Enix

BS Dragon Quest I

Nintendo Satellaview - Unreleased

The nature of this ROM has been the cause of much fan speculation due to the fact that it takes a completely different form from normal multi-part Satellaview ROMs. Whereas the vast majority of multi-part Satellaview ROMs exist online as separate episodes, the BS Dragon Quest ROM is a merged ROM containing all four episodes. Although multi-part ROM merges like this have been performed by fans and hackers in the past (notably true for BS Zelda no Densetsu), the degree of difficulty involved in such a task often requires the work of multiple people and there is no evidence that such a collaborative effort was ever made. Furthermore, the resulting ROM produced by such an effort would most likely be geared toward emulator compatibility whereas this ROM is not. Finally, the fact that the ROM's BS-X checksum is valid would be highly improbable for a ROM hack. Investigations into the origin of the ROM file have led to claims by the creator of the BS-X Cult, Pachuka, that the ROM was originally stolen in the 1990s from a person known only as ROMar. Current fan speculation favors the notion that the ROM is actually a prototype associated with the February-May 1996 Satellaview broadcasts. The major difference between the prototype version and the broadcast version is that the prototype version contains all four episodes in one ROM. The player selects from the start menu which episode he wishes to begin, which items he wishes to begin with, and what the values will be for certain character stats.

BS Dragon Quest I: Dai-1-Wa

Nintendo Satellaview - Released - February 1, 1996

BS Dragon Quest is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast between February 1, 1996 and May 25, 1996. It is a modified version of the Dragon Quest I remake found in the Super Famicom game Dragon Quest I.II.

BS Dragon Quest I: Dai-2-Wa

Nintendo Satellaview - Released - May 6, 1996

BS Dragon Quest is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast between February 1, 1996 and May 25, 1996. It is a modified version of the Dragon Quest I remake found in the Super Famicom game Dragon Quest I.II.

BS Dragon Quest I: Dai-3-Wa

Nintendo Satellaview - Released - May 13, 1996

BS Dragon Quest is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast between February 1, 1996 and May 25, 1996. It is a modified version of the Dragon Quest I remake found in the Super Famicom game Dragon Quest I.II.

BS Dragon Quest I: Dai-4-Wa

Nintendo Satellaview - Released - May 20, 1996

BS Dragon Quest is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast between February 1, 1996 and May 25, 1996. It is a modified version of the Dragon Quest I remake found in the Super Famicom game Dragon Quest I.II.

BS Fuurai no Shiren: Surara wo Sukue: Dai-1-Shuu

Nintendo Satellaview - Released - April 28, 1996

BS Furai no Shiren: Surara wo Sukue is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 3 runs between April 28, 1996 and August 2, 1997. The gameplay of BS Furai no Shiren: Surara wo Sukue is substantially similar to the earlier roguelike, Fushigi no Dungeon 2: Furai no Shiren, a game released for the SFC on December 1, 1995 and subsequently localized for English markets in March 2008 as Mystery Dungeon: Shiren the Wanderer for the Nintendo DS. BS Furai no Shiren also bears similarities to other Mystery Dungeon games including Dragon Quest Yangus, The Nightmare of Druaga, and Pokemon Mystery Dungeon. Like other Mystery Dungeon games, BS Furai no Shiren: Surara wo Sukue is set in a fantasy land based on feudal Japan, and it falls into the roguelike genre. The titular hero of the game, Shiren the Wanderer, moves in a turn-based fashion through a series of maps filled with monsters, traps, and items. The maps, referred to as dungeons, take a variety of forms including traditional dungeons, caves, forests, etc. When a player is slain, he begins at the start again with stats at the base level, however he can regain items that had previously been stored a warehouse.

BS Fuurai no Shiren: Surara wo Sukue: Dai-2-Shuu

Nintendo Satellaview - Released - May 5, 1996

BS Furai no Shiren: Surara wo Sukue is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 3 runs between April 28, 1996 and August 2, 1997. The gameplay of BS Furai no Shiren: Surara wo Sukue is substantially similar to the earlier roguelike, Fushigi no Dungeon 2: Furai no Shiren, a game released for the SFC on December 1, 1995 and subsequently localized for English markets in March 2008 as Mystery Dungeon: Shiren the Wanderer for the Nintendo DS. BS Furai no Shiren also bears similarities to other Mystery Dungeon games including Dragon Quest Yangus, The Nightmare of Druaga, and Pokemon Mystery Dungeon. Like other Mystery Dungeon games, BS Furai no Shiren: Surara wo Sukue is set in a fantasy land based on feudal Japan, and it falls into the roguelike genre. The titular hero of the game, Shiren the Wanderer, moves in a turn-based fashion through a series of maps filled with monsters, traps, and items. The maps, referred to as dungeons, take a variety of forms including traditional dungeons, caves, forests, etc. When a player is slain, he begins at the start again with stats at the base level, however he can regain items that had previously been stored a warehouse.

