Superior Software

2002

2002

BBC Microcomputer System - Released - 1983

2002 is a Shuttle docking simulator. You have to control yaw, pitch, roll and forward engines to a high degree of accuracy in order to control the ship and dock with the space station.

Airlift

Airlift

BBC Microcomputer System - Released - 1984

In this game you control a helicopter, and have to rescue innocent civilians from a war zone, when their house is blown up by a tank, you must land and let the civilians board the chopper. Then you take off and land at the hospital.

Alien Dropout

Alien Dropout

BBC Microcomputer System - Released - 1982

Alien Dropout is a fixed screen shoot 'em up based on the arcade game Astro Invader. The objective of the game is to shoot the aliens out of their "boxes" before the "boxes" fill up. Once full, the aliens fly down relentlessly and explode as they hit the ground. The game features include six skill levels, rankings, hi-scores and increasing difficulty.

Alien Dropout

Alien Dropout

Acorn Electron - Released - 1982

Alien Dropout is a fixed screen shoot 'em up based on the arcade game Astro Invader. The objective of the game is to shoot the aliens out of their "boxes" before the "boxes" fill up. Once full, the aliens fly down relentlessly and explode as they hit the ground. The game features include six skill levels, rankings, hi-scores and increasing difficulty.

Around the World in 40 Screens

Around the World in 40 Screens

Acorn Electron - Released - 1987

Around the World in 40 Screens is the first of three standalone expansion packs for Repton 3. As the title might indicate it includes 40 new levels made in the map editor that was included with the original game. The game features a world travelling theme and the levels are divided into five sets each representing a specific setting. These are: America, Arctic, Orient, Oceans and Africa. The gameplay is the same as in Repton 3 but all objects have been replaced with objects related to the setting. Instead of diamonds, there are for example hamburgers in the American levels and fish in the...

Around the World in 40 Screens

Around the World in 40 Screens

BBC Microcomputer System - Released - 1987

Around the World in 40 Screens is the first of three standalone expansion packs for Repton 3. As the title might indicate it includes 40 new levels made in the map editor that was included with the original game. The game features a world travelling theme and the levels are divided into five sets each representing a specific setting. America Arctic Orient Oceans Africa It was published by Superior Software for the BBC Microcomputer and Acorn Electron in 1987. It contains the Repton 3 main program, the Repton 3 map editor and the themed screen pack.

Ballistix

Ballistix

BBC Microcomputer System - Released - 1989

Ballistix was written by Peter Scott and published for the BBC Microcomputer by Superior Software in 1989. Ballistix is an arcade game in which you have to manipulate a ball in order to score a goal with your opponent. To do this, you will control an arrow that defines a direction, and pressing the fire key will launch a ball from this arrow in the direction the arrow points to; by launching balls at correct angles, you will manipulate the main ball and control the way it moves. Ballistix also keeps certain physics laws (namely gravity and friction), and will present you with varying...

Ballistix

Ballistix

Acorn Electron - Released - 1989

Ballistix is an arcade game in which you have to manipulate a ball in order to score a goal with your opponent. To do this, you will control an arrow that defines a direction, and pressing the fire key will launch a ball from this arrow in the direction the arrow points to; by launching balls at correct angles, you will manipulate the main ball and control the way it moves. Ballistix also keeps certain physics laws (namely gravity and friction), and will present you with varying obstacles in either one or two player mode. The game's cover art is a painting by Melvyn Grant called Steel Tsar....

Barbarian II: The Dungeon of Drax

Barbarian II: The Dungeon of Drax

Acorn Electron - Released - 1988

Barbarian II: The Dungeon of Drax is a video game first published in 1988 for various home computers. It was also released as Axe of Rage in North America. The game is the sequel to Barbarian: The Ultimate Warrior (Death Sword in North America), which was published in 1987. In Barbarian II, the player controls a princess or barbarian character, exploring the game world to locate and defeat an evil wizard. The game's plot is an extension of its predecessor, although the gameplay is different. While the first game offers two players the opportunity for virtual head-to-head combat, the second is...

Barbarian II: The Dungeon of Drax

Barbarian II: The Dungeon of Drax

BBC Microcomputer System - Released - 1988

Barbarian II: The Dungeon of Drax is a video game first published in 1988 for various home computers. It was also released as Axe of Rage in North America. The game is the sequel to Barbarian: The Ultimate Warrior (Death Sword in North America), which was published in 1987. In Barbarian II, the player controls a princess or barbarian character, exploring the game world to locate and defeat an evil wizard. The game's plot is an extension of its predecessor, although the gameplay is different. While the first game offers two players the opportunity for virtual head-to-head combat, the second is...

Barbarian: The Ultimate Warrior

Barbarian: The Ultimate Warrior

BBC Microcomputer System - Released - 1987

Barbarian: The Ultimate Warrior is a video game first released for Commodore 64 personal computers in 1987; the title was developed and published by Palace Software, and ported to other computers including the BBC Micro in the following months. The developers licensed the game to Epyx, who published it as Death Sword in the United States. Barbarian is a fighting game that gives players control over sword-wielding barbarians. In the game's two-player mode, players pit their characters against each other. Barbarian also has a single-player mode, in which the player's barbarian braves a series of...

