Apple IIGS

Apple IIGS

The Apple IIGS is a personal computer released by Apple Computer on September 15, 1986 that's compatible with the Apple II series, but otherwise has capabilities comparable to the Atari ST, Commodore Amiga, and Macintosh. The "GS" in the name stands...

4th & Inches

4th & Inches

Apple IIGS - 1988

AAARGH!

AAARGH!

Apple IIGS - 1988

Advanced Blackjack

Apple IIGS - 1983

Airball

Airball

Apple IIGS - 1990

Alien Mind

Alien Mind

Apple IIGS - Released - 1988

In Alien Mind, players take on the role of biologist and physicist, Timothy Hunter. Timothy has been called upon by his friend Aaron Avery to visit the research space station Zekford in order to partake in the study of two recently discovered, unhatched eggs of unknown origin. Upon arrival, Hunter soon realizes that all is not well on the space station Zekford. Zekford has been overrun with hostile aliens--the bodies of the research scientists lying strewn about the halls. Timothy must blast his way through the hordes of enemies and solve the puzzles contained in the data left in the...

Amnesia

Apple IIGS - 1986

The game begins as the player's character awakens in a midtown Manhattan hotel room with absolutely no memory. He has no clothes and no money, and doesn't even remember what he looks like. The player soon discovers he is engaged to a woman he cannot remember, a strange man is trying to kill him, and the state of Texas wants him for murder. From here, the player must unravel the events in his life that led him to this point.

Ancient Glory

Ancient Glory

Apple IIGS - Released - December 31, 1992

Ancient Glory is a side scrolling action game based on Greek mythology. It is based on the adventures of Hercules who the player controls as he travels the Greek countryside (as well as some other locations in the Mediterranean) in his quest to defeat the gorgon Medusa. To do so five magical items have to be collected which is done by completing tasks for Hermes and Athena. At the same time Hercules has to be aware of the wrath of Hera, who will try to stop him. Time is limited as the player only has seventeen days of in-game time to complete the quest. The game starts out in Thebes with an...

Ancient Land of Ys

Ancient Land of Ys

Apple IIGS - 1989

Arkanoid

Arkanoid

Apple IIGS - 1988

Arkanoid II: Revenge of Doh

Arkanoid II: Revenge of Doh

Apple IIGS - 1989

Balance of Power: The 1990 Edition

Balance of Power: The 1990 Edition

Apple IIGS - 1989

The Bard's Tale II: The Destiny Knight

The Bard's Tale II: The Destiny Knight

Apple IIGS

Bard's Tale: Tales of the Unknown, The

Bard's Tale: Tales of the Unknown, The

Apple IIGS - September 17, 1985

Tales of the Unknown: Volume I, better known by its subtitle The Bard's Tale, is a fantasy role-playing video game created by Interplay Productions in 1985 and distributed by Electronic Arts.[1] It was designed and programmed by Michael Cranford. Based loosely on traditional Dungeons & Dragons gameplay and inspired by the Wizardry computer games, The Bard's Tale was noteworthy for its unprecedented 3D graphics and partly animated character portraits. The Bard was also an innovation: "The Bard was author Michael Cranford's contribution to the genre, a character who casts spells by singing...

Battle Chess

Battle Chess

Apple IIGS - 1989

Beyond Zork: The Coconut of Quendor

Beyond Zork: The Coconut of Quendor

Apple IIGS - 1988

The Black Cauldron

The Black Cauldron

Apple IIGS - 1987

Blackjack Academy

Blackjack Academy

Apple IIGS - September 17, 1988

Blackjack Academy is a Blackjack, also known as 21, simulation that claims to help improve your game. You can play by yourself or with four other players at the same time, playing multiple table rules just like you would in a casino.

