Nihon Bussan

3D Classics: Xevious

3D Classics: Xevious

Nintendo 3DS - July 21, 2011

Re-mastered exclusively for the Nintendo 3DS system. Fly Solvalou in a battle against Xevious forces. 3D Classics: Xevious revisits the popular vertical-scrolling arcade game, bringing back favorite elements of the original that can be enjoyed in 2D or 3D. In this enhanced version, view Solvalou from a mid-air perspective and gauge incoming fire from down below while the scenery and aerial enemies fly by. Pilot the advanced fighter-bomber through 16 hazardous areas and destroy as many targets as possible. Annihilate the Andor Genesis for extra points and earn a place among the high...

Arcade Hits: Moon Cresta

Arcade Hits: Moon Cresta

Sony Playstation - Released - June 20, 2002

Moon Cresta is a two-dimensional, single screen shoot-em-up in the same mould as Taito's Space Invaders and Namco's Galaxian. The player begins the game with a small spaceship armed with a single laser cannon. After successfully completing the first four waves of alien attacks, the player must attempt to dock his ship with the next 'stage' of the ship. This second stage has two lasers in addition to the original one. (Each docked stage is one of the player's "lives". This concept of docking two "lives" together to increase firepower would later reappear in Galaga.) Coupling software...

Artelius

Artelius

Nintendo Entertainment System - November 13, 1987

Artelius is a Role-Playing game, developed and published by Nihon Bussan, which was released in Japan in 1987. An advanced civilization once flourished in a fictional solar system. One day, a black hole appeared and sucked everyone who lived there into another dimension. This parallel universe came to be known as Artelius. Ruled by the diabolical king Sarbelor, he controls a machine that has split the universe into spaces filled with asteroid belts. A cyborg has been built by a scientist named Dr. Rado in order to defeat Sarbelor; only he has been entrusted with this mission to save...

Booby Kids

Booby Kids

Nintendo Entertainment System - July 10, 1987

During the prehistoric era of humanity, cavemen and dinosaurs compete for ultimate supremacy. A young boy has to collect important treasure without being killed by the rampaging dinosaurs. All he can do is attempt to temporarily paralyze them with a specialized dinosaur trap. All treasures must be collected before admittance to the next level is possible. One hit from either a dinosaur, caveman, or other type of enemy instantly kills the player. Levels range from the conventional cavemen setting of the earlier levels to feudal Japan and even some futuristic levels inspired by science...

Bunilla Syndrome Mahjong

Bunilla Syndrome Mahjong

NEC TurboGrafx-CD - October 25, 1991

It's another Mahjong game... with girls in bunny costumes. Don't know what else to write, it's hard to describe a strange attempt at sexy mahjong over and over for these systems in different ways.

Crazy Climber

Crazy Climber

Nintendo Entertainment System - December 26, 1986

In Crazy Climber the player assumes the role of a daredevil who is attempting to climb to the top of four skyscrapers. There are a number of obstacles and dangers to avoid including: Windows that open and close (the most common danger). Bald-headed residents (a.k.a. Mad Doctors), who throw objects such as flower pots, buckets of water and fruit in an effort to knock the climber off the building (with larger objects appearing by more aggressive Mad Doctors in later levels). A giant condor, who drops eggs and excrement aimed at the climber (two at a time in the early stages,...

Crazy Climber

Crazy Climber

Atari 2600 - 1982

As Crazy Climber, climb your way to the top of a series of buildings, where a helicopter is waiting to pick you up and take you to the next building. As Climber scales a building, he is able to climb up and sideways but he cannot climb down. While climbing a building, windows will open and close simultaneously. If any window closes on either of his hands he will lose his grip. However, if a window closes on both of his hands, he will fall to his death, resulting in the loss of a life. You have three Climbers in total, but you are awarded an extra Climber every 30,000 points. Besides windows,...

Crazy Climber

Crazy Climber

WonderSwan - Released - July 29, 1999

Come one, come all! Watch the death-defying feats of a human fly - Crazy Climber! Help him scale the world's tallest buildings while avoiding tumbling girders, a marauding bird, and the villainous Mad Doctor. Hurry up! The show's about to start!

Cross Romance: Ai to Mahjong to Hanafuda to

Cross Romance: Ai to Mahjong to Hanafuda to

Sega Saturn - Released - October 9, 1997

Cross Romance: Ai to Mahjong to Hanafuda to (クロスロマンス 恋と麻雀と花札と) is a table game published by Nihon Bussan for the Sega Saturn. It features mahjong and hanafuda, a Japanese card game.

F1 Circus

F1 Circus

NEC TurboGrafx-16 - November 14, 1990

F1 Circus is a Formula 1 simulation racing game. This version does not feature an official license, and so only features generic teams and drivers. Races are viewed from a top-down perspective, and there are a variety of machine settings as well as basic vehicle damage. A total of 15 courses are on offer, and there is a World Championship mode, as well as a "Constructors" mode for one or two players where the player can take the role of team manager while the computer does the actual racing.

