Dragon 32/64

Dragon 32/64

The Dragon 32 and Dragon 64 are home computers that were built in the 1980s. The Dragons are very similar to the TRS-80 Color Computer, and were produced for the European market by Dragon Data, Ltd., in Port Talbot, Wales, and for the US market by...

3D Lunattack

3D Lunattack

Dragon 32/64 - Released - 1984

The war on the Seiddab rages on, and you now take part in an attack on their moon base. You fly a hovercraft a bit above the moon's surface, and must shoot down the enemy's DAB tanks. After that ring of defense is penetrated, you must dodge your way through a space minefield above a mountain range, and then a missile firing range before reach the Seiddab's command base. Unlike the prequel 3D Seiddab Attack, you are now flying, and can make more adventurous maneuvers.

3D Seiddab Attack

3D Seiddab Attack

Dragon 32/64 - Released - 1984

The Seiddab Trilogy is a series of video games designed by Steve Turner (as Graftgold) for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983),[1] 3D Seiddab Attack (1984)[2] and 3D Lunattack.[3] All three games were later published together as "The Seiddab Trilogy" by Hewson for the Rotronics Wafadrive.[4] The series name is derived from the word "baddies" being spelt in reverse. Astroclone (1985), also programmed by Turner and featuring the Seiddab, is part of this series.[5]

3D Space-Wars

3D Space-Wars

Dragon 32/64 - Released - 1984

The first game to star the evil Seiddab, 3D Space Wars gives exactly what the title promises. As soon as you warp into outer space, your cockpit screen is filled with alien spaceships which must be shot down, for you are mankind's last hope, armed with the Earth's only remaining battle spaceship. Gameplay is arcade-oriented, with few cockpit gauges and displays to keep in mind. The three cockpit instruments are your radar, speed readout and fuel meter. You run out of fuel when you fire your phasors and when you are hit by enemy fire. You can replenish your fuel by docking with the fuel...

Airball

Airball

Dragon 32/64 - Released - 1987

You have been turned into a ball of air with a slow leak by an evil wizard. You must find the Spellbook and the ingredients for the spell. Without these, you will never turn back into a human again. These items have to be collected in the maze which consists of 150 isometric rooms. These can be explored freely but sometimes you need to have special objects to proceed, e.g. a candle in dark rooms. The dangers consist mostly of sharp objects which can cause your ball to burst. Additionally you are on a timer because your balloon loses air constantly. But it can be refilled by using pumps...

Aliens+

Aliens+

Dragon 32/64 - Released - 1983

A Space Invaders style game.

Baccarat

Baccarat

Dragon 32/64 - Released - 1983

Baccarat is a card game normally played by the rich and famous as well as James Bond in the elegant atmosphere of the most exclusive casinos in the world. This computer version was programmed by M Turley for Cable Software. The objective of the game is to score nearest to 9 with 2 or 3 cards. 10's and court cards count as 0, with other cards their pip value. Three decks are used and shuffled together, so it is possible to draw and even hold in any one hand the same card up to three times during a game. This computer version of Baccarat allows up to three players to compete against the...

Barmy Burgers

Barmy Burgers

Dragon 32/64 - Released - 1984

Burger Time clearly influenced this manic arcade action game, in which your task is to make burgers, by collecting the 4 core components in sequence. Chasing you as you do this are two sausages and eggs, contact with which costing you a life. You are armed with a pepper spray, which paralyzes them for a few seconds, but this is limited to five uses per level. When you touch the burger pieces, they drop, and can be used as weapons to stop the pursuing foods. The arrangement of platforms features many ladders, which you must use to chase and dodge the respective ingredients.

Beanstalker

Beanstalker

Dragon 32/64 - Released - 1986

Roy Coates, who converted the classic platformers Manic Miner and Jet Set Willy to the Dragon, went on to form his own company, Micro Vision Software, and this was his first stand-alone release. Beanstalker is similar to Loderunner, with a small man running around ladders and platforms to pick up various items. Once all items are picked up a ladder to the next level is introduced. The screen is guarded by nasties such as mice, worms or spiders, which vary according to the level. They can be stopped in their path by digging a hole in the ground for them to fall into. The game features 60...

The Bells

The Bells

Dragon 32/64 - Released - 1984

Written by Drew Marshall, this is a fairly close copy of Ocean/Century's arcade platformer, Hunchback. Your goal is to traverse each screen filled with perils, so that you may reach the bell that is placed on the right side. Your bell-ringer has two different jumps. One is for jumping up in the air, so that you can avoid projectiles, and the other one is a long jump for bridging gaps. Each screen must be crossed within a short amount of time, or Quasimodo will be struck by lightning.

