Memotech MTX512

Like many of the other computers at the time, including the Sinclair ZX range, Memotech computers were based on the Zilog Z80 8-bit microprocessor. The computers were originally available in two models, the MTX500 with 32KBytes of RAM and the MTX512...

3D Tachyon Fighter

3D Tachyon Fighter

Memotech MTX512 - Released - 1994

3D Tachyon Fighter is a video game published by Continental Software and released on the Memotech MTX in 1984. It was created by Andy Key. 3D Tachyon Fighter is a chase view shooter that is directly based on the arcade game Buck Rogers: Planet of Zoom. As such it is played from a third person perspective where the player's craft is automatically moving forward while the player can move left and right as well as up and down. Like the arcade game it is based on, the game is split into different sections with different screen layouts.

Alice in Wonderland

Alice in Wonderland

Memotech MTX512 - Released - 1983

Alice in Wonderland is a text adventure game written by Ed Hollingshead and released by Continental Software for the Memotech home computer. You are taking the place of Alice on her journeys through Wonderland. The object of the game is to collect 6 treasures and take them back to the goal square. You don’t know where this is at first, and one of your jobs is to find it.

Astro Pac

Astro Pac

Memotech MTX512 - 1984

Astro-Pac is a video game published by Continental Software and released on the Memotech MTX in 1984.

Astromilon

Astromilon

Memotech MTX512 - Released - 1984

Astromilon is a video game published by Continental Software and released on the Memotech MTX in 1984. It was created by Andy Southgate. Astromilon is a fixed screen shoot 'em up where the player has to blast down squadrons of alien fighters. Each wave consists of fifteen aliens that descends from the top of the screen down towards the player. They will fire at the player and some of them will turn into mutants that dive and home in on the player's ship. The player can move left and right like in any other shooter but can also use thrust to move upwards which might be necessary to avoid the aliens. A stage is cleared when all the aliens have been killed. Aliens that move past the player and reach the bottom will reappear at the top. In total the game consist of six different alien formations, three alien types and increasing levels of speed. The game is over when the player has been killed three times.

Attack of the Killer Tomatoes

Attack of the Killer Tomatoes

Memotech MTX512 - 1996

Attack of the Killer Tomatoes is similar in style to Sepulcri Scelerati. It was published by Orion Software (a label used by Syntax Software) for the Memotech home computer.

Blobbo

Blobbo

Memotech MTX512 - Released - 1984

Run at high speed around the maze collecting treasure and fruit worth bonus points - but don't get caught by the Blobbo-eaters! Tactical dodging must be employed to avoid them. If you're caught or step on a skull and crossbones you lose one of your three lives. Eating scintillating power pills gives you a charge of energy big enough to kill the nasties, but the effect soon wears off and you must rely on speed and skill to stay alive. Four different mazes combined with sixteen levels of play make this an exceptionally challenging game.

Chamberoids

Chamberoids

Memotech MTX512 - 1985

Chamberoids is a video game published by Megastar games and released on the Memotech MTX500/512 and RS128 in 1985. It was created by Chris Sawyer.

Chess

Chess

Memotech MTX512 - Released - 1983

A chess simulation where the player plays against the computer. It includes ten levels of play, from novice to championship standard. Features include user defined piece and board colours, mistake detection facility, standard board notation, analytic mode, next move computer generated suggestions plus fast machine move execution times.

Cobra

Cobra

Memotech MTX512 - 1984

Cobra is a Snake style game, published by XAP for the Memotech MTX home computer.

Continental Raiders

Continental Raiders

Memotech MTX512 - Released - 1984

Continental Raiders (aka Cosmic Raiders) is a variant of Space Invaders. It was written by P J Green and published by Continental Software for the Memotech MTX in 1984. The game is labelled as Continental Raiders on it's cassette box cover, but is called Cosmic Raiders on the title screen.

Downstream Danger

Downstream Danger

Memotech MTX512 - 1985

Downstream Danger was programmed by A. Butterfield and released by Megastar Games for the Memotech MTX in 1985. This game was the follow up to Son Of Pete which saw Pete having a spell cast on him for rescuing his father from the Meanies. He was turned into either a Fish or a Bee, changing from a Bee when he hit the water. He would need to jump out of the water and touch a smaller Bee to turn back into the Bee and fly around the other areas of the game.

