the player in control of a centurion who had died in battle. The centurion has been raised from the dead to rescue Zeus' daughter Athena from the demon Neff. The player battles undead and demonic hordes, controlling the shapeshifting hero. He must fight through several levels in order to save the kidnapped goddess. You are a hero risen from the dead on a mission to rescue Zeus' daughter from the clutches of an evil magician. Kill the flashing white wolves to reveal power-ups. As you collect more power-ups you gain more muscles, and eventually you will transform into a beast, a different one each level. These beasts are: a werewolf, a flying weredragon, a werebear, a weretiger and finally the Golden Werewolf. Level two features head suckers that can be shaken off by moving the joystick left and right quickly, very difficult to work out if you don't know the game.

Anpanman Eigo: Tanosii Kanibaru

Anpanman Eigo: Tanosii Kanibaru

Sega Pico - Released - 1994

Anpanman Eigo: Tanosii Kanibaru is an Educational game, developed and published by Sega, which was released in 1994.

Apollo 13

Apollo 13

Pinball - Released - 1995

Apollo 13 is a 1995 pinball game designed by Joe Balcer and Joe Kaminkow, released by Sega Pinball, based on the film of the same name. Kevin Bacon (Jack Swigert), Bill Paxton (Fred Haise), and Gary Sinise (Ken Mattingly) provided custom speech for this game. This is a very dense pinball table; playfield toys include an elevating Saturn V rocket, a lunar LEM module, a countdown LED, and a rotating Moon. Collect orbits around the table to Advance the Spacecraft around the Moon and return to Earth, and perform various Apollo Missions along the way — perform a manual burn to straighten the orbiter, fix the Life Support systems, fix the CO2 scrubbers, and take care of the Master Alarm. For more points, shoot the Saturn and load up for multiball, or use gravitynote to slingshot pinballs over the Moon. Even with all these features, the biggest appeal of the game is its 13 Ball Blastoff Multiball, where thirteen balls are unloaded onto the playfield. Up to six people can play at once, either individually or in teams, and the game offers "Novice" and "Wizard" difficulty settings for players.

Arnold Palmer Tournament Golf

Arnold Palmer Tournament Golf

Arcade - Released - 1989

The Mega-Tech System is an arcade cabinet released by Sega in 1989, and Western counterpart to the Mega 6. It was based on the Sega Mega Drive home console, and was designed similarly to Nintendo's PlayChoice-10: players chose games from a menu of eight titles, with credits buying more play time (usually 1 minute per credit) rather than extra lives or continues; reaching a game over screen does not end the play session, and players can start over or choose a different game as long as there was some play time remaining. The Mega-Tech was not released in North America, though did see use in Asia and the PAL regions. Arnold Palmer Tournament Golf was known as Naomichi Ozaki Super Masters in Japan. It is one of the early Sega sports games where a celebrity athlete's name was added to the title when it was localized from Japan (the other two games being Tommy Lasorda Baseball and Pat Riley Basketball). Although Arnold Palmer is shown on the box cover and at the title screen, the game makes no reference to him during the actual golf game play.

Asian Dynamite

Asian Dynamite

Arcade - Released - 2007

Asian Dynamite is a Sega NAOMI arcade beat-'em-up game. It is known as Dynamite Deka EX in Japan, and is a direct sequel to Dynamite Deka, meaning in its localised form, Asian Dynamite is a direct sequel to Die Hard Arcade, with the references to the movie franchise removed. The game has not been ported to home platforms, nor has it even seen a US release. It is extremely similar to Dynamite Cop in design, simply sporting an updated Asian aesthetic and replacing Jean Ivy and Eddie Brown with Caroline Powell and Jennifer Genuine, respectively. Caroline is the president's daughter from the first game grown up.

Asian Dynamite

Asian Dynamite

Sega Naomi - Released - July 30, 2007

Asian Dynamite is a Sega NAOMI arcade beat-'em-up game. It is known as Dynamite Deka EX in Japan, and is a direct sequel to Dynamite Deka, meaning in its localised form, Asian Dynamite is a direct sequel to Die Hard Arcade, with the references to the movie franchise removed. The game has not been ported to home platforms, nor has it even seen a US release. It is extremely similar to Dynamite Cop in design, simply sporting an updated Asian aesthetic and replacing Jean Ivy and Eddie Brown with Caroline Powell and Jennifer Genuine, respectively. Caroline is the president's daughter from the first game grown up.

Astro Warrior

Astro Warrior

Sega Master System - Released - December 14, 1986

Basic Sega shoot-em-up in which you must guide your ship through three zones while avoiding hazards. Your only weapon are bullets as your only defense, but if you shoot the flashing red pieces on the terrain, chances are that a green ship will approach you, and if you collect this ship, your weapons will be upgraded so that you shoot a laser beam instead. Keep collecting ships, and you can shoot up to three laser beams at once. At the end of each zone, you will come across a boss that takes multiple hits to kill. If you manage to conquer all three zones, you are back to where you started. The whole point of this game is to earn as many points you can without losing all of your lives.