Blockout

Blockout

Apple IIGS

Bridge 6.0: Your Bid For Entertainment

Bridge 6.0: Your Bid For Entertainment

Apple IIGS - September 17, 1989

Bridge 6.0 is a computer version of the card game Bridge. The game takes advantage of the advanced graphics and sound capabilities of the Apple IIgs. This specific Bridge series was the longest continuously published bridge games for computers. It was originally coded in 1977 on one of the first "micro-computers" as a diversion from more important work at a large company in Rochester, NY. It was first released to the public as Bridge 2.0 in 1978 and when Artworx was started, it was updated to Bridge 3.0. At various times, it was available for the Apple II, TRS-80, Atari (8-bit and ST),...

Bubble Ghost

Bubble Ghost

Apple IIGS

California Games

California Games

Apple IIGS - 1988

California Games is a 1987 Epyx sports video game for many home computers and video game consoles. Branching from their popular Summer Games and Winter Games series, this game consisted of some sports purportedly popular in California including skateboarding, freestyle footbag, surfing, roller skating, flying disc (frisbee) and BMX. The game was followed in 1991 by California Games II, but the sequel failed to match the original's success.

Captain Blood

Captain Blood

Apple IIGS - 1989

Cryllan Mission 2088, The

Cryllan Mission 2088, The

Apple IIGS - September 17, 1989

Cryllan Mission 2088 was a role-playing game released in 1989 for the Apple IIgs. The game has the player assemble a team of 6 characters to explore the reasons for the loss of contact of the USS Houston, a sapceship that was on a classified mission.

Cryllan Mission 2088: The Second Scenario, The

Cryllan Mission 2088: The Second Scenario, The

Apple IIGS - September 17, 1990

This game was the second scenario for the Apple IIgs-exclusive science fiction RPG 2088: The Cryllan Mission. Interestingly, the game is not a direct sequel. Rather, the game uses the same premise as the original; however, the plot is completely different.

Crystal Quest

Crystal Quest

Apple IIGS - 2017

Crystal Quest is an action computer game for the Apple Macintosh and Apple IIgs. It was written by Patrick Buckland for Casady & Greene in 1987, and was ported to the IIgs in 1989 by Rebecca Heineman. Ports were also made to the Amiga, Nintendo Game Boy, iPhone OS, and Palm. It was notable both for its fast-paced gameplay and for being the first game to support the color displays on the Macintosh II.

Dark Castle

Dark Castle

Apple IIGS - 1989

Dark Castle was originally created for the Macintosh in black and white in 1986. Some years later an Amiga version appeared and later still the IIGS version arrived, being released in 1989 by Three Sixty. Dark Castle is an action adventure game where both the mouse and keyboard are used to achieve control. Keyboard configuration will allow use of a customised key set-up. The Keyboard is used to move your character around, run, jump etc. while the mouse is used for aiming and throwing stones to knock out your enemies. You'll also interact with certain objects in the surrounding environment to...

Defender of the Crown

Defender of the Crown

Apple IIGS - 1989

Defender of the Crown is a strategy computer game designed by Kellyn Beck. It was Cinemaware's first game, and was originally released for the Commodore Amiga in 1986, setting a new standard for graphic quality in home computer games. In 1987 it was ported to MS-DOS, the Nintendo Entertainment System (NES), Atari ST, ZX Spectrum, Amstrad CPC, Commodore 64, Macintosh and finally, the Apple IIGS in 1988. It was later ported to the CD-i. The game is set in England in 1149 during the Middle Ages where, following the death of the king, different factions are fighting for territorial...

Deja Vu

Deja Vu

Apple IIGS - 2017

Deja Vu II: Lost in Las Vegas is a point-and-click adventure game, the sequel to Deja Vu: a Nightmare Comes True, set in the world of 1940s hard-boiled detective novels and movies. It was the last game made in the MacVenture series.

Deja Vu II

Deja Vu II

Apple IIGS - 2017

Deja Vu II: Lost in Las Vegas is a point-and-click adventure game, the sequel to Deja Vu: a Nightmare Comes True, set in the world of 1940s hard-boiled detective novels and movies. It was the last game made in the MacVenture series.

