Nintendo Famicom Disk System

Nintendo Famicom Disk System

The Family Computer Disk System, sometimes shortened as the Famicom Disk System or simply the Disk System, and abbreviated as the FDS or FCD, is a peripheral for Nintendo's Family Computer home video game console, released in Japan on February 21,...

19: Neunzehn

19: Neunzehn

Nintendo Famicom Disk System - March 4, 1988

The heir to the throne is shared by four brave people: Darius, Simon, Thales, and Sonia. The 19 gods of Olympus left behind an omnipotent stone to the great emperor Achilles, who has ordered a search to be conducted for the stone. You take the role of one of these four in an effort to find the stone on the island before the rest, waging war with opponent armies to prevent them from finding it first. 19 is somewhat unique among turn based strategy games, in that turns are taken in real time, following rules that are reminiscent of the Japanese chess-like game known as Shogi. The game takes...

Adian No Tsue

Adian No Tsue

Nintendo Famicom Disk System - Released - December 12, 1986

Adian No Tsue is not a traditional adventure game - It is most and foremost an educational game designed to appeal to a young audience. It is also the first installment of a series of games released in Japan by SunSoft. The player takes control of a courageous knight and the game follows a traditional overhead display which somehow bears some resemblance to Nintendo's Zelda. Each room is usually filled up with monsters and four doors lead to other surrounding rooms, different locations or just hide special items. However, the only way for our hero to pass these doors is to solve simple...

Ai Senshi Nicol

Ai Senshi Nicol

Nintendo Famicom Disk System - Released - April 24, 1987

Ai Senshi Nicol is a top down, action shooter. You play as titular character Nicol, as he fights through a horde of aliens to save his abducted girlfriend. Armed with only a blaster, he must fight his way through 7 levels to be reunited with his loved one. In order to progress, you must search each stage for three crystals. Once these are collected, you're shuttled off to the next area. Power-ups are scattered through each of the stages, some have permanent effects, such as increasing the power of your weapon, while others serve as temporary armor. Along the way, you'll be impeded by...

Aki to Tsukasa no Fushigi no Kabe

Aki to Tsukasa no Fushigi no Kabe

Nintendo Famicom Disk System - Unlicensed

Aki to Tsukasa no Fushigi no Kabe is an unlicensed hentai game that's basically solo table tennis where you hit certain parts of a wall to reveal a girl in an erotic pose.

Akumajou Dracula

Akumajou Dracula

Nintendo Famicom Disk System - Released - September 26, 1986

Every hundred years, the dark vampire known as Dracula resurrects and terrorizes the land. A vampire hunter named Simon Belmont bravely ventures into the Count's mansion in order to defeat him. Along the way he'll have to defeat skeletons, bats, fishmen, medusa heads and other evil creatures. Castlevania is a side-scrolling platform action game. The player takes the role of Simon Belmont, who is able to jump and crack his whip directly in front of him. Power-ups can be obtained by defeating enemies or by whipping candles that appear in the castle. One such power-up increases the power and...

Akumajou Dracula II: Noroi no Fuuin

Akumajou Dracula II: Noroi no Fuuin

Nintendo Famicom Disk System - Released - August 28, 1987

The game's setting takes place seven years after the original Castlevania. The prologue begins when Simon visits his family's resting ground. His back is critically injured from his last encounter with Dracula in the previous game. He suddenly feels someone's presence, and turns to see a young woman standing within the mist. She tells him that a curse was placed upon him by Dracula during their last battle, and that he does not have long to live. The woman continues to say that the curse can be undone if he resurrects Dracula himself. She further explains that Dracula's body was split into...

Akuu Senki Raijin

Akuu Senki Raijin

Nintendo Famicom Disk System - Released - July 12, 1988

Akuu Senki Raijin is a vertical shooter where the player controls a mecha that transforms into a starfighter. Like Square's earlier semi-classic Thexder, the player can opt to change between the two modes of their craft at certain points during each level. Upon touching ground as the mecha, the player is occasionally able to find other directions to continue exploring as a spaceship, presenting both vertical-scrolling and side-scrolling shoot-'em-up sections.

Aliens: Alien 2

Nintendo Famicom Disk System - Unreleased

Aliens: Alien 2 is an Action game, developed and published by Square, which was cancelled before it was released.

All Night Nippon Super Mario Bros.

All Night Nippon Super Mario Bros.

Nintendo Famicom Disk System - January 1, 1986

All Night Nippon Super Mario Bros. is an officially licensed retool of Super Mario Bros., released in 1986 for the Famicom Disk System. This version is based on the Japanese radio program All Night Nippon, and it was given out as a raffle prize on the show itself. The game was published by Fuji Television. Essentially, this game is a mishmash of levels from Super Mario Bros 1 and 2 except with the sprites of the Toads and various enemies replaced with Japanese celebrities for a humorous effect as well as item placements are different.

Apple Town Monogatari: Little Computer People

Apple Town Monogatari: Little Computer People

Nintendo Famicom Disk System - Released - April 3, 1987

A heavily modified port of Little Computer People, Apple Town Monogatari is an early life simulator. It stars a randomly named little girl who lives in a 3 story house with her cat. Very little interaction is featured in the game. Gameplay largely involves simply watching the girl go about their daily life. She wanders the house, occasionally doing activities like exercising, reading, brushing her teeth, feeding herself, sleeping, or even playing a game on her Famicom. The time of day is tracked on an in-game clock, on which 5 minutes is only a few seconds in real time. Simple requests can...

Arumana no Kiseki

Arumana no Kiseki

Nintendo Famicom Disk System - Released - August 11, 1987

The Arumana, a legendary red jewel, has been stolen, and the villagers have all turned to stone. Now it's up to Kaito to retrieve the jewel and restore it to its rightful owners. The action takes place from a side-scrolling perspective. The protagonist must advance through six stages using his wits, his weapons, and his trusty grappling hook. The grappling hook is extremely indispensable as it is used to climb upwards to out-of-reach ledges. This skill is used frequently as it is required to advance through the often vertically oriented stages. Kaito begins with nothing more than a set of...

Aspic: Majaou no Noroi

Aspic: Majaou no Noroi

Nintendo Famicom Disk System - 1988

Aspic is the sequel to one of Xtalsoft's earlier games, Lizard. Aspic begins right where Lizard ends. The player obtains the Book of Truth, which is needed to break the curse on the princess. He returns to the king only to find that the princess is missing. Three days prior, a wizard appeared and informed the king that there was another way to save the princess, so the king entrusted the princess's life to the wizard. Now that you've returned, the king begs you to find out what's become of the wizard and the princess.

