HAL Laboratory

3D Classics: Kirby's Adventure

3D Classics: Kirby's Adventure

Nintendo 3DS - Released - November 17, 2011

One day Kirby is surprised to discover that he cannot have any dreams during his customary after-lunch nap. Soon he discovers that King Dedede has stolen the Star Rod, which supplies the energy to the Fountain of Dreams, and broken it into several pieces, entrusting each of his allies with one. Kirby has no other choice but find these pieces and bring dreams back to the Dream Land. Kirby's Adventure is an action side-scrolling platform game. As the pink puffball Kirby the player explores numerous colorful lands with a variety of enemies to defeat. To help out on his journey, Kirby has the ability to eat enemies and spit them out as projectiles. With certain enemies Kirby can capture their abilities and e.g. gain a sword, shoot lasers, or even fly around the level. There are seven different stages, each broken up into multiple levels, and sometimes also containing a couple of bonus mini-games. The game cartridge features a battery backup allowing games to be saved without the need for passwords.

Adventures of Lolo

Adventures of Lolo

Nintendo Game Boy - Released - 1995

Announcing a new GameBoy cartridge in the "Adventure of Lolo" series - featuring Lolo and Lala, and introducing their child, Lulu! The "Adventures of Lolo" series consists of multi-level, puzzle type games. The levels in this new game include the Entry Level, "First Steps in Eden," the intermediate Level, "Dance and Music," the Advanced Level, "Let's go to Gentryland," and the challenging Pro Level. Each of these levels is made up of many different stages, with a total of 144 scenes in the game as a whole! Different scenery and monsters appear at each stage. Some parts of the game have a lot of action, some require a lot of thought, and some can be solved in more than one way. Whatever kind of game you enjoy, "The Adventures of Lolo" is sure to become one of your favourites.

Adventures of Lolo

Adventures of Lolo

Nintendo Entertainment System - Released - April 1, 1989

Prince Lolo of Gentryland visited Eden, a country of Love and Peace, and enjoyed many pleasant days with Princess Lala of Eden. But one day, Egger, the King of Darkness, who had an evil plot to conquer Eden, spirited the Princess away before Lolo's eyes. After a long and difficult journey, Lolo has come to the evil Castle of the Labyrinth. The castle is guarded by an army of evil monsters led by Egger, the King of Darkness. Can Lolo solve the seemingly endless series of mazes and save Lala? Lolo is not gifted with strength or agility, but has great courage and patience. Now the battle of wits begins. Good luck, Lolo!

Adventures of Lolo 2

Adventures of Lolo 2

Nintendo Entertainment System - Released - January 6, 1990

Our Hero Lolo has charmed and enchanted puzzle-loving game players around the world with his unfailing courage and plucky persistence — and now he's off for his second quest! Join forces with Lolo and his faithful side-kick Lala for another journey full of puzzles and pitfalls. The whole crew is back — Snakey, Leeper, Medusa, Gol, Don Medusa, Rocky, and of course our favorite, Alma. Improved graphics, increased difficulty, and a few new tricks and techniques will keep you guessing through every fun-filled moment. A game for mental giants of all ages.

Adventures of Lolo 3

Adventures of Lolo 3

Nintendo Entertainment System - Released - December 26, 1990

This time, Lolo has a red friend who will do for him some of the work. Unlike the two previous Lolo games, here you can wander around a world map and enter different locations in a non-linear fashion. However, some of the locations remain blocked until you find a key after completing another level. The gameplay is very similar to the one of the two previous games. You have to collect all the hearts in each room. Enemies will prevent you from doing that, and others will appear once you have eaten all the hearts and are hurrying towards the exit. The puzzles involve mostly pushing things to prevent enemies from stopping you.

Air Fortress

Nintendo Famicom Disk System - Unreleased

A prototype of the unreleased Famicom Disk System port of Air Fortress. The disk is two sides, with side A containing the title screen and side B containing the game itself. There is no actual way to start the game from side A; you have to specifically start the FDS with side B inserted.

Air Fortress

Air Fortress

Nintendo Entertainment System - Released - August 17, 1987

The Federation of Intergalactic Powers is under threat by gigantic fortress spaceships which have suddenly appeared and destroyed nearby civilization. When conventional defense tactics fail, the Federation looks to find a specially selected person, Hal Bailman and equip him with a special "Lightship". His mission will to be to fly through the defenses of the eight known Air Fortresses and dock at the airlock. Then he must travel through the fortress in only a spacesuit to find and destroy the central core. Once the central core is destroyed, Hal must then quickly find the emergency lightship and escape before the fortress explodes.

Alcahest

Alcahest

Super Nintendo Entertainment System - Released - December 17, 1993

Past and future are connected in a way mortals do not understand... A star was glowing up in the sky, and the demon god Alcahest appeared, bringing chaos and destruction to the world. A single swordsman stood in defiance. The four powers that protect the world, the Guardians, gave him their power, and with it the swordsman slew the demon and restored peace in the world. Thousand years have passed. And a new battle is already on the way. A cruel emperor leads his troops towards conquest. The kingdom of Panakeia is defending itself with the aid of its knights. Once again, the ominous star shines in the sky, indicating the demon's revival. With the help of Alcahest's power, the evil emperor wants to conquer the world. But the new generation also brings the new hero - the brave swordsman Alen. Aided by the Guardians, Alen must stop the Empire's evil plans and to destroy Alcahest once again. This is an action game with RPG elements. You wander around slaying enemies in real time combat, gathering treasure on the way, and occasionally participating in boss battles. When you gather enough experience from fighting, you gain extra hit points. You can also upgrade your weapons. On the way you'll meet some characters who will join your party for short time, and you'll be able to use their special attacks and magic.

AR Games

Nintendo 3DS - Released - February 26, 2011

AR Games is an augmented reality game collection that comes pre-installed on the Nintendo 3DS. It uses the six AR cards bundled with the 3DS to play several different games, including archery and fishing, as well as more casual modes like Mii and character photo shoots and drawing. The cards included are a question mark card, a Mario card, a Link card, a Pikmin card, a Kirby card, and a Samus card.

Arcana

Arcana

Super Nintendo Entertainment System - Released - March 27, 1992

Arcana - 1. Mysterious knowledge known only to initiates. 2. Ancient rites and spiritual powers understood by only a few. 3. The secrets held by the Card Masters now fast disappearing. The art of the Card Masters has gradually died out. None of the young people want to learn the ancient system of casting spells and calling up spirits using the cards. But an evil conspiracy has taken hold of the kingdom. Rooks, descended from the last of the true Card Masters, is recruited to overthrow the sinister regime. Relying on what little he knows of the ancient art, learning along the way, trusting no one. Rooks sets out on a journey to restore order and save his homeland. Only a Card Master can do it.

Balance

Balance

Microsoft MSX - Released - 1985

Billiards

Billiards

Commodore 64 - Released - 1983

A pool and cue game. Also distributed in SYS PD Diskett#15 (1991) and published in several Italian collections by both Pubblirome\Edigamma and Edizione Logica 2000 under the names Biliardo and Biliardo Professionale.

Bowling

Bowling

Commodore MAX Machine - Released - 1983

Bowling (Commodore Business Machines Ltd.)

Commodore 64 - Released - 1983

An overhead view bowling game for one person, published by Commodore.

BoxBoxBoy!

BoxBoxBoy!

Nintendo 3DS - Released - June 30, 2016

It's time to think outside the box once again. Our boxy hero, Qbby, has a brand-new power that lets him duplicate his blocky bod into TWO sets of boxes. He'll put every box to use to survive perilous traps across 11+ worlds of puzzling levels. Learn new tricks and box formations to get past obstacles, like switches, spikes, and even lazers! Once you learn the ropes—erm, boxes—take on the bonus challenge world to beat levels using the Bunny or Ninja outfit with a lower box count. Medals overflowing your pockets? Take them to the shop to purchase new costumes, like the Robo-Suit, read humourous comics, or listen to the tunes of BOXBOXBOY! If you've played the first title, BOXBOY!, you can unlock many of those costumes too because almost every one can be used in BOXBOXBOY!

BoxBoy!

BoxBoy!

Nintendo 3DS - Released - January 14, 2015

BoxBoy! is a platform game in which players control a box-shaped character named Qbby as he makes his way through each level. The source of the game's mechanics come from Qbby's ability to spawn boxes out of his body, the number of which varies between each level. These boxes can spread out in whatever direction is possible to make various shapes and can either be carried or thrown and pushed around. The boxes have various uses, such as allowing players to reach high ledges or cross large gaps, holding down switches, or blocking deadly lasers. Additionally, by hooking these boxes onto a ledge while Qbby is still attached, he can pull himself up.

BoxBoy! + BoxGirl!

BoxBoy! + BoxGirl!