Destroyer

Destroyer

Apple IIGS - Released - 1987

Downhill Challenge

Downhill Challenge

Apple IIGS - 2017

Downhill Challenge is a view-from-behind 3d skiing game developed by Microïds in 1988, published in the US by Brøderbund Software and in France by Loriciel (as Super Ski; in the UK it also had an Eddie "The Eagle" Edwards license). It provides 4 games modes : Downhill, Slalom, Giant Slalom and Ski Jump. The game can be played up to 5 players with their results compared at the end.

Dragon Wars

Dragon Wars

Apple IIGS - Released - 1990

Dragon Wars is a fantasy role-playing video game developed by Rebecca Heineman and published by Interplay Entertainment in 1989, and distributed by Activision.

Dream Zone

Dream Zone

Apple IIGS - 2017

Dream Zone is an adventure video game developed by JAM Software, later known as Naughty Dog, and published by Baudville. The game was released in 1987 for the Apple IIGS and then ported to the Amiga, Atari ST, and MS-DOS.

Dueltris

Dueltris

Apple IIGS - September 17, 1992

DuelTris was released for the Apple IIGS computer in 1992 by Dreamworld Software. Dueltris is a IIgs adaptation of the classic computer game Tetris. Unique features of this game include a two player competitive mode and the inclusion of power-ups.

Dungeon Master

Dungeon Master

Apple IIGS - December 15, 2017

Dungeon Master is a realtime role-playing video game featuring a pseudo-3D first-person perspective. It was developed and published by FTL Games for the Atari ST in 1987.

Fast Break

Fast Break

Apple IIGS - 2017

Fast Break is a s1989 video game developed and published by Accolade. It was released for the Amiga, Apple IIgs, Commodore 64, Macintosh and DOS.

The Fidelity Chessmaster 2100

The Fidelity Chessmaster 2100

Apple IIGS - 1988

Chessmaster is a chess-playing computer game series which is now owned and developed by Ubisoft. It is the best-selling chess franchise in history, with more than five million units sold as of 2002. The Chessmaster series started with The Chessmaster 2000 by The Software Toolworks. It was published for Amiga, Apple II, Atari 8-bit, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Macintosh, and DOS. The game had a chess engine written by David Kittinger, and the manufacturer rated the game at 2000 Elo USCF; in reality, it plays at approximately 1550-1600 Elo (1750-1800 USCF).The...

Final Assault

Final Assault

Apple IIGS - 2017

Final Assault, known as Chamonix Challenge in Europe, originally Bivouac in French, is a mountain-climbing simulation distributed by Infogrames and Epyx in 1987 for the Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, DOS and ZX Spectrum. The original release of the game was copy protected.

Fire Power

Fire Power

Apple IIGS - 2017

Firepower is a video game of the combat flight simulation genre released in 2004 as an add on to enhance Microsoft Combat Flight Simulator 3: Battle for Europe. Firepower adds 18 new aircraft bringing the total of 36 military aircraft (or 56 with variants) to Microsoft Combat Flight Simulator 3: Battle for Europe. Firepower also adds 50 new historical type missions, new ordnance and improved graphic effects to Microsoft's combat flight simulation.

Full Metal Planete

Full Metal Planete

Apple IIGS - September 17, 1988

In this game of science fiction strip mining, players land on a planet and try and grab as much ore as possible and take off before the game is over. Each player has tanks, boats, barges, mining equipment and a base ship at his disposal and will have to contend with the weather and the other miners. The game uses an action point allowance system and thus is dice free. Each player on his turn has a pool of points that he can divide in a variety of ways, putting all the points into one unit's movement or dividing them among several units. Each turn is timed so players have to think quickly, and...

Gate, The

Gate, The

Apple IIGS - September 17, 1992

Gauntlet

Gauntlet

Apple IIGS - Released - 1988

GBA Championship Basketball: Two-On-Two

GBA Championship Basketball: Two-On-Two

Apple IIGS - 2017

GBA Championship Basketball: Two-on-Two is a 1986 computer basketball game for the PC, Amiga, Apple IIGS, Amstrad CPC, Atari ST, ZX Spectrum and Commodore 64. It was developed by Dynamix and published by Activision.