BS Fuurai no Shiren: Surara wo Sukue: Dai-3-Shuu

Nintendo Satellaview - Released - May 12, 1996

BS Furai no Shiren: Surara wo Sukue is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 3 runs between April 28, 1996 and August 2, 1997. The gameplay of BS Furai no Shiren: Surara wo Sukue is substantially similar to the earlier roguelike, Fushigi no Dungeon 2: Furai no Shiren, a game released for the SFC on December 1, 1995 and subsequently localized for English markets in March 2008 as Mystery Dungeon: Shiren the Wanderer for the Nintendo DS. BS Furai no Shiren also bears similarities to other Mystery Dungeon games including Dragon Quest Yangus, The Nightmare of Druaga, and Pokemon Mystery Dungeon. Like other Mystery Dungeon games, BS Furai no Shiren: Surara wo Sukue is set in a fantasy land based on feudal Japan, and it falls into the roguelike genre. The titular hero of the game, Shiren the Wanderer, moves in a turn-based fashion through a series of maps filled with monsters, traps, and items. The maps, referred to as dungeons, take a variety of forms including traditional dungeons, caves, forests, etc. When a player is slain, he begins at the start again with stats at the base level, however he can regain items that had previously been stored a warehouse.

BS Fuurai no Shiren: Surara wo Sukue: Dai-4-Shuu

Nintendo Satellaview - Released - May 19, 1996

BS Furai no Shiren: Surara wo Sukue is a Downloadable 4-part Soundlink game for the Satellaview that was broadcast in at least 3 runs between April 28, 1996 and August 2, 1997. The gameplay of BS Furai no Shiren: Surara wo Sukue is substantially similar to the earlier roguelike, Fushigi no Dungeon 2: Furai no Shiren, a game released for the SFC on December 1, 1995 and subsequently localized for English markets in March 2008 as Mystery Dungeon: Shiren the Wanderer for the Nintendo DS. BS Furai no Shiren also bears similarities to other Mystery Dungeon games including Dragon Quest Yangus, The Nightmare of Druaga, and Pokemon Mystery Dungeon. Like other Mystery Dungeon games, BS Furai no Shiren: Surara wo Sukue is set in a fantasy land based on feudal Japan, and it falls into the roguelike genre. The titular hero of the game, Shiren the Wanderer, moves in a turn-based fashion through a series of maps filled with monsters, traps, and items. The maps, referred to as dungeons, take a variety of forms including traditional dungeons, caves, forests, etc. When a player is slain, he begins at the start again with stats at the base level, however he can regain items that had previously been stored a warehouse.

BS Torneko no Daibouken

Nintendo Satellaview - Unreleased

Based on teaser footage depicted in a 1990s Satellaview commercial, BS Torneko no Daibouken appears to be a Satellaview update to the original September 1993 Torneko no Daibouken: Fushigi no Dungeon for SFC, the earliest game in the Mystery Dungeon series. The game is also linked to the Dragon Quest Series as the character Torneko is the merchant from Dragon Warrior IV. Current fan speculation seems to support the idea that BS Torneko no Daibouken was most likely canceled prior to a Satellaview release.

Door Door mkII

Door Door mkII

Microsoft MSX - Released - 1985

Door Door mkII is an expanded version of Door Door with an extra 50 levels (levels 51 to 100). In Door Door, players take on the role of Chun. Chun's goal is to trap four different enemy alien types behind doors. Door Door is a platform game in which Chun has to lock up the alien creatures that pursue him. Chun can attempt to lock as many aliens as he can behind each door that is available on a particular stage. Chun can slide open a door, wait for the alien(s) to enter and then he has to quickly shut the door, because if he waits to long the captured aliens will walk out and pursue him again. Each stage is completed when all the enemy aliens are trapped behind doors.

