Dragon 32/64

Dragon 32/64

The Dragon 32 and Dragon 64 are home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the European market by Dragon Data, Ltd., in Port Talbot, Wales, and for the US market by...

3D Lunattack

3D Lunattack

Dragon 32/64 - Released - 1984

The war on the Seiddab rages on, and you now take part in an attack on their moon base. You fly a hovercraft a bit above the moon's surface, and must shoot down the enemy's DAB tanks. After that ring of defense is penetrated, you must dodge your way through a space minefield above a mountain range, and then a missile firing range before reach the Seiddab's command base. Unlike the prequel 3D Seiddab Attack, you are now flying, and can make more adventurous maneuvers.

3D Seiddab Attack

3D Seiddab Attack

Dragon 32/64 - Released - 1984

The Seiddab Trilogy is a series of video games designed by Steve Turner (as Graftgold) for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983),[1] 3D Seiddab Attack (1984)[2] and 3D Lunattack.[3] All three games were later published together as "The Seiddab Trilogy" by Hewson for the Rotronics Wafadrive.[4] The series name is derived from the word "baddies" being spelt in reverse. Astroclone (1985), also programmed by Turner and featuring the Seiddab, is part of this series.[5]

3D Space-Wars

3D Space-Wars

Dragon 32/64 - Released - 1984

The first game to star the evil Seiddab, 3D Space Wars gives exactly what the title promises. As soon as you warp into outer space, your cockpit screen is filled with alien spaceships which must be shot down, for you are mankind's last hope, armed with the Earth's only remaining battle spaceship. Gameplay is arcade-oriented, with few cockpit gauges and displays to keep in mind. The three cockpit instruments are your radar, speed readout and fuel meter. You run out of fuel when you fire your phasors and when you are hit by enemy fire. You can replenish your fuel by docking with the fuel...

The 6809 Express

The 6809 Express

Dragon 32/64

747 Flight Simulator

747 Flight Simulator

Dragon 32/64

747 Flight Simulator allows the player to sit at the controls of a Boeing 747 Jumbo Jet airliner. The upper part of the screen consists of a simple external view (horizon, runway), while the lower displays the instrument panel (airspeed, vertical speed indicator, altimeter, artificial horizon, compass, turn and bank indicator, ILS, flaps & landing gear indicators, various dials for engines). After declaring the amount of fuel and the number of passengers, the player may attempt either a take-off, straight landing approach or random landing approach. The included map features Great Britain...

Airball

Airball

Dragon 32/64 - Released - 1987

You have been turned into a ball of air with a slow leak by an evil wizard. You must find the Spellbook and the ingredients for the spell. Without these, you will never turn back into a human again. These items have to be collected in the maze which consists of 150 isometric rooms. These can be explored freely but sometimes you need to have special objects to proceed, e.g. a candle in dark rooms. The dangers consist mostly of sharp objects which can cause your ball to burst. Additionally you are on a timer because your balloon loses air constantly. But it can be refilled by using pumps...

Alcatraz II

Alcatraz II

Dragon 32/64

Aliens+

Aliens+

Dragon 32/64 - Released - 1983

A Space Invaders style game.

And All Because...

And All Because...

Dragon 32/64

Athletyx

Athletyx

Dragon 32/64

Avenger

Avenger

Dragon 32/64

Avenger is a Space Invaders variant. The player has to defend Earth from endless rows of attacking aliens. Flying saucers can be shot for extra points.

Baccarat

Baccarat

Dragon 32/64 - Released - 1983

Baccarat is a card game normally played by the rich and famous as well as James Bond in the elegant atmosphere of the most exclusive casinos in the world. This computer version was programmed by M Turley for Cable Software. The objective of the game is to score nearest to 9 with 2 or 3 cards. 10's and court cards count as 0, with other cards their pip value. Three decks are used and shuffled together, so it is possible to draw and even hold in any one hand the same card up to three times during a game. This computer version of Baccarat allows up to three players to compete against the...