F1 Circus '91

F1 Circus '91

NEC TurboGrafx-16 - Released - July 12, 1991

F1 Circus '91 is a Formula 1 simulation racing game. The series did not yet feature an official license, and so just like the first game it only features generic team and driver names. The game itself plays much the same, with the overhead race view and focus on car tuning and damage. The World Championship mode has of course returned, though the managerial Constructors mode is no longer present. There is also a Free Attack mode, where any course can be freely practiced; a Training mode, where special training courses can be raced on to learn the ins and outs of the game; and a Watch mode,...

F1 Circus '92

F1 Circus '92

NEC TurboGrafx-16 - Released - December 18, 1992

F1 Circus '92, sometimes known as F1 Circus '92: The Speed of Sound, is a racing game for the PC Engine and part of Nichibutsu's F1 Circus series. It is officially licensed by the distributors of Formula One in Japan, and also has the rights to use the real names of teams/drivers. The game again focuses on top-down races that move at great speed and require a lot of memorization and careful driving. The player can easily be forced to retire from the race early if they take too much damage from collisions with the walls or other drivers. There's a strong customization element as well, and...

Family Bowling

Family Bowling

Sony Playstation - Released - August 6, 1998

Family Bowling is a bowling game that features 2 courts at the beginning of the game (Prism Town & Liberty Planet), 12 characters (only 4 are avaliable at the beginning of the game) & 2 game modes: - Free or Tournament mode: In this mode there are 4 possible playable characters to choose (Maki, Kazuhiko, Shota & Ichika). The player can select also the number of opponents and if he wants that they will be computer or player opponents. - Challenge Mode: In this mode the characters are the same as in free mode but here the gameplay is about different bowling challenges that the player has to...

Fighting Run

Fighting Run

NEC TurboGrafx-16 - November 29, 1991

Fighting Run is an action Mecha-based game that features an unusal mix of racing and fighting. The player takes control of a humanoid biped robot engaged in a series of deadly races against other opponents. But these races have a twist - each racer can attack the opposing player in order to win the race and score points. Each racer can freely move around the track, hit each other or use special attacks collected along the way. The game features a versus-mode where two players, or two AI controlled opponents, can race against each other, as well as a tournament-mode where eight robots and...

Formula Circus

Formula Circus

Sony Playstation - Released - May 2, 1997

Formula Circus is a Racing game, published by Nihon Bussan, which was released in Japan in 1997. F1 Circus (エフワン サーカス) is a series of Formula One-based racing video games developed and published by Nichibutsu starting on the PC Engine in 1990.[citation needed]

Hyper Crazy Climber

Hyper Crazy Climber

Sony Playstation - Released - February 23, 1996

Hyper Crazy Climber, a PlayStation game based on Nichibutsu's cult classic Crazy Climber, melds the climbing play mechanic of its arcade ancestor with the trappings of Mario-era 2D adventure titles. At the beginning of the game, players choose one of three characters: a human boy or girl, or an insect-like climber. Each has different levels of climbing speed and endurance (which measures how many hits they can take from falling objects before losing their grip). The basic gameplay of climbing structures is the same, though Hyper Crazy Climber has numerous different settings, including an...

Junai: Manatsu no First Kiss

Arcade - Released - 1998

Keiba Simulation: Honmei

Keiba Simulation: Honmei

Nintendo Entertainment System - Released - April 28, 1989

Keiba Simulation: Honmei is a Sports game, developed and published by Nihon Bussan, which was released in Japan in 1989.

Maajan Bunilla Syndrome

Maajan Bunilla Syndrome

NEC TurboGrafx-CD - Released - October 25, 1991

Mahjong with bunny girls.

MagMax

MagMax

Nintendo Entertainment System - Released - March 18, 1986

It's up to you to save the human race by transforming mechanical parts into the ultimate robot warrior--MagMax. On land, on sea, and in outerspace you shoot deadly lasers from your beam gun to fight off the forces of the three-headed mechanical monster of Babylon. If you survive the undersea volcano, you come face to face with Babylon in the final battle of the giant space robots.

Mahjong Shikaku Retsuden: Mahjong Wars

Mahjong Shikaku Retsuden: Mahjong Wars

NEC TurboGrafx-16 - Released - February 1, 1990

Mahjong Shikaku Retsuden: Mahjong Wars ("Mahjong Assassin Chronicles: Mahjong Wars") is a PC Engine Mahjong game from Nichibutsu/Nihon Bussan, related to their Mahjong Triple Wars game. It features two modes: in one, the player takes on different opponents in one-on-one games, while in the other the player is walking around in an RPG world with party members and mahjong games as the "battles".