Barbarian: The Ultimate Warrior

Barbarian: The Ultimate Warrior

Acorn Electron - Released - 1987

Barbarian: The Ultimate Warrior is a video game first released for Commodore 64 personal computers in 1987; the title was developed and published by Palace Software, and ported to other computers including the Acorn Electron in the following months. The developers licensed the game to Epyx, who published it as Death Sword in the United States. Barbarian is a fighting game that gives players control over sword-wielding barbarians. In the game's two-player mode, players pit their characters against each other. Barbarian also has a single-player mode, in which the player's barbarian braves a...

Battle Tank

Battle Tank

BBC Microcomputer System - Released - 1983

You are a tank gunner and your task is to shoot the enemy tank before it shoots you. However, your mission does not finish there asthere will be other tanks. A scanner is displayed in the bottom right-hand corner of the screen. This shows the position of the enemy tank relative to you. You can then turn to get the tank in view. The next stage is to position the tank in the rectangular viewfinder by fine adjustments of your controls.

BMX on the Moon

BMX on the Moon

BBC Microcomputer System - Released - 1984

BMX on the Moon was programmed by Tim Tyler for the BBC Microcomputer. It was published by Superior Software in 1984. In this game you control a Moon Cycle which you use to patrol the surface of the Moon. You must avoid the rocks on the surface and also the monsters bouncing high in the low gravity. You should try to shoot down the spaceships which fly overhead dropping bombs. A further hazard is the flying bombs which are often just too high to shoot or jump over, and just too low to squeeze underneath.

Bone Cruncher

Bone Cruncher

Acorn Electron - Released - 1987

Bone Cruncher was released by Superior Software in 1987, with a re-release on their budget Blue Ribbon label in 1990. This game is a Boulder Dash variant. The levels are filled with dirt (which vanishes when Bono walks over it), monsters , and glooks (basically rocks with eyes). Monsters can only travel on ways without dirt and their touch is hazardous - some even eat up the skeletons. There are 25 skeletons to find in each level and specific steps have to worked out to reach them (e.g. using a glook to cut off a specific monster's path), giving the game a puzzle-solving character.

BoneCruncher

BoneCruncher

BBC Microcomputer System - Released - 1987

Developed by Martyn Howard and published by Superior Software in 1987 for the BBC Microcomputer. A Repton style game. The levels are filled with dirt (which vanishes when Bono walks over it), monsters and glooks (basically rocks with eyes). Monsters can only travel on ways without dirt and their touch is hazardous - some even eat up the skeletons. There are 25 skeletons to find in each level and specific steps have to be worked out to reach them (e.g. using a glook to cut off a specific monster's path) giving the game a puzzle-solving character. The game was also ported to Acorn Electron,...

Boris in the Underworld

Boris in the Underworld

BBC Microcomputer System - Released - 1994

The creatures from the Underworld have ransacked Boris's home and carried off his valuables. Playing as Boris, you must journey to the Underworld and retrieve your possessions. Whenever you defeat a creature, one of your valuables will appear and you can collect it. Touching the walls of the Underworld results in instant death. Disks also appear and they cannot be destroyed.

Bug Blaster

Bug Blaster

Acorn Electron - Released - 1984

Shoot everything that moves to collect the points - centipedes, spiders, mushrooms, scorpions, dragonflies and snails. You initially have three lives, but gain an extra life for every 10,000 points. The game includes a loading screen and high score table.

By Fair Means or Foul

By Fair Means or Foul

Acorn Electron - Released - 1988

The objective of the game is to defeat each of the opposing boxers over 15 rounds or within five chances (lives). You can compete against another player or against the computer, and attempt to become the World Champion by defeating six opponents, each in turn more difficult to beat. Once you have become the World Champion, you then continue to defend your title against tough opponents. Apart from foul moves, there are also of course the standard legal moves, including punches and blocks. It will be noticed that a knock-out does not normally indicate the end of a bout, simply the end of...

By Fair Means or Foul

By Fair Means or Foul

BBC Microcomputer System - Released - 1988

All fights take place to realistic WBA rules, as you aim to rise the rankings and fight for the title. The crowd frequently shout encouragement and insults, which are displayed using speech bubbles. You need to wait until the referee is not looking in order to perform illegal moves such as kicks and groin punches. Fights last 15 rounds, and a knockout ends that round, not the entire fight.

Camelot

Camelot

BBC Microcomputer System - Released - 1990

Camelot is an 8-bit computer game written by Tony Oakden and published in the UK in 1989/90 for the BBC Micro and Acorn Electron. The game was first published by Superior Software and Acornsoft as part of the Play it Again Sam 9 compilation in 1989 and was subsequently re-published as a standalone title in 1990 by Superior Software and Blue Ribbon. The game is very similar to Oakden's previous game Quest which itself has some elements in common with an earlier BBC/Electron title, Citadel. Camelot is also a platform adventure game set in a large flip-screen castle and the player also has a...

Camelot

Camelot

Acorn Electron - Released - February 1, 1989

Camelot is an 8-bit computer game written by Tony Oakden and published in the UK in 1989/90 for the BBC Micro and Acorn Electron. The game was first published by Superior Software and Acornsoft as part of the Play it Again Sam 9 compilation in 1989 and was subsequently re-published as a standalone title in 1990 by Superior Software and Blue Ribbon. In Camelot, the player assumes the role of a deposed king, trying to prove his worthiness for the throne. The main goal of the game is to collect 3000 points by recovering bags of gold scattered around the flip-screen castle the game is set in....