Nintendo Switch - Released - April 26, 2019

Two brainboxes are better than one Think outside the box to save a world in peril! As Qbby or Qucy, you’ll create boxes and use them to surmount more than 270 puzzling stages—the most in the series to date! The box planet is plagued with obstacles, so jump, climb, drift, ride, and warp your way past them in three modes, complete with their own stories, stages, challenges, and techniques. You can even team up for a 2-player adventure starring both star-crossed boxes! A Tale for Two is a new mode in which—for the first time in the series—two players can work together to solve puzzles… Or one brave player can alternate between Qbby and Qucy! On top of that, there’s a third adventure starring Qudy, the tall one, and thanks to his extra-tall boxes, you’ll even have to think outside the rectangle! As you beat stages, you’ll uncover more, and if you’re efficient, earn medals you can use to score everything from boxy accessories to simple comics to helpful items at the in-game shop. Got your eye on a sweet sailor costume? Then try Balloon Challenge: if you get all ten balloons before the time runs out, you’ll score extra medals!

Bull and Mighty's Slim Chance

Bull and Mighty's Slim Chance

Microsoft MSX - Released - 1986

The Inspecteur Z has to find a design diagram of the ultimate weapon that will destroy the world. This secret document is hidden in a 5-storey building defended by well-armed Kamikaze enemy spies.

Butamaru Pants

Butamaru Pants

Microsoft MSX - Released - 1983

Our hero is a piglet named Pig Mock. He has to catch all the eggs that mean Thunder Pants hurl at him and throw back only the red eggs. But if Pig Mock is too absorbed in hurling back the eggs, here comes Uncle Dust Pan to clean up the mess. You must jump to avoid being swept up together with the broken egg shells. It's a thrilling, exciting game for you!

Bye-Bye! BOXBOY!

Bye-Bye! BOXBOY!

Nintendo 3DS - Released - February 2, 2017

Well, fear not—Qbby is no ordinary box. Using his four startling new powers, you must solve hundreds of puzzles across 18 deadly worlds. Create boxes to climb, hover, warp, and bomb your way to salvation! Whether you're a newcomer or an old vet, thinking outside the box has never been more fun. Scattered across many challenging worlds, Black Smoke and other new hazards threaten to destroy Qbby. Survive vicious winds, viscous water, and more on your mission to rescue the mysteriously cute little wonders known as Qbabies. Each Qbaby you rescue will offer a new power: hit high buttons with a Boxrocket, destroy parts of the environment with a Bombox, teleport with a Warpbox, and even levitate a Remotebox. To the victor goes the goodies: earn new in-game costumes, comics, music, and challenge worlds by beating levels or tapping amiibo. Tap a Kirby™ series amiibo™ figure to receive a costume based on the tapped character! King Dedede box, anyone?

Custar

Custar

Microsoft MSX - Released - 1984

Custar is an edcational game, published in 1984 by Hal Laboratory, and conceived as initiation to Kanji.

Dedede's Drum Dash Deluxe

Dedede's Drum Dash Deluxe

Nintendo 3DS - Released - July 23, 2014

Bounce to the beat as Kirby’s longtime rival in King Dedede’s rhythm action game! Jump on drums collecting coins and avoiding enemies while tapping buttons in sync with catchy Kirby tunes! This standalone deluxe game includes content not found in Kirby™: Triple Deluxe, including all-new stages, new obstacles and more!

Defender II

Defender II

Nintendo Entertainment System - Released - September 24, 1987

Alien marauders are attacking your planet. They're kidnapping resident humanoids and turning them into mutants! You pilot your ship along the planet surface, blasting away. But first you go for the Landers - the most treacherous of the aliens. You race to the nearest Stargate and whoosh! You experience that eerie - time warp - feeling as you're transported to the other side of the planet. Only you, with the help of the Stargate, can save the planet against attack!

Dunk Shot

Dunk Shot

Microsoft MSX - February 2, 1986

DUNKSHOT is the ultimate basketball game. You choose the colour of the court. You choose the colour of the uniforms. You choose the players for your team just as you would in real life. Every player has strong and weak points and each of them improves as the game progresses. You can move them on and off the court just as you like. You are the coach! You device the strength of the opposing team. You decide how long the game will be. There are a wide range of formation tactics to choose from. The game is fast and exciting. The rules are almost the same as in a real-life game, but you can make variations. This is the first time ever that RPG (role-playing game) software has been available in a video sports game. Are you ready for DUNKSHOT? (gamesdatabase.org)

EarthBound

EarthBound

Super Nintendo Entertainment System - Released - August 27, 1994

In the year 199X, in the village of Onett, on the continent of Eagleland... Young Ness was asleep one night when a loud crashing noise awoke him suddenly. As he rushes out of bed and up to a nearby hill, he encounters a strange meteor, carrying a single passenger: a mysterious insect-like being named Buzz Buzz. Buzz Buzz tells him that in the future, an evil alien being known as Giygas has conquered the world, and the only one who can stop him are four young kids: three boys and a girl. Ness, of course, is one of the chosen ones, and he must find the other three children: Paula, a young girl with remarkable psychic powers, Jeff, a mechanical genius, and Poo, the young Prince of Dahlaam. Together, these four friends have the power to defeat Giygas and save the world from his chaotic reign! EarthBound is a sequel to Mother. It is a top-down role-playing game in which the heroes travel around Eagleland and various other, exotic countries, trying to end Giygas' evil influence. On the way, Ness and his friends will encounter a lot of enemies and battle them in turn-based combat. Unlike in the previous game, enemies are visibly walking on the screen. Each turn, each of the characters in the party can attack with their weapons, use a special ability (some characters have powerful psychic powers that can hurt enemies, heal comrades and more; some also have some other, unique special powers), use an item or try and escape. The game features "rolling HP meters" - when a character is dealt damage, it's not all taken away from his HP right away, but instead his HP decreases slowly; if the combat is ended quickly, even a massively damaging attack can leave a character with only minor injuries. By winning battles, characters receive experience and thus become stronger. If the player-controlled characters are strong enough, weak enemies will escape from them instead of trying to attack; when chased down, they will be defeated instantly. Saving the game is done by finding a telephone and calling Ness' father. When the heroes defeat enemies, Ness' bank account receives money, which can be then retrieved from ATM machines throughout the game and spent in shops to buy better equipment or useful items.

EarthBound 64: Fall of the Pig King

Nintendo 64DD - Unreleased

MOTHER 3 was originally being developed for the Nintendo 64DD with a speculative release due year 2000. Development had several complications such as the team's lack of experience with 3D engines, and a conflicting art direction. The poor reception of the N64DD sealed the fate of the release on this game's cancelation. This game would eventually get re-worked from the ground up as a release for GameBoy Advance.

Eddy II

Eddy II

Microsoft MSX - Released - 1984

Egger Land

Egger Land

Nintendo Famicom Disk System - Released - January 29, 1987

Eggerland is the first Eggerland game for a Nintendo console and the third game in the series overall, after Eggerland Mystery 1 and 2 for the MSX. Much of the game's resources and levels actually come from Eggerland Mystery 2, though there's a lot of extra elements as well. The series would become better known in the West as Adventures of Lolo. The game features Prince Lolo and his attempts to rescue his girlfriend Lala from the diabolical King Egger by solving a series of puzzle rooms involving collecting hearts and avoiding enemies. This game is of the "labyrinth" model of Eggerland games which, unlike the sequential "tower" format evident in the Adventures of Lolo series, provides the player with non-linear branching paths to follow in the form of multiple exits for each stage. Besides that, the usual rules apply: Lolo must find and collect all the heart icons in a given stage and then reach an exit, though it's worth keeping in mind that many of the monsters are completely inert until the last heart icon is collected, at which point they wake up and become very dangerous. As well as ensuring that they are able to reach all the heart icons, the player must also make sure to prepare a safe path to the exit for when the monsters awake.

Egger Land: Souzou e no Tabidachi

Egger Land: Souzou e no Tabidachi

Nintendo Famicom Disk System - Released - August 20, 1988

Eggerland: Souzouhe no Tabidachi ("Eggerland: Journey to Creation") is the third Eggerland game made for a Nintendo system and the fifth game overall. Unlike the two previous Famicom games, it is of the "tower" format, where stages follow consecutively one after the other, rather than the "labyrinth" format where Lolo has some non-linear freedom as to where to go next. The tower format would also be the one adopted for the next three games - the Adventures of Lolo series. Souzouhe no Tabidachi was created as part of Nintendo's "Disk Writer" service, wherein a Nintendo Famicom Disk System owner could take a disk to a special kiosk found in video game stores and have one of a selection of games written onto it; the idea being that the player could beat the game and then have their disk rewritten with a new game for a nominal fee. Souzouhe no Tabidachi is one of the few games that could only be procured from one of these Disk Writer machines, making it a rare find for collectors. As with the other Eggerland games, the goal is to help Prince Lolo collect every heart-shaped icon on the screen and return to a key that appears once all the hearts are collected. However, many of the enemies will only become aggressive once the last heart icon is collected and the key appears, which means some strategy is required regarding which heart icons to collect in what order as well as planning a safe route to the key. Lolo has a few tools at his disposal, such as turning enemies into eggs and using the harmless Snakey creatures as shields.