Back Track

Back Track

Dragon 32/64 - Released - 1984

Poor Eddie has been captured by the mad professor who is cruelly plumbing the innermost depths of the human psyche. The professor refuses to release Eddie until he has completed a series of rigorous tests.

Backgammon

Backgammon

Dragon 32/64

This computer translation of the board game is restricted to solitary play against the computer, Red being the player and Blue the opponent. It is however possible to let the machine handle a player's turn if so desired, which means it will effectively play against itself if this is done continuously. Games are played singly, there's no match score and doubling cube.

Bandito

Bandito

Dragon 32/64

Bandito is a simulation of a one-armed bandit, with some bells and whistles. Starting out with £1, you pay 10 pence for each pull at the bandit's arm. Depending on what comes up, you may be able to ”hold” some of the cylinders in order to increase chances of a winning combination. On some occasions, or when you get three lemons, you can ”nudge” the cylinders to piece together a winning line. Finally, it is possible to ”gamble” with your bonus, or to simply collect it as it is.

Barmy Burgers

Barmy Burgers

Dragon 32/64 - Released - 1984

Burger Time clearly influenced this manic arcade action game, in which your task is to make burgers, by collecting the 4 core components in sequence. Chasing you as you do this are two sausages and eggs, contact with which costing you a life. You are armed with a pepper spray, which paralyzes them for a few seconds, but this is limited to five uses per level. When you touch the burger pieces, they drop, and can be used as weapons to stop the pursuing foods. The arrangement of platforms features many ladders, which you must use to chase and dodge the respective ingredients.

BC Bill

BC Bill

Dragon 32/64

B.C. Bill is a collect-em-up about the daily struggles of our ancestors. As the caveman Bill, you must compete with other contemporary species, such as the dinosaurs, to collect food. Whack the food with your club and drag the food back to your cave before a dinosaur eats it – or you. But food alone is not enough for survival, you must also hunt cave-wives to secure your offspring. The procedure is the same here: hit the women with your club before they're eaten by a dinosaur, and drag them by their hair back to the cave. Your score is calculated according to how many seasons you've survived,...

Beam Rider

Beam Rider

Dragon 32/64

In this completely original and incredibly fast game you play the Beamrider. Your mission is to rid the world of those formidable blocks of nuclear waste,by sucking them up with your beamer - an incredible piece of human engineering. Avoid the drop out chasers, grab the energiser but above all , get rid of them there blocks!!!

Beanstalker

Beanstalker

Dragon 32/64 - Released - 1986

Roy Coates, who converted the classic platformers Manic Miner and Jet Set Willy to the Dragon, went on to form his own company, Micro Vision Software, and this was his first stand-alone release. Beanstalker is similar to Loderunner, with a small man running around ladders and platforms to pick up various items. Once all items are picked up a ladder to the next level is introduced. The screen is guarded by nasties such as mice, worms or spiders, which vary according to the level. They can be stopped in their path by digging a hole in the ground for them to fall into. The game features 60...

The Bells

The Bells

Dragon 32/64 - Released - 1984

Written by Drew Marshall, this is a fairly close copy of Ocean/Century's arcade platformer, Hunchback. Your goal is to traverse each screen filled with perils, so that you may reach the bell that is placed on the right side. Your bell-ringer has two different jumps. One is for jumping up in the air, so that you can avoid projectiles, and the other one is a long jump for bridging gaps. Each screen must be crossed within a short amount of time, or Quasimodo will be struck by lightning.

Berserk

Berserk

Dragon 32/64

Yet another clone of the arcade classic Berzerk. Run from screen to screen, shoot endless hordes of robots in eight directions. The indestructible smiley "Evil Orville" appears after a few seconds, chasing you, which forces you to move to another room to survive.