Centipede

Centipede

BBC Microcomputer System - Released - 1982

Superior Software's conversion of the Atari game. The BBC Micro conversion was by Richard Hanson. You have to shoot the sections of the centipede as it moves through the mushrooms, before it gets to the bottom of the screen and touches your ship.

Citadel

Citadel

Acorn Electron - Released - February 1, 1985

Citadel is a computer game developed for the BBC Micro and released by Superior Software in 1985. It was also ported to the Acorn Electron. A platform game with some puzzle solving elements, the game's plot involves finding five crystals hidden in various locations in a large castle,[1] together with areas outside it (including a wasteland, a pyramid, a sea and an island) and returning them to their rightful place. Upon returning the crystals, the player must teleport to a separate set of locations to complete the game. Once the game is completed, the player is left free to roam the castle...

Citadel

Citadel

BBC Microcomputer System - Released - 1985

Citadel changed Superior Software's fortunes quite substantially. It was an excellent graphical adventure and puzzle game. With over a hundred different screens, good graphics and great gameplay, Citadel was destined to be a classic. The object of the game was to escape the great Citadel. You achieved this by solving various puzzles, opening doors with colour coded keys, and generally being brainy. It's still very playable.

Citadel 2

Citadel 2

BBC Microcomputer System - Released - 1993

Symo, the game's author, originally named it The Fort, but it was changed to Citadel 2 by Steve Hansen of Superior Software who released it on the Play It Again Sam 18 disc in 1993. The game took approximately four years of part-time effort to write, yet the author received £100 plus a copy of the compilation for his efforts. This was due to the declining BBC Micro scene; Play It Again Sam 18 was in fact Superior Software's last release for the BBC Microcomputer.

Codename Droid

Codename Droid

BBC Microcomputer System - Released - 1987

This was a sequel to Stryker's Run. Using better graphics, and a multi-level environment, Codename Droid added new features such as item manipulation, flying jet-pacs, and end of level bosses. This game was one of the last decent, original Superior releases (if you exclude Exile) to be released for the BBC. It was around this time that the Atari ST and Commodore Amiga began taking over the games scene, and the BBC was becoming long in the tooth and it's days were sadly numbered.

Codename Droid

Codename Droid

Acorn Electron - Released - 1987

Codename Droid: Stryker's Run - Part 2 is a multi-directional scrolling platform game where only a small part of the whole complex is shown. The joystick is used to control Stryker. In this sequel to Stryker's Run you once again play the role of John Stryker whose mission it is to land on the Planet Volga, navigate the underground complex and find and fly their latest spacecraft codenamed Z11. The complex is split into four zones which are split into a further three sectors. Each sector is full of Volgan soldiers and each must be avoided or killed to get further into the complex. You are...

Colditz Adventure

Colditz Adventure

BBC Microcomputer System - Released - 1983

An adventure game in which you play a prisoner of war who must escape from the famous prison Colditz.

Conqueror

Conqueror

Acorn Archimedes - Released - 1988

In Conqueror, you are in command of one or more tanks on a battlefield against a set of computer-controlled opponents. Each battle level gives you greater numbers and more powerful tanks against increasingly menacing opponents with up to fifteen tanks on each side. In each game you can choose between either having American and British, German or Russian forces, against one of the other two. Each Power has four types of tank - one light, two medium and one heavy - all based on geniune Second World War machines. Conqueror is played in real time on a three-dimensional scrolling landscape with...

Cosmic Kidnap

Cosmic Kidnap

BBC Microcomputer System - Released - 1983

Cosmic Kidnap is a variant of the arcade shoot 'em up Cosmic Guerilla. The objective of the game is to prevent aliens from freeing three captives from a prison. As the aliens appear from the sides the player has to shoot them down before they start tearing down the prison. If they manage to reach a prisoner they attempt to take it away and if they succeed the player loses one life. Once all the attackers have been killed the game moves on to the next level. For the third level a bug creature will appear. It is smart enough to follow the player and drop bombs and only a hit on its outer...

Crazee Rider

Crazee Rider

Acorn Electron - Released - 1987

A behind-the-bike rally driving game with a variety of tracks and which allows you to knock other riders off their bikes.

Crazee Rider

Crazee Rider

BBC Microcomputer System - Released - 1987

A behind-the-bike rally driving game with a variety of tracks and which allows you to knock other riders off their bikes.

Crazy Painter

Crazy Painter

BBC Microcomputer System - Released - 1984

The objective of the game is to paint round all the squares avoiding the pursuing tribesmen or teddy-bears. However, if you paint-in all four corner squares, you will be able to chase and catch the tribesmen or teddy-bears for a limited period of time. On the bonus screen, the aim is to start the monkey moving down the correct line to collect his bananas.

Cribbage

Cribbage

BBC Microcomputer System - Released - 1983

A computer version of the pub card game Cribbage in which you play against the computer.

Darts

Darts

BBC Microcomputer System - Released - 1984

A computer version of the popular pub game.