Dragon Quest IV: Michibikareshi Mono Tachi

Dragon Quest IV: Michibikareshi Mono Tachi

Sony Playstation - Released - November 22, 2001

This is a remake of the NES game Dragon Warrior IV. The game utilizes a chapter system, where each chapter is dedicated to the personal stories of one or several main characters. The first four chapters tell the stories of the soldier Ryan, who sets off to investigate the disappearance of children in a nearby village; Arena, the princess of Saintheim, who dreams to become a martial artist; Klift and Burai, a priest from Saintheim Castle and a magician who watched over the princess when she was younger; the weapon dealer Toruneko, who wants to become the best in business; and the two sisters Minea and Manya, who search for the person who murdered their father. In the fifth chapter, the Hero (or the Heroine) of the game finally appears on the stage to lead the party to the ultimate battle against evil. The remake features updated graphics (a mixture of hand-painted and 3D graphics, similar in style to Dragon Warrior VII), some changes in battle system and AI, additional sub-quests and mini-games (building an immigrant tower, monster collecting, etc.), as well as a post-game chapter with more insight into the game's story.

Dragon Warrior VII

Dragon Warrior VII

Sony Playstation - Released - November 1, 2001

The story begins when the father of the protagonist brings home a map fragment from a fishing trip; this map suggests to the protagonist and his friend that the world had, at some point in its past, many continents, though now there is only the small island of Estard. The two of them find a way to travel back to the past, when the continents still existed. The continents are facing serious problems that threaten their existence; the protagonist and his growing party work to resolve the problems, and when they do, the continents reappear in the present. When all the continents are finally restored, the Demon Lord, who is responsible for the loss of many of the continents, appears and seals away many of the continents again. He then raises up his Dark Palace, where the party face the Demon Lord in a final showdown.

Fharanx

Fharanx

Microsoft MSX - Released - 1985

Gandhara

Gandhara

Microsoft MSX2 - January 1, 1988

Gandhara refers to the capital of the Kushan Empire, (today's Pakistan and Afghanistan), founded in 1st century BC, whose rulers were Buddhists; it was one of the most flourishing Buddhist states in history. The story of the game, however, is based on pure mythology, featuring Buddhist deities in their distinctly Japanese incarnations. The protagonist is contacted by the bodhisattva Akasagarbha (known as Kokūzō in Japan, from the Chinese Xukongzang), who tells him that the world is in danger: the king of demons is trying to locate and neutralize the holy Ashes of Buddha, whose power protects the eight worlds. The hero's task is to find the ashes and defeat whomever the king of demons might send to stop him. One of Enix's works that were unreleased outside of Japan, Gandhara is an action RPG with rather simple gameplay mechanics. The player navigates the hero through hostile top-down areas, fighting constantly respawning enemies with sword or magical spells. Rations must be bought in order to keep the hero alive. Defeated enemies grant the protagonist experience points; once a certain amount of those is accumulated, the hero levels up and grows stronger.

Great Hits: Get Down with the Beat

Great Hits: Get Down with the Beat

Sony Playstation - Released - October 29, 1998

Great hits is one of those games that bends over backward and touches its chin to its ankles trying to do something different. Great Hits is a music simulation where you pick a character and attempt to make him/her a star by creating a series of hit video clips. It's also a collection of some of the most bizarre songs in a game and oddball character designs. The clip making feature is pretty easy to use, but a good deal of the music will make you wonder what was being passed around during programming. If you think you can put up with songs titled Cheap Bicycle, dA!gA!dA!, Scottiy Pizza, and Bad Ending, this is definitely up your alley. The menus and some of the interface are in English, and the truly brave will no doubt venture forth and seek out this one- everyone else, steer clear. Create your own dance music video on the Playstation. Enix provides the basic tools and methods for directing and choreographing your own video masterpieces. Psychedelic colors and trippy pastels appear to be requisite elements.

Guuguuthropus

Guuguuthropus

Sony Playstation - Released - January 28, 1999

Joshiryou Panic

Joshiryou Panic

Fujitsu FM-7 - Released - 1983

Your mission is to infiltrate girls' dormitory to find and save your kidnapped lover.

Magic Garden

Magic Garden

NEC PC-8801 - Released - 1984

Mystic Ark

Mystic Ark

Super Nintendo Entertainment System - Released - July 14, 1995

Seven heroes from seven different Worlds. Seven heroes who were brought to a mysterious temple on a remote island and transformed into statues. Seven heroes who are chosen to bring harmony back to the universe: Miriene the witch (wizard), Lux the tetsujin (a race of iron people), Reeshina the grappler (monk), Tokio the ninja, Kamio the ogre, and Mesia the priestess. The seventh hero is you, the protagonist of the game - the knight Remeer or the female warrior Ferris. Your first task will be to release your companions from the statues they are locked in. You must travel to the Cat World and to retrieve an important artifact. But your main objective is to visit all the seven Worlds and to find seven mystic arks - the items that will re-unite those Worlds and bring peace to them. "Mystic Ark" is a RPG closely connected to 7th Saga. You travel on overworld map, visit towns, buy equipment, and descend into dungeons. The combat is turn-based and viewed from a third-person "over-the-shoulder" perspective. The battles are not random: the enemies can be seen as white dots on your radar, and if you don't want to fight, you can sometimes outrun or avoid them. The game also contains elements of pure adventure: often you must investigate objects closely and use items from your inventory on them.