Cave Fighter

Cave Fighter

Dragon 32/64 - Released - 1983

The object of Cave Fighter is to score as many points as possible by flying through the cave system and destroying the enemy fuel dumps. Bombing fuel dumps also helps replenish your own fuel level, which is indicated by the line at the bottom of the screen.

Caverns of Chaos

Caverns of Chaos

Dragon 32/64 - Released - 1984

Deep underground on the planet Sagon are the Caverns of Chaos. Playing as the explorer Starman Jones you set out on a mission to negotiate the vast labyrinth, collecting keys from each cave to open the secret door to the next cavern. Many pitfalls will impede your progress such as one-way conveyors and bouncing platforms.

Chuckie Egg

Chuckie Egg

Dragon 32/64 - Released - 1983

In the game you play Hen House Harry who has to collect 12 eggs from each level, while avoiding the ducklings. The levels each occupy a single screen, and are made up of platforms, ladders and lifts. Corn can also be collected, which stops the time limit from ticking down and also stops the bonus, collected when the level is completed, from decreasing. The ducklings also eat the corn, however. There are only 8 distinct levels. The ninth level is a copy of level 1, the tenth is a copy of level 2, and so on. However, on the second time around the ducklings that can use the platforms and...

Cosmic Cruiser

Cosmic Cruiser

Dragon 32/64 - Released - 1984

Cosmic Cruiser is a side view single screen shooter where you can move your hero in multiple directions but once he is moving he can't stop so you can only adjust his direction. The cannon is on the bottom right of the screen while the station is above and moves up and down. The portals move from left to right on the station moving around the station and you have to fire at them to open them sitting at the cannon. Once you have opened some portals you have to fly to one and pull a crew member out who will float around the screen and once you grab them, then you take them to an open hatch on...

Crazy Painter

Crazy Painter

Dragon 32/64 - Released - 1983

Your job is to paint the screen using your paintbrush and a few buckets of paint. Once your brush runs dry you will have to open a new bucket of paint and keep going. To make your job worse, various characters appear walking across your freshly painted surface leaving ugly footprints in their path. You have to cover those with more paint. Some of these characters can be killed by painting them, others will kill you.

Cuthbert and the Golden Chalice

Cuthbert and the Golden Chalice

Dragon 32/64 - Released - 1986

As Cuthbert you must explore the caves to find the Golden Chalice. Hazards include pits, snakes, bees and spiders.

Cuthbert goes digging

Cuthbert goes digging

Dragon 32/64 - Released - 1983

Cuthbert Goes Digging is a 1983 computer game for the Dragon 32 home computer. Written by Steve Bak at Microdeal, the game features the hero Cuthbert, who also appears in Cuthbert Goes Walkabout and Cuthbert in the Mines. In the game, the player guides Cuthbert through levels of girders, avoiding 'moronians' fatal to the touch. The gameplay is basically that of Space Panic: Cuthbert kills moronians by digging holes and causing them to fall down. On later levels, different coloured moronians are harder to kill and must be knocked through two platforms. Cuthbert also battles a time limit on...

The Dark Pit

The Dark Pit

Dragon 32/64 - Released - 1985

The object of the game is to escape from the Dark Pit, a maze consisting of sixty four complex rooms. Coloured keys need to be collected to open doors. The first weapon you will find is the shotgun. Cartridges are found in rounds of five. All other weapons and the shield use power collected in the form of lightning bolts.

Death Cruise

Death Cruise

Dragon 32/64 - Released - 1983

A Cluedo style game set aboard a cruise ship. Single player and multi-player (two or four players) versions are included. It is the maiden voyage of the luxury liner Pacific 1. Amongst the passengers is HRH King David whose security is your responsibility. Five days into the voyage, miles from the nearest port, you receive a telegram. Intelligence sources on shore have uncovered a plot to destroy the liner. The fanatical Mr. Sinister, somewhere on board, is disguised as a passenger or member of crew. Prepared to sacrifice his life he has smuggled a bomb, cleverly disguised as an everyday...

Demonstration Cartridge A0109

Demonstration Cartridge A0109

Dragon 32/64 - Released - 1982

Donkey King

Donkey King

Dragon 32/64 - Released - 1983

Donkey King is an unofficial remake of the coin-op game Donkey Kong. When Microdeal found itself facing accusations of infringing on the original Donkey Kong series (see the Dragon User magazine of June 1983 for more details), the name was changed to The King. The game can be played at normal or slow speed. It is also possible to play in practice mode. In this mode you will start the game with 12 lives, but you will not be able to enter your name in the high score table.