Moon Cresta

Moon Cresta

Dragon 32/64 - Released - 1986

Moon Cresta is a vertical scrolling shoot-'em-up. The action involves the player moving their ship along the base of the screen, while wave after wave of aliens come towards it. The yellow aliens split when shot, while the magenta ones are the toughest of all. Once the coast is clear, the player must attempt to manually dock their ship in a limited amount of time. Docking successfully will earn the player bonus points. The Dragon 32 port of the Arcade game was by John Martin and Incentive Software.

Nichibutsu Arcade Classics

Nichibutsu Arcade Classics

Sony Playstation - Released - December 29, 1995

Nichibutsu Arcade Classics is a compilation released only in Japan that features 3 classic Nichibutsu Arcade machines: Moon Cresta, Crazy Climber & Frisky Tom.

Nichibutsu Arcade Classics 2: Heiankyou Alien

Nichibutsu Arcade Classics 2: Heiankyou Alien

Super Nintendo Entertainment System - Released - December 15, 1995

Nichibutsu Arcade Classics 2: Heiankyo Alien is a 1995 16-bit remaster of the 1979 computer game Heiankyo Alien. It also includes a recreation of the original 1979 game configured to work with the SNES controller. The game remains the same: the player, as a Heian-era policeman, must dig pits to catch carnivorous aliens and then bury them to destroy them. It takes three steps to dig a pit big enough, and aliens will quickly fill holes that aren't large enough. If an alien catches the policeman, he will be eaten. The enhanced version adds wooden blocks that can be chopped down, but this takes...

RoboCop

RoboCop

Enterprise - 1989

RoboCop is a side-scrolling shooter. It was licensed by Ocean Software at the script stage. This is why the arcade game developed and published by Data East and Nihon Bussan bears a licence credit for Ocean. Several reworked versions appeared for home computers and video game consoles; most of them, including the Enterprise version, published by Ocean.

Seicross

Seicross

Nintendo Entertainment System - Released - May 15, 1986

Danger zones, suicide bikers, explosions, and booby traps-all stand in your way as you race your super space bike into the enemy city to rescue the captured people of Petras. Then you must destroy the Dinosaur Tank that is aimed straight at you. But, watch out! Your Energy Pack needs to be replaced to keep your bike energized and your laser beam strong.

Terra Cresta

Terra Cresta

Nintendo Entertainment System - Released - September 27, 1986

In the follow-up to Moon Cresta, a well-guarded planet is being invaded. You will have to make a succession of passes over the landscape, shooting out ground turrets and aliens. Numbered bases release power-ups when shot - these can either be used in combination or (by pressing the space bar) in Formation Mode, covering a wider range of shooting positions. Each pass over the planet ends with a boss; the third and final one with a boss who can only be killed if you are at maximum power. Death puts you back to the start of the world.

Terra Cresta 3D

Terra Cresta 3D

Sega Saturn - Released - August 8, 1997

Terra Cresta is a vertically scrolling shoot 'em up series. The player controls a ship, initially with limited firepower. Numbered pods appear containing further parts of the ship that will increase firepower. These additional parts combine with the player's ship to increase its firepower, and the final module transforms it into a fiery phoenix which is invulnerable for a certain period of time. Once the ship has multiple sections, the player may also split it, allowing it to fire in multiple directions.

Terra Cresta II: Mandoler no Gyakushuu

Terra Cresta II: Mandoler no Gyakushuu

NEC TurboGrafx-16 - Released - November 27, 1992

Vertically scrolling shoot 'em up where you collect modules that can either combine with your ship or fly in formation with you to alter their effectiveness. A nice lesser known gem. Typical vertical shooter that uses a system of power ups in the form of different numbered 'armor' that attach to the ship. The armor serves as power ups, but also as 'hit points' as you loose a piece of armor when hit. Each power up can be used in a formation that can be set up at the start of the game for a large variety of options and firing directions. Instead of the secondary button being a 'kill all'...

Terra Force

Terra Force

Arcade - Released - 1987

TERRA FORCE is a shoot'em up released by Nihon Bussan in 1987. The game was well known for its new tactical features using vertical/horizontal scrolling elements at the time. So eliminate the incoming enemies by using the super destructive hyper missiles.

Virtual Kyoutei 2

Virtual Kyoutei 2

Sega Saturn - Released - December 4, 1997

Virtual Kyoutei 2 (バーチャル競艇2) is a sequel to Virtual Kyoutei.

WCW: World Championship Wrestling

WCW: World Championship Wrestling

Nintendo Entertainment System - January 1, 1990

Challenge the world's greatest wrestlers in the grappling action game that puts you in the toughest competition of all! Choose which wrestler you want to be or make up your own tag team from top NWA stars including: "Nature Boy" Ric Flair, Sting, "Total Package" Lex Luger, Ricky "The Dragon" Steamboat, Road Warriors "Hawk" and "Animal," and "Dogface Gremlin" Rick Steiner. Become your favorite wrestler as you battle it out in the ring! » Twelve top stars of the NWA » Pair up your own tag team with any two wrestlers » 1 or 2 player » Wrestlers are thrown over the ropes and continue...

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