Astro Warrior

Astro Warrior

Arcade - Released

Basic Sega shoot-em-up in which you must guide your ship through three zones while avoiding hazards. Your only weapon are bullets as your only defense, but if you shoot the flashing red pieces on the terrain, chances are that a green ship will approach you, and if you collect this ship, your weapons will be upgraded so that you shoot a laser beam instead. Keep collecting ships and you can shoot up to three laser beams at once. At the end of each zone, you will come across a boss that takes multiple hits to kill. If you manage to conquer all three zones, you are back to where you started. The whole point of this game is to earn as many points you can without losing all of your lives.

Astron Belt

Astron Belt

Arcade - Released - May 15, 1983

The player controls a lone spacecraft on a mission to singlehandedly take down the entire enemy armada. Enemy fighters and ships shoot at the player, and there are mines and other objects that must be shot or avoided. The game is divided into waves. At the end of each wave is a command ship that must be destroyed. In later waves the enemy fighters move and shoot more aggressively, and their shots are more accurate. Some waves take place in open space, while others require the player to battle enemies while flying through narrow trenches and tunnels. The player is on a timer at the beginning of the game, with an unlimited number of lives available. The length of the timer can be adjusted by the machine operator, but is normally 60 seconds. After the timer expires, the player is given a limited number of additional lives. When all of those lives are lost, the game ends.

Ayrton Senna Personal Talk: Message for the future

Ayrton Senna Personal Talk: Message for the future

Sega Saturn - Released - April 28, 1995

Ayrton Senna Personal Talk: Message for the future (アイルトン・セナ パーソナルトーク ~Message for the future~) is an unusual entry in the Sega Saturn's software library. Released by Sega in 1995, it appears to be nothing but an audio-only interview with Formula 1 racer Ayrton Senna, who previously sponsored the sequel to Sega's Super Monaco GP, with some visuals overlaid. Though the interview is done entirely in English, this "multimedia disc" only appears to have been released in Japan.

Bank Panic

Bank Panic

Microsoft MSX - Released - 1986

As a gunslinger, it's your job to protect a bank from bandits while taking care not to shoot innocent customers. The bank has 12 doors in front of 12 teller windows, with only three doors visible at a time. Shooting is done simply by pressing one of the three buttons to shoot the left, middle or right door. The player can move his viewpoint left and right to reveal new doors. People only appear behind the doors that are currently visible on screen, except for the rare outlaws who will pop up to steal a cash deposit from a teller window the player isn't watching. Indicators at the top of the screen show how much time it will take before someone will show up at a door. If a bandit appears behind a door, you have only a few seconds to shoot him before he shoots you. If you shoot him too early (i.e. before he sticks his gun out at you), it is considered unfair and gives very little score, but if you're too late, he'll shoot you and you lose one of your three lives. Sometimes a bandit will stick dynamite on one of the doors. You must then shoot the dynamite to get rid of it. If you take too long, the bomb explodes (even if it's offscreen) and you lose a life. If you're lucky, a customer will appear behind the door and deposit a bag of gold coins. If you shoot any of these people by accident, you also lose a life. Sometimes a bandit will suddenly take the customer hostage and replace them in the door. At other times, a cowboy will appear with a stack of hats. Shooting off all the hats before the door closes grants a cash deposit and a big score bonus. Others will be tied up with rope. If you shoot the rope, there's more money for you, because not only will you receive one bag of gold coins, but you'll get three bags of gold coins. There are more than ten rounds in Bank Panic, and each one ends when a person behind all 12 doors was able to throw you a bag of gold coins. The rounds get difficult the further you get. For example, in later rounds, a few bandits will block your shot, and you have to then shoot twice. Also, regardless of what round you're on, there is a time limit.

Billy Hatcher: Hyper Shoot

Nintendo Game Boy Advance - Unreleased - 2003

Billy Hatcher: Hyper Shoot is a Japanese mobile / cell phone game and Game Boy Advance downloadable game, based on Billy Hatcher and the Giant Egg for the GameCube. The game uses a top-down view. To progress through the levels, Billy Hatcher must defeat the enemies by firing eggs at them, and roll his egg over fruit to hatch the Chicken Elders inside them.

Bingo Circus

Bingo Circus

Arcade - Released - 1989

Bingo Circus is a rare casino slot machine game from Sega. It was released in 1989.