Downland

Downland

Dragon 32/64 - Released - 1984

In Downland, the object is to locate keys which unlock doors as you navigate underground caverns by climbing ropes and jumping or swinging across chasms. Difficulty is increased by falling acid, runaway boulders and a time limit which upon expiration means death by a flying bat.

Frogger

Frogger

Dragon 32/64 - Released - 1983

Programmed by Jim Nunke, Frogger is an adaptation of the popular coin operated arcade game by SEGA. Safely manoeuvre the frog to its home whitin the time given. Cross the highway without getting run over and cross the river without falling in. Avoid traffic, snakes, crocodiles and diving turtles.

Fury

Fury

Dragon 32/64 - Released - 1984

Fury is a variant of the arcade game Time Pilot, and was programmed by Timothy Purves. The player is the sole defender of a small South American country that is being overtaken by communists and has to shoot down as many enemies as possible before the CIA steps in. Like in the arcade game the player is in control of a plane that can move and shoot in multiple directions. Among the enemy forces there are airplanes, helicopters and hot balloons that can be shot down and parachutes that have to be rammed. As the game goes on it gets harder with the addition of magnetic air mines. These will...

Galagon

Galagon

Dragon 32/64 - Released - 1984

This is a remake of Galaga and was programmed by Brett Keeton. You control your spacecraft at the bottom of the screen. The objective of the game is to shoot as many aliens without having your own ship destroyed by alien fire or crashing into swooping aliens. The aliens attack in waves and most of them will stay in formation at the top of the screen while some swoop down to drop bombs or crash into you. Every so often, you will be presented with a special challenging stage where aliens just move across the screen in fixed patterns, and you can shoot as many as you manage for an extra...

Halcon

Halcon

Dragon 32/64 - Released - 1984

Halcon by Jordi Palet is a Spanish clone of Sega's Arcade game Zaxxon.

Hunchback

Hunchback

Dragon 32/64 - Released - 1984

Hunchback was published by Ocean Software in 1984 for the Dragon 32, and it was a port from the original arcade version which was developed by Century Electronics in 1983. The game was also available on most of the other 8 bit micros available at the time. Each level of the game takes place on a Castle Wall and the player must control the hunchback across the screen from left to right whilst avoiding various obstacles in order to ring the bell at the far right of the screen. Successfully ringing the bell brings the player to the next level. Obstacles include fire pits which must be swung over...

Ice Castles

Ice Castles

Dragon 32/64 - Released - 1984

Ice Castles is a remake of the Atari arcade game Crystal Castles. The objective is to score points by collecting gems lying around in a set of abstract 3D castles. Enemies are chasing you and sometimes also eating the gems. Different types of enemies behave differently, and can also be killed or defeated in various ways to score extra points.

Intergalactic Force

Intergalactic Force

Dragon 32/64 - Released - 1983

You are in charge of a starship and your mission is to fly through the corridor and drop bombs down the air shafts to destroy the alien invaders in their spaceship below. But first you must fly through the force of Thi fighters and shoot them before they attack you with their deadly accurate laser bombs. Use your bombs carefully, you have a limited number. Intergalactic Force was programmed by Charles J Roslund for Anteco Software.

Jet Set Willy

Jet Set Willy

Dragon 32/64 - Released - 1985

Jet Set Willy is a platform video game originally written by Matthew Smith for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time. The game is a sequel to Manic Miner published in 1983, and is the second game in the Miner Willy Series. It was a significant development in the platform game genre on the home computer.

Junior's Revenge

Junior's Revenge

Dragon 32/64 - Released - 1983

This is the Dragon version of Donkey Kong Junior. In this game you control Junior who is trying to rescue his gorilla father from Luigi. Junior must navigate platforms, climb ropes and chains and jump to get to his father, all while avoiding crocs, birds and other enemies. The only "weapon" at Junior's disposal is fruit, which can be dropped on enemies to kill them and to score some extra points. The game is played over four levels. A practice mode is provided that makes Junior invincible to enemies, but he can still fall to his death. The game was originally published by Dragon Data in...

Manic Miner

Manic Miner

Dragon 32/64 - Released - 1984

The goal is to guide miner Willy through a series of caverns in his quest for fortune (and a high score). In each cavern he must collect all the keys to unlock the exit, and then make his escape before the air runs out. The caverns are populated by dangerous robots of quite amazing designs, and the platforms pose additional problems that must be solved.

Mined Out

Mined Out

Dragon 32/64 - Released - 1983

Mined Out involves guiding a character across a screen covered with mines. He can move in any of the four main directions. At each point he is told how many of these four squares have mines in, but not the exact locations of the mines, making completion a precarious challenge. There are 8 skill levels, each with progressively more and more mines. After each level you are showed an 'action replay' of your path, as well as a full diagram of where each mine was.