Backgammon

Backgammon

Nintendo Famicom Disk System - September 9, 1990

Backgammon is a straightforward backgammon simulator that allows up to two players to compete in backgammon matches. The game has a tutorial that explains how backgammon is played and offers single-player Match Play (one-off) and Tournament (multiple matches) modes. There is also the requisite two-player mode in which two human players take turns.

Bakutoushi Patton-kun

Bakutoushi Patton-kun

Nintendo Famicom Disk System - August 5, 1988

Bakutoushi Patton-Kun is an action game developed by Soft Pro and published for the Famicom Disk System in Japan in 1988. It is an overhead tank combat game similar in style to Atari's Combat game. It was the first FDS title to allow for four players to play simultaneously. In the game, players attempt to destroy one another's tanks. If a tank is destroyed, the driver of the tank will exit the vehicle, and must try to stay alive long enough for a replacement tank to parachute down from the sky. Game play continues until only one tank is the sole survivor. Then players advance to a new stage...

Baseball

Baseball

Nintendo Famicom Disk System - February 21, 1986

Baseball is a game where the player can pitch, hit, field, and run just like in a real baseball game. The player can choose between USA and Japan modes, two different teams, and among a line-up of unique players. In the 1-player game, the player is against the computer, and the in the 2-player game, their friend is their opponent.

Big Challenge! Dogfight Spirit

Big Challenge! Dogfight Spirit

Nintendo Famicom Disk System - October 21, 1988

Big Challenge! Dogfight Spirit is a vertical scrolling shoot 'em up in which the player controls a blue helicopter fighting against waves of enemy vehicles and ground turrets. Each mission takes the helicopter to a different part of the world, each with a distinctive if chromatically plain visual style. The game's power-ups, available by destroying smaller supply trucks driving across the screen, change the helicopter's weapons but do not make them stronger. It's even possible to collect the weaker original weapon again if the player is too careless. These range from a stronger...

Big Challenge! Go! Go! Bowling

Big Challenge! Go! Go! Bowling

Nintendo Famicom Disk System - June 23, 1989

When you begin gameplay, in the center of the screen will be the bowling lane. At the bottom is your bowling ball (a positional cursor for you), and at the end are the ten bowling pins. A diagram of what pins remain is in the bottom-right: the lit-up ones are still there. At the sides of the lane are gutters: if the ball goes in there, you will certainly hit no pins. At the top-left is a spin gauge, and at the right-middle is a default spin (i.e. the one a bowler naturally has when attempting to bowl straight). At the top-right is the frame number (1 to 10), and the dots below that will...

Big Challenge! Gun Fighter

Big Challenge! Gun Fighter

Nintendo Famicom Disk System - March 28, 1989

Big Challenge! Gun Fighter is the third in Jaleco's Big Challenge! series of Famicom Disk System games. The player is a cowboy who must make their way across a Wild West town while shooting or avoiding the various enemies, which include rooftop gunmen, boxers and other ne'er-do-wells. The player can find additional ammo and health refills after defeating enemies, as well as money which can be spent at the start of each level on various items.

Big Challenge! Juudou Senshuken

Big Challenge! Juudou Senshuken

Nintendo Famicom Disk System - August 10, 1988

Big Challenge! Judo Senshuken (lit. Big Challenge! Judo Championship) is a Judo-themed competitive sports game developed for the Famicom Disk System and published by Jaleco Entertainment in 1988. It is the first title in Jaleco's "Big Challenge!" series. The object of the game is to defeat the opponent using legal Judo moves. This involves a lot of grapples, pins and throws. Defeating one opponent allows the player to work their way up the tournament ranks to progressively tougher foes.

Bio Miracle Bokutte Upa

Bio Miracle Bokutte Upa

Nintendo Famicom Disk System - April 22, 1988

"Upa is the prince of a magical kingdom and the most recent in a line of brave fighters. One day, though, he broke an urn containing the spirit of Zai, an incredibly evil goatish demon who takes the life force of the kingdom's adults and kidnaps all the babies - except for Upa, who is given a magical rattle by a fairy who was trapped in the urn along with Zai. And so, in order to save his kingdom, Upa crawls into action..." Bio Miracle Bokutte Upa's main character is a baby called Upa that uses a rattle to attack his enemies. When injured by the rattle, the enemy inflates and floats away....

Bishoujo Control

Bishoujo Control

Nintendo Famicom Disk System - Unlicensed - 1990

Combining the gameplay of an arcade shoot'em'up with watching pretty girls, Bishoujo Control puts you in a spaceship, battling hordes of enemies flying downwards. All that flies is not an enemy, though; you can also shoot at blocks that, when shot, make up a picture of a pretty girl on the right of the screen. Picking up bonuses in the shape of the signs for "pretty girl" powers up your weapon. When all pieces of the picture are picked up, you are given a chance to enjoy the picture at your own pace before progressing to the next level (and the next girl). The gameplay can be spiced up by...

Bishoujo Hanafuda Club Vol 1: Oityokabu Hen

Bishoujo Hanafuda Club Vol 1: Oityokabu Hen

Nintendo Famicom Disk System - Unlicensed - 1989

An adult Famicom Disk System Game released by Super Pig/Hacker International. In this game you play hanafuda versus female opponents and upon winning will slowly undress them.

Bishoujo Hanafuda Club Vol 2: Koikoi Bakappana Hen

Bishoujo Hanafuda Club Vol 2: Koikoi Bakappana Hen

Nintendo Famicom Disk System - Unlicensed - 1989

The 2nd of two adult Famicom Disk System Games released by Super Pig/Hacker International. In this game you play hanafuda versus female opponents and upon winning will slowly undress them.

Bishoujo Kachinuki Renju: Gomoku Narabe

Bishoujo Kachinuki Renju: Gomoku Narabe

Nintendo Famicom Disk System - Unlicensed

A game of gomoku against girls whom strip off clothes if you win. The game's AI is rather hard to beat, but sometimes it makes glaring tactical mistakes. Amusingly enough, it also appears to be hosted by Kamesennin from the Dragonball series.