Black Sanctum

Black Sanctum

Dragon 32/64

Bloc Head

Bloc Head

Dragon 32/64

Bonka

Bonka

Dragon 32/64 - Released - 1983

Like Cuthbert Goes Digging, Bonka is a clone of Space Panic. With a constantly falling oxygen supply, you must climb the platform and eliminate the electrocuting Meanies. Hack a hole in the ground for the Meanie to fall into, then hack a hole in the meanies, or rather, hack them through the hole so they fall down and die. The game is customisable with four different speeds and between one and nine Meanies on-screen.

Bopswizzle

Bopswizzle

Dragon 32/64

Boris The Bold

Boris The Bold

Dragon 32/64

A colourful arcade game, Boris the Bold has you guiding the face-with-legs called Boris around a series of platform levels. There is a moving gap in each floor for Boris to fall through, so that he can reach the exit at the bottom of the screen. Boris must walk to the hole or wait until it reaches him, but waiting can be dangerous, since there is a bouncing ball hunting him. As if the ball wasn't enough, there are additional nasties patrolling certain floors back and forth, and batteries which will fire at Boris if he remains in the same place for too long. Boris has no offensive measures,...

Bubble Buster

Bubble Buster

Dragon 32/64

Bumpers

Bumpers

Dragon 32/64

Buzzard Bait

Buzzard Bait

Dragon 32/64 - Released - 1984

Buzzard Bait is a game for one or two players. Two players will play the game simultaneously and can choose to be friendly and team up against the enemies or fight each other for additional points. Your character sits on top of a giant bird and flies around the screen. You can knock other riders off their birds by hitting them from above. Similarly, computer controlled enemies or a second player can knock you off your bird. Enemies knicked off their bird will fall down as eggs, which can be collected for additional points. Uncollected eggs will eventually hatch and the character is reborn,...

Calixto Island

Calixto Island

Dragon 32/64

In the island of Calixto, a valuable treasure has been stolen from the museum. It's up to you to recover it and discover the mystery behind its disappearance! The game allows objects and items to be graphically visible, thus giving the player an idea on which objects or items may be eventually manipulated. Items may be added to your inventory, however you have a weight limit, thus you cannot carry all items that may be taken.

Cash man

Cash man

Dragon 32/64

Castle Adventure

Castle Adventure

Dragon 32/64

Cave Fighter

Cave Fighter

Dragon 32/64 - Released - 1983

The object of Cave Fighter is to score as many points as possible by flying through the cave system and destroying the enemy fuel dumps. Bombing fuel dumps also helps replenish your own fuel level, which is indicated by the line at the bottom of the screen.

Caverns of Chaos

Caverns of Chaos

Dragon 32/64 - Released - 1984

Deep underground on the planet Sagon are the Caverns of Chaos. Playing as the explorer Starman Jones you set out on a mission to negotiate the vast labyrinth, collecting keys from each cave to open the secret door to the next cavern. Many pitfalls will impede your progress such as one-way conveyors and bouncing platforms.

Caverns Of Doom

Caverns Of Doom

Dragon 32/64

In the year 6502 BC, Jesmon Hys from the city of Nodlon discovered the ancient Tombs of Ledromica in the rich pastures of Tatseclus. Over the years of exploring the Tombs, Jesmon has discovered apart from treasures, that somewhere deep in the Tombs is a Temple dedicated to the worship of Rah. Too old to search for the Temple, Jesmon has written down his findings for the person who discovers them to continue his search for the Temple. You play the role of Cuthbert who has discovered the writings of Jesmon and has decided to enter the Tombs to find treasure as well as the Temple. The game is...

Cells & Serpents

Cells & Serpents

Dragon 32/64

Chambers

Chambers

Dragon 32/64

Champions

Champions

Dragon 32/64

Chateau

Chateau

Dragon 32/64

Chuckie Egg

Chuckie Egg

Dragon 32/64 - Released - 1983

In the game you play Hen House Harry who has to collect 12 eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however. There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and so on. However, on the second time around the ducklings that can use the platforms and...

