NEC TurboGrafx-16

TurboGrafx-16, fully titled as TurboGrafx-16 Entertainment SuperSystem and known in Japan as the PC Engine, is a video game console developed by Hudson Soft and NEC, released in Japan on October 30, 1987, and in North America on August 29, 1989.

15-in-1 Mega Collection: Backtracking Ten Years

NEC TurboGrafx-16 - 1992

1943: Kai

1943: Kai

NEC TurboGrafx-16 - Released - March 22, 1991

This is an enhanced version of 1943: The Battle of Midway, with most of the graphics and sounds reworked. There are also changes in the weapons and the inclusion of anachronical items such as laser-firing WWII planes and ships that run on the ground. The player controls a biplane Boeing Stearman E75 N68828 instead of the P-38. The PC Engine/TurboGrafx-16 adaptation adds some original levels to those from the arcade version, as well as animated intermissions.

21 Emon: Mezase! Hotel Ou

21 Emon: Mezase! Hotel Ou

NEC TurboGrafx-16 - Released - December 16, 1994

Naturally a manga/TV anime tie-in, 21 Emon is one of those Japanese style board games that have never really made a big impact in the west. Four players (any combination of human and computer) take it in turns to roll dice and move around the isometric board, landing on various event squares. The ultimate aim is to build as many hotels as you can and make more loot than your opponents. (From The PC Engine Software Bible website)

5-in-1 Fami Collection: NES Collection NR 1

NEC TurboGrafx-16 - 1993

6-in-1 Fami Collection: NES Collection Nr 2

NEC TurboGrafx-16 - Released - 1993

7 WizardS

NEC TurboGrafx-16 - Released

Aero Blasters

Aero Blasters

NEC TurboGrafx-16 - Released - November 2, 1990

The player controls a small craft through different levels with many enemies. Every level ends with a boss and some section speed up the gameplay, offering fast obstacle courses both horizontally and vertically scrolling. Flying orange pods release many power-ups at once, enhancing the ships with new or more powerful lasers, wing men and shields. The player can also hold the fire key to charge a blast that removes all enemy bullets from the screen and deals damage to all enemies. With an unforgiving difficulty, every hit is fatal, but the game can be continued from any points as long as there are lives and credits left. The game can be played with two players cooperatively.

After Burner II

After Burner II

NEC TurboGrafx-16 - Released - September 28, 1990

One of Sega's big arcade hits using their 'super scaler' technology, it was a bold move to try and convert this to any home machine. After Burner II is, quite simply, one of the most mindless shooters that you're ever likely to play: simply fly your F-14 into the screen, dodging missiles like crazy and letting all hell loose with your vulcan cannon. There is precious little strategy - even less than Space Harrier, and often luck plays more of a part than skill. The action is split up by the occasional bonus stage - a run through a canyon blowing up anything that dares to exist in front of you. Fuelling planes and landing strips also make a regular appearance.

Air Zonk

Air Zonk

NEC TurboGrafx-16 - Released - November 20, 1992

The Evil King Drool has sent forth powerful cyber robots to carry out his evil designs. But a team of cool, sunglass-wearing warriors lead by Zonk have discovered his plot and have risen against him. In hopes of defeating this team, King Drool sends wave after wave of terrible cyber robots. But by combining their power, Zonk and his friends can destroy even the worst of the cyber robots. Get ready! The fight is about to begin!

Aldynes: The Misson Code for Rage Crisis

Aldynes: The Misson Code for Rage Crisis

NEC TurboGrafx-16

Alien Crush

Alien Crush

NEC TurboGrafx-16 - Released - September 14, 1988

Imagine a living pinball machine...with aliens and outlandish worlds to throw at you. And turbo-charged, speed-of-light pinball action. You control the flippers and ball speed to defeat the Slime, the Tentacloid and Scorpion. Go for the eyes! This is full-tilt, out-of-this-world action! Surrealistic graphics plus true-to-life, earsplitting arcade pinball sound.

André Panza Kick Boxing

André Panza Kick Boxing

NEC TurboGrafx-16 - Released - 1991

Forget the movies. Forget the make-believe. This is the master, 3 time World Kick Boxing Champion André Panza, and the reality will stun you! His every move was filmed and digitized over 2 years for a devastating arsenal of kick boxing combat. Train until you're good enough. Then go to war against a friend or battle through the ranks of 8 international champions! Over 50 whirlwind punches and kicks let you customize your attack. Master new techniques during hundreds of ever-changing battles. Then put your body on the line against Panza himself for the ultimate Kick Boxing Championship!

Aoi Blink

Aoi Blink

NEC TurboGrafx-16 - Released - April 27, 1990

Based on a TV anime series (from the grandfather of manga Osamu Tezuka), Blue Blink is a cute platformer that manages to find its place among the crowd. The game is divided up into different areas, each represented by a map screen. Within these areas, you can choose your route to the end (by exiting levels at certain points). Throughout each area you have to find a 'master key' allowing you access to the boss - this can be hard to locate at times and requires lots of shooting at blank areas of screen just in case. Control of your character is original - on each stage you have three characters which you can choose between, with the CPU controlled ones following behind you like some bizarre congo line. The characters are preset and vary from stage to stage, and each one has different attributes. For example, some have very high jumping ability, whereas others are poor at jumping but have spread-shot weapons. Once you have found the master key and reached the final level in the area, you are entered into a boss battle, where you sit astride the titular donkey and attempt to fight your way to the next area.

Appare! Gateball

Appare! Gateball

NEC TurboGrafx-16 - Released - December 22, 1988

Appare! Gateball is a virtual approximation of gateball, a lawn game inspired by croquet. The object of the game is to hit the ball through the small gates on the ground in a certain order in the least amount of hits possible. To hit the ball the shot must first be lined up and then set. Once the shot has been set then the power of the shot must also be set. To set the power the player must stop a cursor that is traveling left and right continuously.

Artist Tool

Artist Tool

NEC TurboGrafx-16 - Released - October 18, 1991

A unique piece of software for the PC Engine, Artist Tool is a graphics program that allows you to draw and print your own artwork when combined with the 'Illust Booster', 'Print Booster' and 'Photo Reader'. The interface has a rudimentary set of tools to choose from, like freehand, straight line and circle, and also a few tunes to listen to while you draw.

Atlantean

Atlantean

NEC TurboGrafx-16 - Homebrew - August 1, 2014

Atomic Robo-Kid Special

Atomic Robo-Kid Special

NEC TurboGrafx-16 - Released - January 19, 1990

More of an explorative shooter than the standard blasting affairs, Atomic Robo-Kid Special takes all the elements from the arcade version and jiggles around with them a bit for the PC Engine. The control method takes a little getting used to - pressing button I selects from one of four weapons collected along the way, whereas holding down button I will lock you to the direction you are facing, making backing-away and firing easier. It can be fiddly at first, but it's essential that you master it. The four weapons available are variable in quality. The forward shot and diagonal shot are both only useful when you've lost the other weapons, as the missile and full-fire are the ones that you will utilise most often. The missile is particularly useful as in some levels you are required to blast away areas of wall to progress. Levels are varied - some are horizontal, some are more like mazes and there are also two types of boss area: one with a small enemy over the opposite side of the screen protected by a barrier you have to destroy, and another with a huge mechanical monster that follows you relentlessly around an arena.