Bishoujo Mahjong Club

Bishoujo Mahjong Club

Nintendo Famicom Disk System - Unlicensed

An adult mahjong game with two girls to choose from and a "battle mode". At odd intervals of points, you are treated to the girl of choice stripping, which equates to an unnecessarily long musical number, slow text filling in her speech bubble, and then a flash before she reappears minus one article of clothing. The girl can win back clothes if your score drops.

Bishoujo Sexy Derby

Bishoujo Sexy Derby

Nintendo Famicom Disk System - Unlicensed - 1988

An adult game in which you pick from four girls and race the designated horse to earn points. Horses are controlled by rapidly pressing the A button.. At 1000-point intervals, your chosen girl strips.

Bishoujo Sexy Puzzle

Bishoujo Sexy Puzzle

Nintendo Famicom Disk System - Unlicensed - 1989

Bishoujo Sexy Slot

Bishoujo Sexy Slot

Nintendo Famicom Disk System - Unlicensed - 1988

An adult game in which you play slot machines and upon winning enough you'll get to see various girls take their clothes off.

Bishoujo SF Alien Battle

Bishoujo SF Alien Battle

Nintendo Famicom Disk System - Unlicensed - October 19, 1990

Bishoujo Shashinkan: Studio Cut

Nintendo Famicom Disk System

Bodycon Quest I - Abakareshi Musume Tachi

Bodycon Quest I - Abakareshi Musume Tachi

Nintendo Famicom Disk System

Bodycon Quest I - Abakareshi Musume Tachi is an adult unlicensed, 2 disk, action RPG, Dragon Quest parody by Hacker International for the Famicom Disk system. Original release date is unknown. The game is a parody of the Dragon Quest series, and you're sent on a quest by a king to save his daughter with a heart shaped tattoo on her buttocks. Throughout the game you'll fight monsters and explore and meet various women who will undress upon saving them.

Bomber Man

Nintendo Famicom Disk System - April 24, 1990

Our hero, Bomberman, worked in a bomb factory located in an underground labyrinth. He grew very bored making bombs day in and day out. One day, he learned of a rumor that stated if a robot could ever escape the labyrinth and reach the surface of the world, his wish would be granted and he would become human. Bomberman is determined to find out if this rumor is true. Based on an earlier MSX game of the same name, Hudson Soft dramatically improved the game for its Famicom release by adding a number of enemies, horizontally scrolling stages, and the power-ups that make keeping Bomberman alive...

Breeder

Breeder

Nintendo Famicom Disk System - December 15, 1986

Breeder is a sort of fighting game featuring automated fighting robots designed by the player. The action takes place in the distant future and to improve the quality of their war-robots, a star civilization decides to organize special tournaments. Those "metal combats" are held in arenas where two robots fight against each other in a death match. A vast list of components can be edited and customized from the start and the game counts seven different types of robots ( 2 legs, 4 legs, snake, hover, 3 tires, 6 tires and Belt). 1000 points are given to the player and they need to be...

Bubble Bobble

Bubble Bobble

Nintendo Famicom Disk System - October 30, 1987

In the game's plot, "Baron Von Blubba" has kidnapped the brothers Bubby and Bobby's girlfriends and turned the brothers into Bubble Dragons, Bub and Bob. Bub and Bob have to finish 100 levels in the Cave of Monsters in order to rescue them. In the game, each player controls one of the two dragons. Players can move along platforms, fall to lower ones, and jump to higher ones and over gaps. Each level is limited to a single screen, with no scrolling; however, if a screen has gaps in its bottom edge, players can fall through these and reappear at the top. Each level has a certain number of...

BurgerTime

Nintendo Famicom Disk System - Released - September 23, 1988

The object of the game is to complete a number of hamburgers while avoiding enemy foods. When main protagonist, chef Peter Pepper, the player's character, walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the game level is finished. While making burgers, the player must avoid the antagonists, three types of enemies: Mr. Hot Dog,...

Casino de Pink

Nintendo Famicom Disk System - Unlicensed

Chitei Tairiku Ordola

Chitei Tairiku Ordola

Nintendo Famicom Disk System - March 27, 1987

Chitei Tairiku Ordola ("Underground Continent Ordola") is a Famicom Disk System action platformer from SunSoft and the third part of their Chinou Game Series, each borrowing an existing NES game's model (in Ordola's case, Atlantis no Nazo) and adding arithmetic problems to it. In Ordola, the actual math puzzles are relegated to an ancillary mini-game found on the disk. The goal of the game is to help a young explorer pass through the underground world of Ordola, taking out enemies along the way with his bombs. The bombs fly in a specific arc, so the player needs to be the right distance...

Cleopatra no Mahou

Cleopatra no Mahou

Nintendo Famicom Disk System - July 24, 1987

Players explore an Egyptian town and ruins from a first-person perspective. The game combines role-playing game elements with an adventure game-like interface. Players may purchase items from shops, though some shopkeepers must be defeated in battle before trading. Battles are turn-based, with options to fight, use items, or flee. Players accumulate experience points by succeeding in battle and "level up" after gaining enough experience, which increases their stamina. Randomly encountered battles with enemies may happen at any time, including when paused to examine the inventory. The player...

Clu Clu Land: Welcome to New Cluclu Land

Nintendo Famicom Disk System - April 28, 1992

In Clu Clu Land, the player is an female balloonfish named Bubbles who swims around in a maze trying to uncover all the golden Ingots. Clu Clu Land's story starts with a type of sea urchin, the Unira, stealing all of the treasures in the underwater kingdom of Clu Clu Land. Bubbles, the heroine, sets out to retrieve the treasure. The object of the game is to uncover all the gold ingots in each stage while avoiding the Unira and Black Holes. Ingots usually form a shape such as a heart or a mushroom. The only way Bubbles can turn around to change directions is by means of Turning Posts located...

Cocona World

Cocona World

Nintendo Famicom Disk System - April 10, 1987

Cocona World is a storybook-styled fantasy adventure game that is superficially similar to The Legend of Zelda and the other top-down action-adventure games that were inspired by it. The player controls a young witch exploring a fantasy land filled with creatures both friendly and hostile. The game contains far less action than others of its ilk, emphasizing exploration and puzzle solving instead. There are also minigames to be found across Cocona World as well. Cocona World was the first Famicom game to be developed by Japanese software creators SOFEL. They would continue producing games...

Comic Sakka Series Touma Senki 1: Mashoujo Gakuen Evil

Comic Sakka Series Touma Senki 1: Mashoujo Gakuen Evil

Nintendo Famicom Disk System - Unlicensed

An adult side scrolling shooter game in which you fly and blast enemies and after the end of each stage you will get to see a demon girl slowly undress.