Draughts

Draughts

Memotech MTX512 - Released - 1983

A draughts simulation where you play against the computer, with ten levels of difficulty.

Dungeon Adventure

Dungeon Adventure

Memotech MTX512 - Released - 1984

Dungeon Adventure concludes Level 9's Middle Earth lineage of fantasy interactive fiction games (later reprogrammed with graphics in Jewels of Darkness). The player is searching for magical treasures within the Demon Lord's fortress, after his defeat in Adventure Quest. There are over 200 specific locations, including rooms within the tower and outdoor locations to navigate en route. Objects range from a coffin and a giant belt to nasty images and a packing case; also watch out for Orcs, Dwarves and other creatures. The parser's vocabulary contains all the standard terms - EXAMINE, TAKE, OPEN and FILL for example.

Emerald Isle

Emerald Isle

Memotech MTX512 - Released - 1985

You have been hired to deliver important documents across the Caribbean. Heavy winds take hold of your plane across the Bermuda Triangle. At the last moment, you parachute out, landing on a mysterious island known as Emerald Isle. It is said that no one ever returns from that place, but legend has that one person may be allowed to leave - the ruler of the island. The way to freedom is fraught with problems, of course, deadly predators and peculiar natives the least of them. The game is a text adventure utilizing Level 9's adventure system. The parser expects two- or three-word commands. On some systems, the game features graphics (more than 200 pictures).

Escape from Zarkos

Escape from Zarkos

Memotech MTX512 - Released - 1985

Escape from Zarkos is a video game released in 1985 by Megastar Games for the Memotech MTX 500/512 and the RS128 home computers. The aim of Zarkos is to collect all the pieces of a ship which are dotted around the levels. When all the pieces are collected you have to get to the ship and it can lift-off taking you back home.

Fathoms Deep

Fathoms Deep

Memotech MTX512 - Released - 1985

An underwater action game in which you must collect keys to unlock and get diamonds and pearls, while avoiding things like sharks and galleons.

Felix in the Factory

Felix in the Factory

Memotech MTX512 - 1984

Felix in the Factory is a platform game for home computers published by Micro Power (a.k.a. Program Power). The game was first released in 1982 for the BBC Micro. It was ported to the Acorn Electron (1983), Commodore 64 (1984) and Memotech MTX (1984) It was programmed by John Chayter.

Goldmine

Goldmine

Memotech MTX512 - 1984

Goldmine was written by Ed Hollingshead and published by Continental Software for the Memotech MTX. Goldmine is a variant of the arcade platform game Bagman. Like the arcade game the player's task is to enter a mine and collect bags of gold and carry them back to a bin at the surface. There are five levels each consisting of three interconnected screens. The screens consist of tunnels, pit-shafts, lift-shafts and ladders and the player can pick up and use pick axes to dig through some barriers. While exploring the mines the player has to avoid ghosts and fireballs since any contact with these will lead to a lost life. A life is also lost when getting hit by a lift or an ore cart, when falling down a shaft and when a certain score hasn't been reached when time runs out. The amount of time left is hidden from the player. Unlike the arcade game, the pick axe can not be used to knock out the enemies.

Jet Set Willy

Jet Set Willy

Memotech MTX512 - Released - 1985

Willy owns a lavish mansion with over 60 rooms linked in a 3D plane, and must tidy it all before his housekeeper will let him sleep. Each room has its own hazards, such as spikes, revolving razors and ropes. The route through the house must be navigated carefully, due to the multiple entrances to some rooms.

Johnny Reb

Johnny Reb

Memotech MTX512 - Released - 1983

Johnny Reb is a turn-based strategy game for one or two players, based on the American Civil War. Players can control an army of either the Union or the Confederation. There are three types of units: infantry, cavalry and artillery, and it's possible to decide how many of each type the player's army should consist of. After the initial set-up, the battlefield is generated. The goal is to capture the enemy's flag, but it's also possible to achieve a victory by points. Army control is handled with the keyboard - units can move in eight directions. Artillery can shoot over distance, the other unit types can directly attack by simply moving to an adjacent square.