Attack Force

NEC TurboGrafx-16 - Homebrew

AV Poker: World Gambler

AV Poker: World Gambler

NEC TurboGrafx-16 - Unlicensed - 1992

Unlicensed PC Engine release by Games Express. AV Poker is not a full poker simulator, but a simple gambling game. You choose from Normal, which is a standard game or Special Mode, where you travel around the world to show off your gambling skills. The poker part of the game is extremely simple. You place a bet, get a hand dealt to you, choose which cards to hold, and get a second deal to fill in the discards. If you match any of the standard poker hands, you win. You then get the options of taking the cash or playing a higher-lower game to increase your winnings significantly. Occasionally, you also get a fruit machine style mini-game which gives you the chance of winning 'special' cards that can be used during the game.

Ballistix

Ballistix

NEC TurboGrafx-16 - Released - December 13, 1991

It's chaos in the Ballistix Stadium! You're a techno-gladiator in the wildest ballgame in the galaxy. The alien claw drops the puck. You fire balls at warp-speed, blasting it towards the enemy goal. Ricochet it off walls and bumpers. Hit a splitter and balls explode in a swarming barrage! The field changes to make each level more intense. Acid pools swallow the puck. Pitch arrows propel it. Your enemy cannons it into a tunnel and it shoots out towards your goal! Get a shield to save it! Score big to enter your name in the Hall of Fame in a nonstop Ballistix frenzy.

Bari Bari Densetsu

Bari Bari Densetsu

NEC TurboGrafx-16 - Released - November 29, 1989

Based on a manga, Bari Bari Densetsu is something of a rare breed on the Engine - a motorcycle racing game. You can pretty much guess how it works - there's a World GP mode where you have to compete in a variety of races in order and a Travel mode that let's you pick a track of your choice. Also to consider is the gubbins that make up your bike, such as tyres, engine, brakes etc as these have an effect depending on the type of course and the weather conditions. Races are started with a qualifying lap that lets you get the feel of the track, followed by the race proper. You are then placed and can hopefully move on to the next country.

Barunba

Barunba

NEC TurboGrafx-16 - Released - April 27, 1990

Barunba is a shooter in comic style. You control a spacecraft that has a weapons ring around it and therefore can shoot in various directions. Weapons can be upgraded by shooting enemies and picking up the pods they might change in. The levels automatically scroll and move in all directions. Each level has its own theme and is quite long and has two bosses: a mid-level boss and an end boss. Both bosses have to be defeated before you can continue to finish the level or go to the next. A status bar at the bottom of the screen shows the energy bar of your ship and it's game over when that bar has depleted.

Batman

Batman

NEC TurboGrafx-16 - Released - October 12, 1990

The TurboGrafx-16 version of Batman: The Video Game is a top-down maze-like game, somewhat similar to Pac-Man or Bomberman. The game consists of five stages based on the movie: the Streets of Gotham, Flugelheim Museum, AXIS Chemical Factory, the Parade and the Cathedral, where Batman finally faces the Joker. The first four stages are divided into 12 sub-stages or mazes. Each main level has its own objective, which basically consists of finding items in the mazes: collecting "smilex" components in the streets of Gotham, cleaning paintings at the museum, planting bombs at the factory and cutting off the ropes of Joker's balloons at the parade. Before each level, a cutscene with scenes from the movie is displayed. Batman can attack his enemies with his Batarang. Through the levels, he will collect items which will upgrade his speed and give his Batarang a longer range and multiple shots.

Battle Lode Runner

Battle Lode Runner

NEC TurboGrafx-16 - Released - February 10, 1993

Originally released only in Japan on the PC Engine (TurboGrafx-16), Battle Lode Runner is a sequel to Lode Runner and its major draw is a 5 player mode. Players move around several platforms collecting gold. Various enemies inhabit the levels, and the player, armed with a drill, attempts to drill holes to capture the enemies. Unfortunately, this does not defeat the enemies, only disables them for a short time. After a few seconds, the enemies respawn and resume their chase of the player. The five-player option was new to any incarnation of Lode Runner, and operates in a very similar manner to Bomberman, except with hole drilling instead of bombing.

Battle Royale

Battle Royale

NEC TurboGrafx-16 - Released - 1990

It's wrestling mayhem out of control! Five maniacs hit the mat in a no-holds-barred, free-for-all brawl with no rules, no refs and absolutely no mercy! Team up with friends to nail opponents. Now look out! They're coming after you! Smash 'em, bash 'em and throw 'em over the ropes! The sound is so intense you'll feel every crushing hit, every cracking bone. It's furious, non-stop action for up to five players ... a winner-take-all gang fight for survival!

Benkei Gaiden

Benkei Gaiden

NEC TurboGrafx-16 - Released - December 22, 1989

For many years, monsters have been terrorizing the peaceful lands, until finally, the Buddhist priests known as the Dharma Eyes found a safe heaven in a secluded temple, where they raised young martial artists who would eventually liberate the people from the monsters. One day, one of these disciples was kidnapped by monsters and taken into their tower. The current Dharma Eye instructs another disciple, named Oniwaka, to venture towards the tower to the south and find a way to rescue his friend... and perhaps finally put an end to the monster invasion. Benkei Gaiden is a traditional Japanese-style RPG, set in an environment reminiscent of Japan of the feudal epoch, with supernatural elements such as monsters etc. The player navigates Oniwaka on the top-down map, visiting towns, buying equipment (weapons and armor), and fighting randomly appearing enemies in turn-based combat viewed from first-person perspective. Obviously, the game has been heavily influenced by the early Dragon Quest games; the interaction menu is nearly identical (the player has to bring up a menu and choose verb commands such as "Talk" or "Search", rather than perform different actions simply by pressing a button), and the general gameplay system does not deviate from the classic formula.

Bikkuriman World

Bikkuriman World

NEC TurboGrafx-16 - Released - October 30, 1987

Despite being Hudson’s Vol.2, this was in fact released almost a month before The Kung Fu. It’s a conversion of what most people know as Wonder Boy in Monster Land. This game takes a different pace from the first Wonder Boy game, being more of an adventure with a slower pace and more strategy. You start the game with barely a thread on and are given a sword by some wise looking dude who lives in a tree. It is then your task to travel through the various platform-based levels defeating monsters and evil bosses along the way. Each enemy you kill leaves behind a coin or money bag (these are also at various hidden locations if you jump at the right spot) and shops will offer you armour, shields, weaponry and go-faster shoes. You can also pop into a bar and top up your energy if you can afford it. Levels are time limited (shown by an egg-timer on the left) so you need to be quick, or energy is taken away from your heart meter.

Blazing Lazers

Blazing Lazers

NEC TurboGrafx-16 - Released - July 7, 1989

Seated at the helm of 80 tons of awesome firepower-a Gunhead Star Fighter-you've just run into the ruthless Dark Squadron. Dangerously close to the Earth, they threaten to destroy the world with 8 Super Weapons. Only you and your Star Fighter's blazing lazers and bombs stand between them and certain destruction. Plan your strategy and power up with the 8 diffrent enhancements that appear-you'll need more than straight shooting to fight your way out of this one!