Comic Sakka Series Touma Senki 2: Mermaid no Gyakushuu

Comic Sakka Series Touma Senki 2: Mermaid no Gyakushuu

Nintendo Famicom Disk System - Unlicensed

An adult side scrolling shooter game in which you fly and blast enemies and after the end of each stage you will get to see a mermaid girl slowly undress.

Comic Sakka Series Touma Senki 3: Ryuujin Sensei Kikiippatsu

Comic Sakka Series Touma Senki 3: Ryuujin Sensei Kikiippatsu

Nintendo Famicom Disk System - Unlicensed

An adult side scrolling shooter game in which you fly and blast enemies and after the end of each stage you will get to see a girl undress.

Comic Sakka Series Touma Senki 4: Tenkuu Ryuumaou Fukkatsu

Comic Sakka Series Touma Senki 4: Tenkuu Ryuumaou Fukkatsu

Nintendo Famicom Disk System - Unlicensed

An adult game in which you play a girl in poker. If you win enough hands she will slowly undress.

Comic Sakka Series Touma Senki 5: Youjuu Rudo no Chousen

Comic Sakka Series Touma Senki 5: Youjuu Rudo no Chousen

Nintendo Famicom Disk System - Unlicensed

An adult game in which you play a girl in poker. If you win enough hands she will slowly undress.

Dandy: Zeuon no Fukkatsu

Dandy: Zeuon no Fukkatsu

Nintendo Famicom Disk System - Released - October 21, 1988

A conversion port of the Atari 8-Bit computer game Dandy. Though it has been changed quite a bit for it's Japanese audience and doesn't resemble the original game very much at all. The view is overhead and much like Zelda you walk around and explore while using your sword to defeat various enemies. There are various dungeons and villages you can visit and the game even has a day/night cycle.

Date de Blackjack

Date de Blackjack

Nintendo Famicom Disk System

An adult poker game by Hacker International in which you will play a girl in poker. Upon winning enough you will have interactions with her in which she slowly undresses.

Dead Zone

Dead Zone

Nintendo Famicom Disk System - November 20, 1986

Dead Zone is a futuristic digital comic and text adventure game by Sunsoft. In the space calendar 0385, the Earth suffers from overpopulation and humans started to build space colonies. Kirk, Dead Zone's protagonist, works for the Earth federation's space development office. He is a brilliant engineer in space physics and he works for Sirius' third planet colony. He also got engaged with his beloved girlfriend Marry but had to postpone their wedding because of work obligations. Five months later, Kirk accompanied by his robot Carry , decides to meet Marry at last and to prepare the ceremony....

Deep Dungeon II: Yuushi no Monshou

Deep Dungeon II: Yuushi no Monshou

Nintendo Famicom Disk System - Released - May 30, 1987

The second game in the Deep Dungeon series, Yuushi no Monshou (lit: "Crest of the Hero") is a first-person 3D dungeon crawler RPG in the mold of Wizardry or Dungeon Master. The goal of the game is to reach the end of the dungeon with the hero, defeating all manner of monsters and finding treasure along the way. Graphically the game is much improved over the first one, as well as the difficulty is reduced. Another notable difference is that there are two dungeons instead of one: A four-level castle (the easier of the two) and a four-level dungeon. Defeating the tower is necessary for...

Deep Dungeon: Madou Senki

Deep Dungeon: Madou Senki

Nintendo Famicom Disk System - Released - December 19, 1986

The town of Dorl has an infestation of demons who currently reside in the castles dungeon after a portal to the underworld was opened. The emperor of the underworld, Emperor Ruu, commanded his demons to raid the town to steal its treasure and during this ransacking the demons also managed to take Princess Etna's soul away too, leaving her in a comatose state. Many brave adventurers have entered the underground dungeon to try and reclaim her soul from this demon king, but none have returned successfully yet. So now it's up to the player to succeed where others have failed and put an end to the...

Dig Dug

Nintendo Famicom Disk System - July 20, 1990

The objective of Dig Dug is to eliminate underground-dwelling monsters by inflating them with an air pump until they explode, or by dropping rocks on them. There are two kinds of enemies in the game: "Pookas" (a race of cute round red monsters, said to be modeled after tomatoes, that wear yellow goggles) and "Fygars" (a race of green dragons that can breathe fire while their wings flash). The player's character is the eponymous Dig Dug, dressed in white and blue and able to dig tunnels through dirt. Dig Dug will be killed if he is caught by either a Pooka or a Fygar, burned by a Fygar's...

Dig Dug II

Nintendo Famicom Disk System - August 31, 1990

Unlike the first game, Dig Dug II takes place on an island with an overhead view. The goal is simple: to kill all the enemies on the round. There are two types of enemies; Pookas (the round red monsters with goggles) only have the power to kill a player by touching him, but Fygars (the dragons) have the power to kill a player either by touching him or horizontally breathing fire to burn him. In this game, Taizo Hori (the player's character) is armed with two weapons. One is the pump from the original Dig Dug, which is used to inflate enemies until they bust. The other is a jackhammer,...

Dirty Pair: Project Eden

Dirty Pair: Project Eden

Nintendo Famicom Disk System - Released - March 28, 1987

Kei and Yuri, two cute space investigators, are the heroines of this side-scrolling action game by Bandai and based on the popular animation series Dirty Pair. This was released along with the movie Project Eden though it doesn't follow the plot of the actual movie all that well. Also the game is known for it's incredible difficulty. A distant planet is suffering civil war and the two girls are sent to investigate the situation. The players starts by taking control of the red-haired Kei. She can jump and fire using her laser-gun and the goal of the fist part of the game is to reach the...

Donkey Kong

Nintendo Famicom Disk System - April 8, 1988

You are Mario, and that big old gorilla, Donkey Kong, has run off with your girlfriend. It's up to you to struggle up those ladders and balance on those beams to rescue your lady fair. She's held captive at the very top. But Donkey Kong is not ready to give her up so easily. He's tossing barrels and fireballs at you at every turn. It's up to you to outmaneuver that wily ape. Good luck, your lady awaits!

Donkey Kong Jr

Nintendo Famicom Disk System - July 19, 1988

Mario has gone mad! He's turned the tables on Donkey Kong and locked him in a cage. It's up to you, as Donkey Kong Jr., to rescue your father by stealing Mario's set of keys. But it won't be easy. You'll have to fight off ape-eating Snapjaws, jump onto moving islands and break through a jungle of vines to get to the keys that will free Donkey Kong. Can you handle the action? Because this off-the-wall monkey business will have you going bananas!