Eggerland 2

Eggerland 2

Microsoft MSX - Released - 1986

The Eggerland series consists of several puzzle games. This game is a sequel to Eggerland Mystery. Again you play Lolo, a blue ball-like character with eyes, arms, and legs. The story mainly deals with King Egger, the villain, who has captured princess Lala, who is similar to Lolo, only she is red. Again it's up to Lolo to rescue Lala by travelling through Egger's domain and solving the puzzle rooms laid out before him. You must guide Lolo through a room of tiles and collect all of the Heart Framers in the room. Doing this opens up a Jewel Box, which contains an item. Successfully acquiring the contents of the Jewel Box will clear the room of all monsters and open the way to the next room(s). All the rooms are connected but not all the room entrances or exits are closed. To fight the monsters Lolo has a weapon: the Magic Shot. Two shots can be obtained by collecting certain Heart Framers. There are numerous types of obstacles in the rooms. Emerald Framers are green blocks that Lolo may push around freely. To make it all more challenging there are also numerous terrain obstacles, like water, sand and grass which have all different drawbacks for Lolo.

Eggerland Mystery

Eggerland Mystery

Microsoft MSX - Released - 1985

The Eggerland series consists of several puzzle games. You play Lolo, a blue ball-like character with eyes, arms, and legs. The story mainly deals with King Egger, the villain, who has captured princess Lala, who is similar to Lolo, only colored red. It is up to Lolo to rescue Lala by travelling through Egger's domain and solving the puzzle rooms laid out before him. You must guide Lolo through a room of tiles and collect all of the Heart Framers in the room. Doing this opens up a Jewel Box, which contains an item. Successfully acquiring the contents of the Jewel Box will clear the room of all monsters and open the way to the next room(s). Luckily for you Lolo has a weapon: the Magic Shot. Two shots can be obtained by collecting certain Heart Framers. There are other types of obstacles in the levels, as well, such as water and Emerald Framers (green blocks that Lolo may push around freely).

Eggerland: Meikyuu no Fukkatsu

Eggerland: Meikyuu no Fukkatsu

Nintendo Entertainment System - Released - August 9, 1988

Eggerland: Meikyuu no Fukkatsu, which translates to Revival of the Labyrinth, is a game in the Eggerland series consisting of several puzzles games. You play as Lolo, a blue ball-like character with eyes, arms, and legs. The story mainly deals with King Egger, the villain, who has captured princess Lala, who is similar to Lolo, only she is red. Again it's up to Lolo to rescue Lala by travelling through Egger's domain and solving the puzzle rooms laid out before him. You must guide Lolo through a room of tiles and collect all of the Heart Framers in the room. Doing this opens up a Jewel Box, which contains an item. Successfully acquiring the contents of the Jewel Box will clear the room of all monsters and open the way to the next room(s). All the rooms are connected but not all the room entrances or exits are closed.

Face Pilot: Fly With Your Nintendo DSi Camera!

Nintendo DS - Released - June 17, 2010

Soar through the sky, from the comfort of your sofa, with the innovative gliding game Face Pilot! Face Pilot not only puts your face into the game with the Nintendo DSi camera, it also tracks your head's movements giving you complete control of your glider. Simply tilt your head sideways to steer left and right, back to climb, and forwards to dive. There are three different types of gameplay: burst all the balloons to reach the goal, throw balls at targets for a high score, and try for a fast time in the high speed challenge. Also, look out for hidden medals which help unlock new courses and even new gliders! Face Pilot is a truly unique game that wouldn't be possible without Nintendo DSi. The only thing missing is the wind in your hair!

Face Raiders

Face Raiders

Nintendo 3DS - Released - February 26, 2011

Face Raiders is a game that came preinstalled with the Nintendo 3DS, making use of the 3D visuals and 3DS camera. Players take photos of their face, or the faces of their friends and family, which is the used by various "face raiders". Players must shoot the face raiders to free the faces. Additionally, Face Raiders has the ability to use faces that it detects from photos in the 3DS camera app.

Family Computer Golf: Japan Course

Family Computer Golf: Japan Course

Nintendo Famicom Disk System - Released - February 21, 1987

An update of sorts to Golf. Players get to take control of Nintendo's mascots Mario and Luigi (in the 2 player game) and play over 18 holes of golf on courses modeled after real courses in Japan. Players can choose to either try their skills in match play or stroke play. Match play involves two golfers trying to win the most holes. They win holes by getting the better score than their competitor. Stroke play differs as it just involves the golfer trying to get the best score possible by completing each hole in as few strokes as possible. When on the golf course, players can choose the club they want to use, adjust the speed and strength (from a 1 to 3 scale) of their swing, and aim in the direction they want to hit the ball. Hitting the ball involves the use of a meter with an icon that goes back and forth, which gauges the distance the ball is hit. Players can take a step back from the tee and take practice swings so they can get into a rhythm using this meter. This game also contained a now defunct feature where players could record their personal information and their best scores and then bring the game disk to a Disk Fax machine. Inserting the disk into this machine would fax over the player's information to Nintendo's headquarters. This information was used for a contest. Being selected a contest winner would award the player with a golden colored disk version of this game. This golden disk version of the game contained an exclusive course that was not present on the original version of this game.

Family Computer Golf: Japan Course Prize Cart

Family Computer Golf: Japan Course Prize Cart

Nintendo Famicom Disk System - 1987

Family Computer Golf: U.S. Course

Family Computer Golf: U.S. Course

Nintendo Famicom Disk System - Released - June 14, 1987

A companion title to the earlier Japan Course, Family Computer Golf: U.S. Course focuses on American courses. As such, gameplay is similar, with players choosing clubs and the speed at which they hit the ball. Once again, you control Mario and Luigi. Like the original, the game was compatible with the Disk Fax, so players could send their saved games and high scores to Nintendo. The gameplay influenced the later NES Open Tournament Golf, and many Mario sports games have been made since.

Gall Force: Defense of Chaos

Gall Force: Defense of Chaos

Microsoft MSX - Released - January 1, 1986

Shoot'em'up based on the science fiction anime OVA. Two advanced civilizations, the amoeba-like Paranoids and the all-women Solnoids, are waging a war that has gone on for many centuries. When the Solnoid fleet leaves a battle to defend an experimentally terraformed world from the Paranoids, one damaged Solnoid ship is separated from the fleet. This ship is a Kularis-class Cruiser named the Star Leaf. Aboard the ship are only seven women: Captain Eluza, Rabby, Pilot Lufy, Officer Catty, Pony, Patty, and Remy.

Gall Force: Eternal Story

Gall Force: Eternal Story

Nintendo Famicom Disk System - Released - December 10, 1986

Gall Force: Eternal Story is a game that tells an additional tale from the Gall Force anime series, a series which revolves around a galactic battle between the all-female Solnoids and the race known as the Paranoids. This game tells the story of Rabby, the second-in-command of the space cruiser Star Leaf, having to rescue her six crew mates and also destroy the fortress of the Paranoids. The game is a vertical scrolling shoot-'em-up. Players start by flying over the surface of the planet Terra, dodging and destroying enemies until they reach a set of launchers. Each launcher launches the player's ship into a different section of outer space. Each section features more shoot-em' up action until at the end a boss enemy appears. Defeating the boss enemy of a space section will release one the kidnapped crew members from bondage and allow them to rejoin back onto the Star Leaf crew.

Ghostbusters II

Ghostbusters II

Nintendo Game Boy - Released - December 1, 1990

Loosely based on the movie of the same name, Ghostbusters II sees Virgo the Carpathian appear in New York city. He captures Diana's baby and it is up to the Ghostbusters to get him back. In order to accomplish this, the Ghostbusters: Igon, Ray, Peter and Winston, must chase Virgo through the courtrooms, the sewers, the apartments, the underground and the art museum. Ghostbusters II is a top-view action game based off of New Ghostbusters II (the second Ghostbusters II license on NES) but with enough differences to be unique. Players begin by choosing two of the four ghostbusters, who all play the exact same. The first one selected is controlled by the player directly and carries a proton pack, the second ghostbuster is follows the first and carries the ghost trap. The objective of each level is to capture a predefined number of ghosts before the timer expires. The player moves up, down, left and right. One button will fire the proton gun directly in front of the first ghostbuster, stunning any ghosts. The second button will toss the trap directly in front of the second ghostbuster, trapping any stunned ghosts. While exploring the levels, any of the 2 remaining ghostbusters (as well as the ghostbusters' accountant Louis) not currently being used will occasionally show up. Touching them will provide power-ups (and often swap with a selected Ghostbuster) including vacuum guns, instant traps and invulnerability.

HAL's Hole in One Golf

HAL's Hole in One Golf

Super Nintendo Entertainment System - Released - February 23, 1991

It's the 18th hole-Hal Open Tournament. Sixty of the best golfers in the country are gathered in one place to determine who will walk away with the Grand Prize trophy. You're 7 under par, tied for first. This 22-food putt is all that stands between you and glory. A hush falls over the gallery... you address the ball... you measure your stroke... Hal America brings the excitement of golf competition to the SNES. Multiple play options and a demanding course will challenge beginners and seasoned pros alike!