Karate King

Karate King

Memotech MTX512

Karate King is a fighting platformer written by Mike and Chris Bayne and published by Megastar Games for the Memotech MTX.

Kilopede

Kilopede

Memotech MTX512 - 1983

A Centipede variant published by Continental Software for the Memotech MTX home computer.

Knuckles

Knuckles

Memotech MTX512 - Released - 1983

Knuckles is an action puzzler, which was published by Continental Software for the Memotech MTX home computer in 1983.

Lords of Time

Lords of Time

Memotech MTX512 - Released - 1984

Doctor Who references are obvious in this adventure - you play a time travelling hero, who faces a group of Time Lords as they attempt to rewrite human history. To do this, you must collect nine objects which have an hourglass symbol on, from nine different time zones. You will encounter tigers and an Ice Queen in the Ice Age, a guard and a frog in the middle ages, a Cyberman in the future, and more mundane tasks in the present day. To enter different time zones, go into the grandfather clock in your home (the starting location) and activate one of the nine cogs. Lords of Time is played by typing commands to guide your character, moving in compass directions and with standard commands such as OPEN DOOR, GET GLASS and EXAMINE CAR. Objects you will encounter include keys, an emerald and a petrol can.

Maxima

Maxima

Memotech MTX512 - 1984

Maxima is a Space Invaders type game, written by D Ritchie and published by PSS (Personal Software Services) for the Memotech MTX home computer in 1984.

Miner Dick

Miner Dick

Memotech MTX512 - 1985

Miner Dick is similar to Manic Miner. It was programmed by Richard Aplin and published for the Memotech MTX by XAP (Xaviersine Audio Products).

Mission Alphatron

Mission Alphatron

Memotech MTX512 - Released - 1984

Mission Alphatron is a variant of Scramble. Like in the arcade game the player controls a spaceship through a side scrolling cavern blasting everything in it's way. The ship has two weapons: a laser that can destroy anything that is in front of it and bombs that can be dropped on ground installations. There are several different types of enemies including rockets, missiles, mines and fighters. Fuel is limited and can be replenished by shooting one of the many fuel tanks scattered throughout the game. If it runs out the ship will explode. Other installations such as buildings and radar stations can also be destroyed The player has three lives and when they are gone the game is over. Bombs can only be used in the original MTX release. In later ports only the laser is available.

Murder at the Manor

Murder at the Manor

Memotech MTX512 - Released - 1984

Murder at the Manor is a text adventure produced by Microcell and published by Lumpsoft in 1984 for the Memotech MTX home computer. Explore the mansion to find the clues which will help you to convict the murderer of the count. But, watch out for the blushing fish!

Nemo

Nemo

Memotech MTX512 - 1983

Nemo was published by Continental Software for the Memotech MTX home computer.

Obliteration Zone

Obliteration Zone

Memotech MTX512 - Released - 1995

You must neutralise the power nodes before you get obliterated. When all nodes have been neutralised you advance to the next screen. Defences consist of Drones, Neutron Runners, Gamma Tracers and Geddon Riders. You start with five lives and gain an extra one every four screens. When bombs are present the border changes colour, and a warning sound is heard whenever a Geddon Rider is about to explode.

Obloids

Obloids

Memotech MTX512 - Released - 1984

Obloids was programmed by Andy Key and published by Continental Software for the Memotech MTX home computer.

Phaid

Phaid

Memotech MTX512 - Released - 1984

Phaid is a video game published by Continental Software and released on the Memotech MTX in 1984. It is a fixed screen shooter similar to Galaxian and was created by Keith Hook.

Pothole Pete

Pothole Pete

Memotech MTX512 - 1984

Pothole Pete is a video game developed and published by Megastar Games and released on the Memotech MTX500/512 and RS128 in 1984. It was created by A. Butterfield and J. Willis.

Qogo

Qogo

Memotech MTX512 - 1984

Written by Chris Sawyer and published by Oxford Data for the Memotech MTX in 1984. It is a Q*Bert clone. It was followed a year later by Qogo 2, published by Megastar Games.