Doremikko

Doremikko

Nintendo Famicom Disk System - December 4, 1987

Doremikko is a music game developed by Konami for the Famicom Disk System and published in late 1987. Like a few other music games of its kind, it comes complete with a digital keyboard which connects to the Famicom for the purpose of composing and playing music. The inclusion of a large keyboard with the game makes Doremikko the most expensive Famicom Disk System title at the time of its original sale. The title of the game is often mistranslated as "Dreamiko", but it is intended to be a play on the names for the first three notes of a scale; Do, Re, Mi. Having been developed by Konami,...

Dr. Chaos: Jigoku no Tobira

Dr. Chaos: Jigoku no Tobira

Nintendo Famicom Disk System - Released - June 19, 1986

The genius scientist Dr Ginn Chaos has gone missing. Before his disappearance, he was actively working in his large mansion on a device allowing access to alternate dimensions. Armed only with a knife, his brother decides to look for him and ultimately unveil the mystery behind the incident. Something obviously went terribly wrong with Dr. Chaos's experiment, and the goal of the game is to locate all the eleven dimensional warp-zones hidden within the mansion, as well as assembling a powerful laser gun, the only weapon capable of taking down the last boss. The house is deceptively large...

Druid: Kyoufu no Tobira

Druid: Kyoufu no Tobira

Nintendo Famicom Disk System - Released - March 3, 1988

Druid is an action game inspired by the arcade hit Gauntlet. As the eponymous hero, your job is to destroy four magic skulls hidden over eight levels. The game is presented in a top-down view. The druid walks around the terrain seeking out the staircase that leads to the next level. On the way, he is harassed by hordes of monsters that come out of every direction and attack him, decreasing his health. To defend himself, the druid can use the spells of water, fire or electricity to toss projectiles. However, these magical weapons have limited ammo. The druid also has three other...

Egger Land

Egger Land

Nintendo Famicom Disk System - Released - January 29, 1987

Eggerland is a puzzle/strategy game developed by HAL Laboratory for the Family Computer Disk System in the beginning of 1987. The Eggerland series is better known outside of Japan as The Adventure of Lolo series. The game is often referred to as "Syodai" (??), or the "first one". The game is a remake of "Meikyuu Shinwa" (Eggerland 2; lit. "Labyrinth Myth") for the MSX2 Home Computer System with updated graphics and different music. Furthermore, in this remake the location of some special rooms was swapped, and a final boss battle was introduced. In this Eggerland, Lolo must navigate his...

Egger Land: Souzou e no Tabidachi

Egger Land: Souzou e no Tabidachi

Nintendo Famicom Disk System - August 20, 1988

Souzou he no Tabidachi translates to "Departure to Creation." Like with "Revival of the Labyrinth" before, this is a fitting description of the game itself. It references the fact that it brings the Creation Mode from the original back to the series, after it was abandoned in the previous two installments. It further resembles the first title in that it's also one of the most basic entries in the franchise, and among the easiest of the Japanese releases. It's also tied for the shortest game in the entire series, with just fifty puzzles in all. Given that the predecessors all had a hundred or...

Electrician

Electrician

Nintendo Famicom Disk System - December 26, 1986

The player character is a young electrician called Richard Light. He must install electrical wiring in apartment buildings in various American cities. In each building, Richard navigates service corridors to link the electrical wires between each room, As he does so, animals threaten to chew through the wires. When an electrical connection is complete, the live wires illuminate the connected rooms and electrocute the "enemy" animals on contact. If Richard touches any of the rats, bats, or giant insects in the corridor, he loses a life. In the buildings, the player earns points by illuminating...

Emi-chan no Moero Yakyuuken!

Emi-chan no Moero Yakyuuken!

Nintendo Famicom Disk System - Unlicensed

Esper Dream

Esper Dream

Nintendo Famicom Disk System - February 2, 1987

In Konami's Esper Dream you control a young boy who has been transported into his favorite book. In this alternate universe, the denizens of Brick Town are in peril, as great evil is terrorizing the land, and the mayor's daughter has been kidnapped. You, the great outsider with apparently incredible power, is tasked with saving her.

Exciting Baseball

Exciting Baseball

Nintendo Famicom Disk System - December 8, 1987

'Exciting Baseball is a baseball game developed by Konami and published for the Family Computer Disk System towards the end of 1987 as part of Konami's Exciting Sports series of games. Konami makes use of the disk by allowing you to play with the teams made by other people. You can even trade baseball players with other owners of the game.

Exciting Basket

Exciting Basket

Nintendo Famicom Disk System - July 24, 1987

Exciting Basket (Known in the US as Double Dribble) was a basketball arcade game developed and released in 1987 by Konami. Much of the game's popularity came from its animation sequences showing basketball players performing slam dunks. Players can choose from one of four teams: Boston, Chicago, Los Angeles and New York. There is no difference in skill level or abilities between the teams. Since there is no NBA license, no team names or player names are used, however, the teams wear the same color of their NBA counterparts (Boston wears green, Chicago red, etc.).

Exciting Billiard

Exciting Billiard

Nintendo Famicom Disk System - Released - June 26, 1987

Exciting Billiard is a billiard simulation game developed and published by Konami for the Family Computer Disk System in 1987. It was the first of Konami's "Exciting Sports" series produced for the Nintendo Famicom, similar to Namco's own "Family Sports" label. Exciting Billiard offers players four modes of play. Break Shot is a single player only mode, where the player competes against other pool hustlers for money, attempting to earn enough money to graduate to higher and more impressive venues with increasing amounts of money on each bet. The remaining three modes can be played with one to...

Exciting Soccer: Konami Cup

Exciting Soccer: Konami Cup

Nintendo Famicom Disk System - February 16, 1988

Exciting Soccer: Konami Cup is a American soccer/European football game developed by Konami and published for the Famicom Disk System early on in 1988. It is, in fact, the second only Soccer game developed for play on the Famicom since the original Soccer title was published by Nintendo in 1985. It is part of Konami's "Exciting Sports" series, which also includes Exciting Baseball and Exciting Basket. Players select one of the various soccer teams, and aim to become the best team in the league. Each team possesses different levels of kick strength, endurance, dribbling technique, defensive...