Deathstar

Deathstar

Acorn Electron - Released - 1985

This game was originally published by Superior Software, with a re-release on their Blue Ribbon budget label. DeathStar is a clone of Sinistar with identical gameplay. Players command a ship in space with the backdrop scrolling endlessly in all directions. The space ship always moves forward and it can be rotated left or right in turns of 22.5 degrees, making up sixteen directions in total. There are two additional actions: shooting regular bullets and launching a starbomb. To win a level and move on to a next zone, the player has to defeat a large space craft called DeathStar. When the...

Deathstar

Deathstar

BBC Microcomputer System - Released - 1985

DeathStar is a clone of Sinistar with identical gameplay. Players command a ship in space with the backdrop scrolling endlessly in all directions. The space ship always moves forward and it can be rotated left or right in turns of 22.5 degrees, making up sixteen directions in total. There are two additional actions: shooting regular bullets and launching a starbomb. To win a level and move on to a next zone, the player has to defeat a large space craft called DeathStar.

Ego Repton 4

Ego Repton 4

Acorn Archimedes - Released - 1992

EGO: Repton 4 should not be confused with the Repton 4 that was included in Repton Infinity. Gameplay wise it is quite different from previous releases in the Repton series. Although focus is still on puzzle solving the player controls Repton (or Ego as he is called here) from a top down perspective and the goal of each level is to collect puzzle pieces that have to be assembled into a picture of a famous person, building, painting etc. The player can only pick up one piece at a time and has to carry it to a frame in the middle of the level where it has to be placed at the right place. It's...

Elite

Elite

BBC Microcomputer System - Released - September 20, 1984

Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. In the game the player can fly around the universe in his or her space ship. The player starts out with virtually no equipment and can trade goods between star systems to make a living. More money allows the player to buy better equipment. Meanwhile the player must be on the lookout for pirates. The tape versions of Elite were part of the original release, alongside the first BBC disk release. They...

Elixir

Elixir

BBC Microcomputer System - Released - 1987

Elixir was programmed by Christopher Hyde, John Llewellyn and Richard Williams, and released for both the BBC Microcomputer and the Acorn Electron. You play the character of a shrunken professor. You must navigate the laboratory's shelves in search of the elixir that will restore you to your normal self.

Exile

Exile

BBC Microcomputer System - Released - 1988

Exile was released on 5.25 inch disk in December 1988 -- just in time for Christmas. It was to be the best arcade adventure on the BBC, and it was an excellent game. The game idea itself is brilliant, and the graphics are great. It makes use of sideways RAM. If you don't have any, you'll see a very small viewing screen. Fortunately, emulators like BeebEm have the sideways RAM feature built-in. Although Exile was released very late in the life of the BBC, it still sold very well -- suprising for a home computer over eight years old. However, Exile probably marked the end of large-scale...

Exile

Exile

Acorn Electron - Released - February 4, 1988

Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter...

Fairground

Fairground

BBC Microcomputer System - Released - 1983

A clone of Carnival, where you must shoot the fairground targets before the ducks reach the bottom row and devour your bullets.

Frogger

Frogger

BBC Microcomputer System - Released - 1983

Frogger (aka Froggy) is Superior's version of the classic frog crossing the road platformer.

Fruit Machine

Fruit Machine

BBC Microcomputer System - Released - 1982

Fruit Machine is a three wheel simulation of slot machine for one player with options such as hold, nudge, gamble, collect and so on.

Galaforce

Galaforce

BBC Microcomputer System - Released - 1986

This was Superior's answer to the Galaga type games which were rapidly sweeping across Video Arcades everywhere. Varied level design, good sound and reasonable graphics gave this shoot em' up some longevity.

Galaforce 2

Galaforce 2

BBC Microcomputer System - Released - 1988

More of the same in this action packed sequel - loads more formations of aliens, and more aliens themselves, and it also includes some really well designed Bosses.

Galaxians

Galaxians

BBC Microcomputer System - Released - 1982

Galaxians (aka Galaxy Birds) is a variant of space invaders. The only difference is that the aliens move and fly towards you sometimes.

Gideon's Gamble

Gideon's Gamble

BBC Microcomputer System - Released - 1983

Gideon the pirate has buried his treasure on a far away island. Playing as Captain Hogwash, you have been chosen by King Nimblie III to find the island and recover Gideon's treasure.

Gnasher

Gnasher

BBC Microcomputer System - Released - 1983

Gnasher (aka Scoffer) is a fully featured version of Pac-Man with the usual dots, power-pills and roaming ghosts. Guide Gnasher around the maze eating the dots and avoiding the ghosts. Eating the power pills enables you to catch the ghosts; the ghosts' eyes then return to the central cage and the ghosts re-materialise. Once all the dots have been eaten, you move on to the next, more difficult, screen. Sound effects, bonus fruits, four ghosts, tunnels and all the usual features.

Grand Prix Construction Set

Grand Prix Construction Set

BBC Microcomputer System - Released - 1987

Grand Prix Construction Set is a motor-racing game with a difference: it allows you to design your own race circuits - using straights, fast bends, sharp bends, chicanes and hump back bridges. Or you can select one of the many pre-defined race tracks, which include most of the world's famous Grand Prix venues. Then race against another player, or against the computer - there are five skill levels to choose from.

