Pinball - Released - 1962
3 Coins is a pinball machine from February 1962, manufactured by Williams Electronic Games, Inc.
Pinball - Released - May 25, 1966
Manufacturer: Williams Electronic Manufacturing Corporation (1958-1967) [Trade Name: Williams] Date Of Manufacture: May 25, 1966 Model Number: 320 Type: Electromechanical (EM) [?] Production: 5,100 units (confirmed) Theme: Happiness - Dancing Notable Features Flippers (4), Pop bumpers (3), Slingshots (2), Standup targets (4), Kick-out hole (1). Captive ball spinner below flippers. Pressing the left flipper button activates the far left flipper and both center flippers. Pressing the right flipper button activates the far right flipper and both center flippers. Drop-down cabinet. One of only three 4-player Williams games to have the 2nd player located in the lower left corner of the backglass and the 3rd player in the upper right. Design by: Norm Clark Art by: Jerry Kelley Notes: 'A-Go-Go' was the first machine to use a captive ball spinner, invented by Norm Clark. During the production run, the coin door was changed from the large single-slot to a smaller multiple slot and the drop-down cabinet was eliminated. We do not know how many games were produced in each cabinet style. Reportedly, the January 1967 issue of the German trade magazine Münzautomat stated that the standard cabinet games were Later Production games and were manufactured due to a high demand in Germany.
Pinball - Released - 1967
Apollo was one of three nearly identical games produced by Williams in 1967 to capitalize off the prominence of the NASA lunar program, along with Blast off and Lunar Shot. Taken as a group they were among the most popular and best-selling games of the decade. Apollo was the replay version; Blast Off was the add-a-ball version. Lunar Shot was a version of the add-a-ball with modifications to the backglass to conform to Italy's strict anti-gambling laws.
Pinball - Released - 1976
Looking for a taste from yesterday. Williams offered Aztec in the final years of the Electro-Mechanical method of Pinball design. Aztec has terrific artwork and a relaxed layout that makes each play something unique. Four player capability encourages competition for friends and family.
Pinball - Released - 1968
Cue-T is an Action game, developed and published by Williams, which was released in 1968.
Pinball - Released - 1970
Williams Dipsy Doodle pinball machine was released in the 1970. Only a few hundred were made, making Dipsy Doodle highly valued as a collector’s item. The game was designed by Norm Clarke with artwork by Christian Marche. The Dipsy Doodle’s simple yet enjoyable playfield represents something of a return to basics, allowing players to enjoy the stylish and retro aesthetic of a truly classic pinball machine. Dipsy Doodle features, 2 Flippers, 5 Pop bumpers, 2 Slingshots, 5 Standup targets, 1 Kick-out hole, A Right outlane free ball gate, Up-post between flippers. Doodle Bug animation unit below the playfield uses an electromagnet to move a captive ball repeatedly across a point-scoring rollover button. 3 or 5 ball play. With cartoonish young characters adorning the machine leaping and dancing in charmingly wacky poses. With its cheerful design and sunny theme, this classic pinball machine is fun for the whole family!
Pinball - Released - 1978
The fourth Solid State game produced by Williams and the second to feature electronic sound. Williams’ 1979 ‘Time Warp’ is the only other Williams game to have the curved “Banana Flippers”
Pinball - Released - 1987
Fire! is a Pinball Table released in 1987 by Williams Electronics. It was designed by Barry Oursler with artwork and models by Mark Sprenger. Loosely based on the Great Chicago Fire of 1871, this game directs the player to save the city and stop the various fires consuming the playfield. As the lights flash and the flames roll and flicker, hit the various targets to save the Saloon, the Bank, the Harness Shop, and other buildings from going up in smoke. Climb the two fire escapes to save helpless victims, and shoot the horseshoe to activate the hydrant for some extra help. Lock a ball on the second story, raise the Hook and Ladder, then rescue the fireman trapped on the top floor to start a five-alarm multiball while the brass bell rings away.