Hole in One

Hole in One

Sharp X1 - Released - 1985

HAL's Hole in One is a standard 18-hole golf game, played from a top-down perspective. You can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, you will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs. In addition to stroke and match play, you can obtain passwords that allow you to replay any spectacular shots that you make (eagles, holes-in-one, and double-eagles).

Hole in One

Hole in One

NEC PC-8801 - Released - 1985

HAL's Hole in One is a standard 18-hole golf game, played from a top-down perspective. You can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, you will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs. In addition to stroke and match play, you can obtain passwords that allow you to replay any spectacular shots that you make (eagles, holes-in-one, and double-eagles).

Hole In One

Hole In One

Microsoft MSX - Released - 1984

HAL's Hole in One is a standard 18-hole golf game, played from a top-down perspective.

Hole in One Professional

Hole in One Professional

Microsoft MSX - 1985

The grandiose and yet elegant course layout - the beatiful Hal Country Club. The clear-to-see display and close-to-real soundtrack create two golf courses with 36 holes. Now you can enjoy the strokes as much as you please. Or maybe your friends want to join you to complete and share fun. If you want another game, how about a match with the computer or the world's top players? Let's go now. Meet the challenge of the Hal Country Club.

Hole in One Special

Hole in One Special

Microsoft MSX2 - 1987

After the huge success of the first two releases HAL Laboratory released a third golf simulation game. Again it is a standard 18-hole golf game, played from a top-down perspective. Hole In One Special can be played up to two players at three difficulty levels: average, expert and pro. You can compete in stroke play, match play and tournament play. The tournament play can be set at one to four days. During the game the following options can be changed: the direction of the ball, pick a club, set the curve of the ball and the stroke power. The main difference with the other two releases in the Hole In One series for MSX is that Hole In One Special makes full use of the MSX2 graphical capabilities and can only be played on MSX2 computers.

HyperZone

HyperZone

Super Nintendo Entertainment System - Released - August 31, 1991

The year - 2089. The place - the desolate surfaces of the asteroids in the HyperZone Asteroid Belt. The enemy - time, the hostile environment, sweltering heat, bone-chilling cold, and the endless double track of HyperZone. Traveling at hyper-speed, skimming the surface of the asteroid, eyes burning from seeking an elusive enemy, finger coiled on the trigger - it's going to be a long, terrifying ride...

Itoi Shigesato no Bass Tsuri No. 1

Itoi Shigesato no Bass Tsuri No. 1

Super Nintendo Entertainment System - Released - February 21, 1997

Itoi Shigesato no Bass Tsuri No. 1 is set on the fictional Akahoshi Lake, where the BAC (Bass Angler's Club) catch fish and compete in tournaments. There are several types of fish and there is a size-range within each type. The goal of the player is to catch the most and the largest fish possible as to compete in extra competitions such as quizzes. In order to have the greatest success in fishing, players must determine the most fruitful part of Lake Akahoshi given the weather conditions and the time of the day. The player is also able to select from a number of different lures that can be used to attract different species and different sizes of fish. The most sought-after fish in the game is the "over 80cm Bass."

Itoi Shigesato no Bass Tsuri No. 1 Kettei Ban!

Itoi Shigesato no Bass Tsuri No. 1 Kettei Ban!

Nintendo 64 - Released - March 31, 2000

Itoi Shigesato no Bass Tsuri No. 1 is a fishing video game originally released for the Super Famicom. Later, a Definitive Edition was developed and published for N64. The game is set on the fictional Akahoshi Lake, where the BAC (Bass Angler's Club) catch fish and compete in tournaments. There are several types of fish and there is a size-range within each type. The goal of the player is to catch the most and the largest fish possible as to compete in extra competitions such as quizzes. In order to have the greatest success in fishing, players must determine the most fruitful part of Lake Akahoshi given the weather conditions and the time of the day. The player is also able to select from a number of different lures that can be used to attract different species and different sizes of fish. A few changes have been made to give players a more in-depth playing experience. As such, support for a tackle-and-reel peripheral has been included to heighten gameplay realism. Force-feedback features have also been included to allow the controller (standard controller or tackle-and-reel) to vibrate realistically when a fish has been "hooked."

Jelly Monsters

Jelly Monsters

Commodore VIC-20 - Released - 1981

A faithful clone of Namco's arcade hit Pac-Man for the VIC-20 developed by HAL Laboratory and published by Commodore Business Machines in North America and the UK, as well as Handic Software in Sweden. The game however didn't last as it was pulled from the shelves due to a lawsuit from Atari, and was replaced by a lesser clone called Cosmic Cruncher.

Joust

Joust

Nintendo Entertainment System - Released - October 30, 1987

In Joust, players take control of a knight with a lance who rides their flying ostrich (or stork, for Player 2) to do battle against computer-controlled evil knights who ride atop vultures. Players must flap their steed's wings to hit the enemy from a higher jousting point to destroy the vulture and its rider. Once the enemy has been hit, an egg falls to one of the platforms below. The heroic knights must destroy the eggs before they hatch and release new and increasingly more difficult knights. The three strengths of enemy knights are Bounder (red knight), Hunter (white knight), and Shadow Lord (blue knight). These enemy knights are not the only challenge to be found in the game. Players must also contend with crumbling platforms, lava trolls who attempt to pull knights into the fire, and the dreaded "unbeatable"(?) pterodactyl. The game was novel for its time for being one of the few two-player simultaneous games in the arcade.

Jumbo Ozaki no Hole in One Professional

Jumbo Ozaki no Hole in One Professional

Nintendo Entertainment System - Released - February 1, 1988

HAL's Jumbo Ozaki no Hole in One Professional is a standard 18-hole golf game, played from a top-down perspective. You can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, you will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs. In addition to stroke and match play, you can obtain passwords that allow you to replay any spectacular shots that you make (eagles, holes-in-one, and double-eagles).

Jupiter Lander

Jupiter Lander

Commodore MAX Machine - Released - 1982

You have to try to slowly land a spaceship on Jupiter. For this you have three landing platforms. If you make it to land on one of the three platforms with slow falling speed in the yellow range (meter display at the right of the screen), you get points and a refill of the tank. The game is over when the tank display shows zero. The space ship is destroyed when landing with too high speed or when touching the rock walls of the planet.

Jupiter Lander

Jupiter Lander

Commodore VIC-20 - Released - 1981

Use thruster control to land the spaceship on the surface of Jupiter. Fuel consumption and speed readings are important for the player to determine how to land the craft. Choose from three landing pads of varying difficulty. Easiest landing pad multiplies the player's score by 2, hardest by 10.

Jupiter Lander (Commodore)

Jupiter Lander (Commodore)

Commodore 64 - Released - September 1, 1982

Use thruster control to land the spaceship on the surface of Jupiter. Fuel consumption and speed readings are important for the player to determine how to land the craft. Choose from three landing pads of varying difficulty. Easiest landing pad multiplies the player's score by 2, hardest by 10.

Karamaru

Karamaru

Microsoft MSX - Released - 1984

In this educational game the player controls Karamaru, a bird that flies over the map of Japan while avoiding enemy birds. You have to fly to the target location before the time is up.

Kirby & The Amazing Mirror

Kirby & The Amazing Mirror

Nintendo Game Boy Advance - Released - April 15, 2004

Once again, Kirby must save the kingdom from evil. But this time he'll need some backup. As Kirby, you can call up one of four alter egos for help during your quest. Each character features new copy abilities that range from arrow-shooting to melee moves. Practice your skills in new side games, such as Crackity Hack and Speed Eaters. In addition to new abilities and subgames, Kirby & the Amazing Mirror also introduces new multiplayer modes.

Kirby 64: The Crystal Shards

Kirby 64: The Crystal Shards

Nintendo 64 - Released - March 24, 2000

Kirby's first 3-D adventure is also his Nintendo 64 debut, and it finds the always-versatile hero battling a new enemy called Dark Matter. Dark Matter is after a distant land's powerful crystal, but a young fairy named Ribbon attempts to save it by escaping with the gem to Dream Land. Now the crystal has been broken, and it's scattered around the world. Take control of Kirby and help him journey across six worlds, battling a wide variety of enemies and challenging bosses, as he tries to collect all 100 pieces of the shattered crystal.

Kirby 64: The Crystal Shards

Nintendo Wii - Released - February 25, 2008

Kirby’s first 3D adventure takes the powerful pink puffball beyond Dream Land and into the stars, as he fights to save his friends from a deadly new enemy: Dark Matter. This cute, colourful platformer features all the Kirby action you could wish for. Swallow enemies to copy their abilities – like fire, ice or electricity – or combine different abilities to create even more powerful effects. Try them all for surprising results! On your quest you’ll explore planets made of lava, water or even sweets; and battle giant bosses as you seek out the scattered Crystal Shards. Kirby 64 also includes three bonus minigames for up to four players.