Bloody Wolf

Bloody Wolf

NEC TurboGrafx-16 - Released - September 1, 1989

Snake and Eagle, two commandos of the Bloody Wolf special forces, receive instructions from their commander to destroy the enemy's heavily armed base to rescue the President and any allies who have been reported as MIA. Based off the 1988 arcade game, this single-player, top-down, run and gun shooter takes a nod to Contra-style gameplay, allowing one of the two mercenaries to blast their way through eight levels of enemy opposition armed with only a knife and a machine gun. Along the way, new weapons such as shotguns, bazookas, flash bombs and grenades grenades can be added to the arsenal, as well as health and defensive power-ups. Players can even find a motorcycle to ride in some areas, or swim through certain parts of a level. The President and your fellow soldiers need you!

Bodyconquest II: Kyuuseishu

Bodyconquest II: Kyuuseishu

NEC TurboGrafx-16 - Unlicensed - February 23, 1993

The story of this game is rather simple: the world is in peril, as the evil witch Topaz sends her seductive minions to terrorize the wilderness, plotting to overthrow the rightful king and conquer the world. A young prince is born, who is destined to be the one who slays Topaz. His first quest is to retrieve a magical armor which is essential for the victory. But the evil sexy female demons will do everything in their powers to stop the hero... Bodyconquest II is in many ways a homage to the first Dragon Quest game. The gameplay is nearly identical: the lone hero fights randomly appearing enemies in one-on-one battles, gains experience and money, gradually levels up, waits until he can afford better weapons and armor and venture into an area with stronger monsters, etc. Even the menu with commands such as "Talk" and "Search" is copied almost verbatim from the father of Japanese RPGs. The one distinguishing feature of this game is the sex appeal of the enemies. They are young, female, and tend to wear less than what we would usually associate with the medieval codex of modesty. Scantily clad girls, suggestive poses, and sexual innuendo abound; but no explicit scenes which would warrant an adult rating.

Bomberman

Bomberman

NEC TurboGrafx-16 - Released - December 7, 1990

It's the ultimate blast for up to 5 players! You're Bomberman, battling in a maze, blowing the walls and each other to bits. There's danger around every corner. Destruction behind every wall. And 8 worlds of enemies to waste all of you! So plan your moves and fire up your fuse...only one of you gets out alive! And now, with the TurboExpress Communication Link, explosive two player competitions goes right along with you. The action will blow you away!

Bomberman '93

Bomberman '93

NEC TurboGrafx-16 - Released - December 11, 1992

Tension, strategy, action, excitement - Bomberman's back! You can now battle against up to four computer-controlled maniacs by yourself for the ultimate five bomberman mode. Choose from seven exciting new stages with loads of new power-up items like werps, conveyer belts, revolving doors and even kicking bombs! Or for portable thrills, go head-to-head against a friend using TurboExpress for non-stop action. The best competitive game is back, and it's more intense than ever!

Bomberman '93 Special

Bomberman '93 Special

NEC TurboGrafx-16 - Released - 1993

Bomberman '94

Bomberman '94

NEC TurboGrafx-16 - Released - December 10, 1993

The inhabitants of Planet Bomber lived in peace, protected by five spirits, until the evil Bagulaa and his Robot Army approached via an artificial comet. The Spirit Pictures, the source of the spirits' magical power, were destroyed, splitting Planet Bomber into five pieces. Bomberman must reassemble the Spirit Pictures in each area in order to restore Planet Bomber to the way it was, all the while defeating the Robot Army. This time, Bomberman's companion Louie can provide a helping hand.

Bomberman: Users Battle

Bomberman: Users Battle

NEC TurboGrafx-16 - Released - 1990

Users Battle is a Bomberman game for the PC Engine, released only in Japan. It bears a 1990 copyright, just like the original release of Bomberman for the platform. Additionally, it plays the same title screen music upon boot, but it has a different title screen, only allowing for multiplayer play for two to five players. It lacks the skull mode option of the full Bomberman release, but otherwise shows similar menus and styles to Bomberman's multiplayer mode. It is believed that Users Battle was created in extremely limited quantities for use at tournaments, demo kiosks, or both. Some online sources estimate the number of cards produced at around 1,000.

Bonk 3: Bonk's Big Adventure

Bonk 3: Bonk's Big Adventure

NEC TurboGrafx-16 - Released - 1993

OH NO!! NOT AGAIN?!! Aaaagh!! What's that Evil King Drool doing back in the Dinosaur Kingdom?! Didn't we get rid of him last time? Guess not, huh? Now it's up to our skull-splitting, head-butting, rock-smashing, monster-bashing prehistoric hero Bonk to put an end to Drool's dastardly deeds once and for all. So go ahead and Bonk your way through the ultimate bash-o-rama .....Bonk 3 !

Bonk's Adventure

Bonk's Adventure

NEC TurboGrafx-16 - Released - December 15, 1989

Evil King Drool is up to it again! This time he's kidnapped Princess Za, and hidden her away. The year is 10,000 B.C., and as Bonk the Caveman, it's your job to get her back. Unfortunately there are not a lot of weapons around, so you'll just have to use your head-literally!

Bonk's Revenge

Bonk's Revenge

NEC TurboGrafx-16 - Released - July 19, 1991

Bonk is back! Last year's video smash is bashing his way through a totally awesome new adventure! Help that radical cave dude save the Dinosaur Kingdom from the heinous King Drool III. Bigger, badder bosses. More powerful power-ups. More excellent hidden secrets. And more worlds of pre-hysterical action that'll have you cracking up while you're out cracking heads. Blast back to the Bonk Age, mankind's coolest era, and Bonk yourself out!

Bouken Danshaku Don: The Lost Sunheart

Bouken Danshaku Don: The Lost Sunheart

NEC TurboGrafx-16 - Released - January 4, 1992

Bouken Danshaku Don: The Lost Sunheart ("Adventures of Don Baron: The Lost Sunheart", roughly) is a horizontal shoot 'em up exclusive to the PC Engine. The game's plot concerns the titular Sunheart device, which is broken into several pieces and spirited away by a group of malicious eyeball enemies. The hero, in a series of vehicles, takes down each of the boss creatures that are protecting a piece of the stolen Sunheart. The game is distinct among shoot 'em ups for allowing players to keep their power-ups after dying.

Boxyboy

Boxyboy

NEC TurboGrafx-16 - Released - March 16, 1990

Boxyboy is a Soko-Ban variant, explicitly based on the gameplay of the original version by Thinking Rabbit. The gameplay is unchanged, but the game features 250 new levels. They take place in five different countries with their own graphics set. The basic principle: The player works in a warehouse and needs to clear out the boxes which are spread out over the level. Those boxes have to pushed into certain places of the level which are marked. However, the player character can only push a box; pulling is out of the question. This means it is possible to create a dead end by pushing a box in the wrong way. If that happens, the undo function can be used to take back the last steps.

Bravoman

Bravoman

NEC TurboGrafx-16 - Released - July 13, 1990

The village of Nitta has been invaded by the army of Dr. Bomb, an evil scientist who is plotting to take over the world. Facing this crisis is Bravoman, who received his powers from Alpha Man to stand up against Dr. Bomb in the name of justice. The village of Nitta consists of 22 stages -- action stages that take place on the ground and shooting stages that take place underwater. Action stages use a unique control system in which the height of a jump and the distance of an attack changes depending on how long players hold down the button. Players collect the Luck Symbols that appear when they defeat enemies and give them to Lottery Man to get recovery and power-up items. Stop Dr. Bomb and bring peace to the village of Nitta and the rest of the world.