Blade Arcus from Shining EX

Blade Arcus from Shining EX

Sony Playstation 4 - Released - November 26, 2015

Sega is bringing its Shining series arcade fighting game Blade Arcus from Shining to PlayStation home consoles! The story of Blade Arcus from Shining EX revolves around the two protagonists, Ryuga and Pairon. While they will be the focus of the story expect to see many of your favorite characters from the Shining series weaved throughout, as well as the possibility of new Shining characters being added specifically for the console release! Battles utilize tag-based mechanics, where players select a primary character and a secondary character. Players can only switch the character they are controlling in between rounds but they can call on their partner during the fight for Link Attacks.

Blazer Drive

Blazer Drive

Nintendo DS - Released - December 4, 2008

Blazer Drive (ブレイザードライブ) is a card battling game released by Sega for the Nintendo DS in Japan based on Seishi Kishimoto's manga of the same name. Due to its large number of voice samples, the game uses a 256MB ROM card. It is one of only a few Nintendo DS games of that size released by Sega, the others being Sangokushi Taisen Ten, World Destruction and Infinite Space.

Blazing Heroes

Blazing Heroes

Sega Saturn - Released - July 21, 1995

Mystaria: The Realms of Lore, originally released as Riglordsaga in Japan, is a strategy game developed by Sega and Microcabin for the Sega Saturn. Two versions of the game were released in the US: one titled Mystaria: The Realms of Lore and the other as Blazing Heroes. Mystaria, once a land of peace and serenity, is now embroiled in turmoil. The evil Lord Bane and his ruthless band of marauders have overtaken the four kingdoms that rule this land. Now you must rely on the special powers of a Prince, a Ninja, a Lion man and others to reclaim your kingdoms and regain control of this beautiful land you once called your own! Breathtaking 3D graphics plus changing views and perspectives pull you into the action. Characters learn special attacks with each battle - over 250 attacks in all! Use a vast array of spells in your quest to conquer the evil Lord Bane and over 50 monsters and enemies. You are Aragon, the prince of Mystaria. Long time ago, your father was one of the twelve mighty warriors who opposed Sith, the evil being that once tried to open the sacred portals of Mystaria. In the ultimate battle, your father was slain by Sith, but his eleven companion captured the villain and banished him, depriving him of his forces. Sith spend many years in a remote prison, until he grew powerful again. Now he came back to Mystaria and took over the kingdom. It is now up to Aragon to find eleven companions in order to be able to defeat evil again. This is a strategy RPG along the lines of Shining Force series. Your party contains twelve characters, six of which can be used in battles. The turn-based battles are long and strategic - you move your characters on the battlefield, and the force of your attack depends on the amount of previous movement made by you. You can also use a variety of magic spells to hurt many enemies at the same time.

Bleach Advance: Kurenai ni Somaru Soul Society

Bleach Advance: Kurenai ni Somaru Soul Society

Nintendo Game Boy Advance - Released - July 21, 2007

Bleach Advance: Kurenai ni Somaru Soul Society is a video game published by Sega for Game Boy Advance, based on the Bleach manga and anime series. It was released on July 21, 2005 in Japan. This is a fighting game and features both a single player story mode and a survival mode.

Bleach: The 3rd Phantom

Bleach: The 3rd Phantom

Nintendo DS - June 26, 2008

COMMAND A TEAM OF SOUL REAPERS IN THE FIRST BLEACH TACTICAL-RPG! In this exclusive storyline, exciting details are revealed about the BLEACH universe from before the start of the anime series. The story highlights the close partnership between two fraternal twin Soul Reapers, Matsuri Kudo and her brother Fujimaru. In fierce battles. For the first time, players create and command their own team of eight Soul Reapers. In team-based battles, players decide where to place their team on the campaign map and also how to customize their character’s powers with the experience points they received. With exciting revelations and a lot more choice, strategy and cooperative gameplay, BLEACH: The 3rd Phantom will thrill fans and newcomers to the series. • Original Storyline. Developed exclusively for the Nintendo DS. Gamers choose between two playable lead characters for two unique gameplay experiences with over 30 hours of gameplay in Story mode alone. • Team-based Gameplay. For the first time in the series players create and command their own team of eight Soul Reapers. After Experience Points are earned in battle, the player can choose how to grow their team’s special abilities in different ways. • Tactical Turn-based Campaigns. Players strategize where to place their team members on the campaign map, and also what skills/strengths each of the seven characters will possess. • Immense Cast. There are over 50 characters that can be selected to join in battles, each with their own special attacks and some with Bankai. • Extensive Gameplay Modes. After completing Story mode, players will continue to power up their team in BLEACH Tower mode which contains 30 levels. The game also contains a wireless multiplayer mode for two players. • Unlockable Content. While playing through Story mode and BLEACH Tower mode, players will find rare BLEACH items including Health Boosts, Spiritual Pressure enhancements, weapon items and hard-to-find BLEACH characters.