Kirby Air Ride

Kirby Air Ride

Nintendo GameCube - Released - July 11, 2003

Prepare for fast and furious racing action as Kirby hits Warpstar speed. Use simple controls to race and battle your friends in one of three hectic game modes. In Air Ride mode, you'll race to the finish line against your friends or computer-controlled competition. Top Ride mode lets up to four players race to the finish line using wild items like buzz saws, drills, and freeze fans to pester the competition. In City Trial mode, you'll race around a gigantic fantasy city in a quest to build the ideal machine to use in a random challenge that occurs after a set time limit. Don't let Kirby's cuteness fool you--Kirby Air Ride is crawling with tough challenges suitable for players of all ages.

Kirby and the Forgotten Land

Kirby and the Forgotten Land

Nintendo Switch - Released - March 25, 2022

Float off on an all-new adventure as the powerful puffball, Kirby. Explore in 3D stages as you discover a mysterious world with abandoned structures from a past civilization - like a shopping mall?! Copy enemies’ abilities like the new Drill and Ranger and use them to attack, explore your surroundings, and save the kidnapped Waddle Dees from the ferocious Beast Pack alongside the mysterious Elfilin. Hope you’re hungry for an unforgettable adventure! Feeling hungry? Kirby can inhale real-world objects and transform using Mouthful Mode! Why get one drink from a vending machine when you can swallow the whole thing? Then, use your boxy body to shoot out cans at baddies. Consume a car to gain some wheels and slam through walls. Sit back and take it all in...literally. Pass a Joy-Con controller to a buddy to play as the spear-wielding Bandana Waddle Dee and help each other explore and battle through this colorful world. While Kirby can float and inhale enemies, Bandana Waddle Dee can spin and stab with his sturdy spear. Find friendship in this forgotten world and save the Waddle Dees! Float over obstacles and fight through enemies on your way to each stage’s goal as you slash, poke, freeze, and hammer using Kirby’s copy abilities. The tough puff is truly put to the test in dynamic boss battles that will keep you dancing about the arena. Choose from two difficulty modes for either a light, breezy adventure or a more challenging experience. Each themed stage you travel through will hide several friendly Waddle Dees in peril! Save them to grow the home base of your adventure, the once-deserted Waddle Dee Town. The Waddle Dees you rescue will unlock shops, leaderboards*, and the ability to evolve copy abilities to make them stronger. You’ll also be able to enjoy some of the townsfolk’s favorite games. Use compatible amiibo accessories** or Present Codes at Waddle Dee-liveries for useful in-game items. Track down cute collectibles to give Kirby’s house some extra charm either at the Gotcha Machine Alley or during your adventure.

Kirby and the Rainbow Curse

Kirby and the Rainbow Curse

Nintendo Wii U - Released - January 22, 2015

Kirby and the Rainbow Curse is a 2015 platforming video game in the Kirby series developed by HAL Laboratory for the Wii U. The title is a follow-up to the 2005 Nintendo DS title Kirby: Canvas Curse and sees Kirby turned into a ball. As Kirby is only able to roll it's up to the player to use the Wii U's touch screen to draw rainbow lines for Kirby to roll on and help him navigate through the game's levels.

Kirby Battle Royale

Kirby Battle Royale

Nintendo 3DS - Released - November 3, 2017

Kirby has met his match in battle…himself! Kirby is entering a tournament against his toughest rival yet…himself! 1-4 players can fight in local or online battles. Pick from 10+ abilities and 10 battle types to compete in countless matchups. Hoard treasure in Ore Express, knock out opponents in Slam Hockey, shoot missiles at Robo Bonkers, and more! There's a single-player story mode too! As you uncover King Dedede's nefarious plan, you'll unlock abilities and battle types in the Cake Royale tournament. In this competition, you’ll learn the basics of battle while earning Boost Orbs that power up Kirby, as well as nostalgic headgear to wear in other modes, and even a new playable character. Then dive into battle! 4 players can enjoy battling together via local wireless, Online Ranked mode or with Download Play. Compete in 2-on-2 or Free-For-All battles. May the last Kirby standing win!

Kirby Fighters 2

Kirby Fighters 2

Nintendo Switch - Released - September 23, 2020

Kirby Fighters 2 is a battle-action Kirby game developed by HAL Laboratory and published by Nintendo for the Nintendo Switch. It was released worldwide on September 23, 2020. A sequel to Kirby Fighters Deluxe and a stand-alone upgrade of the Kirby: Triple Deluxe sub-game Kirby Fighters, Kirby Fighters 2 features more Copy Abilities, stages and playable characters alongside a new Story Mode and online multiplayer

Kirby Fighters Deluxe

Kirby Fighters Deluxe

Nintendo 3DS - Released - July 23, 2014

Duke it out with your favorite pink puffball in a fierce 4-player battle action game! Team up or go solo as you battle in new and classic Kirby™ arenas. Choose from powerful copy abilities like Sword, Ninja, Hammer and more as you take your fighting skills to the limit! Based on the wild battle mode introduced in Kirby: Triple Deluxe, this standalone game contains expanded gameplay features, the ability to play as a team, new arenas and more. Join up with a buddy and fire the powerful new Team Cannon to blast opponents with mega-damage! Earn rare copy ability hats for defeating Kracko and the King Dedede army in the single-player gauntlet. Owners of Kirby: Triple Deluxe can also access two bonus copy abilities plus an exclusive arena – Waddle Dee Train Tracks!

Kirby Mass Attack

Kirby Mass Attack

Nintendo DS - Released - August 4, 2011

One day, an evildoer with a magic cane appears and splits Kirby into 10 pieces. Kirby sets off on a journey to return to his original form. Players use the touch screen to control a mass of Kirby characters in a new and novel way. Swipe the touch screen to launch them in a mass attack against enemies, then tap the enemies into submission.

Kirby no Kirakira Kids

Kirby no Kirakira Kids

Super Nintendo Entertainment System - Released - February 1, 1998

A Tetris-like puzzle game. There are varying modes of play, such as Time Trial, Challenge and Story Mode, but the basic idea of play is the same: you must sandwich Star Blocks between two like Friend Blocks, either horizontally or vertically. The Friend Blocks and any Star Blocks in-between are then removed from play. Similar to Tetris, sets of blocks fall into the bin that contain any two of the following types: Star Blocks: The most important block, as all of the game types rely on it. Sandwich these blocks between two Friend Blocks either horizontally or vertically, and they will be cleared. The more stars you clear, the higher the score. Friend Blocks: These blocks have pictures of Kirby's friends - Rick the Hamster, Kine the Fish, and Coo the Owl (all from Kirby's Dream Land 2) - on them. Match two of each to clear them from the screen. Any Star Blocks between the two character blocks will also be cleared. Bomb Blocks: Sandwich a Bomb Block in between two Friend Blocks, and the bomb will explode, removing all blocks in the same row. Hard Blocks: You have to clear these blocks twice to clear them from the screen. Clear them once and they transform into an ordinary Star Block, and then can be removed in the normal way. The game also features a 'chain' system that rewards you for clearing blocks which then clear other blocks. If you clear two or more blocks in this manner, then you'll be rewarded with Kirby raining down that amount of Stars, which can fill in gaps, which in turn could complete a row and allow it to chain even further.

Kirby no Omochabako

Super Nintendo Entertainment System - ROM Hack - February 8, 1996

A Kirby series side series of ten minigames, originally distributed via the Satellaview service hosted by St. GIGA. The ten minigames include Baseball, Hoshi Kuzuri (translation: "Star Breaker"), Arrange Ball, Guru Guru Ball (translation: "(going around and around) Ball"), Pachinko, Pinball, Ball Rally, Cannonball as well as a demos of the Samurai Kirby and Megaton Punch sub-games from Kirby Super Star.

Kirby no Omochabako: Arrange Ball

Nintendo Satellaview - Released - February 8, 1996

Kirby no Omochabako: Arrange Ball is the one of the Kirby no Omochabako (Kirby's Toy Box) minigames for the Super Famicom's Japan-only Satellaview service. The game involves using a spring-like mechanism to send Kirby into holes marked with Mr. Frostys to gain points, including bonus points for successfully firing three Kirbys into holes in a row. The area is surrounded by various post-like obstacles.

Kirby no Omochabako: Ball Rally

Nintendo Satellaview - Released - 1996

In Kirby's Toy Box - Ball Rally, the player's goal is to guide Kirby and King Dedede through an obstacle course. He/she can do this using proper timing and the A Button; when A is pressed, some green platforms extend while others retract. Spherical Kirbys are released from the top-most door one by one. They can't stop rolling, so the player must extend the right platforms to guide the Kirbys safely over spikes. As more Kirbys join the playing field, it becomes increasingly difficult to guide them all to the exit. The player scores points by getting a Kirby to the exit. There are 50 Kirbys and Dededes altogether.

Kirby no Omochabako: Cannonball

Nintendo Satellaview - Released - February 8, 1996

Kirby no Omochabako: Cannonball is the one of the Kirby no Omochabako (Kirby's Toy Box) minigames for the Super Famicom's Japan-only Satellaview service. The player controls a giant robotic Rick aimed at destroying another giant robotic Rick, using Kirbys as ammunition. Similar to the Worms franchise, there is terrain which can be destroyed in a way that can help the player (i.e. by giving them more space to fire).