Fairy Pinball: Yousei Tachi no Pinball

Fairy Pinball: Yousei Tachi no Pinball

Nintendo Famicom Disk System - Unlicensed

An adult pinball game in which you can play two tables and try to get a high enough score to watch a girl undress. The two tables are a space based one called Asteroid, and a naval war based one called Midway.

Fairytale

Fairytale

Nintendo Famicom Disk System - April 28, 1989

Fairytale is a turn-based war strategy game that takes place in an archetypal fairytale world. The player and their units must fight off an invasion of pigs by encountering them on the map and fighting in strategic battles where the opponent and player commit to a course of action and watch both sides move and act simultaneously. In this respect the challenge is not only out-maneuvering their opponent but also correctly predicting their next plan of attack and reacting ahead of time.

Falsion

Falsion

Nintendo Famicom Disk System - October 21, 1987

Falsion is an intense 3D shooter by Konami. In 21XX, humanity has colonized space. But during its quest to find more habitable planets, humans have faced an aggressive alien race who wants nothing but destruction. Their fleet has now entered our solar system and hurls towards Earth. Only the new Falsion spacecraft and its courageous pilot stand a chance to save humanity from destruction. It will be a long journey through six varied stages, from asteroid fields to narrow and deep canyons. The craft can use a simple Vulcan laser gun or secondary, and in limited supplies, homing missiles....

Famicom Grand Prix II: 3D Hot Rally

Famicom Grand Prix II: 3D Hot Rally

Nintendo Famicom Disk System - Released - April 15, 1988

The second game in the Famicom Grand Prix series. In a departure from its predecessor, Famicom Grand Prix II features a behind-the-car view similar to Outrun and Rad Racer. Rather than consisting of a handful of short tracks, 3D Hot Rally provides three long tracks consisting of a variety of different terrain types giving the feel of an actual rally race. Each track has multiple routes to the finish line, requiring you to find the best path to victory. The game features three cars to choose from: the speedy Kattobi coupe, the balanced Yonque truck, or the rugged Monster buggy. In order...

Famicom Grand Prix: F1 Race

Famicom Grand Prix: F1 Race

Nintendo Famicom Disk System - October 30, 1987

Compete in championships or try to beat your best time in this top-down Formula 1 racing game. Famicom Grand Prix: F1 Race gives you 10 tracks to race on with either dry or rainy conditions. On top of keeping all four wheels on the road, tire wear, damage, and fuel must be managed to secure victory. Stopping into the pit for maintenance at the right moment can mean the difference between victory and defeat. There are also 24 different cars to purchase with your winnings with varying attributes including speed, fuel efficiency, body strength, and tire endurance. F1 Race was released as...

Famicom Mukashibanashi: Shin Onigashima - Kouhen

Famicom Mukashibanashi: Shin Onigashima - Kouhen

Nintendo Famicom Disk System - Released - September 30, 1987

Once upon a time, there was an elderly couple living in Nagakushi village, a small village located far up in the mountains. The couple had no children, until one day, they were entrusted with the care of an infant boy and girl, as prophesied in a dream. The years went by, and when the two children were 8 years old, there was a terrible occurrence in the western capital. An evil dragon suddenly appeared in the city, turning humans into oni, ogres that suck away the souls of other humans. The oni advanced as far as Nagakushi village, stealing away the souls of the elderly couple. Fortunately the...

Famicom Mukashibanashi: Shin Onigashima - Zenpen

Famicom Mukashibanashi: Shin Onigashima - Zenpen

Nintendo Famicom Disk System - Released - September 4, 1987

Once upon a time, there was an elderly couple living in Nagakushi village, a small village located far up in the mountains. The couple had no children, until one day, they were entrusted with the care of an infant boy and girl, as prophesied in a dream. The years went by, and when the two children were 8 years old, there was a terrible occurrence in the western capital. An evil dragon suddenly appeared in the city, turning humans into oni, ogres that suck away the souls of other humans. The oni advanced as far as Nagakushi village, stealing away the souls of the elderly couple. Fortunately the...

Famicom Mukashibanashi: Yuuyuuki - Kouhen

Famicom Mukashibanashi: Yuuyuuki - Kouhen

Nintendo Famicom Disk System - Released - November 14, 1989

Famicom Mukashibanashi: Yuuyuuki ("Famicom Fairy Tales: Yuuyuuki") is the second of two text adventure games in the Famicom Mukashibanashi series developed by Pax Softnica and Nintendo themselves for the Famicom Disk System peripheral. It shares many similarities with its predecessor Shin Onigashima: Both games required two disks that were released separately, both feature an innovative "main character switch" feature that allows the player to switch from two playable characters and both are based on ancient Far Eastern literature. In Yuuyuuki's case the literature in question is the ancient...

Famicom Mukashibanashi: Yuuyuuki - Zenpen

Famicom Mukashibanashi: Yuuyuuki - Zenpen

Nintendo Famicom Disk System - Released - September 14, 1989

Famicom Mukashibanashi: Yuuyuuki ("Famicom Fairy Tales: Yuuyuuki") is the second of two text adventure games in the Famicom Mukashibanashi series developed by Pax Softnica and Nintendo themselves for the Famicom Disk System peripheral. It shares many similarities with its predecessor Shin Onigashima: Both games required two disks that were released separately, both feature an innovative "main character switch" feature that allows the player to switch from two playable characters and both are based on ancient Far Eastern literature. In Yuuyuuki's case the literature in question is the ancient...

Famicom Tantei Club Part II: Ushiro ni Tatsu Shoujo - Kouhen

Famicom Tantei Club Part II: Ushiro ni Tatsu Shoujo - Kouhen

Nintendo Famicom Disk System - Released - June 30, 1989

Ushiro ni Tatsu Shojo is the successor of and a prequel to Famicom Tantei Club: Kieta Kokeisha, and is the second game of the Famicom Tantei Club series. Its scenario was written by Nagihiro Asama, based on the concept by Yoshio Sakamoto.Kenji Yamamoto composed the game music. The popularity of Part I: Kieta Kokeisha prompted the release of this sequel, which employed the similar graphic-adventure gameplay. The game was re-released on the Nintendo Power cartridge rewriting service for the Super Famicom in 1998 with improved graphics and sound. The objective is to solve two cases; the...