Hostages

Hostages

BBC Microcomputer System - Released - 1988

Hostages is an action video game developed by New Frontier and released by Superior Software for the BBC Micro platform in 1988.

Hunchback

Hunchback

BBC Microcomputer System - Released - 1984

Hunchback was converted to the BBC Micro by John Dyson. Help Quasimodo dodge fireballs and arrows while leaping over pits and pikemen, sometimes with the help of a swinging bell-pull rope, in hopes of rescuing his beloved Esmeralda from the top tower, all the while being slowly chased across the castle parapets by an invincible knight in full armour. Once you get the hang of any individual obstacle, the game starts throwing them at you in tandem, until toward the end you're tracking the swing of the rope, the thrust of the lance, the approach of the arrow and the advance of the knight all...

Imogen

Imogen

Acorn Electron - Released - February 1, 1986

Imogen is a computer game released in 1986, originally only for the BBC Micro. It was written by Michael St Aubyn and published by Micro Power. It was reissued as the lead game of Superior Software / Acornsoft's Play It Again Sam 5 compilation in 1988 when it was also converted for the Acorn Electron. It is a platform game featuring puzzles.

Invaders

Invaders

BBC Microcomputer System - Released - 1982

A Space Invaders style game. Known as just Invaders on the game box, it's referred to as Space Invaders when in the game itself.

Jack And The Beanstalk

Jack And The Beanstalk

BBC Microcomputer System - Released - 1984

Jack must climb the beanstalk, avoiding the smoke, to take the giant's bags of gold and bring them to his house. The giant will chase him, but will not go down to the basement unless Jack has his gold. Jack will die if the giant reaches his home ground, so he must force him back by jumping for the axe and chopping down the beanstalk. Jack can also use a pickaxe to dig holes to kill the snails or slow the giant down. The beanstalk grows in the rain. When the sun comes out, so too do the caterpillars. Catch these, as well as harps and golden eggs to score points.

Karate Combat

Karate Combat

BBC Microcomputer System - Released - 1986

Karate Combat is a fighting game similar to other martial arts games of its time such as Karate Champ and International Karate. The game involves one-on-one fights against a sequence of sixteen computer opponents or against a second human player. Each bout of fighting lasts until one of the fighters has no energy left and points are scored by doing successful manoeuvres. The game can be played with keyboard or joystick and the player can do high and low kicks and punches, blocks, back sweeps and flying kicks. Extra points are given for accurately and correctly timing a move but using the same...

Ladder Maze

Ladder Maze

BBC Microcomputer System - Released - 1983

Welcome to the domain of the Ladder Maze. Located somewhere within the curious corridors of the labyrinth lies your only hope of escape - the matter transmitter. The transmitter only operates if you have the key. Beware the force fields that might steal your key and re-distribute it. Fall down a deep pit and become lost forever in one of the corridors of darkness.

The Last Ninja

The Last Ninja

BBC Microcomputer System - Released - 1987

The Last Ninja is an action-adventure game originally developed and published by System 3 in 1987 for the Commodore 64. Other format conversions were later released for the Apple IIGS, MS-DOS, BBC Micro and Acorn Electron in 1988, the Apple II in 1989, the Amiga and Atari ST and ZX Spectrum (as Last Ninja Remix) in 1990, and the Acorn Archimedes in 1991 The Last Ninja contains a blend of exploration, puzzle solving and combat. The object of the game is to guide the ninja protagonist Armakuni on his journey to the palace of the evil shogun Kunitoki to assassinate him, avenging his clan, and...

The Last Ninja

The Last Ninja

Acorn Archimedes - Released - 1992

You are the last living member of your ninja clan after they were brutally slaughtered. Now, you seek to exact revenge on the evil shogun responsible. The Last Ninja is an action/adventure game set in medieval Japan. The game is shown in isometric view, and the eponymous ninja can walk in four directions, jump, fight the enemies and collect necessary items on his way. While fighting, the ninja can use several different blows and block. There are a couple of weapons to find, including smoke bombs and shuriken.

The Last Ninja 2

The Last Ninja 2

BBC Microcomputer System - Released - 1988

Last Ninja 2: Back with a Vengeance is an action-adventure video game developed and published by System 3 for the Commodore 64, ZX Spectrum and Amstrad CPC in 1988 as a sequel to the 1987 game The Last Ninja. The Acorn Electron, BBC Micro, 1990: Amiga, Atari ST, DOS and NES ports followed in 1989. The NES version of the game was named simply The Last Ninja. In 1990, the Last Ninja Remix edition of the game was re-released for 8-bit systems. The player, controlling a ninja, must fight his way through various levels populated by opponents, collecting necessary items in the process. Each level...

The Life of Repton

The Life of Repton

BBC Microcomputer System - Released - 1987

The Life of Repton is the second of three standalone expansion packs for Repton 3. It includes 40 new levels made in the map editor that was included with the original game. This time the levels represent different phases in Repton's life. There are five sets of levels each with eight levels. Baby School Teenage Work OAP (old age pensioner) It was written by Matthew Atkinson and published by Superior Software for the BBC Microcomputer and Acorn Electron in 1987. It contains the Repton 3 main program, the Repton 3 map editor and the themed screen pack.