Gnarly Golf

Gnarly Golf

Apple IIGS - September 17, 1989

Gnarly Golf is a mini golf game that consists of eighteen holes, none of which looks or behaves much like real life mini golf. Each hole is a single screen in size and is viewed from a top down perspective. Locations include a pool hall, a prison and the roof of a skyscraper and often involve a puzzle element where the player has to figure out how to reach the hole. The game is entirely played with the mouse and uses a three click process to launch a shot. The first click is for choosing the direction to aim in and a circular swing meter will then appear. An indicator on the meter shows the...

Gold of the Americas: The Conquest of the New World

Gold of the Americas: The Conquest of the New World

Apple IIGS - Released - 1991

"Conquest Of The New World" is a four player strategy game in which you took the role of either England, France, Spain or Portugal and set about exploring and conquering the New World: America. This game was historically accurate so if you want to win, best be Spain. You had to look after your colonies, explore unknown regions and invade other players territory.

Gold Rush!

Gold Rush!

Apple IIGS - 2017

Gold Rush! (later retitled California: Gold Rush!) is a graphic adventure game originally released by Sierra On-Line in 1988. It was designed by Doug and Ken MacNeill.

Grand Prix Circuit

Grand Prix Circuit

Apple IIGS - 2017

Grand Prix Circuit is a motor racing game for Amiga, Amstrad CPC, Apple IIGS, Commodore 64, DOS and ZX Spectrum. It was first released in 1987 by Accolade. For DOS, it was released in 1988.

Great Western Shootout

Great Western Shootout

Apple IIGS

Hacker II: The Doomsday Papers

Hacker II: The Doomsday Papers

Apple IIGS - Released - 1987

Hacker II: The Doomsday Papers is a 1986 computer game developed and published by Activision. It is the sequel to the 1985 game, Hacker. It was released for several platforms of the home computer era. As with the first game, it was designed by Steve Cartwright.

Halls of Montezuma

Halls of Montezuma

Apple IIGS - September 17, 1987

The military is often painted in terms of precision. Orders are expected to be followed exactly. But what happens when those giving the orders are blind? Blindness is a fact of life for commanders, who have to wait for their men to call in with information. This game puts the player in the shoes of a Corps commander—a man responsible for several divisions—for the lives of thousands of men. The player will command some of the most famous battles in U.S. history, and will have to deal with the same lack of face-to-face contact that plagues every higher-level military leader. In this game the...

HardBall!

HardBall!

Apple IIGS - Released - 1987

HardBall! is the first in a series of popular baseball computer and video games published by Accolade. It was released for a variety of platforms between 1985 and 1991.

Hostage: Rescue Mission

Hostage: Rescue Mission

Apple IIGS - Released - 1990

Hover Blade

Hover Blade

Apple IIGS - September 17, 1991

Hunt For Red October

Hunt For Red October

Apple IIGS - 2017

The Hunt for Red October is a video game based on the book The Hunt for Red October. It was released in 1987 and was available for the Atari ST, Amiga, Apple II, ZX Spectrum, MSX, Commodore 64 and IBM PC. A port for the Apple IIGS was released in 1989. The player must navigate the Red October towards U.S. waters while avoiding the Soviet Navy. The game is a combination of submarine simulator and strategy game.

The Immortal

The Immortal

Apple IIGS - Released - 1990

Your old mentor Mordamir has disappeared - probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: eight levels of traps and deadly enemies await. The Immortal is an isometric game with puzzle-solving and action combat. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. The puzzles range from simple avoidance of traps to the correct use of items; you...

Impossible Mission II

Impossible Mission II

Apple IIGS - 2017

Impossible Mission II is a 1988 computer game developed by Novotrade and published by Epyx. It was released for the Commodore 64, ZX Spectrum, Amstrad CPC, Enterprise 64 and 128, Nintendo Entertainment System, MS-DOS based PCs, Atari ST, Apple IIe with at least 128K, Apple IIc, Apple IIGS and Amiga computers. In 2004, it was one of the games featured on the C64 Direct-to-TV.