Break In

Break In

NEC TurboGrafx-16 - Released - August 10, 1989

Break In is a pool simulator for the PC Engine that was developed and published by Naxat Soft. The game allows for multiple human players (up to four) and has six different modes, including 8-ball, 9-ball, Rotation and Bowlliards variations among others. The player can either play against a CPU opponent, a human opponent or play a single-player story mode in which they have to beat 14 NPCs of increasing difficulty. There is also a challenge mode for trick shots and other difficult pots.

Bubblegum Crash! Knight Sabers 2034

Bubblegum Crash! Knight Sabers 2034

NEC TurboGrafx-16 - Released - December 6, 1991

Bubblegum Crash! Knight Sabers 2034 is a PC Engine graphic adventure game based on the anime OVA series of the same name. The anime/game is set in the near future of 2032, which has seen Tokyo split into two by a massive earthquake. Corporations rule the country, production-line humanoid robots named "boomers" are being used by villains to commit crimes, and the beleaguered police are too under-budgeted and incompetent to handle it all. The all-female mercenary team the Knight Sabers, who use powerful exosuits called "Hard Suits", are the city's best defense. The game operates similarly to other adventure games of the era. The player is given a selection of commands that they can use to interact with the world, including talking to NPCs, picking up and using objects in their inventory and moving to other areas. At any time the player can look and listen for extra context clues. The commands are in English, but the game's story and dialogue text is entirely Japanese. The game will occasionally switch protagonists, starting with Nene Romanova and moving to Priss, Linna and Sylia at various points.

Bug Hunt

Bug Hunt

NEC TurboGrafx-16 - Homebrew - August 21, 2013

Bullfight: Ring no Haja

Bullfight: Ring no Haja

NEC TurboGrafx-16 - Released - December 8, 1989

Select your boxer, select your manager and duke it out for the championship. Bullfight takes the conventional side view of many boxing games - you shuffle left and right tapping one button for block and another for punch, the height of which is determined by the D-pad. During the action, commentators chatter away at the bottom of the screen until one of you goes down for good. This is fairly standard stuff, although Bullfight also has an extra fighting mode to add variety. In it, you take to the streets in a Vigilante-style scrolling beat 'em up, stopping at shops to buy equipment on the way to the main fights in a proper arena.

Burning Angels

Burning Angels

NEC TurboGrafx-16 - Released - December 7, 1990

Evil forces have kidnapped the leader of the Burning Project! It's up to the Burning Angels to rescue her! And so starts another vertically scrolling shooter on the PC Engine. There are no surprises in the gameplay here - choose one of two ships, shoot down enemies and collect power upgrades and energy pods. Levels range from the city to the desert and the obligatory sci-fi enemy base. At the end of each level, defeat the large boss craft to move on.

Busou Keiji: Cyber Cross

Busou Keiji: Cyber Cross

NEC TurboGrafx-16 - Released - June 23, 1989

Robots and insectoid creatures are trying to take over the world. You play a man who has the ability to turn into Cyber Cross and stop these evil creatures. As you punch and kick your way across the side view scrolling game you can collect colored pods and turn into Cyber Cross. The color of the pod decides which power you have. Red is a sword, blue is a laser gun and a boomerang is green. Hold down a button and releasing it gives you a special attack. Get hit three times as Cyber Cross and you lose your suit. As well as the main playing area you can also see your score, lives, time, health meter and your special weapon meter.

Cadash

Cadash

NEC TurboGrafx-16 - Released - January 18, 1991

Arise brave warrior, our services are once again needed! Baarogue the Destroyer has kidnapped the King's only daughter, Princess Sarasa, and is now bent on universal dominance! Become a powerful Fighter, a resourceful Mage, a magic-laden Priestess, or an agile Ninja in your quest to return peace to the once-tranquil land of Deerzar! Be wary on the path to your goal! Baarogue has littered it with many foes, from the re-animated Hands of Stone to the Giant Pedra- Pods of Dokra-ri. Enlist the services of a trustworthy friend to aid you, for this quest allows two brave souls to venture forth via the Turbo Tap. You must succeed, for Baarogue's dark power grows by the second, and soon no soul will be able to halt his advance!

Champion Wrestler

Champion Wrestler

NEC TurboGrafx-16 - Released - December 14, 1990

Champion Wrestler is a wrestling game where you have the choice of eight fighters to become champion. You have various moves to use to beat your opponent into submission including kicks, punches and throws. The action is viewed from the side at an elevated angle showing the whole ring. If you leave the ring you have a small time limit to get back into the ring or it's fight over. Up to four players can play and the multi-player options are one player versus the computer, two players fighting each other, two players fighting together against the computer or four players split into two teams fighting each other.

Champions Forever Boxing

Champions Forever Boxing

NEC TurboGrafx-16 - Released - 1991

It's Ali, Foreman, Frazier, Holmes and Norton -- five of the world's greatest heavyweight boxing champs! Be them or battle them. Each has his actual physical traits and boxing style. Move and jab, or go toe-to-toe and unleash a flurry of punishing hooks, uppercuts and body shots. Protect yourself by blocking punches or clinching. Taunt opponents with showboat moves if you've got the guts. Fight exhibition matches or an entire 15-year career. Between round close-ups show each boxer's facial damage. Beat these five legends and become a Champion Forever!

Chase H.Q.

Chase H.Q.

NEC TurboGrafx-16 - Released - January 26, 1990

The fastest, most thrilling, 3D driving game yet! Take the wheel of your turbo-charged Porsche as you and your partner go in pursuit of dangerous criminals all driving an evil array of souped-up roadsters. TURBO BOOST! Need to catch up in a hurry? Well, just one press of your Turbo Button will leave your eyes in the back of your head! Barrelling through the city streets, along the roughest of dirt tracks and through busy tunnels - if you can hold the line! The low-life can run, but they can't hide...

Chew-Man-Fu

Chew-Man-Fu

NEC TurboGrafx-16 - Released - March 30, 1990

Chew-Man-Fu has gone too far! His evil curse deprives you, (and everyone else), of your beloved egg rolls and fried rice. To break his spell, roll 4 magic balls through a maze to matching colored squares. Sound easy? Hah! Chew's whole zoo is out to stop you. Prickly porcupines, wily penguins, rowdy apes and more! Use those balls to clobber 'em and smash through the walls. With 5 worlds and 550 wild rounds, the fun never stops.

Chibi Maruko-Chan: Quiz de Piihyara

Chibi Maruko-Chan: Quiz de Piihyara

NEC TurboGrafx-16 - Released - January 10, 1992

Popular children's character Chibi Maruko-chan makes her way onto the PC Engine with this cleverly presented action/quiz game. Choose your difficulty and set off down the street...but beware as there are birds, cats and nasty robots intent on zapping you. You have as defense your explorer's helmet, and magical stars shoot out of it to dispatch the baddies (jumping on their heads for a quick escape is also an option if you need to). While all this is going on, you are presented with a series of questions at the top of the screen. You have a choice of answers from A-D and to make a selection you have to pick up the corresponding letter from a defeated enemy. Get three wrong and you're out.