Lost City

Lost City

BBC Microcomputer System - Released - 1983

A text adventure set in a valley in the wilderness. The objective is to find the Diamond of Zandor which is in a city hidden somewhere in the valley. Objects are scattered around to help you in your quest, including such unlikely things as a teddy bear and a workman's drill.

Master Break

Master Break

BBC Microcomputer System - Released - 1991

Master Break is a snooker themed quiz game that can be played by up to four players. In a single player game the aim is to get the highest break (up to a maximum of 147) while the multi player game is simply about getting the highest score. The player starts with a red ball question and the player has to answer by choosing one of three alternatives before time runs out. After that the player can choose between balls of different colours with different subjects. There are six categories of questions: Science and Nature, Pop Music, Geography, Sports and Pastimes, Art and History. Each player can...

Missile Strike

Missile Strike

BBC Microcomputer System - Released - 1984

You are in control of the central laser base and your task is to safeguard the six neighbouring cities. Features include increasing difficulty, sound effects, aircraft, satellites, and homing missiles (on the more advanced screens).

Moon Mission

Moon Mission

BBC Microcomputer System - Released - 1984

Your mission is to rescue the six astronauts stranded on the moon by steering your spaceship through the meteors and space-mines.

Mr Wiz

Mr Wiz

BBC Microcomputer System - Released - 1984

A clone of Mr. Do, you must collect cherries from an overhead maze, avoiding the patrolling monsters or crushing them with boulders. The gremlins can be killed by dropping apples on them or by throwing the crystal ball. If the gremlins are trapped or very frustrated they may eat an apple or dig their own passage to get at you. 1,000 points can be gained by eating the magic mushroom, but beware... this is the home of the gremlins and makes them permanently furious! After use, the crystal ball takes time to recharge. When ready for use, the ball will flash. An extra wizard is awarded for...

Mutant Spiders

Mutant Spiders

BBC Microcomputer System - Released - 1983

Hordes of dangerous three-legged mutant spiders are attacking the Off-World Colonies. Planet Earth has sent you to help rid space of this menace. Points will only be scores for destroying each wave within the time limit. The time remaining is indicated by the length of the horizontal strip across the top of the game screen.

Neutron

Neutron

BBC Microcomputer System - Released - 1984

A 3D version of the classic light cycles/tron game in which you navigate a grid and must avoid your own trail whilst forcing the computer to crash into something.

Overdrive

Overdrive

BBC Microcomputer System - Released - 1984

Overdrive is an arcade-style motor racing game which was written by Peter Johnson for the Acorn Electron and BBC Micro and released in 1984 by Superior Software. Overdrive is similar to Pole Position but only with straight tracks, without bends. The five tracks have different scenes such as fields, night, snow, desert and riverside. Starting at the end the player needs to finish among the top of the racing pack to progress. This is visualized through a bar at the top of the screen. For every car that is overtaken, the indicator moves to the right. The player needs to reach the blue part of...

Overdrive

Overdrive

Acorn Electron - Released - February 1, 1984

The game was probably inspired by the hugely successful Namco/Atari arcade game Pole Position which was one of the most popular arcade games when Overdrive was being developed. Like Pole Position, Overdrive uses the "rear-view racer format" but there are no bends in the track. The aim of the game is to finish in the top 12 in order to qualify for the next track. There are five different tracks but as there are no bends, the only difference is the change in scenery (fields, night, snow, desert and riverside scenes) as well as a change in the grip.

Palace of Magic

Palace of Magic

BBC Microcomputer System - Released - 1987

A game along similar lines to Citadel. Using over a hundred individual sreens, this great platform adventure had you once again playing a guy who spends most of his time finding keys, solving puzzles, opening doors, and bribing wizards! This game was tougher than Citadel, with some downright frustrating screens and puzzles. The graphics are similar, but perhaps slightly better than Citadel, with better sprite resolution. The sound, like many of these games, is at best average.

Palace of Magic

Palace of Magic

Acorn Electron - Released - 1987

A game along similar lines to Citadel. Using over a hundred individual screens, this great platform adventure has you playing a guy who spends most of his time finding keys, solving puzzles, opening doors, and bribing wizards! This game was tougher than Citadel, with some downright frustrating screens and puzzles. The graphics are similar, but perhaps slightly better than Citadel, with better sprite resolution.

Percy Penguin

Percy Penguin

BBC Microcomputer System - Released - 1984

Percy Penguin, written by J.D. Llewellyn, is a game similar to Pengo. It features two levels of difficulty (normal and fast), each with 3 lives at the beginning. You command a little penguin on a board who has to win against enemies in the form of green balls. The penguin can push iceblock away to arrange the board or to crush monsters. There are two ways for wining a level: crushing every monster on the current board or collecting the three diamonds. At the end of a level, the time elapsed is used for score calculation. The penguin can be moved in four directions with a joystick or the...

Perplexity

Perplexity

BBC Microcomputer System - Released - 1990

Perplexity, created by Ian Collinson for the Acorn Electron and BBC Micro and published by Superior Software in 1990, is an isometric pseudo 3D maze game which graphically resembles the 1987 arcade game Pac-Mania (both the maze view and main characters) but while it does share some gameplay elements, the game is a much more calm and organised playing experience with the emphasis on puzzle-solving and as such has been described as a 3D version of Repton.

