BoneCruncher

BoneCruncher

Developed by Martyn Howard and published by Superior Software in 1987 for the BBC Microcomputer. A Repton style game. The levels are filled with dirt (which vanishes when Bono walks over it), monsters and glooks (basically rocks with eyes)....

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Name BoneCruncher
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Region
Platform BBC Microcomputer System
Release Date 1987
Game Type Released
ESRB
Developers Martyn Howard
Publishers Superior Software
Genres Puzzle
Max Players 1
Cooperative No
Rating

Community Rating: 4
Total Votes: 1
Wikipedia https://en.wikipedia.org/wiki/Bonecruncher
Video Link https://www.youtube.com/watch?v=pTStjU6No7k
Overview
Developed by Martyn Howard and published by Superior Software in 1987 for the BBC Microcomputer. A Repton style game. The levels are filled with dirt (which vanishes when Bono walks over it), monsters and glooks (basically rocks with eyes). Monsters can only travel on ways without dirt and their touch is hazardous - some even eat up the skeletons. There are 25 skeletons to find in each level and specific steps have to be worked out to reach them (e.g. using a glook to cut off a specific monster's path) giving the game a puzzle-solving character. The game was also ported to Acorn Electron, Commodore 64, and Commodore Amiga.
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