Kirby no Omochabako: Pachinko

Nintendo Satellaview - Released - February 8, 1996

Kirby no Omochabako: Pachinko is the one of the Kirby no Omochabako (Kirby's Toy Box) minigames for the Super Famicom's Japan-only Satellaview service. The game involves sending Kirby through a machine similar to a pachinko machine. The player must land Kirby in specific pockets, and there are bonus points available for hitting the large Kirby in the middle of the room.

Kirby Star Allies

Kirby Star Allies

Nintendo Switch - Released - March 16, 2018

Kirby is back - and he's finally on the Nintendo Switch console in HD! But this time, he's not alone. Recruit enemies by hitting them with hearts and gather helpers for a party of up to four characters. On top of that, you can join with up to three friends for a different kind of team-up action! Recruit up to three enemies as helpers by hitting them with hearts. Returning copy abilities include, Sword, Fire, Water, Bomb, Broom and many more! Imbue copy abilities with different elements, such as wind, water, fire and electricity, by borrowing or giving them to helpers to add more attack power, unleash powerful attacks, or solve puzzles. Up to 3 players can join in for 4 player co-op.

Kirby Super Star

Kirby Super Star

Super Nintendo Entertainment System - Released - March 21, 1996

Dream Land is under siege again! Our hero, Kirby, returns to instigate a rescue. King Dedede is snatching up Dream Land's food supply, but he's not the only one! Dyna Blade, Meta Knight and a slew of other evil baddies are on the loose and wreaking havoc throughout the land. Use any of Kirby's amazing powers to create a "helper" to assist you in battle. Or have a friend join you for some two-player action by taking control of Kirby's helper. Help Kirby work through EIGHT challenging games filled with action and adventure. Enter the fray in Spring Breeze, enter a foot race against King Dedede in Gourmet Race and tackle a winged warrior in Dyna Blade. Hone your reaction skills in Megaton Punch and Samurai Kirby, then battle your way through the Great Cave Offensive, Revenge of Meta Knight and Milky Way Wishes. Each game is different AND some extra-special surprises are in store for you!

Kirby Super Star Ultra

Kirby Super Star Ultra

Nintendo DS - Released - September 22, 2008

Kirby's back with a bunch of fun adventures! Explore Dream Land and defeat King Dedede, tame the ferocious Dynablade, explore a huge cave, take part in a gluttonous race, vandalize Meta Knight's ship, the Halberd, explore the entire galaxy, and more! Kirby Super Star Ultra is an updated remake of Kirby Super Star, a popular SNES game which is broken up into seven main games. In addition to those previous games, Ultra includes five new games and three new sub-games. Listed are just some of the new ones: Revenge of the King: King Dedede wants a rematch! This game is a toughened up version of Spring Breeze, the opening game. The Arena: Every boss that Kirby has met throughout the game, one after the other! Try to beat them all! Meta Knightmare Ultra: Play through the first five games as Meta Knight, with his own special abilities and powers! Speed is the key! Kirby Card Swipe: Watch the top screen, and quickly pick the correct card. Be the first to do it thrice! Kirby on the Draw: Enemy targets pop up, tap them as they appear. Don't tap the bombs! Snack Tracks: Eat all the food on your tracks. Don't eat the bugs, bombs or rocks! As with the original, Ultra features a heavily featured multiplayer mode. All games can be played either co-operatively or competitively. Spring Breeze can even be played co-operatively if your friend doesn't have a copy of the game!

Kirby Tilt 'n' Tumble

Kirby Tilt 'n' Tumble

Nintendo Game Boy Color - August 23, 2000

Peacefully sleeping in his Dream Land, Kirby drifts lazily amongst the beauty of the sky. A beauty that King Dedede cannot abide with. Jealous of the sky's wondrous splendor, King Dedede has acquired a tool that will let him steal the night's stars, plunging the world into eternal drab daylight. When Kirby awoke, he found that it was still daytime. And evermore, it would be daytime, unless Kirby made the journey to find King Dedede and recover the stars to restore the night's sky. So begins the latest Kirby adventure, another action adventure with the morphing marshmallow in a starnge fantasy world. However, the one thing separating this latest adventure is the control scheme. Here, you don't control Kirby directly. Instead, you guide Kirby by tipping your system to roll the little round pink puff through a series of mazes. If you get in a jam you can make Kirby jump by a controller press, and Kirby can still acquire weapons from other enemies, but the real skill is using the tilting to your advantage.

Kirby: Canvas Curse

Kirby: Canvas Curse

Nintendo DS - Released - March 24, 2005

Your DS stylus has been infused with the power to paint! When Kirby gets turned into a ball by an evil witch, your hand-drawn rainbow paths become the only way he can find power-ups and reach the gates of each world. Draw loops to make him speed up, make ramps to jump danger, and draw walls to block laser beams and cannon blasts as you explore seven worlds packed with adventure! Get in touch: Stun enemies, break blocks, and much more - all with a touch of the stylus! Be a copycat: Tap Kirby to dash into enemies and copy their abilities. Eleven abilities in all! So many modes: Try timed challenges, take on bosses, or play simple but fun mini-games! Released in Europe on November 25, 2005 as Kirby: Power Paintbrush.

Kirby: Nightmare in Dream Land

Kirby: Nightmare in Dream Land

Nintendo Game Boy Advance - Released - October 25, 2002

When King Dedede steals the Star Rod, it's up to Kirby to recover the fragmented pieces from Triple D's underlings and restore power to the Fountain of Dreams. Kirby: Nightmare in Dream Land is an action-packed side-scrolling adventure chock full of awesome copy abilities and fast-moving gameplay. Kirby may not look tough, but he can float over dangerous obstacles, eat enemy projectiles, and copy his enemies' abilities. You can use these skills in the single-player story mode or multiplayer mode with up to three friends using the Game Boy Advance Link cable.

Kirby: Planet Robobot

Kirby: Planet Robobot

Nintendo 3DS - Released - June 10, 2016

Harness the power of the Robobot Armor! Harness the power of a mysterious mech to stop ruthless invaders from mechanizing Kirby's home world. Smash through tough obstacles, lift heavy objects with ease, and scan enemies to shape-shift into new Modes with powerful abilities in this supercharged action-platformer! That's right, Kirby's Robobot Armor can shape-shift into different modes by scanning enemies to copy their moves like the new Jet Mode. Not to mention, Kirby can copy abilities the old-fashioned way too by inhaling them! After saving the world, team up with three friends to defeat foes in Team Kirby Clash, an RPG-styled 4-player brawl where you choose from varied roles and level them up.

Kirby: Squeak Squad

Kirby: Squeak Squad

Nintendo DS - Released - November 2, 2006

Kirby is enjoying his picnic until someone snatches his strawberry cake. As usual, it turns out be his eternal rival, King Dedede. So Kirby rushes off to get his cake back. Along the way he meets up with the Squeak Squad, a team of mysterious and infamous thieves. After Kirby defeats Dedede, the Squeaks turn against Kirby and steal the treasures he has collected, because they believe the they "grant you the ultimate power". It's up to Kirby to defeat the whole Squeak Squad, and get the treasure back. Kirby can copy the abilities of certain enemies by inhaling and swallowing them, as Kirby can do in most of his games. Squeak Squad also includes new features such as interactive environments, allowing the player to use copy abilities to pass objects. For example, using the Ice ability on water will freeze it, allowing Kirby to cross. A new feature, Copy Scrolls, let the player power up Kirby's abilities. For example, Spark can create thunder clouds and make electrical currants that can run through metal. Kirby can collect and store objects in his stomach which is represented on the touch screen. The player can also roulette by one copy ability over another using the stylus. Roulette stops on a random ability including abilities only available through the roulette.

Kirby: Triple Deluxe

Kirby: Triple Deluxe

Nintendo 3DS - Released - January 11, 2014

Pink? Check. Puffy? Check. Powerful? You have no idea. Devour trees, obstacles, and huge chunks of stages with Kirby’s Hypernova ability and inhale enemies to copy epic new moves like Archer. It’s a grand new Kirby™ adventure PLUS a new multiplayer battle mode, Kirby Fighters! When a mysterious being kidnaps King Dedede atop a giant Dreamstalk, only Kirby can save the day! Jump from the foreground to the background in dynamic 3D side-scrolling environments while using new and returning copy abilities to defeat enemies. Duke it out in Kirby Fighters, a fierce 4-player battle mode where you fight using a chosen ability like Sword or Ninja. The last Kirby standing reigns supreme. Whether you’re new to Kirby or an old fan, the Kirby: Triple Deluxe game offers a triple threat - action, adventure, and a battle mode!