Pipeline

Pipeline

Acorn Electron - Released - 1988

Pipeline is an overhead view action role-playing game. The game is a fast four-way scrolling arcade adventure with a look similar to previous Superior hits Repton and Ravenskull, but with a higher frame rate. It is set on a mining platform above Io, the sulfur-rich moon of Jupiter. Pipeline was bundled with graphics and level design programs, allowing players to design their own game scenarios incorporating keys and doors, patrolling guards, explosions, throwable objects, moving walls, transport puzzles in the style of Sokoban, pipes, teleports and other simple kinds of puzzle logic.

Pipeline

Pipeline

BBC Microcomputer System - Released - 1988

Pipeline is a computer game for the BBC Micro and Acorn Electron, originally published by Superior Software in 1988. It is an overhead view action role-playing game. The game is a fast four-way scrolling arcade adventure with a look similar to previous Superior hits Repton and Ravenskull, but with a higher frame rate. It is set on a mining platform above Io, the sulfur-rich moon of Jupiter. Pipeline was bundled with graphics and level design programs, allowing players to design their own game scenarios incorporating keys and doors, patrolling guards, explosions, throwable objects, moving...

Play it Again Sam 2

Play it Again Sam 2

Acorn Archimedes - Released - 1993

A compilation of four previously released games: ArcPinball, Master Break, Repton 2 and Zarch.

Play it Again Sam 3

Play it Again Sam 3

Acorn Archimedes - Released

A four game compilation featuring Letrouve, Superior Golf, Top Banana, and Zelanites the Onslaught.

Pontoon

Pontoon

BBC Microcomputer System - Released - 1982

A computer version of the card game Pontoon.

Predator

Predator

BBC Microcomputer System - Released - 1989

Predator is a side-scrolling platformer which was originally developed by Activision. It was ported to a range of home computers including the BBC Microcomputer (by Peter Scott). The game uses the imagery and characters from the movie of the same name. The game is not a faithfully conversion of the movie however - your unit has already been killed off when the game starts and you will battle scorpions, enemy soldiers and dodge obstacles etc, before facing the Predator itself a number of times. The game is a fairly standard run-jump-shoot platformer, except that you start with no weapons at...

Q*Bert

Q*Bert

BBC Microcomputer System - Released - 1983

A port of the arcade game QBert.

Quest

Quest

BBC Microcomputer System - Released - 1988

An arcade adventure similar to Citadel and Palace of Magic.

A Question Of Sport

A Question Of Sport

BBC Microcomputer System - Released - 1988

A Qusetion Of Sport is a sports trivia game based on the long running BBC quiz show of the same name. It was developed by Elite Systems and published by Superior Software / Acornsoft. Two teams of three battle against each other by answering sports questions. 2 Points are awarded for answering your question correctly. If you answer incorrectly the opposing team get a chance to answer it but for only 1 point. There are 6 rounds including picture board, what happened next and a quickfire buzzers round. Contestants are displayed as digitized faces and each contestant specialises in a certain...

A Question of Sport

A Question of Sport

Acorn Electron - Released - 1988

This is the game of the long running BBC quiz show of the same name. Two teams of three battle against each other by answering sports questions. 2 Points are awarded for answering your question correctly. If you answer incorrectly the opposing team get a chance to answer it but for only 1 point. There are 6 rounds including picture board, what happened next and a quickfire buzzers round. Contestants are displayed as digitized faces and each contestant specialises in a certain sport. Team captains get to choose which sport they wish to specialise in from a choice of ten. There are 5...

Ravenskull

Ravenskull

Acorn Electron - Released - February 1, 1986

Ravenskull is a British graphic adventure video game. It was originally developed by Martin Edmondson and Nicholas Chamberlain for the BBC Micro and Acorn Electron and released by Superior Software in 1986. The player may choose from one of four character types: an Adventurer, a Wizard, a Warrior or an Elf. The choice defines both the graphics for the character's player and the treasure pieces to be collected.

Ravenskull

Ravenskull

BBC Microcomputer System - Released - 1986

Ravenskull is a British graphic adventure video game. It was originally developed by Martin Edmondson and Nicholas Chamberlain for the BBC Micro and Acorn Electron and released by Superior Software in 1986. The player may choose from one of four character types: an Adventurer, a Wizard, a Warrior or an Elf. The choice defines both the graphics for the character's player and the treasure pieces to be collected. The game was originally conceived after the authors created a new routine for hardware scrolling; when the player uses a speed scroll, the routine can be seen at full...

Repton

Repton

BBC Microcomputer System - Released - 1984

Repton is a diamond collecting game similar to Boulder Dash. The player takes control of the eponymous lizard Repton who for each of the game's twelve levels has to collect all of its diamonds. At the same time he has to watch out for falling boulders and monsters that may roam around and try to kill him. The time is limited and when it runs out the player loses a life. A life is also lost when being caught by a monster or being crushed beneath a boulder. The main difference between Repton and Boulder Dash is that Repton is calmer and has a focus on puzzle solving rather than quick arcade...