Qogo 2

Qogo 2

Memotech MTX512 - 1985

Qogo 2 is the follow up to Qogo. It was developed by Chris Sawyer and published by Megastar Games.

Quazzia

Quazzia

Memotech MTX512 - 1985

Quazzia was developed by Chris Sawyer and published in 1985 by Megastar Games for the Memotech MTX home computer.

Return to Eden

Return to Eden

Memotech MTX512 - Released - 1984

This is part 2 of the Silicon Dreams Trilogy. The command robots of Snowball have found the colonisable planet Eden, and already set about colonising this lush verdant planet. Not easy though - native plants and animals have adapted and fought back at the threat to their territory. A walled area now encloses the city, which is crumbling around you. When Snowball 9 reaches the planet, Commander Kim Kimberley is filmed apparently committing a murder. As Kim, you must escape from the 'justice' of crazed robot droids. Snowball 9's landing is made dangerous due to the robots malfunctioning. Return to Eden is an interactive fiction game which sets you as Kim, and challenges you to enter and survive within the robot city. Strange and surreal outcomes about - what do you get when you plant a brick? The world includes a bank, a theme park, the Corridors of Power, and a Starbike.

Reversi

Reversi

Memotech MTX512 - Released - 1983

A simulation of the board game where you play against the computer. There are four levels of difficulty. Features include board, piece and background colour selection, suggest a move and a help page.

Roller Bearing

Roller Bearing

Memotech MTX512 - 1985

Roller Bearing (aka Rolla Bearing) was written by A Butterfield and released by Megastar Games for the Memotech MTX home computer in 1985.

Sepulcri Scelerati

Sepulcri Scelerati

Memotech MTX512 - 1985

Sepulcri Scelerati was developed by Chris Sawyer and released by Megastar Games in 1985 for the Memotech MTX512. It is a 3-d isometric adventure game similar to Ultimate's Knightlore game.

SMG

SMG

Memotech MTX512 - 1984

SMG (Scrolling Maze Game) was programmed by Andy Key and released by Megastar Games in 1984. This game came in two versions. One for the 32k MTX500 and one for the MTX512. This was a large 4-way scrolling game which had you looking around for gold pots and keys.

Snappo

Snappo

Memotech MTX512 - 1984

Snappo is a Pac-Man clone. It was written by D Charlton and published by Oxford Data in 1984 for the Memotech MTX.

Son of Pete

Son of Pete

Memotech MTX512 - 1985

Son of Pete is the sequel to Pothole Pete and is an arcade adventure video game developed and published by Megastar Games and released on the Memotech MTX500/512 and RS128 in 1985. It was created by A. Butterfield and J. Wills.

Star Command

Star Command

Memotech MTX512 - 1984

Star Command was developed by Andy Key and published by Continental Software for the Memotech MTX in 1984.

Super Minefield

Super Minefield

Memotech MTX512 - 1984

This is a minesweeper type game developed by Ed Hollingshead and published by Continental Software for the Memotech MTX.

Surface Scanner

Surface Scanner

Memotech MTX512 - 1985

Surface Scanner was written by Andy Key and released by Megastar Games in 1985 for the Memotech MTX home computer. It is a game in the style of Defender.

Tapeworm

Tapeworm

Memotech MTX512 - Released - 1984

A Snake type program written by Keith Clatworthy.

The Caves of Orb

The Caves of Orb

Memotech MTX512 - Released - 1985

You find yourself in a land where magic forces prevail. You must battle through the trials that await, encountering strange people and objects on your quest fot the fabled Orb.

The Designer

The Designer

Memotech MTX512 - Released

A graphics designer for the Memotech MTX512 computer allowing the creation of loading screens, backdrop planes, sprites, multi-colour UDGs and character sets.

The Wall

The Wall

Memotech MTX512 - 1985

The Wall is a Breakout type game, published for the Memotech MTX home computer by Syntaxsoft.

Toado

Toado

Memotech MTX512 - 1983

Toado is a Frogger clone, developed by Ed Hollingshead and published by Continental Software in 1983 for the Memotech MTX.

Turbo

Turbo

Memotech MTX512 - Released - 1984

Turbo is an arcade-style racing game inspired by Indy 500.

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