Body Slam

Body Slam

Sega System 16 - Released - November 1, 1992

Female wrestling starring some legit Japanese Joshi (Japanese female pro wrestling) legends such as Dump Matsumoto (whose ring name is also part of the game's name in Japan), Lioness Asuka, Chigusa Nagayo, etc. This game also got a home port to the Master System under the generic name of Pro Wrestling, only on that version the real wrestlers are changed to made up characters, and they are turned into males

Boku, Doraemon

Boku, Doraemon

Sega Dreamcast - Released - January 25, 2001

Boku, Doraemon is an adventure game, developed by Sega and published by Sega Toys, which was released in Japan in 2001.

Bonanza Bros.

Bonanza Bros.

NEC TurboGrafx-CD - Released - July 31, 1992

Robo and Mobo, the Bonanza Bros., are the clumsiest thieves around. They're in deep trouble now, and they need your help to avoid becoming jailbirds!

Bonanza Bros. (Mega-Tech)

Bonanza Bros. (Mega-Tech)

Arcade - Released - 1991

The Mega-Tech System is an arcade cabinet released by Sega in 1989, and Western counterpart to the Mega 6. It was based on the Sega Mega Drive home console, and was designed similarly to Nintendo's PlayChoice-10: players chose games from a menu of eight titles, with credits buying more play time (usually 1 minute per credit) rather than extra lives or continues; reaching a game over screen does not end the play session, and players can start over or choose a different game as long as there was some play time remaining. The Mega-Tech was not released in North America, though did see use in Asia and the PAL regions. Bonanza Bros. is a shooter platform game where players take the role of one or both of the brothers Robo (1P, red) and Mobo (2P, blue) (Mike and Spike in some PAL versions), who were modeled on The Blues Brothers. The object of the game is to travel stealthily around each building while avoiding guards, retrieve several objects within a time limit, and move to the roof where a blimp is expecting the player with the loot. In this fashion the plot and gameplay resemble the older Atari 2600 title Keystone Kapers, but with added features that are similar to the ones in Lock 'n' Chase. Two players can play cooperatively at the same time, as the screen is always split in two.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Apple II - Released - 1984

Buck Rogers: Planet of Zoom is a single player science fiction themed obstacle race, where the player controls Buck Rogers' space ship and must guide it through multiple pairs of pylons throughout the game. Controlling the ship involves side scrolling to the left or right, stop, moving forward (and faster), and moving backwards/break (and slower). Additionally, the spaceship can also fire its weapon to unleash a pair of energy bolts. The player starts in sector 1.0 and will finish this level after the player successfully goes between an allocated number of pylons, indicated at the top left side of the screen; the first requirement is 9 pylons and will gradually increase with each new sector. In sector 1.1., with the addition of having to complete the pylon requirement, a group of flying saucers, ranging from 1 to 4 (per group), fly in a pattern. The player must avoid these flying saucers by maneuvering out of their way or by shooting them down. In sector 1.3., a new type of robot spaceship (at least one) will fly erratically and attempt to crash into the player's space ship (due to the marvel of technology of that era, enemy ships that disappear from one side of the screen, will emerge on the other side of the screen). Later sectors will gradually introduce more difficult challenges. The game ends when the player loses all three lives by crashing into (or being crashed by, it seems sometimes) pylons or enemy space ships. Although there is no penalty in avoiding pylons altogether, the game will also end if the allocated amount of time (indicated by a long bar at the top center screen) runs out. The player may increase speed to move faster, which will present maneuverability challenges in itself. The overall score increases by distance traveled, pylons traveled through, and enemy spaceships shot down. The latest score and the high score are saved and shown in the main menu.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Coleco ADAM - Released - 1983

The Buck Rogers - Planet Of Zoom coin-operated Videogame by Sega (circa 1982) You're Buck Rogers, and you're on a mission to stop a wandering "warrior-world" called the Planet of Zoom before it reaches Earth. Like a certain moon-sized space station, the Planet of Zoom devastates everything in its path. The Planet of Zoom is controlled by a source ship. Destroying the ship liberates the Planet of Zoom, saving Earth in the process. The game has only eight stages ("sectors"), with the mothership as the final (and only) boss. Clearing the game puts you on the next loop, with the message "NICE PLAY, GO ON." The arcade actually displays how many loops you've run (labeled as "rounds") as well. At the start of the game (and at each loop), the source ship you fight at the end zooms past, and leaves a missile in its wake. It's flying higher than you can shoot so you can't damage it at all.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Microsoft MSX - Released - 1983

Loosely based on the Buck Rogers comic strips, Buck Rogers: Planet of Zoom is a fast-paced arcade racing game taking place on a futuristic racetrack. Guide your spaceship between pylons and shoot down other enemy racers.

Buck Rogers: Planet of Zoom

Buck Rogers: Planet of Zoom

Atari 5200 - Released - 1983

Fast and furious racing game taking place on a futuristic racetrack. Guide your spaceship between the pylons and shoot down other enemy racers. Based on the arcade game (which is even more loosely based on the Buck Rogers comic strips).