Chikudenya Toubei: Kubikiri Yakata Yori

Chikudenya Toubei: Kubikiri Yakata Yori

NEC TurboGrafx-16 - Released - January 26, 1990

Chikudenya Toubee: Kubikiri Yakata Yori is an Digital comic Adventure game. The player plays as a "ronin" (a samurai without a master) assassin-for-hire as he struggles to survive his most dangerous mission yet. The player uses a menu of commands to interact with the world. This is a story-driven game that also includes puzzles and cutscenes (as automatic comic pages) for critical parts of the story. This game is entirely in Japanese language and is intended for mature audiences.

China Warrior

China Warrior

NEC TurboGrafx-16 - Released - November 21, 1987

Boss Kara and his evil horde has captured the entire kungfu province. You are summoned - You obediently go knowing full any of Kara's bullies could no doubt put out your lights. You must face them and their specialties one by one .. then finally Kara himself. A sip of a sacred tea releases hidden powers, but will it be enough? Play it so .... a hundred million Chinese are counting on it.

Circus Lido

Circus Lido

NEC TurboGrafx-16 - Released - April 6, 1991

Puzzle games come in all shapes and sizes. There are ones that rely purely on your mental abilities and there are others that throw in an arcade element to them. Circus Lido is more the latter, looking like some strange insectoid son of Bubble Bobble. You play a squat green lizard and your aim is to clear the screen of bugs. To do this, you have a long pink tongue that shoots out to swallow any critters in your way, you then have to spit them out into the gaping maws of hungry plants dotted around the level. But being a lizard, you are seemingly unable to jump, so to navigate your way around, you have a tail that shoots upwards to catch on to any grippable areas of platform above. And to make things harder, there are certain sections of floor that can be slid left or right by pushing up when over the appropriate arrowed block.

City Hunter

City Hunter

NEC TurboGrafx-16 - Released - March 2, 1990

Ryo Saeba - a "Sweeper", bodyguard for hire, handsome, talented and the finest shot in Shinjuku. He's also a monumental lecher who only accepts beautiful female clients and will do anything to get a peek at their bodies. But keeping watch on him is his partner Kaori, sister to his ex-partner who was killed on one fateful night. Kaori has talents herself, being able to produce enormous mallets seemingly from thin air whenever Ryo is acting up around the ladies - and she isn't afraid to use them. City Hunter is based on the very popular manga/anime by Tsukasa Hojo. The game itself is a kind of action/adventure split into several different 'stories', of which you can choose in any order (with the exception of the final chapter). Gameplay mostly involves running around buildings, shooting the bad guys that constantly appear ahead of you and trying out the doorways scattered around. These doors often lead to separate rooms, sometimes with that essential character in that you need to talk to to progress the story. Aside from armed mobsters, you'll also have to navigate around laser beams, crushing machines and spikes that shoot from the ground. Around each level you will also find a nurse to heal you - although stumbling into a room with a semi-naked gal inside has pretty much the same effect. As you progress through the levels, you also gain extra weaponry - the bazooka being particularly useful in a crowded room.

Columns

Columns

NEC TurboGrafx-16 - Released - March 29, 1991

Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines. As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.

Coryoon: Child of Dragon

Coryoon: Child of Dragon

NEC TurboGrafx-16 - Released - November 29, 1991

Horizontal shoot 'em up that casts you as a baby dragon out to free a princess from the clutches of an evil....well, you get the idea. Gameplay is traditional, with power-up weapons that include multi-way shot and 'miniature' mode and a sort of reverse R-Type beam where you don't shoot to power it up. Also contains 2 minute and 5 minute time attack modes.

Cratermaze

Cratermaze

NEC TurboGrafx-16 - Released - October 31, 1989

Cratermaze is an action puzzle game viewed from an overhead perspective. Each stage consists of a maze filled with various enemies and items. You must collect all of the keys on the stage to open the exit door while avoiding or eliminating enemies. Your primary method of dealing with enemies is to dig holes; if an enemy walks into a hole, they are momentarily trapped and you can then fill the hole to kill the enemy. You can also obtain temporary weapon powerups such as rayguns and yo-yos, as well as extend your digging reach to dig multiple holes at once. There are also several bosses encountered throughout the game. The Japanese release, Doraemon: Meikyu Daisakusen, features popular children's character Doraemon and his friends. The game is a conversion of the 1987 Nichibutsu coin-op Kid no Hore Hore Daisakusen, which also saw a modified Famicom version called Booby Kids.

Cross Wiber: Cyber-Combat-Police

Cross Wiber: Cyber-Combat-Police

NEC TurboGrafx-16 - Released - December 21, 1990

Cross Wiber: Cyber-Combat-Police is a sequel to Cyber Cross and follows the adventures of Cross Wiber, an special inspector of the cyber combat police. Several years after the happenings in Cyber Cross, a new threat threatens Earth: Duma and his alien forces. Wiber now starts his counter-attack on Duma. This game is a side-scrolling action game with emphasis on combat, but also with some platforming sequences. The player has the ability to switch between four forms: human and three robot suits. All those forms have different abilities, e.g. one robot has a special gun and the human can only kick to attack but is the only form which has a special attack taking up a bit of life energy. The power-ups which can be collected during play have different effects depending on the used form, e.g. as human everything gives life energy and as robots there are weapon and armor upgrades as well as ammo.

CubMan

NEC TurboGrafx-16 - Homebrew

Cyber Dodge

Cyber Dodge

NEC TurboGrafx-16 - Released - January 31, 1992

Futuristic dodgeball game with a choice of fantastical teams and a varied collection of themed courts. The game that has 3 play modes. The one player tournament, and a one and two player Free Battle modes. The one player tournament consists of 6 stages each harder than the last which take your team to the championship. The object of this game is to strike opponent players until all of their armor is gone, and strike them once more to eliminate them from the game.

Cyber Knight

Cyber Knight

NEC TurboGrafx-16 - Released - October 12, 1990

In the 24th century, mankind has gone into space. The crew of the starship Swordfish are in an engagement with space pirates when the battle takes a turn for the worse. In desperation, the crew activate their jump drive without a destination... and end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties including the captain. Only 26 of the crew survive, and of them only six are qualified for combat: The commander, two soldiers, a mechanic and a doctor and six giant "Module" mechanized suits available for them. These survivors locate planet Farworld, apparently colonized by humans. There they discover the colony is under attack by a relentless mechanical aliens dubbed "Berserkers". The crew of the Swordfish must fight back against the Berserkers and explore the galaxy for some means to return home. Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills.

Cyber-Core

Cyber-Core

NEC TurboGrafx-16 - Released - March 9, 1990

Cyber-core is a vertically scrolling shooter in which the player fights insects. The basic idea is traditional: shooting everything before they can shoot/touch the player: after three hits the chitin armor breaks and a life is lost. Besides flying enemies which are disposed of with the standard gun, the player also has to deal with enemies on the ground which need to be hit with one of the unlimited bomb. The player has the choice between four insect forms which are changed by collecting the associated extra symbols. Collecting more of the same symbol upgrades the insect, but this also rises the difficulty level. Other extras include smart bombs, extra lives, armor refreshments or a protection shield. The game features the possibility to turn on rapid fire or to slow down the speed as well as big boss enemies at the end and within the levels.