Jack Nicklaus Greatest 18 Holes of Major Championship Golf

Jack Nicklaus Greatest 18 Holes of Major Championship Golf

Apple IIGS - 2017

Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a golf-simulation video game developed by Sculptured Software, and published by Accolade in 1988.

Jigsaw!

Jigsaw!

Apple IIGS - 2017

Jigsaw is an interactive fiction (IF) game, written by Graham Nelson in 1995.

John Elway's Quarterback

John Elway's Quarterback

Apple IIGS - 2017

John Elway's Quarterback, also known as John Elway's Quarterback Challenge and John Elway's Team Quarterback, is a 1987 football video game.

Kaleidokubes

Kaleidokubes

Apple IIGS

Kaleidokubes is a simple mouse driven puzzle game where you can beat the clock or play against the computer. Each of the four sides of the 'kube' is given a random colour.

Keef The Thief

Keef The Thief

Apple IIGS - 2017

Keef the Thief: A Boy and His Lockpick is a video game designed by Naughty Dog and published by Electronic Arts. The game was released in 1989 for the Apple IIGS and then later ported for the Amiga and MS-DOS.

King of Chicago, The

King of Chicago, The

Apple IIGS - 2017

The King of Chicago is a 1986 action adventure strategy computer game by Doug Sharp. Based on numerous Hollywood mobster movies, this game is set in the 1930s.

King's Quest

King's Quest

Apple IIGS

King's Quest is a graphic adventure game series created by the American software company Sierra Entertainment. It is widely considered a classic series from the golden era of adventure games. Following the success of its first installments, the series was primarily responsible for building the reputation of Sierra. Roberta Williams, co-founder and former co-owner of Sierra, designed all of the King's Quest games until the series' reboot in 2015.

King's Quest II

King's Quest II

Apple IIGS - September 17, 1987

King's Quest II: Romancing the Throne is the second installment in the King's Quest series of graphic adventure games by Sierra On-Line. It uses the same AGI game engine as King's Quest I: Quest for the Crown and features King Graham as the player character. The title is a spoof of the 1984 film Romancing the Stone King's Quest II resembles King's Quest I in appearance and interface. Like in King's Quest I, the game world has 'wrap around' allowing player to travel infinitely in the directions of the north or south. (The King's Quest Companion which represented a novelized walkthrough...

King's Quest III

King's Quest III

Apple IIGS - October 1, 1986

King's Quest III: To Heir Is Human is the third installment in the King's Quest series of graphic adventure games developed and released by Sierra On-Line in 1986. The game was originally released for the Apple II and PC DOS, and later ported to several other computer systems. It was the first title game in the series not to feature King Graham as the player character.

King's Quest IV

King's Quest IV

Apple IIGS - September 1, 1988

King's Quest IV: The Perils of Rosella is a graphic adventure game developed and released by Sierra On-Line in 1988. The player takes on the role of Princess Rosella, daughter of King Graham of Daventry (King's Quest I and King's Quest II) and the twin sister of Gwydion/Alexander (King's Quest III), who must save her father and a good fairy and defeat an evil witch. Critically acclaimed, it was one of the first PC games to support a sound card.

Laser Force

Laser Force

Apple IIGS - September 17, 1989

wo Marines find themselves under the power of an evil alien presence on a planet they are attempting to survey. It is a classic platform game of climbing ladders, collecting energy chips, and avoiding dangerous aliens. The chips are glowing green and give the player energy and life points. Other power ups give the player the power to teleport across a level, freeze an enemy, or jump to the next level. Viewed as a 3rd person shooter, Laser Force is presented in an isometric point of view. It also allows for two player action, by placing one player on the keyboard, and the other on the joystick.