Cimeeon Moon

Cimeeon Moon

Dragon 32/64

Circus Adventure

Circus Adventure

Dragon 32/64

City Defence

City Defence

Dragon 32/64

Combat Air Patrol

Combat Air Patrol

Dragon 32/64

A Contar

A Contar

Dragon 32/64

Copta Snatch

Copta Snatch

Dragon 32/64

Cosmic Clones

Cosmic Clones

Dragon 32/64

Cosmic Cruiser

Cosmic Cruiser

Dragon 32/64 - Released - 1984

Cosmic Cruiser is a side view single screen shooter where you can move your hero in multiple directions but once he is moving he can't stop so you can only adjust his direction. The cannon is on the bottom right of the screen while the station is above and moves up and down. The portals move from left to right on the station moving around the station and you have to fire at them to open them sitting at the cannon. Once you have opened some portals you have to fly to one and pull a crew member out who will float around the screen and once you grab them, then you take them to an open hatch on...

Cosmic Zap

Cosmic Zap

Dragon 32/64

Crash

Crash

Dragon 32/64 - Released - 1984

Crazy Painter

Crazy Painter

Dragon 32/64 - Released - 1983

Your job is to paint the screen using your paintbrush and a few buckets of paint. Once your brush runs dry you will have to open a new bucket of paint and keep going. To make your job worse, various characters appear walking across your freshly painted surface leaving ugly footprints in their path. You have to cover those with more paint. Some of these characters can be killed by painting them, others will kill you.

Cruising on Broadway

Cruising on Broadway

Dragon 32/64 - Released - 1983

Cruising is one of the simplest computer games possible, and one which probably has been independently invented more than one time. The concept is similar to games such as Cuthbert Goes Walkabout, in that your goal is to colour all lines on the screen while avoiding the nasties that might get in your way. Unlike the aforementioned game, though, Cruising doesn't simply divide the screen into a grid. Instead, the lines make more intricate patterns, more so for each "grid" that you clear. Another feature is that you can make a cut in the grid so that the "chaser" can't follow you that way....

Crusader

Crusader

Dragon 32/64

Cuthbert and the Golden Chalice

Cuthbert and the Golden Chalice

Dragon 32/64 - Released - 1986

Legend tells of a fabled GOLDEN CHALICE that can bring wealth and long life to whoever it belongs being placed at the end of a deep cave. Having heard of these tales Cuthbert sets off to try and collect the chalice, but will he succeed where many others have failed? The cave is filled with deep pits that will mean instant death should he fall in. Other hazards include poisonous snakes, swarms of fast moving bees and giant deadly spiders. Will you be able to take on the challenge and guide Cuthbert to the GOLDEN CHALICE?

Cuthbert Goes Digging

Cuthbert Goes Digging

Dragon 32/64 - Released - 1983

Cuthbert Goes Digging is a 1983 computer game for the Dragon 32 home computer. Written by Steve Bak at Microdeal, the game features the hero Cuthbert, who also appears in Cuthbert Goes Walkabout and Cuthbert in the Mines. In the game, the player guides Cuthbert through levels of girders, avoiding 'moronians' fatal to the touch. The gameplay is basically that of Space Panic: Cuthbert kills moronians by digging holes and causing them to fall down. On later levels, different coloured moronians are harder to kill and must be knocked through two platforms. Cuthbert also battles a time limit on...

Cuthbert Goes Walkabout

Cuthbert Goes Walkabout

Dragon 32/64 - Released - 1983

Cuthbert is on the Lunar Landing Pad, waiting for the Federal Chief's State Visit. He must turn the lights on by walking across the switches, located at the corners of the squares, before the invading Moronians get him. Watch him do his Victory Dance before he tackles the next "Pad" and another, larger, set of Moronian Invaders. Can you get your name in the Hall of Fame?