Daichikun Crisis: Do Natural

Daichikun Crisis: Do Natural

NEC TurboGrafx-16 - Released - November 22, 1989

Daichikun Crisis: Do Natural is a 1989 PC Engine game that follows a family of cow anthropomorphs as they cultivate their home of Moo Cow Island. It uses a real-time strategy format where players explore the island and plant various crops. They must also fight off the occasional monster attack from the nearby volcanos, and clear the resulting toxic ash away. The game is thought to be derived from an educational kid's TV show about agriculture shown in the Hokkaido region. Fans have observed the similarity of Daichikun's family and companions and those featured in the TV show, and the similar theme of farming in a harsh climate. The player controls the oldest son of the family, the titular Daichikun, and his family members Hokkaido (grandpa), Suzuran (mama), Oozora (little brother), Marimo (little sister) and their friends Goro the bear and Alice the crow are all AI controlled and will follow the player until they find themselves a task to complete. Daichikun can use the flying "Geiger No" vehicle to move around and clear ash away quickly, though it cannot attack. Additional factors unlock as the player progresses with the game, like a port town and various power-ups. The game is on a fast seasonal cycle - a minute represents a month - and various crops do better (or worse) depending on the time of the year.

Daisenpu

Daisenpu

NEC TurboGrafx-16 - Released - December 14, 1990

Daisenpu is a vertical shooter by Nec Interchannel and conversion of the arcade game of the same name (also known as Twin Hawk) originally released by Toaplan in 1989. In the year 193X, country R is overwhelmed by hostile enemy forces and the small oasis town 'S' is the main target of the attack. A handful of survivors escape to the jungle and start working on a counter attack - but they are soon discovered and are now running out of time, and they must launch the Daisenpu squadron before it is fully operational. The player takes control of a fighter plane and must fly deep into enemy territory, attack ground targets such as tanks, turrets and warships (the game curiously doesn't feature any flying enemies and no obstacles to fly into, beside enemy bullets). The plane starts equipped with a limited double-shot machine gun that can be slowly upgraded throughout the game by collecting power-pods left behind by small trucks. But the originality of Daisenpu lies elsewhere - the player can call a small squadron of six planes and have them fly in formation, shooting anything in sight and crashing into an enemy unit when defeated. The squadron can also commit a Kamikaze attack at anytime and destroy ground units, or combine to release a devastative bomb-attack. Finally, Daisenpu offers an unusual feature - levels do not pause between them and reveal instead a continuous flow of undisturbed shooting action.

Darius Alpha

Darius Alpha

NEC TurboGrafx-16 - Released - 1990

One of the rarest games for the PC Engine, Darius Alpha was only offered to those who bought both the CD and HuCard versions of Darius Plus (Which doesn't make much sense, considering how similar the two versions are). People who just couldn't get enough of Darius could now play another variation on the same theme. Darius Alpha is built on the same codebase as Darius Plus, but has been remodeled into a so-called "boss-fight" game, e.g. a game where you only fight the bosses of a game or game series. You start out with an unequipped ship and must take down the boss of the first level, King Fossil. Upon defeating King Fossil, you are granted some slight upgrades and proceed directly to the boss of the next level.

Darius Plus

Darius Plus

NEC TurboGrafx-16 - Released - September 21, 1990

Darius Plus was released in Japan on September 21, 1990 for the PC Engine, and was developed by Bits Laboratory and published by NEC Avenue. The Darius series went up against the big guns of R-Type and Gradius as another side-scrolling shoot 'em up with a player-directed power-up system. Darius Plus is essentially Super Darius, the TurboGrafx-CD version which is the closest to Arcade perfect, but with fewer bosses. The same version could also be played on the SuperGrafx and had special features that would enhance the experience when played on that system in particular - similar to how certain Game Boy games would be enhanced when used with the Super Game Boy peripheral. Darius Plus shares this bonus aspect with its much rarer sister product Darius Alpha.

Davis Cup Tennis

Davis Cup Tennis

NEC TurboGrafx-16 - Released - January 1, 1991

Challenge 32 top-seeded international pros in explosive court action, or take on your friends with tons of real playing options and a true player's view! Command an arsenal of pinpoint serves and powerful baseline passing shots. Attack the net with topspin or dropshot volleys. Then destroy your opponent's lob and morale with your overhead smash. Play singles and doubles on grass, clay, indoors or hard-court in exhibition and worldwide tournaments. Practice against the ball machine to perfect your skills for the ultimate quest, the coveted Davis Cup!

Dead Moon

Dead Moon

NEC TurboGrafx-16 - Released - February 22, 1991

Alpha 27, the one planet in the galaxy that is fit for human habitation. For many years, the space observation system here was used for a wide range of research. One day, horrifying news arrived- a giant comet was hurtling toward the solar system, on its present course, it was going to colide with the moon. and then….Nothing! For some strange reason the humans and the moon seemed completely unaffected. The humans were unaware that a new nightmare had already begun. The giant comet had changed shape- it was not a comet at all, it was an alien mothership!

Deep Blue

Deep Blue

NEC TurboGrafx-16 - Released - March 31, 1989

You command an A.N.G.E.L. Fish Attack Sub. Your mission: rid the oceans of the evil aliens in their Undersea Palace deep in the ocean depths. On top of the water, all is calm and beautiful. But as you descend toward the Palace, you won't believe your goggles! Scaled creatures snarl. Swarms of mutant fish attack. Power up! Use the Swirl Cutter! Energy Fin full-throttle ... Fire! Fire! Fire!

Detana!! TwinBee

Detana!! TwinBee

NEC TurboGrafx-16 - Released - February 28, 1992

Detana!! TwinBee introduces for the first time the characters behind the TwinBee & WinBee fighters, Pastel and Light, and chronicles their journey to save Princess Melora from an evil force that threatens the world. Nevertheless its still all about shooting the heck out of surreal and cute enemies through 6 stages of vertically-scrolling action. Power-ups and upgrades can be gained by shooting the colored bells that some enemies leave behind until they stay the color you want them to, with many combinations possible. A new charge-shot feature has been added to your basic arsenal, and the game features single and 2-player cooperative gameplay.

Devil's Crush

Devil's Crush

NEC TurboGrafx-16 - Released - July 20, 1990

Play video pinball that will set you on fire! Explosive graphics and demonic sound beckon you to the underworld for a devilish pinball simulation. Rebound off the She-Giant. So beautiful when she sleeps. So evil when she awakens. Burn up in the bonus rounds where dragons will roast you, skeletons will toast you and sorcerers will plan a barbecue around you. Finally, if you flip your way past them all, fight the ultimate Armageddon!

Die Hard

Die Hard

NEC TurboGrafx-16 - Released - September 28, 1990

Die Hard is a PC Engine exclusive top-down shooter that plays similarly to Capcom's Commando. As John McClane, it is the player's job to stop the terrorists that have taken over Nakatomi Plaza in downtown LA, as per the plot of the 1988 movie upon which the game is based. The game takes several liberties with the source material, starting McClane off in what appears to be a jungle before moving him to a Vietnamese river full of tall bamboo before finally reaching the basement of Nakatomi Plaza. McClane can fire in eight directions, once he finds a weapon, and can move and jump through each of the game's top-down stages. Occasionally, he'll need to use his jump to avoid obstacles on the ground, such as pitfalls. He can gain extra armor by finding colored vests; once he's low on health, he'll lose the standard white vest to reveal an injured torso. As well as the basic machine gun and shotgun, John can also find weapons with a lot more power but far smaller ammunition counts such as flamethrowers and rocket launchers.