The Last Ninja

The Last Ninja

Apple IIGS - 1988

Leisure Suit Larry in the Land of the Lounge Lizards

Leisure Suit Larry in the Land of the Lounge Lizards

Apple IIGS - July 5, 1987

Leisure Suit Larry in the Land of the Lounge Lizards is a graphic adventure game originally released in 1987 as the first part of the Leisure Suit Larry series. Originally developed for the PC DOS and the Apple II, it was later ported to other platforms such as the Amiga, Atari ST, Apple IIGS, Apple Macintosh, and the Tandy Color Computer 3. It utilizes the Adventure Game Interpreter (AGI) engine made famous by King's Quest: Quest for the Crown.

Lemmings

Lemmings

Apple IIGS - September 17, 2006

Lemmings is a 2006 video game developed by Team17 and released by Sony Computer Entertainment, remake of the original Lemmings published in 1991.

Life & Death

Life & Death

Apple IIGS - 2017

Life & Death is a computer game published in 1988 by The Software Toolworks. It is one of the few realistic medical computer games ever released. In the role of a resident abdominal surgeon at fictional hospital Toolworks General, the player must diagnose and treat a variety of maladies including kidney stones, arthritis, appendicitis, and aneuritic aorta. The last two require the player to perform surgery.

Lost Tribe, The

Lost Tribe, The

Apple IIGS - November 4, 2011

Invizimals: The Lost Tribes is a PlayStation Portable augmented reality video game developed by Novarama and published by Sony Computer Entertainment Europe. It is the sequel to 2009's Invizimals, and 2010's Invizimals: Shadow Zone. As such, it is a collectible creature game, and requires the PSP's camera attachment for play. It was released on November 2011 in Europe and September 2014 in North America.

Magic Johnson's Basketball

Magic Johnson's Basketball

Apple IIGS - September 18, 1989

Magic Johnson's Fast Break (alternatively titled Magic Johnson's Basketball) is a side-scrolling basketball sports game developed by Arcadia Systems and published in 1988. The game features the name and likeness of Los Angeles Lakers point guard Earvin "Magic" Johnson Jr., and was endorsed by PepsiCo. In 1990 Tradewest published Software Creations' adaptation of the game for the Nintendo Entertainment System (NES). It was one of several celebrity-endorsed sports games published by Tradewest, and was promoted with a television advertisement campaign. An adaptation to the Apple IIGS was...

Manhunter: New York

Manhunter: New York

Apple IIGS - 2017

Manhunter: New York is a post-apocalyptic adventure game designed by Barry Murry, Dave Murry and Dee Dee Murry of Evryware and published in 1988 by Sierra On-Line. A sequel, Manhunter 2: San Francisco, was released the next year in 1989.

Marble Madness

Marble Madness

Apple IIGS - Released - 1988

Mean 18

Mean 18

Apple IIGS - 2017

Mean 18 is the name of a series of computer golf games released by Accolade in the late 1980s and early 1990s. It is also the name of the first game in the series. In the early 1990s, the series was phased out by Accolade's Jack Nicklaus series of golf games, which arrived in 1990. The game was designed by Rex Bradford with graphics by George Karalias, both of the small game development company Microsmiths.

Mini Putt

Mini Putt

Apple IIGS - September 18, 1987

Mini-Putt is a simulation of miniature golf developed by Artech Digital Entertainment and released by Accolade for various home computers and consoles in 1987. Mini-Putt is played on a variety of courses with traps, ricochets, and unusual green gradations

Monte Carlo

Monte Carlo

Apple IIGS - 2017

Monte Carlo is a gambling simulation video game created for the Apple IIGS, created by PBI Software. It was programmed by Richard L. Seaborne and released in 1987.

Neuromancer

Neuromancer

Apple IIGS - 2017

Neuromancer is an adventure video game developed by Interplay Productions and published by Mediagenic (a brand name that Activision was also known by). It was released in 1988 for the Amiga, Apple II, Apple IIGS, Commodore 64, and DOS. It was loosely based on William Gibson's 1984 novel of the same name and set within both the fictional "real world" and the extensively realized and detailed world of cyberspace. It is also noted for having a soundtrack based on the Devo song "Some Things Never Change" from their album "Total Devo". The gaming rights at the time were owned by Timothy Leary, who...