Cuthbert in Space

Cuthbert in Space

Dragon 32/64 - Released - 1984

The Federal Chief has decided that Cuthbert is to go on a mission of plunder against the Moronians Solar System. Cuthbert lands his spacecraft on each planet but then has to refuel by stealing pods from the Moronian fuel dumps whilst avoiding the Solar Meteoroid Barrage. After filling up he goues and plunders as much loot as possible before take-off. All could go well but when he gets a malfunction he must send a pilotless shuttle to obtain spares and take off before the Moronians' bomb detonates.

Cuthbert in the Cooler

Cuthbert in the Cooler

Dragon 32/64 - Released - 1984

Cuthbert is in a fix again - playing with his time transporter. Trying to outwit the Moronians he's transported himself back to World War II and been locked up in a German Prisoner of War Camp. Can he escape the drunken guards, get the keys to the gate and make his way across the rivers, marshes & minefields to freedom?

Cuthbert in the Jungle

Cuthbert in the Jungle

Dragon 32/64 - Released - 1983

Poor Cuthbert is in trouble again. He failed to overcome the Moronians(see "Cuthbert_Goes_Walkabout" and "Cuthbert_Goes_Digging"), so he has been sent to the jungle, where his troubles are many. He must fight his way through the jungle collecting treasures, jumping pits and swinging across alligators whilst being aware of the killer scorpion in the basement.

Cuthbert in the Mines

Cuthbert in the Mines

Dragon 32/64 - Released - 1983

The Moronians finally captured our hapless hero Cuthbert and put him to work in the mine, (together with several of his friends), which is guarded by a fierce demon. The only means of escape is a small hole in the ground. You must guide Cuthbert to safety by running along and jumping the rails, avoiding the trucks. If a truck hits him he will end up being fried in the fire below. Also, the demon guard doesn't like his prisoners escaping so he is constantly on guard and the fireballs that he spits out must be avoided at all costs.

Cyrus Chess

Cyrus Chess

Dragon 32/64

DANGER RANGER

DANGER RANGER

Dragon 32/64 - Released - 1983

Another winner from Kenneth Kalish (Author of Phantom Slayer, Escape and Invader's Revenge). Danger Ranger must collect ten keys from the Chamber of Pasha, whilst warding off the Floating Urns, Radioactive Bats and Roving Eyes. Then he must face the Acid Chamber to collect all the Treasure Chests, avoiding not only the drops of acid, but shooting the four demons which guard the chamber. Five Levels of Play. Sound Effects. High speed arcade action game. Full colour graphics. Machine code. Joystick Required.

The Dark Pit

The Dark Pit

Dragon 32/64 - Released - 1985

The object of the game is to escape from the Dark Pit, a maze consisting of sixty four complex rooms. Coloured keys need to be collected to open doors. The first weapon you will find is the shotgun. Cartridges are found in rounds of five. All other weapons and the shield use power collected in the form of lightning bolts.

Death Cruise

Death Cruise

Dragon 32/64 - Released - 1983

A Cluedo style game set aboard a cruise ship. Single player and multi-player (two or four players) versions are included. It is the maiden voyage of the luxury liner Pacific 1. Amongst the passengers is HRH King David whose security is your responsibility. Five days into the voyage, miles from the nearest port, you receive a telegram. Intelligence sources on shore have uncovered a plot to destroy the liner. The fanatical Mr. Sinister, somewhere on board, is disguised as a passenger or member of crew. Prepared to sacrifice his life he has smuggled a bomb, cleverly disguised as an everyday...

Detective

Detective

Dragon 32/64

Devil Assault

Devil Assault

Dragon 32/64 - Released - 1983

A classic space shooter by Ken Kalish released by Microdeal. Fast paced action, intense sound and some original twists to an old theme characterize this game. The game consists of four different levels. When all levels are completed, it starts at the first level again. Level 1 is the Bombing Wave with space birds flying back and forth trying to bomb your ship at the bottom of the screen. Level 2 is a second Bombing Wave, somewhat more difficult than the first since the birds are located closer to your ship. Level 3 is the Robot Assault. Now the action becomes more challenging. Robots...