Famicom Tantei Club Part II: Ushiro ni Tatsu Shoujo - Zenpen

Famicom Tantei Club Part II: Ushiro ni Tatsu Shoujo - Zenpen

Nintendo Famicom Disk System - Released - May 23, 1989

Ushiro ni Tatsu Shojo is the successor of and a prequel to Famicom Tantei Club: Kieta Kokeisha, and is the second game of the Famicom Tantei Club series. Its scenario was written by Nagihiro Asama, based on the concept by Yoshio Sakamoto.Kenji Yamamoto composed the game music. The popularity of Part I: Kieta Kokeisha prompted the release of this sequel, which employed the similar graphic-adventure gameplay. The game was re-released on the Nintendo Power cartridge rewriting service for the Super Famicom in 1998 with improved graphics and sound. The objective is to solve two cases; the murder...

Famicom Tantei Club: Kieta Koukeisha - Kouhen

Famicom Tantei Club: Kieta Koukeisha - Kouhen

Nintendo Famicom Disk System - Released - June 14, 1988

The scenario was written by Toru Osawa and Nagihiro Asama, based on the concept by Yoshio Sakamoto.The story begins with a man named "Amachi" discovering the fallen protagonist on the ground near a cliff. The protagonist discovers that he has lost his memory, and after recuperating, he revisits the cliff and meets a young girl named Ayumi Tachibana. He learns from Ayumi that he is an assistant detective investigating the death of Kiku Ayashiro, and heads over to the nearby Ayashiro estate located in Myoujin village. The Ayashiro family owns a huge plot of land passed down from generation to...

Famicom Tantei Club: Kieta Koukeisha - Zenpen

Famicom Tantei Club: Kieta Koukeisha - Zenpen

Nintendo Famicom Disk System - Released - April 27, 1988

The scenario was written by Toru Osawa and Nagihiro Asama, based on the concept by Yoshio Sakamoto.The story begins with a man named "Amachi" discovering the fallen protagonist on the ground near a cliff. The protagonist discovers that he has lost his memory, and after recuperating, he revisits the cliff and meets a young girl named Ayumi Tachibana. He learns from Ayumi that he is an assistant detective investigating the death of Kiku Ayashiro, and heads over to the nearby Ayashiro estate located in Myoujin village. The Ayashiro family owns a huge plot of land passed down from generation to...

Family Composer

Family Composer

Nintendo Famicom Disk System - December 26, 1987

Family Composer was developed by the same team that created Ikinari Musician for the Famicom earlier in the same year. Like Ikinari Musician, it is not really a game, but rather a music simulator. Unlike Ikinari Musician, Family Composer gives players more control over the music played, and even allows them to compose new songs, and record the compositions to disk. In many ways, it can be seen as a precursor to the music composing feature of Mario Paint.

Family Computer Golf: Japan Course

Family Computer Golf: Japan Course

Nintendo Famicom Disk System - February 21, 1987

An update of sorts to Golf. Players get to take control of Nintendo's mascots Mario and Luigi (in the 2 player game) and play over 18 holes of golf on courses modeled after real courses in Japan. Players can choose to either try their skills in match play or stroke play. Match play involves two golfers trying to win the most holes. They win holes by getting the better score than their competitor. Stroke play differs as it just involves the golfer trying to get the best score possible by completing each hole in as few strokes as possible. When on the golf course, players can choose the...

Family Computer Golf: Japan Course Prize Cart

Family Computer Golf: Japan Course Prize Cart

Nintendo Famicom Disk System - 1987

Family Computer Golf: U.S. Course

Family Computer Golf: U.S. Course

Nintendo Famicom Disk System - June 14, 1987

A slightly updated companion title to Golf - Japan Course released just a few months earlier. The graphics are more updated and the gameplay is a little more advanced as well. Players get to take control of Nintendo's mascots Mario and Luigi (in the 2 player game) and play over 18 holes of golf on courses modeled after real courses in the USA. Players can choose to either try their skills in match play or stroke play. Match play involves two golfers trying to win the most holes. They win holes by getting the better score than their competitor. Stroke play differs as it just involves the...

Famimaga Disk Vol. 1: Hong Kong

Famimaga Disk Vol. 1: Hong Kong

Nintendo Famicom Disk System - Released - March 23, 1990

Hong Kong, or Famimaga Disk Vol. 1: Hong Kong, is a Shanghai variant in which players must remove specified tiles from a pattern. The player can select which pattern (from pyramids and hourglasses to more complex designs) from which to draw tiles as well as inputting a three letter code which offers several thousand possible combinations of the tiles within that pattern. Rather than removing tiles in pairs on the edge of the pattern in order to access buried tiles, as is the norm in Shanghai, the player can select any tile on the board as long as it corresponds to the tile the game...

Famimaga Disk Vol. 2: Panic Space

Nintendo Famicom Disk System - Released - October 19, 1990

Panic Space, or Famimaga Disk Vol. 2: Panic Space, is a puzzle game in which the goal is to reflect a laser to an exit panel in order to open the way to the next stage. The laser cannot hit any of the stage's surrounding wall: were it do so, it would cause the level to explode and the player to lose a life (from an initial allotment of five, though this can be increased while playing the game). Much of the time the various reflectors (which send the beam off at a 90 degree angle) and blocks (which simply stop the laser in its tracks) must be maneuvered into place before the laser should be...

Famimaga Disk Vol. 3: All 1

Nintendo Famicom Disk System - Released - February 22, 1991

All One, or Famimaga Disk Vol. 3: All One, is a puzzle game in which the player controls a ladybug pushing over dice. The goal of each stage is to push all the dice onto their side so that their "one" side is facing upwards. The player is given a smaller first-person view window from the ladybug's perspective to allow them to see the sides of each die and plan out their strategy. As with other block-pushing puzzle games, the game becomes similar to Sokoban or Adventures of Lolo in its complexity as it progresses: there is often only a few (or just one) paths to successfully solving a stage...

Famimaga Disk Vol. 4: Clox

Nintendo Famicom Disk System - Released - April 19, 1991

Clox, or Famimaga Disk Vol. 4: Clox, is a falling blocks puzzle game that is superficially similar to Tetris or Columns. Single clock faces depicting one of four angles fall from the top and the player needs to manipulate and place them so they can form larger objects, such as simple formations like squares, diamonds and hourglass shapes to more object-intensive shapes like octagons and hexagons. The four angles include 180 degree lines ("12:30"), 90 degree lines ("12:15"), 135 degree lines ("~12:22") and 45 degree lines ("~12:07"). Once a clock face is placed, the lines from it extend to...