Burai: Hachigyoku no Yuushi Densetsu

Burai: Hachigyoku no Yuushi Densetsu

Sega CD - Released - September 11, 1992

The world of Kypros is populated by many races: humans, intelligent reptiles, dog-like wosshus, and others. There are also many gods in Kypros. Not all the gods could accept the peaceful co-existence of creatures in Kypros, and Daar, the god of darkness, plotted evil schemes until he was defeated and sealed by the god of light, Risk. Years have past, and the evil demon lord Bido is trying to resurrect Daar. According to an ancient prophecy, only eight heroes, the bearers of magic pearls, can stop Bido's evil plans: eight heroes who come from different parts of Kypros, unaware of their great mission. Among those heroes are the young pirate Zan Hayate, the fighter of the wosshu tribe Gonza and his little sister Maimai, the beautiful sorceress Lilian Lancelot, and others. Before the eight heroes unite for their ultimate journey, you play their introductory stories. You travel on the world map, visiting towns and dungeons on your way. The combat is turn-based, viewed from first person perspective. Enemies appear randomly. Each hero has his/her own unique techniques to use in battles. The story and general gameplay of Burai: Hachigyoku no Yūshi Densetsu is similar to those of the original Burai: Jōkan for computers; however, the console versions were developed from scratch and therefore differ greatly from the computer ones, having new cutscenes, dialogues, battle interface, etc. Perhaps the most important difference gameplay-wise is the linear nature of chapters. In the computer versions, the player can choose to start as any of the eight selectable heroes; in the console versions, the player has to start with Gonza and Maimai.

Car Hunt

Car Hunt

Arcade - Released - 1979

Select from two arcade games: Car Hunt: A maze game where the player controls a car that must clear the entire maze of all the dots while avoiding being caught by a cop car. Deep Scan: You control a battleship that drops depth charges. Try to hit the moving subs below while avoiding the missiles they fire at you.

Car Hunt / Deep Scan

Car Hunt / Deep Scan

Arcade - Released - 1979

Multi game with two games (choose game with second button) Car Hunt: A maze game where the player controls a car that must clear the entire maze of all the dots while avoiding being caught by a cop car. Deep Scan: The player controls a battleship which drops death charges at submarines below in order to destroy them. The battleship must also avoid mines launched by the submarines in order to stay alive.

Card de Asobu! Hajimete no DS

Card de Asobu! Hajimete no DS

Nintendo DS - Released - March 19, 2009

Card de Asobu! Hajimete no DS is a Board game, developed and published by Sega, which was released in Japan in 2009.

Carnival

Carnival

Pinball - Released - 1971

Carnival

Microsoft MSX - 1982

Ported from ColecoVision by Stokes in 2020

Center Court

Arcade - Released - 1988

Released in July 1988 in Japan. Prototype game (MC-8123B)

Champion Soccer

Champion Soccer

Microsoft MSX - February 2, 1985

Simplistic soccer game in Sega's Champion sports series. The game which you can play at three levels of difficulty. There is no referee and no tournament mode. The duration of match can not be set, a match takes ten minutes.

Chao Adventure 2

Sega Dreamcast VMU - Released - June 19, 2001

Chindōchū!! Pōru no Daibōken

Chindōchū!! Pōru no Daibōken

Nintendo Wii - Released - February 3, 2009

This is a parody of platforming games and videogames in general. It's full of secrets, jokes and try&error-traps that aren't meant to be serious. Old-school gameplay and audiovisuals make this a charming title and for only 500 Wii Points many are really curious about this one!

Chisato Moritaka: Watarasebashi/Lala Sunshine

Chisato Moritaka: Watarasebashi/Lala Sunshine

Sega Saturn - Released - September 11, 1997

Chisato Moritaka: Watarasebashi/Lala Sunshine (森高千里 渡良瀬橋/ララ サンシャイン) is a multimedia disc for the Sega Saturn by Sega and Oracion released exclusively in Japan in 1997. It contains content on Japanese pop singer Chisato Moritaka and is named after two of her singles, Watarasebashi and Lala Sunshine.

Chou-Hatsumei Boy Kanipan: Bousou Robot no Nazo!?

Chou-Hatsumei Boy Kanipan: Bousou Robot no Nazo!?

Sega Dreamcast - Released - July 8, 1999

Chou-Hatsumei Boy Kanipan: Bousou Robot no Nazo!? is a Role-Playing game, published by Sega, which was released in Japan in 1999.

Choukou Senshi Changerion

Choukou Senshi Changerion

Sega Pico - Released - 1996

Choukou Senshi Changerion is an Educational game, developed and published by Sega, which was released in 1996.