Omega

Omega

Apple IIGS - 2017

Omega is a computer game developed by Stuart Marks and published by Origin Systems in 1989. The original game came on 5¼" floppy disks.

Out of This World

Out of This World

Apple IIGS - Released - 1992

Panzer Battles

Panzer Battles

Apple IIGS - September 19, 1990

Panzer Battles is a hex board game style WWII war game. The game is based on the same engine originally used in Battlefront. The included Scenario package has forces and battles involving Soviet, German, British, American forces.You command corps of units in an effort to achieve the objectives laid out in the scenario briefing which follow actual battles during the war. With several scenarios included, and an excellent scenario editor it allows for extended gameplay.

Paperboy

Paperboy

Apple IIGS - April 1, 1985

Paperboy is a 1985 arcade game developed and published by Atari Games. The player takes the role of a paperboy who delivers a fictional newspaper called "The Daily Sun" along a suburban street on his bicycle. The game was ported to a wide range of video game consoles and personal computers. The Nintendo Entertainment System version is the first NES game developed in the United States, and the Sega Master System version represented the first SMS game developed in the United Kingdom. Paperboy is notable for its unusual theme, which extends to using bike handlebars as the controller.

Pipe Dream

Pipe Dream

Apple IIGS - September 19, 1989

Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is...

Pirates!

Pirates!

Apple IIGS - 2017

Pirates, Vikings and Knights II is a multiplayer team-based first-person action video game, developed as a total conversion modification on Valve's proprietary Source engine. The game is currently in beta development stages, with its first public release on 1 January 2007. The second major public version was released a year later on 7 February 2008.

Police Quest

Police Quest

Apple IIGS

Police Quest are a series of police simulation video games produced and published by Sierra On-Line between 1987 and 1998. The first five were adventure simulation games, the first three of which were designed by former police officer Jim Walls. The fourth and later titles were designed by former LAPD Chief Daryl F. Gates. Both SWAT and the real-time strategy game SWAT 2 still carried the Police Quest name and were numbered V and VI in the series, respectively, although subsequent titles in the series would drop the Police Quest title altogether.

Project Neptune

Project Neptune

Apple IIGS - September 19, 1988

Taking on the role of special agent Robert "Rip" Steel, it is up to you to destroy the evil Yellow Shadow's network of undersea mining bases. At the same time, you must protect your own bases from attack. You are in command of a small but powerful submarine, and must work quickly and strategically, if you are to succeed.

Puzznic

Puzznic

Apple IIGS - 2017

Puzznic (パズニック, Pazunikku) is a tile-matching puzzle arcade game developed and produced by Taito in 1989 and was ported for the Nintendo Entertainment System, Game Boy, PC Engine, Sharp X68000, Commodore Amiga, Atari ST, Amstrad CPC, Commodore 64, MS-DOS and ZX Spectrum between 1990 and 1991. Home computer ports were handled by Ocean Software; the 2003 PlayStation port was handled by Altron. An Apple IIGS port was completed in 1990, however was never commercially released (a leaked copy was however circulated). A clone for the PC, Brix, was released by Epic MegaGames in 1992. The Japanese...

Qix

Qix

Apple IIGS - 2017

Qix (pronounced "kicks") is an arcade game released by Taito America Corporation in 1981. The objective of Qix is to fence off, or claim, a supermajority of the playfield. At the start of each level, the playing field is a large, empty rectangle, containing the Qix—a stick-like entity that performs graceful but unpredictable motions within the confines of the rectangle.