Kirby’s Return to Dream Land Deluxe

Kirby’s Return to Dream Land Deluxe

Nintendo Switch - Released - February 24, 2023

Kirby’s adventures continue in Dream Land! The tough puff Kirby is back for a 4-player* platforming adventure. Copy enemies’ abilities and use their power to attack with a sword, wield a whip, and float with a parasol. You can also laser blast with the new Mecha Copy Ability that makes a series debut! The extra muscle will be handy in finding missing pieces for Magolor’s ship, which crash landed on Planet Popstar.

Kirby's Adventure

Kirby's Adventure

Nintendo Entertainment System - Released - March 26, 1993

What would Dream Land be without dreams? A nightmare! The Dream Spring, source of all dreams, has dried up, taking with it all the blissful dreams of Dream Land. It's up to Kirby, the bombastic blimp, To return happy naps to the inhabitants of Dream Land! Kirby's appetite for adventure is as big as ever as he eats his way through a feast of all-new enemies! In this adventure, he can also steal the abilities of the bad guys he scarfs down! With this new power, Kirby can perform 20 new tricks that will help him make his way through the nightmare infested Dream Land! Kirby's Adventure features brand new worlds to explore with the same fun action-packed feel that made Kirby's Dream Land for Gameboy a hit!

Kirby's Avalanche

Kirby's Avalanche

Super Nintendo Entertainment System - Released - February 1, 1995

AVALANCHE! The call is heard in the hills and valley throughout Dream Land! The people of the country hold their breath in wonder. The First Annual Dream Land's Avalanche Competition has begun! It's up to you to blast Kirby's adversaries in the most thunderous puzzler around. Strategically stack the color-coded Blobs and watch them meld together. A colossal explosion will cause a massive bombardment of Boulders to cascade upon your opponent! Rise above these grizzled veterans and claim the prized Dream Fountain Cup! Help Kirby bury his opponents in a landslide victory!

Kirby's Blowout Blast

Kirby's Blowout Blast

Nintendo 3DS - Released - July 4, 2017

Kirby is ready for action in a whole different dimensionthe third dimension! Have a blast inhaling foes and blowing them away in 3D environments across 25+ stages. Inhale enough enemies and you can launch one huge Blaster Bullet capable of wiping out a troop of Waddle Dees. Now's your chance to battle iconic bosses like Kracko Jr and King Dedede in 3D! Inhaling multiple enemies to launch Blaster Bullets is a great way to pump up your score and go for a bronze, silver, or gold star. Another way to score big is to rack up a combo by continuously firing at enemies without missing. Or you could always just collect coins as you jump across platforms. As you progress, you'll unlock EX stages, which provide a tougher challenge to master. Celebrate your victories by tapping a Kirby series amiibo figure to build a statue in the plaza that plays new music! *Inhale enemies to launch Blaster Bullets and take out groups of enemies in a 3D space *Obtain a bronze, silver, or gold trophy while shooting for a high score *Face down beloved Kirby series bosses like Kracko Jr and King Dedede *Unlock EX stages and master them for an even tougher challenge Alt description: Kirby’s Blowout Blast is based on Kirby 3D Rumble, which is a mini-game in Kirby: Planet Robobot. The game follows the same mechanics as the original Kirby game, Kirby's Dream Land, meaning there is no copy ability, like in future iterations of the series. The main difference in Kirby’s Blowout Blast is the introduction of the 3D environment, which changes the gameplay around. For instance, Kirby can now spit enemies he has swallowed in several different directions, with the introduction of a small arrow to indicate the direction Kirby will spit the enemy out. Even though the game is fully playable in 2D, the use of the 3D gimmick gives the world a much greater sense of depth, and can sometimes help with the gameplay, just like it happened in Planet Robobot. Each completed stage awards the player with bonus points, depending on how fast the stage was finished, how many enemies were killed, if all coins were collected and if damage was avoided. A gold ranking (or higher) will unlock the EX versions of the corresponding world, and since there are initially five worlds to beat, obtaining that rank in each single world will double the game’s length, making 10 worlds available. Kirby themed Amiibo work with the game, unlocking several cosmetic extras. Other extras are also unlocked by having Kirby Planet Robobot.

Kirby's Dream Buffet

Kirby's Dream Buffet

Nintendo Switch - Released - August 17, 2022

A Gourmet Grand Prix Feast your senses on this full, four-course competition! Up to four hungry Kirbys must race, compete in minigames and battle it out across creamy, crunchy courses overflowing with chocolate, ice cream and other delicious delights. First, a race to claim a mountain of strawberries! The rules are simple: roll down the track and eat as many strawberries as you can. The more you gobble up, the more you’ll grow and the faster you’ll roll. Avoid flavoursome foes in your path or zip past them using tasty Copy Food abilities to keep up your Kirby’s momentum! Next on the menu is a snack-sized minigame. Jump and bump into ravenous rivals while chomping down on the sweet strawberries falling in the arena. Hungry for more? Turn the tables on your opponents in another race before the next sugary stage. Then, prepare for the Battle Royale! Give your opponents their just desserts in this timed, tasty challenge. Knock them off the stage and scoff their strawberries while protecting your own stash! Don’t worry – if you fall off, just float back for another fighting chance. Finally, it’s time for a weigh in. The most well-rounded and heaviest Kirby wins!

Kirby's Dream Collection: Special Edition

Kirby's Dream Collection: Special Edition

Nintendo Wii - Released - July 19, 2012

Celebrate 20 Years of Kirby Fun with a Special Collection for Wii The pink, surprisingly powerful Kirby character is one of the most iconic heroes in video game history. To celebrate two decades of rollicking Kirby action, Nintendo has packed a wealth of games and commemorative content onto one special disc to create Kirby's Dream Collection: Special Edition, available exclusively for the Wii system. From the original Game Boy classic Kirby's Dream Land to New Challenge Stages based on 2011's Kirby's Return to Dream Land, players can follow the evolution of Kirby's remarkable abilities - and his pesky enemies - through six complete games and then some. The collection also includes a music CD*, an interactive timeline and a special anniversary book, giving both new and experienced players a way to fully immerse themselves in the one-of-a-kind fun of Kirby.

Kirby's Dream Course

Kirby's Dream Course

Super Nintendo Entertainment System - Released - September 21, 1994

Scan the course and check out the obstacles ahead. Get ready for the most surprising game play imaginable in Kirby's battle against King Dedede! This checkboard challenge brings outrageous hazards and bizarre surfaces. Warp panels instantly transport you to new and exciting challenges. Conveyor belts provide higher levels of adventure. Turntables take the action in a whole new direction. Gordo, Kracko, Whispy Woods and a cast of zany characters await you. Gain special powers including Fireball, Freeze, Spark and Parasol. Transform your enemies into stars revealing eight hidden cups of each wildly different course. Control the force and angle of your shot and sink Kirby for a hole-in-one!

Kirby's Dream Land

Kirby's Dream Land

Nintendo Game Boy - Released - April 27, 1992

The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.

Kirby's Dream Land 2

Kirby's Dream Land 2

Nintendo Game Boy - Released - March 21, 1995

The Rainbow Bridges have disappeared! Help Kirby solve the mystery. Search the seven Rainbow Islands while battling King DeDeDe and his horde of evil minions! Meet Rick the Hamster, Kine the Fish and Coo the Owl. Each holds important abilities that can multiply the magnitude of Kirby's powers. Earn the mysterious Rainbow Sword and prepare to face Kirby's most menacing rival ever - the evil Dark Matter!

Kirby's Dream Land 3

Kirby's Dream Land 3

Super Nintendo Entertainment System - Released - November 27, 1997

Dream Land's in trouble...AGAIN! Kirby's back for more action in the latest chapter of the Dream Land saga. This time, though, Kirby has more help than he knows what to do with. In addition to his old pals Rick the hamster, Coo the owl and Kine the fish, there are three new friends to assist Kirby (not to mention Gooey, his blobby little sidekick). With all those friends, two-player simultaneous play and many other helpful surprises, Kirby should have no trouble saving Dream Land again, right? Not if King Dedede has anything to say about it!

Kirby's Epic Yarn

Kirby's Epic Yarn

Nintendo Wii - Released - October 14, 2010

While walking through Dream Land, Kirby discovers a tomato and decides to eat it. Yin-Yarn, the evil sorceror who possessed the tomato (revealed to be a Metamato), appears and magically banishes Kirby into Patch Land, a world completely made of fabric, via the sock carried around his neck. In Patch Land, Kirby's body transforms into yarn, rendering his power to inhale useless. Instead, Kirby is granted the ability to transform by the magic of the Metamato, which he uses to rescue a boy being attacked by a monster. The boy, named Prince Fluff, explains that Yin-Yarn has separated Patch Land into pieces, which was tied together by magic yarn. Kirby decides to help Prince Fluff collect all seven pieces of the yarn and restore Patch Land. Meanwhile, Yin-Yarn captures King Dedede and Meta Knight and places them under his control. Kirby is forced to fight Dedede and Meta Knight after they ambush him in Patch Land. When Kirby and Prince Fluff finally collect all the Magic Yarn, Meta Knight, no longer under the sorceror's influence, informs Kirby that Yin-Yarn is turning Dream Land into fabric. Prince Fluff produces the second sock, its magic fully restored, and uses it to transport Kirby and himself to Dream Land; now completely made of yarn. Kirby confronts and defeats Yin-Yarn, breaking the spell and returning Dream Land and himself back to normal. Prince Fluff parts with Kirby, stating that he can visit Patch Land anytime via Yin-Yarn's magic sock.