Famimaga Disk Vol. 5: Puyo Puyo

Nintendo Famicom Disk System - Released - October 25, 1991

Puyo Puyo is the first entry of Compile's Puyo Puyo series. It was released on the MSX and Famicom Disk System on October 25, 1991; the FDS version was published by Tokuma Shoten as part of their "Famimaga Disk" line of games. The FDS version would later be released on a Famicom cart in 1993. Puyo Puyo would be succeeded by a much more popular arcade game of the same name. Puyo Puyo contains three modes: Endless, Mission, and Verses. In Endless Mode, players match Puyo until the top of their well is filled. If the player chooses, either a giant 2x2 green Puyo or Carbucle will periodically...

Famimaga Disk Vol. 6: Janken Disk Jou

Nintendo Famicom Disk System - Released - December 22, 1992

Janken Disk Jou, or Famimaga Disk Vol. 6: Janken Disk Jou, is a puzzle game in which the protagonist (who looks uncannily like Disk-kun, the mascot of the Famicom Disk System) must brave a labyrinth of puzzles. In each room there are three variants of hand-shaped blocks between the hero and the exit: each one either making the "scissors" gesture, the "rock" gesture or the "paper" gesture. Pushing a block adjacent to another of a different type causes whichever was the inferior (e.g. with paper and rock, rock is the inferior) to vanish. In addition, each block has a "strength" which is...

Final Commando: Akai Yousai

Final Commando: Akai Yousai

Nintendo Famicom Disk System - Released - May 2, 1988

This earlier version of the game we known as Jackal in the west lacks some of the content that were later added to its NES counterpart, due to the fact that it was released in disk card format rather than on a ROM cartridge. Namely, the stages in the FDS versions scrolls vertically only, have different layouts and are much shorter as a result. The beach stage is not featured in the FDS version and thus, the ruins (Stage 2 in the NES version) serves as the introductory stage instead.

Fire Bam

Fire Bam

Nintendo Famicom Disk System - February 1, 1988

Bam must explore a world and "unfold" it into its full size by exploring towers and defeating boss characters inside. In addition to the starting equipment, five weapons, shields, and boots can be purchased or obtained to give the player a degree of customization. The game sends Bam into a forest where he has to defeat all sorts of monsters. Defeated enemies drop fire elements which can be collected and used as currency inside the shops scattered around the game. Special items and new weapons can be purchased this way. Bam will eventually discover tall towers, each one of which needs to be...

Fire Rock

Fire Rock

Nintendo Famicom Disk System - June 20, 1988

Fire Rock is an action game developed for the Famicom Disk System by System Sacom, and published in Japan by Use in 1988. The design of the game is credited to Mark Flint. In the game, the player controls what appears to be a cave man, whose goal is to navigate a series of item filled caverns in an effort to locate the boss of the level, defeat it, and then locate the door which leads to the next level. The game is commonly sited as having very poor controls, often requiring the player to grab hold of a wall, and very slowly climb it by holding up and tapping jump repeatedly. Other issues...

Fuuun Shourin Ken

Fuuun Shourin Ken

Nintendo Famicom Disk System - April 17, 1987

In Fuuun Shourin Ken, you control a rising martial artist who strives to defeat other great fighters. To do so, you must utilize a wide array of attacks to defeat your opponent before they knock you out first. You will compete in six different scenes against 13 different opponents. The game follows in the vein of Yie Ar Kung-Fu, and predates the original Street Fighter by only a couple of months. It features similar concepts such as a distinction between punch and kick attacks, relative directions, and a health bar for each fighter, depicted as a series of paper fans.

Fuuun Shourin Ken: Ankoku no Maou

Fuuun Shourin Ken: Ankoku no Maou

Nintendo Famicom Disk System - Released - April 22, 1988

Fuuun Shourin Ken: Ankoku no Maou is the sequel to Fuuun Shourin Ken, which was published almost exactly one year prior. Like its predecessor, it features concepts such as a distinction between punch and kick attacks, relative directions, and a health bar for each fighter. Ankoku no Maou combined the one on one fighting aspect of the game with a visual novel presentation that allowed you to select your next opponent. It also altered the control scheme to something slightly more conventional. All punch attacks are performed with B button while all kick attacks are performed with A...

Galaga

Nintendo Famicom Disk System - June 22, 1990

The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bullets at and attempting to crash into them. In later stages, some enemies even break from an entering group in a frantic attempt to crash into the player. The game ends when the player's last fighter is lost by colliding with an enemy, being hit by an enemy bullet, or being...

Galaxian

Nintendo Famicom Disk System - July 20, 1990

The gameplay is relatively simple. Swarm after swarm of alien armies attack the player's ship that moves left and right at the bottom of the wraparound screen. The ship can only have one shot on screen at a time. The player defeats one swarm, only to have it replaced by another more aggressive and challenging swarm in the next stage. A plain and repetitive starfield scrolls in the background.

Gall Force - Eternal Story

Gall Force - Eternal Story

Nintendo Famicom Disk System - December 10, 1986

Based upon the anime of the same name, Gall Force is a group of science fiction anime OAV series by the studio Artmic, with production by Youmex and AIC. The original character designs were by Kenichi Sonoda. In the original story line, an all-out, prehistoric galactic war rages between the all-female Solnoids and the amorphous Paranoids for too long. In the midst of battle, a plan which was secretly hatched by the leaders of both sides comes into fruition, and an unsuspecting crew of seven Solnoid soldiers aboard the Kulanis-class Cruiser named the Star Leaf is caught up in the middle. The...

German Tanteidan MarinGumi - Maruhi Jigomar Sousa File

German Tanteidan MarinGumi - Maruhi Jigomar Sousa File

Nintendo Famicom Disk System - November 29, 1988

Ginga Denshou - Galaxy Odyssey

Ginga Denshou - Galaxy Odyssey

Nintendo Famicom Disk System - November 6, 1986

Ginga Denshou - Galaxy Odyssey is a game developed for the Family Computer Disk System by Wave Jack, and published by Imagineer in 1986. Unlike most games for the FDS, Galaxy Odyssey did not come with just a disk and an instruction booklet. Among the contents found in the large box, were an audio cassette tape and a book recounting the game's story. The game itself is quite unusual as well. It features a blend of vertical shooting gameplay mixed with more Zelda-like exploration sequences. As the pilot of a ship, you could dock with certain dungeon entrances, and take a shuttle down to the...

Scroll to Top