Chunithm

Chunithm

Arcade - Released - July 16, 2015

Chunithm (portmanteau of words chūnibyō (basically a slang term that describes teenagers that have an edgy behaviour) and "rhythm"), is a rhythm game for the arcades. Players use a wide touch panel to hit the notes at the correct time, following the rhythm of a particular song/track. Originally, the game only supported the touch panel, but later versions added other mechanics, such as the "Air" mechanic, where players must hover their hand over certain notes when promted. The game supports simple hitting of notes, long presses, sliding and hover. The harder the difficulty level, the more the player experiences these new movements that they must master to win. The game features a comprehensive list of songs to choose from, from game and anime soundtracks to J-Pop hits. Players can play as a guest, or they can make a profile using Sega's Aime card to store player data. Registering a profile allows for important bonuses for progression. By playing songs, one levels up their skills which unlocks new modes, characters, profile customization options and more. Upon completing a song, players progress through certain stages in a campaign of their choosing, where they can unlock new songs. At the end of the campaign, usually there is a song that they must complete in order to proceed further. In addition to unlocking characters, playing certain characters grant the player advantages in progressing through. Chunithm also has daily challenges that contribute more experience points to the player's profile, raising their rank. Multiplayer option is present as well, with up to four players locally. Each of the players can help each other in completing a song and accumulate points.

Chunithm Amazon

Chunithm Amazon

Arcade - Released - October 25, 2018

Chunithm Amazon is a rhythm game for Japanese arcades developed and published by SEGA, released in 2018. The game uses the traditional "falling notes" style of gameplay, as notes scroll down the screen. For each note, the player must hit the corresponding part of the "Ground Slider" controller. Tap notes require the note to simply be tapped, Hold notes require holding down the necessary part of the slider until the note ends, Slide notes are similar to Hold notes but the player must drag horizontally along the slider, and Flick notes require the player to slide across the part of the slider corresponding to the note.

Chunithm New

Chunithm New

Arcade - Released - November 4, 2021

Chunithm New is a sequel to the music-based arcade game released by Sega in Japan in 2021. Updated cabinets were also released along with the new game, with improvements such as: • 120fps monitor • Upgraded speaker, earphone jack, and touch panels • Digital payment support • Avatar and arena battle • Level adjustments, extending from level 14 to level 15. • These new cabinets are called "Gold Model" while old cabinets are now called "Silver Model. Old "Silver Model" cabinets can be converted using conversion kits to run "CHUNITHM NEW"

Chunithm PARADISE

Chunithm PARADISE

Arcade - Released - January 21, 2021

In Chunithm, players use touch and motion-based sensor bars to input commands that correspond to the notes scrolling down from the top of the screen. Depending on the type of note, players may be required to tap, hold, or slide their fingers against the bottom sensor bar or wave their hands in the air between the sensors located on either side of the machine. There are seven types of notes.

Classic Collection

Classic Collection

Sega Genesis - Released - 1996

Classic Collection is a compilation of four Sega Mega Drive games, distributed exclusively in Europe in 1996. Games included: Alex Kidd in the Enchanted Castle Altered Beast Flicky Gunstar Heroes

Clockwork Knight 2

Clockwork Knight 2

Sega Saturn - July 28, 1995

Clockwork Knight 2 uses identical gameplay to that of its predecessor, right down to using all the same items and having four rooms with three levels each, plus a final boss. However, there are three minor additions: Four playing cards are scattered around each level. Spinning all four cards gives players a Gold Key; collecting all 32 cards in the game yields a secret code. There are some forced scrolling levels in which Pepper rides on the back of his steed Barobaro. Attacking is done not with Pepper's key in these levels, but by firing Barobaro's head at enemies. An additional game mode called "Bosses Galore" lets the player control either Pepper or Ginger in fighting all the bosses of both Clockwork Knight games one after the other. Doing well in this mode is said to unlock a mini-game.

Clockwork Knight: Pengin War

Sega Saturn - Unreleased

Clockwork Knight: Pengin War is an unreleased Sega Saturn game based on the Clockwork Knight series. It was canceled for unknown reasons, but a prototype surfaced in 2006, dated 20th June, 1995 with a product code labelled GS-9015. The subtitle is not official (the game refers to itself simply as "Clockwork Knight"), but has been applied due to the existence of the words "Pengin War" in the prototype version's header. Gameplay is similar to Sega's Pengo, which may suggest "Pengin" is a misspelling of "Penguin". That, or it originally had nothing to do with Clockwork Knight. Issue #3 of Sega Saturn Magazine calls the game Clockwork Knight Puzzle and suggests a February/March 1996 release date for Japan[1]. The game is played from a top-down perspective, in which Pepperouchau can pick up blocks from underneath him to reveal eggs. The object of the game is to defeat all the enemies by kicking eggs at them.