Monsters and Magic

Monsters and Magic

Dragon 32/64 - Released - 1983

You have been sent to break the power of the evil Dungeon Lord. On your shoulders rests the fate of all your people. If you fail, they will fall under the thrall of the Dungeon Lord forever; you are their last and only hope. Once the game is in progress, you will have to search the passages and chambers of the dungeon until you have overcome all the monsters in the maze before meeting the Dungeon Lord in the final battle to the death. Ha sido enviado para romper el poder del señor de las mazmorras. De ti depende el destino de tus compatriotas. Si fracasas, ellos caerán bajo la dominación...

Moon Cresta

Moon Cresta

Dragon 32/64 - Released - 1986

Moon Cresta is a vertical scrolling shoot-'em-up. The action involves the player moving their ship along the base of the screen, while wave after wave of aliens come towards it. The yellow aliens split when shot, while the magenta ones are the toughest of all. Once the coast is clear, the player must attempt to manually dock their ship in a limited amount of time. Docking successfully will earn the player bonus points. The Dragon 32 port of the Arcade game was by John Martin and Incentive Software.

Perilous Pit

Perilous Pit

Dragon 32/64 - Released - 1984

You play as Boris the Miner and must fill your rail truck with diamonds. Each screen contains three diamonds which must be collected and placed in the moving truck before it reaches the right of the screen in order to progress to the next screen. Failure to do so results in the loss of a life. The moving platform can aid you, but you must contend with the evil Orbis and it's friends.

Racer Ball

Racer Ball

Dragon 32/64 - Released - 1983

Racer Ball is a maze-chase game inspired by the Namco arcade classic Pac-Man. You control your Racer Ball through the corridors of the moon base, avoiding the Laseroids. Pick up the solar cells for points, and you'll advance to the next level when all solar cells have been collected. Additional items will appear in the maze, which can be collected for extra points. There are four energizers that can be collected and that will enable Racer Ball to chase down and destroy the Laseroids for a short amount of time.

Screaming Abdabs

Screaming Abdabs

Dragon 32/64 - Released - 1985

This is a Miner clone, consisting of 35 screens. You get five lives plus a bonus life at 5,000 points. Features include moving and collapsing platforms, electric walls, transporters, moving beams, switches, and everyday objects turned mutant such as screws, televisions and scissors.

Skramble

Skramble

Dragon 32/64 - Released - 1983

Released by Microdeal as Skramble, this is a pretty accurate remake of the arcade game Scramble. You fly your craft across a horizontally scrolling landscape, and the objective of the game is to stay alive while scoring points by destroying enemy missiles, fuel depots, mystery bases, and so on. Your craft is equipped with a gun and bombs. Destroy enemy fuel depots to get more fuel for your craft before you run out and crash. The landscape scrolls at a constant speed. It is possible to temporary speed up or slow down your jet, but you have to stay within the screen. There are five stages...

Speed Racer

Speed Racer

Dragon 32/64 - Released - 1985

Speed Racer is a racing game, played from a third-person perspective, similar to Pole Position. The aim of the game is to pass a specific number of cars during each lap of a race. Success allows the player to continue with the next lap while failure will lead to game over. To win a race, five laps have to be completed and each lap is two miles long. Controls are basic and limited to steering, accelerating and braking. The shoulder of the road should be avoided since driving on it for too long will lead to the car stopping. A repair crew will then appear and put on new tires. The game consists...

Ugh!

Ugh!

Dragon 32/64 - Released - 1983

Ugh is a caveman who must prepare himself for the oncoming ice age. To survive, he must gather food, which comes in the shape of the eggs of the local pterodactyl, "Pterry". Armed with only a spear, Ugh must go from his cave to the top of the mountain and rob Pterry's nest. Pterry, flying at the top of the screen, defends his nest by dropping rocks. The scent of human flesh also brings out the local tyrannosaurus rex, who hunts Ugh back and forth on the mountain paths. Ugh can use his spear to kill either beast, but the spear must be used carefully, since only one can be carried. Ugh must also...

Worlds of Flight

Worlds of Flight

Dragon 32/64 - Released - 1984

Worlds of Flight is a civilian flight simulator depicting a single engine trainer aircraft, limited aerobatics capable, and equipped with steerable and retractable gear. The scenery is organized in 9 adjoining maps called 'worlds' plus a common airport scenery that recurs on every map. The views are drawn as wire graphics to save memory, and you can cross from one map to another to make longer flights. The worlds/maps have 3D objects like towers and mountains that needs to be avoided or navigated by, and there are beacons that let you use IFR instruments to find the airports. There is a...

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