Devil's Island

Devil's Island

Dragon 32/64

Devil's Triangle

Devil's Triangle

Dragon 32/64

DoDo

DoDo

Dragon 32/64

Donkey King

Donkey King

Dragon 32/64 - Released - 1983

Donkey King is an unofficial remake of the coin-op game Donkey Kong. When Microdeal found itself facing accusations of infringing on the original Donkey Kong series (see the Dragon User magazine of June 1983 for more details), the name was changed to The King. The game can be played at normal or slow speed. It is also possible to play in practice mode. In this mode you will start the game with 12 lives, but you will not be able to enter your name in the high score table.

Don't Panic

Don't Panic

Dragon 32/64

Doodle Bug

Doodle Bug

Dragon 32/64

Downland

Downland

Dragon 32/64 - Released - 1984

In Downland, the object is to locate keys which unlock doors as you navigate underground caverns by climbing ropes and jumping or swinging across chasms. Difficulty is increased by falling acid, runaway boulders and a time limit which upon expiration means death by a flying bat.

Draconian

Draconian

Dragon 32/64

Dragon Darts

Dragon Darts

Dragon 32/64

ESCAPE

ESCAPE

Dragon 32/64 - Released - 1982

Frogger

Frogger

Dragon 32/64 - Released - 1983

Programmed by Jim Nunke, Frogger is an adaptation of the popular coin operated arcade game by SEGA. Safely manoeuvre the frog to its home whitin the time given. Cross the highway without getting run over and cross the river without falling in. Avoid traffic, snakes, crocodiles and diving turtles.

Fruity

Fruity

Dragon 32/64 - Released - 1983

Fruity is a computerized version of a fruit slot machine developed by Impsoft and published by Dragon Data Ltd. in the UK and Eurohard in Spain in 1983.

Fury

Fury

Dragon 32/64 - Released - 1984

Fury is a variant of the arcade game Time Pilot, and was programmed by Timothy Purves. The player is the sole defender of a small South American country that is being overtaken by communists and has to shoot down as many enemies as possible before the CIA steps in. Like in the arcade game the player is in control of a plane that can move and shoot in multiple directions. Among the enemy forces there are airplanes, helicopters and hot balloons that can be shot down and parachutes that have to be rammed. As the game goes on it gets harder with the addition of magnetic air mines. These will...

Galagon

Galagon

Dragon 32/64 - Released - 1984

This is a remake of Galaga and was programmed by Brett Keeton. You control your spacecraft at the bottom of the screen. The objective of the game is to shoot as many aliens without having your own ship destroyed by alien fire or crashing into swooping aliens. The aliens attack in waves and most of them will stay in formation at the top of the screen while some swoop down to drop bombs or crash into you. Every so often, you will be presented with a special challenging stage where aliens just move across the screen in fixed patterns, and you can shoot as many as you manage for an extra...

Gridrunner

Gridrunner

Dragon 32/64 - Released - 1983

This is an arcade game in the style of Centipede. You control a ship, at the bottom of a grid. Moving toward you in a zig-zag is a chain of pods. The object is to shoot them before they get the ship. As the pods are shot, the dead pod remains on the screen, as a blocker to your bullets. The live pods on either side form two new chains, both moving toward you. Further complicating the game are two guns outside the grid, shooting at your ship from beneath and from your left side. You are able to move into the grid, toward the pod-chain, to avoid the guns. The combination puts pressure on you,...

Halcon

Halcon

Dragon 32/64 - Released - 1984

Halcon by Jordi Palet is a Spanish clone of Sega's Arcade game Zaxxon.