Kirby's Extra Epic Yarn

Kirby's Extra Epic Yarn

Nintendo 3DS - Released - March 8, 2019

Kirby's Epic Yarn is a platform video game developed by Good-Feel and HAL Laboratory and published by Nintendo for the Wii video game console. It is the tenth installment of the Kirby series and was released in October 2010 in Japan and North America and in February 2011 in Australia and Europe. It is the first entry in the Kirby series on a home console since 2003's Kirby Air Ride and its first home console platform game since 2000's Kirby 64: The Crystal Shards. The game follows Kirby, who has been transformed into yarn and sent to Patch Land, a world made completely out of fabric. He must help Prince Fluff by collecting seven pieces of magic yarn that are used to stitch Patch Land together in order to stop the game's antagonist, Yin Yarn. Kirby's Epic Yarn utilizes a unique craft-based visual style; the game's characters and environments consist entirely of yarn, fabric, and other craft materials. Unlike most games in the Kirby series, Kirby is unable to inhale or fly, instead relying on the ability to morph into other objects, such as a parachute, a car, and a submarine, as well as larger objects such as a tank and a steam train. The third game developed by Good-Feel in tandem with Nintendo, Kirby's Epic Yarn was originally proposed by Madoka Yamauchi, who came up with the idea of a "world of yarn" as a video game. It began development as "Keito no Fluff", a game starring Prince Fluff as the main protagonist, before the starring character was eventually switched to Kirby. The game's graphical style was created via digital images of real-life fabrics which were placed over polygons. The game's music was composed by Tomoya Tomita. Before the game's release, Kirby's Epic Yarn won numerous awards at E3 2010 including Game of the Show from GameSpot. It was released later that year to largely positive reviews, receiving an Editor's Choice award from IGN, who ranked it as #95 in their "Top 100 Modern Games". As of April 2011, it has sold 1.59 million copies worldwide. It was re-released digitally via the Wii U eShop in Europe and Australia on May 21, 2015, in North America on July 28, 2016, and in Japan on August 9, 2016. A spiritual successor to Kirby's Epic Yarn titled Yoshi's Woolly World was released in 2015 for the Wii U. A port of the game for the Nintendo 3DS entitled Kirby's Extra Epic Yarn was released on March 8, 2019.

Kirby's Pinball Land

Kirby's Pinball Land

Nintendo Game Boy - Released - November 27, 1993

Choose your world and take aim! Kirby will be launched into the fast-paced danger of uncharted worlds, but you can help him face his foes head on. It's a pinball race to check out each new world's surprise enemies and pitfalls. Flip Kirby in battles against lethal eyeballs, a shooting tree and mace-swinging maniacs. Take aim and leap to new worlds!

Kirby's Return to Dream Land

Kirby's Return to Dream Land

Nintendo Wii - Released - October 24, 2011

Kirby and his friends are back in an adventure designed to satisfy longtime Kirby fans and beginners alike. When an alien spaceship crashes in the otherwise peaceful realm of Pop Star, its pieces are scattered throughout the land. Players must guide Kirby as he retrieves the ship’s parts and helps the aliens return to their home planet. This time, however, he’s not alone. At any time, up to three more players can join in the fun and play as Meta Knight, King Dedede and Waddle Dee to help Kirby in his quest.

Kirby's Star Stacker

Kirby's Star Stacker

Nintendo Game Boy - Released - June 4, 1997

Join Kirby as he stacks the falling stars with help from his friends, Rick the Hamster, Kine the Sunfish, and Coo the Owl. Watch out for King Dedede. He is out to stop you! With a few quick moves and some well-timed strategy, you can quickly outwit him and move on to the next challenging level. Kirby's Star Stacker features pure puzzle fun for everyone. From above, blocks rain down constantly. From below, whole lines appear with unrelenting clock-like regularity. Simply sandwich the stars between Kirby's pals and you'll soon be on your way to the high score.

Le Mans

Le Mans

Commodore MAX Machine - Released - 1982

"Le Mans" is a car racing game where you need to drive as far as possible in a certain time. By overtaking other racers (which partially have a bit of an unconventional driving style, which does not make it easier) without causing a crash, points are added to your account (1000 points per 10 cars). If you reach more than 20.000 points before the time has run out, you receive further time units and you can go on driving. Next to the normal track you need to master driving on ice, in curves, at night and on motorways. If you crash you need to drive into the mobile garage (PIT), which is at the left roadside, which costs you valuable seconds. Additionally the number of cars overtaken until now is set to zero.

Lemans

Lemans

Commodore 64 - Released - 1982

Lemans is a driving game where you must try to overtake as many cars as you can to get to 20,000 points within 60 seconds to drive for another 60 seconds when the clock reaches zero. The game is viewed from above as you drive horizontally up the screen which scrolls when you drive and you press the fire button to accelerate and let go to slow down. You can move left or right but can't move forwards or backwards. As you drive, various cars will move down the screen (drive too slow and they come up the screen) either in a straight line or will move left or right across the road. If you touch a car then your car will be covered in smoke and a pit lane appears on the left. When you drive into the pit lane your car is repaired and you can rejoin the race but this does waste valuable seconds. Touching the side of the road slightly slows you down but hit too hard and you must use the pit lane. Passing 10 cars in a row without crashing gives you a 1000 point bonus. It is game over when the clock reaches zero and you haven't accumulated enough points.

Mach Rider

Mach Rider

Nintendo Entertainment System - Released - October 18, 1985

Grip the handles of your futuristic motorcycle. Feel the freezing wind crack against your cheeks. Suddenly you're off! Riding at speeds up to 500 miles per hour in a desperate attempt to save the planet. You'll love every hair pin curve because you've created this daredevil course yourself. Along the way you'll be challenged by an endless array of ruthless villains who will do everything in their power to destroy you and your planet. You'll defend yourself with a specially mounted Power Blaster. But watch out! The action is fast. The danger is imminent. Design your own course or ride one of ours, in this lightning fast Nintendo Programmable game!

Mario Party-e

Mario Party-e

Nintendo Game Boy Advance - Released - February 18, 2003

Mario Party-e is a card game that makes optional use of the Nintendo e-Reader and was released on February 18, 2003. An important deviation from the series, Mario Party-e is a card game that consists of trying to Get three superstars of clothing accessories, and get a star to win. However, there are many cards that can prevent the player from reaching this goal. Many of these cards contain "Dot-codes" which, when scanned in the e-Reader allow players to play mini-games similar to those found in the main Mario Party series. Mario Party-e contains a playmat, an instruction book and a pre-built cover consisting of 64 cards in the following assortment (letters marked with an asterisk). Mario Party-e is a board game for the Game Boy Advance that uses the e-Reader accessory. It was released on February 18, 2003. It comes with 64 cards, a playboard, and an instruction booklet. The game was not released in Europe or Australia. The game was only released in North America. The game makes use of artwork and characters from Mario Party 4. These cards can allow the player to play a Minigame on a Game Boy Advance with an e-Reader. There are 3 types of e-Challenge Cards: Free Challenge Cards, Wonder Challenge cards and Duel Challenge cards. Free Challenge Cards (4 total) These cards allow the player to take or exchange cards with another player, or from the Discard or Deck piles depend on what the player says. All cards require the player to pay coin cards to play. The player must first place the required coin-cards face-up on the Discard Pile and follow the instructions on the card. If the player didn’t had the required number of coin cards but would still like to play the card; the player can declare a “Free Challenge” and play the minigame found on the e-Reader. The player needs a Game Boy Advance and an e-Reader to play the minigame. If the player wins the minigame, the player can play the following the instructions on the card. If you lose the Minigame, the player attempts to discard the card without using the effect of the card. NOTE: If the player has enough In-Play Coin cards they must use the coin cards and cannot play the e-Reader Free Challenge. Wonder Challenge Cards (2 total) The card gives the player the opportunity to play roulette with the Game Boy Advance and the e-Reader and take the chance on the outcome. Scan the card with the e-Reader and follow the instructions to play the minigame. If the player doesn’t have the e-Reader, play the card following the instructions on the card to use it. Duel Challenge Cards (5 total) These cards can be used to battle another player for In-Play or Hand Cards. The player using the Duel card can select any player in the game to duel. NOTE: The Super Wario and Super Waluigi cards cost coin cards to play. The challenger must first place the required number of coin cards face-up on the Discard Pile. By then, the player must follow the instructions on the card after completing the duel. If no player has an e-Reader, the duel can be decided by a coin toss. The player using a Duel card may select a player to duel. The player attempts to toss the coin in the air and the other player will call heads or tails. The side facing up when the coin lands; will determine the winner of the duel. By then, follow the instructions on the card. https://www.mariowiki.com/Mario_Party-e

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