Pinball - Released - 1966
This single-player, poker-themed pinball game was made and released by Williams in 1966. Each ball makes a Poker Hand to compete with the Dealer. Beat the Dealer to score special (3-5 Games in one). Full House lites alternate bottom roll-overs to score special. Targets and Bumper build-up for High Score Features. The Full House pinball machine also features three reels that display images of cards in the center of the playfield. Each reel spins like a slot machine, showing the Player’s hand.
Pinball - Released - 1971
Gold Rush is a pinball machine from April 1971, manufactured by Williams Electronic Games, Inc. Super advanced features from 1966: Mystery Bonus (animated) ball kicks up in the back box Gate guarded bonus mushroom bumper Between flippers saucer kick up (opens gate to advance bonus) Free Ball Gate returns ball to shooter 4 rebuilt pop bumpers 7 Mushroom bumpers Can be set for 5 balls per game or 7 balls per game!
Pinball - Released - 1959
Golden Bells is a pinball machine from February 1959, manufactured by Williams Electronic Games, Inc.
Pinball - Released - 1966
This fishing theme pinball machine was first built in 1966 by popular pinball machine maker Williams. This pinball machine was designed by Steve Kordek, who designed dozens of Williams pinball machines in the 60’s and 70’s. This game has some great features. Score all of the lit rollover buttons to advance the letters of Hot Line. It has 5 bumpers
Pinball - Released - 1977
Hot Tip was manufactured in 1977 and was the first Williams “Solid State” game to go into full production. It is the definition of a classic pinball, featuring 2 flippers, a pop bumper 2 slingshots, 3-bank drop targets, 2 stand-up targets, a spinning target, a captive ball, and 2 kick-out holes. The upper left lane also features a unique tilt rollover.
Pinball - Released - October 10, 1995
Jack•Bot is a 1995 pinball game made by Barry Oursler and Williams Electronics, with art by John Youssi. It is a sequel to both Pin•Bot and The Machine: Bride of Pin•Bot, using a rethemed Pin•Bot playfield with a dot-matrix display added. The game is themed around an intergalactic casino, with Pin•Bot and The Machine hosting four gambling games — Pin•Bot Poker, Slot Machine, Roll the Dice, and Keno — with several other methods of getting points. Eventually, you'll get to the Casino Run, where you spin a slot machine to rack up points and prizes while avoiding the bomb. One interesting game mechanic is that the player can cheat in most modes by mashing the Extra Ball buy-in button, letting Pin•Bot improve the outcome in some way. Every casino game offers a chance to go for double or nothing afterward.
Pinball - Released - 1971
Jackpot pinball machine was released by Williams Electronics in April of 1971. The game was designed by Norm Clark with artwork by Christian Marche. Features: 2 Flippers, 5 Pop bumpers, 3 Kick-out holes. Three slot machine type reels near the top of the playfield award points for certain combinations of symbols. On the back glass, the yellow neckerchief has the letters “N C”, a probable reference to Norm Clark.
Pinball - Released - 1951
Jalopy is a pinball machine from August 1951, manufactured by Williams Electronic Games, Inc. A one player pinball, with a "running car unit" animated backglass with cars that race. Exactly the same game as Williams' 1951 Hayburners, but with a car race theme.
Pinball - Released - 1970
Jive Time is packed with the classic pinball fetures your whole gang will love. Five Pop Bumpers, Two Drain Saves, and a Back Glass animation that spins for points when you land the center playfield saucer. Jive Time is colorfull and fun to play.
Pinball - Released - 1960
Jungle by Williams has animal targets in the lite box, which fall when hit. It combines the thrill of shooting targets with progressive pin table scoring. It has the modern, colorful, streamlined cabinet styling of the Sixties! A bold look forward, SEE IT TODAY!