Hunchback

Hunchback

Dragon 32/64 - Released - 1984

Hunchback was published by Ocean Software in 1984 for the Dragon 32, and it was a port from the original arcade version which was developed by Century Electronics in 1983. The game was also available on most of the other 8 bit micros available at the time. Each level of the game takes place on a Castle Wall and the player must control the hunchback across the screen from left to right whilst avoiding various obstacles in order to ring the bell at the far right of the screen. Successfully ringing the bell brings the player to the next level. Obstacles include fire pits which must be swung over...

Hungry Horace

Hungry Horace

Dragon 32/64 - Released - 1983

Horace is almost a microcomputer legend, and now the original Horace game is available for the Dragon 32! Horace creates havoc in the park as he picks the flowers, annoys the guards and steals their lunch. Fast, challenging, and fun to play. Features great animation!

Ice Castles

Ice Castles

Dragon 32/64 - Released - 1984

Ice Castles is a remake of the Atari arcade game Crystal Castles. The objective is to score points by collecting gems lying around in a set of abstract 3D castles. Enemies are chasing you and sometimes also eating the gems. Different types of enemies behave differently, and can also be killed or defeated in various ways to score extra points.

Ice Master

Dragon 32/64 - Released - 1983

Ice Master is another early Pengo clone. Your small man runs around in a landscape filled with blocks of ice and populated by insects. Your only goal is to crush the insects by pushing ice blocks at them. You can only push one block at a time. Trying to push a block that is blocked by another block will instead destroy the block so that you can push the one behind it. All insects must be crushed before you can go on to the next level, which is made more difficult by the fact that they respawn, so killing all in a quick succession is required. Bonus score is calculated based on how much time is...

Intergalactic Force

Intergalactic Force

Dragon 32/64 - Released - 1983

You are in charge of a starship and your mission is to fly through the corridor and drop bombs down the air shafts to destroy the alien invaders in their spaceship below. But first you must fly through the force of Thi fighters and shoot them before they attack you with their deadly accurate laser bombs. Use your bombs carefully, you have a limited number. Intergalactic Force was programmed by Charles J Roslund for Anteco Software.

Jet Set Willy

Jet Set Willy

Dragon 32/64 - Released - 1985

Jet Set Willy is a platform video game originally written by Matthew Smith for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time. The game is a sequel to Manic Miner published in 1983, and is the second game in the Miner Willy Series. It was a significant development in the platform game genre on the home computer.

Junior's Revenge

Junior's Revenge

Dragon 32/64 - Released - 1983

This is the Dragon version of Donkey Kong Junior. In this game you control Junior who is trying to rescue his gorilla father from Luigi. Junior must navigate platforms, climb ropes and chains and jump to get to his father, all while avoiding crocs, birds and other enemies. The only "weapon" at Junior's disposal is fruit, which can be dropped on enemies to kill them and to score some extra points. The game is played over four levels. A practice mode is provided that makes Junior invincible to enemies, but he can still fall to his death. The game was originally published by Dragon Data in...

Katerpillar Attack

Katerpillar Attack

Dragon 32/64 - Released - December 10, 2018

This is a remake of the arcade classic Centipede. The objective of the game is to score points by shooting katerpillars, mushrooms and spiders. You control your ship at the bottom of the screen and you can move sideways and a bit up and down. The katerpillar starts at the top of the screen and moves sideways. If the katerpillar hits an obstacle, it moves down and changes direction. If the katerpillar is hit, one of its segments is turned into a muchroom and the katerpillar is split in two pieces moving in opposite directions. Spiders will drop from the top of the screen and bounce across the...

Kriegspiel

Kriegspiel

Dragon 32/64 - Released - 1983

Kriegspiel is a classic turn based war game played out over a field of hexagons. It can be played by two players, or a single player combating the computer opponent. Each player has an army of infantry, light tanks and heavy tanks. The goal is to capture the enemy capital. Terrain features offers the possibility of planning the war and individual battles to gain an advantage.