Clockwork Knight: Pepperouchau no Fukubukuro

Clockwork Knight: Pepperouchau no Fukubukuro

Sega Saturn - Released - December 15, 1995

Clockwork Knight: Pepperouchau no Fukubukuro (クロックワークナイト 〜ペパルーチョの福袋〜, Clockwork Knight: Pepperouchau's Grab Bag) is a Sega Saturn game which brings together Clockwork Knight and Clockwork Knight 2 onto one disc. The game comes with a free set of Clockwork Knight round style Calendars for the year 1996. This special edition game was on sale for a limited time as stated on the box art for the game (限定発売/Gentei hatsubai). Presumably, this limited period was the Christmas 1995/New 1996 period due to it's Mid-December 1995 release date, the 1996 Calendars included and the name "Fukubukuro", itself is a reference to a New Year sales custom in Japan of the same name with large discounts for bundled items, which matches up with the reduced price of this release over buying each game individually.

Club Kart Prize

Club Kart Prize

Sega Naomi 2 - Released - 2003

Club Kart Prize is the kart racing game released for Sega NAOMI 2 hardware in 2003 and a sequel (or spin-off) of sorts to Club Kart: European Session. As the name suggests, this version of Club Kart will award the player with prizes depending on how well he or she plays - you collect coins during the race and these will be awarded to you at the end. Club Kart Prize only seems to have seen a limited run, and at present has only been spotted in the United Kingdom (the player collects pennies and is paid in pounds sterling). It may have released in Japan under the name clubkart THE MEDAL.

Club Kart: European Session

Club Kart: European Session

Sega Naomi 2 - Released - January 21, 2001

Club Kart: European Session is a Go-Kart racing game by Sega. Some machines are outfitted with the IC Card system to store your kart data, which can be modified and improved with more play. Up to 4 machines can be linked for competitive racing. Information Club Kart: European Session is notable for featuring brands from within the world of karting, (i.e. Birel chassis, IAME engines, IBEA carbs, etc.) The US cabinet version has a three-degree-of-freedom limited range motion platform that the player sits on, and also feature force-feedback steering. 4 different classes can be selected, via the IC Card or the IC Card Simulated Replacement. Club Kart was released in 2000. Club Kart: European Session runs on a Sega NAOMI 2 system. It uses fiber optic linking. Control hardware includes a steering wheel with force feedback and 2 analog foot-pedals.

Color & Switch Test

Color & Switch Test

Sega Master System - Unreleased

A tool for testing the color output of the Sega Master System.

Columns (Mega-Tech)

Columns (Mega-Tech)

Arcade - Released - 1990

Columns is a match-three puzzle video game created by Jay Geertsen in 1989. Early versions of the game were ported across early computer platforms and Atari ST. In 1990, Jay Geertsen sold the rights to Sega, who ported the game to several Sega consoles.

Comix Zone

Comix Zone

Sony Playstation 3 - July 19, 2011

A downloadable version of the 1995 Genesis/MegaDrive game. Sketch Turner is an artist in New York City. One day while Sketch is drawing, there is a huge thunderstorm and a bolt of lightning hits Sketch's image, bringing it to life. That image is Mortus, a megalomaniac mutant who wants to become real and rule the earth. Mortus magically transports Sketch into the pages of his comic book so that he can end his creator's life and become real. Inside the comic book, Sketch meets General Alissa Cyan, who believes he is a superhero that came to save their post-apocalyptic world from the evil brought by Mortus' hand. Now Sketch must save the comic book world and get back to his own...

Commando

Sega System 16 - 1983

Congo Bongo

Congo Bongo

Commodore VIC-20 - Released - 1983

Congo Bongo is an arcade platform game similar in many ways to Donkey Kong, but with an isometric perspective. The player takes control of a safari hunter who is searching for an ape named Bongo, determined to punish him for setting the hunter's tent on fire. The game consists of four one-screen stages, each with an objective to jump on platforms and reach the top. Various animals will try to stop the protagonist: for example, in the first level a large gorilla throws coconuts at him. The hero has no offensive abilities and must jump or otherwise avoid enemy attacks. Stages may contain obstacles or hazardous spots that would kill off the main character.

Congo Bongo

Congo Bongo

Microsoft MSX - Released - March 2, 1983

Congo Bongo is an arcade platform game similar in many ways to Donkey Kong, but with an isometric perspective. The player takes control of a safari hunter who is searching for an ape named Bongo, determined to punish him for setting the hunter's tent on fire. The game consists of four one-screen stages, each with an objective to jump on platforms and reach the top. Various animals will try to stop the protagonist: for example, in the first level a large gorilla throws coconuts at him. The hero has no offensive abilities and must jump or otherwise avoid enemy attacks. Stages may contain obstacles or hazardous spots that would kill off the main character.