Pinball - Released - 1981
Jungle Lord is a 1981 pinball machine designed by Barry Oursler and produced by Williams Pinball. It features a Tarzan influenced theme, a multi-level playfield and a magnetic ball saver ("Magna Save"). Williams had introduced Magna Save in the Black Knight pinball game in 1980; Jungle Lord was one of four further Magna Save games produced in 1981, along with Pharaoh, Solar Fire and Grand Lizard. One difference from the Black Knight design was that Jungle Lord incorporated a "self-contained mini bagatelle style 'chamber' playfield, found on the top left-hand corner." Jungle Lord also included an innovative scoring feature called Double Trouble, a drop target feature that engages when the player hits five special targets.
Pinball - Released - 1971
Klondike was produced by Williams Electronics, Inc. (1967-1985) in 1971. It is a fun game where the goal is to match the three mini reels on the top of the playing field with a certain combination. Once they are matched up in a specific order, a specific point value is given to the player. Then there are other points given for getting the ball in either two of the eject pockets on the left or right. When the ball enters these, the objects in the play field light up and the player receives a certain amount of points for lighting those up. Then they can also earn points by getting the ball in one of the side pockets, which advances one of the reels. The main point of the game is to match up certain combinations and score a lot of points. It is fun to play no matter how many times you play it and if you are young or old.
Pinball - Released - 1984
Laser Cue is a four flipper game in 1984, and features an unusual “billiards in space”, science-fiction theme. The game is similar in layout to designer Ed Tomaszewski’s release four years earlier, Alien Poker. Despite Laser Cue being released years after speech had been perfected by Williams Electronics for their games, it features no speech chip. Instead, the game is equipped with a bell that rings when billiard balls are collected or extra balls achieved. The main bank of drop targets are individually controlled, and must be collected in the indicated order to remain dropped. Extra ball play guarantees the player twenty-five seconds of play time, serving all lost balls within that time back to the shooter lane.
Pinball - Released - 1972
Line Drive was released in 1972 by Williams. It was one of the last electro-mechanical baseball pinball machines ever produced. The game uses a solid state sound system which includes cheers, clapping, and even boos. 3 outs per inning. 1, 2, or 3 innings per game (operator adjustable). 8 hanging targets. Center ramp delivers ball to hanging target for Bull’s Eye Grand Slam. Mechanical backglass animation (men run bases).
Pinball - Released - January 19, 1978
Lucky Seven is a pinball machine from January 1978, manufactured by Williams Electronic Games, Inc.
Pinball - Released - July 1, 1998
The main goal of the game is to collect the instruments of the iconic horror characters and form the Monsters of Rock band, The table includes a Phantom Flip. Players can let go of the flippers with this auto-play feature and watch the game complete the shots. The machine has an easter egg mode called “Lyman’s Lament”. It features different music and comments of programmer Lyman Sheats while the ball is played
Pinball - Released - 1990
Riverboat Gambler is a gambling themed pinball machine produced by Williams. Pinball machine designer Mark Ritchie reportedly sings the song that plays during the game, whose gravel-voiced, New Orleans-style male voice sounds similar to Louis Armstrong. In the center of the head of the machine, a vertical roulette wheel operates more like the Wheel of Fortune than an actual roulette wheel and does not have a ball. 7 of 16 sections are black, 7 are red, which alternate, with two green spaces that have stars on opposite sides. Located directly above the roulette wheel, a four digit display keeps track of virtual chips. The player uses chips earned on the playfield to bet on the roulette wheel.
Pinball - Released - 1971
Williams' single-player Spanish Eyes is notable for its polarizing, mosaic-style art package. It also features a pop bumper situated between the flippers and a center horseshoe lane; two design hallmarks of long-time Williams designer Norm Clark. The same characters and art style were employed for the art package of Williams’ single-player Granada, which was released the same year as Spanish Eyes but featured a completely different layout. The artwork is not from Christian Marche as is widely believed, but from John Craig instead.
Pinball - Released - 1954
Can you tame that wild spitfire? It will take some skill and lots of gumption! Fast scoring action, make number 1 to 8 in rotation to score a replay and lite in the small playfields and bottom center rollover for replay. 5 balls in Skill Hole will do the same. 2nd coin star feature permits play to score from 5 to 200 replays!! Two flippers help you keep the ride going. Choose Williams for the thumper bumpers and have the ride of your life.