Leggit!

Leggit!

Dragon 32/64 - Released - 1983

This crazy quest for points and freedom will have you leaping up and down with excitement and frustration. There you are, stuck at the bottom of the screen and the only way to reach the top and gain your freedom is to leap through the ever moving gaps that appear above you, but beware, one false move and you could fall through a gap and knock yourself out. The going gets tougher and tougher, and if that's not enough a multitude of nasties begin to appear to attack and hinder you. What with ever moving gaps and an ever increasing number of nasties out to get you, life begins to get very, very...

Madness & the Minotaur

Madness & the Minotaur

Dragon 32/64 - Released - 1982

A bold adventurer descends into the enormous labyrinth of the Cretan King Minos at Knossos, hoping to part seven mythical monsters (including the terrifying, titular, Minotaur) from sixteen treasures and escape with his life, helped only by a handful of arcane spells acquired while navigating dead ends and the enigmatic ramblings of an inspired Oracle wandering the maze. It's not entirely fair to blame the period hardware limitations for this game's poorly-aged VERB NOUN text parser, as Infocom first launched home versions of Zork I a year earlier, but at the time its grammar was still...

Manic Miner

Manic Miner

Dragon 32/64 - Released - 1984

The goal is to guide miner Willy through a series of caverns in his quest for fortune (and a high score). In each cavern he must collect all the keys to unlock the exit, and then make his escape before the air runs out. The caverns are populated by dangerous robots of quite amazing designs, and the platforms pose additional problems that must be solved.

Mined Out

Mined Out

Dragon 32/64 - Released - 1983

Mined Out involves guiding a character across a screen covered with mines. He can move in any of the four main directions. At each point he is told how many of these four squares have mines in, but not the exact locations of the mines, making completion a precarious challenge. There are 8 skill levels, each with progressively more and more mines. After each level you are showed an 'action replay' of your path, as well as a full diagram of where each mine was.

MISSILE DEFENDER

MISSILE DEFENDER

Dragon 32/64 - Released - 1983

The invaders are attacking the Earth with their new hyper missiles which never miss. It is up to you to defend the world and the people.

Monsters and Magic

Monsters and Magic

Dragon 32/64 - Released - 1983

You have been sent to break the power of the evil Dungeon Lord. On your shoulders rests the fate of all your people. If you fail, they will fall under the thrall of the Dungeon Lord forever; you are their last and only hope. Once the game is in progress, you will have to search the passages and chambers of the dungeon until you have overcome all the monsters in the maze before meeting the Dungeon Lord in the final battle to the death. Ha sido enviado para romper el poder del señor de las mazmorras. De ti depende el destino de tus compatriotas. Si fracasas, ellos caerán bajo la dominación...

Moon Cresta

Moon Cresta

Dragon 32/64 - Released - 1986

Moon Cresta is a vertical scrolling shoot-'em-up. The action involves the player moving their ship along the base of the screen, while wave after wave of aliens come towards it. The yellow aliens split when shot, while the magenta ones are the toughest of all. Once the coast is clear, the player must attempt to manually dock their ship in a limited amount of time. Docking successfully will earn the player bonus points. The Dragon 32 port of the Arcade game was by John Martin and Incentive Software.

Perilous Pit

Perilous Pit

Dragon 32/64 - Released - 1984

You play as Boris the Miner and must fill your rail truck with diamonds. Each screen contains three diamonds which must be collected and placed in the moving truck before it reaches the right of the screen in order to progress to the next screen. Failure to do so results in the loss of a life. The moving platform can aid you, but you must contend with the evil Orbis and it's friends.

PHANTOM SLAYER

PHANTOM SLAYER

Dragon 32/64 - Released - 1982

Enter the deadly catacombs and destroy the phantoms. One touch by a phantom is fatal so use your laser pistol. Full screen. Three dimensional graphics. Every maze is different. Includes training mode.

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