Digital Champ: Battle Boxing

Digital Champ: Battle Boxing

NEC TurboGrafx-16 - Released - October 13, 1989

Take to the ring and fight against strangely familiar looking opponents in this first-person boxing game. Block and dodge with the D-Pad while using the buttons to punch with either left or right fists. Hold the button down and you get a more powerful hit, but it requires more timing and accuracy to be effective.

Dinoforce

Dinoforce

NEC TurboGrafx-16 - Unreleased - 1991

Dinoforce is a horizontal shoot'em up with a unique weapon system and lots of secrets to discover. Is probably the most infamous unreleased pc engine title out there. It was featured in a few issues of Pc Engine Gekkan in 1991, but eventually never saw released. A few rare glimpses of prototype versions surfaced over the years, but a rom never made available and the completion status of the game remained a mystery. The rom acquired through the games original designer Tokuhisa Tajima. Lots of graphical glitches requerided fixing and the gameplay was in serious need for some rebalancing. As a group of fans have been able to complete its development by fixing the problems and errors that were pending. We're proud to bring you a great version of a pc engine shoot'em up considered to be lost for the past 30 years. Enjoy!

Disney's Darkwing Duck

Disney's Darkwing Duck

NEC TurboGrafx-16 - Released - 1992

The kingpins of crime are at it again! The mysterious criminal organization F.O.W.L. has hatched a plan to take control of the peaceful city of St. Canard. Six of their most heinous henchmen are running rampant through the city and only the daring Darkwing Duck can bring them to justice! Join Darkwing as he explores the woods to weed out Bushroot's evil plan. Search the warehouses along the wharf for Mega Volt and pull the plug on an electrifying scheme. Track down all six of FOWL's crafty criminals and then prepare yourself as Darkwing squares off against the sinister Steelbeak in his fiendish floating fortress!

Don Doko Don

Don Doko Don

NEC TurboGrafx-16 - Released - May 31, 1990

Very much in the mould of Bubble Bobble, Don Doko Don features a couple of what look like garden gnomes wielding hammers to club their enemies into submission. Once you stun a baddie, walk into them to pick them up. You can then toss them across the screen (into other baddies to dispatch them also) to destroy them and create some bonus fruit or sweeties. Clear a screen of the allocated number and it's on to the next one, leading up to a boss at the end of the section.

Doraemon: Nobita no Dorabian Night

Doraemon: Nobita no Dorabian Night

NEC TurboGrafx-16 - Released - December 6, 1991

Taking a different route to its maze-based predecessor, this Doraemon game is a side scrolling platformer with a simple, colourful look. You have to rescue your friends who have dived into various books and are pursued by the inhabitants within. You start off having to avoid the wandering beasties, but eventually get hold of such items as a gun that freezes anything in your path for a moment. Along the way you get to ride on dinosaurs, crawl under moving stone blocks, creep along precarious ledges and slide down water chutes.

Double Dungeons

Double Dungeons

NEC TurboGrafx-16 - Released - September 29, 1989

Summoned by the King, you are the last hope of a once peaceful land. Journey deep within the earth on your quest to destroy a strange, unnatural force. With new "split screen" action you and a partner can work together to uncover the mysteries of the eerie underground labyrinth and its evil inhabitants. Face the Death Crow, Pumpkin Head, and Savage Elf in over 22 levels of chilling adventure. You won't want to travel alone - and you don't have to!

Download

Download

NEC TurboGrafx-16 - Released - June 22, 1990

Download is a side-scrolling shooter. The player controls Syd on his flying bike, which acts, for all purposes, like other aircrafts in comparable games. Before each mission, the player selects one of the two available main weapons: vulcan cannon (spreading fire, up to five directions if powered-up), and laser beam (powerful, focused fire; beams are added with power-ups). The secondary weapons include homing missiles, a bomb-like gadget, and a shield - all with limited ammunition/energy. The stages include real-world locations as well as abstract "computer-like" virtual reality worlds, with geometrical figures and computer-related objects as enemies. Boss enemies usually guard the exit to each level, and utilize a variety of shooting patterns to stop the hero. Anime-style cut scenes advance the story between the missions.

Dragon Egg!

Dragon Egg!

NEC TurboGrafx-16 - Released - September 27, 1991

A girl and her egg, all alone in the cruel world. But this is not just an ordinary egg, collect or buy power-ups (from handy local stores) and out pops a little dragon's head, ready to swing round and breathe fire at anything that dares to get in your way. Collect enough of them and the dragon hatches fully, allowing you to ride on its back, spraying enemies with fire balls. All this is done over scenery ranging from woodlands to strangely un-fantasy like hi-tech fortresses.

Dragon Saber

Dragon Saber

NEC TurboGrafx-16 - Released - December 27, 1991

Whereas Dragon Spirit was a multi-format conversion, only Turbo-Grafx / PC Engine users initially got to play the lesser-known sequel at home. Gameplay-wise, little has changed from the original, as both games are vertically-scrolling shoot 'em ups putting you in control of a dragon. You are flying over built-up land, complete with rivers and their banks. The enemies and waves can be shot or avoided - shooting them reveals extra points as well as the occasional power-up. Ground units are shooting at you but can't be shot back, so be careful which parts of the screen you occupy at which times. The game now supports two-player simultaneous gameplay: Huey, the blue dragon, and Siria, the red dragon, are player one and player two respectively.

Dragon Spirit

Dragon Spirit

NEC TurboGrafx-16 - Released - December 16, 1988

Amur, the spirit of the dragon, lives within you. As the winged creature that breathes mega-tons of fire, your mission is revealed. Rescue Princess Alicia from Zowel, Demon of Darkness. So take to the skies and destroy enemy creatures with breath and fireballs. Add dragon heads and incredible power-ups. Confront Zowel in a Super Battle of Beasts! (Careful not to breathe on Alicia).

Dragon's Curse

Dragon's Curse

NEC TurboGrafx-16 - Released - April 19, 1991

Poor Hu-Man! he just isn't his old self. Trying to escape from the evil dragon Mecha, he's transformed into the horrific Lizard Man! Get ready to kick some serious dragon tail, because 5 more are waiting to stop you. Each is more vicious than the last. And each turns Hu-Man into a different kind of total gross out! Slash 'em, burn 'em, and blow 'em away! Then capture the Salamander Cross to break the DRAGON'S CURSE.

Drop Off

Drop Off

NEC TurboGrafx-16 - Released - March 30, 1990

There's no waking up from this nightmare! You'll need all your nerve and strategy to get out alive! A dream of giant apples and diamonds goes berserk when they turn into deadly demons raining down on your head! You have to shoot 'em down with a steel ball. Ricochet your shots to knock 'em off in bunches! They're coming fast, and each level is more threatening than the last! Why are those skulls laughing? Shoot first and ask questions later!