Congo Bongo

Congo Bongo

Mattel Intellivision - Released - October 1, 1983

You're on a jungle safari packed full of wild and zany adventures. Climb the cliffs to the top of Monkey Mountain as you try to reach the jungle's most mischievous gorilla. Don't get clobbered by the coconuts he'll throw your way. Watch out for menacing monkeys. Beyond Monkey Mountain you'll come to Lazy Lake where you'll see raging rhinos and hollering hippos. Leap from lily pad to lily pad across the treacherous lake filled with ferocious man-eating fish and other jungle dangers, but be care... one slip and it's safari heaven!

Congo Bongo

Congo Bongo

Atari 5200 - Released - 1983

In the first of three screens, you must climb the cliffs of Jungle Mountain in order to get to Congo Bongo, the jungle gorilla. You must also cross a bridge and jump a chasm. Along the way, Congo will throw coconuts at you, and monkeys will try to jump on your back. The monkeys slow you down tremendously, but a couple of jumps will send them scurrying.

Conveni de o-Kaimono!

Conveni de o-Kaimono!

Sega Pico - Released - 2001

Conveni de o-Kaimono! is an Educational game, developed and published by Sega, which was released in 2001.

Cool Riders

Cool Riders

Arcade - Released - 1995

A motorcycle racing game. Choose any of the selectable riders and race across the USA, hitting a checkpoint before time runs out. The game play is similiar to Sega's Out Run, but this game has various types of motorcycles like a racing bike, a Harley Davidson, and even a scooter.

Counter Run

Counter Run

Arcade - Released - 1988

You are a car in a labyrinth that must eat all the dots while evading the other cars who pursue you. Try to complete the labyrinth quickly for big points. Some helpful items that appear around the maze are: Gold Cup - temporary invincibility Motor - increases the car's speed Flag - halts enemies for a short period of time 1UP - awards an extra life

Crazy Taxi

Crazy Taxi

Windows - Released - August 8, 2002

Hey hey, come on over and have some fun with Crrrrrazy Taxi! Barrel through traffic packed streets, hurdle off parking garages, and Crazy Combo your way to Crazy Money in a wild frantic race to scare up the most fares. In Crazy Taxi, time is money, and only the Craziest Cabbies come out victorious.

Cyber Police ESWAT

Cyber Police ESWAT

Sega System 16 - Released - 1989

Cyber Police ESWAT is a 1989 scrolling shooter arcade game developed and published by Sega. In 1990, Sega released a Mega Drive/Genesis version known in North America as ESWAT: City Under Siege.

Cyber Troopers Virtual-On Oratorio Tangram

Cyber Troopers Virtual-On Oratorio Tangram

Sega Dreamcast - Released - June 30, 2000

The game is set in the distant future where a mysterious gate has been discovered and has been used to create massive battlesuits known as Virtuaroids. There are nine plants linked to the gate. Their owner has mysteriously disappeared and has given two rival corporations ownership of the factories. They are now battling for control over all the plants. Fight as a giant Virturoid in a one on one battle to the death. There are 11 different virtuaroids each with a different array of weapons and skills. Player duels across a wide range of environments ranging from space stations to undersea bases.

Cyber Troopers Virtual-On: Oratorio Tangram

Arcade - Released - January 1, 1998

Cyber Troopers Virtual-On: Oratorio Tangram is the first of three major revisions to Cyber Troopers Virtual-On: Oratorio Tangram, a sequel to Cyber Troopers Virtual-On. M.S.B.S. Ver. 5.2 was released for Sega Model 3 arcade hardware and is thought to have been exlusive to Japan.

Cyborg Hunter

Cyborg Hunter

Sega Master System - Released - December 1, 1988

The Year: 2242. You're the toughest bounty hunter in the galaxy. You've amassed a fortune by defeating the most vicious creatures known to man. And now, deep inside the enemy Cyborg Fortress, you can almost taste your next paycheck. But there's a little work to be done before you cash in. Like blasting swarms of deadly Cyborgs with your powerful psycho gun. And a battle-to-the-death showdown with Vipron, the vile Cyborg leader. Prepare yourself for one explosive payday!

Dark Edge

Dark Edge

Sega System 32

Dark Edge is a 1992 fighting game by Sega for the Sega System 32. It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as Up moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.

Daytona Championship USA

Daytona Championship USA

Arcade - Released - 2017

Daytona Championship USA is the holy grail of arcade racing - First launched in 1993, this brand new entry brings Sega’s #1 racer screeching into the 21st century! Daytona Championship USA features three brand new tracks including a recreation of the newly renovated DAYTONA International Speedway! In addition, the original three classic courses have been remastered for the modern era. New game features include a live camera feed so you can enjoy maximum bragging rights as you overtake your friends! Brand new to Daytona Championship USA is the ‘Live TV’ inspired video billboard. This brand new feature allows spectators to see what’s happening in the race, whether it’s a crash, a pass for position or to find out who’s winning or losing! Have you got what it takes to take the flag again.... because DAYTONA is back!

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