Mystic Ark: Maboroshi Gekijou

Mystic Ark: Maboroshi Gekijou

Sony Playstation - Released - March 18, 1999

Mystic Ark Maboroshi Gekijyo is an action adventure game in which the player takes control of one of two different characters (a boy or a girl) that will being a weird adventure between different worlds. The game starts with the anniversary of a small port town, all is quiet until a troupe of actors come to town. The people of the town tell their children to don't go to the theatre but one night the player's character go to the threatre and there she will know a strange man (Mr. Silverfingertips) that will tell her to start a difficult journey into the land of the fairies. The gameplay is about pick and use the proper items in the proper places to advance in the game. There are battle parts in which the player have to fight in action sequences.

Newtron

Newtron

Fujitsu FM-7 - Released - 1984

Newtron

Newtron

Sharp X1 - Released - 1984

Orega Kantoku Da!: Gekitou Pennant Race

Orega Kantoku Da!: Gekitou Pennant Race

Sony Playstation 2 - Released - November 22, 2000

Ever wanted to be the manager of a Japanese baseball team? Ore ga Kantoku da! ("I'm the Manager!") is a baseball management sim featuring an official NPB license, meaning it includes all 12 Central and Pacific League teams and player data for the 2000 season. After choosing a team, the player must manage their team's players both on and off the field. During the season, coach your players on batting, pitching, and fielding during practice, then direct them from the sidelines during the games. You can even talk to individual players one-on-one to give them advice or encouragement, and their attitude toward you will affect their performance. During the off-season, you can manage retirements, drafts, and trades, or even transfer to another team.

Reichsritter: Teikoku Kishidan

Reichsritter: Teikoku Kishidan

NEC PC-9801 - Released - January 27, 1991

Reichsritter: Teikoku Kishidan is a Role-Playing game, developed and published by Enix Corporation, which was released in Japan in 1991

Segare Ijiri

Segare Ijiri

Sony Playstation - Released - March 6, 1999

Segare Ijiri is one of the weirdest games that were released for the Playstation one console, in the game the player takes control of a young boy with an arrow-size head that her mother (a giraffe) send him through a strange world to make him learn different things. To advance in the game the player have to talk to different characters and make different things (the player can swim, jump, climb ropes, push, etc.), some ways will be blocked until he talk with someone or make something in another place. A very hard game to understand if you can't understand the japanese language.

Shuten Douji

NEC PC-8801 - Released - 1990

A young modern-day Japanese couple was paying their respects to the dead in a cemetery near a temple, when they witnessed a battle between two fearsome demons. One of them emerged victorious, and placed a little baby boy at the feet of the terrified couple.The demons asked the humans to raise this boy as their own, and to protect him until he turns fifteen... And soon after his fifteenth birthday, Jirou - who knew about his demonic heritage from his foster parents - had to fight for his life, as demons invaded his school, shape-shifting into his friends and relatives. Jirou had no chance but to awaken his innate demonic powers, and now he must find a way to deal with his past and take part in a new battle of the demonic world...

Swarm

Swarm

Sharp X1 - Released - 1984

Tokyo Nanpa Street

Tokyo Nanpa Street

Sharp X1 - Released - November 1, 1985

You have to manage your stay at a local hotel and, during the day, use your wiles in conversation to snag a girl for the night. The most crucial phase of the game is the restaurant conversation you have with a date, which involves careful selection of options from a text tree.

Toward-8

Toward-8

Sharp X1 - Released - 1984

Uchuu no Senshi

Uchuu no Senshi

NEC PC-8801 - Released - 1983

World Golf II

World Golf II

Sharp X1 - Released - 1987

Zarth

Zarth

Microsoft MSX - Released - 1985

In the 21th century, powerful computer systems were invented. However, the humans failed to control them. Near the end of the century, one of such systems, Orion, triggered a devastating nuclear war. A few survivors found a shelter and went into a cryogenic sleep. A hundred years later, they wake up and go out onto the surface, to face a new, unknown world... Zarth is a text adventure with graphics. Like many other Japanese games of its type, it supports text interaction as well as commands assigned to function keys (e.g. those used for navigation). The player must explore the environments and combine verb commands with objects in order to advance. The game has a day/night cycle, and certain events may occur only at a specific time.

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