Dungeon Explorer

Dungeon Explorer

NEC TurboGrafx-16 - Released - March 4, 1989

You, brave soldier, are the last hope of a once-peaceful Oddesia. Yours is a strange world full of magic, hidden dangers and potions. But you have powerful friends. Use them to recover the ORA Stone which was hidden from the conquering evil king, Natas. Deep within the ancient dungeons lies the Stone with powers of life, light, happiness. But where?

Dungeons & Dragons: Order of the Griffon

Dungeons & Dragons: Order of the Griffon

NEC TurboGrafx-16 - Released - 1992

The Vampire has escaped and has arisen again just as the Ancient Ones predicted. The Vampire controls bands of monsters who do his destructive bidding. Using the evil Iron Ring, he bends the will of the common people in an attempt to take over the world. Even the great Radlebb Keep has been conquered by the Dark Once and been bent to his evil will. Now, with your character in the Order of the Griffon, we have a chance to defeat the evil Vampire! World peace can be restored!

Energy

Energy

NEC TurboGrafx-16 - Released - April 19, 1989

Energy is a side scrolling platform game by NCS/Masaya. It is based on Ashe, an obscure PC-8801 Japanese game originally released by Quasar Soft in 1988. A powerful earthquake has released an army of mutant monsters all over the city of Tokyo. A small group of humans survived and from their underground hideout they decide to send a team to investigate and fight the threat. The player takes control of a young fighter with psionic powers (called 'ESP'), the only known of his kind. He can use these unique phsychic powers to also fire balls of energy, his only means of defense against the various mutants and monsters that crawl around the levels. The player also meets many supportive characters throughout the game that offer clues about the overall story.

F1 Circus

F1 Circus

NEC TurboGrafx-16 - Released - September 14, 1990

F1 Circus is a Formula 1 simulation racing game. This version does not feature an official license, and so only features generic teams and drivers. Races are viewed from a top-down perspective, and there are a variety of machine settings as well as basic vehicle damage. A total of 15 courses are on offer, and there is a World Championship mode, as well as a "Constructors" mode for one or two players where the player can take the role of team manager while the computer does the actual racing.

F1 Circus '91

F1 Circus '91

NEC TurboGrafx-16 - Released - July 12, 1991

F1 Circus '91 is a Formula 1 simulation racing game. The series did not yet feature an official license, and so just like the first game it only features generic team and driver names. The game itself plays much the same, with the overhead race view and focus on car tuning and damage. The World Championship mode has of course returned, though the managerial Constructors mode is no longer present. There is also a Free Attack mode, where any course can be freely practiced; a Training mode, where special training courses can be raced on to learn the ins and outs of the game; and a Watch mode, where the player can choose a course and watch a demonstration race.

F1 Circus '92

F1 Circus '92

NEC TurboGrafx-16 - Released - December 18, 1992

F1 Circus '92, sometimes known as F1 Circus '92: The Speed of Sound, is a racing game for the PC Engine and part of Nichibutsu's F1 Circus series. It is officially licensed by the distributors of Formula One in Japan, and also has the rights to use the real names of teams/drivers. The game again focuses on top-down races that move at great speed and require a lot of memorization and careful driving. The player can easily be forced to retire from the race early if they take too much damage from collisions with the walls or other drivers. There's a strong customization element as well, and the player can choose to play a Special mode that includes dialogue with NPCs between races.

F-1 Dream

F-1 Dream

NEC TurboGrafx-16 - Released - August 25, 1989

You take the role of a newcomer race driver. Beginning in the Formula 3000, you will have to prove yourself worthy of being promoted to Formula 1 and challenge the best drivers of the late eighties. F-1 Dream is not one of Capcom's best known games. From a top-down perspective and decorated with cute "deformed" graphics, it may offer a serious challenge. There are essentially two race instances: first you have to beat the clock in a single lap to qualify for a good position in the race, and second you have to beat your opponents. You also have to keep an eye on your car's condition, as the tyres and body wear out, so part of your strategy must consider pit stops. Despite its looks, F-1 Dream is not a parody game. Released in 1988, it's in fact very respectful towards the sport, featuring little details which add realism to it. This includes several real brands advertised in the game, and others which have one or two letters changed in the logo, but are very easy to recognize. So it is with your opponents, featuring the great Ayrton Senna, Alain Prost or Nigel Mansell. The car behavior also features skids when speeding at corners, gears, and damage.

F-1 Pilot

F-1 Pilot

NEC TurboGrafx-16 - Released - March 23, 1989

F-1 Pilot is a Formula 1 racing game for the PC Engine, one that depicts the racing from the driver's seat of the vehicle. The player is able to select a car before a race, but they all appear to be functionally identical except for the color. The player can also choose to have engine noises or BGM (Background music), but not both. Selecting either of the BGM modes will disable all sound effects from the game, including tire screeching and crashing noises.

F1 Triple Battle

F1 Triple Battle

NEC TurboGrafx-16 - Released - December 27, 1989

A Formula One racing game. The game includes a world championship mode, where the player must start from the lowest rankings and win races to become the F1 world champion. There is also a split screen battle mode where one or two players can race each other or against computer opponents, as well as a test run mode where the player can learn each course and try to set course records. There are a total of 16 different courses, which can be played in either dry, wet, or half-wet conditions, as well as a wide variety of vehicle settings that can be tweaked.

Falcon

Falcon

NEC TurboGrafx-16 - Released - 1992

Fly multiple missions with varying skill levels, including both Air-to-Air and Air-to-Ground. Explosive aerial combat action as you intercept enemy aircraft or "take out" strategic ground targets - missile sites, bunkers, airfields, and buildings. View all the action in "first-person" perspective from the cockpit of your F-16 Falcon.

Fantasy Zone

Fantasy Zone

NEC TurboGrafx-16 - Released - October 14, 1988

An evil force has overcome this beautiful land of awesome colors and peaceful people. Plundering Golden Rubicom coins, your enemy is an intergalactic band of thieves. Armed with cannon and bombs, you must recover the stolen coins to buy expanded powers. But be careful! The alien Super Boss waits in ambush. Restore order for the Federation or kiss the galaxy's favorite vacation place good-bye!

Fighting Run

Fighting Run

NEC TurboGrafx-16 - Released - November 29, 1991

Fighting Run is an action Mecha-based game that features an unusal mix of racing and fighting. The player takes control of a humanoid biped robot engaged in a series of deadly races against other opponents. But these races have a twist - each racer can attack the opposing player in order to win the race and score points. Each racer can freely move around the track, hit each other or use special attacks collected along the way. The game features a versus-mode where two players, or two AI controlled opponents, can race against each other, as well as a tournament-mode where eight robots and their pilots race (two at the time) for a golden trophy.

Final Blaster

Final Blaster

NEC TurboGrafx-16 - Released - September 28, 1990

Final Blaster is a vertically scrolling shooter with seven levels. As usual, the player mans a space ship, has to kill the enemy opposition and a powerful boss enemy at the end of each level. A speciality is the dynamic difficulty: if the player offers a good performance in a level, he gets ranked up which affects the difficulty of the next. There are four of those ranks. The game features two power ups which are represented with different colours: weapon upgrades and drones which accompany the player. If the player dies, the extras are evacuated into a green capsule. It can be then picked up when using the next life.

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