Repton

Repton

Acorn Electron - Released - February 1, 1985

Repton, the eponymous protagonist, walks around an underground maze in a quest to find all the diamonds (some being held in safes, their release being triggered by finding and collecting a key) within a time limit in each of several levels, while avoiding being trapped or killed by falling rocks and monsters hatched from eggs. The original Repton game was released in the summer of 1985 and has 12 levels, with passwords making it possible to jump directly to later levels. If passwords were used though, on completion of the final level, the displayed message challenged the player to complete the...

Repton 2

Repton 2

BBC Microcomputer System - Released - 1985

Repton 2 is, just like its predecessor, a puzzle solving game about collecting diamonds. It features a number of new features and changes from the original formula. The biggest change is that instead of separate levels it now features one big world where each sector is connected with teleporters. The basic gameplay is very similar though. The player digs his way through the dirt in search for diamonds and other objects and has to watch out for falling boulders or monsters (reptiles) that are out for him. Monsters appear from cracked eggs and will kill the player if he comes into contact with...

Repton 2

Repton 2

Acorn Electron - Released - November 14, 1985

Repton 2 is, just like its predecessor, a puzzle solving game about collecting diamonds. It features a number of new features and changes from the original formula. The biggest change is that instead of separate levels it now features one big world where each sector is connected with teleporters. The basic gameplay is very similar though. The player digs his way through the dirt in search for diamonds and other objects and has to watch out for falling boulders or monsters (reptiles) that are out for him. Monsters appear from cracked eggs and will kill the player if he comes into contact with...

Repton 3

Repton 3

Acorn Archimedes - Released - 1988

Repton 3 includes the original game as well as it's three expansion packs: Repton Thru Time, The Life of Repton and Around the World in 40 Screens.

Repton 3

Repton 3

BBC Microcomputer System - Released - 1986

Repton 3 involves retrieving treasure from cleverly constructed traps of falling rocks whilst avoiding the monsters and spirits. Repton is a game requiring dexterity, and logical thinking to solve it's puzzles over 24 levels. This second sequel in the Repton franchise includes both a sprite editor and level editor so that players can design and share their own levels with each other. Other improvements over the previous Repton titles include larger levels, creeping poisonous fungus which grows at an alarming rate, time bombs and time capsules (for puzzles in the fourth dimension).

Repton 3

Repton 3

Acorn Electron - Released - February 1, 1986

Repton 3, released 5 November 1986, was developed by Matthew Atkinson at Superior's invitation since Tim Tyler wasn't interested in programming it—although he did design some of the levels for the new game. While the first two games had only taken a month each to program, Repton 3 took eight months. It reverts to the form of a series of time-limited, password-protected levels. A few new features were introduced: fungus (a substance that gradually spreads wherever it finds space and kills Repton on contact), time capsules (resetting the current level's time limit each time one is...

Repton Infinity

Repton Infinity

BBC Microcomputer System - Released - 1988

Repton Infinity was released in 1988, by which time the BBC Micro's popularity as a games platform was beginning to wane. It was developed by Dave Acton and Dave Lawrence. It supplements the map editor and graphics editor with a powerful game logic editor which made it possible to alter the way all game objects behaved using a purpose-designed language called Reptol. Four different example games are included to demonstrate its flexibility: Repton 3 - Take 2, with a couple of small technical differences in gameplay from Repton 3. Repton 4, with imaginative new objects including...

Repton Thru Time

Repton Thru Time

BBC Microcomputer System - Released - 1988

Repton Thru Time is the final of three standalone expansion packs for Repton 3. It includes 40 new levels made in the map editor that was included with the original game. This time Repton is travelling through time and visits a number of historical places. There are five sets of levels each with eight levels. Each set represents an age or historical place and are as follows: Prehistoric times Ancient Egypt Victorian times Now It was written by Matthew Atkinson and developed by Impact Posters. It was published by Superior Software for the BBC Microcomputer and Acorn...

Repton Thru Time

Repton Thru Time

Acorn Electron - Released - 1988

Repton Thru Time is the 6th in the Repton series and the final of three standalone expansion packs for Repton 3. It includes 40 new levels made in the map editor that was included with the original game. This time Repton is travelling through time and visits a number of historical places. There are five sets of levels each with eight levels. Each set represents an age or historical place and are as follows: Prehistoric times, Ancient Egypt, Victorian times, Now, Future. It contains the Repton 3 main program, the Repton 3 map editor and the themed screen pack.

Reversi

Reversi

BBC Microcomputer System - Released - 1983

A computer version of the board game Reversi. Moves are made by placing a disc on the board so that at least one of the opponent's discs is "trapped" in a straight line (horizontally, vertically or diagonally) between the disc just placed and another disc of the same colour already on the board. These "trapped" discs are then changed to the colour of the piece just placed. If no pieces can be captured, then that turn is missed. Play continues until either the board is full or neither side can move. The winner is the player with the most discs on the board at the end of the game.

Revs plus Revs 4 Tracks

Revs plus Revs 4 Tracks

BBC Microcomputer System - Released - 1986

Revs plus Revs 4 Tracks was released by Superior Software / Acornsoft in 1986. This enhanced edition included all 5 tracks: the original Silverstone plus the 4 tracks from the expansion pack, Brand's Hatch, Donnington Park, Oulton Park and Snetterton. The enhanced edition also included a 'steering assist' driving aid "designed to improve control of the car when using keys or a digital joystick"

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