Questmaster I: The Prism of Heheutotol

Questmaster I: The Prism of Heheutotol

Apple IIGS - Released - 1990

Questron II

Questron II

Apple IIGS - September 19, 1988

In 1988 a sequel was made for the Apple II, Apple IIGS, Atari ST, Commodore 64, IBM PC and Amiga computers. It featured similar gameplay to the original with improved graphics and features. This game's programming, artwork and rules are credited to Westwood Associates[5] while the storyline and original design are credited to Quest Software. This game was also produced by Strategic Simulations, Inc The premise of this game is that the player's character has been sent back in time to defeat six "Mad Sorcerers" before they can create the "Book of Magic" featured in the original game.

Rastan

Rastan

Apple IIGS - Released - 1990

Rastan Saga, released as Rastan outside of Japan, is a fantasy-themed side-scrolling action game originally released for the arcades in 1987 by Taito and later ported to various platforms.[1] The player controls a barbarian warrior who has embarked on a quest to slay a dragon. While on his way to the dragon's lair, Rastan must fight hordes of enemy monsters based on mythical creatures such as chimeras and harpies. The controls of Rastan consists of an eight-way joystick and two buttons for attacking and jumping. By using the joystick in combination with either buttons, the player can...

Reach For The Stars

Reach For The Stars

Apple IIGS - 2017

Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X games (Explore, Expand, Exploit, Exterminate) genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985. Version 3 added a DOS port, though it did not share all of the features of the other platforms. The game was eventually ported to pre-Mac OS X versions of the Macintosh operating system, such as System 6. It was also ported to the Amiga and Apple IIGS, from the Mac OS version.

Revolution '76

Revolution '76

Apple IIGS

Revolution '76 is a political, economic and military simulation of the struggle for independence of the American colonies. The game begins in 1775 with the convocation of the Second Continental Congress. Each turn represents a year during which the player sets policies (e.g. the attitude towards loyalists), assigns leaders to administrative positions (historical figures, each with their own set of characteristics), recruits military support and manpower (for the continental army, state militia and privateers on the sea), negotiates alliances with European states, regulates the economy...

Roadwar 2000

Roadwar 2000

Apple IIGS - 2017

Roadwar 2000, sometimes referred to as Roadwar 2K, is a 1986 computer game published by Strategic Simulations, Inc.. It is a turn-based strategy game set in a post-apocalyptic future which resembles the world portrayed in the Mad Max movie series.

Rocket Ranger

Rocket Ranger

Apple IIGS - 2017

Rocket Ranger is a 1988 action adventure computer game developed and published by Cinemaware. The game's setting is based in the World War II era, allowing the player to control a US Army scientist and setting out to stop Nazi Germany from winning the war. The Rocket Ranger moniker stems from the Rocket Pack the player uses over the course of the game.

Sea Strike

Sea Strike

Apple IIGS - September 19, 1987

A mouse-driven shoot-em-up which was only ever released for the Apple IIgs. The player controls a red helicopter which must defend an escaping convoy of ships at the bottom of the screen. This convoy is under constant attack from incoming gunboats, torpedoes, and the like. Gameplay consists primarily of destroying incoming hazards by shooting them down; a limited number of immolation charges are also available, which set the player's helicopter on fire for a short period of time, which causes it to destroy anything it touches. The game ends when either all the player's ships or helicopters...

Secrets of Bahras, The

Secrets of Bahras, The

Apple IIGS - September 19, 1991

The Secrets of Bahras was a IIGS only game released in 1991 by Victory Software, as a follow-up to the Cyllan Mission 2088: Second Scenario. Like the Cryllan Mission, the game features a menu and window driven interface at the same resolution of 640x200. At only a glance however, the graphics seem to be an improvement over the Cryllan Mission, especially in regards to animated objects on the overhead game field.

Serve & Volley

Serve & Volley

Apple IIGS - September 19, 1988

A tennis game where camera is always static, which means whether you're on one side of the net or the other, the camera will always show both players from the same angle, which seems like a platform game. You can play a single match or full tournament, as well as resume if you achieved some points while playing before. You can play against computer AI or another player on the same computer, or you can select DEMO for computer(s) to demonstrate you the game.

Shadowgate

Shadowgate

Apple IIGS - Released - 1989

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